Divergent/mods/Western Goods/gamedata/scripts/western_goods_restrictors.s...

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2024-03-17 20:18:03 -04:00
---==================================================================================================================---
--- ---
--- Original Author(s) : Tweaki_Breeki ---
--- Edited : NLTP_ASHES ---
--- Date : 17/04/2023 ---
--- License : Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International (CC BY-NC-SA 4.0) ---
--- ---
--- Script used to manage the fake space restrictors used in the Western Goods addon. ---
--- ---
--- These fake space restrictors are composed of : ---
--- - A point 'pos_a' : the lowest north-western point of an area; ---
--- - A point 'pos_b' : the highest south-eastern point of the area. ---
--- ---
--- |\¯¯¯¯¯|\ ---
--- pos_a |_\____| \ y ---
--- \ \___\__\ pos_b |__ z ---
--- \ | \ | \ ---
--- \|_____\| x ---
--- ---
--- The in_bounds(...) can be used to know if the player is inside that area. ---
--- ---
---==================================================================================================================---
-- ---------------------------------------------------------------------------------------------------------------------
-- Constants, global variables and imported functions
-- ---------------------------------------------------------------------------------------------------------------------
local dbg_printf = western_goods_utils.dbg_printf
-- ---------------------------------------------------------------------------------------------------------------------
-- Functions
-- ---------------------------------------------------------------------------------------------------------------------
--- Function used to check if a given object is withing the bounds of a fake restrictor.
--- @param who game_object
--- @param data table
--- @return boolean
function in_bounds(who,data)
if not who then
printf("![WG] ERROR | Fake Restrictor | in_bounds() called with no game object !")
return false
elseif not data then
printf("![WG] ERROR | Fake Restrictor | in_bounds() called with no restrictor data !")
return false
end
local posx = who:position().x
local posy = who:position().y
local posz = who:position().z
if (posx > data.ax) and (posz < data.az) and (posy > data.ay) and (posx < data.bx) and (posz > data.bz) and (posy < data.by) then
dbg_printf("[WG] Fake Restrictor | '%s' in restrictor bounds", who:name())
return true
else
return false
end
end
--- Function used to check if a given object is withing the bounds of a fake restrictor.
--- This function is specifically made for logic scheme's 'combat_ignore_cond' condlist.
--- @param enemy game_object
--- @param npc game_object
--- @param p table
--- @return boolean
function xr_conditions.in_bounds(enemy,npc,p)
return in_bounds(enemy, { ax=p[1],ay=p[2],az=p[3],bx=p[4],by=p[5],bz=p[6] })
end