11 lines
968 B
Plaintext
11 lines
968 B
Plaintext
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;Contains the settings for the updated ui_mutant_loot.script -trashBattery (tB)
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[environment]
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harvestHardcap = 92 ;[FLOAT 0-100] Max chance possible for harvest. DEFAULT 0.92 (This feels best during playtests.)
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harvestDifficulty = 1 ;[FLOAT 0-∞] Multiplicitave harvest modifier with backpack. 2=double, 0=impossible. DEFAULT 1
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scavengeDifficulty = 1 ;[FLOAT 0-∞] Multiplicitave harvest modifier without backpack. 2=double, 0=impossible. DEFAULT 1
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minItems = 1 ;[FLOAT -3-∞] Horizontal offset of the probability curve. Negative values lower chances. DEFAULT 1
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[compatiblity]
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disableExtraSounds = false ;[BOOL] Disables the extra harvesting sounds enabled by this mod.
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muteHarvestSounds = false ;[BOOL] This is to allow compatiblity with mods that call their own custom harvesting sounds like FDDA.
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useHarvestSoundFallback = false ;[BOOL] Some mods may overwrite the defaault harvesting sound effect. This will use tell the game to use a differnet sound instead.
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