164 lines
6.3 KiB
XML
164 lines
6.3 KiB
XML
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<?xml version='1.0' encoding="windows-1251"?>
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<xml>
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<!--======================( Forester Tower )======================-->
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<!-- FORESTER -->
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<specific_character id="red_forester_tech" team_default="1">
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<name>red_forester_name</name>
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<icon>ui_inGame2_forester</icon>
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<bio>red_forester_name</bio>
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<class>red_forester</class>
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<community>trader</community>
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<map_icon x="1" y="0"/>
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<terrain_sect>stalker_terrain</terrain_sect>
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<rank>18451</rank>
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<reputation>2425</reputation>
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<money min="1000000" max="1000000" infinitive="1"/>
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<visual>actors\stalker_lesnik\stalker_lesnik_1</visual>
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<supplies>
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[spawn] \n
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#include "gameplay\supplies\character_items.xml"
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#include "gameplay\supplies\character_food.xml"
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#include "gameplay\supplies\character_drugs.xml"
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</supplies>
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<!--mechanic_mode>1</mechanic_mode-->
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<start_dialog>red_forester_hello_dialog</start_dialog>
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<actor_dialog>dm_init_trader</actor_dialog>
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<actor_dialog>dm_init_mechanic</actor_dialog>
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<actor_dialog>red_forester_who_are_you</actor_dialog>
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<actor_dialog>red_forester_mortal_sin</actor_dialog> <!-- LTTZ -->
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<!--actor_dialog>red_forester_about_doc</actor_dialog--> <!-- Mysteries of the zone -->
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<actor_dialog>red_forester_about_zone</actor_dialog>
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<actor_dialog>red_forester_about_forest</actor_dialog>
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<!--actor_dialog>look_for_cs_history_part_2_1</actor_dialog--> <!-- MLR -->
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<actor_dialog>buy_route</actor_dialog>
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<actor_dialog>dm_tech_repair</actor_dialog>
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<actor_dialog>awr_tech_dialog_drink_1</actor_dialog>
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<actor_dialog>lesnik_minigame</actor_dialog>
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<actor_dialog>actor_break_dialog</actor_dialog>
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</specific_character>
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<!--======================( Bridge to Limansk )======================-->
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<!-- (Monolith Trader) Character Description -->
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<specific_character id="monolith_bridge_trader_mlr" team_default="1">
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<name>GENERATE_NAME_stalker</name>
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<icon>ui_inGame2_rabbit</icon>
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<map_icon x="1" y="0"></map_icon>
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<bio>Детальная No information is available.</bio>
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<class>monolith_bridge_trader_mlr</class>
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<community>monolith</community><terrain_sect>stalker_terrain</terrain_sect>
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<snd_config>characters_voice\human\monolith_3\</snd_config><!-- 1 --><!--2-->
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<rank>4500</rank>
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<money min="1000000" max="1000000" infinitive="1"/>
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<reputation>-800</reputation>
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<visual>actors\stalker_monolith\stalker_monolith_2a_face_rabbit</visual>
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<supplies>
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[spawn] \n
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wpn_val = 1 \n
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ammo_9x39_ap = 1 \n
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#include "gameplay\supplies\character_items.xml"
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#include "gameplay\supplies\character_food.xml"
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#include "gameplay\supplies\character_drugs.xml"
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</supplies>
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#include "gameplay\character_criticals.xml"
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<actor_dialog>dm_init_trader</actor_dialog>
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<actor_dialog>dm_ordered_task_dialog</actor_dialog>
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<actor_dialog>dm_ordered_task_completed_dialog</actor_dialog>
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<actor_dialog>meet_guid_red_forest_mon</actor_dialog>
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<actor_dialog>meet_guid_red_forest_mon_list</actor_dialog>
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<actor_dialog>travel_guid_red_forest_mon</actor_dialog>
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<actor_dialog>buy_route</actor_dialog>
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<actor_dialog>actor_break_dialog</actor_dialog>
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</specific_character>
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<!--======================( Mine )======================-->
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<!-- Stribog - (Sin Trader) -->
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<specific_character id="red_greh_trader" team_default="1">
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<name>red_greh_trader_name</name>
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<icon>ui_inGame2_Stribog</icon>
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<map_icon x="1" y="0"></map_icon>
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<bio>Детальная No information is available.</bio>
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<class>red_greh_trader</class>
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<community>greh</community><terrain_sect>stalker_terrain</terrain_sect>
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<snd_config>characters_voice\human\greh_1\</snd_config>
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<rank>4500</rank>
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<money min="50000" max="75000" infinitive="1"/>
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<reputation>-1800</reputation>
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<visual>actors\stalker_greh\stalker_greh_trader</visual>
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<supplies>
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[spawn] \n
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wpn_ak74m_camo = 1 \n
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ammo_5.45x39_ap = 2 \n
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wpn_mp443 = 1 \n
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ammo_9x18_fmj = 2 \n
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#include "gameplay\supplies\character_items.xml"
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#include "gameplay\supplies\character_food.xml"
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#include "gameplay\supplies\character_drugs.xml"
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</supplies>
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#include "gameplay\character_criticals.xml"
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<start_dialog>red_greh_trader_start_dialog</start_dialog>
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<actor_dialog>red_greh_trader_st</actor_dialog>
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<actor_dialog>dm_init_trader</actor_dialog>
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<actor_dialog>drx_sl_red_greh_trader_game_start_dialog_1</actor_dialog>
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<actor_dialog>drx_sl_cf_task_completed_dialog</actor_dialog>
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<actor_dialog>drx_sl_task_completed_dialog</actor_dialog>
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<actor_dialog>dm_ordered_task_completed_dialog</actor_dialog>
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<actor_dialog>drx_sl_red_greh_trader_meet_dialog</actor_dialog>
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<actor_dialog>dm_ordered_task_dialog</actor_dialog>
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<actor_dialog>dm_broker_dialog</actor_dialog>
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<actor_dialog>buy_route</actor_dialog>
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<actor_dialog>drx_sl_change_faction_dialog</actor_dialog>
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<actor_dialog>actor_break_dialog</actor_dialog>
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</specific_character>
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<!-- Dazhbog - (Sin Mechanic) -->
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<specific_character id="red_greh_tech" team_default="1">
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<name>red_greh_tech_name</name>
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<icon>ui_inGame2_Dazhbog</icon>
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<map_icon x="1" y="0"></map_icon>
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<bio>Детальная No information is available.</bio>
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<class>red_greh_tech</class>
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<community>greh</community><terrain_sect>stalker_terrain</terrain_sect>
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<snd_config>characters_voice\human\greh_1\</snd_config>
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<rank>6300</rank>
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<money min="50000" max="75000" infinitive="1"/>
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<reputation>-400</reputation>
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<visual>actors\stalker_greh\stalker_greh_tech</visual>
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<supplies>
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[spawn] \n
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wpn_mp133 = 1 \n
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ammo_12x76_zhekan = 2 \n
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wpn_gsh18 = 1 \n
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ammo_9x19_fmj = 2 \n
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#include "gameplay\supplies\character_items.xml"
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#include "gameplay\supplies\character_food.xml"
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#include "gameplay\supplies\character_drugs.xml"
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</supplies>
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#include "gameplay\character_criticals.xml"
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<start_dialog>red_greh_tech_start_dialog</start_dialog>
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<actor_dialog>red_greh_tech_st</actor_dialog>
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<actor_dialog>dm_init_trader</actor_dialog>
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<actor_dialog>dm_init_mechanic</actor_dialog>
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<actor_dialog>drx_sl_task_completed_dialog</actor_dialog>
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<actor_dialog>dm_ordered_task_completed_dialog</actor_dialog>
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<actor_dialog>drx_sl_red_greh_tech_meet_dialog</actor_dialog>
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<actor_dialog>drx_sl_mechanic_task_dialog</actor_dialog>
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<actor_dialog>dm_tech_repair</actor_dialog>
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<actor_dialog>dm_encrypted_pda</actor_dialog>
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<actor_dialog>actor_break_dialog</actor_dialog>
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</specific_character>
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</xml>
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