Divergent/mods/Dux's Innumerable Character.../gamedata/configs/gameplay/character_desc_general_mono...

730 lines
32 KiB
XML
Raw Normal View History

<specific_character id="sim_default_monolith_0_default_0" team_default = "1">
#include "gameplay\profiles\character_desc_monolith_0.xml"
<icon>ui_inGame2_monolit_2</icon>
<snd_config>characters_voice\human\monolith_3\</snd_config><!-- 1 -->
<visual>actors\stalker_monolith\stalker_monolith_2</visual>
</specific_character>
<specific_character id="sim_default_monolith_0_default_1" team_default = "1">
#include "gameplay\profiles\character_desc_monolith_0.xml"
<icon>ui_inGame2_monolith1gas</icon>
<snd_config>characters_voice\human\monolith_3\</snd_config><!-- 1 -->
<visual>actors\stalker_monolith\stalker_monolith1</visual>
</specific_character>
<specific_character id="sim_default_monolith_0_default_2" team_default = "1">
#include "gameplay\profiles\character_desc_monolith_0.xml"
<icon>ui_inGame2_monolith1gas</icon>
<snd_config>characters_voice\human\monolith_3\</snd_config><!-- 1 -->
<visual>actors\stalker_monolith\stalker_monolith1b</visual>
</specific_character>
<specific_character id="sim_default_monolith_0_default_3" team_default = "1">
#include "gameplay\profiles\character_desc_monolith_0.xml"
<icon>ui_inGame2_monolit_2</icon>
<snd_config>characters_voice\human\monolith_3\</snd_config><!-- 1 -->
<visual>actors\stalker_monolith\stalker_monolith2</visual>
</specific_character>
<specific_character id="sim_default_monolith_0_default_4" team_default = "1">
#include "gameplay\profiles\character_desc_monolith_0.xml"
<icon>ui_inGame2_mono_old</icon>
<snd_config>characters_voice\human\monolith_3\</snd_config><!-- 1 -->
<visual>actors\stalker_monolith\stalker_monolith_2_old</visual>
</specific_character>
<specific_character id="sim_default_monolith_0_default_5" team_default = "1">
#include "gameplay\profiles\character_desc_monolith_0.xml"
<icon>ui_inGame2_mono_old</icon>
<snd_config>characters_voice\human\monolith_3\</snd_config><!-- 1 -->
<visual>actors\stalker_monolith\stalker_monolith2a_old</visual>
</specific_character>
<specific_character id="sim_default_monolith_0_default_6" team_default = "1">
#include "gameplay\profiles\character_desc_monolith_0.xml"
<icon>ui_inGame2_mono_old</icon>
<snd_config>characters_voice\human\monolith_3\</snd_config><!-- 1 -->
<visual>actors\stalker_monolith\stalker_monolith2b_old</visual>
</specific_character>
<specific_character id="sim_default_monolith_0_default_7" team_default = "1">
#include "gameplay\profiles\character_desc_monolith_0.xml"
<icon>ui_inGame2_monolith2_gp5</icon>
<snd_config>characters_voice\human\monolith_3\</snd_config><!-- 1 -->
<visual>actors\stalker_monolith\stalker_monolith0_gp5</visual>
</specific_character>
<specific_character id="sim_default_monolith_0_default_8" team_default = "1">
#include "gameplay\profiles\character_desc_monolith_0.xml"
<icon>ui_inGame2_monolith2_gp5</icon>
<snd_config>characters_voice\human\monolith_3\</snd_config><!-- 1 -->
<visual>actors\stalker_monolith\stalker_monolith1_gp5</visual>
</specific_character>
<specific_character id="sim_default_monolith_0_default_9" team_default = "1">
#include "gameplay\profiles\character_desc_monolith_0.xml"
<icon>ui_inGame2_monolith2_gp5</icon>
<snd_config>characters_voice\human\monolith_3\</snd_config><!-- 1 -->
<visual>actors\stalker_monolith\stalker_monolith2_gp5</visual>
</specific_character>
<specific_character id="sim_default_monolith_0_default_10" team_default = "1">
#include "gameplay\profiles\character_desc_monolith_0.xml"
<icon>ui_npc_u_stalker_mo_head_1</icon>
<snd_config>characters_voice\human\monolith_3\</snd_config><!-- 1 -->
<visual>actors\stalker_monolith\stalker_mo_head1</visual>
</specific_character>
<specific_character id="sim_default_monolith_0_default_11" team_default = "1">
#include "gameplay\profiles\character_desc_monolith_0.xml"
<icon>ui_npc_u_stalker_mo_head_1</icon>
<snd_config>characters_voice\human\monolith_3\</snd_config><!-- 1 -->
<visual>actors\stalker_monolith\stalker_mo_head2</visual>
</specific_character>
<specific_character id="sim_default_monolith_0_default_12" team_default = "1">
#include "gameplay\profiles\character_desc_monolith_0.xml"
<icon>ui_inGame2_monolit_2</icon>
<snd_config>characters_voice\human\monolith_3\</snd_config><!-- 1 -->
<visual>actors\stalker_monolith\stalker_monolith_preacher</visual>
</specific_character>
<specific_character id="sim_default_monolith_1_default_0" team_default = "1">
#include "gameplay\profiles\character_desc_monolith_1.xml"
<icon>ui_inGame2_monolith1gas</icon>
<snd_config>characters_voice\human\monolith_3\</snd_config><!-- 1 -->
<visual>actors\stalker_monolith\stalker_monolith1</visual>
</specific_character>
<specific_character id="sim_default_monolith_1_default_1" team_default = "1">
#include "gameplay\profiles\character_desc_monolith_1.xml"
<icon>ui_inGame2_monolit_2</icon>
<snd_config>characters_voice\human\monolith_3\</snd_config><!-- 1 -->
<visual>actors\stalker_monolith\stalker_monolith_2</visual>
</specific_character>
<specific_character id="sim_default_monolith_1_default_2" team_default = "1">
#include "gameplay\profiles\character_desc_monolith_1.xml"
<icon>ui_inGame2_monolith1gas</icon>
<snd_config>characters_voice\human\monolith_3\</snd_config><!-- 1 -->
<visual>actors\stalker_monolith\stalker_monolith1b</visual>
</specific_character>
<specific_character id="sim_default_monolith_1_default_3" team_default = "1">
#include "gameplay\profiles\character_desc_monolith_1.xml"
<icon>ui_inGame2_monolit_2</icon>
<snd_config>characters_voice\human\monolith_3\</snd_config><!-- 1 -->
<visual>actors\stalker_monolith\stalker_monolith2</visual>
</specific_character>
<specific_character id="sim_default_monolith_1_default_4" team_default = "1">
#include "gameplay\profiles\character_desc_monolith_1.xml"
<icon>ui_inGame2_mono_old</icon>
<snd_config>characters_voice\human\monolith_3\</snd_config><!-- 1 -->
<visual>actors\stalker_monolith\stalker_monolith_2_old</visual>
</specific_character>
<specific_character id="sim_default_monolith_1_default_5" team_default = "1">
#include "gameplay\profiles\character_desc_monolith_1.xml"
<icon>ui_inGame2_mono_old</icon>
<snd_config>characters_voice\human\monolith_3\</snd_config><!-- 1 -->
<visual>actors\stalker_monolith\stalker_monolith2a_old</visual>
</specific_character>
<specific_character id="sim_default_monolith_1_default_6" team_default = "1">
#include "gameplay\profiles\character_desc_monolith_1.xml"
<icon>ui_inGame2_mono_old</icon>
<snd_config>characters_voice\human\monolith_3\</snd_config><!-- 1 -->
<visual>actors\stalker_monolith\stalker_monolith2b_old</visual>
</specific_character>
<specific_character id="sim_default_monolith_1_default_7" team_default = "1">
#include "gameplay\profiles\character_desc_monolith_1.xml"
<icon>ui_inGame2_monolith2_gp5</icon>
<snd_config>characters_voice\human\monolith_3\</snd_config><!-- 1 -->
<visual>actors\stalker_monolith\stalker_monolith0_gp5</visual>
</specific_character>
<specific_character id="sim_default_monolith_1_default_8" team_default = "1">
#include "gameplay\profiles\character_desc_monolith_1.xml"
<icon>ui_inGame2_monolith2_gp5</icon>
<snd_config>characters_voice\human\monolith_3\</snd_config><!-- 1 -->
<visual>actors\stalker_monolith\stalker_monolith1_gp5</visual>
</specific_character>
<specific_character id="sim_default_monolith_1_default_9" team_default = "1">
#include "gameplay\profiles\character_desc_monolith_1.xml"
<icon>ui_inGame2_monolith2_gp5</icon>
<snd_config>characters_voice\human\monolith_3\</snd_config><!-- 1 -->
<visual>actors\stalker_monolith\stalker_monolith2_gp5</visual>
</specific_character>
<specific_character id="sim_default_monolith_1_default_10" team_default = "1">
#include "gameplay\profiles\character_desc_monolith_1.xml"
<icon>ui_npc_u_stalker_mo_head_1</icon>
<snd_config>characters_voice\human\monolith_3\</snd_config><!-- 1 -->
<visual>actors\stalker_monolith\stalker_mo_head_1</visual>
</specific_character>
<specific_character id="sim_default_monolith_1_default_11" team_default = "1">
#include "gameplay\profiles\character_desc_monolith_1.xml"
<icon>ui_npc_u_stalker_mo_head_1</icon>
<snd_config>characters_voice\human\monolith_3\</snd_config><!-- 1 -->
<visual>actors\stalker_monolith\stalker_mo_head1</visual>
</specific_character>
<specific_character id="sim_default_monolith_1_default_12" team_default = "1">
#include "gameplay\profiles\character_desc_monolith_1.xml"
<icon>ui_npc_u_stalker_mo_head_1</icon>
<snd_config>characters_voice\human\monolith_3\</snd_config><!-- 1 -->
<visual>actors\stalker_monolith\stalker_mo_head2</visual>
</specific_character>
<specific_character id="sim_default_monolith_1_default_13" team_default = "1">
#include "gameplay\profiles\character_desc_monolith_1.xml"
<icon>ui_inGame2_monolit_2</icon>
<snd_config>characters_voice\human\monolith_3\</snd_config><!-- 1 -->
<visual>actors\stalker_monolith\stalker_monolith_preacher</visual>
</specific_character>
<specific_character id="sim_default_monolith_2_default_0" team_default = "1">
#include "gameplay\profiles\character_desc_monolith_2.xml"
<icon>ui_inGame2_monolith1gas</icon>
<snd_config>characters_voice\human\monolith_3\</snd_config><!-- 1 -->
<visual>actors\stalker_monolith\stalker_monolith1b</visual>
</specific_character>
<specific_character id="sim_default_monolith_2_default_1" team_default = "1">
#include "gameplay\profiles\character_desc_monolith_2.xml"
<icon>ui_inGame2_monolit_1</icon>
<snd_config>characters_voice\human\monolith_3\</snd_config><!-- 1 -->
<visual>actors\stalker_monolith\stalker_monolith_1</visual>
</specific_character>
<specific_character id="sim_default_monolith_2_default_2" team_default = "1">
#include "gameplay\profiles\character_desc_monolith_2.xml"
<icon>ui_inGame2_monolit_1</icon>
<snd_config>characters_voice\human\monolith_3\</snd_config><!-- 1 -->
<visual>actors\stalker_monolith\stalker_monolith_1</visual>
</specific_character>
<specific_character id="sim_default_monolith_2_default_3" team_default = "1">
#include "gameplay\profiles\character_desc_monolith_2.xml"
<icon>ui_inGame2_monolit_2</icon>
<snd_config>characters_voice\human\monolith_3\</snd_config><!-- 1 -->
<visual>actors\stalker_monolith\stalker_monolith_2</visual>
</specific_character>
<specific_character id="sim_default_monolith_2_default_4" team_default = "1">
#include "gameplay\profiles\character_desc_monolith_2.xml"
<icon>ui_inGame2_monolit_2</icon>
<snd_config>characters_voice\human\monolith_3\</snd_config><!-- 1 -->
<visual>actors\stalker_monolith\stalker_monolith2</visual>
</specific_character>
<specific_character id="sim_default_monolith_2_default_5" team_default = "1">
#include "gameplay\profiles\character_desc_monolith_2.xml"
<icon>ui_inGame2_monolith1gas</icon>
<snd_config>characters_voice\human\monolith_3\</snd_config><!-- 1 -->
<visual>actors\stalker_monolith\stalker_monolith1</visual>
</specific_character>
<specific_character id="sim_default_monolith_2_default_6" team_default = "1">
#include "gameplay\profiles\character_desc_monolith_2.xml"
<icon>ui_inGame2_monolit_2</icon>
<snd_config>characters_voice\human\monolith_3\</snd_config><!-- 1 -->
<visual>actors\stalker_monolith\stalker_monolith_2</visual>
</specific_character>
<specific_character id="sim_default_monolith_2_default_7" team_default = "1">
#include "gameplay\profiles\character_desc_monolith_2.xml"
<icon>ui_inGame2_monolit_2</icon>
<snd_config>characters_voice\human\monolith_3\</snd_config><!-- 1 -->
<visual>actors\stalker_monolith\stalker_monolith2</visual>
</specific_character>
<specific_character id="sim_default_monolith_2_default_8" team_default = "1">
#include "gameplay\profiles\character_desc_monolith_2.xml"
<icon>ui_inGame2_monolith1gas</icon>
<snd_config>characters_voice\human\monolith_3\</snd_config><!-- 1 -->
<visual>actors\stalker_monolith\stalker_monolith1</visual>
</specific_character>
<specific_character id="sim_default_monolith_2_default_9" team_default = "1">
#include "gameplay\profiles\character_desc_monolith_2.xml"
<icon>ui_inGame2_mono_old</icon>
<snd_config>characters_voice\human\monolith_3\</snd_config><!-- 1 -->
<visual>actors\stalker_monolith\stalker_monolith_2_old</visual>
</specific_character>
<specific_character id="sim_default_monolith_2_default_10" team_default = "1">
#include "gameplay\profiles\character_desc_monolith_2.xml"
<icon>ui_inGame2_mono_old</icon>
<snd_config>characters_voice\human\monolith_3\</snd_config><!-- 1 -->
<visual>actors\stalker_monolith\stalker_monolith2a_old</visual>
</specific_character>
<specific_character id="sim_default_monolith_2_default_11" team_default = "1">
#include "gameplay\profiles\character_desc_monolith_2.xml"
<icon>ui_inGame2_mono_old</icon>
<snd_config>characters_voice\human\monolith_3\</snd_config><!-- 1 -->
<visual>actors\stalker_monolith\stalker_monolith2b_old</visual>
</specific_character>
<specific_character id="sim_default_monolith_2_default_12" team_default = "1">
#include "gameplay\profiles\character_desc_monolith_2.xml"
<icon>ui_inGame2_monolith2_gp5</icon>
<snd_config>characters_voice\human\monolith_3\</snd_config><!-- 1 -->
<visual>actors\stalker_monolith\stalker_monolith0_gp5</visual>
</specific_character>
<specific_character id="sim_default_monolith_2_default_13" team_default = "1">
#include "gameplay\profiles\character_desc_monolith_2.xml"
<icon>ui_inGame2_monolith2_gp5</icon>
<snd_config>characters_voice\human\monolith_3\</snd_config><!-- 1 -->
<visual>actors\stalker_monolith\stalker_monolith1_gp5</visual>
</specific_character>
<specific_character id="sim_default_monolith_2_default_14" team_default = "1">
#include "gameplay\profiles\character_desc_monolith_2.xml"
<icon>ui_inGame2_monolith2_gp5</icon>
<snd_config>characters_voice\human\monolith_3\</snd_config><!-- 1 -->
<visual>actors\stalker_monolith\stalker_monolith2_gp5</visual>
</specific_character>
<specific_character id="sim_default_monolith_2_default_15" team_default = "1">
#include "gameplay\profiles\character_desc_monolith_2.xml"
<icon>ui_npc_u_stalker_mo_head_1</icon>
<snd_config>characters_voice\human\monolith_3\</snd_config><!-- 1 -->
<visual>actors\stalker_monolith\stalker_mo_head_1</visual>
</specific_character>
<specific_character id="sim_default_monolith_2_default_16" team_default = "1">
#include "gameplay\profiles\character_desc_monolith_2.xml"
<icon>ui_npc_u_stalker_mo_head_1</icon>
<snd_config>characters_voice\human\monolith_3\</snd_config><!-- 1 -->
<visual>actors\stalker_monolith\stalker_mo_head1</visual>
</specific_character>
<specific_character id="sim_default_monolith_2_default_17" team_default = "1">
#include "gameplay\profiles\character_desc_monolith_2.xml"
<icon>ui_npc_u_stalker_mo_head_1</icon>
<snd_config>characters_voice\human\monolith_3\</snd_config><!-- 1 -->
<visual>actors\stalker_monolith\stalker_mo_head2</visual>
</specific_character>
<specific_character id="sim_default_monolith_2_default_18" team_default = "1">
#include "gameplay\profiles\character_desc_monolith_2.xml"
<icon>ui_inGame2_monolit_2</icon>
<snd_config>characters_voice\human\monolith_3\</snd_config><!-- 1 -->
<visual>actors\stalker_monolith\stalker_monolith_preacher</visual>
</specific_character>
<specific_character id="sim_default_monolith_3_default_0" team_default = "1">
#include "gameplay\profiles\character_desc_monolith_3.xml"
<icon>ui_inGame2_monolit_2</icon>
<snd_config>characters_voice\human\monolith_3\</snd_config><!-- 1 --><!--2-->
<visual>actors\stalker_monolith\stalker_monolith_2</visual>
</specific_character>
<specific_character id="sim_default_monolith_3_default_1" team_default = "1">
#include "gameplay\profiles\character_desc_monolith_3.xml"
<icon>ui_inGame2_mono_old</icon>
<snd_config>characters_voice\human\monolith_3\</snd_config><!-- 1 --><!--2-->
<visual>actors\stalker_monolith\stalker_monolith_2_old</visual>
</specific_character>
<specific_character id="sim_default_monolith_3_default_2" team_default = "1">
#include "gameplay\profiles\character_desc_monolith_3.xml"
<icon>ui_inGame2_monolit_3</icon>
<snd_config>characters_voice\human\monolith_3\</snd_config><!-- 1 --><!--2-->
<visual>actors\stalker_monolith\stalker_monolith_3</visual>
</specific_character>
<specific_character id="sim_default_monolith_3_default_3" team_default = "1">
#include "gameplay\profiles\character_desc_monolith_3.xml"
<icon>ui_inGame2_monolit_1</icon>
<snd_config>characters_voice\human\monolith_3\</snd_config><!-- 1 --><!--2-->
<visual>actors\stalker_monolith\stalker_monolith_1</visual>
</specific_character>
<specific_character id="sim_default_monolith_3_default_4" team_default = "1">
#include "gameplay\profiles\character_desc_monolith_3.xml"
<icon>ui_inGame2_monolit_3a</icon>
<snd_config>characters_voice\human\monolith_3\</snd_config><!-- 1 --><!--2-->
<visual>actors\stalker_monolith\stalker_monolith3a</visual>
</specific_character>
<specific_character id="sim_default_monolith_3_default_5" team_default = "1">
#include "gameplay\profiles\character_desc_monolith_3.xml"
<icon>ui_inGame2_monolit_3</icon>
<snd_config>characters_voice\human\monolith_3\</snd_config><!-- 1 --><!--2-->
<visual>actors\stalker_monolith\stalker_monolith3b</visual>
</specific_character>
<specific_character id="sim_default_monolith_3_default_6" team_default = "1">
#include "gameplay\profiles\character_desc_monolith_3.xml"
<icon>ui_inGame2_monolith_proto</icon>
<snd_config>characters_voice\human\monolith_3\</snd_config><!-- 1 --><!--2-->
<visual>actors\stalker_monolith\stalker_monolith_4_proto</visual>
</specific_character>
<specific_character id="sim_default_monolith_3_default_7" team_default = "1">
#include "gameplay\profiles\character_desc_monolith_3.xml"
<icon>ui_inGame2_stalker_bandit_skat</icon>
<snd_config>characters_voice\human\monolith_3\</snd_config><!-- 1 --><!--2-->
<visual>actors\stalker_monolith\stalker_soldier_4_monolith</visual>
</specific_character>
<specific_character id="sim_default_monolith_3_default_8" team_default = "1">
#include "gameplay\profiles\character_desc_monolith_3.xml"
<icon>ui_npc_u_stalker_mo_head_1</icon>
<snd_config>characters_voice\human\monolith_3\</snd_config><!-- 1 -->
<visual>actors\stalker_monolith\stalker_mo_head_1</visual>
</specific_character>
<specific_character id="sim_default_monolith_3_default_9" team_default = "1">
#include "gameplay\profiles\character_desc_monolith_3.xml"
<icon>ui_inGame2_monolit_2</icon>
<snd_config>characters_voice\human\monolith_3\</snd_config><!-- 1 -->
<visual>actors\stalker_monolith\stalker_monolith_preacher</visual>
</specific_character>
<specific_character id="sim_default_monolith_3_default_10" team_default = "1">
#include "gameplay\profiles\character_desc_monolith_3.xml"
<icon>ui_inGame2_monolit_1</icon>
<snd_config>characters_voice\human\monolith_3\</snd_config><!-- 1 -->
<visual>actors\stalker_monolith\stalker_monolith_nauchni3</visual>
</specific_character>
<specific_character id="sim_default_monolith_4_default_0" team_default = "1">
#include "gameplay\profiles\character_desc_monolith_4.xml"
<icon>ui_inGame2_monolit_2</icon>
<snd_config>characters_voice\human\monolith_3\</snd_config><!-- 1 --><!--2-->
<visual>actors\stalker_monolith\stalker_monolith_2</visual>
</specific_character>
<specific_character id="sim_default_monolith_4_default_1" team_default = "1">
#include "gameplay\profiles\character_desc_monolith_4.xml"
<icon>ui_inGame2_monolit_4</icon>
<snd_config>characters_voice\human\monolith_3\</snd_config><!-- 1 --><!--2-->
<visual>actors\stalker_monolith\stalker_monolith_4</visual>
</specific_character>
<specific_character id="sim_default_monolith_4_default_2" team_default = "1">
#include "gameplay\profiles\character_desc_monolith_4.xml"
<icon>ui_inGame2_monolit_4a</icon>
<snd_config>characters_voice\human\monolith_3\</snd_config><!-- 1 --><!--2-->
<visual>actors\stalker_monolith\stalker_monolith4a</visual>
</specific_character>
<specific_character id="sim_default_monolith_4_default_3" team_default = "1">
#include "gameplay\profiles\character_desc_monolith_4.xml"
<icon>ui_inGame2_monolit_4</icon>
<snd_config>characters_voice\human\monolith_3\</snd_config><!-- 1 --><!--2-->
<visual>actors\stalker_monolith\stalker_monolith4b</visual>
</specific_character>
<specific_character id="sim_default_monolith_4_default_4" team_default = "1">
#include "gameplay\profiles\character_desc_monolith_4.xml"
<icon>ui_inGame2_monolit_3</icon>
<snd_config>characters_voice\human\monolith_3\</snd_config><!-- 1 --><!--2-->
<visual>actors\stalker_monolith\stalker_monolith_3</visual>
</specific_character>
<specific_character id="sim_default_monolith_4_default_5" team_default = "1">
#include "gameplay\profiles\character_desc_monolith_4.xml"
<icon>ui_inGame2_monolit_3a</icon>
<terrain_sect>stalker_terrain</terrain_sect>
<snd_config>characters_voice\human\monolith_3\</snd_config><!-- 1 --><!--2-->
<visual>actors\stalker_monolith\stalker_monolith3a</visual>
</specific_character>
<specific_character id="sim_default_monolith_4_default_6" team_default = "1">
#include "gameplay\profiles\character_desc_monolith_4.xml"
<icon>ui_inGame2_monolit_3</icon>
<terrain_sect>stalker_terrain</terrain_sect>
<snd_config>characters_voice\human\monolith_3\</snd_config><!-- 1 --><!--2-->
<visual>actors\stalker_monolith\stalker_monolith3b</visual>
</specific_character>
<specific_character id="sim_default_monolith_4_default_7" team_default = "1">
#include "gameplay\profiles\character_desc_monolith_4.xml"
<icon>ui_inGame2_monolith_proto</icon>
<terrain_sect>stalker_terrain</terrain_sect>
<snd_config>characters_voice\human\monolith_3\</snd_config><!-- 1 --><!--2-->
<visual>actors\stalker_monolith\stalker_monolith_4_proto</visual>
</specific_character>
<specific_character id="sim_default_monolith_4_default_8" team_default = "1">
#include "gameplay\profiles\character_desc_monolith_4.xml"
<icon>ui_inGame2_stalker_bandit_skat</icon>
<terrain_sect>stalker_terrain</terrain_sect>
<snd_config>characters_voice\human\monolith_3\</snd_config><!-- 1 --><!--2-->
<visual>actors\stalker_monolith\stalker_soldier_4_monolith</visual>
</specific_character>
<specific_character id="sim_default_monolith_4_default_9" team_default = "1">
#include "gameplay\profiles\character_desc_monolith_4.xml"
<icon>ui_inGame2_monolith_exoseva</icon>
<terrain_sect>stalker_terrain</terrain_sect>
<snd_config>characters_voice\human\monolith_3\</snd_config><!-- 1 --><!--2-->
<visual>actors\stalker_monolith\stalker_monolith_exoseva</visual>
</specific_character>
<specific_character id="sim_default_monolith_4_default_10" team_default = "1">
#include "gameplay\profiles\character_desc_monolith_4.xml"
<icon>ui_inGame2_monolit_2</icon>
<terrain_sect>stalker_terrain</terrain_sect>
<snd_config>characters_voice\human\monolith_3\</snd_config><!-- 1 --><!--2-->
<visual>actors\stalker_monolith\stalker_monolith_preacher</visual>
</specific_character>
<specific_character id="sim_default_monolith_4_default_11" team_default = "1">
#include "gameplay\profiles\character_desc_monolith_4.xml"
<icon>ui_inGame2_monolit_4</icon>
<terrain_sect>stalker_terrain</terrain_sect>
<snd_config>characters_voice\human\monolith_3\</snd_config><!-- 1 --><!--2-->
<visual>actors\stalker_monolith\stalker_monolith_6</visual>
</specific_character>
<specific_character id="sim_default_monolith_4_default_12" team_default = "1">
#include "gameplay\profiles\character_desc_monolith_4.xml"
<icon>ui_inGame2_nosorog</icon>
<terrain_sect>stalker_terrain</terrain_sect>
<snd_config>characters_voice\human\monolith_3\</snd_config><!-- 1 --><!--2-->
<visual>actors\stalker_monolith\stalker_monolith4nosorog</visual>
</specific_character>
<specific_character id="sim_default_monolith_4_default_13" team_default = "1">
#include "gameplay\profiles\character_desc_monolith_4.xml"
<icon>ui_inGame2_monolit_1</icon>
<snd_config>characters_voice\human\monolith_3\</snd_config><!-- 1 -->
<visual>actors\stalker_monolith\stalker_monolith_nauchni3</visual>
</specific_character>
<!-- monolith sniper -->
<specific_character id="sim_monolith_sniper" team_default = "1">
<name>GENERATE_NAME_stalker</name>
<icon>ui_inGame2_monolit_2</icon>
<map_icon x="3" y="0"></map_icon>
<bio>No data. He's dangerous.</bio>
<class>sim_monolith_sniper</class>
<community>monolith</community> <terrain_sect>stalker_terrain</terrain_sect>
<rank>3886</rank>
<reputation>-5000</reputation>
<panic_threshold>0.0</panic_threshold>
<snd_config>characters_voice\human\monolith_3\</snd_config><!-- 1 --><!--2-->
<crouch_type>-1</crouch_type>
<visual>actors\stalker_monolith\stalker_monolith_2</visual>
<supplies></supplies>
#include "gameplay\character_criticals.xml"
#include "gameplay\character_dialogs.xml"
</specific_character>
<!-- monolith rg6 -->
<specific_character id="sim_monolith_specnaz_rg6" team_default = "1">
<name>GENERATE_NAME_stalker</name>
<icon>ui_inGame2_monolit_2</icon>
<map_icon x="3" y="0"></map_icon>
<bio>No data. He's dangerous.</bio>
<class>sim_monolith_specnaz_rg6</class>
<community>monolith</community> <terrain_sect>stalker_terrain</terrain_sect>
<rank>6169</rank>
<reputation>-5000</reputation>
<snd_config>characters_voice\human\monolith_3\</snd_config>
<crouch_type>-1</crouch_type>
<visual>actors\stalker_monolith\stalker_monolith_2</visual>
<supplies></supplies>
#include "gameplay\character_criticals.xml"
#include "gameplay\character_dialogs.xml"
</specific_character>
<!-- monolith gauss rifle -->
<specific_character id="sim_monolith_sniper_gauss" team_default = "1">
<name>GENERATE_NAME_stalker</name>
<icon>ui_inGame2_monolit_2</icon>
<map_icon x="3" y="0"></map_icon>
<bio>No data. He's dangerous.</bio>
<class>sim_monolith_sniper_gauss</class>
<community>monolith</community> <terrain_sect>stalker_terrain</terrain_sect>
<rank>3982</rank>
<reputation>-5000</reputation>
<snd_config>characters_voice\human\monolith_3\</snd_config><!-- 1 -->
<crouch_type>-1</crouch_type>
<panic_threshold>0.0</panic_threshold>
<visual>actors\stalker_monolith\stalker_monolith_2</visual>
<supplies></supplies>
#include "gameplay\character_criticals.xml"
#include "gameplay\character_dialogs.xml"
</specific_character>
<!-- Special -->
<specific_character id="sim_default_monolith_trader" team_default = "1">
#include "gameplay\profiles\character_desc_monolith_special.xml"
<name>GENERATE_NAME_stalker</name>
<icon>ui_inGame2_mono_old</icon>
<class>sim_default_monolith_trader</class>
<snd_config>characters_voice\human\monolith_3\</snd_config><!-- 1 -->
<visual>actors\stalker_monolith\stalker_monolith_trader</visual>
<actor_dialog>dm_init_trader</actor_dialog>
<actor_dialog>dm_broker_dialog</actor_dialog>
<actor_dialog>dm_ordered_task_dialog</actor_dialog>
<actor_dialog>dm_ordered_task_completed_dialog</actor_dialog>
<actor_dialog>buy_route</actor_dialog>
<!--actor_dialog>buy_extra_items</actor_dialog-->
<actor_dialog>actor_break_dialog</actor_dialog>
</specific_character>
<specific_character id="sim_default_monolith_mechanic" team_default = "1">
#include "gameplay\profiles\character_desc_monolith_special.xml"
<name>GENERATE_NAME_stalker</name>
<icon>ui_inGame2_monolith2_gp5</icon>
<class>sim_default_monolith_mechanic</class>
<mechanic_mode>1</mechanic_mode>
<snd_config>characters_voice\human\monolith_3\</snd_config><!-- 1 --><!--2-->
<visual>actors\stalker_monolith\stalker_monolith_mechanic</visual>
<actor_dialog>dm_init_trader</actor_dialog>
<actor_dialog>dm_init_mechanic</actor_dialog>
<actor_dialog>dm_ordered_task_dialog</actor_dialog>
<actor_dialog>dm_ordered_task_completed_dialog</actor_dialog>
<actor_dialog>dm_tech_repair</actor_dialog>
<actor_dialog>dm_encrypted_pda</actor_dialog>
<actor_dialog>actor_break_dialog</actor_dialog>
</specific_character>
<specific_character id="sim_default_monolith_medic" team_default = "1">
#include "gameplay\profiles\character_desc_monolith_special.xml"
<name>GENERATE_NAME_stalker</name>
<icon>ui_inGame2_mono_old</icon>
<class>sim_default_monolith_medic</class>
<snd_config>characters_voice\human\monolith_3\</snd_config><!-- 1 -->
<visual>actors\stalker_monolith\stalker_monolith_doctor</visual>
<actor_dialog>dm_init_medic</actor_dialog>
<actor_dialog>dm_medic_general</actor_dialog>
<actor_dialog>dm_ordered_task_dialog</actor_dialog>
<actor_dialog>dm_ordered_task_completed_dialog</actor_dialog>
<actor_dialog>actor_break_dialog</actor_dialog>
</specific_character>
<specific_character id="sim_default_monolith_barman" team_default = "1">
#include "gameplay\profiles\character_desc_monolith_special.xml"
<name>GENERATE_NAME_stalker</name>
<icon>ui_inGame2_mono_old</icon>
<class>sim_default_monolith_barman</class>
<snd_config>characters_voice\human\monolith_3\</snd_config><!-- 1 -->
<visual>actors\stalker_monolith\stalker_monolith_barman</visual>
<actor_dialog>dm_init_batender</actor_dialog>
<actor_dialog>dm_ordered_task_dialog</actor_dialog>
<actor_dialog>dm_ordered_task_completed_dialog</actor_dialog>
<actor_dialog>actor_break_dialog</actor_dialog>
</specific_character>
<specific_character id="sim_default_monolith_dead_default_0" team_default = "1">
<name>GENERATE_NAME_stalker</name>
<icon>ui_inGame2_monolith2_gp5</icon>
<map_icon x="1" y="0"></map_icon>
<bio><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>. <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>.</bio>
<class>sim_default_monolith_dead</class>
<community>monolith</community> <terrain_sect>stalker_terrain</terrain_sect>
<snd_config>characters_voice\human\monolith_3\</snd_config><!-- 1 -->
<rank>5341</rank>
<reputation>-5000</reputation>
<visual>actors\stalker_monolith\stalker_monolith0_gp5</visual>
<supplies>
[spawn] \n
broken_pda = 1 \n
</supplies>
#include "gameplay\character_criticals.xml"
#include "gameplay\character_dialogs.xml"
</specific_character>
<specific_character id="sim_default_monolith_dead_default_1" team_default = "1">
<name>GENERATE_NAME_stalker</name>
<icon>ui_inGame2_monolith1gas</icon>
<map_icon x="1" y="0"></map_icon>
<bio><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>. <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>.</bio>
<class>sim_default_monolith_dead</class>
<community>monolith</community> <terrain_sect>stalker_terrain</terrain_sect>
<snd_config>characters_voice\human\monolith_3\</snd_config><!-- 1 -->
<rank>6264</rank>
<reputation>-5000</reputation>
<visual>actors\stalker_monolith\stalker_monolith1</visual>
<supplies>
[spawn] \n
broken_pda = 1 \n
</supplies>
#include "gameplay\character_criticals.xml"
#include "gameplay\character_dialogs.xml"
</specific_character>
<specific_character id="sim_default_monolith_dead_default_2" team_default = "1">
<name>GENERATE_NAME_stalker</name>
<icon>ui_inGame2_monolit_3</icon>
<map_icon x="1" y="0"></map_icon>
<bio><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>. <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>.</bio>
<class>sim_default_monolith_dead</class>
<community>monolith</community> <terrain_sect>stalker_terrain</terrain_sect>
<snd_config>characters_voice\human\monolith_3\</snd_config><!-- 1 --><!--2-->
<rank>13591</rank>
<reputation>-5000</reputation>
<visual>actors\stalker_monolith\stalker_monolith_3</visual>
<supplies>
[spawn] \n
broken_pda = 1 \n
</supplies>
#include "gameplay\character_criticals.xml"
#include "gameplay\character_dialogs.xml"
</specific_character>
<specific_character id="sim_default_monolith_dead_default_3" team_default = "1">
<name>GENERATE_NAME_stalker</name>
<icon>ui_inGame2_monolit_1</icon>
<map_icon x="1" y="0"></map_icon>
<bio><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>. <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>.</bio>
<class>sim_default_monolith_dead</class>
<community>monolith</community> <terrain_sect>stalker_terrain</terrain_sect>
<snd_config>characters_voice\human\monolith_3\</snd_config><!-- 1 --><!--2-->
<rank>13129</rank>
<reputation>-5000</reputation>
<visual>actors\stalker_monolith\stalker_monolith_1</visual>
<supplies>
[spawn] \n
broken_pda = 1 \n
</supplies>
#include "gameplay\character_criticals.xml"
#include "gameplay\character_dialogs.xml"
</specific_character>