122 lines
5.1 KiB
XML
122 lines
5.1 KiB
XML
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<w>
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<equipment> <!-- (x="414.5" y="0") real parent with the same name in "ui_inventory_21.xml" -->
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<!-- Status -->
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<actor_state_info x="8.25" y="576" width="179.25" height="148">
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<icon x="0" y="0">
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<normal width="15.75" height="28" stretch="1"/>
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<active width="15.75" height="28" stretch="1" light_anim="ui_slow_blinking_alpha"/>
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</icon>
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<health_sensor x="0" y="0" width="15.75" height="28">
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<state_progress x="15.75" y="5" width="158.625" height="18" horz="1" min="0" max="1" pos="0" stretch="1">
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<texture r="26" g="26" b="26">ui_inGame2_inventory_health_bar_bg</texture>
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<progress stretch="1">
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<texture>ui_inGame2_inventory_health_bar</texture>
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</progress>
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</state_progress>
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</health_sensor>
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<radia_sensor x="0" y="24.25" width="15.75" height="28">
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<state_progress x="15.75" y="5" width="68.625" height="18" horz="1" min="0" max="1" pos="0" stretch="1">
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<texture r="26" g="26" b="26">ui_inGame2_inventory_progress_bar_bg</texture>
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<progress stretch="1">
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<texture>ui_inGame2_inventory_progress_bar</texture>
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</progress>
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</state_progress>
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</radia_sensor>
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<acid_sensor x="0" y="48" width="15.75" height="28">
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<state_progress x="15.75" y="5" width="68.625" height="18" horz="1" min="0" max="1" pos="0" stretch="1">
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<texture r="26" g="26" b="26">ui_inGame2_inventory_progress_bar_bg</texture>
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<progress stretch="1">
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<texture>ui_inGame2_inventory_progress_bar</texture>
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</progress>
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</state_progress>
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</acid_sensor>
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<shock_sensor x="0" y="72" width="15.75" height="28">
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<state_progress x="15.75" y="5" width="68.625" height="18" horz="1" min="0" max="1" pos="0" stretch="1">
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<texture r="26" g="26" b="26">ui_inGame2_inventory_progress_bar_bg</texture>
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<progress stretch="1">
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<texture>ui_inGame2_inventory_progress_bar</texture>
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</progress>
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</state_progress>
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</shock_sensor>
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<fire_sensor x="0" y="96" width="15.75" height="28">
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<state_progress x="15.75" y="5" width="68.625" height="18" horz="1" min="0" max="1" pos="0" stretch="1">
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<texture r="26" g="26" b="26">ui_inGame2_inventory_progress_bar_bg</texture>
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<progress stretch="1">
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<texture>ui_inGame2_inventory_progress_bar</texture>
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</progress>
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</state_progress>
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</fire_sensor>
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<psi_sensor x="90" y="24.25" width="15.75" height="28">
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<state_progress x="15.75" y="5" width="68.625" height="18" horz="1" min="0" max="1" pos="0" stretch="1">
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<texture r="26" g="26" b="26">ui_inGame2_inventory_progress_bar_bg</texture>
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<progress stretch="1">
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<texture>ui_inGame2_inventory_progress_bar</texture>
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</progress>
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</state_progress>
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</psi_sensor>
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<wound_sensor x="90" y="48" width="15.75" height="28">
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<state_progress x="15.75" y="5" width="68.625" height="18" horz="1" min="0" max="1" pos="0" stretch="1">
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<texture r="26" g="26" b="26">ui_inGame2_inventory_progress_bar_bg</texture>
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<progress stretch="1">
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<texture>ui_inGame2_inventory_progress_bar</texture>
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</progress>
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</state_progress>
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</wound_sensor>
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<fire_wound_sensor x="90" y="72" width="15.75" height="28">
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<state_progress x="15.75" y="5" width="68.625" height="18" horz="1" min="0" max="1" pos="0" stretch="1">
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<texture r="26" g="26" b="26">ui_inGame2_inventory_progress_bar_bg</texture>
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<progress stretch="1">
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<texture>ui_inGame2_inventory_progress_bar</texture>
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</progress>
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</state_progress>
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</fire_wound_sensor>
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<power_sensor x="90" y="96" width="15.75" height="28">
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<state_progress x="15.75" y="5" width="68.625" height="18" horz="1" min="0" max="15" pos="0" stretch="1">
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<texture r="26" g="26" b="26">ui_inGame2_inventory_progress_bar_bg</texture>
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<progress stretch="1">
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<texture>ui_inGame2_inventory_progress_bar</texture>
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</progress>
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</state_progress>
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</power_sensor>
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<hunger_sensor x="90" y="96" width="15.75" height="28">
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<state_progress x="15.75" y="5" width="68.625" height="18" horz="1" min="0" max="1" pos="0" stretch="1">
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<texture r="26" g="26" b="26">ui_inGame2_inventory_progress_bar_bg</texture>
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<progress stretch="1">
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<texture>ui_inGame2_inventory_progress_bar</texture>
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</progress>
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</state_progress>
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</hunger_sensor>
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<thirst_sensor x="0" y="120.25" width="15.75" height="28">
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<state_progress x="15.75" y="5" width="68.625" height="18" horz="1" min="0" max="1" pos="0" stretch="1">
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<texture r="26" g="26" b="26">ui_inGame2_inventory_progress_bar_bg</texture>
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<progress stretch="1">
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<texture>ui_inGame2_inventory_progress_bar</texture>
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</progress>
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</state_progress>
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</thirst_sensor>
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<sleep_sensor x="90" y="120.25" width="15.75" height="28">
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<state_progress x="15.75" y="5" width="68.625" height="18" horz="1" min="0" max="1" pos="0" stretch="1">
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<texture r="26" g="26" b="26">ui_inGame2_inventory_progress_bar_bg</texture>
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<progress stretch="1">
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<texture>ui_inGame2_inventory_progress_bar</texture>
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</progress>
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</state_progress>
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</sleep_sensor>
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</actor_state_info>
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</equipment>
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</w>
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