Added New Mods; Swapped Mods and Removed Some
Removed EGUI in favor of UI Rework by Sota Added in GTR Optimized for higher res textures, over Zone Reality Remade and removed all files that conflicted from ZRR to save storage space.
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<w>
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<background x="0" y="0" width="1024" height="768">
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#include "ui\ui_mm_main_background_16.xml"
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<auto_static x="375" y="200" width="278.4" height="128" stretch="1">
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<texture a="230">ui\ui_mm_logo</texture>
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</auto_static>
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<auto_static x="961" y="684" width="48" height="64" stretch="1">
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<texture>ui\moty2018</texture>
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</auto_static>
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<auto_static x="909.25" y="684" width="48" height="64" stretch="1">
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<texture>ui\moty2019</texture>
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</auto_static>
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</background>
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<shniaga_wnd x="365" y="320" width="392" height="450">
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<buttons_region x="37" y="4" width="220" height="380" always_show_scroll="false"/>
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<shniaga x="35" y="-20" width="225" height="61" stretch="1">
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<texture x="0" y="0" width="720" height="100" a="255" r="228" g="185" b="69">ui\ui_mm_slider</texture>
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<magnifire x="0" y="0" width="270" height="38" stretch="1">
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<y_offset>0</y_offset>
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</magnifire>
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</shniaga>
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</shniaga_wnd>
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<button h="38"/>
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<menu_main btn_height="38" r="250" g="250" b="250" font="graffiti22">
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<btn name="btn_newgame" caption="ui_mm_newgame" />
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<btn name="btn_load" caption="ui_mm_load_game" />
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<btn name="btn_lastsave" caption="ui_mm_last_save" />
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<btn name="btn_options" caption="ui_mm_options_n" />
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<btn name="btn_mcm" caption="ui_mm_menu_mcm" />
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<btn name="btn_quit" caption="ui_mm_quit2windows" />
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</menu_main>
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<menu_network_game btn_height="38" r="250" g="250" b="250" font="graffiti22">
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<btn name="btn_internet" caption="ui_mp_internet"/>
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<btn name="btn_localnet" caption="ui_mp_localnet"/>
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<btn name="btn_new_back" caption="ui_mm_back"/>
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</menu_network_game>
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<menu_main_logout btn_height="38" r="250" g="250" b="250" font="graffiti22">
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<btn name="btn_newgame" caption="ui_mm_newgame" />
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<btn name="btn_load" caption="ui_mm_load_game" />
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<btn name="btn_logout" caption="ui_mm_logout" />
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<btn name="btn_options" caption="ui_mm_options_n" />
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<btn name="btn_mcm" caption="ui_mm_menu_mcm" />
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<btn name="btn_quit" caption="ui_mm_quit2windows" />
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</menu_main_logout>
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<menu_main_last_save btn_height="38" r="250" g="250" b="250" font="graffiti22">
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<btn name="btn_newgame" caption="ui_mm_newgame" />
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<btn name="btn_load" caption="ui_mm_load_game" />
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<btn name="btn_lastsave" caption="ui_mm_last_save" />
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<btn name="btn_options" caption="ui_mm_options_n" />
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<btn name="btn_mcm" caption="ui_mm_menu_mcm" />
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<btn name="btn_quit" caption="ui_mm_quit2windows" />
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</menu_main_last_save>
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<menu_new_game btn_height="38" r="250" g="250" b="250" font="graffiti22">
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<btn name="btn_novice" caption="ui_mm_novice" />
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<btn name="btn_stalker" caption="ui_mm_stalker" />
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<btn name="btn_veteran" caption="ui_mm_veteran" />
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<btn name="btn_master" caption="ui_mm_master" />
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<btn name="btn_new_back" caption="ui_mm_back" />
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</menu_new_game>
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<menu_main_single btn_height="38" r="250" g="250" b="250" font="graffiti22">
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<btn name="btn_ret" caption="ui_mm_return_game" />
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<btn name="btn_save" caption="ui_mm_save_game" />
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<btn name="btn_load" caption="ui_mm_load_game" />
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<btn name="btn_options" caption="ui_mm_options_n" />
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<btn name="btn_mcm" caption="ui_mm_menu_mcm" />
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<btn name="btn_quit_to_mm" caption="ui_mm_quit_game" />
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<btn name="btn_quit" caption="ui_mm_quit2windows" />
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</menu_main_single>
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<menu_main_single_dead btn_height="38" r="250" g="250" b="250" font="graffiti22">
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<btn name="btn_lastsave" caption="ui_mm_last_save" />
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<btn name="btn_load" caption="ui_mm_load_game" />
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<btn name="btn_options" caption="ui_mm_options_n" />
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<btn name="btn_mcm" caption="ui_mm_menu_mcm" />
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<btn name="btn_quit_to_mm" caption="ui_mm_quit_game" />
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<btn name="btn_quit" caption="ui_mm_quit2windows" />
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</menu_main_single_dead>
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<menu_main_mm btn_height="38" r="250" g="250" b="250" font="graffiti22">
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<btn name="btn_ret" caption="ui_mm_return_game" />
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<btn name="btn_options" caption="ui_mm_options_n" />
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<btn name="btn_mcm" caption="ui_mm_menu_mcm" />
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<btn name="btn_quit_to_mm" caption="ui_mm_disconnect" />
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<btn name="btn_quit" caption="ui_mm_quit_game" />
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</menu_main_mm>
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<menu_sound random="0">
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<!-- <whell_sound>ui_menu_click</whell_sound> -->
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<whell_click>ui_menu_click</whell_click>
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<!-- <menu_music>music\_anomaly_heifehen_defenders_of_the_barrier</menu_music> -->
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<menu_music>music\_anomaly_ilya_ponomarenko_day_one</menu_music>
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</menu_sound>
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<static_version x="11.25" y="740">
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<text complex_mode="0" r="0" g="0" b="0" align="l" font="letterica16"/>
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</static_version>
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<msg_wnd x="0" y="0" width="210" height="100">
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<background x="0" y="0" width="210" height="100">
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<texture>ui_icons_PDA_tooltips</texture>
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</background>
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<text x="15" y="20" width="180" height="100">
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<text complex_mode="1" color="ui_6" align="l" vert_align="t" font="letterica18"/>
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</text>
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</msg_wnd>
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</w>
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+21
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function on_xml_read()
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RegisterScriptCallback("on_xml_read", function(xml_file_name, xml_obj)
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if xml_file_name == [[ui\ui_mm_main.xml]]
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or xml_file_name == [[ui\ui_mm_main_16.xml]]
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then
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math.randomseed(os.time())
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local res = xml_obj:query("menu_sound > menu_music")
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local mus_t = {
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"music\\mm_music\\track_1",
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}
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local picked_track = mus_t[math.random(1, #mus_t)]
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if res[1] then
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el = res[1]
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xml_obj:setText (el, picked_track)
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end
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end
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end)
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end
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@@ -0,0 +1,30 @@
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local snd
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local mus_t = {
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"music\\mm_music\\track_1",
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}
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function main_menu_on_init()
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math.randomseed(os.time())
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local picked_track = mus_t[math.random(1, #mus_t)]
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if not picked_track then return end
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if snd then return end
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snd = sound_object(picked_track)
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if not snd then return end
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snd:play(db.actor,0,sound_object.s2d)
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end
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function main_menu_on_quit()
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if not snd then return end
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snd:stop()
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snd = nil
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end
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function on_game_start()
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RegisterScriptCallback("main_menu_on_init", main_menu_on_init)
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RegisterScriptCallback("main_menu_on_quit", main_menu_on_quit)
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end
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[General]
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modid=0
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version=
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newestVersion=
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category=0
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installationFile=
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[installedFiles]
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size=0
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