Added New Mods; Swapped Mods and Removed Some

Removed EGUI in favor of UI Rework by Sota

Added in GTR Optimized for higher res textures, over Zone Reality Remade and removed all files that conflicted from ZRR to save storage space.
This commit is contained in:
2024-03-30 06:43:01 -04:00
parent 48d440e14c
commit 255081e1ee
2883 changed files with 39223 additions and 61569 deletions
@@ -0,0 +1,179 @@
<?xml version="1.0" encoding="windows-1251"?>
<string_table>
<string id="ui_mcm_menu_efp_ui">
<text>Simplified Vision</text>
</string>
<string id="ui_mcm_menu_faction_settings">
<text>Faction Colors</text>
</string>
<string id="ui_mcm_menu_main_settings">
<text>Main Settings</text>
</string>
<string id="ui_mcm_menu_modules_settings">
<text>Modules Settings</text>
</string>
<string id="ui_mcm_menu_dolg">
<text>Duty</text>
</string>
<string id="ui_mcm_menu_csky">
<text>Clear Sky</text>
</string>
<string id="ui_mcm_menu_monolith">
<text>Monolith</text>
</string>
<string id="ui_mcm_menu_ecolog">
<text>Ecologist</text>
</string>
<string id="ui_mcm_menu_bandit">
<text>Bandit</text>
</string>
<string id="ui_mcm_menu_stalker">
<text>Loner</text>
</string>
<string id="ui_mcm_menu_killer">
<text>Mercenary</text>
</string>
<string id="ui_mcm_menu_greh">
<text>Sin</text>
</string>
<string id="ui_mcm_menu_isg">
<text>UNISG</text>
</string>
<string id="ui_mcm_menu_renegade">
<text>Renegade</text>
</string>
<string id="ui_mcm_menu_army">
<text>Military</text>
</string>
<string id="ui_mcm_menu_freedom">
<text>Freedom</text>
</string>
<string id="ui_mcm_desc_faction_banner_color">
<text>Faction overlay color</text>
</string>
<string id="ui_mcm_desc_faction_text_color">
<text>Faction overlay text color</text>
</string>
<string id="ui_mcm_efp_ui_red">
<text>Red</text>
</string>
<string id="ui_mcm_efp_ui_green">
<text>Green</text>
</string>
<string id="ui_mcm_efp_ui_blue">
<text>Blue</text>
</string>
<string id="ui_mcm_efp_ui_alpha">
<text>Alpha</text>
</string>
<string id="ui_mcm_menu_base_settings">
<text>Custom Colors</text>
</string>
<string id="ui_mcm_menu_slots">
<text>Equipment Slots</text>
</string>
<string id="ui_mcm_efp_ui_use_faction">
<text>Toggle Faction/Custom Colors</text>
</string>
<string id="ui_mcm_desc_cell_knife">
<text>Knife slot</text>
</string>
<string id="ui_mcm_desc_cell_pistol">
<text>Pistol slot</text>
</string>
<string id="ui_mcm_desc_cell_rifle">
<text>Rifle slot</text>
</string>
<string id="ui_mcm_desc_cell_grenade">
<text>Grenade slot</text>
</string>
<string id="ui_mcm_desc_cell_binoculars">
<text>Binoculars slot</text>
</string>
<string id="ui_mcm_desc_cell_bolt">
<text>Bolt slot</text>
</string>
<string id="ui_mcm_desc_cell_outfit">
<text>Outfit slot</text>
</string>
<string id="ui_mcm_desc_cell_pda">
<text>PDA slot</text>
</string>
<string id="ui_mcm_desc_cell_detector">
<text>Detector slot</text>
</string>
<string id="ui_mcm_desc_cell_torch">
<text>Headlamp slot</text>
</string>
<string id="ui_mcm_desc_cell_helmet">
<text>Helmet slot</text>
</string>
<string id="ui_mcm_desc_cell_backpack">
<text>Backpack slot</text>
</string>
<string id="ui_mcm_desc_cell_quick">
<text>Quick slots</text>
</string>
<string id="ui_mcm_desc_cell_belt">
<text>Belt slots</text>
</string>
<string id="ui_mcm_menu_stats">
<text>Stat Bars</text>
</string>
<string id="ui_mcm_desc_stat_acid">
<text>Chemical resistance bar</text>
</string>
<string id="ui_mcm_desc_stat_thirst">
<text>Thirst stat bar</text>
</string>
<string id="ui_mcm_desc_stat_power">
<text>Stamina stat bar</text>
</string>
<string id="ui_mcm_desc_stat_fire_wound">
<text>Ballistic resistance bar</text>
</string>
<string id="ui_mcm_desc_stat_shock">
<text>Electrical resistance bar</text>
</string>
<string id="ui_mcm_desc_stat_health">
<text>HP stat bar</text>
</string>
<string id="ui_mcm_desc_stat_psi">
<text>Psychic resistance bar</text>
</string>
<string id="ui_mcm_desc_stat_hunger">
<text>Hunger stat bar</text>
</string>
<string id="ui_mcm_desc_stat_fire">
<text>Burn resistance bar</text>
</string>
<string id="ui_mcm_desc_stat_radia">
<text>Radiation resistance bar</text>
</string>
<string id="ui_mcm_desc_stat_wound">
<text>Rupture resistance bar</text>
</string>
<string id="ui_mcm_desc_stat_sleep">
<text>Sleep stat bar</text>
</string>
<string id="ui_mcm_menu_faction_banner">
<text>Faction Overlay</text>
</string>
<string id="ui_mcm_efp_ui_use_alt_ranks">
<text>Switch to alternate styled ranks</text>
</string>
<string id="ui_mcm_lst_rank_icons">
<text>Standard rank icons from GAMMA</text>
</string>
<string id="ui_mcm_lst_rank_icons_mui">
<text>Rank icons from Modern UI</text>
</string>
<string id="ui_mcm_lst_rank_icons_svui">
<text>Rank icons from Simplified Vision UI</text>
</string>
<string id="ui_mcm_lst_rank_icons_svui_alt">
<text>Alternate rank icons from SVUI</text>
</string>
</string_table>
@@ -0,0 +1,24 @@
<?xml version="1.0" encoding="windows-1251"?>
<string_table>
<string id="st_favorite_parts">
<text>favorite parts</text>
</string>
<string id="st_part_missing">
<text>missing</text>
</string>
<string id="st_unfavorite_part">
<text>unfavorite</text>
</string>
<string id="st_favorite_part">
<text>favorite</text>
</string>
<string id="st_unfavorite_all_part">
<text>unfavorite all parts with at least</text>
</string>
<string id="st_favorite_all_part">
<text>favorite all parts that are missing or below</text>
</string>
<string id="st_part_condition">
<text>% condition</text>
</string>
</string_table>
@@ -0,0 +1,33 @@
<?xml version="1.0" encoding="windows-1251"?>
<string_table>
<string id="st_tag_new">
<text>New</text>
</string>
<string id="st_tag_easy">
<text>Easy</text>
</string>
<string id="st_tag_medium">
<text>Medium</text>
</string>
<string id="st_tag_hard">
<text>Hard</text>
</string>
<string id="st_tag_machine">
<text>Machine</text>
</string>
<string id="st_tag_anime">
<text>Anime</text>
</string>
<string id="st_tag_movies">
<text>Movies</text>
</string>
<string id="st_tag_games">
<text>Games</text>
</string>
<string id="st_tag_classical">
<text>Classical</text>
</string>
<string id="st_tag_stalker">
<text>S.T.A.L.K.E.R.</text>
</string>
</string_table>
@@ -0,0 +1,39 @@
<?xml version="1.0" encoding="windows-1251"?>
<string_table>
<!-- Player states -->
<string id="st_ui_main_sensor">
<text>Ionising radiation poisoning</text>
</string>
<string id="ui_inv_burn_protection">
<text>Burn Resistance</text>
</string>
<string id="ui_inv_chemical_burn_protection">
<text>Chemical Resistance</text>
</string>
<string id="ui_inv_fire_wound_protection">
<text>Ballistic Resistance</text>
</string>
<string id="ui_inv_radiation_protection">
<text>External Radiation Resistance</text>
</string>
<string id="ui_inv_shock_protection">
<text>Electrical Resistance</text>
</string>
<string id="ui_inv_telepatic_protection">
<text>Psychic Resistance</text>
</string>
<string id="ui_inv_wound_protection">
<text>Rupture Resistance</text>
</string>
<string id="ui_inv_power_restore">
<text>Stamina Recovery</text>
</string>
<string id="st_ui_bleeding_sensor">
<text>Bleeding</text>
</string>
<string id="st_ui_health_sensor_inv">
<text>Health</text>
</string>
</string_table>
@@ -0,0 +1,40 @@
<?xml version="1.0" encoding="windows-1251"?>
<string_table>
<string id="st_equ_knife_cell">
<text>MELEE</text>
</string>
<string id="st_equ_pistol_cell">
<text>SECONDARY</text>
</string>
<string id="st_equ_automatic_cell">
<text>PRIMARY</text>
</string>
<string id="st_equ_grenade_cell">
<text>G4</text>
</string>
<string id="st_equ_binocular_cell">
<text>VISION</text>
</string>
<string id="st_equ_bolt_cell">
<text>B6</text>
</string>
<string id="st_equ_outfit_cell">
<text>BODY</text>
</string>
<string id="st_equ_pda_cell">
<text>PDA</text>
</string>
<string id="st_equ_detector_cell">
<text>DETECTOR</text>
</string>
<string id="st_equ_torch_cell">
<text>HEAD GEAR</text>
</string>
<string id="st_equ_helmet_cell">
<text>HEAD</text>
</string>
<string id="st_equ_backpack_cell">
<text>BACK</text>
</string>
</string_table>
@@ -0,0 +1,9 @@
<?xml version="1.0" encoding="windows-1251"?>
<string_table>
<string id="ui_mm_quit2windows">
<text>Exit to Windows</text>
</string>
<string id="ui_mm_quit_game">
<text>Quit game</text>
</string>
</string_table>
@@ -0,0 +1,30 @@
<?xml version="1.0" encoding="windows-1251"?>
<string_table>
<!-- Sorter -->
<string id="ui_st_tab_all">
<text>All Items (1)</text>
</string>
<string id="ui_st_tab_weapons">
<text>Weapons, Attachments (2)</text>
</string>
<string id="ui_st_tab_armor">
<text>Equipment (3)</text>
</string>
<string id="ui_st_tab_ammo">
<text>Ammo, Explosives (4)</text>
</string>
<string id="ui_st_tab_artefact">
<text>Artefacts, Trophy (5)</text>
</string>
<string id="ui_st_tab_tools">
<text>Devices, Tools, Repair (6)</text>
</string>
<string id="ui_st_tab_consumables">
<text>Medicine, Consumables (7)</text>
</string>
<string id="ui_st_tab_misc">
<text>Misc (8)</text>
</string>
</string_table>