Added New Mods; Swapped Mods and Removed Some
Removed EGUI in favor of UI Rework by Sota Added in GTR Optimized for higher res textures, over Zone Reality Remade and removed all files that conflicted from ZRR to save storage space.
This commit is contained in:
parent
48d440e14c
commit
255081e1ee
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@ -0,0 +1,107 @@
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[_effect]
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||||
action_count = 7
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flags = 1
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max_particles = 3
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version = 1
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[action_0000]
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action_name = killold
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action_type = 10
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||||
bool_0000 = off
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flags = 1
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||||
flt_0000 = 0.600000
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||||
version = 1
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||||
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[action_0001]
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action_name = source
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action_type = 21
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bool_0000 = on
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bool_0001 = off
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flags = 1
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||||
flt_0000 = 0.000000
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||||
flt_0001 = 0.900000
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flt_0002 = 0.000000
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||||
flt_0003 = 15.000000
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flt_0004 = 0.000000
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||||
version = 1
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||||
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[action_0002]
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action_name = targetcolor
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action_type = 23
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flags = 1
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flt_0000 = 0.000000
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flt_0001 = 4.000000
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flt_0002 = 0.100000
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||||
flt_0003 = 1.000000
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||||
vec_0000 = 0.010000, 0.010000, 0.010000
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version = 1
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[action_0003]
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action_name = targetsize
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action_type = 24
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flags = 1
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vec_0000 = 4.000000, 4.000000, 4.000000
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vec_0001 = 2.000000, 2.000000, 0.001000
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version = 1
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[action_0004]
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action_name = randomaccel
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action_type = 15
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bool_0000 = off
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flags = 0
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version = 1
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||||
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[action_0005]
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action_name = targetrotate
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action_type = 25
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flags = 0
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flt_0000 = 0.030000
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vec_0000 = -14.760582, 0.000000, 0.000000
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version = 1
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||||
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[action_0006]
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action_name = move
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action_type = 12
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flags = 1
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version = 1
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[domain_action_0001_0000]
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type = 0
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v0 = 1.000000, 1.000000, 1.000000
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v1 = 0.000000, 0.000000, 0.000000
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v2 = 0.000000, 0.000000, 0.000000
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[domain_action_0001_0001]
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type = 5
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v0 = 0.000000, 0.300000, 0.000000
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v1 = 0.000000, 1.000000, 0.000000
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v2 = 0.000000, 3.000000, 0.000000
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[domain_action_0001_0002]
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type = 0
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v0 = 0.000000, 0.000000, 0.000000
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v1 = 6.000000, 1.000000, 1.000000
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v2 = 1.000000, 0.000000, 0.000000
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[domain_action_0001_0003]
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type = 1
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v0 = 0.100000, 0.100000, 0.000000
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v1 = 2.000000, 2.000000, 2.000000
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v2 = 0.000000, 0.000000, 0.000000
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[domain_action_0001_0004]
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type = 5
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v0 = 0.000000, 0.000000, 0.000000
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v1 = 0.000000, 2.000000, 0.000000
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v2 = 0.300000, 0.000000, 0.000000
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[domain_action_0004_0000]
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type = 5
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v0 = 0.000000, 0.000000, 0.000000
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v1 = 1.000000, 3.000000, 0.000000
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v2 = 0.000000, 0.000000, 0.000000
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[sprite]
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shader = particles\xdistort
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texture = semitone\anomalies\electra\distort_anomaly_01
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@ -0,0 +1,96 @@
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[_effect]
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action_count = 5
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flags = 8418305
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max_particles = 1
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version = 1
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[action_0000]
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action_name = killold
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action_type = 10
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bool_0000 = off
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flags = 1
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flt_0000 = 1.000000
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version = 1
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[action_0001]
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action_name = source
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action_type = 21
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bool_0000 = on
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bool_0001 = on
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flags = 1
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flt_0000 = 0.000000
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flt_0001 = 0.200000
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flt_0002 = 0.000000
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flt_0003 = 1000.000000
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flt_0004 = 0.000000
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version = 1
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[action_0002]
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action_name = targetcolor
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action_type = 23
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flags = 1
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flt_0000 = 0.000000
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flt_0001 = 12.000000
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flt_0002 = 0.100000
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flt_0003 = 1.000000
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vec_0000 = 0.482353, 0.639216, 1.000000
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version = 1
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[action_0003]
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action_name = targetsize
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action_type = 24
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flags = 1
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vec_0000 = 6.000000, 6.000000, 6.000000
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vec_0001 = 3.000000, 3.000000, 3.000000
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version = 1
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[action_0004]
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action_name = move
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action_type = 12
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flags = 1
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version = 1
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[domain_action_0001_0000]
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type = 0
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v0 = 0.486275, 0.658824, 1.000000
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v1 = 1.000000, 1.000000, 1.000000
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v2 = 1.000000, 1.000000, 1.000000
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[domain_action_0001_0001]
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type = 5
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v0 = 0.000000, 0.000000, 0.000000
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v1 = 0.000000, 0.500000, 0.000000
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v2 = 0.000000, 0.000000, 0.000000
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[domain_action_0001_0002]
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type = 0
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v0 = 3.141593, 3.141593, 3.141593
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v1 = 3.141593, 3.141593, 3.141593
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v2 = 0.000000, 0.000000, 0.000000
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[domain_action_0001_0003]
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type = 0
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v0 = 0.500000, 0.500000, 0.500000
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v1 = 0.000000, 0.000000, 0.000000
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v2 = 0.000000, 0.000000, 0.000000
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[domain_action_0001_0004]
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type = 5
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v0 = 0.000000, 0.000000, 0.000000
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v1 = 0.000000, 0.000000, 0.000000
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v2 = 0.000000, 24.000000, 0.000000
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[frame]
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dim_x = 4
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frame_count = 16
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reserved = 0.000000, 0.000000
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speed = 64.000000
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tex_size = 0.250000, 0.250000
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[sprite]
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shader = particles\alpha_add
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texture = semitone\anomalies\electra\smokebasic01atlas
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[timelimit]
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value = 0.100000
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@ -0,0 +1,129 @@
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[_effect]
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action_count = 8
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flags = 8412161
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max_particles = 4
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version = 1
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[action_0000]
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action_name = killold
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action_type = 10
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bool_0000 = off
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flags = 1
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flt_0000 = 3.000000
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version = 1
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[action_0001]
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action_name = source
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action_type = 21
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bool_0000 = on
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bool_0001 = on
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flags = 1
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flt_0000 = 0.000000
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flt_0001 = 1.000000
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flt_0002 = 0.000000
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flt_0003 = 55.000000
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flt_0004 = 0.000000
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version = 1
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[action_0002]
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action_name = targetcolor
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action_type = 23
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flags = 1
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flt_0000 = 0.000000
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flt_0001 = 5.000000
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flt_0002 = 0.100000
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flt_0003 = 1.000000
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vec_0000 = 0.000000, 0.000000, 0.000000
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version = 1
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[action_0003]
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action_name = targetsize
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action_type = 24
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flags = 1
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vec_0000 = 2.000000, 2.000000, 2.000000
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vec_0001 = 1.000000, 1.000000, 0.001000
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version = 1
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[action_0004]
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action_name = move
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action_type = 12
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flags = 1
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version = 1
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[action_0005]
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action_name = targetvelocity
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action_type = 27
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bool_0000 = off
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flags = 1
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flt_0000 = 2.000000
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vec_0000 = 0.000000, 0.000000, 0.000000
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version = 1
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[action_0006]
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action_name = turbulence
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action_type = 30
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flags = 1
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flt_0000 = 0.010000
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flt_0001 = 5.000000
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flt_0002 = 10.000000
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int_0000 = 1
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vec_0000 = 1.000000, 1.000000, 1.000000
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version = 1
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[action_0007]
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action_name = randomvelocity
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action_type = 17
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bool_0000 = on
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flags = 1
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version = 1
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[domain_action_0001_0000]
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type = 1
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v0 = 0.486275, 0.898039, 1.000000
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v1 = 0.568628, 0.662745, 1.000000
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v2 = 1.000000, 1.000000, 1.000000
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[domain_action_0001_0001]
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type = 0
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v0 = 0.000000, 0.300000, 0.000000
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v1 = 0.000000, 1.000000, 0.000000
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v2 = 0.000000, 0.000000, 0.000000
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[domain_action_0001_0002]
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type = 1
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v0 = -3.141593, -3.141593, -3.141593
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v1 = 3.141593, 3.141593, 3.141593
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v2 = 0.000000, 0.000000, 0.000000
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[domain_action_0001_0003]
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type = 1
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v0 = 0.100000, 0.100000, 0.100000
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v1 = 0.400000, 0.400000, 0.400000
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v2 = 0.000000, 0.000000, 0.000000
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[domain_action_0001_0004]
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type = 5
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v0 = 0.000000, 1.000000, 0.000000
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v1 = 0.000000, 3.000000, 0.000000
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v2 = 0.000000, 24.000000, 0.000000
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[domain_action_0007_0000]
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type = 5
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v0 = 0.000000, 0.000000, 0.000000
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v1 = 0.000000, 3.000000, 0.000000
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v2 = 0.000000, 0.000000, 0.000000
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[frame]
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dim_x = 8
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||||
frame_count = 64
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reserved = 0.000000, 0.000000
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speed = 64.000000
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tex_size = 0.125000, 0.125000
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[sprite]
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||||
shader = particles\alpha_add
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texture = semitone\anomalies\electra\electricblast3
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[timelimit]
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value = 2.000000
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@ -0,0 +1,113 @@
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[_effect]
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action_count = 7
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flags = 8395777
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max_particles = 10
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version = 1
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[action_0000]
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action_name = killold
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action_type = 10
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bool_0000 = off
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flags = 1
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flt_0000 = 3.000000
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version = 1
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[action_0001]
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action_name = source
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action_type = 21
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bool_0000 = on
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bool_0001 = on
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flags = 1
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flt_0000 = 0.000000
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flt_0001 = 1.000000
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flt_0002 = 0.000000
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flt_0003 = 55.000000
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flt_0004 = 0.000000
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version = 1
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[action_0002]
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action_name = targetcolor
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action_type = 23
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flags = 1
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flt_0000 = 0.000000
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||||
flt_0001 = 5.000000
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flt_0002 = 0.100000
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flt_0003 = 1.000000
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vec_0000 = 0.000000, 0.000000, 0.000000
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version = 1
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[action_0003]
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action_name = targetsize
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action_type = 24
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flags = 1
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vec_0000 = 4.000000, 4.000000, 4.000000
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vec_0001 = 1.000000, 1.000000, 0.001000
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version = 1
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[action_0004]
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action_name = move
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action_type = 12
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flags = 1
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version = 1
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[action_0005]
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action_name = targetvelocity
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action_type = 27
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bool_0000 = off
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flags = 1
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flt_0000 = 2.000000
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vec_0000 = 0.000000, 0.000000, 0.000000
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version = 1
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[action_0006]
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action_name = turbulence
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action_type = 30
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flags = 1
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flt_0000 = 0.010000
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flt_0001 = 5.000000
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flt_0002 = 10.000000
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int_0000 = 1
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vec_0000 = 1.000000, 1.000000, 1.000000
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version = 1
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[domain_action_0001_0000]
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type = 1
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v0 = 0.486275, 0.898039, 1.000000
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v1 = 0.568628, 0.662745, 1.000000
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v2 = 1.000000, 1.000000, 1.000000
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[domain_action_0001_0001]
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type = 0
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v0 = 0.000000, 0.300000, 0.000000
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v1 = 0.000000, 1.000000, 0.000000
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v2 = 0.000000, 0.000000, 0.000000
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[domain_action_0001_0002]
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type = 1
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v0 = -3.141593, -3.141593, -3.141593
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v1 = 3.141593, 3.141593, 3.141593
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v2 = 0.000000, 0.000000, 0.000000
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[domain_action_0001_0003]
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type = 1
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v0 = 0.100000, 0.100000, 0.100000
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v1 = 0.400000, 0.400000, 0.400000
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v2 = 0.000000, 0.000000, 0.000000
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||||
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[domain_action_0001_0004]
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type = 5
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||||
v0 = 0.000000, 1.000000, 0.000000
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||||
v1 = 0.000000, 3.000000, 0.000000
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||||
v2 = 0.000000, 24.000000, 0.000000
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||||
|
||||
[frame]
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||||
dim_x = 8
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||||
frame_count = 64
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||||
reserved = 0.000000, 0.000000
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||||
speed = 64.000000
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||||
tex_size = 0.125000, 0.125000
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||||
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||||
[sprite]
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||||
shader = particles\alpha_add
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||||
texture = semitone\anomalies\electra\electricblast2_blue
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@ -0,0 +1,127 @@
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[_effect]
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||||
action_count = 8
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||||
flags = 160769
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||||
max_particles = 14
|
||||
version = 1
|
||||
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||||
[action_0000]
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||||
action_name = killold
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||||
action_type = 10
|
||||
bool_0000 = off
|
||||
flags = 1
|
||||
flt_0000 = 2.000000
|
||||
version = 1
|
||||
|
||||
[action_0001]
|
||||
action_name = source
|
||||
action_type = 21
|
||||
bool_0000 = on
|
||||
bool_0001 = off
|
||||
flags = 1
|
||||
flt_0000 = 0.000000
|
||||
flt_0001 = 1.000000
|
||||
flt_0002 = 0.000000
|
||||
flt_0003 = 8999.000064
|
||||
flt_0004 = 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0002]
|
||||
action_name = targetcolor
|
||||
action_type = 23
|
||||
flags = 1
|
||||
flt_0000 = 1.000000
|
||||
flt_0001 = 0.500000
|
||||
flt_0002 = 0.100000
|
||||
flt_0003 = 1.000000
|
||||
vec_0000 = 1.000000, 0.874510, 0.721569
|
||||
version = 1
|
||||
|
||||
[action_0003]
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||||
action_name = targetrotate
|
||||
action_type = 25
|
||||
flags = 1
|
||||
flt_0000 = 25.000000
|
||||
vec_0000 = -6.283186, 0.000017, 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0004]
|
||||
action_name = gravity
|
||||
action_type = 8
|
||||
bool_0000 = on
|
||||
flags = 1
|
||||
vec_0000 = 0.000000, -9.000000, 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0005]
|
||||
action_name = move
|
||||
action_type = 12
|
||||
flags = 1
|
||||
version = 1
|
||||
|
||||
[action_0006]
|
||||
action_name = targetvelocity
|
||||
action_type = 27
|
||||
bool_0000 = on
|
||||
flags = 1
|
||||
flt_0000 = 0.600000
|
||||
vec_0000 = 0.000000, 0.000000, 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0007]
|
||||
action_name = sink
|
||||
action_type = 19
|
||||
bool_0000 = on
|
||||
bool_0001 = on
|
||||
flags = 1
|
||||
version = 1
|
||||
|
||||
[domain_action_0001_0000]
|
||||
type = 0
|
||||
v0 = 0.639216, 0.835294, 1.000000
|
||||
v1 = 0.000000, 0.000000, 0.000000
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0001]
|
||||
type = 0
|
||||
v0 = 0.000000, 0.000000, 0.000000
|
||||
v1 = 0.000000, 0.500000, 0.000000
|
||||
v2 = 1.000000, 2.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0002]
|
||||
type = 0
|
||||
v0 = 0.000000, 3.141593, 0.000000
|
||||
v1 = -29.845130, -29.845130, 0.000000
|
||||
v2 = 1.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0003]
|
||||
type = 1
|
||||
v0 = 0.010000, 0.010000, 0.010000
|
||||
v1 = 0.050000, 0.050000, 0.000000
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0004]
|
||||
type = 5
|
||||
v0 = 0.000000, 1.000000, 0.000000
|
||||
v1 = 1.000000, 4.000000, 0.000000
|
||||
v2 = 0.000000, 4.000000, 0.000000
|
||||
|
||||
[domain_action_0007_0000]
|
||||
type = 4
|
||||
v0 = 9.000000, -0.700000, 9.000000
|
||||
v1 = -9.000000, -0.800000, -9.000000
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[frame]
|
||||
dim_x = 2
|
||||
frame_count = 4
|
||||
reserved = 0.000000, 0.000000
|
||||
speed = 32.000000
|
||||
tex_size = 0.500000, 0.500000
|
||||
|
||||
[sprite]
|
||||
shader = particles\add
|
||||
texture = semitone\anomalies\shatterpoint\puffcolorsplashflicker
|
||||
|
||||
[timelimit]
|
||||
value = 0.100000
|
||||
|
|
@ -0,0 +1,102 @@
|
|||
[_effect]
|
||||
action_count = 6
|
||||
flags = 3073
|
||||
max_particles = 5
|
||||
version = 1
|
||||
|
||||
[action_0000]
|
||||
action_name = killold
|
||||
action_type = 10
|
||||
bool_0000 = off
|
||||
flags = 1
|
||||
flt_0000 = 0.300000
|
||||
version = 1
|
||||
|
||||
[action_0001]
|
||||
action_name = source
|
||||
action_type = 21
|
||||
bool_0000 = on
|
||||
bool_0001 = off
|
||||
flags = 1
|
||||
flt_0000 = 0.000000
|
||||
flt_0001 = 1.000000
|
||||
flt_0002 = 0.000000
|
||||
flt_0003 = 2.000000
|
||||
flt_0004 = 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0002]
|
||||
action_name = targetcolor
|
||||
action_type = 23
|
||||
flags = 3
|
||||
flt_0000 = 0.000000
|
||||
flt_0001 = 2.000000
|
||||
flt_0002 = 0.400000
|
||||
flt_0003 = 1.000000
|
||||
vec_0000 = 0.003922, 0.003922, 0.003922
|
||||
version = 1
|
||||
|
||||
[action_0003]
|
||||
action_name = targetsize
|
||||
action_type = 24
|
||||
flags = 1
|
||||
vec_0000 = 1.000000, 1.000000, 0.000000
|
||||
vec_0001 = 6.000000, 6.000000, 0.001000
|
||||
version = 1
|
||||
|
||||
[action_0004]
|
||||
action_name = targetvelocity
|
||||
action_type = 27
|
||||
bool_0000 = on
|
||||
flags = 1
|
||||
flt_0000 = 0.000000
|
||||
vec_0000 = 0.000000, 1.000000, 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0005]
|
||||
action_name = move
|
||||
action_type = 12
|
||||
flags = 1
|
||||
version = 1
|
||||
|
||||
[domain_action_0001_0000]
|
||||
type = 0
|
||||
v0 = 1.000000, 1.000000, 1.000000
|
||||
v1 = 0.000000, 0.000000, 0.000000
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0001]
|
||||
type = 0
|
||||
v0 = 0.000000, 0.300000, 0.000000
|
||||
v1 = 0.000000, 1.000000, 0.000000
|
||||
v2 = 0.000000, 1.650000, 0.000000
|
||||
|
||||
[domain_action_0001_0002]
|
||||
type = 1
|
||||
v0 = 0.000000, 0.000000, 0.000000
|
||||
v1 = 137.000000, 1.000000, 1.000000
|
||||
v2 = 1.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0003]
|
||||
type = 1
|
||||
v0 = 0.100000, 0.100000, 1.000000
|
||||
v1 = 0.300000, 0.300000, 0.300000
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0004]
|
||||
type = 5
|
||||
v0 = 0.000000, 0.000000, 0.000000
|
||||
v1 = 0.000000, 1.000000, 0.000000
|
||||
v2 = 0.000000, 1.000000, 0.000000
|
||||
|
||||
[frame]
|
||||
dim_x = 8
|
||||
frame_count = 128
|
||||
reserved = 0.000000, 0.000000
|
||||
speed = 32.000000
|
||||
tex_size = 0.125000, 0.125000
|
||||
|
||||
[sprite]
|
||||
shader = particles\alpha_add
|
||||
texture = semitone\anomalies\electra\electricblast3
|
||||
|
|
@ -0,0 +1,109 @@
|
|||
[_effect]
|
||||
action_count = 7
|
||||
flags = 16385
|
||||
max_particles = 1
|
||||
version = 1
|
||||
|
||||
[action_0000]
|
||||
action_name = killold
|
||||
action_type = 10
|
||||
bool_0000 = off
|
||||
flags = 1
|
||||
flt_0000 = 0.300000
|
||||
version = 1
|
||||
|
||||
[action_0001]
|
||||
action_name = source
|
||||
action_type = 21
|
||||
bool_0000 = on
|
||||
bool_0001 = off
|
||||
flags = 1
|
||||
flt_0000 = 0.000000
|
||||
flt_0001 = 0.200000
|
||||
flt_0002 = 0.000000
|
||||
flt_0003 = 8.000000
|
||||
flt_0004 = 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0002]
|
||||
action_name = targetcolor
|
||||
action_type = 23
|
||||
flags = 1
|
||||
flt_0000 = 0.000000
|
||||
flt_0001 = 9.000000
|
||||
flt_0002 = 0.100000
|
||||
flt_0003 = 1.000000
|
||||
vec_0000 = 0.000000, 0.023529, 0.023529
|
||||
version = 1
|
||||
|
||||
[action_0003]
|
||||
action_name = targetsize
|
||||
action_type = 24
|
||||
flags = 1
|
||||
vec_0000 = 2.000000, 2.000000, 0.000000
|
||||
vec_0001 = 1.000000, 1.000000, 1.000000
|
||||
version = 1
|
||||
|
||||
[action_0004]
|
||||
action_name = targetrotate
|
||||
action_type = 25
|
||||
flags = 0
|
||||
flt_0000 = 0.030000
|
||||
vec_0000 = 39.866164, 0.000000, 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0005]
|
||||
action_name = vortex
|
||||
action_type = 29
|
||||
bool_0000 = on
|
||||
flags = 1
|
||||
flt_0000 = 5.000000
|
||||
flt_0001 = 220.000000
|
||||
flt_0002 = 66.000000
|
||||
vec_0000 = 0.000000, 37.000000, 0.000000
|
||||
vec_0001 = 0.000000, 25.000000, 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0006]
|
||||
action_name = move
|
||||
action_type = 12
|
||||
flags = 1
|
||||
version = 1
|
||||
|
||||
[domain_action_0001_0000]
|
||||
type = 0
|
||||
v0 = 0.403922, 0.576471, 0.709804
|
||||
v1 = 0.000000, 0.000000, 0.000000
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0001]
|
||||
type = 0
|
||||
v0 = 0.000000, 0.000000, 0.000000
|
||||
v1 = 0.000000, 0.200000, 0.000000
|
||||
v2 = 0.000000, 1.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0002]
|
||||
type = 1
|
||||
v0 = -137.000000, -1.000000, -1.000000
|
||||
v1 = 137.000000, 1.000000, 1.000000
|
||||
v2 = 1.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0003]
|
||||
type = 0
|
||||
v0 = 1.000000, 1.000000, 0.000000
|
||||
v1 = 10.000000, 10.000000, 10.000000
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0004]
|
||||
type = 0
|
||||
v0 = 0.000000, 0.000000, 0.000000
|
||||
v1 = 0.000000, 3.000000, 0.000000
|
||||
v2 = 0.300000, 0.000000, 0.000000
|
||||
|
||||
[sprite]
|
||||
shader = particles\alpha_add
|
||||
texture = semitone\anomalies\electra\genericpuff
|
||||
|
||||
[timelimit]
|
||||
value = 0.500000
|
||||
|
|
@ -0,0 +1,105 @@
|
|||
[_effect]
|
||||
action_count = 6
|
||||
flags = 39937
|
||||
max_particles = 8
|
||||
version = 1
|
||||
|
||||
[action_0000]
|
||||
action_name = killold
|
||||
action_type = 10
|
||||
bool_0000 = off
|
||||
flags = 1
|
||||
flt_0000 = 0.400000
|
||||
version = 1
|
||||
|
||||
[action_0001]
|
||||
action_name = source
|
||||
action_type = 21
|
||||
bool_0000 = on
|
||||
bool_0001 = off
|
||||
flags = 1
|
||||
flt_0000 = 0.000000
|
||||
flt_0001 = 1.000000
|
||||
flt_0002 = 0.000000
|
||||
flt_0003 = 24.000000
|
||||
flt_0004 = 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0002]
|
||||
action_name = targetcolor
|
||||
action_type = 23
|
||||
flags = 3
|
||||
flt_0000 = 1.000000
|
||||
flt_0001 = 4.000000
|
||||
flt_0002 = 0.100000
|
||||
flt_0003 = 1.000000
|
||||
vec_0000 = 0.000000, 0.000000, 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0003]
|
||||
action_name = targetsize
|
||||
action_type = 24
|
||||
flags = 1
|
||||
vec_0000 = 2.000000, 2.000000, 2.000000
|
||||
vec_0001 = 1.000000, 1.000000, 0.001000
|
||||
version = 1
|
||||
|
||||
[action_0004]
|
||||
action_name = targetvelocity
|
||||
action_type = 27
|
||||
bool_0000 = on
|
||||
flags = 1
|
||||
flt_0000 = 4.000000
|
||||
vec_0000 = 0.000000, 0.000000, 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0005]
|
||||
action_name = move
|
||||
action_type = 12
|
||||
flags = 1
|
||||
version = 1
|
||||
|
||||
[align_to_path]
|
||||
default_rotation = -1.570796, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0000]
|
||||
type = 0
|
||||
v0 = 1.000000, 1.000000, 1.000000
|
||||
v1 = 0.000000, 0.000000, 0.000000
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0001]
|
||||
type = 9
|
||||
v0 = 0.000000, 0.000000, 0.000000
|
||||
v1 = 0.000000, 1.000000, 0.000000
|
||||
v2 = 0.000000, 1.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0002]
|
||||
type = 1
|
||||
v0 = -136.999984, -1.000004, -1.000004
|
||||
v1 = 137.000000, 1.000000, 1.000000
|
||||
v2 = 1.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0003]
|
||||
type = 1
|
||||
v0 = 0.100000, 0.100000, 0.000000
|
||||
v1 = 0.400000, 0.400000, 0.400000
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0004]
|
||||
type = 4
|
||||
v0 = 0.000000, 1.000000, 0.000000
|
||||
v1 = 0.000000, 0.500000, 0.000000
|
||||
v2 = 0.300000, 0.000000, 0.000000
|
||||
|
||||
[frame]
|
||||
dim_x = 8
|
||||
frame_count = 64
|
||||
reserved = 0.000000, 0.000000
|
||||
speed = 32.000000
|
||||
tex_size = 0.125000, 0.125000
|
||||
|
||||
[sprite]
|
||||
shader = particles\alpha_add
|
||||
texture = semitone\anomalies\electra\electricblast2_blue
|
||||
|
|
@ -0,0 +1,96 @@
|
|||
[_effect]
|
||||
action_count = 5
|
||||
flags = 265217
|
||||
max_particles = 3
|
||||
version = 1
|
||||
|
||||
[action_0000]
|
||||
action_name = killold
|
||||
action_type = 10
|
||||
bool_0000 = off
|
||||
flags = 1
|
||||
flt_0000 = 0.200000
|
||||
version = 1
|
||||
|
||||
[action_0001]
|
||||
action_name = source
|
||||
action_type = 21
|
||||
bool_0000 = on
|
||||
bool_0001 = on
|
||||
flags = 1
|
||||
flt_0000 = 0.000000
|
||||
flt_0001 = 0.100000
|
||||
flt_0002 = 0.000000
|
||||
flt_0003 = 45.000000
|
||||
flt_0004 = 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0002]
|
||||
action_name = targetcolor
|
||||
action_type = 23
|
||||
flags = 1
|
||||
flt_0000 = 1.000000
|
||||
flt_0001 = 3.000000
|
||||
flt_0002 = 0.100000
|
||||
flt_0003 = 1.000000
|
||||
vec_0000 = 0.000000, 0.000000, 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0003]
|
||||
action_name = move
|
||||
action_type = 12
|
||||
flags = 1
|
||||
version = 1
|
||||
|
||||
[action_0004]
|
||||
action_name = targetsize
|
||||
action_type = 24
|
||||
flags = 1
|
||||
vec_0000 = 2.000000, 8.000000, 0.000000
|
||||
vec_0001 = 3.000000, 3.000000, 0.001000
|
||||
version = 1
|
||||
|
||||
[domain_action_0001_0000]
|
||||
type = 0
|
||||
v0 = 0.364706, 0.568628, 0.760784
|
||||
v1 = 0.188235, 0.419608, 0.176471
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0001]
|
||||
type = 4
|
||||
v0 = 0.300000, 0.400000, 0.300000
|
||||
v1 = -0.300000, 0.000000, -0.300000
|
||||
v2 = 0.000000, 1.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0002]
|
||||
type = 0
|
||||
v0 = 0.000000, 0.000000, 0.000000
|
||||
v1 = 6.000000, 1.000000, 1.000000
|
||||
v2 = 1.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0003]
|
||||
type = 1
|
||||
v0 = 0.100000, 0.100000, 0.100000
|
||||
v1 = 1.000000, 3.000000, 2.000000
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0004]
|
||||
type = 0
|
||||
v0 = 0.000000, 0.000000, 0.000000
|
||||
v1 = 0.000000, 0.000000, 0.000000
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[frame]
|
||||
dim_x = 6
|
||||
frame_count = 66
|
||||
reserved = 0.000000, 0.000000
|
||||
speed = 64.000000
|
||||
tex_size = 0.166667, 0.090909
|
||||
|
||||
[sprite]
|
||||
shader = particles\alpha_add
|
||||
texture = semitone\anomalies\electra\acid_smoke_512
|
||||
|
||||
[velocity_scale]
|
||||
value = 0.000000, 0.020000, 0.000000
|
||||
|
|
@ -0,0 +1,102 @@
|
|||
[_effect]
|
||||
action_count = 5
|
||||
flags = 2415617
|
||||
max_particles = 1
|
||||
version = 1
|
||||
|
||||
[action_0000]
|
||||
action_name = killold
|
||||
action_type = 10
|
||||
bool_0000 = off
|
||||
flags = 1
|
||||
flt_0000 = 0.300000
|
||||
version = 1
|
||||
|
||||
[action_0001]
|
||||
action_name = source
|
||||
action_type = 21
|
||||
bool_0000 = on
|
||||
bool_0001 = on
|
||||
flags = 1
|
||||
flt_0000 = 0.000000
|
||||
flt_0001 = 0.500000
|
||||
flt_0002 = 0.000000
|
||||
flt_0003 = 45.000000
|
||||
flt_0004 = 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0002]
|
||||
action_name = targetcolor
|
||||
action_type = 23
|
||||
flags = 1
|
||||
flt_0000 = 1.000000
|
||||
flt_0001 = 3.000000
|
||||
flt_0002 = 0.100000
|
||||
flt_0003 = 1.000000
|
||||
vec_0000 = 0.000000, 0.000000, 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0003]
|
||||
action_name = move
|
||||
action_type = 12
|
||||
flags = 1
|
||||
version = 1
|
||||
|
||||
[action_0004]
|
||||
action_name = targetsize
|
||||
action_type = 24
|
||||
flags = 1
|
||||
vec_0000 = 1.000000, 5.000000, 0.000000
|
||||
vec_0001 = 1.000000, 5.000000, 0.001000
|
||||
version = 1
|
||||
|
||||
[align_to_path]
|
||||
default_rotation = -1.570796, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0000]
|
||||
type = 0
|
||||
v0 = 0.239216, 0.352941, 0.462745
|
||||
v1 = 0.188235, 0.419608, 0.176471
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0001]
|
||||
type = 5
|
||||
v0 = 0.000000, 0.000000, 0.000000
|
||||
v1 = 0.000000, 1.000000, -1.500000
|
||||
v2 = 0.000000, 1.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0002]
|
||||
type = 0
|
||||
v0 = 0.000000, 0.000000, 0.000000
|
||||
v1 = 6.000000, 1.000000, 1.000000
|
||||
v2 = 1.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0003]
|
||||
type = 1
|
||||
v0 = 0.100000, 0.100000, 0.100000
|
||||
v1 = 3.000000, 2.000000, 2.000000
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0004]
|
||||
type = 0
|
||||
v0 = 0.000000, 0.000000, 0.000000
|
||||
v1 = 0.000000, 0.000000, 0.000000
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[frame]
|
||||
dim_x = 6
|
||||
frame_count = 66
|
||||
reserved = 0.000000, 0.000000
|
||||
speed = 64.000000
|
||||
tex_size = 0.166667, 0.090909
|
||||
|
||||
[sprite]
|
||||
shader = particles\alpha_add
|
||||
texture = semitone\anomalies\electra\acid_smoke_512
|
||||
|
||||
[timelimit]
|
||||
value = 0.300000
|
||||
|
||||
[velocity_scale]
|
||||
value = 0.000000, 0.020000, 0.000000
|
||||
|
|
@ -0,0 +1,102 @@
|
|||
[_effect]
|
||||
action_count = 5
|
||||
flags = 2415617
|
||||
max_particles = 1
|
||||
version = 1
|
||||
|
||||
[action_0000]
|
||||
action_name = killold
|
||||
action_type = 10
|
||||
bool_0000 = off
|
||||
flags = 1
|
||||
flt_0000 = 0.300000
|
||||
version = 1
|
||||
|
||||
[action_0001]
|
||||
action_name = source
|
||||
action_type = 21
|
||||
bool_0000 = on
|
||||
bool_0001 = on
|
||||
flags = 1
|
||||
flt_0000 = 0.000000
|
||||
flt_0001 = 0.500000
|
||||
flt_0002 = 0.000000
|
||||
flt_0003 = 45.000000
|
||||
flt_0004 = 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0002]
|
||||
action_name = targetcolor
|
||||
action_type = 23
|
||||
flags = 1
|
||||
flt_0000 = 1.000000
|
||||
flt_0001 = 3.000000
|
||||
flt_0002 = 0.100000
|
||||
flt_0003 = 1.000000
|
||||
vec_0000 = 0.000000, 0.000000, 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0003]
|
||||
action_name = move
|
||||
action_type = 12
|
||||
flags = 1
|
||||
version = 1
|
||||
|
||||
[action_0004]
|
||||
action_name = targetsize
|
||||
action_type = 24
|
||||
flags = 1
|
||||
vec_0000 = 1.000000, 5.000000, 0.000000
|
||||
vec_0001 = 1.000000, 5.000000, 0.001000
|
||||
version = 1
|
||||
|
||||
[align_to_path]
|
||||
default_rotation = -1.570796, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0000]
|
||||
type = 0
|
||||
v0 = 0.239216, 0.352941, 0.462745
|
||||
v1 = 0.188235, 0.419608, 0.176471
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0001]
|
||||
type = 0
|
||||
v0 = 0.000000, 0.000000, 0.000000
|
||||
v1 = -1.500000, 0.000000, -1.500000
|
||||
v2 = 0.000000, 1.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0002]
|
||||
type = 0
|
||||
v0 = 0.000000, 0.000000, 0.000000
|
||||
v1 = 6.000000, 1.000000, 1.000000
|
||||
v2 = 1.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0003]
|
||||
type = 1
|
||||
v0 = 0.100000, 0.100000, 0.100000
|
||||
v1 = 3.000000, 3.000000, 3.000000
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0004]
|
||||
type = 0
|
||||
v0 = 0.000000, 0.000000, 0.000000
|
||||
v1 = 0.000000, 0.000000, 0.000000
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[frame]
|
||||
dim_x = 6
|
||||
frame_count = 66
|
||||
reserved = 0.000000, 0.000000
|
||||
speed = 64.000000
|
||||
tex_size = 0.166667, 0.090909
|
||||
|
||||
[sprite]
|
||||
shader = particles\alpha_add
|
||||
texture = semitone\anomalies\electra\acid_smoke_512
|
||||
|
||||
[timelimit]
|
||||
value = 0.300000
|
||||
|
||||
[velocity_scale]
|
||||
value = 0.000000, 0.020000, 0.000000
|
||||
|
|
@ -0,0 +1,101 @@
|
|||
[_effect]
|
||||
action_count = 6
|
||||
flags = 7169
|
||||
max_particles = 50
|
||||
version = 1
|
||||
|
||||
[action_0000]
|
||||
action_name = killold
|
||||
action_type = 10
|
||||
bool_0000 = off
|
||||
flags = 1
|
||||
flt_0000 = 1.000000
|
||||
version = 1
|
||||
|
||||
[action_0001]
|
||||
action_name = source
|
||||
action_type = 21
|
||||
bool_0000 = on
|
||||
bool_0001 = off
|
||||
flags = 1
|
||||
flt_0000 = 0.000000
|
||||
flt_0001 = 1.000000
|
||||
flt_0002 = 0.000000
|
||||
flt_0003 = 1.000000
|
||||
flt_0004 = 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0002]
|
||||
action_name = targetcolor_00
|
||||
action_type = 23
|
||||
flags = 1
|
||||
flt_0000 = 0.000000
|
||||
flt_0001 = 21.000000
|
||||
flt_0002 = 0.200000
|
||||
flt_0003 = 1.000000
|
||||
vec_0000 = 0.000000, 0.000000, 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0003]
|
||||
action_name = targetsize
|
||||
action_type = 24
|
||||
flags = 1
|
||||
vec_0000 = 1.000000, 1.000000, 1.000000
|
||||
vec_0001 = 2.500000, 2.500000, 0.001000
|
||||
version = 1
|
||||
|
||||
[action_0004]
|
||||
action_name = targetrotate
|
||||
action_type = 25
|
||||
flags = 1
|
||||
flt_0000 = 0.500000
|
||||
vec_0000 = 0.000000, 0.000000, 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0005]
|
||||
action_name = move
|
||||
action_type = 12
|
||||
flags = 1
|
||||
version = 1
|
||||
|
||||
[domain_action_0001_0000]
|
||||
type = 0
|
||||
v0 = 1.000000, 1.000000, 1.000000
|
||||
v1 = 0.000000, 0.000000, 0.000000
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0001]
|
||||
type = 5
|
||||
v0 = 0.000000, 0.000000, 0.000000
|
||||
v1 = 0.000000, 1.000000, 0.000000
|
||||
v2 = 0.000000, 1.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0002]
|
||||
type = 1
|
||||
v0 = 5.235988, 5.235988, 5.235988
|
||||
v1 = -5.235988, -5.235988, -5.235988
|
||||
v2 = 1.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0003]
|
||||
type = 1
|
||||
v0 = 0.100000, 0.100000, 0.000000
|
||||
v1 = 1.000000, 1.000000, 0.000000
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0004]
|
||||
type = 0
|
||||
v0 = 0.000000, 0.000000, 0.000000
|
||||
v1 = 0.000000, 0.300000, 0.000000
|
||||
v2 = 0.300000, 0.000000, 0.000000
|
||||
|
||||
[frame]
|
||||
dim_x = 8
|
||||
frame_count = 64
|
||||
reserved = 0.000000, 0.000000
|
||||
speed = 32.000000
|
||||
tex_size = 0.125000, 0.125000
|
||||
|
||||
[sprite]
|
||||
shader = particles\alpha_add
|
||||
texture = semitone\anomalies\electra\electricblast3_2k
|
||||
|
|
@ -1,7 +1,7 @@
|
|||
[_effect]
|
||||
action_count = 6
|
||||
flags = 7169
|
||||
max_particles = 4
|
||||
max_particles = 3
|
||||
version = 1
|
||||
|
||||
[action_0000]
|
||||
|
@ -21,7 +21,7 @@
|
|||
flt_0000 = 0.000000
|
||||
flt_0001 = 1.000000
|
||||
flt_0002 = 0.000000
|
||||
flt_0003 = 2.000000
|
||||
flt_0003 = 22.000000
|
||||
flt_0004 = 0.000000
|
||||
version = 1
|
||||
|
||||
|
@ -51,8 +51,8 @@
|
|||
action_name = targetsize
|
||||
action_type = 24
|
||||
flags = 1
|
||||
vec_0000 = 8.000000, 8.000000, 8.000000
|
||||
vec_0001 = 2.000000, 2.000000, 2.000000
|
||||
vec_0000 = 5.000000, 5.000000, 5.000000
|
||||
vec_0001 = 1.000000, 1.000000, 0.001000
|
||||
version = 1
|
||||
|
||||
[action_0005]
|
||||
|
@ -71,7 +71,7 @@
|
|||
type = 9
|
||||
v0 = 0.000000, 0.250000, 0.000000
|
||||
v1 = 0.000000, 1.000000, 0.000000
|
||||
v2 = 0.000000, 2.500000, 0.000000
|
||||
v2 = 1.000000, 2.500000, 0.000000
|
||||
|
||||
[domain_action_0001_0002]
|
||||
type = 1
|
||||
|
@ -81,13 +81,13 @@
|
|||
|
||||
[domain_action_0001_0003]
|
||||
type = 1
|
||||
v0 = 1.000000, 1.000000, 0.300000
|
||||
v1 = 0.100000, 0.100000, 0.000000
|
||||
v0 = 0.100000, 0.100000, 0.100000
|
||||
v1 = 1.000000, 1.000000, 0.000000
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0004]
|
||||
type = 0
|
||||
v0 = 0.000000, 1.000000, 0.000000
|
||||
v0 = 0.000000, 0.000000, 0.000000
|
||||
v1 = 0.000000, 2.000000, 0.000000
|
||||
v2 = 0.300000, 0.000000, 0.000000
|
||||
|
||||
|
@ -95,7 +95,7 @@
|
|||
dim_x = 8
|
||||
frame_count = 64
|
||||
reserved = 0.000000, 0.000000
|
||||
speed = 24.000000
|
||||
speed = 32.000000
|
||||
tex_size = 0.125000, 0.125000
|
||||
|
||||
[sprite]
|
||||
|
|
|
@ -0,0 +1,112 @@
|
|||
[_effect]
|
||||
action_count = 7
|
||||
flags = 7169
|
||||
max_particles = 4
|
||||
version = 1
|
||||
|
||||
[action_0000]
|
||||
action_name = killold
|
||||
action_type = 10
|
||||
bool_0000 = off
|
||||
flags = 1
|
||||
flt_0000 = 0.200000
|
||||
version = 1
|
||||
|
||||
[action_0001]
|
||||
action_name = source
|
||||
action_type = 21
|
||||
bool_0000 = on
|
||||
bool_0001 = off
|
||||
flags = 1
|
||||
flt_0000 = 0.000000
|
||||
flt_0001 = 1.000000
|
||||
flt_0002 = 0.000000
|
||||
flt_0003 = 14.000000
|
||||
flt_0004 = 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0002]
|
||||
action_name = targetcolor
|
||||
action_type = 23
|
||||
flags = 0
|
||||
flt_0000 = 0.000000
|
||||
flt_0001 = 5.000000
|
||||
flt_0002 = 0.300000
|
||||
flt_0003 = 0.500000
|
||||
vec_0000 = 1.000000, 1.000000, 1.000000
|
||||
version = 1
|
||||
|
||||
[action_0003]
|
||||
action_name = targetcolor_00
|
||||
action_type = 23
|
||||
flags = 0
|
||||
flt_0000 = 0.000000
|
||||
flt_0001 = 10.000000
|
||||
flt_0002 = 0.500000
|
||||
flt_0003 = 1.000000
|
||||
vec_0000 = 0.000000, 0.000000, 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0004]
|
||||
action_name = targetsize
|
||||
action_type = 24
|
||||
flags = 1
|
||||
vec_0000 = 5.000000, 5.000000, 5.000000
|
||||
vec_0001 = 2.000000, 2.000000, 2.000000
|
||||
version = 1
|
||||
|
||||
[action_0005]
|
||||
action_name = move
|
||||
action_type = 12
|
||||
flags = 1
|
||||
version = 1
|
||||
|
||||
[action_0006]
|
||||
action_name = targetrotate
|
||||
action_type = 25
|
||||
flags = 1
|
||||
flt_0000 = 0.005000
|
||||
vec_0000 = -6.283186, 0.000000, 0.000000
|
||||
version = 1
|
||||
|
||||
[domain_action_0001_0000]
|
||||
type = 0
|
||||
v0 = 0.764706, 0.913726, 1.000000
|
||||
v1 = 0.000000, 0.000000, 0.000000
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0001]
|
||||
type = 8
|
||||
v0 = 0.000000, 0.250000, 0.000000
|
||||
v1 = 0.000000, 1.000000, 0.000000
|
||||
v2 = 0.000000, 1.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0002]
|
||||
type = 1
|
||||
v0 = -137.000000, -1.000000, -1.000000
|
||||
v1 = 137.000000, 1.000000, 1.000000
|
||||
v2 = 1.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0003]
|
||||
type = 1
|
||||
v0 = 0.100000, 0.100000, 0.000000
|
||||
v1 = 0.500000, 0.500000, 0.000000
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0004]
|
||||
type = 0
|
||||
v0 = 0.000000, 1.000000, 0.000000
|
||||
v1 = 0.000000, 2.000000, 0.000000
|
||||
v2 = 0.300000, 0.000000, 0.000000
|
||||
|
||||
[frame]
|
||||
dim_x = 8
|
||||
frame_count = 64
|
||||
reserved = 0.000000, 0.000000
|
||||
speed = 24.000000
|
||||
tex_size = 0.125000, 0.125000
|
||||
|
||||
[sprite]
|
||||
shader = particles\alpha_add
|
||||
texture = semitone\anomalies\electra\electricblast2_blue
|
||||
|
|
@ -0,0 +1,104 @@
|
|||
[_effect]
|
||||
action_count = 6
|
||||
flags = 7169
|
||||
max_particles = 4
|
||||
version = 1
|
||||
|
||||
[action_0000]
|
||||
action_name = killold
|
||||
action_type = 10
|
||||
bool_0000 = off
|
||||
flags = 1
|
||||
flt_0000 = 0.200000
|
||||
version = 1
|
||||
|
||||
[action_0001]
|
||||
action_name = source
|
||||
action_type = 21
|
||||
bool_0000 = on
|
||||
bool_0001 = off
|
||||
flags = 1
|
||||
flt_0000 = 0.000000
|
||||
flt_0001 = 1.000000
|
||||
flt_0002 = 0.000000
|
||||
flt_0003 = 14.000000
|
||||
flt_0004 = 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0002]
|
||||
action_name = targetcolor
|
||||
action_type = 23
|
||||
flags = 0
|
||||
flt_0000 = 0.000000
|
||||
flt_0001 = 5.000000
|
||||
flt_0002 = 0.300000
|
||||
flt_0003 = 0.500000
|
||||
vec_0000 = 1.000000, 1.000000, 1.000000
|
||||
version = 1
|
||||
|
||||
[action_0003]
|
||||
action_name = targetcolor_00
|
||||
action_type = 23
|
||||
flags = 1
|
||||
flt_0000 = 0.000000
|
||||
flt_0001 = 4.000000
|
||||
flt_0002 = 0.800000
|
||||
flt_0003 = 1.000000
|
||||
vec_0000 = 0.000000, 0.000000, 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0004]
|
||||
action_name = targetsize
|
||||
action_type = 24
|
||||
flags = 1
|
||||
vec_0000 = 5.000000, 5.000000, 0.000000
|
||||
vec_0001 = 1.000000, 1.000000, 0.001000
|
||||
version = 1
|
||||
|
||||
[action_0005]
|
||||
action_name = move
|
||||
action_type = 12
|
||||
flags = 1
|
||||
version = 1
|
||||
|
||||
[domain_action_0001_0000]
|
||||
type = 0
|
||||
v0 = 0.486275, 0.486275, 0.486275
|
||||
v1 = 0.000000, 0.000000, 0.000000
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0001]
|
||||
type = 9
|
||||
v0 = 0.000000, 0.250000, 0.000000
|
||||
v1 = 0.000000, 1.000000, 0.000000
|
||||
v2 = 1.000000, 2.500000, 0.000000
|
||||
|
||||
[domain_action_0001_0002]
|
||||
type = 1
|
||||
v0 = -137.000000, -1.000000, -1.000000
|
||||
v1 = 137.000000, 1.000000, 1.000000
|
||||
v2 = 1.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0003]
|
||||
type = 1
|
||||
v0 = 0.100000, 0.100000, 0.000000
|
||||
v1 = 1.000000, 1.000000, 0.000000
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0004]
|
||||
type = 0
|
||||
v0 = 0.000000, 1.000000, 0.000000
|
||||
v1 = 0.000000, 2.000000, 0.000000
|
||||
v2 = 0.300000, 0.000000, 0.000000
|
||||
|
||||
[frame]
|
||||
dim_x = 8
|
||||
frame_count = 64
|
||||
reserved = 0.000000, 0.000000
|
||||
speed = 24.000000
|
||||
tex_size = 0.125000, 0.125000
|
||||
|
||||
[sprite]
|
||||
shader = particles\alpha_add
|
||||
texture = semitone\anomalies\electra\electricblast1_blured
|
||||
|
|
@ -0,0 +1,107 @@
|
|||
[_effect]
|
||||
action_count = 6
|
||||
flags = 23553
|
||||
max_particles = 4
|
||||
version = 1
|
||||
|
||||
[action_0000]
|
||||
action_name = killold
|
||||
action_type = 10
|
||||
bool_0000 = off
|
||||
flags = 1
|
||||
flt_0000 = 0.200000
|
||||
version = 1
|
||||
|
||||
[action_0001]
|
||||
action_name = source
|
||||
action_type = 21
|
||||
bool_0000 = on
|
||||
bool_0001 = off
|
||||
flags = 1
|
||||
flt_0000 = 0.000000
|
||||
flt_0001 = 1.000000
|
||||
flt_0002 = 0.000000
|
||||
flt_0003 = 14.000000
|
||||
flt_0004 = 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0002]
|
||||
action_name = targetcolor
|
||||
action_type = 23
|
||||
flags = 0
|
||||
flt_0000 = 0.000000
|
||||
flt_0001 = 5.000000
|
||||
flt_0002 = 0.300000
|
||||
flt_0003 = 0.500000
|
||||
vec_0000 = 1.000000, 1.000000, 1.000000
|
||||
version = 1
|
||||
|
||||
[action_0003]
|
||||
action_name = targetcolor_00
|
||||
action_type = 23
|
||||
flags = 1
|
||||
flt_0000 = 0.000000
|
||||
flt_0001 = 4.000000
|
||||
flt_0002 = 0.800000
|
||||
flt_0003 = 1.000000
|
||||
vec_0000 = 0.000000, 0.000000, 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0004]
|
||||
action_name = targetsize
|
||||
action_type = 24
|
||||
flags = 1
|
||||
vec_0000 = 5.000000, 5.000000, 0.000000
|
||||
vec_0001 = 1.000000, 1.000000, 0.001000
|
||||
version = 1
|
||||
|
||||
[action_0005]
|
||||
action_name = move
|
||||
action_type = 12
|
||||
flags = 1
|
||||
version = 1
|
||||
|
||||
[domain_action_0001_0000]
|
||||
type = 0
|
||||
v0 = 0.439216, 0.392157, 0.800000
|
||||
v1 = 0.000000, 0.000000, 0.000000
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0001]
|
||||
type = 0
|
||||
v0 = 0.000000, 0.000000, 0.000000
|
||||
v1 = 0.000000, 1.000000, 0.000000
|
||||
v2 = 1.000000, 2.500000, 0.000000
|
||||
|
||||
[domain_action_0001_0002]
|
||||
type = 1
|
||||
v0 = -137.000000, -1.000000, -1.000000
|
||||
v1 = 137.000000, 1.000000, 1.000000
|
||||
v2 = 1.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0003]
|
||||
type = 1
|
||||
v0 = 0.100000, 0.100000, 0.000000
|
||||
v1 = 1.000000, 1.000000, 0.000000
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0004]
|
||||
type = 0
|
||||
v0 = 0.000000, 0.000000, 0.000000
|
||||
v1 = 0.000000, 2.000000, 0.000000
|
||||
v2 = 0.300000, 0.000000, 0.000000
|
||||
|
||||
[frame]
|
||||
dim_x = 8
|
||||
frame_count = 64
|
||||
reserved = 0.000000, 0.000000
|
||||
speed = 24.000000
|
||||
tex_size = 0.125000, 0.125000
|
||||
|
||||
[sprite]
|
||||
shader = particles\alpha_add
|
||||
texture = semitone\anomalies\electra\electricblast1_blured
|
||||
|
||||
[timelimit]
|
||||
value = 0.100000
|
||||
|
|
@ -1,13 +1,76 @@
|
|||
[_group]
|
||||
effects_count = 1
|
||||
effects_count = 8
|
||||
flags = 0
|
||||
timelimit = 0.000000
|
||||
version = 3
|
||||
|
||||
[effect_0000]
|
||||
effect_name = semitone\anomalies\electra\effects\idle\zone_electric_mine_idle_sparks
|
||||
flags = 36
|
||||
on_birth_child = semitone\anomalies\electra\effects\idle\zone_electric_mine_idle_disk
|
||||
flags = 6
|
||||
on_birth_child =
|
||||
on_death_child =
|
||||
on_play_child = semitone\anomalies\electra\effects\idle\wish_granter_electric_smoke_01
|
||||
time0 = 0.000000
|
||||
time1 = 0.000000
|
||||
|
||||
[effect_0001]
|
||||
effect_name = semitone\anomalies\electra\effects\idle\zone_electric_mine_idle_sparks_00
|
||||
flags = 4
|
||||
on_birth_child =
|
||||
on_death_child =
|
||||
on_play_child =
|
||||
time0 = 0.000000
|
||||
time1 = 0.000000
|
||||
|
||||
[effect_0002]
|
||||
effect_name = semitone\anomalies\electra\effects\idle\gold_idle_smoke_big_puff_00
|
||||
flags = 4
|
||||
on_birth_child =
|
||||
on_death_child =
|
||||
on_play_child =
|
||||
time0 = 0.000000
|
||||
time1 = 0.000000
|
||||
|
||||
[effect_0003]
|
||||
effect_name = semitone\anomalies\electra\effects\idle\electra2_flash_new_01
|
||||
flags = 6
|
||||
on_birth_child =
|
||||
on_death_child =
|
||||
on_play_child = semitone\anomalies\electra\effects\idle\expl_new_sparks_bottom_01
|
||||
time0 = 0.000000
|
||||
time1 = 0.000000
|
||||
|
||||
[effect_0004]
|
||||
effect_name = semitone\anomalies\electra\effects\idle\anomaly_teleport_sphere_graviti_distort_01
|
||||
flags = 6
|
||||
on_birth_child =
|
||||
on_death_child =
|
||||
on_play_child = semitone\anomalies\electra\effects\idle\wish_granter_electric_smoke_01
|
||||
time0 = 0.000000
|
||||
time1 = 0.000000
|
||||
|
||||
[effect_0005]
|
||||
effect_name = semitone\anomalies\electra\effects\idle\studen_idle_bottom_glow_00
|
||||
flags = 4
|
||||
on_birth_child =
|
||||
on_death_child =
|
||||
on_play_child =
|
||||
time0 = 0.000000
|
||||
time1 = 0.000000
|
||||
|
||||
[effect_0006]
|
||||
effect_name = semitone\anomalies\electra\effects\idle\studen_idle_bottom_04
|
||||
flags = 4
|
||||
on_birth_child =
|
||||
on_death_child =
|
||||
on_play_child =
|
||||
time0 = 0.000000
|
||||
time1 = 0.000000
|
||||
|
||||
[effect_0007]
|
||||
effect_name = semitone\anomalies\electra\effects\idle\zone_electric_mine_idle_disk
|
||||
flags = 4
|
||||
on_birth_child =
|
||||
on_death_child =
|
||||
on_play_child =
|
||||
time0 = 0.000000
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
[_effect]
|
||||
action_count = 5
|
||||
flags = 295937
|
||||
max_particles = 20
|
||||
max_particles = 10
|
||||
version = 1
|
||||
|
||||
[action_0000]
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
[_effect]
|
||||
action_count = 9
|
||||
flags = 267265
|
||||
max_particles = 40
|
||||
max_particles = 14
|
||||
version = 1
|
||||
|
||||
[action_0000]
|
||||
|
|
|
@ -56,8 +56,8 @@ weather_to_particles = {
|
|||
|
||||
},
|
||||
["w_ccgim_fog"] = {
|
||||
[snow_particle_foggy] = true,
|
||||
[snow_particle_foggy1] = true,
|
||||
[snow_particle_foggy] = false,
|
||||
[snow_particle_foggy1] = false,
|
||||
[snow_particle_foggy2] = false,
|
||||
[snow_particle_foggy3] = false,
|
||||
|
||||
|
@ -69,44 +69,44 @@ weather_to_particles = {
|
|||
[snow_particle_foggy3] = false,
|
||||
},
|
||||
["w_clear1"] = {
|
||||
[snow_particle_foggy] = true,
|
||||
[snow_particle_foggy1] = true,
|
||||
[snow_particle_foggy] = false,
|
||||
[snow_particle_foggy1] = false,
|
||||
[snow_particle_foggy2] = true,
|
||||
[snow_particle_foggy3] = false,
|
||||
},
|
||||
["w_clear2"] = {
|
||||
[snow_particle_foggy] = true,
|
||||
[snow_particle_foggy1] = true,
|
||||
[snow_particle_foggy] = false,
|
||||
[snow_particle_foggy1] = false,
|
||||
[snow_particle_foggy2] = true,
|
||||
[snow_particle_foggy3] = false,
|
||||
},
|
||||
["w_cloudy1"] = {
|
||||
[snow_particle_foggy] = true,
|
||||
[snow_particle_foggy1] = true,
|
||||
[snow_particle_foggy] = false,
|
||||
[snow_particle_foggy1] = false,
|
||||
[snow_particle_foggy2] = true,
|
||||
[snow_particle_foggy3] = false,
|
||||
},
|
||||
["w_cloudy2"] = {
|
||||
[snow_particle_foggy] = true,
|
||||
[snow_particle_foggy1] = true,
|
||||
[snow_particle_foggy] = false,
|
||||
[snow_particle_foggy1] = false,
|
||||
[snow_particle_foggy2] = true,
|
||||
[snow_particle_foggy3] = false,
|
||||
},
|
||||
["w_cloudy2_dark"] = {
|
||||
[snow_particle_foggy] = true,
|
||||
[snow_particle_foggy1] = true,
|
||||
[snow_particle_foggy] = false,
|
||||
[snow_particle_foggy1] = false,
|
||||
[snow_particle_foggy2] = true,
|
||||
[snow_particle_foggy3] = false,
|
||||
},
|
||||
["w_cloudy3"] = {
|
||||
[snow_particle_foggy] = true,
|
||||
[snow_particle_foggy1] = true,
|
||||
[snow_particle_foggy] = false,
|
||||
[snow_particle_foggy1] = false,
|
||||
[snow_particle_foggy2] = true,
|
||||
[snow_particle_foggy3] = false,
|
||||
},
|
||||
["w_cloudy4"] = {
|
||||
[snow_particle_foggy] = true,
|
||||
[snow_particle_foggy1] = true,
|
||||
[snow_particle_foggy] = false,
|
||||
[snow_particle_foggy1] = false,
|
||||
[snow_particle_foggy2] = true,
|
||||
[snow_particle_foggy3] = false,
|
||||
},
|
||||
|
@ -117,20 +117,20 @@ weather_to_particles = {
|
|||
[snow_particle_foggy3] = false,
|
||||
},
|
||||
["w_foggy1"] = {
|
||||
[snow_particle_foggy] = true,
|
||||
[snow_particle_foggy1] = true,
|
||||
[snow_particle_foggy] = false,
|
||||
[snow_particle_foggy1] = false,
|
||||
[snow_particle_foggy2] = false,
|
||||
[snow_particle_foggy3] = false,
|
||||
},
|
||||
["w_foggy2"] = {
|
||||
[snow_particle_foggy] = true,
|
||||
[snow_particle_foggy1] = true,
|
||||
[snow_particle_foggy] = false,
|
||||
[snow_particle_foggy1] = false,
|
||||
[snow_particle_foggy2] = false,
|
||||
[snow_particle_foggy3] = false,
|
||||
},
|
||||
["w_foggy3"] = {
|
||||
[snow_particle_foggy] = true,
|
||||
[snow_particle_foggy1] = true,
|
||||
[snow_particle_foggy] = false,
|
||||
[snow_particle_foggy1] = false,
|
||||
[snow_particle_foggy2] = false,
|
||||
[snow_particle_foggy3] = false,
|
||||
},
|
||||
|
@ -165,26 +165,26 @@ weather_to_particles = {
|
|||
[snow_particle_foggy3] = false,
|
||||
},
|
||||
["w_partly1"] = {
|
||||
[snow_particle_foggy] = true,
|
||||
[snow_particle_foggy1] = true,
|
||||
[snow_particle_foggy] = false,
|
||||
[snow_particle_foggy1] = false,
|
||||
[snow_particle_foggy2] = true,
|
||||
[snow_particle_foggy3] = false,
|
||||
},
|
||||
["w_partly2"] = {
|
||||
[snow_particle_foggy] = true,
|
||||
[snow_particle_foggy1] = true,
|
||||
[snow_particle_foggy] = false,
|
||||
[snow_particle_foggy1] = false,
|
||||
[snow_particle_foggy2] = true,
|
||||
[snow_particle_foggy3] = false,
|
||||
},
|
||||
["w_partly3"] = {
|
||||
[snow_particle_foggy] = true,
|
||||
[snow_particle_foggy1] = true,
|
||||
[snow_particle_foggy] = false,
|
||||
[snow_particle_foggy1] = false,
|
||||
[snow_particle_foggy2] = true,
|
||||
[snow_particle_foggy3] = false,
|
||||
},
|
||||
["w_partly4"] = {
|
||||
[snow_particle_foggy] = true,
|
||||
[snow_particle_foggy1] = true,
|
||||
[snow_particle_foggy] = false,
|
||||
[snow_particle_foggy1] = false,
|
||||
[snow_particle_foggy2] = true,
|
||||
[snow_particle_foggy3] = false,
|
||||
},
|
||||
|
|
|
@ -3,7 +3,7 @@ local loadouts = new_game_loadout_injector_mcm
|
|||
|
||||
loadouts.add_item({
|
||||
section = "detector_anomaly",
|
||||
points = 10,
|
||||
points = 150,
|
||||
faction = {
|
||||
"stalker",
|
||||
"dolg",
|
||||
|
@ -22,7 +22,7 @@ loadouts.add_item({
|
|||
|
||||
loadouts.add_item({
|
||||
section = "detector_anomaly",
|
||||
points = 10,
|
||||
points = 150,
|
||||
faction = {
|
||||
"ecolog",
|
||||
},
|
||||
|
|
BIN
mods/Arrival/gamedata/sounds/semitone/anomalies/electra/electra_blowout.ogg (Stored with Git LFS)
BIN
mods/Arrival/gamedata/sounds/semitone/anomalies/electra/electra_blowout.ogg (Stored with Git LFS)
Binary file not shown.
BIN
mods/Arrival/gamedata/sounds/semitone/anomalies/electra/electra_idle.ogg (Stored with Git LFS)
BIN
mods/Arrival/gamedata/sounds/semitone/anomalies/electra/electra_idle.ogg (Stored with Git LFS)
Binary file not shown.
Binary file not shown.
|
@ -6,7 +6,7 @@ newestVersion=
|
|||
category="-1,"
|
||||
nexusFileStatus=1
|
||||
installationFile=Arrival_13.7z
|
||||
repository=Nexus
|
||||
repository=
|
||||
ignoredVersion=
|
||||
comments=
|
||||
notes=
|
||||
|
|
|
@ -3,7 +3,7 @@ gameName=stalkeranomaly
|
|||
modid=0
|
||||
version=4.0.0.0
|
||||
newestVersion=
|
||||
category="16,"
|
||||
category="4,"
|
||||
nexusFileStatus=1
|
||||
installationFile=Aydins_Grass_Tweaks_4.0.7z
|
||||
repository=
|
||||
|
|
|
@ -0,0 +1,48 @@
|
|||
op = {
|
||||
id = "better_stats_bars", sh = true, gr = {
|
||||
{id = "banner", type = "slide", text = "ui_mcm_better_stats_bars_title", size = {512, 50}, spacing = 20},
|
||||
{id = "positive_color_help", type = "desc", clr = {200, 200, 255, 200}, text = "ui_mcm_better_stats_bars_positive_color_help"},
|
||||
{id = "positive_color_a", type = "track", val = 2, min = 0, max = 255, step = 1, def = 255},
|
||||
{id = "positive_color_r", type = "track", val = 2, min = 0, max = 255, step = 1, def = 0},
|
||||
{id = "positive_color_g", type = "track", val = 2, min = 0, max = 255, step = 1, def = 255},
|
||||
{id = "positive_color_b", type = "track", val = 2, min = 0, max = 255, step = 1, def = 0},
|
||||
{id = "divider", type = "line"},
|
||||
{id = "negative_color_help", type = "desc", clr = {200, 200, 255, 200}, text = "ui_mcm_better_stats_bars_negative_color_help"},
|
||||
{id = "negative_color_a", type = "track", val = 2, min = 0, max = 255, step = 1, def = 255},
|
||||
{id = "negative_color_r", type = "track", val = 2, min = 0, max = 255, step = 1, def = 255},
|
||||
{id = "negative_color_g", type = "track", val = 2, min = 0, max = 255, step = 1, def = 0},
|
||||
{id = "negative_color_b", type = "track", val = 2, min = 0, max = 255, step = 1, def = 0},
|
||||
{id = "divider", type = "line"},
|
||||
{id = "neutral_color_help", type = "desc", clr = {200, 200, 255, 200}, text = "ui_mcm_better_stats_bars_neutral_color_help"},
|
||||
{id = "neutral_color_a", type = "track", val = 2, min = 0, max = 255, step = 1, def = 255},
|
||||
{id = "neutral_color_r", type = "track", val = 2, min = 0, max = 255, step = 1, def = 100},
|
||||
{id = "neutral_color_g", type = "track", val = 2, min = 0, max = 255, step = 1, def = 100},
|
||||
{id = "neutral_color_b", type = "track", val = 2, min = 0, max = 255, step = 1, def = 100},
|
||||
{id = "divider", type = "line"},
|
||||
|
||||
{id = "position", type="list", val=0, def="bottom", content={
|
||||
{"bottom", "better_stats_bars_position_bottom"},
|
||||
{"top", "better_stats_bars_position_top"},
|
||||
{"justify", "better_stats_bars_position_justify"},
|
||||
}},
|
||||
{id = "use_game_values", type="list", val=0, def="max", content={
|
||||
{"none", "better_stats_bars_use_game_values_none"},
|
||||
{"max", "better_stats_bars_use_game_values_max"},
|
||||
{"max_no_mines", "better_stats_bars_use_game_values_max_no_mines"},
|
||||
-- {"middle", "better_stats_bars_use_game_values_middle"},
|
||||
-- {"median", "better_stats_bars_use_game_values_median"},
|
||||
}},
|
||||
{id = "arx_compatibility", type = "check", val = 1, def = false},
|
||||
{id = "abf_compatibility", type = "check", val = 1, def = false},
|
||||
{id = "acid_bar_fix", type = "check", val = 1, def = true},
|
||||
{id = "divider", type = "line"},
|
||||
|
||||
{id = "efp_ui_compatibility", type = "check", val = 1, def = false},
|
||||
{id = "gamma_ui_compatibility", type = "check", val = 1, def = false},
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
function on_mcm_load()
|
||||
return op
|
||||
end
|
|
@ -0,0 +1,28 @@
|
|||
[General]
|
||||
gameName=stalkeranomaly
|
||||
modid=0
|
||||
version=d2024.3.28.0
|
||||
newestVersion=
|
||||
category="3,"
|
||||
nexusFileStatus=1
|
||||
installationFile=Better_Stats_Bars.9.zip
|
||||
repository=Nexus
|
||||
ignoredVersion=
|
||||
comments=
|
||||
notes=
|
||||
nexusDescription=
|
||||
url=
|
||||
hasCustomURL=false
|
||||
lastNexusQuery=
|
||||
lastNexusUpdate=
|
||||
nexusLastModified=2024-03-28T07:46:38Z
|
||||
nexusCategory=0
|
||||
converted=false
|
||||
validated=false
|
||||
color=@Variant(\0\0\0\x43\0\xff\xff\0\0\0\0\0\0\0\0)
|
||||
tracked=0
|
||||
|
||||
[installedFiles]
|
||||
1\modid=0
|
||||
1\fileid=0
|
||||
size=1
|
|
@ -0,0 +1,19 @@
|
|||
This mod aims to enhance player's resistance statistics bars in inventory menu:
|
||||
|
||||
1. Displaying bonuses and penalties of each artefact/attachment/pelt when hovering over it. The new bars will be displayed on top of base ones, showing the difference in the stats
|
||||
|
||||
2. A new way of calculating player's resistance by using actual damage values of all possible game things, with filtering of stuff that will one hit kill you regarding of the protection. (Can be disabled in MCM by the field "Use Game Values")
|
||||
This option will make bars represent protection against actual game threats (npcs, mutants, anomalies), based on their damage values, elemental types, and also includes corrected behaviour of outfit and helmet protection.
|
||||
|
||||
In this mode:
|
||||
1. the 1/3 of the bar usually represents fire, acid and psy fields, weak mutants and pistol caliber firearms.
|
||||
2. 2/3 of the bar represents anomaly mines such as electric, gravitational anomalies, burners and acid pools, psy dog attacks, average strength mutants and intermediate firearms.
|
||||
3. Full bar represents protection against strongest mines, fields, controller attacks, strongest mutants and high caliber firearms..
|
||||
|
||||
This is mod agnostic so if you have any mods that changes damages of things, the bars will react accordingly.
|
||||
|
||||
Don't worry if you see the protection on the lowish side even in science outfit, since maximum of the bar is maximum damage possible, filling the bar will make you completely immune to that type of damage.
|
||||
|
||||
3. The MCM options with all stuff to tweak: colors of bars, position of them relative to base, compatibility with EFP, GAMMA UIs and compatibility with ARX for more correct display of stats
|
||||
|
||||
|
BIN
mods/Body Health System Realistic Overhaul/gamedata/meshes/dynamics/aptechki/medkit_hud.ogf (Stored with Git LFS)
Normal file
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mods/Body Health System Realistic Overhaul/gamedata/meshes/dynamics/aptechki/medkit_hud.ogf (Stored with Git LFS)
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mods/Body Health System Realistic Overhaul/gamedata/meshes/dynamics/bints/bandage_hud.ogf (Stored with Git LFS)
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BIN
mods/Body Health System Realistic Overhaul/gamedata/meshes/dynamics/bints/bandage_hud.ogf (Stored with Git LFS)
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BIN
mods/Body Health System Realistic Overhaul/gamedata/meshes/dynamics/exo_anims/medkitexoobject.ogf (Stored with Git LFS)
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BIN
mods/Body Health System Realistic Overhaul/gamedata/meshes/dynamics/exo_anims/medkitexoobject.ogf (Stored with Git LFS)
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BIN
mods/Body Health System Realistic Overhaul/gamedata/meshes/dynamics/injectors/antirad.ogf (Stored with Git LFS)
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BIN
mods/Body Health System Realistic Overhaul/gamedata/meshes/dynamics/injectors/antirad.ogf (Stored with Git LFS)
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BIN
mods/Body Health System Realistic Overhaul/gamedata/sounds/interface/item_usage/bandage.ogg (Stored with Git LFS)
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BIN
mods/Body Health System Realistic Overhaul/gamedata/sounds/interface/item_usage/bandage.ogg (Stored with Git LFS)
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BIN
mods/Body Health System Realistic Overhaul/gamedata/sounds/interface/item_usage/bandage_surginst.ogg (Stored with Git LFS)
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BIN
mods/Body Health System Realistic Overhaul/gamedata/sounds/interface/item_usage/bandage_surginst.ogg (Stored with Git LFS)
Normal file
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BIN
mods/Body Health System Realistic Overhaul/gamedata/sounds/interface/item_usage/injector.ogg (Stored with Git LFS)
Normal file
BIN
mods/Body Health System Realistic Overhaul/gamedata/sounds/interface/item_usage/injector.ogg (Stored with Git LFS)
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BIN
mods/Body Health System Realistic Overhaul/gamedata/sounds/interface/item_usage/inv_bandage.ogg (Stored with Git LFS)
Normal file
BIN
mods/Body Health System Realistic Overhaul/gamedata/sounds/interface/item_usage/inv_bandage.ogg (Stored with Git LFS)
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BIN
mods/Body Health System Realistic Overhaul/gamedata/sounds/interface/item_usage/medkit.ogg (Stored with Git LFS)
Normal file
BIN
mods/Body Health System Realistic Overhaul/gamedata/sounds/interface/item_usage/medkit.ogg (Stored with Git LFS)
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BIN
mods/Body Health System Realistic Overhaul/gamedata/sounds/interface/item_usage/medkit_exo.ogg (Stored with Git LFS)
Normal file
BIN
mods/Body Health System Realistic Overhaul/gamedata/sounds/interface/item_usage/medkit_exo.ogg (Stored with Git LFS)
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BIN
mods/Body Health System Realistic Overhaul/gamedata/sounds/interface/item_usage/medkit_exo_alt.ogg (Stored with Git LFS)
Normal file
BIN
mods/Body Health System Realistic Overhaul/gamedata/sounds/interface/item_usage/medkit_exo_alt.ogg (Stored with Git LFS)
Normal file
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BIN
mods/Body Health System Realistic Overhaul/gamedata/sounds/interface/item_usage/medkit_use.ogg (Stored with Git LFS)
Normal file
BIN
mods/Body Health System Realistic Overhaul/gamedata/sounds/interface/item_usage/medkit_use.ogg (Stored with Git LFS)
Normal file
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BIN
mods/Body Health System Realistic Overhaul/gamedata/sounds/interface/item_usage/medkit_use_slow.ogg (Stored with Git LFS)
Normal file
BIN
mods/Body Health System Realistic Overhaul/gamedata/sounds/interface/item_usage/medkit_use_slow.ogg (Stored with Git LFS)
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Some files were not shown because too many files have changed in this diff Show More
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Reference in New Issue