diff --git a/mods/More & Custom Starting Locations/gamedata/configs/plugins/new_game_start_locations.ltx b/mods/More & Custom Starting Locations/gamedata/configs/plugins/new_game_start_locations.ltx new file mode 100644 index 000000000..8e94f1c9d --- /dev/null +++ b/mods/More & Custom Starting Locations/gamedata/configs/plugins/new_game_start_locations.ltx @@ -0,0 +1,470 @@ +; This plugin determines the starting locations for each faction when creating a character. +; Created By .SEV3RE. + +[army_start_locations] +sakharovs_bunker = l08_yantar,false +research_institute = l03_agroprom,true +;eastern_checkpoint = k02_trucks_cemetery,true +eastern_factory = l04_darkvalley,true +southern_checkpoint = l01_escape,true +processing_station = zaton,false +;village_ruins = k00_marsh, true + +[bandit_start_locations] +northern_factory = l04_darkvalley,true +car_park = l01_escape,true +;abandoned_school = l09_deadcity,true +container_warehouse = jupiter,true +tuzla_outpost = k00_marsh,true +tunnel_refuge = l03u_agr_underground,true +pole_bandit_base = l01_escape +construction_site = l06_rostok,false + +[csky_start_locations] +hidden_base = k00_marsh,true +pumping_station = k00_marsh,false +;red_forest_vagon_csky = l10_red_forest +skadovsk_shipwreck = zaton,true +yanov_station = jupiter,false + +[dolg_start_locations] +makeshift_barracks = l05_bar,true +abandoned_village = l07_military,true +sakharovs_bunker = l08_yantar,true +machine_yard = k00_marsh,true +skadovsk_shipwreck = zaton,false +train_hangar = l02_garbage,false + +[ecolog_start_locations] +sakharovs_bunker = l08_yantar,true +hermanns_bunker = jupiter,true +yanov_station = jupiter,true +skadovsk_shipwreck = zaton,true +farm_cordon = l01_escape,true +train_hangar = l02_garbage,false + +[freedom_start_locations] +military_base = l07_military,true +yanov_station = jupiter,true +skadovsk_shipwreck = zaton,true +;eastern_checkpoint = k02_trucks_cemetery,false +railwaybridge_cordon = l01_escape,false +train_hangar = l02_garbage,false + +[killer_start_locations] +sports_center = l09_deadcity,true +construction_site = l06_rostok,true +processing_station = zaton,true +store_books_a18 = pripyat,true +smallbridge_cordon = l01_escape,false + +[stalker_start_locations] +;hidden_base = k00_marsh,true +rookie_village = l01_escape,true +hidden_base = k00_marsh,true +train_hangar = l02_garbage,true +sakharovs_bunker = l08_yantar,false +factory_complex = l03_agroprom,false +;hideout = pripyat,true +lodging_house = l05_bar,false +skadovsk_shipwreck = zaton,flase +yanov_station = jupiter,false +pole_stalker_village = l01_escape +farm_cordon = l01_escape,false + +[monolith_start_locations] +cultural_center = l11_pripyat,true +brain_scorcher = l10_radar,true +power_station = l12_stancia,true +river_port = pripyat,true +kbo_monolith = pripyat,true +;yanov_depo_monolith +l13_generators = l12_stancia,true +;bridge_red_forest_mon = l10_red_forest +railwaybridge_cordon = l01_escape,false + +[greh_start_locations] +red_forest_old_mine = l10_red_forest,true +brain_scorcher = l10_radar,true +river_port = pripyat,true +l13_generators = l12_stancia,true + +[isg_start_locations] +dasc_sawwill = l01_escape,true + +[renegade_start_locations] +tuzla_outpost = k00_marsh,true +car_park = l01_escape,true +pole_bandit_base = l01_escape,false +railwaybridge_cordon = l01_escape,false + +[zombied_start_locations] +abandoned_sawmill = zaton,true +kopachy_village = jupiter,true +river_port = pripyat,true +tunnel_entrance = jupiter,true + +[abandoned_sawmill] +lvid = 246905 +gvid = 4257 +x = -355.90 +y = 18.11 +z = 347.14 + +[abandoned_school] +lvid = 159235 +gvid = 2368 +x = 37.66 +y = 3.98 +z = -116.83 + +[abandoned_village] +lvid = 90880 +gvid = 2167 +x = -234.3 +y = -12.65 +z = 43.04 + +[brain_scorcher] +lvid = 30833 +gvid = 2608 +x = 60.27 +y = -2.76 +z = -41.64 + +[car_park] +gvid = 440 +lvid = 436975 +x = 106.27 +y = -2.86 +z = -1.75 + +[container_warehouse] +lvid = 78 +gvid = 4818 +x = -455.18 +y = 1.76 +z = -383.07 + +[construction_site] +lvid = 8710 +gvid = 1935 +x = -252.96 +y = 2.50 +z = 11.58 + +[cultural_center] +lvid = 98087 +gvid = 3069 +x = -3.59 +y = -3.50 +z = 189.80 + +[eastern_checkpoint] +lvid = 716428 +gvid = 5297 +x = 208.86 +y = 10.21 +z = 291.57 + +[eastern_factory] +lvid = 322810 +gvid = 1464 +x = 142.41 ; 248.76 +y = 1.89 ; 1.74 +z = -249.13 ; -180.16 + +[factory_complex] +lvid = 192382 +gvid = 1026 +x = -7.07 +y = 9.16 +z = 13.07 + +[hermanns_bunker] +lvid = 343411 +gvid = 4531 +x = -220.58 +y = -1.88 +z = 66.42 + +[hideout] +lvid = 475505 +gvid = 4894 +x = 135.37 +y = 30.58 +z = 239.56 + +[hidden_base] +lvid = 75660 +gvid = 136 +x = -140.56 +y = 1.50 +z = -317.99 + +[kopachy_village] +lvid = 139841 +gvid = 4526 +x = -341.01 +y = 2.50 +z = 261.74 + +[lodging_house] +lvid = 33811 +gvid = 1730 +x = 115.59 +y = 1.00 +z = 65.61 + +[machine_yard] +lvid = 431444 +gvid = 238 +x = 435.16 +y = 5.00 +z = 257.68 + +[makeshift_barracks] +lvid = 60018 +gvid = 1704 +x = 230.95 +y = -3.79 +z = 128.78 + +[military_base] +lvid = 274912 +gvid = 2092 +x = -18.02 +y = -2.46 +z = -31.74 + +[northern_factory] +lvid = 189149 +gvid = 1515 +x = 20.72 +y = 7.85 +z = -42.93 + +[power_station] +lvid = 182544 +gvid = 3114 +x = 412.07 +y = 3.02 +z = -39.76 + +[processing_station] +lvid = 1539550 +gvid = 4138 +x = 344.06 +y = 34.90 +z = -400.93 + +[pumping_station] +lvid = 139453 +gvid = 36 +x = -5.95 +y = 5.02 +z = 12.26 + +[tunnel_refuge] +lvid = 4896 +gvid = 3640 +x = 62.65 +y = 3.36 +z = 154.63 + +[research_institute] +lvid = 67567 +gvid = 977 +x = -148.15 +y = 6.65 +z = -202.25 + +[river_port] +lvid = 473265 +gvid = 4894 +x = 284.70 +y = 2.33 +z = 246.99 + +;mlr +[rookie_village] +lvid = 34075 +gvid = 454 +x = -221.08256530762 +y = -19.940866470337 +z = -168.18203735352 + +[sakharovs_bunker] +lvid = 78646 +gvid = 2281 +x = 28.96 +y = -10.05 +z = -280.12 + +[skadovsk_shipwreck] +lvid = 1158843 +gvid = 4453 +x = 111.96 +y = -3.00 +z = 176.75 + +[southern_checkpoint] +lvid = 133511 +gvid = 450 +x = -123.26 +y = -28.40 +z = -379.96 + +[sports_center] +lvid = 96425 +gvid = 2367 +x = -56.60 +y = 8.92 +z = 37.57 + +[train_hangar] +lvid = 115890 +gvid = 698 +x = -73.07 +y = -0.68 +z = 17.31 + +[tunnel_entrance] +lvid = 386837 +gvid = 4704 +x = -194.82 +y = 2.41 +z = -283.01 + +[tuzla_outpost] +lvid = 52100 +gvid = 80 +x = -179.78 +y = 4.13 +z = 417.23 + +[village_ruins] +lvid = 121375 +gvid = 76 +x = -42.27 +y = 0.32 +z = 268.80 + +[yanov_station] +lvid = 632689 +gvid = 4478 +x = -51.87 +y = 1.04 +z = 196.01 + +[farm_base_neytral] +lvid = 278673 +gvid = 632 +x = -17.629943847656 +y = 0.70193535089493 +z = 275.49353027344 + +[kbo_monolith] +lvid = 118156 +gvid = 4940 +x = -71.403961181641 +y = 8.6010780334473 +z = 74.380043029785 + +[yanov_depo_monolith] +lvid = 1331034 +gvid = 4677 +x = 389.88674926758 +y = 4.2594699859619 +z = -99.171783447266 + +[red_forest_vagon_csky] +lvid = 73328 +gvid = 2768 +x = 13.32151889801 +y = -0.042056441307068 +z = -44.774848937988 + +[truck_cemetery_bandits_post] +lvid = 738682 +gvid = 5167 +x = 225.21475219727 +y = 7.7552862167358 +z = 317.65426635742 + +[l13_generators] +lvid = 350609 +gvid = 3547 +x = 155.88864135742 +y = 31.973171234131 +z = -454.85144042969 + +[bridge_red_forest_mon] +lvid = 3338 +gvid = 2790 +x = -174.38987731934 +y = 0.39412915706635 +z = -268.97796630859 + +[store_books_a18] +lvid = 39404 +gvid = 5019 +x = -171.99995422363 +y = 0.54909527301788 +z = -341.98422241211 + +[farm_cordon] +lvid = 279618 +gvid = 632 +x = -16.668813705444 +y = 0.65719717741013 +z = 267.08712768555 + +[smallbridge_cordon] +lvid = 240690 +gvid = 447 +x = -49.141971588135 +y = -10.074513435364 +z = -62.320419311523 + +[railwaybridge_cordon] +lvid = 381049 +gvid = 414 +x = 61.370723724365 +y = -0.64698362350464 +z = 153.06295776367 + +[dasc_sawwill] +lvid = 664938 +gvid = 1405 +x = 246.83842468262 +y = -0.039627730846405 +z = -192.68997192383 + +[pole_bandit_base] +lvid = 7004 +gvid = 5328 +x = -156.04 +y = -0.06 +z = 193.13 + +[pole_stalker_village] +lvid = 1626 +gvid = 5341 +x = -192.35 +y = -17.28 +z = -15.78 + +[pripyat_hospital] +lvid = 451530 +gvid = 4981 +x = 232.63668823242 +y = 4.448353767395 +z = 26.45055770874 + +[red_forest_old_mine] +lvid = 5570 +gvid = 2772 +x = -152.36056518555 +y = 2.2933793067932 +z = -26.791021347046 \ No newline at end of file diff --git a/mods/More & Custom Starting Locations/gamedata/configs/text/eng/ui_st_faction_starts.xml b/mods/More & Custom Starting Locations/gamedata/configs/text/eng/ui_st_faction_starts.xml new file mode 100644 index 000000000..197aec364 --- /dev/null +++ b/mods/More & Custom Starting Locations/gamedata/configs/text/eng/ui_st_faction_starts.xml @@ -0,0 +1,225 @@ + + + + Abandoned Sawmill (Zaton) + + + Abandoned School (Dead City) + + + Abandoned Village (Army Warehouses) + + + Brain Scorcher (Radar) + + + Car Park (Cordon) + + + Construction Site (Wild Territory) + + + Container Warehouse (Jupiter) + + + Palace of Culture (Pripyat) + + + Eastern Factory (Dark Valley) + + + Factory Complex (Agroprom) + + + Hermann's Bunker (Jupiter) + + + Hidden Base (Great Swamps) + + + Kopachy Village (Jupiter) + + + Lodging House (Rostok) + + + Makeshift Barracks (Rostok) + + + Military Base (Army Warehouses) + + + Northern Factory (Dark Valley) + + + River Port (Outskirts) + + + Rookie Village (Cordon) + + + Research Institute (Agroprom) + + + Sakharov's Bunker (Yantar) + + + Skadovsk Shipwreck (Zaton) + + + Southern Checkpoint (Cordon) + + + Sports Centre (Dead City) + + + Train Hangar (Garbage) + + + Tunnel Entrance (Jupiter) + + + Tunnel Refuge (Agr. Underground) + + + Tuzla Outpost (Great Swamps) + + + Yanov Station (Jupiter) + + + Hospital (Outskirts) + + + Mine Barracks (Red Forest) + + + + + + Vehicle Station (Cordon) + + + Car Barricade (Agroprom) + + + Camp at crane (Chernobyl NPP) + + + Camp on the hill (Truck Cemetery) + + + Checkpoint (Jupiter) + + + Intersection (Truck Cemetery) + + + Gully (Army Warehouses) + + + Tunnel (Agroprom) + + + Ruined bridge (Dark Valley) + + + Eastern checkpoint (Truck Cemetery) + + + Crashed helicopter (Army Warehouses) + + + Farm (Cordon) + + + Petrol station (Dark Valley) + + + Flea Market (Garbage) + + + Forestry (Zaton) + + + Halt (Truck Cemetery) + + + Hideout (Outskirts) + + + House on Hill + + + Yubileiny service centre (Outskirts) + + + Machine yard (Great Swamps) + + + Military base (Generators) + + + Headframe (Red Forest) + + + Duty outpost (Garbage) + + + Parking (Wild Territory) + + + Parking at farm (Dark Valley) + + + Under the embankment (Great Swamps) + + + Bandit's park (Meadow) + + + Khutorok (Meadow) + + + Mercenary Checkpoint (Army Warehouses) + + + Outside Yard (Chernobyl NPP) + + + Train Hangar (Garbage) + + + Small Bridge (Cordon) + + + Pumping Station (Swamps) + + + Loner Farm (Cordon) + + + Railway Bridge (Cordon) + + + Small Village (Dark Valley) + + + Laundromat (Outskirts) + + + Waste processing station (Zaton) + + + Ruins (Abandoned Hospital) + + + Book store (Outskirts) + + + Yard (Limansk) + + + Terrace by yard (Limansk) + + diff --git a/mods/More & Custom Starting Locations/meta.ini b/mods/More & Custom Starting Locations/meta.ini new file mode 100644 index 000000000..6a3b97b07 --- /dev/null +++ b/mods/More & Custom Starting Locations/meta.ini @@ -0,0 +1,28 @@ +[General] +gameName=stalkeranomaly +modid=0 +version=d2025.1.19.0 +newestVersion= +category="-1," +nexusFileStatus=1 +installationFile=More_Starting_Locations_1.5.2.7z +repository=Nexus +ignoredVersion= +comments= +notes= +nexusDescription= +url= +hasCustomURL=false +lastNexusQuery= +lastNexusUpdate= +nexusLastModified=2025-01-19T07:02:41Z +nexusCategory=0 +converted=false +validated=false +color=@Variant(\0\0\0\x43\0\xff\xff\0\0\0\0\0\0\0\0) +tracked=0 + +[installedFiles] +1\modid=0 +1\fileid=0 +size=1 diff --git a/profiles/Default/modlist.txt b/profiles/Default/modlist.txt index e1d6f7c72..0df597a32 100644 --- a/profiles/Default/modlist.txt +++ b/profiles/Default/modlist.txt @@ -50,6 +50,7 @@ +Dynamic Anomalies Overhaul +Jabbers Soulslike Gamemode +Gameplay Overhauls_separator ++More & Custom Starting Locations +Dead NPC Torches +Fillable Canteens +Quick Load Last Save