Added New Mods and Profiles Folders

This is a complete rebuild of the modpack, with all new mods and updates for 1.5.3 of Anomaly.
This commit is contained in:
2025-01-14 05:07:53 -05:00
parent 85c665b107
commit 376b4b9689
21217 changed files with 546254 additions and 0 deletions
@@ -0,0 +1,43 @@
r__color_grading (0.700000, 0.700000, 0.700000)
scope_factor 1
r__saturation 1.0
r__gamma 1.0
r__exposure 0.85
r2_sun_lumscale 2.3
r2_sun_lumscale_hemi 1.2
r2_sun_lumscale_amb 1.0
r2_sun_depth_near_scale 0.9998
r2_sun_depth_far_scale 0.99988
r2_tonemap on
r2_tonemap_amount 1
r2_tonemap_adaptation 3.0
r2_tonemap_lowlum 0.14
r2_tonemap_middlegray 0.95
rs_c_brightness 0.985
rs_c_contrast 1.245
rs_c_gamma 1.0
ssfx_hud_hemi 0.15
r2_gloss_factor 0.001
r2_gloss_min 0.56
r2_sunshafts_mode volumetric
r2_sunshafts_min 0.06
r2_sunshafts_value 0.55
ssfx_bloom_use_presets 1
shader_param_1 (1.0, 1.0, 1.0, 0.1)
shader_param_2 (0.0, 0.0, 0.0, 0.0)
shader_param_3 (0.83800, 0.84700, 0.85200, 0.10000)
shader_param_4 (1.12000, 1.12000, 1.1300, -0.4200)
shader_param_5 (0.000000, 0.000000, 0.000000, 0.000000)
shader_param_6 (0.000000, 1.000000, 0.000000, 0.000000)
shader_param_7 (0.000000, 0.000000, 1.000000, 0.000000)
shader_param_8 (0.000000, 0.000000, 0.000000, 0.000000)
@@ -0,0 +1,43 @@
r__color_grading (0.9000, 0.8300, 0.8100)
scope_factor 1
r__saturation 1.0
r__gamma 1.0
r__exposure 0.85
r2_sun_lumscale 2.3
r2_sun_lumscale_hemi 1.2
r2_sun_lumscale_amb 1.0
r2_sun_depth_near_scale 0.9998
r2_sun_depth_far_scale 0.99988
r2_tonemap on
r2_tonemap_amount 1
r2_tonemap_adaptation 3.0
r2_tonemap_lowlum 0.14
r2_tonemap_middlegray 0.95
rs_c_brightness 0.985
rs_c_contrast 1.245
rs_c_gamma 1.0
ssfx_hud_hemi 0.15
r2_gloss_factor 0.001
r2_gloss_min 0.56
r2_sunshafts_mode volumetric
r2_sunshafts_min 0.06
r2_sunshafts_value 0.55
ssfx_bloom_use_presets 1
shader_param_1 (1.0, 1.0, 1.0, 0.1)
shader_param_2 (0.0, 0.0, 0.0, 0.0)
shader_param_3 (0.83800, 0.84700, 0.85200, 0.10000)
shader_param_4 (1.12000, 1.12000, 1.1300, -0.4200)
shader_param_5 (0.000000, 0.000000, 0.000000, 0.000000)
shader_param_6 (0.000000, 1.000000, 0.000000, 0.000000)
shader_param_7 (0.000000, 0.000000, 1.000000, 0.000000)
shader_param_8 (0.000000, 0.000000, 0.000000, 0.000000)
@@ -0,0 +1,44 @@
r__color_grading (0.6600, 0.84000, 0.9200)
scope_factor 1
r__saturation 1.0
r__gamma 1.0
r__exposure 0.85
r2_sun_lumscale 2.3
r2_sun_lumscale_hemi 1.2
r2_sun_lumscale_amb 1.0
r2_sun_depth_near_scale 0.9998
r2_sun_depth_far_scale 0.99988
r2_tonemap on
r2_tonemap_amount 1
r2_tonemap_adaptation 3.0
r2_tonemap_lowlum 0.14
r2_tonemap_middlegray 0.95
rs_c_brightness 0.985
rs_c_contrast 1.245
rs_c_gamma 1.0
ssfx_hud_hemi 0.15
r2_gloss_factor 0.001
r2_gloss_min 0.56
r2_sunshafts_mode volumetric
r2_sunshafts_min 0.06
r2_sunshafts_value 0.55
ssfx_bloom_use_presets 1
shader_param_1 (1.0, 1.0, 1.0, 0.1)
shader_param_2 (0.0, 0.0, 0.0, 0.0)
shader_param_3 (0.83800, 0.84700, 0.85200, 0.10000)
shader_param_4 (1.12000, 1.12000, 1.1300, -0.4200)
shader_param_5 (0.000000, 0.000000, 0.000000, 0.000000)
shader_param_6 (0.000000, 1.000000, 0.000000, 0.000000)
shader_param_7 (0.000000, 0.000000, 1.000000, 0.000000)
shader_param_8 (0.000000, 0.000000, 0.000000, 0.000000)