Added New Mods and Profiles Folders

This is a complete rebuild of the modpack, with all new mods and updates for 1.5.3 of Anomaly.
This commit is contained in:
2025-01-14 05:07:53 -05:00
parent 85c665b107
commit 376b4b9689
21217 changed files with 546254 additions and 0 deletions
@@ -0,0 +1,454 @@
<?xml version="1.0" encoding="windows-1251" ?>
<game_dialogs>
<!-------------------------------=========-------------->
<!--------------------------'ÌÈÍÈ ÈÃÐÛ ÄÈÀËÎÃÈ'--------->
<!-------------------------------=========-------------->
<dialog id="bar_barmen_minigame_21_point_dialog">
<phrase_list>
<phrase id="0">
<text>zat_sich_minigame_21_point_dialog_1</text>
<next>1</next>
<next>6</next>
</phrase>
<phrase id="1">
<text>zat_sich_minigame_21_point_dialog_2</text>
<next>2</next>
<next>9</next>
</phrase>
<phrase id="2">
<text>zat_sich_minigame_21_point_dialog_3</text>
<next>3</next>
</phrase>
<phrase id="3">
<text>zat_sich_minigame_21_point_dialog_4</text>
<next>4</next>
<next>11</next>
</phrase>
<phrase id="4">
<text>zat_sich_minigame_21_point_dialog_5</text>
<next>5</next>
</phrase>
<phrase id="5">
<text>zat_sich_minigame_21_point_dialog_6</text>
<action>ui_mod_elements.start_game</action>
</phrase>
<phrase id="6">
<text>zat_sich_minigame_21_point_dialog_7</text>
<next>7</next>
<next>10</next>
</phrase>
<phrase id="7">
<text>zat_sich_minigame_21_point_dialog_8</text>
<next>8</next>
</phrase>
<phrase id="8">
<text>zat_sich_minigame_21_point_dialog_9</text>
<action>ui_mod_elements.start_game</action>
</phrase>
<phrase id="9">
<text>zat_sich_minigame_21_point_dialog_10</text>
<action>dialogs.break_dialog</action>
</phrase>
<phrase id="10">
<text>zat_sich_minigame_21_point_dialog_11</text>
<action>dialogs.break_dialog</action>
</phrase>
<phrase id="11">
<text>zat_sich_minigame_21_point_dialog_12</text>
<action>dialogs.break_dialog</action>
</phrase>
</phrase_list>
</dialog>
<dialog id="zat_bandit_informer_game_call_dialog">
<phrase_list>
<phrase id="0">
<text>zat_bandit_informer_game_call_dialog_1</text>
<next>102</next>
</phrase>
<phrase id="102">
<text>zat_bandit_informer_game_call_dialog_2</text>
<action>sgm_dialogs.start_question_game</action>
</phrase>
</phrase_list>
</dialog>
<dialog id="minigames_petrenko">
<phrase_list>
<phrase id="0">
<text>petrenko_21_point_dialog_1</text>
<next>1</next>
</phrase>
<phrase id="1">
<text>petrenko_21_point_dialog_2</text>
<action>ui_mod_elements.start_game</action>
</phrase>
</phrase_list>
</dialog>
<dialog id="minigames_sidor">
<phrase_list>
<phrase id="0">
<text>sidor_21_point_dialog_1</text>
<next>1</next>
</phrase>
<phrase id="1">
<text>sidor_21_point_dialog_2</text>
<action>ui_mod_elements.start_game</action>
</phrase>
</phrase_list>
</dialog>
<dialog id="minigames_shustriy">
<phrase_list>
<phrase id="0">
<text>shustriy_21_point_dialog_1</text>
<next>1</next>
</phrase>
<phrase id="1">
<text>shustriy_21_point_dialog_2</text>
<action>ui_mod_elements.start_game</action>
</phrase>
</phrase_list>
</dialog>
<dialog id="minigames_maslina">
<phrase_list>
<phrase id="0">
<text>maslina_21_point_dialog_1</text>
<next>1</next>
</phrase>
<phrase id="1">
<text>maslina_21_point_dialog_2</text>
<action>ui_mod_elements.start_game</action>
</phrase>
</phrase_list>
</dialog>
<dialog id="minigames_military">
<phrase_list>
<phrase id="0">
<text>military_21_point_dialog_1</text>
<next>1</next>
</phrase>
<phrase id="1">
<text>military_21_point_dialog_2</text>
<action>ui_mod_elements.start_game</action>
</phrase>
</phrase_list>
</dialog>
<dialog id="minigames_propovednik">
<phrase_list>
<phrase id="0">
<text>propovednik_21_point_dialog_1</text>
<next>1</next>
</phrase>
<phrase id="1">
<text>propovednik_21_point_dialog_2</text>
<action>ui_mod_elements.start_game</action>
</phrase>
</phrase_list>
</dialog>
<dialog id="mil_skraga_minigame_21_point_dialog">
<phrase_list>
<phrase id="0">
<text>skraga_21_point_dialog_1</text>
<next>1</next>
<next>6</next>
</phrase>
<phrase id="1">
<text>skraga_21_point_dialog_2</text>
<next>2</next>
<next>9</next>
</phrase>
<phrase id="2">
<text>skraga_21_point_dialog_3</text>
<next>3</next>
</phrase>
<phrase id="3">
<text>skraga_21_point_dialog_4</text>
<next>4</next>
<next>11</next>
</phrase>
<phrase id="4">
<text>skraga_21_point_dialog_5</text>
<next>5</next>
</phrase>
<phrase id="5">
<text>skraga_21_point_dialog_6</text>
<action>ui_mod_elements.start_game</action>
</phrase>
<phrase id="6">
<text>skraga_21_point_dialog_7</text>
<next>7</next>
<next>10</next>
</phrase>
<phrase id="7">
<text>skraga_21_point_dialog_8</text>
<next>8</next>
</phrase>
<phrase id="8">
<text>zat_sich_minigame_21_point_dialog_9</text>
<action>ui_mod_elements.start_game</action>
</phrase>
<phrase id="9">
<text>zat_sich_minigame_21_point_dialog_10</text>
<action>dialogs.break_dialog</action>
</phrase>
<phrase id="10">
<text>zat_sich_minigame_21_point_dialog_11</text>
<action>dialogs.break_dialog</action>
</phrase>
<phrase id="11">
<text>zat_sich_minigame_21_point_dialog_12</text>
<action>dialogs.break_dialog</action>
</phrase>
</phrase_list>
</dialog>
<dialog id="xolod_minigame">
<phrase_list>
<phrase id="0">
<text>xolod_21_point_dialog_1</text>
<next>1</next>
<next>6</next>
</phrase>
<phrase id="1">
<text>xolod_21_point_dialog_2</text>
<next>2</next>
<next>9</next>
</phrase>
<phrase id="2">
<text>xolod_21_point_dialog_3</text>
<next>3</next>
</phrase>
<phrase id="3">
<text>xolod_21_point_dialog_4</text>
<next>4</next>
<next>11</next>
</phrase>
<phrase id="4">
<text>xolod_21_point_dialog_5</text>
<next>5</next>
</phrase>
<phrase id="5">
<text>xolod_21_point_dialog_6</text>
<action>ui_mod_elements.start_game</action>
</phrase>
<phrase id="6">
<text>xolod_21_point_dialog_7</text>
<next>7</next>
<next>10</next>
</phrase>
<phrase id="7">
<text>xolod_21_point_dialog_8</text>
<next>8</next>
</phrase>
<phrase id="8">
<text>zat_sich_minigame_21_point_dialog_9</text>
<action>ui_mod_elements.start_game</action>
</phrase>
<phrase id="9">
<text>zat_sich_minigame_21_point_dialog_10</text>
<action>dialogs.break_dialog</action>
</phrase>
<phrase id="10">
<text>zat_sich_minigame_21_point_dialog_11</text>
<action>dialogs.break_dialog</action>
</phrase>
<phrase id="11">
<text>zat_sich_minigame_21_point_dialog_12</text>
<action>dialogs.break_dialog</action>
</phrase>
</phrase_list>
</dialog>
<dialog id="lesnik_minigame">
<phrase_list>
<phrase id="0">
<text>lesnik_21_point_dialog_1</text>
<next>1</next>
</phrase>
<phrase id="1">
<text>lesnik_21_point_dialog_2</text>
<next>2</next>
</phrase>
<phrase id="2">
<text>lesnik_21_point_dialog_3</text>
<next>3</next>
</phrase>
<phrase id="3">
<text>lesnik_21_point_dialog_4</text>
<next>4</next>
</phrase>
<phrase id="4">
<text>lesnik_21_point_dialog_5</text>
<next>5</next>
</phrase>
<phrase id="5">
<text>lesnik_21_point_dialog_6</text>
<action>ui_mod_elements.start_game</action>
</phrase>
</phrase_list>
</dialog>
<dialog id="cit_killers_minigame">
<phrase_list>
<phrase id="0">
<text>cit_killers_21_point_dialog_1</text>
<next>1</next>
</phrase>
<phrase id="1">
<text>cit_killers_21_point_dialog_2</text>
<next>2</next>
</phrase>
<phrase id="2">
<text>cit_killers_21_point_dialog_3</text>
<next>3</next>
</phrase>
<phrase id="3">
<text>cit_killers_21_point_dialog_4</text>
<next>4</next>
</phrase>
<phrase id="4">
<text>cit_killers_21_point_dialog_5</text>
<next>5</next>
</phrase>
<phrase id="5">
<text>cit_killers_21_point_dialog_6</text>
<action>ui_mod_elements.start_game</action>
</phrase>
</phrase_list>
</dialog>
<dialog id="saxarov_minigame">
<phrase_list>
<phrase id="0">
<text>saxarov_21_point_dialog_1</text>
<next>1</next>
</phrase>
<phrase id="1">
<text>saxarov_21_point_dialog_2</text>
<next>2</next>
</phrase>
<phrase id="2">
<text>saxarov_21_point_dialog_3</text>
<next>3</next>
</phrase>
<phrase id="3">
<text>saxarov_21_point_dialog_4</text>
<next>4</next>
</phrase>
<phrase id="4">
<text>saxarov_21_point_dialog_5</text>
<next>5</next>
</phrase>
<phrase id="5">
<text>saxarov_21_point_dialog_6</text>
<action>ui_mod_elements.start_game</action>
</phrase>
</phrase_list>
</dialog>
<dialog id="zat_sich_minigame_21_point_dialog">
<phrase_list>
<phrase id="0">
<text>zat_sich_minigame_21_point_dialog_1</text>
<next>1</next>
<next>6</next>
</phrase>
<phrase id="1">
<text>zat_sich_minigame_21_point_dialog_2</text>
<next>2</next>
<next>9</next>
</phrase>
<phrase id="2">
<text>zat_sich_minigame_21_point_dialog_3</text>
<next>3</next>
</phrase>
<phrase id="3">
<text>zat_sich_minigame_21_point_dialog_4</text>
<next>4</next>
<next>11</next>
</phrase>
<phrase id="4">
<text>zat_sich_minigame_21_point_dialog_5</text>
<next>5</next>
</phrase>
<phrase id="5">
<text>zat_sich_minigame_21_point_dialog_6</text>
<action>ui_mod_elements.start_game</action>
</phrase>
<phrase id="6">
<text>zat_sich_minigame_21_point_dialog_7</text>
<next>7</next>
<next>10</next>
</phrase>
<phrase id="7">
<text>zat_sich_minigame_21_point_dialog_8</text>
<next>8</next>
</phrase>
<phrase id="8">
<text>zat_sich_minigame_21_point_dialog_9</text>
<action>ui_mod_elements.start_game</action>
</phrase>
<phrase id="9">
<text>zat_sich_minigame_21_point_dialog_10</text>
<action>dialogs.break_dialog</action>
</phrase>
<phrase id="10">
<text>zat_sich_minigame_21_point_dialog_11</text>
<action>dialogs.break_dialog</action>
</phrase>
<phrase id="11">
<text>zat_sich_minigame_21_point_dialog_12</text>
<action>dialogs.break_dialog</action>
</phrase>
</phrase_list>
</dialog>
<dialog id="jup_barmen_minigame_21_point_dialog">
<phrase_list>
<phrase id="0">
<text>jup_barmen_minigame_21_point_dialog_1</text>
<next>1</next>
<next>6</next>
</phrase>
<phrase id="1">
<text>jup_barmen_minigame_21_point_dialog_2</text>
<next>2</next>
<next>9</next>
</phrase>
<phrase id="2">
<text>jup_barmen_minigame_21_point_dialog_3</text>
<next>3</next>
</phrase>
<phrase id="3">
<text>jup_barmen_minigame_21_point_dialog_4</text>
<next>4</next>
<next>11</next>
</phrase>
<phrase id="4">
<text>jup_barmen_minigame_21_point_dialog_5</text>
<next>5</next>
</phrase>
<phrase id="5">
<text>jup_barmen_minigame_21_point_dialog_6</text>
<action>ui_mod_elements.start_game</action>
</phrase>
<phrase id="6">
<text>jup_barmen_minigame_21_point_dialog_7</text>
<next>7</next>
<next>10</next>
</phrase>
<phrase id="7">
<text>jup_barmen_minigame_21_point_dialog_8</text>
<next>8</next>
</phrase>
<phrase id="8">
<text>jup_barmen_minigame_21_point_dialog_9</text>
<action>ui_mod_elements.start_game</action>
</phrase>
<phrase id="9">
<text>jup_barmen_minigame_21_point_dialog_10</text>
<action>dialogs.break_dialog</action>
</phrase>
<phrase id="10">
<text>jup_barmen_minigame_21_point_dialog_11</text>
<action>dialogs.break_dialog</action>
</phrase>
<phrase id="11">
<text>jup_barmen_minigame_21_point_dialog_12</text>
<action>dialogs.break_dialog</action>
</phrase>
</phrase_list>
</dialog>
</game_dialogs>
@@ -0,0 +1,5 @@
<?xml version="1.0" encoding="windows-1251" standalone="yes" ?>
<string_table>
<!-- Çàãðóçêà "SGM" òåêñòîâ -->
#include "text\eng\SGM_script_texts.xml"
</string_table>
@@ -0,0 +1,624 @@
<string id="ui_mcm_menu_21_game">
<text>Blackjack</text>
</string>
<string id="ui_mcm_21_game_card_game_21_minimum_rate">
<text>Set minimum bet</text>
</string>
<string id="ui_mcm_21_game_value_card_21_max_rate">
<text>Set maxumum bet</text>
</string>
<string id="st_unique_treasure_spot_descr">
<text>Cache. Access code</text>
</string>
<string id="st_question_game_reward_advice">
<text>Advice earned:</text>
</string>
<string id="st_question_game_reward_money">
<text>Extra money received:</text>
</string>
<string id="st_remote_charge_delay_deactivated">
<text>Timer: disabled</text>
</string>
<string id="st_remote_charge_delay_timer">
<text>Timer:</text>
</string>
<string id="st_remote_charge_delay_value">
<text>sec.</text>
</string>
<string id="st_remote_charge_spot">
<text>Charge RS-15</text>
</string>
<string id="st_21_point_your_card_value">
<text>You:</text>
</string>
<string id="st_21_point_enemy_card_value">
<text>Opponent:</text>
</string>
<string id="st_21_point_rate_field">
<text>Your bet to win:</text>
</string>
<string id="st_21_point_infoline_1">
<text>In your wallet:</text>
</string>
<string id="st_21_point_infoline_2">
<text>Minimum bet - 50, maximum bet -</text>
</string>
<string id="st_21_point_money">
<text>rubles.</text>
</string>
<string id="st_21_point_info_about_your">
<text>Degtyarev: rate</text>
</string>
<string id="st_21_point_info_about_enemy">
<text>: ñòàâêàrate</text>
</string>
<string id="st_21_point_web_money">
<text>electronic rubles.</text>
</string>
<string id="st_21_point_winner_your_1">
<text>You have won. The winnings amounted to -</text>
</string>
<string id="st_21_point_winner_your_2">
<text>rubles. Points total: you -</text>
</string>
<string id="st_21_point_winner_your_3">
<text>, the opponent -</text>
</string>
<string id="st_21_point_winner_enemy_1">
<text>You lose. The loss was -</text>
</string>
<string id="st_21_point_winner_enemy_2">
<text>rubles. Points total: you -</text>
</string>
<string id="st_21_point_winner_enemy_3">
<text>, the opponent -</text>
</string>
<string id="st_21_point_winner_equally_1">
<text>Friendship won. Points total: you -</text>
</string>
<string id="st_21_point_winner_equally_2">
<text>, the opponent -</text>
</string>
<string id="st_help_wounded_payment">
<text>Rescue money received</text>
</string>
<string id="st_mechanic_stripping_count">
<text>Number of boxes with details</text>
</string>
<string id="st_rank_event_present">
<text>Rank promoted</text>
</string>
<string id="st_bankir_web_money_course_1">
<text>Exchange rate:</text>
</string>
<string id="st_bankir_web_money_course_2">
<text>Your electronic money:</text>
</string>
<string id="st_bankir_web_money_course_3">
<text>1 electronic ruble -</text>
</string>
<string id="st_bankir_web_money_course_4">
<text>kopecks in cash rubles.</text>
</string>
<string id="st_bankir_web_money_course_5">
<text>rubles.</text>
</string>
<string id="st_event_headshot">
<text>You have earned a headshot</text>
</string>
<string id="st_event_iam_find">
<text>You have found</text>
</string>
<string id="st_event_find_secret">
<text>-th SGM cache.</text>
</string>
<string id="st_event_find_deserve">
<text>-nd personal cache.</text>
</string>
<string id="st_custom_goods_need_rank">
<text>Required rank:</text>
</string>
<string id="st_booty_count">
<text>Number of trophies</text>
</string>
<string id="st_booty_costs">
<text>For the amount:</text>
</string>
<string id="st_add_damage">
<text>to damage</text>
</string>
<string id="st_booty_shtuk">
<text>PC.</text>
</string>
<string id="st_need_rank">
<text>rank required >=</text>
</string>
<string id="st_currert_rank">
<text>current rank:</text>
</string>
<string id="st_af_type_1">
<text>Supports: 1st type of anomaly</text>
</string>
<string id="st_af_type_2">
<text>Supports: 2nd type of anomaly</text>
</string>
<string id="st_af_type_3">
<text>Supports: 3rd type of anomaly</text>
</string>
<string id="st_af_type_all">
<text>Supports: 1st, 2nd, and 3rd types of anomalies</text>
</string>
<string id="st_bodyguard_price">
<text>Service cost:</text>
</string>
<string id="st_bankir_deposit_title">
<text>Deposit amount: </text>
</string>
<string id="st_bankir_percent_title">
<text>Deposit income: </text>
</string>
<string id="st_bankir_money">
<text>In your wallet =</text>
</string>
<string id="st_bankir_counter">
<text>savings account :</text>
</string>
<string id="st_bankir_counter2">
<text>Deposit account :</text>
</string>
<string id="st_bankir_ru">
<text>rubles</text>
</string>
<string id="st_bankir_last">
<text>Last contributed capital :</text>
</string>
<string id="st_bankir_result">
<text>Total =</text>
</string>
<string id="st_bankir_percent">
<text>Total percentage tomorrow :</text>
</string>
<string id="st_bankir_percent_today">
<text>Total percentage today :</text>
</string>
<string id="st_trader_order_count">
<text>Items in stock: </text>
</string>
<string id="st_order_cost">
<text>Order price:</text>
</string>
<string id="st_statistic_value_of">
<text>of</text>
</string>
<string id="st_weapon_damage">
<text>Damage dealt </text>
</string>
<string id="st_weapon_distance">
<text>Range </text>
</string>
<string id="st_detonation_radius">
<text>Blast radius </text>
</string>
<string id="st_detonation_scraps">
<text>Scattering of fragments </text>
</string>
<string id="st_def_meters">
<text>m</text>
</string>
<string id="st_detonation_time">
<text>Time of action </text>
</string>
<string id="st_def_second">
<text>ñ</text>
</string>
<string id="st_actor_box_currert_weight">
<text>the amount of things in a personal box is =</text>
</string>
<string id="st_actor_box_currert_mass">
<text>volume =</text>
</string>
<string id="st_actor_box_transportation_cost">
<text>| The cost =</text>
</string>
<string id="st_mod_version_title">
<text>Version</text>
</string>
<string id="st_sigerous_mod_successfully_started">
<text>Sigerous Mod loaded successfully...</text>
</string>
<string id="st_pri_zone_cleaning_add">
<text>Zombified left:</text>
</string>
<string id="st_pri_zone_cleaning_add2">
<text>human</text>
</string>
<string id="st_task_execution_time_add1">
<text>(left</text>
</string>
<string id="st_task_execution_time_add2">
<text>minutes)</text>
</string>
<string id="st_task_execution_time_add3">
<text>bonus minutes)</text>
</string>
<string id="st_get_employer_kill_stalker">
<text>Stalker</text>
</string>
<string id="st_get_employer_kill_bandit">
<text>Bandit</text>
</string>
<string id="st_get_employer_kill_merc">
<text>Mercenary</text>
</string>
<string id="st_get_employer_kill_army">
<text>Military</text>
</string>
<string id="st_get_employer_kill_monolith">
<text>Monolith</text>
</string>
<string id="st_get_employer_kill_dolg">
<text>Duty</text>
</string>
<string id="st_get_employer_kill_freedom">
<text>Freedom</text>
</string>
<string id="st_get_employer_kill_renegade">
<text>Renegade</text>
</string>
<!--------------------------=========-------------------------------------->
<!----------------------'ÌÈÍÈ ÈÃÐÛ ÏÅÐÅÂÎÄ ÄÈÀËÎÃÎÂ'----------------------->
<!--------------------------=========-------------------------------------->
<!--------------------------========--------------------->
<!------------------------'ÁÀÐ ÐÎÑÒÎÊ'------------------->
<!--------------------------========--------------------->
<string id="st_minigames_21_point_accept_step">
<text>Bet step - 200</text>
</string>
<string id="st_minigames_21_point_rem">
<text>Remember bet</text>
</string>
<string id="st_minigames_21_point_accept_bets">
<text>Accept bet</text>
</string>
<string id="st_minigames_21_point_start">
<text>Start game</text>
</string>
<string id="st_minigames_21_point_exit">
<text>Exit</text>
</string>
<string id="st_minigames_21_point_more">
<text>Take more</text>
</string>
<string id="st_minigames_21_point_pass">
<text>Pass</text>
</string>
<string id="st_minigames_21_point_cont">
<text>Continue</text>
</string>
<string id="zat_sich_minigame_21_point_dialog_1">
<text>I wanted to ask you...</text>
</string>
<string id="zat_sich_minigame_21_point_dialog_2">
<text>What is it?</text>
</string>
<string id="zat_sich_minigame_21_point_dialog_3">
<text>How about passing some time with a hand of Blackjack?</text>
</string>
<string id="zat_sich_minigame_21_point_dialog_4">
<text>Okay. Let's play! Get the money ready, and I'll shuffle the cards.</text>
</string>
<string id="zat_sich_minigame_21_point_dialog_5">
<text>Sure. Let's play.</text>
</string>
<string id="zat_sich_minigame_21_point_dialog_6">
<text>Great, I'm ready, let's go.</text>
</string>
<string id="zat_sich_minigame_21_point_dialog_7">
<text>Got some time to kill? how about a game of cards?</text>
</string>
<string id="zat_sich_minigame_21_point_dialog_8">
<text>Sure!</text>
</string>
<string id="zat_sich_minigame_21_point_dialog_9">
<text>I'm ready, let's play.</text>
</string>
<string id="zat_sich_minigame_21_point_dialog_10">
<text>Can't right now - another time.</text>
</string>
<string id="zat_sich_minigame_21_point_dialog_11">
<text>Another time perhaps.</text>
</string>
<string id="zat_sich_minigame_21_point_dialog_12">
<text>Nah, not right now.</text>
</string>
<!------------------------========--------------------->
<!------------------------'ÀÐÌÅÉÑÊÈÅ ÑÊËÀÄÛ'--------------------->
<!------------------------========--------------------->
<string id="skraga_21_point_dialog_1">
<text>[Blackjack] Hey, let me ask you something...</text>
</string>
<string id="skraga_21_point_dialog_2">
<text>Yeah?</text>
</string>
<string id="skraga_21_point_dialog_3">
<text>I see you got a deck of cards over there. How about a game of Blackjack?</text>
</string>
<string id="skraga_21_point_dialog_4">
<text>Alright, let's play!</text>
</string>
<string id="skraga_21_point_dialog_5">
<text>I'm ready when you are.</text>
</string>
<string id="skraga_21_point_dialog_6">
<text>Yeah, let's play!</text>
</string>
<string id="skraga_21_point_dialog_7">
<text>Right now?</text>
</string>
<string id="skraga_21_point_dialog_8">
<text>Yes!</text>
</string>
<!------------------------========--------------------->
<!------------------------'ÁÎËÎÒÀ'--------------------->
<!------------------------========--------------------->
<string id="xolod_21_point_dialog_1">
<text>[Blackjack] Hey, Cold, let me ask you something.</text>
</string>
<string id="xolod_21_point_dialog_2">
<text>What is it?</text>
</string>
<string id="xolod_21_point_dialog_3">
<text>How about a game of cards?</text>
</string>
<string id="xolod_21_point_dialog_4">
<text>Yeah, sounds good. Get your money ready and we'll play.</text>
</string>
<string id="xolod_21_point_dialog_5">
<text>Alright!</text>
</string>
<string id="xolod_21_point_dialog_6">
<text>I'm ready, let's go.</text>
</string>
<string id="xolod_21_point_dialog_7">
<text>Again?</text>
</string>
<string id="xolod_21_point_dialog_8">
<text>Yes!</text>
</string>
<!------------------------========--------------------->
<!------------------------'ÐÛÆÈÉ ËÅÑ'--------------------->
<!------------------------========--------------------->
<string id="lesnik_21_point_dialog_1">
<text>Grandfather, I wanted to ask you something.</text>
</string>
<string id="lesnik_21_point_dialog_2">
<text>What is it Greenhorn, what do you want?</text>
</string>
<string id="lesnik_21_point_dialog_3">
<text>Out of the corner of my eye I noticed that you have a deck of cards on your table. Can we play for a point, for money?</text>
</string>
<string id="lesnik_21_point_dialog_4">
<text>Okay. Let's play! Get the money ready, and I'll shuffle the cards.</text>
</string>
<string id="lesnik_21_point_dialog_5">
<text>Already prepared.</text>
</string>
<string id="lesnik_21_point_dialog_6">
<text>That's good, I'm ready too.</text>
</string>
<!------------------------========--------------------->
<!------------------------'ÌÅÐÒÂÛÉ ÃÎÐÎÄ'--------------------->
<!------------------------========--------------------->
<string id="cit_killers_21_point_dialog_1">
<text>I wanted to ask you something.</text>
</string>
<string id="cit_killers_21_point_dialog_2">
<text>What is it?</text>
</string>
<string id="cit_killers_21_point_dialog_3">
<text>Out of the corner of my eye I noticed a deck of cards behind the counter. Would you like to play a hand of Blackjack?</text>
</string>
<string id="cit_killers_21_point_dialog_4">
<text>Alright, let's play. Get your money out.</text>
</string>
<string id="cit_killers_21_point_dialog_5">
<text>Uh-huh, go.</text>
</string>
<string id="cit_killers_21_point_dialog_6">
<text>Alright, let's play.</text>
</string>
<!------------------------========--------------------->
<!------------------------'ßÍÒÀÐÜ'--------------------->
<!------------------------========--------------------->
<string id="saxarov_21_point_dialog_1">
<text>Professor, can you spare me a moment?</text>
</string>
<string id="saxarov_21_point_dialog_2">
<text>I'm listening.</text>
</string>
<string id="saxarov_21_point_dialog_3">
<text>I see that deck of cards on the table over there. I was wondering if you fancied a game of Blackjack?</text>
</string>
<string id="saxarov_21_point_dialog_4">
<text>Well I have some things I promised to do... but what the hell, I've got time for one game.</text>
</string>
<string id="saxarov_21_point_dialog_5">
<text>Alright, let's do this.</text>
</string>
<string id="saxarov_21_point_dialog_6">
<text>Cool, let's play.</text>
</string>
<!------------------------========--------------------->
<!------------------------'ÇÀÒÎÍ'--------------------->
<!------------------------========--------------------->
<string id="zat_sich_minigame_21_point_dialog_1">
<text>Hey, I wanted to ask you something.</text>
</string>
<string id="sich_minigame_21_point_dialog_2">
<text>Yeah? What's your question?</text>
</string>
<string id="sich_minigame_21_point_dialog_3">
<text>I spotted a deck of cards behind the bar, how about a game of Blackjack?</text>
</string>
<string id="sich_minigame_21_point_dialog_4">
<text>Alright then, get out your wallet while I shuffle the cards. i hope you brought a lot to lose.</text>
</string>
<string id="sich_minigame_21_point_dialog_5">
<text>Agreed, I'm ready to play right now.</text>
</string>
<string id="sich_minigame_21_point_dialog_6">
<text>That's good! Let's play!</text>
</string>
<string id="sich_minigame_21_point_dialog_7">
<text>What, again?</text>
</string>
<string id="sich_minigame_21_point_dialog_8">
<text>Yes, again!</text>
</string>
<string id="sich_minigame_21_point_dialog_9">
<text>Sounds good, let's play.</text>
</string>
<string id="sich_minigame_21_point_dialog_10">
<text>I'm busy now. Another time.</text>
</string>
<string id="sich_minigame_21_point_dialog_11">
<text>Another time maybe.</text>
</string>
<string id="sich_minigame_21_point_dialog_12">
<text>No, I don't want to play.</text>
</string>
<!------------------------========--------------------->
<!------------------------'Þïèòåð'--------------------->
<!------------------------========--------------------->
<string id="jup_barmen_minigame_21_point_dialog_1">
<text>Hey, I wanted to ask you something.</text>
</string>
<string id="jup_barmen_minigame_21_point_dialog_2">
<text>Well then, go ahead and ask.</text>
</string>
<string id="jup_barmen_minigame_21_point_dialog_3">
<text>I know you must have a deck of cards somewhere in this joint. How about a game?</text>
</string>
<string id="jup_barmen_minigame_21_point_dialog_4">
<text>A point is a point!</text>
</string>
<string id="jup_barmen_minigame_21_point_dialog_5">
<text>Alright, let's go.</text>
</string>
<string id="jup_barmen_minigame_21_point_dialog_6">
<text>Okay, let's play.</text>
</string>
<string id="jup_barmen_minigame_21_point_dialog_7">
<text>How about another game?</text>
</string>
<string id="jup_barmen_minigame_21_point_dialog_8">
<text>Yes, let's play.</text>
</string>
<string id="jup_barmen_minigame_21_point_dialog_9">
<text>Alright, let's play.</text>
</string>
<string id="jup_barmen_minigame_21_point_dialog_10">
<text>I can't right now. Another time.</text>
</string>
<string id="jup_barmen_minigame_21_point_dialog_11">
<text>Not right now. Later maybe.</text>
</string>
<string id="jup_barmen_minigame_21_point_dialog_12">
<text>Nah, I don't want to play Blackjack right now.</text>
</string>
<!------------------------========--------------------->
<!------------------------'Þïèòåð'--------------------->
<!------------------------========--------------------->
<string id="petrenko_21_point_dialog_1">
<text>How about a game of Blackjack?</text>
</string>
<string id="petrenko_21_point_dialog_2">
<text>Sure why not? I'm not doing anything else right now.</text>
</string>
<!------------------------========--------------------->
<!------------------------'Êîðäîí'--------------------->
<!------------------------========--------------------->
<string id="sidor_21_point_dialog_1">
<text>Listen Sidorovich, you fat fucking thief, how about a game of Blackjack?</text>
</string>
<string id="sidor_21_point_dialog_2">
<text>Yes, come on then. But be warned I will peel you to the bone.</text>
</string>
<string id="shustriy_21_point_dialog_1">
<text>Yo Nimble, do you fancy a game of Blackjack?></text>
</string>
<string id="shustriy_21_point_dialog_2">
<text>Sure, I don't have any orders now. Let's play.</text>
</string>
<!------------------------========--------------------->
<!---------------------'Ò¸ìíàÿ Äîëèíà'----------------->
<!------------------------========--------------------->
<string id="maslina_21_point_dialog_1">
<text>Hey man, you free right now? How about a game of Blackjack?</text>
</string>
<string id="maslina_21_point_dialog_2">
<text>Yeah bro, let's play, nobody's buying anything today anyway.</text>
</string>
<!------------------------========--------------------->
<!------------------------'Àãðîïðîì'------------------->
<!------------------------========--------------------->
<string id="military_21_point_dialog_1">
<text>Pretty quiet around here. You have time for a game of Blackjack?</text>
</string>
<string id="military_21_point_dialog_2">
<text>Yeah it's dead around here. Let's play.</text>
</string>
<!------------------------========--------------------->
<!------------------------'Ïðèïÿòü'-------------------->
<!------------------------========--------------------->
<string id="propovednik_21_point_dialog_1">
<text>Hey bro, how about a game of Blackjack?</text>
</string>
<string id="propovednik_21_point_dialog_2">
<text>Sounds good. Monolith have been pretty quiet lately, I think we have time for a game.</text>
</string>
@@ -0,0 +1,5 @@
<?xml version="1.0" encoding="windows-1251" standalone="yes" ?>
<string_table>
<!-- Çàãðóçêà "SGM" òåêñòîâ -->
#include "text\rus\SGM_script_texts.xml"
</string_table>
@@ -0,0 +1,630 @@
<string id="ui_mcm_menu_21_game">
<text>21 î÷êî</text>
</string>
<string id="ui_mcm_21_game_card_game_21_minimum_rate">
<text>Óñòàíîâèòü ìèíèìàëüíóþ ñòàâêó</text>
</string>
<string id="ui_mcm_21_game_value_card_21_max_rate">
<text>Óñòàíîâèòü ìàêñèìàëüíóþ ñòàâêó</text>
</string>
<string id="st_unique_treasure_spot_descr">
<text>Òàéíèê. Êîä äîñòóïà</text>
</string>
<string id="st_question_game_reward_advice">
<text>Çàðàáîòàí ñîâåò:</text>
</string>
<string id="st_question_game_reward_money">
<text>Ïîëó÷åíû äîïîëíèòåëüíûå äåíüãè:</text>
</string>
<string id="st_remote_charge_delay_deactivated">
<text>Òàéìåð: îòêëþ÷¸í</text>
</string>
<string id="st_remote_charge_delay_timer">
<text>Òàéìåð:</text>
</string>
<string id="st_remote_charge_delay_value">
<text>ñåê.</text>
</string>
<string id="st_remote_charge_spot">
<text>Çàðÿä ÐÑ-15</text>
</string>
<string id="st_21_point_your_card_value">
<text>Âû:</text>
</string>
<string id="st_21_point_enemy_card_value">
<text>Âðàã:</text>
</string>
<string id="st_21_point_rate_field">
<text>Âàøà ñòàâêà íà âûèãðàø:</text>
</string>
<string id="st_21_point_infoline_1">
<text>Â âàøåì ðþêçàêå äåíåã:</text>
</string>
<string id="st_21_point_infoline_2">
<text>Ìèíèìàëüíàÿ ñòàâêà - 50, ìàêñèìàëüíàÿ ñòàâêà -</text>
</string>
<string id="st_21_point_money">
<text>ðóáëåé.</text>
</string>
<string id="st_21_point_info_about_your">
<text>Äåãòÿð¸â: ñòàâêà</text>
</string>
<string id="st_21_point_info_about_enemy">
<text>: ñòàâêà</text>
</string>
<string id="st_21_point_web_money">
<text>ýëåêòðîííûõ ðóáëåé.</text>
</string>
<string id="st_21_point_winner_your_1">
<text>Âû âûèãðàëè. Âûèãðàø ñîñòàâèë -</text>
</string>
<string id="st_21_point_winner_your_2">
<text>ðóáëåé. Ñóììà î÷êîâ: âû -</text>
</string>
<string id="st_21_point_winner_your_3">
<text>, ïðîòèâíèê -</text>
</string>
<string id="st_21_point_winner_enemy_1">
<text>Âû ïðîèãðàëè. Ïðîèãðàø ñîñòàâèë -</text>
</string>
<string id="st_21_point_winner_enemy_2">
<text>ðóáëåé. Ñóììà î÷êîâ: âû -</text>
</string>
<string id="st_21_point_winner_enemy_3">
<text>, ïðîòèâíèê -</text>
</string>
<string id="st_21_point_winner_equally_1">
<text>Ïîáåäèëà äðóæáà. Ñóììà î÷êîâ: âû -</text>
</string>
<string id="st_21_point_winner_equally_2">
<text>, ïðîòèâíèê -</text>
</string>
<string id="st_help_wounded_payment">
<text>Ïîëó÷åíû äåíüãè çà ñïàñåíèå</text>
</string>
<string id="st_mechanic_stripping_count">
<text>Êîë-âî êîð. ñ äåòàëÿìè</text>
</string>
<string id="st_rank_event_present">
<text>Ðàíã ïîâûøåí</text>
</string>
<string id="st_bankir_web_money_course_1">
<text>Êóðñ îáìåíà:</text>
</string>
<string id="st_bankir_web_money_course_2">
<text>Âàøè ýëåêòðîííûå äåíüãè:</text>
</string>
<string id="st_bankir_web_money_course_3">
<text>1 ýëåêòðîííûé ðóáëü -</text>
</string>
<string id="st_bankir_web_money_course_4">
<text>êîïååê íàëè÷íûìè ðóáëÿìè.</text>
</string>
<string id="st_bankir_web_money_course_5">
<text>ðóáëåé.</text>
</string>
<string id="st_event_headshot">
<text>Âû çàðàáîòàëè õåäøîò</text>
</string>
<string id="st_event_iam_find">
<text>Âû íàøëè</text>
</string>
<string id="st_event_find_secret">
<text>-é ïî ñ÷åòó SGM òàéíèê.</text>
</string>
<string id="st_event_find_deserve">
<text>-é ïåðñîíàëüíûé òàéíèê.</text>
</string>
<string id="st_custom_goods_need_rank">
<text>Òðåáóåìûé ðàíã:</text>
</string>
<string id="st_booty_count">
<text>Êîëè÷åñòâî òðîôååâ</text>
</string>
<string id="st_booty_costs">
<text>Íà ñóììó:</text>
</string>
<string id="st_add_damage">
<text>ê óðîíó</text>
</string>
<string id="st_booty_shtuk">
<text>øò.</text>
</string>
<string id="st_need_rank">
<text>íåîáõîäèì ðàíã >=</text>
</string>
<string id="st_currert_rank">
<text>òåêóùèé ðàíã:</text>
</string>
<string id="st_af_type_1">
<text>Ïîääåðæèâàåò: 1-é òèï àíîìàëüíîñòè</text>
</string>
<string id="st_af_type_2">
<text>Ïîääåðæèâàåò: 2-é òèï àíîìàëüíîñòè</text>
</string>
<string id="st_af_type_3">
<text>Ïîääåðæèâàåò: 3-é òèï àíîìàëüíîñòè</text>
</string>
<string id="st_af_type_all">
<text>Ïîääåðæèâàåò: 1-é, 2-é, è 3-é òèïû àíîìàëüíîñòè</text>
</string>
<string id="st_bodyguard_price">
<text>Ñòîèìîñòü óñëóã:</text>
</string>
<string id="st_bankir_deposit_title">
<text>Ñóììà íà äåïîçèòå: </text>
</string>
<string id="st_bankir_percent_title">
<text>Äîõîä îò äåïîçèòà: </text>
</string>
<string id="st_bankir_money">
<text>Â âàøåì ðþêçàêå äåíåã =</text>
</string>
<string id="st_bankir_counter">
<text>Ñáåðåãàòåëüíûé ñ÷åò :</text>
</string>
<string id="st_bankir_counter2">
<text>Äåïîçèòíûé ñ÷åò :</text>
</string>
<string id="st_bankir_ru">
<text>ðóáëåé</text>
</string>
<string id="st_bankir_last">
<text>Ïîñëåäíèé âíåñåííûé êàïèòàë :</text>
</string>
<string id="st_bankir_result">
<text>Âñåãî =</text>
</string>
<string id="st_bankir_percent">
<text>Îáùèé ïðîöåíò çàâòðà :</text>
</string>
<string id="st_bankir_percent_today">
<text>Îáùèé ïðîöåíò ñåãîäíÿ :</text>
</string>
<string id="st_trader_order_count">
<text>Òîâàðîâ â íàëè÷èè: </text>
</string>
<string id="st_order_cost">
<text>Öåíà çàêàçà:</text>
</string>
<string id="st_statistic_value_of">
<text>èç</text>
</string>
<string id="st_weapon_damage">
<text>Íàíîñèìûé óðîí </text>
</string>
<string id="st_weapon_distance">
<text>Äàëüíîñòü </text>
</string>
<string id="st_detonation_radius">
<text>Ðàäèóñ âçðûâà </text>
</string>
<string id="st_detonation_scraps">
<text>Ðàçëåò îñêîëêîâ </text>
</string>
<string id="st_def_meters">
<text>ì</text>
</string>
<string id="st_detonation_time">
<text>Âðåìÿ äåéñòâèÿ </text>
</string>
<string id="st_def_second">
<text>ñ</text>
</string>
<string id="st_actor_box_currert_weight">
<text>îáúåì âåùåé â ëè÷íîì ÿùèêå ñîñòàâëÿåò =</text>
</string>
<string id="st_actor_box_currert_mass">
<text>îáúåì =</text>
</string>
<string id="st_actor_box_transportation_cost">
<text>| Ñòîèìîñòü =</text>
</string>
<string id="st_mod_version_title">
<text>Âåðñèÿ</text>
</string>
<string id="st_sigerous_mod_successfully_started">
<text>Sigerous Mod óñïåøíî çàãðóæåí...</text>
</string>
<string id="st_pri_zone_cleaning_add">
<text>Çîìáèðîâàííûõ îñòàëîñü:</text>
</string>
<string id="st_pri_zone_cleaning_add2">
<text>÷åëîâåê</text>
</string>
<string id="st_task_execution_time_add1">
<text>(îñòàëîñü</text>
</string>
<string id="st_task_execution_time_add2">
<text>ìèíóò)</text>
</string>
<string id="st_task_execution_time_add3">
<text>áîíóñíûõ ìèíóò)</text>
</string>
<string id="st_get_employer_kill_stalker">
<text>ñòàëêåðà</text>
</string>
<string id="st_get_employer_kill_bandit">
<text>áàíäèòà</text>
</string>
<string id="st_get_employer_kill_merc">
<text>íà¸ìíèêà</text>
</string>
<string id="st_get_employer_kill_army">
<text>âîåííîãî</text>
</string>
<string id="st_get_employer_kill_monolith">
<text>ìîíîëèòîâöà</text>
</string>
<string id="st_get_employer_kill_dolg">
<text>äîëãîâöà</text>
</string>
<string id="st_get_employer_kill_freedom">
<text>ñâîáîäîâöà</text>
</string>
<string id="st_get_employer_kill_renegade">
<text>ðåíåãàòà</text>
</string>
<!--------------------------=========-------------------------------------->
<!----------------------'ÌÈÍÈ ÈÃÐÛ ÏÅÐÅÂÎÄ ÄÈÀËÎÃÎÂ'----------------------->
<!--------------------------=========-------------------------------------->
<!--------------------------========--------------------->
<!------------------------'ÁÀÐ ÐÎÑÒÎÊ'------------------->
<!--------------------------========--------------------->
<string id="st_minigames_21_point_accept_step">
<text>Øàã ïîâûøåíèÿ ñòàâêè - 200</text>
</string>
<string id="st_minigames_21_point_rem">
<text>Çàïîìèíàòü ñòàâêó</text>
</string>
<string id="st_minigames_21_point_accept_bets">
<text>Ïðèíÿòü ñòàâêè</text>
</string>
<string id="st_minigames_21_point_start">
<text>Íà÷àòü èãðó</text>
</string>
<string id="st_minigames_21_point_exit">
<text>Âûõîä</text>
</string>
<string id="st_minigames_21_point_more">
<text>Âçÿòü åù¸</text>
</string>
<string id="st_minigames_21_point_pass">
<text>Ïåðåäàòü õîä</text>
</string>
<string id="st_minigames_21_point_cont">
<text>Ïðîäîëæèòü</text>
</string>
<string id="zat_sich_minigame_21_point_dialog_1">
<text>ß ê òåáå ñ äðóæåñêèì ïðåäëîæåíèåì.</text>
</string>
<string id="zat_sich_minigame_21_point_dialog_2">
<text>×òî çà ïðåäëîæåíèå?</text>
</string>
<string id="zat_sich_minigame_21_point_dialog_3">
<text>Êàê íàñ÷¸ò ñêîðîòàòü âðåìÿ çà êàðòèøêàìè?  21, íà äåíüãè.</text>
</string>
<string id="zat_sich_minigame_21_point_dialog_4">
<text>Âîò îíî ÷òî. Õîðîøî. Áóäåì èãðàòü! Ãîòîâü äåíüãè, à ÿ ñåé÷àñ êàðòû ïåðåìåøàþ.</text>
</string>
<string id="zat_sich_minigame_21_point_dialog_5">
<text>Ñîãëàñåí. Óæå ïðèãîòîâèë.</text>
</string>
<string id="zat_sich_minigame_21_point_dialog_6">
<text>Âîò è õîðîøî, ÿ òîæå ãîòîâ. Äàâàé ñûãðàåì.</text>
</string>
<string id="zat_sich_minigame_21_point_dialog_7">
<text>×åãî òåáå?</text>
</string>
<string id="zat_sich_minigame_21_point_dialog_8">
<text>Äà òàê, â êàðòû âðåìÿ óáèòü, â 21, íà äåíüãè, åñòåñòâåííî.</text>
</string>
<string id="zat_sich_minigame_21_point_dialog_9">
<text>Ïîíÿë, ÿ íå ïðîòèâ. Äàâàé ñûãðàåì.</text>
</string>
<string id="zat_sich_minigame_21_point_dialog_10">
<text>Äà òàê, íè÷åãî.</text>
</string>
<string id="zat_sich_minigame_21_point_dialog_11">
<text>Â äðóãîé ðàç ëó÷øå.</text>
</string>
<string id="zat_sich_minigame_21_point_dialog_12">
<text>Íå ñîãëàñåí, òàêèå ïðàâèëà ìåíÿ íå óñòðàèâàþò.</text>
</string>
<string id="zat_sich_minigame_21_point_dialog_reply_no_1">
<text> äðóãîé ðàç, ÿ ñåé÷àñ çàíÿò.</text>
</string>
<string id="zat_sich_minigame_21_point_dialog_reply_no">
<text>Äàâàé ïîòîì êàê-íèáóäü.</text>
</string>
<!------------------------========--------------------->
<!------------------------'ÀÐÌÅÉÑÊÈÅ ÑÊËÀÄÛ'--------------------->
<!------------------------========--------------------->
<string id="skraga_21_point_dialog_1">
<text>Õîòåë âîò, ñïðîñèòü ó òåáÿ.</text>
</string>
<string id="skraga_21_point_dialog_2">
<text>×òî ñïðîñèòü?</text>
</string>
<string id="skraga_21_point_dialog_3">
<text>Êðàåì ãëàçà ïðèìåòèë - ó òåáÿ íà ñòîëå êîëîäà êàðò ëåæèò. Ìîæåò ñûãðàåì â î÷êî, íà äåíüãè?</text>
</string>
<string id="skraga_21_point_dialog_4">
<text>Âîò îíî ÷òî. Õîðîøî. Áóäåì èãðàòü! Ãîòîâü äåíüãè, à ÿ ñåé÷àñ êàðòû ïåðåìåøàþ.</text>
</string>
<string id="skraga_21_point_dialog_5">
<text>Ñîãëàñåí. Óæå ïðèãîòîâèë.</text>
</string>
<string id="skraga_21_point_dialog_6">
<text>Âîò è õîðîøî, ÿ òîæå ãîòîâ. Äàâàé ñûãðàåì.</text>
</string>
<string id="skraga_21_point_dialog_7">
<text>×òî, îïÿòü â î÷êî?</text>
</string>
<string id="skraga_21_point_dialog_8">
<text>Äà, Ñêðÿãà.</text>
</string>
<!------------------------========--------------------->
<!------------------------'ÁÎËÎÒÀ'--------------------->
<!------------------------========--------------------->
<string id="xolod_21_point_dialog_1">
<text>Ñëóøàé Õîëîä, õîòåë âîò, ñïðîñèòü ó òåáÿ.</text>
</string>
<string id="xolod_21_point_dialog_2">
<text>×òî ñïðîñèòü?</text>
</string>
<string id="xolod_21_point_dialog_3">
<text>Êðàåì ãëàçà ïðèìåòèë - ó òåáÿ íà ñòîëå êîëîäà êàðò ëåæèò. Ìîæåò ñûãðàåì â î÷êî, íà äåíüãè?</text>
</string>
<string id="xolod_21_point_dialog_4">
<text>Âîò îíî ÷òî. Õîðîøî. Áóäåì èãðàòü! Ãîòîâü äåíüãè, à ÿ ñåé÷àñ êàðòû ïåðåìåøàþ.</text>
</string>
<string id="xolod_21_point_dialog_5">
<text>Ñîãëàñåí. Óæå ïðèãîòîâèë.</text>
</string>
<string id="xolod_21_point_dialog_6">
<text>Âîò è õîðîøî, ÿ òîæå ãîòîâ. Äàâàé ñûãðàåì.</text>
</string>
<string id="xolod_21_point_dialog_7">
<text>×òî, îïÿòü â î÷êî?</text>
</string>
<string id="xolod_21_point_dialog_8">
<text>Äà, Õîëîä.</text>
</string>
<!------------------------========--------------------->
<!------------------------'ÐÛÆÈÉ ËÅÑ'--------------------->
<!------------------------========--------------------->
<string id="lesnik_21_point_dialog_1">
<text>Äåä, õîòåë ñïðîñèòü ó òåáÿ êîå-÷òî.</text>
</string>
<string id="lesnik_21_point_dialog_2">
<text>×òî ìîëîäî-çåëåíî? ×åãî õî÷åøü?</text>
</string>
<string id="lesnik_21_point_dialog_3">
<text>Êðàåì ãëàçà ïðèìåòèë - ó òåáÿ íà ñòîëå êîëîäà êàðò ëåæèò. Ìîæåò ñûãðàåì â î÷êî, íà äåíüãè?</text>
</string>
<string id="lesnik_21_point_dialog_4">
<text>Âîò îíî ÷òî. Õîðîøî. Áóäåì èãðàòü! Ãîòîâü äåíüãè, à ÿ ñåé÷àñ êàðòû ïåðåìåøàþ.</text>
</string>
<string id="lesnik_21_point_dialog_5">
<text>Ñîãëàñåí. Óæå ïðèãîòîâèë.</text>
</string>
<string id="lesnik_21_point_dialog_6">
<text>Âîò è õîðîøî, ÿ òîæå ãîòîâ. Äàâàé ñûãðàåì.</text>
</string>
<!------------------------========--------------------->
<!------------------------'ÌÅÐÒÂÛÉ ÃÎÐÎÄ'--------------------->
<!------------------------========--------------------->
<string id="cit_killers_21_point_dialog_1">
<text>Ýòî ñàìîå, õîòåë ñïðîñèòü ó òåáÿ êîå-÷òî.</text>
</string>
<string id="cit_killers_21_point_dialog_2">
<text>Íó âàëÿé.</text>
</string>
<string id="cit_killers_21_point_dialog_3">
<text>Êðàåì ãëàçà ïðèìåòèë - ó òåáÿ çà ñòîéêîé êîëîäà êàðò ëåæèò. Ìîæåò ñûãðàåì â î÷êî, íà äåíüãè?</text>
</string>
<string id="cit_killers_21_point_dialog_4">
<text>Âîò îíî ÷òî. Õîðîøî. Áóäåì èãðàòü! Ãîòîâü äåíüãè, à ÿ ñåé÷àñ êàðòû ïåðåìåøàþ.</text>
</string>
<string id="cit_killers_21_point_dialog_5">
<text>Óãó. Ïîåõàëè.</text>
</string>
<string id="cit_killers_21_point_dialog_6">
<text>Âîò è çàøèáèñü, ÿ òîæå ãîòîâ. Äàâàé ñûãðàåì.</text>
</string>
<!------------------------========--------------------->
<!------------------------'ßÍÒÀÐÜ'--------------------->
<!------------------------========--------------------->
<string id="saxarov_21_point_dialog_1">
<text>Ïðîôåññîð, õîòåë êîå-÷òî ñïðîñèòü ó âàñ.</text>
</string>
<string id="saxarov_21_point_dialog_2">
<text>ß âíèìàòåëüíî âàñ ñëóøàþ.</text>
</string>
<string id="saxarov_21_point_dialog_3">
<text>Âèæó ó âîçëå ñòîëà êàðòî÷íàÿ êîëîäà ëåæèò, íå æåëàåòå ñûãðàòü â î÷êî? Íà äåíüãè?</text>
</string>
<string id="saxarov_21_point_dialog_4">
<text>Ààà ÿ ñåé÷àñ çàíÿò... À õîòÿ ëàäíî äàâàéòå, íåìíîãî ðàññëàáèòüñÿ è ïåðåêèíóòüñÿ â ïàðòèþ-äðóãóþ íå ïîâðåäèò, ÿ óæå âñå ïðèãîòîâèë, âû ãîòîâû?</text>
</string>
<string id="saxarov_21_point_dialog_5">
<text>Äà, âñå ãîòîâî.</text>
</string>
<string id="saxarov_21_point_dialog_6">
<text>Âîò è îòëè÷íî, íà÷èíàåì.</text>
</string>
<!------------------------========--------------------->
<!------------------------'ÇÀÒÎÍ'--------------------->
<!------------------------========--------------------->
<string id="zat_sich_minigame_21_point_dialog_1">
<text>ß ê òåáå ñ äðóæåñêèì ïðåäëîæåíèåì.</text>
</string>
<string id="sich_minigame_21_point_dialog_2">
<text>×òî çà ïðåäëîæåíèå?</text>
</string>
<string id="sich_minigame_21_point_dialog_3">
<text>Êàê íàñ÷¸ò ñêîðîòàòü âðåìÿ çà êàðòèøêàìè?  21, íà äåíüãè</text>
</string>
<string id="sich_minigame_21_point_dialog_4">
<text>Âîò îíî ÷òî. Õîðîøî. Áóäåì èãðàòü! Ãîòîâü äåíüãè, à ÿ ñåé÷àñ êàðòû ïåðåìåøàþ.</text>
</string>
<string id="sich_minigame_21_point_dialog_5">
<text>Ñîãëàñåí. Óæå ïðèãîòîâèë.</text>
</string>
<string id="sich_minigame_21_point_dialog_6">
<text>Âîò è õîðîøî, ÿ òîæå ãîòîâ. Äàâàé ñûãðàåì.</text>
</string>
<string id="sich_minigame_21_point_dialog_7">
<text>×åãî òåáå?</text>
</string>
<string id="sich_minigame_21_point_dialog_8">
<text>Äà òàê, â êàðòû âðåìÿ óáèòü, â 21, íà äåíüãè, åñòåñòâåííî.</text>
</string>
<string id="sich_minigame_21_point_dialog_9">
<text>Ïîíÿë, ÿ íå ïðîòèâ. Äàâàé ñûãðàåì.</text>
</string>
<string id="sich_minigame_21_point_dialog_10">
<text>Äà òàê, íè÷åãî.</text>
</string>
<string id="sich_minigame_21_point_dialog_11">
<text>Ëàäíî, â äðóãîé ðàç.</text>
</string>
<string id="sich_minigame_21_point_dialog_12">
<text>Íå ñîãëàñåí, òàêèå ïðàâèëà ìåíÿ íå óñòðàèâàþò.</text>
</string>
<!------------------------========--------------------->
<!------------------------'Þïèòåð'--------------------->
<!------------------------========--------------------->
<string id="jup_barmen_minigame_21_point_dialog_1">
<text>Õîòåë âîò ñïðîñèòü êîå-÷òî.</text>
</string>
<string id="jup_barmen_minigame_21_point_dialog_2">
<text>Àãà, òîãäà ñïðàøèâàé.</text>
</string>
<string id="jup_barmen_minigame_21_point_dialog_3">
<text>Çíàþ òî÷íî, ÷òî çà áàðíîé ñòîéêîé êàðòèøêè ëåæàò, ìîæåò ñûãðàåì â î÷êî, íà äåíüãè?</text>
</string>
<string id="jup_barmen_minigame_21_point_dialog_4">
<text>À ÿ òî êàê çíàþ... Îòëè÷íî, î÷êî òàê î÷êî!</text>
</string>
<string id="jup_barmen_minigame_21_point_dialog_5">
<text>Ñîãëàñåí. ß ãîòîâ.</text>
</string>
<string id="jup_barmen_minigame_21_point_dialog_6">
<text>Òîãäà äàâàé ñûãðàåì.</text>
</string>
<string id="jup_barmen_minigame_21_point_dialog_7">
<text>Ñíîâà èãðàòü, îïÿòü â î÷êî?</text>
</string>
<string id="jup_barmen_minigame_21_point_dialog_8">
<text>Äà, ÿ óæå ãîòîâ.</text>
</string>
<string id="jup_barmen_minigame_21_point_dialog_9">
<text>Õîðîøî. Äàâàé èãðàòü.</text>
</string>
<string id="jup_barmen_minigame_21_point_dialog_10">
<text>Çàáûë. Â äðóãîé ðàç ñïðîøó.</text>
</string>
<string id="jup_barmen_minigame_21_point_dialog_11">
<text>Òîëüêî íå î÷êî, â äðóãîé ðàç.</text>
</string>
<string id="jup_barmen_minigame_21_point_dialog_12">
<text>Íå ñîãëàñåí, ïðàâèëà íå óñòðàèâàþò.</text>
</string>
<!------------------------========--------------------->
<!------------------------'Þïèòåð'--------------------->
<!------------------------========--------------------->
<string id="petrenko_21_point_dialog_1">
<text>Ìîæåò ñûãðàåì âî ÷òî-íèáóäü? Ê ïðèìåðó â 21?</text>
</string>
<string id="petrenko_21_point_dialog_2">
<text>Äà, ïî÷åìó áû è íåò? Âñå ðàâíî äåëàòü íåõðåí ïîêà ÷òî, ÿ óæå ãîòîâ êàê âèäèøü.</text>
</string>
<!------------------------========--------------------->
<!------------------------'Êîðäîí'--------------------->
<!------------------------========--------------------->
<string id="sidor_21_point_dialog_1">
<text>Ñëóøàé Ñèäîðîâè÷, àçàðòíûìè èãðàìè íå èíòåðåñóåøüñÿ? Ìîæåò ñûãðàåì â 21 î÷êî íà äåíüãè?</text>
</string>
<string id="sidor_21_point_dialog_2">
<text>Äà, äàâàé êîíå÷íî, íî ïîñëå òîãî êàê ÿ òåáÿ îáîäðó äî íèòêè íå íîé ïîòîì õå-õå, ÿ óæå ãîòîâ êàê âèäèøü.</text>
</string>
<string id="shustriy_21_point_dialog_1">
<text>Øóñòðûé, íå õî÷åøü â 21 íà äåíüãè ïîèãðàòü?</text>
</string>
<string id="shustriy_21_point_dialog_2">
<text>Äà, ïîãíàëè, âñå ðàâíî ñåé÷àñ çàêàçîâ íåò, ÿ ãîòîâ.</text>
</string>
<!------------------------========--------------------->
<!---------------------'Ò¸ìíàÿ Äîëèíà'----------------->
<!------------------------========--------------------->
<string id="maslina_21_point_dialog_1">
<text>Çäàðîâà êîðåøü, íå çàíÿò? Ìîæåò íà áàáëî ñûãðàåì â 21?</text>
</string>
<string id="maslina_21_point_dialog_2">
<text>Äà, áðàòàí, äàâàé, âñå ðàâíî ñåé÷àñ ïàöàíû ïîêà çà òîâàðîì íå èäóò, ÿ ãîòîâ.</text>
</string>
<!------------------------========--------------------->
<!------------------------'Àãðîïðîì'------------------->
<!------------------------========--------------------->
<string id="military_21_point_dialog_1">
<text>Çäðàâèÿ æåëàþ, ÷å íå çàíÿò îñîáî? Êàê íàñ÷åò â êàðòèøêè?</text>
</string>
<string id="military_21_point_dialog_2">
<text>Äà, äàâàé, à òî ñêóêîòèùà ìàòü ÷åñòíàÿ, äà è êàðìàíû òâîèìè äåíüãàìè ïîïîëíèòü íå ïîìåøàåò õåõ!</text>
</string>
<!------------------------========--------------------->
<!------------------------'Ïðèïÿòü'-------------------->
<!------------------------========--------------------->
<string id="propovednik_21_point_dialog_1">
<text>Ïðîïîâåäíèê, êàê íàñ÷åò íåìíîãî ðàññëàáèòüñÿ è ïîèãðàòü â 21 î÷êî?</text>
</string>
<string id="propovednik_21_point_dialog_2">
<text>Â 21? Íó äàâàé, äóìàþ Ìîíîëèò íå øèáêî îáèòüñÿ, åñëè åãî ñëóãè îòâëåêóòüñÿ íà ïàðó ìèíóò â êàðòèøêè, êîëîäà ãîòîâà, äàâàé èãðàòü.</text>
</string>
@@ -0,0 +1,49 @@
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<texture id="ui_mod_card_Q_pika" x="480" y="3744" width="480" height="624" />
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<texture id="ui_mod_card_Q_chirva" x="1440" y="3744" width="480" height="624" />
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<texture id="ui_mod_card_K_pika" x="480" y="4368" width="480" height="624" />
<texture id="ui_mod_card_K_bubna" x="960" y="4368" width="480" height="624" />
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<texture id="ui_mod_card_T_pika" x="480" y="4992" width="480" height="624" />
<texture id="ui_mod_card_T_bubna" x="960" y="4992" width="480" height="624" />
<texture id="ui_mod_card_T_chirva" x="1440" y="4992" width="480" height="624" />
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<texture id="ui_mod_left_yellow_diod" x="6018" y="732" width="54" height="54" />
<texture id="ui_mod_left_red_diod" x="6018" y="804" width="54" height="54" />
<texture id="ui_mod_right_green_diod" x="6090" y="660" width="54" height="54" />
<texture id="ui_mod_right_yellow_diod" x="6090" y="732" width="54" height="54" />
<texture id="ui_mod_right_red_diod" x="6090" y="804" width="54" height="54" />
<texture id="ui_mod_question_game_wnd" x="1980" y="3150" width="3828" height="2994" />
</file>
</w>
@@ -0,0 +1,41 @@
<w>
<file name="ui\ui_mod_wnds_1">
<texture id="ui_mod_big_player_wnd" x="0" y="0" width="563" height="478"/>
<texture id="ui_mod_mini_player_wnd" x="571" y="9" width="371" height="207"/>
<texture id="ui_mod_repair_w_main_wnd" x="573" y="233" width="370" height="207"/>
<texture id="ui_mod_repair_o_main_wnd" x="573" y="577" width="370" height="207"/>
<texture id="ui_mod_timer_main_wnd" x="725" y="790" width="281" height="229"/>
<texture id="ui_mod_marker_main_wnd" x="572" y="8" width="243" height="207"/>
<texture id="ui_mod_remote_charge_main_wnd" x="572" y="8" width="243" height="207"/>
<texture id="ui_mod_g_conventer_wnd" x="0" y="482" width="553" height="413"/>
<texture id="ui_mod_button_minus_a" x="618" y="961" width="31" height="28"/>
<texture id="ui_mod_button_plus_a" x="665" y="961" width="31" height="28"/>
<texture id="ui_mod_button_minus_b" x="618" y="993" width="31" height="28"/>
<texture id="ui_mod_button_plus_b" x="665" y="993" width="31" height="28"/>
<texture id="ui_mod_button_e" x="896" y="460" width="122" height="23"/>
<texture id="ui_mod_button_t" x="896" y="497" width="122" height="23"/>
<texture id="ui_mod_button_h" x="896" y="535" width="122" height="23"/>
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<texture id="ui_mod_button2_t" x="570" y="851" width="135" height="35"/>
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<texture id="ui_mod_button5_t" x="840" y="68" width="116" height="22"/>
<texture id="ui_mod_button5_h" x="840" y="41" width="116" height="22"/>
<texture id="ui_mod_red_diode" x="597" y="962" width="8" height="8"/>
<texture id="ui_mod_green_diode" x="597" y="978" width="8" height="8"/>
<texture id="ui_mod_yellow_lightning" x="974" y="628" width="23" height="10"/>
<texture id="ui_mod_blue_lightning" x="974" y="644" width="23" height="10"/>
<texture id="ui_mod_red_lightning" x="974" y="662" width="23" height="10"/>
<texture id="ui_mod_grey_lightning" x="974" y="677" width="23" height="11"/>
<texture id="ui_mod_yellow_plate" x="1004" y="626" width="16" height="14"/>
<texture id="ui_mod_blue_plate" x="1004" y="641" width="16" height="14"/>
<texture id="ui_mod_red_plate" x="1004" y="658" width="16" height="14"/>
<texture id="ui_mod_grey_plate" x="1004" y="676" width="16" height="14"/>
</file>
</w>
@@ -0,0 +1,125 @@
<?xml version="1.0" encoding="windows-1251" ?>
<w>
<!-----[Êàðòî÷íàÿ èãðà: 21 î÷êî]------>
<card_game_21_point_form x="239" y="136" width="545" height="496" stretch=1>
<texture>ui_mod_card_game_21_point_wnd</texture>
<form_title x="218" y="5" width="108" height="26">
<text r="240" g="217" b="182" a="255" align="c" vert_align="c" font="letterica16"></text>
</form_title>
<your_game_info x="38" y="168" width="476" height="25">
<text r="240" g="217" b="182" a="155" align="c" vert_align="c" font="letterica16"></text>
</your_game_info>
<enemy_game_info x="38" y="336" width="476" height="25">
<text r="240" g="217" b="182" a="155" align="c" vert_align="c" font="letterica16"></text>
</enemy_game_info>
<your_card_value x="31" y="367" width="87" height="31">
<text r="240" g="217" b="182" a="155" align="c" vert_align="c" font="letterica16"></text>
</your_card_value>
<enemy_card_value x="427" y="367" width="87" height="31">
<text r="240" g="217" b="182" a="155" align="c" vert_align="c" font="letterica16"></text>
</enemy_card_value>
<rate_field x="128" y="375" width="289" height="21">
<text r="240" g="217" b="182" a="155" align="c" vert_align="c" font="letterica16"></text>
</rate_field>
<check_save_rate x="140" y="376" width="32" height="21" hint=st_minigames_21_point_rem stretch=1>
<texture>ui_inGame2_checkbox</texture>
</check_save_rate>
<check_increasing x="382" y="376" width="32" height="21" hint=st_minigames_21_point_accept_step stretch=1>
<texture>ui_inGame2_checkbox</texture>
</check_increasing>
<btn_rate_minus x="245" y="403" width="31" height="28" stretch=1>
<texture_e>ui_mod_button_minus_a</texture_e>
<texture_t>ui_mod_button_minus_b</texture_t>
<texture_h>ui_mod_button_minus_b</texture_h>
</btn_rate_minus>
<btn_rate_plus x="281" y="403" width="31" height="28" stretch=1>
<texture_e>ui_mod_button_plus_a</texture_e>
<texture_t>ui_mod_button_plus_b</texture_t>
<texture_h>ui_mod_button_plus_b</texture_h>
</btn_rate_plus>
<btn_take_rate x="2" y="454" width="135" height="35" stretch=1>
<texture_e>ui_mod_button2_e</texture_e>
<texture_t>ui_mod_button2_t</texture_t>
<texture_h>ui_mod_button2_h</texture_h>
<text font="letterica16" align="c" vert_align="c">st_minigames_21_point_accept_bets</text>
</btn_take_rate>
<btn_play_game x="2" y="454" width="135" height="35" stretch=1>
<texture_e>ui_mod_button2_e</texture_e>
<texture_t>ui_mod_button2_t</texture_t>
<texture_h>ui_mod_button2_h</texture_h>
<text font="letterica16" align="c" vert_align="c">st_minigames_21_point_start</text>
</btn_play_game>
<btn_exit_game x="409" y="454" width="135" height="35" stretch=1>
<texture_e>ui_mod_button2_e</texture_e>
<texture_t>ui_mod_button2_t</texture_t>
<texture_h>ui_mod_button2_h</texture_h>
<text font="letterica16" align="c" vert_align="c">st_minigames_21_point_exit</text>
</btn_exit_game>
<btn_take_else x="134" y="403" width="135" height="35" stretch=1>
<texture_e>ui_mod_button2_e</texture_e>
<texture_t>ui_mod_button2_t</texture_t>
<texture_h>ui_mod_button2_h</texture_h>
<text font="letterica16" align="c" vert_align="c">st_minigames_21_point_more</text>
</btn_take_else>
<btn_send_move x="275" y="403" width="135" height="35" stretch=1>
<texture_e>ui_mod_button2_e</texture_e>
<texture_t>ui_mod_button2_t</texture_t>
<texture_h>ui_mod_button2_h</texture_h>
<text font="letterica16" align="c" vert_align="c">st_minigames_21_point_pass</text>
</btn_send_move>
<btn_continue_game x="2" y="454" width="135" height="35" stretch=1>
<texture_e>ui_mod_button2_e</texture_e>
<texture_t>ui_mod_button2_t</texture_t>
<texture_h>ui_mod_button2_h</texture_h>
<text font="letterica16" align="c" vert_align="c">st_minigames_21_point_cont</text>
</btn_continue_game>
<self_card_1 x="40" y="41" width="80" height="104" stretch=1>
<texture>ui_mod_card_hide_side</texture>
</self_card_1>
<self_card_2 x="136" y="41" width="80" height="104" stretch=1>
<texture>ui_mod_card_hide_side</texture>
</self_card_2>
<self_card_3 x="231" y="41" width="80" height="104" stretch=1>
<texture>ui_mod_card_hide_side</texture>
</self_card_3>
<self_card_4 x="325" y="41" width="80" height="104" stretch=1>
<texture>ui_mod_card_hide_side</texture>
</self_card_4>
<self_card_5 x="419" y="41" width="80" height="104" stretch=1>
<texture>ui_mod_card_hide_side</texture>
</self_card_5>
<enemy_card_1 x="44" y="213" width="80" height="104" stretch=1>
<texture>ui_mod_card_hide_side</texture>
</enemy_card_1>
<enemy_card_2 x="141" y="213" width="80" height="104" stretch=1>
<texture>ui_mod_card_hide_side</texture>
</enemy_card_2>
<enemy_card_3 x="236" y="213" width="80" height="104" stretch=1>
<texture>ui_mod_card_hide_side</texture>
</enemy_card_3>
<enemy_card_4 x="329" y="213" width="80" height="104" stretch=1>
<texture>ui_mod_card_hide_side</texture>
</enemy_card_4>
<enemy_card_5 x="425" y="213" width="80" height="104" stretch=1>
<texture>ui_mod_card_hide_side</texture>
</enemy_card_5>
<r_green_diod x="517" y="390" width="9" height="9" stretch=1>
<texture>ui_mod_right_green_diod</texture>
</r_green_diod>
<l_green_diod x="19" y="390" width="9" height="9" stretch=1>
<texture>ui_mod_left_green_diod</texture>
</l_green_diod>
<r_yellow_diod x="517" y="390" width="9" height="9" stretch=1>
<texture>ui_mod_right_yellow_diod</texture>
</r_yellow_diod>
<l_yellow_diod x="19" y="390" width="9" height="9" stretch=1>
<texture>ui_mod_left_yellow_diod</texture>
</l_yellow_diod>
<r_red_diod x="517" y="390" width="9" height="9" stretch=1>
<texture>ui_mod_right_red_diod</texture>
</r_red_diod>
<l_red_diod x="19" y="390" width="9" height="9" stretch=1>
<texture>ui_mod_left_red_diod</texture>
</l_red_diod>
</card_game_21_point_form>
</w>
@@ -0,0 +1,125 @@
<?xml version="1.0" encoding="windows-1251" ?>
<w>
<!-----[Êàðòî÷íàÿ èãðà: 21 î÷êî]------>
<card_game_21_point_form x="239" y="36" width="545" height="596" stretch=1>
<texture>ui_mod_card_game_21_point_wnd</texture>
<form_title x="218" y="5" width="108" height="26">
<text r="240" g="217" b="182" a="255" align="c" vert_align="c" font="letterica16"></text>
</form_title>
<your_game_info x="38" y="208" width="476" height="25">
<text r="240" g="217" b="182" a="155" align="c" vert_align="c" font="letterica16"></text>
</your_game_info>
<enemy_game_info x="38" y="406" width="476" height="25">
<text r="240" g="217" b="182" a="155" align="c" vert_align="c" font="letterica16"></text>
</enemy_game_info>
<your_card_value x="31" y="447" width="87" height="31">
<text r="240" g="217" b="182" a="155" align="c" vert_align="c" font="letterica16"></text>
</your_card_value>
<enemy_card_value x="427" y="447" width="87" height="31">
<text r="240" g="217" b="182" a="155" align="c" vert_align="c" font="letterica16"></text>
</enemy_card_value>
<rate_field x="128" y="455" width="289" height="21">
<text r="240" g="217" b="182" a="155" align="c" vert_align="c" font="letterica16"></text>
</rate_field>
<check_save_rate x="140" y="466" width="32" height="21" hint=st_minigames_21_point_rem stretch=1>
<texture>ui_inGame2_checkbox</texture>
</check_save_rate>
<check_increasing x="382" y="466" width="32" height="21" hint=st_minigames_21_point_accept_step stretch=1>
<texture>ui_inGame2_checkbox</texture>
</check_increasing>
<btn_rate_minus x="245" y="483" width="31" height="28" stretch=1>
<texture_e>ui_mod_button_minus_a</texture_e>
<texture_t>ui_mod_button_minus_b</texture_t>
<texture_h>ui_mod_button_minus_b</texture_h>
</btn_rate_minus>
<btn_rate_plus x="281" y="483" width="31" height="28" stretch=1>
<texture_e>ui_mod_button_plus_a</texture_e>
<texture_t>ui_mod_button_plus_b</texture_t>
<texture_h>ui_mod_button_plus_b</texture_h>
</btn_rate_plus>
<btn_take_rate x="2" y="554" width="135" height="35" stretch=1>
<texture_e>ui_mod_button2_e</texture_e>
<texture_t>ui_mod_button2_t</texture_t>
<texture_h>ui_mod_button2_h</texture_h>
<text font="letterica16" align="c" vert_align="c">st_minigames_21_point_accept_bets</text>
</btn_take_rate>
<btn_play_game x="2" y="554" width="135" height="35" stretch=1>
<texture_e>ui_mod_button2_e</texture_e>
<texture_t>ui_mod_button2_t</texture_t>
<texture_h>ui_mod_button2_h</texture_h>
<text font="letterica16" align="c" vert_align="c">st_minigames_21_point_start</text>
</btn_play_game>
<btn_exit_game x="409" y="554" width="135" height="35" stretch=1>
<texture_e>ui_mod_button2_e</texture_e>
<texture_t>ui_mod_button2_t</texture_t>
<texture_h>ui_mod_button2_h</texture_h>
<text font="letterica16" align="c" vert_align="c">st_minigames_21_point_exit</text>
</btn_exit_game>
<btn_take_else x="134" y="483" width="135" height="35" stretch=1>
<texture_e>ui_mod_button2_e</texture_e>
<texture_t>ui_mod_button2_t</texture_t>
<texture_h>ui_mod_button2_h</texture_h>
<text font="letterica16" align="c" vert_align="c">st_minigames_21_point_more</text>
</btn_take_else>
<btn_send_move x="275" y="483" width="135" height="35" stretch=1>
<texture_e>ui_mod_button2_e</texture_e>
<texture_t>ui_mod_button2_t</texture_t>
<texture_h>ui_mod_button2_h</texture_h>
<text font="letterica16" align="c" vert_align="c">st_minigames_21_point_pass</text>
</btn_send_move>
<btn_continue_game x="2" y="554" width="135" height="35" stretch=1>
<texture_e>ui_mod_button2_e</texture_e>
<texture_t>ui_mod_button2_t</texture_t>
<texture_h>ui_mod_button2_h</texture_h>
<text font="letterica16" align="c" vert_align="c">st_minigames_21_point_cont</text>
</btn_continue_game>
<self_card_1 x="40" y="49" width="80" height="125" stretch=1>
<texture>ui_mod_card_hide_side</texture>
</self_card_1>
<self_card_2 x="136" y="49" width="80" height="125" stretch=1>
<texture>ui_mod_card_hide_side</texture>
</self_card_2>
<self_card_3 x="231" y="49" width="80" height="125" stretch=1>
<texture>ui_mod_card_hide_side</texture>
</self_card_3>
<self_card_4 x="325" y="49" width="80" height="125" stretch=1>
<texture>ui_mod_card_hide_side</texture>
</self_card_4>
<self_card_5 x="419" y="49" width="80" height="125" stretch=1>
<texture>ui_mod_card_hide_side</texture>
</self_card_5>
<enemy_card_1 x="44" y="255" width="80" height="125" stretch=1>
<texture>ui_mod_card_hide_side</texture>
</enemy_card_1>
<enemy_card_2 x="141" y="255" width="80" height="125" stretch=1>
<texture>ui_mod_card_hide_side</texture>
</enemy_card_2>
<enemy_card_3 x="236" y="255" width="80" height="125" stretch=1>
<texture>ui_mod_card_hide_side</texture>
</enemy_card_3>
<enemy_card_4 x="329" y="255" width="80" height="125" stretch=1>
<texture>ui_mod_card_hide_side</texture>
</enemy_card_4>
<enemy_card_5 x="425" y="255" width="80" height="125" stretch=1>
<texture>ui_mod_card_hide_side</texture>
</enemy_card_5>
<r_green_diod x="517" y="470" width="9" height="9" stretch=1>
<texture>ui_mod_right_green_diod</texture>
</r_green_diod>
<l_green_diod x="19" y="470" width="9" height="9" stretch=1>
<texture>ui_mod_left_green_diod</texture>
</l_green_diod>
<r_yellow_diod x="517" y="470" width="9" height="9" stretch=1>
<texture>ui_mod_right_yellow_diod</texture>
</r_yellow_diod>
<l_yellow_diod x="19" y="470" width="9" height="9" stretch=1>
<texture>ui_mod_left_yellow_diod</texture>
</l_yellow_diod>
<r_red_diod x="517" y="470" width="9" height="9" stretch=1>
<texture>ui_mod_right_red_diod</texture>
</r_red_diod>
<l_red_diod x="19" y="470" width="9" height="9" stretch=1>
<texture>ui_mod_left_red_diod</texture>
</l_red_diod>
</card_game_21_point_form>
</w>
@@ -0,0 +1,51 @@
dialogs_table = {
["agr_smart_terrain_1_6_army_trader_stalker"] = "minigames_military",
["agr_1_6_barman_army_mlr"] = "minigames_military",
["bar_visitors_barman_stalker_trader"] = "bar_barmen_minigame_21_point_dialog",
["bar_dolg_leader"] = "minigames_military",
["bar_dolg_general_petrenko_stalker"] = "minigames_military",
["dasc_trade_mlr"] = "minigames_maslina",
["zat_b7_bandit_boss_sultan"] = "minigames_maslina",
["val_smart_terrain_7_4_bandit_trader_stalker"] = "minigames_maslina",
["val_smart_terrain_7_3_bandit_mechanic_stalker"] = "minigames_maslina",
["cit_killers_merc_trader_stalker"] = "cit_killers_minigame",
["cit_killers_merc_barman_mlr"] = "cit_killers_minigame",
["esc_2_12_stalker_trader"] = "minigames_sidor",
["jup_a6_freedom_trader_ashot"] = "cit_killers_minigame",
["jup_b19_freedom_yar"] = "minigames_petrenko",
["jup_a6_stalker_barmen"] = "cit_killers_minigame",
["jup_b6_scientist_nuclear_physicist"] = "saxarov_minigame",
["jup_b6_scientist_biochemist"] = "saxarov_minigame",
["jup_cont_mech_bandit"] = "minigames_maslina",
["jup_cont_trader_bandit"] = "minigames_maslina",
["mar_smart_terrain_base_doctor"] = "saxarov_minigame",
["mar_base_stalker_barmen"] = "jup_barmen_minigame_21_point_dialog",
["mar_base_owl_stalker_trader"] = "cit_killers_minigame",
["mar_smart_terrain_base_stalker_leader_marsh"] = "xolod_minigame",
["hunter_gar_trader"] = "cit_killers_minigame",
["baraholka_trader_night"] = "minigames_maslina",
["mil_smart_terrain_7_10_freedom_trader_stalker"] = "bar_barmen_minigame_21_point_dialog",
["mil_freedom_barman_mlr"] = "jup_barmen_minigame_21_point_dialog",
["mil_freedom_barman_mlr"] = "jup_barmen_minigame_21_point_dialog",
["red_forester_tech"] = "lesnik_minigame",
["trucks_cemetery_bandit_trader"] = "minigames_maslina",
["trucks_cemetery_bandit_mechanic"] = "minigames_maslina",
["yan_stalker_sakharov"] = "saxarov_minigame",
["yan_ecolog_kruglov"] = "saxarov_minigame",
["yan_ecolog_vasilyev"] = "saxarov_minigame",
["yan_povar_army_mlr"] = "minigames_military",
["zat_stancia_trader_merc"] = "cit_killers_minigame",
["zat_b30_owl_stalker_trader"] = "zat_sich_minigame_21_point_dialog",
["zat_a2_stalker_barmen"] = "bar_barmen_minigame_21_point_dialog",
}
function on_game_start()
RegisterScriptCallback("on_specific_character_dialog_list", function(character_id, dialog_list)
if dialogs_table[character_id] then
local res = dialog_list:add(dialogs_table[character_id])
if res then
printf("adding dialog %s for %s, pos %s", dialogs_table[character_id], character_id, res)
end
end
end)
end
File diff suppressed because it is too large Load Diff
@@ -0,0 +1,44 @@
local track_step = 10
local max_track = 10000
local value_card_21_max_rate = 1000
local card_game_21_minimum_rate = 50
if (ini_sys:r_string_ex("string_table","language") == "rus") then
st_min = "Óñòàíîâèòü ìèíèìàëüíóþ ñòàâêó"
st_max = "Óñòàíîâèòü ìàêñèìàëüíóþ ñòàâêó"
st_name = "21 Î÷êî"
else
st_min = "Set minimum bet"
st_max = "Set maxumum bet"
st_name = "Blackjack"
end
function on_game_start()
RegisterScriptCallback("on_option_change", loadsettings) --MCM sends the same callback as ui_options
loadsettings()
end
function loadsettings()
if ui_mcm then -- here we test to make sure ui_mcm exists before trying to call it's get function.
card_game_21_minimum_rate=ui_mcm.get("21_game/card_game_21_minimum_rate")
value_card_21_max_rate=ui_mcm.get("21_game/value_card_21_max_rate")
if value_card_21_max_rate < card_game_21_minimum_rate then
value_card_21_max_rate = card_game_21_minimum_rate
ui_mcm.set("21_game/value_card_21_max_rate",card_game_21_minimum_rate)
end
ui_mod_elements.card_game_21_minimum_rate=card_game_21_minimum_rate
ui_mod_elements.value_card_21_max_rate=value_card_21_max_rate
end
end
function on_mcm_load()
op = { id= "21_game" ,sh=true ,gr={
{ id= "friendlyfire" ,type= "slide" ,link= "ui_options_slider_disguise" ,text= st_name ,size= {512,50} ,spacing= 20 },
{id = "card_game_21_minimum_rate", type = "track" , val = 2, min = 10, max = max_track, step= track_step, def = 50},
{id = "value_card_21_max_rate", type = "track" , val = 2, min = 100 , max = max_track, step= track_step, def = 1000},
}
}
return op
end
+28
View File
@@ -0,0 +1,28 @@
[General]
gameName=stalkeranomaly
modid=0
version=d2024.12.8.0
newestVersion=
category="-1,"
nexusFileStatus=1
installationFile=Blackjack_21_game_DXML.zip
repository=Nexus
ignoredVersion=
comments=
notes=
nexusDescription=
url=
hasCustomURL=true
lastNexusQuery=
lastNexusUpdate=
nexusLastModified=2024-12-08T22:19:03Z
nexusCategory=0
converted=false
validated=false
color=@Variant(\0\0\0\x43\0\xff\xff\0\0\0\0\0\0\0\0)
tracked=0
[installedFiles]
1\modid=0
1\fileid=0
size=1