Added New Mods and Profiles Folders

This is a complete rebuild of the modpack, with all new mods and updates for 1.5.3 of Anomaly.
This commit is contained in:
2025-01-14 05:07:53 -05:00
parent 85c665b107
commit 376b4b9689
21217 changed files with 546254 additions and 0 deletions
@@ -0,0 +1,23 @@
[placeable_arti_display]
slots = 8
valid_classes = i_arty, i_arty_junk
[placeable_arti_display_positions]
1 = -0.824463, 1.01000, -0.06
2 = 0.005517, 1.01000, -0.06
3 = 0.828174, 1.01000, -0.06
4 = 0.828174, 1.54828, -0.06
5 = 0.000635, 1.54828, -0.06
6 = -0.857467, 1.54828, -0.06
7 = -0.834228, 0.364338, -0.003854
8 = 0.837938, 0.364338, -0.003854
[placeable_arti_display_angles]
1 = 0,0,0
2 = 0,0,0
3 = 0,0,0
4 = 0,0,0
5 = 0,0,0
6 = 0,0,0
7 = 0,0,0
8 = 0,0,0
@@ -0,0 +1,20 @@
![gun_position_offsets]
af_ball = 0,-0.072289,0
af_cristall = 0,-0.138434,0
af_dummy_battery = 0,-0.107104,0
af_electra_moonlight = 0,-0.102004,0
af_fire = 0,-0.136613,0
af_fireball = 0,-0.101701,0
af_empty = 0,-0.200365,0
af_full_empty = 0,-0.200365,0
af_fuzz_kolobok = 0,-0.185524,0
af_glass = 0,-0.209473,0
af_ice = 0,-0.178145,0
af_medusa = 0,-0.113844,0
af_night_star = 0,-0.087491,0
af_pin = 0,-0.139143,0
af_soul = 0,-0.12447,0
af_black_spray = 0,-0.06,0
af_fire_loop = 0,-0.090654,0
af_serofim = 0,-0.151792,0
af_dragon_eye = 0,-0.072289,0
@@ -0,0 +1,5 @@
![decor_clinic_equipments]
items = decor_arti_display
factions = ecolog
min_supply_level = 1
amount = 1
@@ -0,0 +1,51 @@
[decor_furniture]
items = decor_cabinet, decor_countertop, decor_fchair, decor_stool, decor_rug, decor_sink, decor_sidetable1, decor_sidetable2, decor_shelves, decor_shelves_b, decor_plant4, decor_plant3, decor_wall_divider
factions = stalker, renegade, greh, bandit
min_supply_level = 1
amount = 2
[decor_miscellaneous]
items = decor_ashtray, decor_pot, decor_shower, decor_toilet, decor_game, decor_teapot, decor_money_5000, decor_stalker_outfit, decor_merc_outfit, decor_exoskelet, decor_suit, decor_documents_1, decor_documents_2, decor_notes_writing_book, decor_wooden_board, decor_wooden_plank, decor_metal_plate, decor_shield
factions = stalker, renegade, greh, bandit
min_supply_level = 1
amount = 1
[decor_Impro]
items = decor_fuel, decor_bidon, decor_gaz_balon, decor_barrel_metal, decor_box_wood
factions = stalker, renegade, greh, bandit
min_supply_level = 1
amount = 2
[decor_dolg]
items = decor_shooting_target_1, decor_gun_parts, decor_trophie1, decor_trophie2, decor_trophie3, decor_trophie4, decor_trophie5, decor_trophie6, decor_trophie7, decor_trophie8, decor_trophie9, decor_map1, decor_map2
factions = dolg, csky, freedom
min_supply_level = 1
amount = 1
[decor_freedom]
items = decor_kartina03, decor_radiola, decor_dev_guitar, decor_poster1, decor_poster2, decor_poster3, decor_poster4, decor_poster5, decor_poster6, decor_poster7, decor_biliard, decor_tv_box
factions = freedom, csky
min_supply_level = 1
amount = 1
[decor_clinic_equipments]
items = decor_clinic_equipments, decor_microscope, decor_junk, decor_stretcher, decor_psi_helmet, decor_metal_table1, decor_metal_table2, decor_lead_box_open,decor_plant2
factions = ecolog
min_supply_level = 1
amount = 1
[decor_light1]
items = decor_light1, decor_light2, decor_light3, decor_light4, decor_light5, decor_light6, decor_light7, decor_light8, decor_grave1, decor_grave2
min_supply_level = 1
amount = 5
[decor_lvl3]
items = decor_storage02
min_supply_level = 3
amount = 1
[decor_storage]
items = decor_storage03, decor_storage05, decor_storage06, decor_storage01, decor_storage04, decor_storage07, decor_storage08, decor_box_paper
min_supply_level = 1
amount = 2
@@ -0,0 +1,5 @@
[decor_lvl2]
items = decor_door, decor_door02, decor_door03, decor_door04, decor_door05
factions = stalker, renegade, greh, bandit
min_supply_level = 1
amount = 1
@@ -0,0 +1,5 @@
[decor_walls]
items = decor_wall_metal, decor_wall, decor_wall_doorway, decor_wall_doorway_metal, decor_wall02_metal, decor_wall02
factions = stalker, renegade, greh, bandit
min_supply_level = 2
amount = 3
@@ -0,0 +1,6 @@
![2]
x_decor_door = 2, recipe_advanced_0, prt_i_wood,4,prt_i_fasteners,2
x_decor_door02 = 2, recipe_advanced_0, prt_i_scrap,4,prt_i_fasteners,2
x_decor_door03 = 2, recipe_advanced_0, prt_i_wood,4,prt_i_fasteners,2
x_decor_door04 = 2, recipe_advanced_0, prt_i_wood,4,prt_i_fasteners,2
x_decor_door05 = 2, recipe_advanced_0, prt_i_scrap,2,prt_i_wood,2,prt_i_fasteners,2
@@ -0,0 +1,6 @@
![2]
x_decor_wooden_board = 1, recipe_basic_0, prt_i_wood,4,prt_i_fasteners,2
x_decor_metal_plate = 1, recipe_basic_0, prt_i_scrap,2,prt_i_fasteners,3
x_decor_wall_divider = 1, recipe_basic_0, prt_i_wood,3,prt_i_fasteners,2
x_decor_shield = 1, recipe_basic_0, prt_i_scrap,3,prt_i_fasteners,3
x_decor_wooden_plank = 1, recipe_basic_0, prt_i_wood,1,prt_i_fasteners,1
@@ -0,0 +1,7 @@
![2]
x_decor_wall = 2, recipe_advanced_0, prt_i_wood,15,prt_i_fasteners,5
x_decor_wall02 = 2, recipe_advanced_0, prt_i_wood,6,prt_i_fasteners,3
x_decor_wall_doorway = 2, recipe_advanced_0, prt_i_wood,13,prt_i_fasteners,5
x_decor_wall_metal = 2, recipe_advanced_0, prt_i_scrap,15,prt_i_fasteners,15
x_decor_wall02_metal = 2, recipe_advanced_0, prt_i_scrap,6,prt_i_fasteners,6
x_decor_wall_doorway_metal = 2, recipe_advanced_0, prt_i_scrap,13,prt_i_fasteners,13