Added New Mods and Profiles Folders

This is a complete rebuild of the modpack, with all new mods and updates for 1.5.3 of Anomaly.
This commit is contained in:
2025-01-14 05:07:53 -05:00
parent 85c665b107
commit 376b4b9689
21217 changed files with 546254 additions and 0 deletions
@@ -0,0 +1,5 @@
[helm_bandana]
[helm_cloth_mask]
[helm_rp_bala]
@@ -0,0 +1,11 @@
[helm_ach7]
[helm_bandana]
[helm_cloth_mask]
[helm_hardhat]
[helm_hardhat_snag]
[helm_rp_bala]
@@ -0,0 +1,161 @@
[gasmask_headgear_hud]
hands_position = 0, 0, 0
hands_orientation = 0, 0, 0
hands_position_16x9 = 0, 0, 0
hands_orientation_16x9 = 0, 0, 0
item_visual = dynamics\weapons\wpn_headgear\gasmask_hud.ogf
anm_equip = headgear_ppm88_hands_equip, headgear_ppm88_equip
anm_unequip = headgear_ppm88_hands_unequip, headgear_ppm88_unequip
cam_equip = itemuse_anm_effects\headgear_gasmask_equip_cam.anm
cam_unequip = itemuse_anm_effects\headgear_gasmask_unequip_cam.anm
fade_use = true
fade_equip_start = 1.5
fade_equip_end = 1.5
fade_unequip_start = 0
fade_unequip_end = 0
snd_equip = actor\headgear_hud\gasmask_equip
snd_unequip = actor\gasmask_off
[respirator_headgear_hud]
hands_position = 0, 0, 0
hands_orientation = 0, 0, 0
hands_position_16x9 = 0, 0, 0
hands_orientation_16x9 = 0, 0, 0
item_visual = dynamics\weapons\wpn_headgear\respirator_hud.ogf
anm_equip = respirator_hand_equip_anim, respirator_equip_anim
anm_unequip = respirator_hand_takeoff_anim, respirator_takeoff_anim
cam_equip = itemuse_anm_effects\headgear_respirator_equip_cam.anm
cam_unequip = itemuse_anm_effects\headgear_respirator_takeoff_cam.anm
fade_use = false
fade_equip_start = 0
fade_equip_end = 0
fade_unequip_start = 0
fade_unequip_end = 0
snd_equip = actor\headgear_hud\gasmask_equip
snd_unequip = actor\gasmask_off
[protector_headgear_hud]
hands_position = 0, 0, 0
hands_orientation = 0, 0, 0
hands_position_16x9 = 0, 0, 0
hands_orientation_16x9 = 0, 0, 0
item_visual = dynamics\weapons\wpn_headgear\protector_hud.ogf
anm_equip = headgear_protector_hands_equip, headgear_protector_equip
anm_unequip = headgear_protector_hands_unequip, headgear_protector_unequip
cam_equip = itemuse_anm_effects\headgear_protector_equip_cam.anm
cam_unequip = itemuse_anm_effects\headgear_protector_unequip_cam.anm
fade_use = true
fade_equip_start = 3.3
fade_equip_end = 3.5
fade_unequip_start = 0
fade_unequip_end = 0
snd_equip = actor\headgear_hud\helmet_protector_equip
snd_unequip = actor\headgear_hud\helmet_protector_unequip
[helmet_headgear_hud]
hands_position = 0, 0, 0.03
hands_orientation = 0, 0, 0
hands_position_16x9 = 0, 0, 0.03
hands_orientation_16x9 = 0, 0, 0
;headgear_fov = 0.7
item_visual = dynamics\weapons\wpn_headgear\hardhat_hud.ogf
anm_equip = headgear_helmet_hands_equip, headgear_helmet_equip
anm_unequip = headgear_helmet_hands_unequip, headgear_helmet_unequip
cam_equip = itemuse_anm_effects\headgear_helmet_equip_cam.anm
cam_unequip = itemuse_anm_effects\headgear_helmet_unequip_cam.anm
fade_use = true
fade_equip_start = 2.5
fade_equip_end = 3
fade_unequip_start = 0
fade_unequip_end = 0
snd_equip = actor\headgear_hud\helmet_equip
snd_unequip = actor\gasmask_off
[helmet_mask_headgear_hud]
hands_position = 0, 0, 0.03
hands_orientation = 0, 0, 0
hands_position_16x9 = 0, 0, 0.03
hands_orientation_16x9 = 0, 0, 0
;headgear_fov = 0.7
item_visual = dynamics\weapons\wpn_headgear\metro_hud.ogf
anm_equip = headgear_metro_hands_equip, headgear_metro_equip
anm_unequip = headgear_metro_hands_unequip, headgear_metro_unequip
cam_equip = itemuse_anm_effects\headgear_metro_equip_cam_new.anm
cam_unequip = itemuse_anm_effects\headgear_metro_uneqiup_cam.anm
fade_use = true
fade_equip_start = 3.5
fade_equip_end = 3.7
fade_unequip_start = 0
fade_unequip_end = 0
snd_equip = actor\headgear_hud\helmet_metro_equip
snd_unequip = actor\headgear_hud\helmet_metro_unequip
[helm_m40_headgear_hud]:gasmask_headgear_hud
[helm_m50_headgear_hud]:gasmask_headgear_hud
item_visual = dynamics\weapons\wpn_headgear\m50_hud.ogf
anm_equip = headgear_gasmask_hands_equip, headgear_gasmask_equip
anm_unequip = headgear_gasmask_hands_unequip, headgear_gasmask_unequip
[helm_ppm88_headgear_hud]:gasmask_headgear_hud
item_visual = dynamics\weapons\wpn_headgear\ppm88_hud.ogf
anm_equip = headgear_ppm88_hands_equip, headgear_ppm88_equip
anm_unequip = headgear_ppm88_hands_unequip, headgear_ppm88_unequip
[helm_ranger_headgear_hud]:gasmask_headgear_hud
item_visual = dynamics\weapons\wpn_headgear\ranger_hud.ogf
anm_equip = headgear_ranger_hands_equip, headgear_ranger_equip
anm_unequip = headgear_ranger_hands_unequip, headgear_ranger_unequip
[helm_respirator_headgear_hud]:gasmask_headgear_hud
[helm_respirator_gp5_headgear_hud]:gasmask_headgear_hud
[helm_respirator_old_headgear_hud]:gasmask_headgear_hud
[helm_resp_headgear_hud]:respirator_headgear_hud
[helm_ach7_headgear_hud]:helmet_headgear_hud
item_visual = dynamics\weapons\wpn_headgear\ach7_hud.ogf
[helm_hardhat_headgear_hud]:helmet_headgear_hud
[helm_hardhat_snag_headgear_hud]:helmet_headgear_hud
item_visual = dynamics\weapons\wpn_headgear\hardhat_snag_hud.ogf
[helm_battle_headgear_hud]:helmet_headgear_hud
item_visual = dynamics\weapons\wpn_headgear\battle_hud.ogf
[helm_exo_headgear_hud]:helmet_headgear_hud
item_visual = dynamics\weapons\wpn_headgear\exo_hud.ogf
[helm_tactic_headgear_hud]:helmet_headgear_hud
item_visual = dynamics\weapons\wpn_headgear\tactical_hud.ogf
[helm_ach7ex_headgear_hud]:helmet_headgear_hud
item_visual = dynamics\weapons\wpn_headgear\ach7ex_hud.ogf
[helm_metro_headgear_hud]:helmet_mask_headgear_hud
[helm_protective_headgear_hud]:protector_headgear_hud
[helm_spartan_headgear_hud]:helmet_mask_headgear_hud
item_visual = dynamics\weapons\wpn_headgear\spartan_hud.ogf
anm_equip = headgear_spartan_hands_equip, headgear_metro_equip
anm_unequip = headgear_spartan_hands_unequip, headgear_metro_unequip
@@ -0,0 +1,27 @@
;[chocolate]:sausage
;[chocolate_p]:sausage
;[protein]:sausage
[mutant_part_boar_chop]:sausage
[mutant_part_chimera_meat]:sausage
[mutant_part_dog_meat]:sausage
[mutant_part_flesh_meat]:sausage
[mutant_part_krovosos_meat]:sausage
[mutant_part_lurker_meat]:sausage
[mutant_part_psevdodog_meat]:sausage
[mutant_part_psysucker_meat]:sausage
[mutant_part_snork_hand]:sausage
[mutant_part_tushkano_meat]:sausage
@[drink_crow]:vodka_quality
@@ -0,0 +1,2 @@
![settings_helm]
!helm_ach7
@@ -0,0 +1,49 @@
<?xml version="1.0" encoding="windows-1251"?>
<string_table>
<string id="ui_mcm_menu_liz_qht">
<text>Headgear Animations</text>
</string>
<string id="ui_mcm_liz_qht_keybind">
<text>Gasmask equip/unequip hotkey</text>
</string>
<string id="ui_mcm_liz_qht_keybind_desc">
<text>This key bind can be configured to require aditional modifier keys to mitigate conflicts.</text>
</string>
<string id="ui_mcm_liz_qht_update_mcm">
<text>Your version of MCM is outdated. Upgrade to newver version.</text>
</string>
<string id="ui_mcm_liz_qht_strict_helmets">
<text>Enable strict helmets mode</text>
</string>
<string id="ui_mcm_liz_qht_strict_helmets_desc">
<text>With this option enabled, you will not be able to eat, drink, take pills or smoke while your headgear is eqiupped. This includes armor with integrated helmets. There are few exceptions for headgear that don't cover your mouth</text>
</string>
<string id="ui_mcm_liz_qht_icon_state">
<text>Show headgear status icon</text>
</string>
<string id="ui_mcm_liz_qht_icon_state_desc">
<text>Controls the display mode of the helmet status icon. This icon is displayed in the character status section and warns the player that headgear is equipped (or unequipped based on selected option).</text>
</string>
<string id="ui_mcm_liz_qht_icon_state_none">
<text>None</text>
</string>
<string id="ui_mcm_liz_qht_icon_state_enabled">
<text>Show when headgear equipped</text>
</string>
<string id="ui_mcm_liz_qht_icon_state_inverted">
<text>Show when headgear unequipped</text>
</string>
</string_table>
@@ -0,0 +1,8 @@
<?xml version="1.0" encoding="windows-1251"?>
<string_table>
<string id="liz_ha_text_cant_consume_item">
<text>Can't use this item with helmet on</text>
</string>
</string_table>
@@ -0,0 +1,48 @@
<?xml version="1.0" encoding="windows-1251"?>
<string_table>
<string id="ui_mcm_menu_liz_qht">
<text>Àíèìàöèè ãîëîâíûõ óáîðîâ</text>
</string>
<string id="ui_mcm_liz_qht_keybind">
<text>Êëàâèøà ñíÿòü/îäåòü ïðîòèâîãàç</text>
</string>
<string id="ui_mcm_liz_qht_keybind_desc">
<text>Âû ìîæåòå äîáàâèòü ðàçëè÷íûå ìîäèôèêàòîðû äëÿ ýòîé êëàâèøè, äëÿ èçáåæàíèÿ êîíôëèêòîâ.</text>
</string>
<string id="ui_mcm_liz_qht_update_mcm">
<text>Âàøà âåðñèÿ MCM ñëèøêîì óñòàðåëà. Îáíîâèòåñü äî áîëåå ñâåæåé âåðñèè.</text>
</string>
<string id="ui_mcm_liz_qht_strict_helmets">
<text>Ðåæèì ñòðîãèõ øëåìîâ</text>
</string>
<string id="ui_mcm_liz_qht_strict_helmets_desc">
<text>Ïðè âêëþ÷åíèè äàííîé îïöèè, âû íå ñìîæåòå åñòü, ïèòü, ïðèíèìàòü òàáëåòêè èëè êóðèòü ïðè íàäåòîì ïðîòèâîãàçå. Ñþäà âõîäèò áðîíÿ ñ èíòåãðèðîâàííûìè øëåìàìè. Åñòü âñåãî íåñîëüêî èñêëþ÷åíèé äëÿ øëåìîâ, êîòîðûå íå ïîëíîñòüþ çàêðûâàþò ðîò.</text>
</string>
<string id="ui_mcm_liz_qht_icon_state">
<text>Ïîêàçàòü èêîíêó ñòàòóñà øëåìà/ïðîòèâîãàçà</text>
</string>
<string id="ui_mcm_liz_qht_icon_state_desc">
<text>Óïðàâëÿåò ðåæèìîì îòîáðàæåíèÿ çíà÷êà ñîñòîÿíèÿ øëåìà. Ýòîò çíà÷îê îòîáðàæàåòñÿ â ðàçäåëå ñòàòóñà ïåðñîíàæà è ïðåäóïðåæäàåò èãðîêà î òîì, ÷òî ãîëîâíîé óáîð íàäåò (èëè ñíÿò â çàâèñèìîñòè îò âûáðàííîãî âàðèàíòà).</text>
</string>
<string id="ui_mcm_liz_qht_icon_state_none">
<text>Ñêðûòü</text>
</string>
<string id="ui_mcm_liz_qht_icon_state_enabled">
<text>Ïîêàçàòü êîãäà øëåì îäåò</text>
</string>
<string id="ui_mcm_liz_qht_icon_state_inverted">
<text>Ïîêàçàòü êîãäà øëåì ñíÿò</text>
</string>
</string_table>
@@ -0,0 +1,8 @@
<?xml version="1.0" encoding="windows-1251"?>
<string_table>
<string id="liz_ha_text_cant_consume_item">
<text>Íåëüçÿ óïîòðåáèòü èç-çà øëåìà</text>
</string>
</string_table>