Added New Mods and Profiles Folders

This is a complete rebuild of the modpack, with all new mods and updates for 1.5.3 of Anomaly.
This commit is contained in:
2025-01-14 05:07:53 -05:00
parent 85c665b107
commit 376b4b9689
21217 changed files with 546254 additions and 0 deletions
@@ -0,0 +1,32 @@
[piano_item]:tch_junk
class = II_ATTCH
kind = i_tool
visual = dynamics\placeable\portable_piano.ogf
description = st_placeable_piano_descr
inv_name = st_placeable_piano
inv_name_short = st_placeable_piano
inv_grid_x = 7
inv_grid_y = 0
inv_grid_height = 2
inv_grid_width = 3
icons_texture = ui\placeable_devices
cost = 8000
inv_weight = 4
use1_functor = placeable_furniture.place_item
use1_action_functor = placeable_furniture.func_place_item
placeable_type = piano
placeable_section = placeable_piano
[placeable_piano]: physic_object
visual = dynamics\placeable\portable_piano.ogf
inv_weight = 0.82
script_binding = bind_hf_base.init
ui_on_interaction = ui_furniture_piano.start_dialog
ui_on_simple_interaction = ui_furniture_piano.start_dialog
item_section = piano_item
bounding_box_size = 1.02376, 0.418085, 0.882105
bounding_box_origin = 0, 0.441102, 0.000072
@@ -0,0 +1,31 @@
[radio_item]:tch_junk
class = II_ATTCH
kind = i_tool
visual = dynamics\equipments\trade\radio.ogf
description = st_placeable_radio_descr
inv_name = st_placeable_radio
inv_name_short = st_placeable_radio
inv_grid_x = 3
inv_grid_y = 0
inv_grid_height = 1
inv_grid_width = 2
icons_texture = ui\placeable_devices
cost = 1500
inv_weight = 0.4
use1_functor = placeable_furniture.place_item
use1_action_functor = placeable_furniture.func_place_item
placeable_type = radio
placeable_section = placeable_radio
[placeable_radio]: physic_object
visual = dynamics\equipments\trade\radio.ogf
inv_weight = 0.82
script_binding = placeable_radio.init
item_section = radio_item
bounding_box_size = 0.246364, 0.077087, 0.181311
bounding_box_origin = 0.000007, 0.090656, -0.002656
@@ -0,0 +1,43 @@
;--------------------------
;--- Workshop
;--------------------------
[workshop_item]:tch_junk
class = II_ATTCH
kind = i_tool
visual = dynamics\placeable\portable_workbench.ogf
description = st_placeable_workshop_descr
inv_name = st_placeable_workshop
inv_name_short = st_placeable_workshop
inv_grid_x = 0
inv_grid_y = 2
inv_grid_height = 3
inv_grid_width = 3
icons_texture = ui\placeable_devices
cost = 25000
inv_weight = 10
use1_functor = placeable_furniture.place_item
use1_action_functor = placeable_furniture.func_place_item
placeable_type = workshop
placeable_section = placeable_workshop
[placeable_workshop]: physic_object
visual = dynamics\placeable\portable_workbench.ogf
inv_weight = 0.82
script_binding = bind_workshop_furniture.init
ui_on_interaction = ui_furniture_workshop.start_dialog
ui_on_simple_interaction = ui_furniture_workshop.UseWorkshop
item_section = workshop_item
ui_texture = ui_inGame2_placeable_workshop
bounding_box_size = 0.984668, 0.845695, 1.11983
bounding_box_origin = 0.00294, 0.559916, -0.113805
[workshop_stash]:hidden_box
capacity = 100
placeable_type = stash
@@ -0,0 +1,205 @@
;------------------------
;--- HF Nomad: Lights
;------------------------
[device_metal_torch]:tch_junk
class = II_ATTCH
kind = i_tool
visual = dynamics\placeable\metal_torch.ogf
description = st_placeable_metal_torch_descr
inv_name = st_placeable_metal_torch
inv_name_short = st_placeable_metal_torch
inv_grid_x = 2
inv_grid_y = 1
inv_grid_height = 1
inv_grid_width = 1
icons_texture = ui\placeable_devices
cost = 3660
inv_weight = 0.6
use_condition = true
power_critical = 0.2
power_consumption = 0
condition_bar = power_progess_bar
fuel_section = batteries_dead
script_binding = item_device.bind
use1_functor = placeable_furniture.place_item
use1_action_functor = placeable_furniture.func_place_item
use6_functor = item_device.menu_battery
use6_action_functor = item_device.func_battery
placeable_type = light
placeable_section = placeable_metal_torch
[device_gas_lamp]:tch_junk
class = II_ATTCH
kind = i_tool
visual = dynamics\placeable\gas_lamp.ogf
description = st_placeable_gas_lamp_descr
inv_name = st_placeable_gas_lamp
inv_name_short = st_placeable_gas_lamp
inv_grid_x = 2
inv_grid_y = 0
inv_grid_height = 1
inv_grid_width = 1
icons_texture = ui\placeable_devices
cost = 6000
inv_weight = 0.2
use_condition = true
power_critical = 0.2
power_consumption = 0
condition_bar = power_progess_bar
fuel_section = kerosene
script_binding = item_device.bind
use1_functor = placeable_furniture.place_item
use1_action_functor = placeable_furniture.func_place_item
placeable_type = light
placeable_section = placeable_gas_lamp
[device_light_altar]:tch_junk
class = II_ATTCH
kind = i_tool
visual = dynamics\placeable\light_altar.ogf
description = st_placeable_light_altar_descr
inv_name = st_placeable_light_altar
inv_name_short = st_placeable_light_altar
inv_grid_x = 0
inv_grid_y = 0
inv_grid_height = 2
inv_grid_width = 2
icons_texture = ui\placeable_devices
cost = 50000
inv_weight = 5.0
use_condition = true
power_critical = 0.2
power_consumption = 0
condition_bar = power_progess_bar
fuel_section = ammo_gauss
script_binding = item_device.bind
use1_functor = placeable_furniture.place_item
use1_action_functor = placeable_furniture.func_place_item
placeable_type = light
placeable_section = placeable_light_altar
; ---
[placeable_metal_torch]
class = SO_HLAMP
visual = dynamics\placeable\metal_torch.ogf
script_binding = bind_light_furniture.init
ui_on_interaction = ui_furniture_light.start_dialog
ui_on_simple_interaction = ui_furniture_light.toggle_light
fuel_duration = 8 ; measured in hours
fuel_section = batteries_dead
item_section = device_metal_torch
light_section = definition_metal_torch
placeable_type = light
base_rotation = 180
bounding_box_size = 0.113314, 0.199425, 0.22345
bounding_box_origin = -0.00002, 0.113848, 0.024184
snd_turn_on = ambient\special\light_buzz_1
snd_turn_off = ambient\special\light_sizzles_1
hide_bone_off = bone_light
ui_texture = ui_inGame2_placeable_metal_torch
[placeable_gas_lamp]
class = SO_HLAMP
visual = dynamics\placeable\gas_lamp.ogf
script_binding = bind_light_furniture.init
ui_on_interaction = ui_furniture_light.start_dialog
ui_on_simple_interaction = ui_furniture_light.toggle_light
fuel_duration = 12 ; measured in hours
fuel_section = kerosene
item_section = device_gas_lamp
light_section = definition_gas_lamp
placeable_type = light
require_tool = matches, box_matches
base_rotation = -90
bounding_box_size = 0.148134, 0.187031, 0.167756
bounding_box_origin = 0, 0.084031, 0.019448
particle = explosions\gas_light
snd_turn_on = ambient\gas_lamp\turn_on
snd_turn_off = ambient\gas_lamp\turn_off
snd_on = ambient\gas_lamp\on_idle
ui_texture = ui_inGame2_placeable_gas_lamp
[placeable_light_altar]
class = SO_HLAMP
visual = dynamics\placeable\light_altar.ogf
script_binding = bind_light_furniture.init
ui_on_interaction = ui_furniture_light.start_dialog
ui_on_simple_interaction = ui_furniture_light.toggle_light
fuel_duration = 24 ; measured in hours
fuel_section = ammo_gauss
item_section = device_light_altar
light_section = definition_light_altar
placeable_type = light
bounding_box_size = 0.446506, 0.593599, 1.03146
bounding_box_origin = 0, 0.515729, 0.073609
snd_turn_on = ambient\special\marsh_click_1
snd_turn_off = ambient\special\marsh_click_2
snd_on = ambient\special\device_hum_2
hide_bone_off = bone_light
ui_texture = ui_inGame2_placeable_light_altar
; ---
[definition_metal_torch]
type = 2 ; 0-Direct 1-Point 2-Spot 3-OMNIPART 4-Reflected
cone_angle = 65
color = 0.75, 0.91, 0.94, 1.0 ; <r,g,b,a>
range = 10; <in meters>
has_shadows = true
volumetric = true
volumetric_distance = 0.5
volumetric_quality = 0.5
volumetric_intensity = 0.5
main_bone = bone_light
[definition_gas_lamp]
type = 1 ; 0-Direct 1-Point 2-Spot 3-OMNIPART 4-Reflected
color = 0.925, 0.588, 0.294, 0.5 ; <r,g,b,a>
range = 5; <in meters>
has_shadows = true
volumetric = true
volumetric_distance = 0.5
volumetric_quality = 0.5
volumetric_intensity = 0.5
main_bone = bone_light
[definition_light_altar]
type = 1 ; 0-Direct 1-Point 2-Spot 3-OMNIPART 4-Reflected
color = 1.0, 1.0, 1.0, 1.0 ; <r,g,b,a>
range = 15; <in meters>
has_shadows = false
volumetric = true
volumetric_distance = 0.5
volumetric_quality = 0.5
volumetric_intensity = 0.5
main_bone = bone_light
@@ -0,0 +1,129 @@
;------------------------
;--- HF Nomad: Stashes
;------------------------
[case_item]:tch_junk
class = II_ATTCH
kind = i_tool
visual = dynamics\equipments\case.ogf
description = st_placeable_case_descr
inv_name = st_placeable_case
inv_name_short = st_placeable_case
inv_grid_x = 3
inv_grid_y = 1
inv_grid_height = 1
inv_grid_width = 2
icons_texture = ui\placeable_devices
cost = 3500
inv_weight = 4
use1_functor = placeable_furniture.place_item
use1_action_functor = placeable_furniture.func_place_item
placeable_type = stash
placeable_section = placeable_case
[placeable_case]:inv_backpack
visual = dynamics\equipments\case.ogf
capacity = 50
placeable_type = stash
item_section = case_item
base_rotation = -90
bounding_box_size = 0.468803, 0.754316, 0.221167
bounding_box_origin = 0.024616, 0.106656, 0.008215
;---
[blue_box_item]:tch_junk
class = II_ATTCH
kind = i_tool
visual = dynamics\equipments\blue_box.ogf
description = st_placeable_blue_box_descr
inv_name = st_placeable_blue_box
inv_name_short = st_placeable_blue_box
inv_grid_x = 3
inv_grid_y = 2
inv_grid_height = 1
inv_grid_width = 2
icons_texture = ui\placeable_devices
cost = 5000
inv_weight = 8
use1_functor = placeable_furniture.place_item
use1_action_functor = placeable_furniture.func_place_item
placeable_type = stash
placeable_section = placeable_blue_box
[placeable_blue_box]:inv_backpack
visual = dynamics\equipments\blue_box.ogf
capacity = 100
placeable_type = stash
item_section = blue_box_item
bounding_box_size = 0.657216, 0.341479, 0.308298
bounding_box_origin = -0.000005, 0.154149, 0.000342,
;---
[exo_repair_kit_item]:tch_junk
class = II_ATTCH
kind = i_tool
visual = dynamics\repair\exo_repair_kit.ogf
description = st_placeable_exo_kit_descr
inv_name = st_placeable_exo_kit
inv_name_short = st_placeable_exo_kit
inv_grid_x = 5
inv_grid_y = 0
inv_grid_height = 2
inv_grid_width = 2
icons_texture = ui\placeable_devices
cost = 1000
inv_weight = 1.4
use1_functor = placeable_furniture.place_item
use1_action_functor = placeable_furniture.func_place_item
placeable_type = stash
placeable_section = placeable_exo_repair_kit
[placeable_exo_repair_kit]:inv_backpack
visual = dynamics\repair\exo_repair_kit.ogf
capacity = 35
placeable_type = stash
item_section = exo_repair_kit_item
bounding_box_size = 0.360409, 0.298136, 0.182594
bounding_box_origin = 0, 0.091311, 0.007626
;---
[sumka6_item]:tch_junk
class = II_ATTCH
kind = i_tool
visual = dynamics\equipments\sumka6.ogf
description = st_placeable_sumka6_descr
inv_name = st_placeable_sumka6
inv_name_short = st_placeable_sumka6
inv_grid_x = 4
inv_grid_y = 3
inv_grid_height = 1
inv_grid_width = 1
icons_texture = ui\placeable_devices
cost = 200
inv_weight = 0.4
use1_functor = placeable_furniture.place_item
use1_action_functor = placeable_furniture.func_place_item
placeable_type = stash
placeable_section = placeable_sumka6
[placeable_sumka6]:inv_backpack
visual = dynamics\equipments\sumka6.ogf
capacity = 10
placeable_type = stash
item_section = sumka6_item
bounding_box_size = 0.606254, 0.319559, 0.209621
bounding_box_origin = 0.00044, 0.104605, -0.000889
@@ -0,0 +1,59 @@
[weapon_rack_item]:tch_junk
class = II_ATTCH
kind = i_tool
visual = dynamics\equipments\weapon_rack.ogf
description = st_placeable_weapon_rack_descr
inv_name = st_placeable_weapon_rack
inv_name_short = st_placeable_weapon_rack
inv_grid_x = 0
inv_grid_y = 1
inv_grid_height = 2
inv_grid_width = 3
icons_texture = ui\weapon_display_icons
cost = 1500
inv_weight = 5
use1_functor = placeable_furniture.place_item
use1_action_functor = placeable_furniture.func_place_item
placeable_type = stash
placeable_section = placeable_weapon_rack
[placeable_weapon_rack]:inv_backpack
visual = dynamics\equipments\weapon_rack.ogf
capacity = 50
placeable_type = stash
item_section = weapon_rack_item
bounding_box_size = 1, 0.224155, 0.655278
bounding_box_origin = 0, 0.328999, 0
[pistol_shelf_item]:tch_junk
class = II_ATTCH
kind = i_tool
visual = dynamics\equipments\pistol_shelf.ogf
description = st_placeable_pistol_shelf_descr
inv_name = st_placeable_pistol_shelf
inv_name_short = st_placeable_pistol_shelf
inv_grid_x = 0
inv_grid_y = 0
inv_grid_height = 1
inv_grid_width = 3
icons_texture = ui\weapon_display_icons
cost = 1000
inv_weight = 3
use1_functor = placeable_furniture.place_item
use1_action_functor = placeable_furniture.func_place_item
placeable_type = stash
placeable_section = placeable_pistol_shelf
[placeable_pistol_shelf]:inv_backpack
visual = dynamics\equipments\pistol_shelf.ogf
capacity = 25
placeable_type = stash
item_section = pistol_shelf_item
bounding_box_size = 0.785613, 0.175639, 0.251087
bounding_box_origin = 0, 0.125989, 0.021381
@@ -0,0 +1,37 @@
[placeable_weapon_rack]
slots = 6
valid_classes = w_sniper, w_rifle, w_shotgun, w_smg
[placeable_weapon_rack_positions]
1 = -0.395, 0.352404, -0.003982
2 = -0.245, 0.352404, -0.003982
3 = -0.1, 0.352404, -0.003982
4 = 0.1, 0.352404, -0.003982
5 = 0.245, 0.352404, -0.003982
6 = 0.395, 0.352404, -0.003982
[placeable_weapon_rack_angles]
1 = 70,0,0
2 = 70,0,0
3 = 70,0,0
4 = 70,0,0
5 = 70,0,0
6 = 70,0,0
; --
[placeable_pistol_shelf]
slots = 4
valid_classes = w_pistol
[placeable_pistol_shelf_positions]
1 = -0.28, 0.100871, 0.017016
2 = -0.12, 0.100871, 0.017016
3 = 0.08, 0.100871, 0.017016
4 = 0.24, 0.100871, 0.017016
[placeable_pistol_shelf_angles]
1 = 55,160,0
2 = 55,170,0
3 = 55,190,0
4 = 55,200,0
@@ -0,0 +1 @@
#include "display_*.ltx"
@@ -0,0 +1,265 @@
[gun_position_offsets]
; Pistols
; wpn_aps = 0,0,0
; wpn_beretta = 0,0,0
; wpn_beretta_alt = 0,0,0
; wpn_beretta_camo = 0,0,0
; wpn_beretta_modern = 0,0,0
; wpn_colt1911 = 0,0,0
; wpn_colt1911_alt = 0,0,0
; wpn_colt1911_camo = 0,0,0
; wpn_colt1911_custom = 0,0,0
; wpn_colt1911_duty = 0,0,0
; wpn_colt1911_merc = 0,0,0
; wpn_colt1911_modern = 0,0,0
; wpn_colt1911_new = 0,0,0
; wpn_cz52 = 0,0,0
; wpn_cz75 = 0,0,0
; wpn_cz75_auto = 0,0,0
; wpn_desert_eagle = 0,0,0
; wpn_desert_eagle_custom = 0,0,0
; wpn_desert_eagle_modern = 0,0,0
; wpn_desert_eagle_nimble = 0,0,0
; wpn_fn57 = 0,0,0
; wpn_fnp45 = 0,0,0
; wpn_fnp45_custom = 0,0,0
; wpn_fnx45 = 0,0,0
; wpn_fnx45_alt = 0,0,0
; wpn_fnx45_custom = 0,0,0
; wpn_fort = 0,0,0
; wpn_fort_snag = 0,0,0
; wpn_glock = 0,0,0
; wpn_glock_custom = 0,0,0
; wpn_glock_modern = 0,0,0
; wpn_gsh18 = 0,0,0
; wpn_gsh18_custom = 0,0,0
; wpn_hpsa = 0,0,0
; wpn_hpsa_alt = 0,0,0
; wpn_mp412 = 0,0,0
; wpn_mp443 = 0,0,0
; wpn_oc33 = 0,0,0
; wpn_pb = 0,0,0
; wpn_pb_custom = 0,0,0
; wpn_pm = 0,0,0
; wpn_pm_actor = 0,0,0
; wpn_pm_custom = 0,0,0
; wpn_pmm = 0,0,0
; wpn_sig220 = 0,0,0
; wpn_sig220_custom = 0,0,0
; wpn_sig220_nimble = 0,0,0
; wpn_tt33 = 0,0,0
; wpn_tt33_modern = 0,0,0
; wpn_usp = 0,0,0
; wpn_usp_custom = 0,0,0
; wpn_usp_match = 0,0,0
; wpn_usp_nimble = 0,0,0
; wpn_walther = 0,0,0
; wpn_walther_custom = 0,0,0
; Shotgun
wpn_bm16 = 0,-0.008163,-0.202698
wpn_bm16_alt = 0,-0.008163,-0.202698
wpn_bm16_full = 0,0.007647,-0.019183
wpn_bm16_full_alt = 0,0.007647,-0.019183
wpn_fort500 = 0,0.018632,-0.18871
wpn_mossberg590 = 0,0.015697,-0.214459
wpn_mp133 = 0,0.005743,0.002466
wpn_mp153 = 0,0.005743,-0.022581
wpn_protecta = 0,0,0.132427
wpn_protecta_aim = 0,0,0.132427
wpn_protecta_camo = 0,0,0.132427
wpn_protecta_custom = 0,0,0.132427
wpn_protecta_nimble = 0,0,0.132427
wpn_remington870 = 0,0.000974,0.018639
wpn_saiga12s = 0,-0.001145,0.02955
wpn_spas12 = 0,0.01575,-0.220167
wpn_spas12_custom = 0,0.01575,-0.220167
wpn_spas12_nimble = 0,0.01575,-0.220167
wpn_toz34 = 0,0.029887,0.014634
wpn_toz34_bull = 0,0.029887,0.014634
wpn_toz34_custom = 0,0.029887,0.014634
wpn_toz34_decor = 0,0.029887,0.014634
wpn_toz34_mark4 = 0,0.029887,0.014634
wpn_toz34_obrez = 0,0.053798,-0.159944
wpn_toz34_obrez_custom = 0,0.053798,-0.159944
wpn_toz34_obrez_decor = 0,0.053798,-0.159944
wpn_usas12 = 0,-0.026443,-0.006418
wpn_vepr = 0,0.024093,0.00424
wpn_wincheaster1300 = 0,0.004736,-0.205108
wpn_wincheaster1300_trapper = 0,0.004736,-0.205108
; SMG
wpn_bizon = -0.00115,-0.012239,0.016505
wpn_kiparis = -0.001801,-0.02535,0.127514
wpn_mp5 = -0.000419,-0.042609,0.063442
wpn_mp5_alt = -0.000419,-0.042609,0.063442
wpn_mp5_custom = -0.000419,-0.042609,0.063442
wpn_mp5_nimble = -0.000419,-0.042609,0.063442
wpn_mp5sd = -0.000419,-0.029963,0.071321
wpn_mp5sd_custom = -0.000419,-0.029963,0.071321
wpn_mp5sd_new = -0.000419,-0.029963,0.071321
wpn_mp7 = 0.000149,0.003176,0.169536
wpn_p90 = -0.000471,-0.009775,0.078639
wpn_pp2000 = 0,0.010064,0.099642
wpn_ump45 = 0,-0.016517,0.064348
wpn_ump45_custom = 0,-0.016517,0.064348
wpn_vityaz = -0.001766,0.003765,0.001538
wpn_vz61 = -0.001172,-0.048257,-0.194207
wpn_vz61_alt = -0.001172,-0.048257,-0.194207
wpn_vz61_camo = -0.001172,-0.048257,-0.194207
wpn_vz61_freedom = -0.001172,-0.048257,-0.194207
; Rifle
wpn_9a91 = -0.000386,-0.00211,0.016875
wpn_abakan = -0.001492,-0.001303,0.009489
wpn_abakan_camo = -0.001492,-0.001303,0.009489
wpn_ace21 = -0.000373,0.00038,-0.034463
wpn_aek = -0.000927,-0.000171,0.010812
wpn_aek_camo = -0.000927,-0.000171,0.010812
wpn_aek_duty = -0.000927,-0.000171,0.010812
; Aoldri: Fuck these AKs, man - why are there so many
wpn_ak = -0.002019,0.001241,-0.000547
wpn_ak101 = -0.000472,0.001693,0.014139
wpn_ak101_camo = -0.000472,0.001693,0.014139
wpn_ak102 = -0.000611,0.001241,0.004051
wpn_ak103 = -0.000684,0,0.017763
wpn_ak103_camo = -0.000684,0,0.017763
wpn_ak104 = -0.001142,0,0.009493
wpn_ak105 = -0.000678,-0.000956,0.000285
wpn_ak12 = -0.000635,-0.009169,0.002993
wpn_ak74 = -0.000961,0.003402,0.008306
wpn_ak74_alt = -0.000961,0.003402,0.008306
wpn_ak74_custom = -0.000961,0.003402,0.008306
wpn_ak74_modern = -0.000961,0.003402,0.008306
wpn_ak74_old = -0.000961,0.003402,0.008306
wpn_ak74_rpk = -0.000961,0.003402,0.008306
wpn_ak74m = -0.00138,0.010891,0.010891
wpn_ak74m_alt = -0.00138,0.010891,0.010891
wpn_ak74m_camo = -0.00138,0.010891,0.010891
wpn_ak74m_custom = -0.00138,0.010891,0.010891
wpn_ak74m_duty = -0.00138,0.010891,0.010891
wpn_ak74m_pka = -0.00138,0.010891,0.010891
wpn_ak74u = 0.003633,0.002606,-0.014535
wpn_ak74u_camo = 0.003633,0.002606,-0.014535
wpn_ak74u_custom = 0.003633,0.002606,-0.014535
wpn_ak74u_old = 0.003633,0.002606,-0.014535
wpn_ak74u_snag = 0.003633,0.002606,-0.014535
wpn_akm = -0.003273,-0.006964,0.003517
wpn_akms = -0.003273,-0.00378,0.017295
wpn_akms_alt = -0.003273,-0.00378,0.017295
wpn_aks = -0.002019,0.001241,-0.000547
wpn_aks74 = -0.000554,-0.001066,-0.0077
wpn_aks74_new = -0.000554,-0.001066,-0.0077
wpn_ash12 = -0.000153,0.122506,0.020836
wpn_aug = -0.000045,-0.016094,0.050633
wpn_aug_custom = -0.000045,-0.016094,0.050633
wpn_aug_freedom = -0.000045,-0.016094,0.050633
wpn_aug_merc = -0.000045,-0.016094,0.050633
wpn_aug_modern = -0.000045,-0.016094,0.050633
wpn_fal = -0.000545,-0.012661,0.024651
wpn_famas3 = -0.0026,0.007075,0.089161
wpn_fn2000 = 0.000091,0.042917,0.055421
wpn_fn2000_camo = 0.000091,0.042917,0.055421
wpn_fn2000_custom = 0.000091,0.042917,0.055421
wpn_fn2000_nimble = 0.000091,0.042917,0.055421
wpn_fnc = -0.001073,-0.019074,-0.005009
wpn_g3 = 0.001184,-0.022558,0.039125
wpn_g36 = -0.000556,-0.016394,-0.005648
wpn_g36_camo = -0.000556,-0.016394,-0.005648
wpn_g36_nimble = -0.000556,-0.016394,-0.005648
wpn_g36k = -0.000556,-0.016394,-0.005648
wpn_g3sg1 = 0.000421,-0.051096,0.03955
wpn_galil = 0.000262,0.008572,0.019371
wpn_galil_custom = 0.000262,0.008572,0.019371
wpn_galil_modern = 0.000262,0.008572,0.019371
wpn_groza = 0.000791,-0.029746,0.137416
wpn_groza_nimble = 0.000791,-0.029746,0.137416
wpn_hk416 = -0.001201,-0.018258,0.074364
wpn_l85 = -0.002326,0.006106,0.054591
wpn_l85_alt = -0.002326,0.006106,0.054591
wpn_l85_custom = -0.002326,0.006106,0.054591
wpn_l85_modern = -0.002326,0.006106,0.054591
wpn_l85a2 = -0.002326,0.006106,0.054591
wpn_l85a2_alt = -0.002326,0.006106,0.054591
wpn_l85a2_custom = -0.002326,0.006106,0.054591
wpn_l85a2_modern = -0.002326,0.006106,0.054591
wpn_lr300 = -0.000158,-0.016289,0.046836
wpn_lr300_camo = -0.000158,-0.016289,0.046836
wpn_lr300_custom = -0.000158,-0.016289,0.046836
wpn_m16 = 0.001472,-0.015715,0.052374
wpn_m16a2 = 0.002636,-0.019215,0.038764
wpn_m249 = -0.00092,-0.020023,0.004805
wpn_m4 = -0.000184,-0.01466,0.021407
wpn_m4a1 = -0.001287,-0.019034,0.027588
wpn_m4a1_camo = -0.001287,-0.019034,0.027588
wpn_m4a1_custom = -0.001287,-0.019034,0.027588
wpn_m4a1_freedom = -0.001287,-0.019034,0.027588
wpn_mk14 = 0,0,0.05413
wpn_pkm = 0,-0.009392,0.047083
wpn_pkm_zulus = 0,-0.009392,0.047083
wpn_pkp = 0,-0.004656,0.028942
wpn_ppsh41 = 0.000471,0.046867,0.034776
wpn_ppsh41_rednew = 0.000471,0.046867,0.034776
wpn_ppsh41_woodnew = 0.000471,0.046867,0.034776
wpn_rpd = -0.000252,0.000388,0.007099
wpn_rpk = -0.000663,0.006315,-0.00322
wpn_rpk74 = -0.001262,0.006315,-0.01134
wpn_scar = -0.002452,-0.021176,0.053543
wpn_scar_custom = -0.002452,-0.021176,0.053543
wpn_scar_new = -0.002452,-0.021176,0.053543
wpn_sig550 = 0,-0.003786,-0.022863
wpn_sig550_camo = 0,-0.003786,-0.022863
wpn_sig550_custom = 0,-0.003786,-0.022863
wpn_sig550_luckygun = 0,-0.003786,-0.022863
wpn_sig552 = 0,-0.003786,-0.022863
wpn_type63 = -0.001812,-0.000018,0.040149
wpn_val = -0.000115,-0.006691,0.01784
wpn_val_modern = -0.000115,-0.006691,0.01784
wpn_vihr = 0.000411,0.015595,0.024971
wpn_vintorez = 0,0.019012,0.048022
wpn_vintorez_1pn93 = 0,0.019012,0.048022
wpn_vintorez_alt = 0,0.019012,0.048022
wpn_vintorez_nimble = 0,0.019012,0.048022
wpn_vsk94 = -0.001747,-0.002,0.062757
wpn_xm8 = 0,-0.006427,0.048293
; Sniper
wpn_g43 = 0,0.003603,-0.003267
wpn_gauss = 0,0.015239,0.035573
wpn_gauss_quest = 0,0.015239,0.035573
wpn_k98 = 0,-0.050094,-0.023421
wpn_l96a1 = 0,0.004144,0.028278
wpn_l96a1m = 0,0.004144,0.028278
wpn_m24 = 0,-0.004035,0.019184
wpn_m82 = 0.001969,-0.019925,-0.001682
wpn_m98b = 0.001,-0.023321,0.010016
wpn_mosin = 0,0.01,0.025622
wpn_remington700 = 0.000153,-0.000786,-0.065262
wpn_sig550_sniper = 0,-0.009245,-0.026825
wpn_sks = 0.0004,-0.032678,0.020212
wpn_sks_modern = 0.0004,-0.032678,0.020212
wpn_sr25 = 0,-0.081388,0.035631
wpn_sv98 = 0,0.02321,0.04219
wpn_sv98_custom = 0,0.02321,0.04219
wpn_svd = -0.001536,-0.001401,0.010431
wpn_svd_custom = -0.001536,-0.001401,0.010431
wpn_svd_nimble = -0.001536,-0.001401,0.010431
wpn_svt40 = -0.000052,0.0023,0.010431
wpn_svt40_modern = -0.000052,0.0023,0.010431
wpn_svu = 0,-0.01291,0.083838
wpn_svu_alt = 0,-0.01291,0.083838
wpn_svu_nimble = 0,-0.01291,0.083838
wpn_trg = 0,0.013343,0.039113
wpn_vssk = 0,0.026567,0.121796
wpn_wa2000 = 0,0.027859,0.091048
[gun_angle_offsets]
; Pistols
; Shotgun
; SMG
; Rifle
; Sniper
@@ -0,0 +1,5 @@
[fortress_displays]
items = pistol_shelf_item, weapon_rack_item
factions = stalker, renegade, greh, bandit
min_supply_level = 1
amount = 1
@@ -0,0 +1,5 @@
[fun_piano]
items = piano_item
factions = stalker, bandit
min_supply_level = 2
amount = 1
@@ -0,0 +1,5 @@
[fun_radio]
items = radio_item
factions = stalker, army, killer, freedom, ecolog, dolg, bandit
min_supply_level = 1
amount = 1
@@ -0,0 +1,5 @@
[homestead_workshop]
items = workshop_item
factions = all
min_supply_level = 3
amount = 1
@@ -0,0 +1,17 @@
[nomad_lights_lamp]
items = device_gas_lamp
factions = bandit, greh, stalker, isg, renegade
min_supply_level = 1
amount = 1
[nomad_lights_torch]
items = device_metal_torch
factions = dolg, army, monolith
min_supply_level = 1
amount = 1
[nomad_lights_altar]
items = device_light_altar
factions = ecolog
min_supply_level = 3
amount = 1
@@ -0,0 +1,21 @@
[nomad_stashes_sack]
items = sumka6_item
factions = stalker, renegade, greh, bandit
min_supply_level = 1
amount = 1
[nomad_stashes_exo]
items = exo_repair_kit_item
factions = dolg, freedom, monolith, csky
min_supply_level = 1
amount = 1
[nomad_stashes_case]
items = case_item
min_supply_level = 2
amount = 1
[nomad_stashes_box]
items = blue_box_item
min_supply_level = 2
amount = 1
@@ -0,0 +1,9 @@
#include "trade_*.ltx"
; Adding new trades:
; Create a new .ltx file prefixed with 'trade_'
; Inside this file, create a unique section and add the following parameters
; - items: section of the item to add to traders, can be a list of items
; - factions: list of valid factions (defaults to 'all')
; - min_supply_level: minimum supply level (defaults to '1')
; - amount: the amount that is available (defaults to '1')
@@ -0,0 +1,3 @@
![2]
x_radio_item = 1, recipe_basic_0, radio,1, prt_i_copper,2, prt_i_transistors,1, prt_i_resistors,2
y_radio_item = 1, recipe_basic_0, radio2,1, prt_i_copper,2, prt_i_transistors,1, prt_i_resistors,2
@@ -0,0 +1,2 @@
![2]
x_device_metal_torch = 1, recipe_basic_0, lead_box,1,device_flashlight,1,prt_i_capacitors,2,prt_i_scrap,2
@@ -0,0 +1,5 @@
![item_combination]
sewing_kit_b:prt_o_fabrics_1 = sumka6_item
sewing_kit_b:prt_o_fabrics_2 = sumka6_item
sewing_kit_b:prt_o_fabrics_3 = sumka6_item
sewing_kit_b:prt_o_fabrics_4 = sumka6_item
@@ -0,0 +1,5 @@
![inv_backpack]
capacity = 30
![inventory_box]
capacity = 35
@@ -0,0 +1 @@
#include "radio_*.ltx"
@@ -0,0 +1,11 @@
[channel_zone]
name = st_radio_zone
program = radio\_channel_1\
intermission = radio\_channel_1_session\
frequency = 93.7
[channel_chpr]
name = st_radio_chpr
program = radio\_channel_2\
intermission = radio\_channel_2_session\
frequency = 101.4
@@ -0,0 +1,29 @@
[channel_bandit]
name = st_radio_bandit
program = anomaly_radio_addon\bandit_radio\
intermission = radio\_channel_2_session\
frequency = 89.5
[channel_clear_sky]
name = st_radio_clear_sky
program = anomaly_radio_addon\clear_sky_radio\
intermission = radio\_channel_2_session\
frequency = 92.4
[channel_forester]
name = st_radio_forester
program = anomaly_radio_addon\forester_radio\
intermission = radio\_channel_2_session\
frequency = 104.6
[channel_stalker]
name = st_radio_stalker
program = anomaly_radio_addon\stalker_radio\
intermission = radio\_channel_2_session\
frequency = 95.6
[channel_yantar_bunker]
name = st_radio_yantar_bunker
program = anomaly_radio_addon\yantar_bunker_radio\
intermission = radio\_channel_2_session\
frequency = 105
@@ -0,0 +1,87 @@
[instrument_electric_piano]
name = st_electric_piano_name
C1 = interface\keyboard\electric_piano\notes-00
C#1 = interface\keyboard\electric_piano\notes-01
D1 = interface\keyboard\electric_piano\notes-02
D#1 = interface\keyboard\electric_piano\notes-03
E1 = interface\keyboard\electric_piano\notes-04
F1 = interface\keyboard\electric_piano\notes-05
F#1 = interface\keyboard\electric_piano\notes-06
G1 = interface\keyboard\electric_piano\notes-07
G#1 = interface\keyboard\electric_piano\notes-08
A1 = interface\keyboard\electric_piano\notes-09
A#1 = interface\keyboard\electric_piano\notes-10
B1 = interface\keyboard\electric_piano\notes-11
C2 = interface\keyboard\electric_piano\notes-12
C#2 = interface\keyboard\electric_piano\notes-13
D2 = interface\keyboard\electric_piano\notes-14
D#2 = interface\keyboard\electric_piano\notes-15
E2 = interface\keyboard\electric_piano\notes-16
F2 = interface\keyboard\electric_piano\notes-17
F#2 = interface\keyboard\electric_piano\notes-18
G2 = interface\keyboard\electric_piano\notes-19
G#2 = interface\keyboard\electric_piano\notes-20
A2 = interface\keyboard\electric_piano\notes-21
A#2 = interface\keyboard\electric_piano\notes-22
B2 = interface\keyboard\electric_piano\notes-23
C3 = interface\keyboard\electric_piano\notes-24
C#3 = interface\keyboard\electric_piano\notes-25
D3 = interface\keyboard\electric_piano\notes-26
D#3 = interface\keyboard\electric_piano\notes-27
E3 = interface\keyboard\electric_piano\notes-28
F3 = interface\keyboard\electric_piano\notes-29
F#3 = interface\keyboard\electric_piano\notes-30
G3 = interface\keyboard\electric_piano\notes-31
G#3 = interface\keyboard\electric_piano\notes-32
A3 = interface\keyboard\electric_piano\notes-33
A#3 = interface\keyboard\electric_piano\notes-34
B3 = interface\keyboard\electric_piano\notes-35
C4 = interface\keyboard\electric_piano\notes-36
C#4 = interface\keyboard\electric_piano\notes-37
D4 = interface\keyboard\electric_piano\notes-38
D#4 = interface\keyboard\electric_piano\notes-39
E4 = interface\keyboard\electric_piano\notes-40
F4 = interface\keyboard\electric_piano\notes-41
F#4 = interface\keyboard\electric_piano\notes-42
G4 = interface\keyboard\electric_piano\notes-43
G#4 = interface\keyboard\electric_piano\notes-44
A4 = interface\keyboard\electric_piano\notes-45
A#4 = interface\keyboard\electric_piano\notes-46
B4 = interface\keyboard\electric_piano\notes-47
C5 = interface\keyboard\electric_piano\notes-48
C#5 = interface\keyboard\electric_piano\notes-49
D5 = interface\keyboard\electric_piano\notes-50
D#5 = interface\keyboard\electric_piano\notes-51
E5 = interface\keyboard\electric_piano\notes-52
F5 = interface\keyboard\electric_piano\notes-53
F#5 = interface\keyboard\electric_piano\notes-54
G5 = interface\keyboard\electric_piano\notes-55
G#5 = interface\keyboard\electric_piano\notes-56
A5 = interface\keyboard\electric_piano\notes-57
A#5 = interface\keyboard\electric_piano\notes-58
B5 = interface\keyboard\electric_piano\notes-59
C6 = interface\keyboard\electric_piano\notes-60
C#6 = interface\keyboard\electric_piano\notes-61
D6 = interface\keyboard\electric_piano\notes-62
D#6 = interface\keyboard\electric_piano\notes-63
E6 = interface\keyboard\electric_piano\notes-64
F6 = interface\keyboard\electric_piano\notes-65
F#6 = interface\keyboard\electric_piano\notes-66
G6 = interface\keyboard\electric_piano\notes-67
G#6 = interface\keyboard\electric_piano\notes-68
A6 = interface\keyboard\electric_piano\notes-69
A#6 = interface\keyboard\electric_piano\notes-70
B6 = interface\keyboard\electric_piano\notes-71
C7 = interface\keyboard\electric_piano\notes-72
C#7 = interface\keyboard\electric_piano\notes-73
D7 = interface\keyboard\electric_piano\notes-74
D#7 = interface\keyboard\electric_piano\notes-75
E7 = interface\keyboard\electric_piano\notes-76
F7 = interface\keyboard\electric_piano\notes-77
F#7 = interface\keyboard\electric_piano\notes-78
G7 = interface\keyboard\electric_piano\notes-79
G#7 = interface\keyboard\electric_piano\notes-80
A7 = interface\keyboard\electric_piano\notes-81
A#7 = interface\keyboard\electric_piano\notes-82
B7 = interface\keyboard\electric_piano\notes-83
C8 = interface\keyboard\electric_piano\notes-84
@@ -0,0 +1,87 @@
[instrument_flute]
name = st_flute_name
C1 = interface\keyboard\flute\notes-00
C#1 = interface\keyboard\flute\notes-01
D1 = interface\keyboard\flute\notes-02
D#1 = interface\keyboard\flute\notes-03
E1 = interface\keyboard\flute\notes-04
F1 = interface\keyboard\flute\notes-05
F#1 = interface\keyboard\flute\notes-06
G1 = interface\keyboard\flute\notes-07
G#1 = interface\keyboard\flute\notes-08
A1 = interface\keyboard\flute\notes-09
A#1 = interface\keyboard\flute\notes-10
B1 = interface\keyboard\flute\notes-11
C2 = interface\keyboard\flute\notes-12
C#2 = interface\keyboard\flute\notes-13
D2 = interface\keyboard\flute\notes-14
D#2 = interface\keyboard\flute\notes-15
E2 = interface\keyboard\flute\notes-16
F2 = interface\keyboard\flute\notes-17
F#2 = interface\keyboard\flute\notes-18
G2 = interface\keyboard\flute\notes-19
G#2 = interface\keyboard\flute\notes-20
A2 = interface\keyboard\flute\notes-21
A#2 = interface\keyboard\flute\notes-22
B2 = interface\keyboard\flute\notes-23
C3 = interface\keyboard\flute\notes-24
C#3 = interface\keyboard\flute\notes-25
D3 = interface\keyboard\flute\notes-26
D#3 = interface\keyboard\flute\notes-27
E3 = interface\keyboard\flute\notes-28
F3 = interface\keyboard\flute\notes-29
F#3 = interface\keyboard\flute\notes-30
G3 = interface\keyboard\flute\notes-31
G#3 = interface\keyboard\flute\notes-32
A3 = interface\keyboard\flute\notes-33
A#3 = interface\keyboard\flute\notes-34
B3 = interface\keyboard\flute\notes-35
C4 = interface\keyboard\flute\notes-36
C#4 = interface\keyboard\flute\notes-37
D4 = interface\keyboard\flute\notes-38
D#4 = interface\keyboard\flute\notes-39
E4 = interface\keyboard\flute\notes-40
F4 = interface\keyboard\flute\notes-41
F#4 = interface\keyboard\flute\notes-42
G4 = interface\keyboard\flute\notes-43
G#4 = interface\keyboard\flute\notes-44
A4 = interface\keyboard\flute\notes-45
A#4 = interface\keyboard\flute\notes-46
B4 = interface\keyboard\flute\notes-47
C5 = interface\keyboard\flute\notes-48
C#5 = interface\keyboard\flute\notes-49
D5 = interface\keyboard\flute\notes-50
D#5 = interface\keyboard\flute\notes-51
E5 = interface\keyboard\flute\notes-52
F5 = interface\keyboard\flute\notes-53
F#5 = interface\keyboard\flute\notes-54
G5 = interface\keyboard\flute\notes-55
G#5 = interface\keyboard\flute\notes-56
A5 = interface\keyboard\flute\notes-57
A#5 = interface\keyboard\flute\notes-58
B5 = interface\keyboard\flute\notes-59
C6 = interface\keyboard\flute\notes-60
C#6 = interface\keyboard\flute\notes-61
D6 = interface\keyboard\flute\notes-62
D#6 = interface\keyboard\flute\notes-63
E6 = interface\keyboard\flute\notes-64
F6 = interface\keyboard\flute\notes-65
F#6 = interface\keyboard\flute\notes-66
G6 = interface\keyboard\flute\notes-67
G#6 = interface\keyboard\flute\notes-68
A6 = interface\keyboard\flute\notes-69
A#6 = interface\keyboard\flute\notes-70
B6 = interface\keyboard\flute\notes-71
C7 = interface\keyboard\flute\notes-72
C#7 = interface\keyboard\flute\notes-73
D7 = interface\keyboard\flute\notes-74
D#7 = interface\keyboard\flute\notes-75
E7 = interface\keyboard\flute\notes-76
F7 = interface\keyboard\flute\notes-77
F#7 = interface\keyboard\flute\notes-78
G7 = interface\keyboard\flute\notes-79
G#7 = interface\keyboard\flute\notes-80
A7 = interface\keyboard\flute\notes-81
A#7 = interface\keyboard\flute\notes-82
B7 = interface\keyboard\flute\notes-83
C8 = interface\keyboard\flute\notes-84
@@ -0,0 +1,87 @@
[instrument_guitar]
name = st_guitar_name
C1 = interface\keyboard\guitar\notes-00
C#1 = interface\keyboard\guitar\notes-01
D1 = interface\keyboard\guitar\notes-02
D#1 = interface\keyboard\guitar\notes-03
E1 = interface\keyboard\guitar\notes-04
F1 = interface\keyboard\guitar\notes-05
F#1 = interface\keyboard\guitar\notes-06
G1 = interface\keyboard\guitar\notes-07
G#1 = interface\keyboard\guitar\notes-08
A1 = interface\keyboard\guitar\notes-09
A#1 = interface\keyboard\guitar\notes-10
B1 = interface\keyboard\guitar\notes-11
C2 = interface\keyboard\guitar\notes-12
C#2 = interface\keyboard\guitar\notes-13
D2 = interface\keyboard\guitar\notes-14
D#2 = interface\keyboard\guitar\notes-15
E2 = interface\keyboard\guitar\notes-16
F2 = interface\keyboard\guitar\notes-17
F#2 = interface\keyboard\guitar\notes-18
G2 = interface\keyboard\guitar\notes-19
G#2 = interface\keyboard\guitar\notes-20
A2 = interface\keyboard\guitar\notes-21
A#2 = interface\keyboard\guitar\notes-22
B2 = interface\keyboard\guitar\notes-23
C3 = interface\keyboard\guitar\notes-24
C#3 = interface\keyboard\guitar\notes-25
D3 = interface\keyboard\guitar\notes-26
D#3 = interface\keyboard\guitar\notes-27
E3 = interface\keyboard\guitar\notes-28
F3 = interface\keyboard\guitar\notes-29
F#3 = interface\keyboard\guitar\notes-30
G3 = interface\keyboard\guitar\notes-31
G#3 = interface\keyboard\guitar\notes-32
A3 = interface\keyboard\guitar\notes-33
A#3 = interface\keyboard\guitar\notes-34
B3 = interface\keyboard\guitar\notes-35
C4 = interface\keyboard\guitar\notes-36
C#4 = interface\keyboard\guitar\notes-37
D4 = interface\keyboard\guitar\notes-38
D#4 = interface\keyboard\guitar\notes-39
E4 = interface\keyboard\guitar\notes-40
F4 = interface\keyboard\guitar\notes-41
F#4 = interface\keyboard\guitar\notes-42
G4 = interface\keyboard\guitar\notes-43
G#4 = interface\keyboard\guitar\notes-44
A4 = interface\keyboard\guitar\notes-45
A#4 = interface\keyboard\guitar\notes-46
B4 = interface\keyboard\guitar\notes-47
C5 = interface\keyboard\guitar\notes-48
C#5 = interface\keyboard\guitar\notes-49
D5 = interface\keyboard\guitar\notes-50
D#5 = interface\keyboard\guitar\notes-51
E5 = interface\keyboard\guitar\notes-52
F5 = interface\keyboard\guitar\notes-53
F#5 = interface\keyboard\guitar\notes-54
G5 = interface\keyboard\guitar\notes-55
G#5 = interface\keyboard\guitar\notes-56
A5 = interface\keyboard\guitar\notes-57
A#5 = interface\keyboard\guitar\notes-58
B5 = interface\keyboard\guitar\notes-59
C6 = interface\keyboard\guitar\notes-60
C#6 = interface\keyboard\guitar\notes-61
D6 = interface\keyboard\guitar\notes-62
D#6 = interface\keyboard\guitar\notes-63
E6 = interface\keyboard\guitar\notes-64
F6 = interface\keyboard\guitar\notes-65
F#6 = interface\keyboard\guitar\notes-66
G6 = interface\keyboard\guitar\notes-67
G#6 = interface\keyboard\guitar\notes-68
A6 = interface\keyboard\guitar\notes-69
A#6 = interface\keyboard\guitar\notes-70
B6 = interface\keyboard\guitar\notes-71
C7 = interface\keyboard\guitar\notes-72
C#7 = interface\keyboard\guitar\notes-73
D7 = interface\keyboard\guitar\notes-74
D#7 = interface\keyboard\guitar\notes-75
E7 = interface\keyboard\guitar\notes-76
F7 = interface\keyboard\guitar\notes-77
F#7 = interface\keyboard\guitar\notes-78
G7 = interface\keyboard\guitar\notes-79
G#7 = interface\keyboard\guitar\notes-80
A7 = interface\keyboard\guitar\notes-81
A#7 = interface\keyboard\guitar\notes-82
B7 = interface\keyboard\guitar\notes-83
C8 = interface\keyboard\guitar\notes-84
@@ -0,0 +1,87 @@
[instrument_piano]
name = st_piano_name
C1 = interface\keyboard\piano\notes-00
C#1 = interface\keyboard\piano\notes-01
D1 = interface\keyboard\piano\notes-02
D#1 = interface\keyboard\piano\notes-03
E1 = interface\keyboard\piano\notes-04
F1 = interface\keyboard\piano\notes-05
F#1 = interface\keyboard\piano\notes-06
G1 = interface\keyboard\piano\notes-07
G#1 = interface\keyboard\piano\notes-08
A1 = interface\keyboard\piano\notes-09
A#1 = interface\keyboard\piano\notes-10
B1 = interface\keyboard\piano\notes-11
C2 = interface\keyboard\piano\notes-12
C#2 = interface\keyboard\piano\notes-13
D2 = interface\keyboard\piano\notes-14
D#2 = interface\keyboard\piano\notes-15
E2 = interface\keyboard\piano\notes-16
F2 = interface\keyboard\piano\notes-17
F#2 = interface\keyboard\piano\notes-18
G2 = interface\keyboard\piano\notes-19
G#2 = interface\keyboard\piano\notes-20
A2 = interface\keyboard\piano\notes-21
A#2 = interface\keyboard\piano\notes-22
B2 = interface\keyboard\piano\notes-23
C3 = interface\keyboard\piano\notes-24
C#3 = interface\keyboard\piano\notes-25
D3 = interface\keyboard\piano\notes-26
D#3 = interface\keyboard\piano\notes-27
E3 = interface\keyboard\piano\notes-28
F3 = interface\keyboard\piano\notes-29
F#3 = interface\keyboard\piano\notes-30
G3 = interface\keyboard\piano\notes-31
G#3 = interface\keyboard\piano\notes-32
A3 = interface\keyboard\piano\notes-33
A#3 = interface\keyboard\piano\notes-34
B3 = interface\keyboard\piano\notes-35
C4 = interface\keyboard\piano\notes-36
C#4 = interface\keyboard\piano\notes-37
D4 = interface\keyboard\piano\notes-38
D#4 = interface\keyboard\piano\notes-39
E4 = interface\keyboard\piano\notes-40
F4 = interface\keyboard\piano\notes-41
F#4 = interface\keyboard\piano\notes-42
G4 = interface\keyboard\piano\notes-43
G#4 = interface\keyboard\piano\notes-44
A4 = interface\keyboard\piano\notes-45
A#4 = interface\keyboard\piano\notes-46
B4 = interface\keyboard\piano\notes-47
C5 = interface\keyboard\piano\notes-48
C#5 = interface\keyboard\piano\notes-49
D5 = interface\keyboard\piano\notes-50
D#5 = interface\keyboard\piano\notes-51
E5 = interface\keyboard\piano\notes-52
F5 = interface\keyboard\piano\notes-53
F#5 = interface\keyboard\piano\notes-54
G5 = interface\keyboard\piano\notes-55
G#5 = interface\keyboard\piano\notes-56
A5 = interface\keyboard\piano\notes-57
A#5 = interface\keyboard\piano\notes-58
B5 = interface\keyboard\piano\notes-59
C6 = interface\keyboard\piano\notes-60
C#6 = interface\keyboard\piano\notes-61
D6 = interface\keyboard\piano\notes-62
D#6 = interface\keyboard\piano\notes-63
E6 = interface\keyboard\piano\notes-64
F6 = interface\keyboard\piano\notes-65
F#6 = interface\keyboard\piano\notes-66
G6 = interface\keyboard\piano\notes-67
G#6 = interface\keyboard\piano\notes-68
A6 = interface\keyboard\piano\notes-69
A#6 = interface\keyboard\piano\notes-70
B6 = interface\keyboard\piano\notes-71
C7 = interface\keyboard\piano\notes-72
C#7 = interface\keyboard\piano\notes-73
D7 = interface\keyboard\piano\notes-74
D#7 = interface\keyboard\piano\notes-75
E7 = interface\keyboard\piano\notes-76
F7 = interface\keyboard\piano\notes-77
F#7 = interface\keyboard\piano\notes-78
G7 = interface\keyboard\piano\notes-79
G#7 = interface\keyboard\piano\notes-80
A7 = interface\keyboard\piano\notes-81
A#7 = interface\keyboard\piano\notes-82
B7 = interface\keyboard\piano\notes-83
C8 = interface\keyboard\piano\notes-84
@@ -0,0 +1,87 @@
[instrument_saxophone]
name = st_saxophone_name
C1 = interface\keyboard\saxophone\notes-00
C#1 = interface\keyboard\saxophone\notes-01
D1 = interface\keyboard\saxophone\notes-02
D#1 = interface\keyboard\saxophone\notes-03
E1 = interface\keyboard\saxophone\notes-04
F1 = interface\keyboard\saxophone\notes-05
F#1 = interface\keyboard\saxophone\notes-06
G1 = interface\keyboard\saxophone\notes-07
G#1 = interface\keyboard\saxophone\notes-08
A1 = interface\keyboard\saxophone\notes-09
A#1 = interface\keyboard\saxophone\notes-10
B1 = interface\keyboard\saxophone\notes-11
C2 = interface\keyboard\saxophone\notes-12
C#2 = interface\keyboard\saxophone\notes-13
D2 = interface\keyboard\saxophone\notes-14
D#2 = interface\keyboard\saxophone\notes-15
E2 = interface\keyboard\saxophone\notes-16
F2 = interface\keyboard\saxophone\notes-17
F#2 = interface\keyboard\saxophone\notes-18
G2 = interface\keyboard\saxophone\notes-19
G#2 = interface\keyboard\saxophone\notes-20
A2 = interface\keyboard\saxophone\notes-21
A#2 = interface\keyboard\saxophone\notes-22
B2 = interface\keyboard\saxophone\notes-23
C3 = interface\keyboard\saxophone\notes-24
C#3 = interface\keyboard\saxophone\notes-25
D3 = interface\keyboard\saxophone\notes-26
D#3 = interface\keyboard\saxophone\notes-27
E3 = interface\keyboard\saxophone\notes-28
F3 = interface\keyboard\saxophone\notes-29
F#3 = interface\keyboard\saxophone\notes-30
G3 = interface\keyboard\saxophone\notes-31
G#3 = interface\keyboard\saxophone\notes-32
A3 = interface\keyboard\saxophone\notes-33
A#3 = interface\keyboard\saxophone\notes-34
B3 = interface\keyboard\saxophone\notes-35
C4 = interface\keyboard\saxophone\notes-36
C#4 = interface\keyboard\saxophone\notes-37
D4 = interface\keyboard\saxophone\notes-38
D#4 = interface\keyboard\saxophone\notes-39
E4 = interface\keyboard\saxophone\notes-40
F4 = interface\keyboard\saxophone\notes-41
F#4 = interface\keyboard\saxophone\notes-42
G4 = interface\keyboard\saxophone\notes-43
G#4 = interface\keyboard\saxophone\notes-44
A4 = interface\keyboard\saxophone\notes-45
A#4 = interface\keyboard\saxophone\notes-46
B4 = interface\keyboard\saxophone\notes-47
C5 = interface\keyboard\saxophone\notes-48
C#5 = interface\keyboard\saxophone\notes-49
D5 = interface\keyboard\saxophone\notes-50
D#5 = interface\keyboard\saxophone\notes-51
E5 = interface\keyboard\saxophone\notes-52
F5 = interface\keyboard\saxophone\notes-53
F#5 = interface\keyboard\saxophone\notes-54
G5 = interface\keyboard\saxophone\notes-55
G#5 = interface\keyboard\saxophone\notes-56
A5 = interface\keyboard\saxophone\notes-57
A#5 = interface\keyboard\saxophone\notes-58
B5 = interface\keyboard\saxophone\notes-59
C6 = interface\keyboard\saxophone\notes-60
C#6 = interface\keyboard\saxophone\notes-61
D6 = interface\keyboard\saxophone\notes-62
D#6 = interface\keyboard\saxophone\notes-63
E6 = interface\keyboard\saxophone\notes-64
F6 = interface\keyboard\saxophone\notes-65
F#6 = interface\keyboard\saxophone\notes-66
G6 = interface\keyboard\saxophone\notes-67
G#6 = interface\keyboard\saxophone\notes-68
A6 = interface\keyboard\saxophone\notes-69
A#6 = interface\keyboard\saxophone\notes-70
B6 = interface\keyboard\saxophone\notes-71
C7 = interface\keyboard\saxophone\notes-72
C#7 = interface\keyboard\saxophone\notes-73
D7 = interface\keyboard\saxophone\notes-74
D#7 = interface\keyboard\saxophone\notes-75
E7 = interface\keyboard\saxophone\notes-76
F7 = interface\keyboard\saxophone\notes-77
F#7 = interface\keyboard\saxophone\notes-78
G7 = interface\keyboard\saxophone\notes-79
G#7 = interface\keyboard\saxophone\notes-80
A7 = interface\keyboard\saxophone\notes-81
A#7 = interface\keyboard\saxophone\notes-82
B7 = interface\keyboard\saxophone\notes-83
C8 = interface\keyboard\saxophone\notes-84
@@ -0,0 +1,87 @@
[instrument_strings]
name = st_strings_name
C1 = interface\keyboard\strings\notes-00
C#1 = interface\keyboard\strings\notes-01
D1 = interface\keyboard\strings\notes-02
D#1 = interface\keyboard\strings\notes-03
E1 = interface\keyboard\strings\notes-04
F1 = interface\keyboard\strings\notes-05
F#1 = interface\keyboard\strings\notes-06
G1 = interface\keyboard\strings\notes-07
G#1 = interface\keyboard\strings\notes-08
A1 = interface\keyboard\strings\notes-09
A#1 = interface\keyboard\strings\notes-10
B1 = interface\keyboard\strings\notes-11
C2 = interface\keyboard\strings\notes-12
C#2 = interface\keyboard\strings\notes-13
D2 = interface\keyboard\strings\notes-14
D#2 = interface\keyboard\strings\notes-15
E2 = interface\keyboard\strings\notes-16
F2 = interface\keyboard\strings\notes-17
F#2 = interface\keyboard\strings\notes-18
G2 = interface\keyboard\strings\notes-19
G#2 = interface\keyboard\strings\notes-20
A2 = interface\keyboard\strings\notes-21
A#2 = interface\keyboard\strings\notes-22
B2 = interface\keyboard\strings\notes-23
C3 = interface\keyboard\strings\notes-24
C#3 = interface\keyboard\strings\notes-25
D3 = interface\keyboard\strings\notes-26
D#3 = interface\keyboard\strings\notes-27
E3 = interface\keyboard\strings\notes-28
F3 = interface\keyboard\strings\notes-29
F#3 = interface\keyboard\strings\notes-30
G3 = interface\keyboard\strings\notes-31
G#3 = interface\keyboard\strings\notes-32
A3 = interface\keyboard\strings\notes-33
A#3 = interface\keyboard\strings\notes-34
B3 = interface\keyboard\strings\notes-35
C4 = interface\keyboard\strings\notes-36
C#4 = interface\keyboard\strings\notes-37
D4 = interface\keyboard\strings\notes-38
D#4 = interface\keyboard\strings\notes-39
E4 = interface\keyboard\strings\notes-40
F4 = interface\keyboard\strings\notes-41
F#4 = interface\keyboard\strings\notes-42
G4 = interface\keyboard\strings\notes-43
G#4 = interface\keyboard\strings\notes-44
A4 = interface\keyboard\strings\notes-45
A#4 = interface\keyboard\strings\notes-46
B4 = interface\keyboard\strings\notes-47
C5 = interface\keyboard\strings\notes-48
C#5 = interface\keyboard\strings\notes-49
D5 = interface\keyboard\strings\notes-50
D#5 = interface\keyboard\strings\notes-51
E5 = interface\keyboard\strings\notes-52
F5 = interface\keyboard\strings\notes-53
F#5 = interface\keyboard\strings\notes-54
G5 = interface\keyboard\strings\notes-55
G#5 = interface\keyboard\strings\notes-56
A5 = interface\keyboard\strings\notes-57
A#5 = interface\keyboard\strings\notes-58
B5 = interface\keyboard\strings\notes-59
C6 = interface\keyboard\strings\notes-60
C#6 = interface\keyboard\strings\notes-61
D6 = interface\keyboard\strings\notes-62
D#6 = interface\keyboard\strings\notes-63
E6 = interface\keyboard\strings\notes-64
F6 = interface\keyboard\strings\notes-65
F#6 = interface\keyboard\strings\notes-66
G6 = interface\keyboard\strings\notes-67
G#6 = interface\keyboard\strings\notes-68
A6 = interface\keyboard\strings\notes-69
A#6 = interface\keyboard\strings\notes-70
B6 = interface\keyboard\strings\notes-71
C7 = interface\keyboard\strings\notes-72
C#7 = interface\keyboard\strings\notes-73
D7 = interface\keyboard\strings\notes-74
D#7 = interface\keyboard\strings\notes-75
E7 = interface\keyboard\strings\notes-76
F7 = interface\keyboard\strings\notes-77
F#7 = interface\keyboard\strings\notes-78
G7 = interface\keyboard\strings\notes-79
G#7 = interface\keyboard\strings\notes-80
A7 = interface\keyboard\strings\notes-81
A#7 = interface\keyboard\strings\notes-82
B7 = interface\keyboard\strings\notes-83
C8 = interface\keyboard\strings\notes-84
@@ -0,0 +1 @@
#include "instrument_*.ltx"
@@ -0,0 +1,22 @@
Morrowind Theme
t y Y
Y i o
o P i
oiY y t
t y Y
Y i o
o P s
P d s
s d D d s P
O o i Y o i
Y y t
@@ -0,0 +1,10 @@
Saria's Song
ipa ipa ipafd
asaou|yuou|
ipa ipa ipafd
asfao|aoyu|
yui opa sau|
yui opa sdf|
yui opa sau|
uyiuoipoapsads fg df
@@ -0,0 +1,3 @@
Tetris Theme
f asd sap psf dsa|sd f s p p|d gj hgf|sf dsa as d f s p p
@@ -0,0 +1,11 @@
Beethoven's Fifth
[ho][ho][ho][DY]
[gi][gi][gi][dy]
[o o o Y] [O O O o] [D D D s]|
[o o o y] [O O O o] [g g g d]|
[o o i Y] [s s d D] [o o i Y] [D D g h]
[ho][ho][gi]|[DY]|[yh]|[tl]
@@ -0,0 +1,12 @@
Hall of the Mountain King
yuiopip
OuO ouo
yuiopip
OuO ouo
yuiopipdspips
opasdad
DaD dad
opasdad
DaD d
@@ -0,0 +1,7 @@
Zelda's Lullaby
a|d p|opa|d p|a|d j|h d|sap|
a|d p|opa|d p|a|d j|h z|
z|lklkh|
l|kjkjf|
z|lklkh|z b
@@ -0,0 +1,9 @@
Amelie
[d9] [qey] s [a6] [80e]
p [d9] [qey] fdsas[a6] [80e]
p [sq] [et] a [u8] [0r]|[sq] [et] dsasa[u8] [0r]
[dz9] [qey] [sl] [ak6] [80e]
[pj] [dz9] [qey] fdsas[ak6] [80e]
[pj] [sql] [et] [ak] [uf8] [0r]|[sql] [et] dsasa[uf8] [0r]
fuiuiuduisuiayuyuyptyuytfuiuiuduisuiayuyuyptyuyt
@@ -0,0 +1,14 @@
Song of Storms | Zelda OOT
[yip] [yip] uoa|[ips] [ips] uoa
[yip] [yip] uoa|[ips] [ips] uoa
yid|yid|f g fgfsp|
p y iop|p y iou|
yid|yid|f g fgfsp|
py|iop|p y|
[yip] [yip] uoa|[ips] [ips] uoa
[yip] [yip] uoa|[ips] [ips] uoa
dgz|dgz|x c xcxlj|
j d ghj|j d ghf|
dgz|dgz|x c xcxlj|
j d ghj|j d
@@ -0,0 +1,127 @@
Bandit Radio (S.T.A.L.K.E.R.)
[7yia][6p] [8a] [0p] [6e] t u
a e [6p] [8a] [0p] [6e] t u
s t [6a] [9s] [qa] [6e] y i
d e [6s] [9d] [qs] [6e] y i
d e [7s] [0d] [Ws] [7r] u O
d r [7s] [0d] [Ws] [7a] [rp] r
O r [6p] [8a] [0p] [6e] t u
d e [7s] [0d] [Ws] [7a] [rp] r
u r [6p] [8a] [0p] [6e] t u
a e [6p] [8a] [0p] [6e] t u
s t [6a] [9s] [qa] [6e] y i
d e [6s] [9d] [qs] [6e] y i
d e [7s] [0d] [Ws] [7r] u O
d r [7s] [0d] [Ws] [7a] [rp] r
O r [6p] [8a] [0p] [6e] t u
d e [7s] [0d] [Ws] [7a] [rp] r
[uf] r [6p] 8 0 e t e
[0s] 8 [7a] 0 W r u
s a [6p] [8u] [0s] [ea] [6p] [8u]
[0s] [ea] [6p] [8u] 0 e t e
[0s] [8a] [6p] [8u] [0u] [eu] [6o] [9o]
[qo] [QI] [6i] 9 q e y e
[qd] [9s] [6a] [9i] [qd] [es] [6a] [9i]
[qd] [es] [6a] [9i] q e y e
[qd] [9s] [7a] [0a] [Ws] [rd] [7f] [0d]
[Ws] [ra] [6p] 8 0 e t [es]
0 [8a] [6p] [8u] [0s] [ea] [6p] [8u]
[0s] [ea] [6p] [8u] 0 e t e
[0s] [8a] [6p] [8u] [0u] [eu] [6o] [9o]
[qo] [QI] [6i] 9 q e y [ed]
q [9s] [6a] [9i] [qd] [es] [6a] [9i]
[qd] [es] [6a] [9i] q e y e
[qd] [9s] [7a] [0a] [Ws] [rd] [7f] [0d]
[Ws] [ra] [6p] 8 0 e t e
0 8 6 8 0 e t e
0 8 u t e 0 e 0
8 6 6 9 q e y e
q 9 y e q e q 9
6 9 7 0 W r u r
u O a O u r u r
W 0 6 8 0 e t e
0 8 7 0 W r u r
W 0 [6f] 8 0 e t e
0 e t e t u t e
0 e [qg] e y i y e
q 9 6 9 q e y e
q 9 [7H] 0 W r u r
W 0 u r W 0 W 0
7 % [6j] 8 0 e t e
0 8 6 8 0 e t
s a [6p] [8uf] [0s] [ea] [6p] [8uf]
[0s] [ea] [6p] [8uf] 0 e t e
[0s] [8a] [6p] [8p] [0a] [es] [6S] [*S]
[0d] [ef] [6d] 9 q e y e
[qg] [9f] [6d] [9a] [0s] [ed] [6f] [8f]
[0d] [ef] [6s] [9p] q e y [ep]
[qa] [9s] [6d] [9s] [qa] [ep] [6s] [8a]
[0p] [eO] [6p] 8 0 e t [egjlc]
0 [8fjl] [6dgjz] [9adgk] [qsgjl] [edgjz] [6fjzx] [9fjzx]
[qdgjz] [efjzx] [6sfjl] [8psfj] 0 e t [epsfj]
[0afjk] [8sfjl] [6dgjz] [9sgjl] [qadgk] [epdgj] [6sdgl] [9adgk]
[qpdgj] [edgOH] [6psfj] 8 0 e t e
0 8 [6p] [8a] [0p] [6e] t u
a e [6p] [8a] [0p] [6e] t u
s t [6a] [9s] [qa] [6e] y i
d e [6s] [9d] [qs] [6e] y i
d e [7s] [0d] [Ws] [7r] u O
d r [7s] [0d] [Ws] [7a] [rp] r
O r [6p] [8a] [0p] [6e] t u
d e [7s] [0d] [Ws] [7a] [rp] r
u r [6pj] [8ak] [0pj] [6e] t u
[ak] e [6pj] [8ak] [0pj] [6e] t u
[sl] t [6ak] [9sl] [qak] [6e] y i
[dz] e [6sl] [9dz] [qsl] [6e] y i
[dz] e [7sl] [0dz] [Wsl] [7r] u O
[dz] r [7sl] [0dz] [Wsl] [7ak] [rpj] r
[OH] r [6pj] [8ak] [0pj] [6e] t u
[dz] e [7sl] [0dz] [Wsl] [7ak] [rpj] r
[uf] r [6pj] 8 0 e t e
[0sl] 8 [7ak] 0 W r u
s a [6p] [8u] [0s] [ea] [6p] [8u]
[0s] [ea] [6p] [8u] 0 e t e
[0s] [8a] [6p] [8u] [0u] [eu] [6o] [9o]
[qo] [QI] [6i] 9 q e y e
[qd] [9s] [6a] [9i] [qd] [es] [6a] [9i]
[qd] [es] [6a] [9i] q e y e
[qd] [9s] [7a] [0a] [Ws] [rd] [7f] [0d]
[Ws] [ra] [6p] 8 0 e t [es]
0 [8a] [6p] [8u] [0s] [ea] [6p] [8u]
[0s] [ea] [6p] [8u] 0 e t e
[0s] [8a] [6p] [8u] [0u] [eu] [6o] [9o]
[qo] [QI] [6i] 9 q e y [ed]
q [9s] [6a] [9i] [qd] [es] [6a] [9i]
[qd] [es] [6a] [9i] q e y e
[qd] [9s] [7a] [0a] [Ws] [rd] [7f] [0d]
[Ws] [ra] [6p] 8 0 e t e
0 8 6 8 0 e t e
0 8 u t e 0 e 0
8 6 6 9 q e y e
q 9 y e q e q 9
6 9 7 0 W r u r
u O a O u r u r
W 0 6 8 0 e t e
0 8 7 0 W r u r
W 0 [6f] 8 0 e t e
0 e t e t u t e
0 e [qg] e y i y e
q 9 6 9 q e y e
q 9 [7H] 0 W r u r
W 0 u r W 0 W 0
7 % [6j] 8 0 e t e
0 8 6 8 0 e t
[sl] [ak] [6pj] [8uf] [0sl] [eak] [6pj] [8uf]
[0sl] [eak] [6pj] [8uf] 0 e t e
[0sl] [8ak] [6pj] [8pj] [0ak] [esl] [6SL] [*SL]
[0dz] [efx] [6dz] 9 q e y e
[qgc] [9fx] [6dz] [9ak] [0sl] [edz] [6fx] [8fx]
[0dz] [efx] [6sl] [9pj] q e y [epj]
[qak] [9sl] [6dz] [9sl] [qak] [epj] [6sl] [8ak]
[0pj] [eOH] [6pj] 8 0 e t [egjlc]
0 [8fjlx] [6dgjz] [9adgk] [qsgjl] [edgjz] [6fjzx] [9fjzx]
[qdgjz] [efjzx] [6sfjl] [8psfj] 0 e t [epsfj]
[0afjk] [8sfjl] [6dgjz] [9sgjl] [qadgk] [epdgj] [6sdgl] [9adgk]
[qpdgj] [edgOH] [psfj]|
6
@@ -0,0 +1,78 @@
Firelake - Dirge for the Planet (S.T.A.L.K.E.R.)
[6p] u t a u t s o
[6f] u t s u t a u
[qo] t e p o t a o
[ws] o t a o t p o
[6p] u t a u t s o
[6f] u t s u t a u
[qo] t e p o t a o
[ws] o t a o t p o
6 u p [ia] s-i-
6 u p [ia] s--
6 0 e t u t e 0
q e t o e t e q
w r t p r t r w
q e t i p i t e
6 0 e t u t e 0
q e t o e t e q
w r t p r t r w
q e t i p i t e
6 0 e t u t e 0
q e t o e t e q
w r t p r t r w
q e t i p i t e
6 0 e t u t e 0
q e t o e t e q
w r t p r t r w
q e t i p i t e
[6p] u t a u t s o
[6f] u t s u t a u
[qo] t e p o t a o
[ws] o t a o t p o
[6p] u t a u t s o
[6f] u t s u t a u
[qo] t e p o t a o
[ws] o t a o t p o
6 u p [ia] s-i-
6 u p [ia] s--
6 0 e t u t e 0
q e t o e t e q
w r t p r t r w
q e t i p i t e
6 0 e t u t e 0
q e t o e t e q
w r t p r t r w
q e t i p i t e
6 0 e t u t e 0
q e t o e t e q
w r t p r t r w
q e t i p i t e
6 0 e t u t e 0
q e t o e t e q
w r t p r t r w
q e t i p i t e
[6p] u t p u t p u
[6p] u t f f d s a
[qo] t o p o t a o
[ws] u t a u t p o
[6p] u t p u t p u
[6p] u t p u t u p
[qo] t o p o t a o
[ws] u t a u t p o
[6p] u t p u t p u
[6p] u t f f d s a
[qo] t o p o t a o
[ws] u t a u t p o
[6p] u t p u t p u
[6p] u t p u t u p
[qo] t o p o t a o
[ws] u t a u t p o
[6p] u t p u t p u
[6p] u t f f d s a
[qo] t o p o t a o
[ws] u t a u t p o
[6p] u t p u t p u
[6p] u t p u t u p
[qo] t o p o t a o
[ws] u t a u t p o
@@ -0,0 +1,30 @@
Laura Shigihara - Everything's Alright (To the Moon)
t o s d f o s o [ra] u o afh|[afh]
|[8s] w t [yd] [uf] t [os] 8 [7a] 0 w afh|[afh]
|[0wtu]|||s| f |[7wr]|||a| f |[qet]|||f d f |[qetuh]| f d [wry]
|||[8t]| w |[us] |[8f] |[70wr]|||a| f |[8qe]||| f d f |[0eth]| f d [wry]
|||[yi] q e y [ig] q [ej] |[tu] 0 e t [uf] 0 [eh] |[0et]
|||[es] d f |[qets] p s a [9wr]
|||[yi] q e y [ig] |[yj] |[etu] |||[tuf] f h |[0et]|||s d f |[qets] p s a [wry]
||s d f h |[4qj] 8 0 [qa] q 0 8 [49] 7 [9j] [qj] [ek] l t k [0wrh] ||[0w] |0
[et] 0 w r [et] [ry] [tu] f [9ey] g g y 9 f [9wyg]f|g [wi] |[9f] [of]
1 5 8 9 0 8 0 w [8we] [0s] [ws] [ed] [wtf] |[8h] |[qwtj] ||[qerua] |q |[qey]
|j [etij] k [ql] |[ryuo] k h ||f [etopj] j h |[tps]
|g [9f] e y s [8s] w u s [qs] [tf] d s w y
[ts] o s d f o s o [ra] u o afh|[afh]
|[8s] w t [yd] [uf] t [os] 8 [7a] 0 w afh|[afh]
|[0wtu]|||s| f |[7wr]|||a| f |[qet]|||f d f |[qetuh]| f d [wry]
|||[8t]| w |[us] |[8f] |[70wr]|||a| f |[8qe]||| f d f |[0eth]| f d [wry]
|||[yi] q e y [ig] q [ej] |[tu] 0 e t [uf] 0 [eh] |[0et]
|||[es] d f |[qets] p s a [9wr]
|||[yi] q e y [ig] |[yj] |[etu] |||[tuf] f h |[0et]|||s d f |[qets] p s a [wry]
||s d f h |[4qj] 8 0 [qa] q 0 8 [49] 7 [9j] [qj] [ek] l t k [0wrh] ||[0w] |0
[et] 0 w r [et] [ry] [tu] f [9ey] g g y 9 f [9wyg]f|g [Wi] |[9f] [of]
1 5 8 9 0 8 0 w [8we] [0s] [ws] [ed] [wtf] |[8h] |[qwtj] ||[qerua] |q |[qey]
|j [etij] k [ql] |[ryuo] k h ||f [etopj] j h |[tps]
|g [9f] e y s [8s] w u s [qs] [tf] d s w y
g [9f] e y s [8s] w u s [qs] [tf] d s w y
[ts] o s d f o s o [ra] u o afh|[afh]
|[8s] w t [yd] [uf] t [os] 8 [7a] 0 w afh|[afh]
|[8wtos]
@@ -0,0 +1,199 @@
DJ Okawari - Flower Dance
[qtip] f
d j d [fb]
d p d [wyoaf]
d j d [fb]
d p d [eupsf] u
d j d [fb]
d p d f
d [tj] d [rf]
d [wp] d [48qpf]
[pf] d j d [fb]
d p d [59waf]
d j d [fb]
d p d [60esf]
d j d f
d j d u p f s
j k x
p
s [qf]
t i p s f [woad]
y a d [oh] [0d]
r k j u r H [ej]
u u x u [qj]
t j l [ix] p [wz]
[yz] x z [ok] [ah] [epj]
u p a s
u p e f p s q f
t i e p [ts] f [wad]
y a d h o [0d]
[Hr] [uj] [rk] [ef]
l [ud] k s p j [as] u h [qj] x
[tz] x [ij] x [pz] x [wj]
x [yz] x [oj] x [az] x [epj]
x [Lu] x [pj] x [La] x [Sj] x
L x j f [6l]
f [0k] f [rl] f [tz] f [0ak]
f [rj] f [uoh] f h [qj] s
[th] s [oj] s [pl] s [8h] s
[wg] s [tuf] f h [9g]
p [efh] p [id] p [yd] g p [8f] p
[ed] p [ts] p [ef] p [7d] i
[Ws] i [ra] i [Wp] i [OH0yuad]
[qtp] u [Wrua] u u [6s]
u [0a] u s r u [td] u [30a]
u [7rp] u [wo] u o [4p] t
[8o] [to] [wp] a [es] t o [to]
[5i] t [80u] u o [2i]
[6ig] f [qd] s [9a] f d
[0f] g [tf] d [eps] a [qtp]
f [OH0rya] f [6p]
0 t p s [qf]
t i p s f [woad]
y a d [oh] [0d]
r k [uj] j r H j [ep]
u [pkx] u [qj]
t j l [ix] p [wz]
[yz] x z [ok] [ah] [epj]
u p [an] v [sb]
u p f p s q f
t i p [tis] f [wad]
y a d o h d 0
[Hr] [uj] [rk] [epf] l
[ud] k [ps] j [ua] h [qj]
x [tz] x [ij] x [pz] x [wj]
x [yz] x [oj] x z a x [epj] x
[Lu] x [pj] x [La] x [Spj] x
L x j f [4f]
p [8s] d [qf] p [es] f [5d] a
[9s] d [wosh] a [rs] h [3d]
a [7k] [Wj] a H 0 a [6j]
f [0j] k [tx] k [epj] f [4j] f
[8j] k [qx] f [ej] [kx] [5z]
z 9 x z [wk] [rh] [6j]
[0n] b [epm] n r b x [tl] k
[0j] f [es] a [ps] f [4f]
p [8s] d [qsf] p [es] f [5d]
a [9s] d [wh] a [rsk] h [3ad]
a [H7] a W j a k 0 a [6f] l
[0d] k [es] j [ak] r h 4 j
x 8 z x [qj] x [ez] x [5j] x
[9z] x [wj] x [rz] x [6j] x
[L0] x [epj] x [Lr] x [Tj]
x L x j f [6lm]
0 [ekn] r [tlm] [ez] [3kn]
7 [0jb] w h [rv] [0fx] [hv] [4tjb] 8
[qhv] w [ejb] [4qlm] [hv]
5 [8gc] 0 [wfx] [8fx] h v [2g]
6 [9x] f q [epdz] g [6fx]
q [epdz] [ra] [tsl] [eflx] [7dz]
W [rsl] W [yak] [Wpj] [OH0yuadf]
[qtpfj] [WHrafk] [uf] u [6sl] 0
[eak] r [tsl] [edz] [3ak]
7 [0pj] w [roh] [0u] [oh] 4 [pj] 8
[qosh] w [epj] [eak] [qsl] [oh] 5
[8ig] 0 [wuf] [8uf] [oh] [2ig]
6 [9gc] [qfx] [edz] [sl] [9ak] [6fx] [0dz]
[efx] [rg] [tfx] [dz] [wsl] k [qtpj]
[fx] [OH0ryd] [fx] [6ep]
0 t [ij] p
s f [ij] p s f [ok]
d f j [uk] d l k [pj]
s l s [uk] s h s [ej]
s h s [uf] s h s j i p
s f [ij] p s f [ok]
d f j [uk] d l k [pj]
s l p s [uz] d x f [sz]
d l s [uk] s h s [ij]
p s f [ij] p s f [ok] d
f j [uk] d l k [pj]
s l s [uk] s h s [epj] s
h s [uf] s h s [ij]
p s f [ij] p s f [ok]
d f j [uk] d l k [ej]
u p a s
u p j [qj] p
t s f [ij] p [ts] f [wk]
d [yf] j [ok] d [yl] k [ej] s
[ul] s k p s [uh] s j p
s h u s [wf] s [uh] s [qsj]
p [ts] f [ij] p s t f [wk] d
[yf] j [ok] d [yl] k [epj]
s [ul] s u [pz] d [ux] e f z p d
[ul] s [wk] s [uh] s [qj]
p [ts] f [ij] p [ts] f [wk] d
[yf] j [ok] d [yl] k [epj] s
[ul] s [pk] s [uh] s [pj]
s [uh] s w f s [uh] s [qsj] p
[ts] f [ij] p [ts] f [wk]
d [yf] j [ok] d [yl] k [epj]
u p a s
p u e e [4j] p
[8s] f [etj] p [qis] f [5k]
d [9f] j [wrk] d [9l] k [6j] s
[0l] s [etpk] s [0uh] s [ej] t s
[0h] s [5f] s [0h] s [4j] p
[8s] f [etpj] [ep] [qis] f [5k]
d [9f] j [rk] d l 9 k [6j] [sj]
[0l] [sj] [etpz] d [0x] f e [tz]
d [0l] s [5k] s [0h] [sk] [4j]
p [8s] f [etpj] p [qs] f [5k]
d [9f] j [ak] [wr] d [9l] k [6j] s
[0l] s [etk] s [0h] s [etj] s
[0h] s [5f] s [0h] s [4j]
p [8s] f [ej] p [qs] f [5k]
d [9f] j [wrk] d [9l] k [6j]
0 e r t
e 0 6 [4pj]
p [qs] f j [et] p [qs] f [5k] [5d]
[9f] [wrk] d [9l] k [6j] s
[0l] s [etk] s [0h] s [pj] [et] s
[0h] s [5f] s [5h] s [4pj]
p [qs] f [etj] [qs] f [5k] d
[9f] j [wrk] d 9 l k [6j] s
[0l] s [etz] d [0x] f [etz] d
[0z] d [5x] f [5v] h [4qb]
[qjl] x [etb] j [ql] x [5kn]
z n [9x] b [rn] z [9m] n [60b] l
[0m] l [etn] l [0v] l [etb] l
[0v] l [5x] l [5v] l 4 [jb]
[ql] x [etb] x [qb] [59] z
9 z [wr] z [9v] z [6b]
0 e y u p d
f z x b
d
f l k j k H [6l]
f [0k] f [etl] f [0z] f [3rk] f
[0j] [uf] [wrh] [0f] h 4 s
[qh] s [etpj] s [ql] [8h] s
[8g] s [0wtf] [8f] h [29g]
p [qf] p [ey] d p [qg] p [8f] p
[0d] p [8es] p [0f] p [7d] i
[9s] i [Wras] i [9p] i [Oyd] [H0u]
[qtup] [Wrua] u [6s] u
[0a] u [etps] u [0d] u [3ra]
[30e] p [wro] [0u] o [48tp] [8t]
[8qto] [8t] [etp] a [qts] t [8o] [8t]
[8i] [8t] [0wu] [8u] o 9 [2i]
[qi] g f [eyd] s [qas] [8f]
d [0f] g [et] d [0s] a [4p]
4 4 4 [4s]
4 [4t] 4 [5yad]
[5r] 5 [5r] 5 5 [5wro] 5
[5r] 5 5 5 5 [4eu]
y p [yd] u
y e y [5ru]
y p y u
y e y [6tu]
[yd] [jz] [px] y d u
y e y u
y [tp] y [ru]
y [we] y [4eup]
y p y u
y e y [5ru]
y p y u
y e y [6tu]
[yd] [jz] x p y u
y p y
0 e [tu] p a f
@@ -0,0 +1,37 @@
Laura Shigihara - For River (To the Moon)
[8d] f [wd] f [ud] f [wd] f
[6d] f [0d] f [td] f [0d] f
[4d] f [8d] f [ed] f [8d] f
[5d] f [9d] s [rd] f [9g] f
[d8] f [wd] f [ud] f [wd] f
[d6] f [d0] f [td] f [d0] f
[d4] f [d8] f [ed] f [d8] f
[d5] f [d9] s [rd] f [g9] f
[d8] [wf] [tf] [uf] [of] u s h
[s6]h 0 e [ts] u o t o
[o4] p [s8] o [qp] s [d8] f
[d5] f [d9] s [wd] f [rg] f
[d8] [wf] [tf] [uf] [of] u s j
[s6]j 0 [he] [ts] u s [td] s
[s4] 8 q [oe] t o [ts] o
[o5]s 9 w [ro]a y s a
[s6] 0 e [ts]l|u d z
[d3]z 7 [s0]l [wa]k r oh w o
[o4]h 8| [pe]j|t|
[p4]j 8 q [pe]j [tp]j|[a3]k|
[s6]l 0 e [ts]l|u dz sl
[a3]k 7 0 [wo]h|r jb|
[j4]b 8 [qh]v e|t|gc|fx|
[c8]wti[cO] c c [cH] x l h
[wh]z r [ys] [od] [ywo]a y|o [o5]s d
[f8] w t w u w [ts] [a9]
[a6]f 0 e 0 t 0 [se] [a0] 5 h
[h2] [j6] [h9] q [ge] y f d
[a5] 7 [t9] y r o s d
[f8] w t w u w [ts] [yd7]
[f^] q [dE] q y q [ts] [d7]
[d6]f 0 [se] r t u s d
[a3] 7 0 w r u o a f|h a
[p4] 8 [oe]p[o8]p[qo]p[o8]p[oe]p[o8]p
[rqa95]|o o og f| s|d
@@ -0,0 +1,83 @@
Erik Satie - Gnossiennes no. 3
6 [tupf] h G [tupf]
[6f] D [tup] f D [tup]
6 [tupf] h G [tupf]
[H6] j [tup] H j [tup]
6 [tupf] h G [tupf]
[6f] D [tup] s a [tup]
[0p] a [wrup] a [wru]
[6s] a [tupa] p [tup]
6 [tup] [tup]
6 [tupf] h G [tupf]
[6f] D [tup] f D [tup]
6 [tupf] h G [tupf]
[H6] j [tup] H j [tup]
6 [tupf] h G [tupf]
[6f] D [tup] s a [tup]
[0p] a [wrup] a [wru]
[6s] a [tupa] p [tup]
6 [tup] [tup]
s d [eyi] s a [eyi]
s d [eyi] s a [eyi]
[6s] a [tupa] p [tup]
6 [tup] [tup]
s d [eyi] s a [eyi]
s d [eyi] s a [eyi]
[6s] a [tupa] p [tup]
6 [tup] [tup]
6 f [Gtup] H j k [Ztup] k
[6j] [tupk] j [tup]
[6k] j [tup] j H [tup]
[6g] f [tup] f D [tup]
[6s] a [tupa] p [tup]
6 [tup] [tup]
6 f [Gtup] H j k [Ztup] k
[6j] [tupk] j [tup]
[6k] j [tup] j H [tup]
[6g] f [tup] f D [tup]
[6s] a [tupa] p [tup]
6 [tup] [tup]
s d [eyi] s a [eyi]
s d [eyi] s a [eyi]
[6s] a [tupa] p [tup]
6 [tup] [tup]
s d [eyi] s a [eyi]
s d [eyi] s a [eyi]
[6s] a [tupa] p [tup]
6 [tup] [tup]
6 [tupf] h G [tupf]
[6f] D [tup] [tup]
6 [tupf] h G [tupf]
[H6] j [tup] [tup]
6 [tupf] h G [tupf]
[6f] D [tup] [tup]
6 [tupf] h G [tupf]
[H6] j [tup] [tup]
s d [eyi] s a [eyi]
s d [eyi] s a [eyi]
[6s] a [tupa] p [tup]
6 [tup] [tup]
s d [eyi] s a [eyi]
s d [eyi] s a [eyi]
[6s] a [tupa] p [tup]
6 [tup] [tup]
6 f [Gtup] H j k [Ztup] k
[6j] [tupk] j [tup]
[6k] j [tup] j H [tup]
[6g] f [tup] f D [tup]
[6s] a [tupa] p [tup]
6 [tup] [tup]
6 f [Gtup] H j k [Ztup] k
[6j] [tupk] j [tup]
[6k] j [tup] j H [tup]
[6g] f [tup] f D [tup]
[6s] a [tupa] p [tup]
6 [tup] [tup]
s d [eyi] s a [eyi]
s d [eyi] s a [eyi]
[6s] a [tupa] p [tup]
6 [tup] [tup]
s d [eyi] s a [eyi]
s d [eyi] s a [eyi]
[6s] a [tupa] p
@@ -0,0 +1,70 @@
Addaraya - Gurza Dreaming (S.T.A.L.K.E.R. OST)
[6e]0erure080erur[er][0t]
[(Q]erurue(eure(ur[Qe]
[6w]0erure0[80]0erure0
(erurue(eure(ure
[6e]0erure080erur[er][0t]
[(Q]erurue(eure(ur[Qe]
[6w]0erure0[80]0erure0
(e[Qr]urue(eure(ure
589wrI[*I]9[7I]Qr[Qr]I7yI
[5y]w9rIr[*u]9[7T]Qr[Qy]I[7r]yI
589wrI[*I]9[7I]Qr[Qr]I7[ey]I
[4e]q8eieq48qeqte8q
589wrI[*I]9[7I]Qr[Qr]I7yI
[5y]w9rIr[*u]9[7T]Qr[Qy]I[7r]yI
589wrI[*I]9[7I]Qr[Qe]I7[wy]I
[4w]q8eieq48qeqte8q|
4444444
[$Q] * 9 *$ * 9 *[$y]T
[5Q] * 9 *5 * 0 *[5y]T
[$0] * 9 *[$9] * 9 *$
[5w] * 9 *5 * w Q[9y]T
[$0] * 9 *[$9] * 9 *$
[5*] * 9 *5 * 0 *[5y]T
[$Q] * 9 *$ * 9 [*0]$w
5 * 9 *5 * w Q9
7rQ8Qr9Qrw[7o]QrQ7r
[wo]7rQ8rw[8I]rQrwrQrQ
7rQ8Qr9Qrw[7u]QrQ7r
w7rQ8rw[8o]rQrwrQrQ
7rQ8Qr9Qrw[7I]QrQ7r
w7rQ8rw[8u]rQrwrQrQ
7rQ8Qr9Q[ry]w7QrQ7r
w7rQ8rw[8o]rQrwrQrQ
589wrI[*I]9[7I]Qr[Qr]I7yI
[5y]w9rIr[*u]9[7T]Qr[Qy]I[7r]yI
589wrI[*I]9[7I]Qr[Qr]I7[ey]I
[4e]q8eieq48qeqte8q
589wrI[*I]9[7I]Qr[Qr]I7yI
[5y]w9rIr[*u]9[7T]Qr[Qy]I[7r]yI
589wrI[*I]9[7I]Qr[Qe]I7[wy]I
[5w]q8eieq58qeqte8q|
5555555
[$Q] * 9 *$ 9 *[$y]T
[5Q] * 9 *5 * 0 *[5y]T
[$0] * 9 *[$9] * 9 *$
[5w] * 9 *5 * w Q[9y]T
[$Q] * 9 *$ * 9 *[$y]T
[50] * 9 *5 * 0 *[5y]T
[$9] * 9 *$ * 9 *$
[5w] * 9 *5 * w Q9
7rQ8Qr9Qrw[7o]QrQ7r
[wo]7rQ8rw[8I]rQrwrQrQ
7rQ8Qr9Qrw[7p]QrQ7r
w7rQ8rw[8a]rQrwrQrQ
7rQ8Qr9Q[rd]S[wI]7QrQ7r
w7rQ8rw[8u]rQrwrQrQ
7rQ8Qr9Q[ry]w7QrQ7r
w7rQ8rw[8I]rQrwrQrQ
589wrI[*I]9[7I]Qr[Qr]I7yI
[5y]w9rIr[*u]9[7T]Qr[Qy]I[7r]yI
589wrI[*I]9[7I]Qr[Qr]I7[ey]I
[4e]q8eieq48qeqte8q
589wrI[*I]9[7I]Qr[Qr]I7yI
[5y]w9rIr[*u]9[7T]Qr[Qy]I[7r]yI
589wrI[*I]9[7I]Qr[Qe]I7[wy]I
[5w]q8eieq58qeqte8q|
5555555
[$Q] $ *
@@ -0,0 +1,50 @@
He was a good stalker (S.T.A.L.K.E.R.)
6 u p s p u s p u s p u
9 i p s p i s p i s p i
w y o a o y a o y a o y
8 u o a o u 8 u o a o u
q u i p i u q u i p i t
7 y i p i y 7 y i p u t
7 u p a p u 7 u p a p y
0 y O a O y 0 y O a|
6 u p s p u [6s] p u s p u
[9s] i p s p i s p i s p i
[wa] i o a o i a o i a o i
[8oa] u o a o u a o u a o u
[qi] u i p i u p i u p i t
[7i] y i p i y [7p] i y p u t
[7p] u p a p u [7a] p u a p y
[0O] y O a O y 0 y O [Oya]|
6 6[ups] u9 9[ips] iw w[ioa]
i8 8u uoaq q[tip] t7
7[yip] y7 7[upa] u0-uOa-
6 6[ups] u9 9[yps] tw w[ioa]
i8 8[uoa] uq q[tip] t7
7[yip] y7upapu0yO[Oa]|
6 u p s p u s p u s p u
9 i p s p i s p i s p i
w y o a o y a o y a o y
8 u o a o u 8 u o a o u
q u i p i u q u i p i t
7 y i p i y 7 y i p u t
7 u p a p u 7 u p a p y
0 y O a O y 0 y O a|
6 u p s p u [6s] p u s p u
[9s] i p s p i s p i s p i
[wa] i o a o i a o i a o i
[8oa] u o a o u a o u a o u
[qi] u i p i u p i u p i t
[7i] y i p i y [7p] i y p u t
[7p] u p a p u [7a] p u a p y
[0O] y O a O y 0 y O [Oya]|
6 6[ups] u9 9[ips] iw w[ioa] i8 8u uoaq
q[tip] t7 7[yip] y7 7[upa] u0-uOa|
6 6[ups] u9 9[yps] tw w[ioa] i8 8[uoa] uq q[tip] t7
7[yip] y7upapu0yO[Oa]|
6up[ps]upups
@@ -0,0 +1,45 @@
Studio Ghibli - Howl's Moving Castle Theme
[sf] [dg] [sf] [dg] [sf] [dg] [ad] [sf] [ad] [sf] [ad] [sf] [ps] [ad] [ps] [ad] [ps] [ad] [Oa] [Ip] [uO]
7 0 r [Wu] [rO] u p s [9esf] [qt] [pf] [O0d] [0rys] [ya]
[eup] s [rtu] e [tu] p s f [9tgj] [eti] [gj] [wdj] [qrdh] [dg]
[8wfh] [wtu] 8 [wtu] a f h [Qtfk] [Qetu] [tfj] [D7eh] [erDG] [Dh]
[0rfj] [wru] h [9waG] [wru] f [80od] [rtus] d [Q7pf] [eryd] p
[0a] [0ey] u p a [0ryi] [0ryu]
e [etu] [etu] 0 [etu] [etu] e [etu] [etu] [0u] [etup] [etus]
[9f] [eti] [etif] [0d] [Wyus] [Wyua] [es] [etu] [etu] [ep] [etus] [etuf]
[9j] [eti] [etij] [wj] [ryih] [ryig] [8h] [wru] [wru] [wa] [wruf] [wruh]
[Qk] [etu] [etuj] [7h] [eYIG] [YIeh] [0j] [wru] [wruh] [9G] [wru] [wruf]
[8d] [wtus] [wtud] [7f] [Qeud] [Qeup] [0a] [Wryi] [Wryi] [0f] [Wyij] [Wyil]
[9x] [eti] [etix] [0z] [Wyul] [Wyuk] [el] [etu] [etu] [wyipj] [sl] [qu] [fx]
[qjb] [ei] [eijb] [wjb] [yikn] [yihv] [gc] [8hv] [wu] [wu] [wak] [wufx] [wuhv]
[Qkn] [tu] [tujb] 7 [erhv] [GC] [ergc] [GC]
[0jb] [wu] [wuhv] 9 [wuGC] [fx] [wuDZ] [fx]
[8fx] [wt] [dz] [wtsl] [7ak] [eI] [SL] [eIDZ]
[0fx] [rWO] [Wrp] [0a] [ruWO] [Wru] 0 [Wru] [rWI] [0O] [Wru] [rWO]
[wpg] [ei] [eiof] [wid] [wrus] [wrya] [8us] [wtid] [wtof] [8o] [wru] [wruo] [wpg]
[ei] [eiof] [wid] [wrus] [wrid] [8of] [wtu] [wtu] 8 [wtu] [wtuf] [0f]
G f [wruD] [wruf] [0h] [wuG] [wuf] [QD] [erI] [erIG] [7a] [erYI] [Iera] [0hk]
[wu] [wuhk] [0hk] [Gwuj] [wufh] [QDj] [eYG] [eY] 7 [erYI] [YIea] [0aH]
[Wyu] [yaWH] [0aH] [Wysj] [Wydk]
[efl] [wtu] [wtu] e [wtu] [wtu] [9pG] [ty] [typG] [9pG] [Qyah] [Qysj]
[wdk] [Qry] [Qry] w [Qrpj] [Qroh] [!IG] [Wyig] [yWIG] [Qpj] [QToh] [QTIG]
[7uf] [rQYD] [Qruf] [7IG] [erY] [Yerk] [9z] [qey] [qeyl] [9k] [qe] [qeyj]
[0H] k [Wruz] x z [Wrul] 0 [Wrul] z l [Wruk] 0 [rup] a p [ruO] 0 [Wri] O i [Wru]
[0uf] [Wypj] [Wysl] [89fx] [eti] [etfx] [0dz] [Wysl] [Wyak] [esl] [etu] [etu]
[wypj] [sl] [wu] [fx] [qjb] [eti] [etjb] [wjb] [wykn] [wyhv] [gc] [8hv] [wru] [wru]
[wak] [rufx] [ruhv] [Qkn] [tu] [tujb] 7 [Iehv] [GC] [Iegc] [GC] [0jb] [wu] [wuhv]
9 [wuGC] [fx] [wuDZ] [fx] [8fx] [wt] [dz] [wtsl] [7ak] [eI] [SL] [eIDZ] [0fx]
[rfWH] [Gj] [rfWH] [Gj] [H0k] [ufWH] [WOuf] 0 [ruWO] [Ip]
[ruWO] [Ip] [O0a] [Wru] [sf] [dg] [sf] [dg] [sf] [dg] [ad] [sf] [ad]
[sf] [ad] [sf] [ps] [ad] [ps] [ad] [ps] [ad] [Oa] [Ip] [uO] 0 r u [0i] [Wo] [rs] [yd]
[dg] [fh] [dg] [fh] [dg] [fh] [Sf] [dg] [Sf] [dg] [Sf] [dg] [pS] [Pd] [pS] [Pd] [pS] [Pd] [pS] [oP] [ip] [uo] [ip] [oP]
[pS] [oP] [ip] [uo] [ip] [oP] [pS] [0T] [wi] o [ep] S h p d g
[wygj] j [Swoh] g f [eysg] d g j [Jwyz] z [E8fz] l J [qtjl] f j l
[tipx] z [Orul] k l [euoz] l [weuk] j H [qryj] j [ripj] h d [rupf] p d g
[wygj] j [Sweh] g f [eysg] d g j [Jwyz] z [E8fz] l J [qtjl]
u p s [9qsf] f [O0ys] a s [eupd] s [wuoa] p [qtp] o i [W0yu] I O [Teup]
[wesg] [ei] [eiof] [wid] [wrus] [wrya] [8us] [wtid] [wtof] [8o] [wru] [wruo]
[wpg] [ei] [eiof] [wid] [wrus] [wrid] [8of] [wtu] [wtu] 8 [wtu] [wtuf]
[0f] G f [wruD] [wruf] [0h] [wruG] [wruf] [QD] [erY] [erYG] [7a] [erI] [Iera]
[0fh] [wu] [wuhk] [0hk] [Gwuj] [wufh] [QDj] [eIG] [eI] 7 [erYI] [Iera]
@@ -0,0 +1,18 @@
Hans Zimmer - Inception
[yi]|||[use]|||
[ut]|||[ywa]|||
[yqi9]|||[utse6]|||
[wt8]|||[wra5]|||
[yqi9] 9 9 9 9 9 9 9
[ut6] 6 6 6 6 6 6 6
[wut8] 8 8 8 8 8 8 8
[wra5] 5 5 5 5 5 5 5
[yqi92] 9 9 9 9 9 9 9
[uts6] 6 6 6 6 6 6 6
[w81] 8 8 8 8 8 8 8
[wra5] 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5| |
[ygd]|||[plf]|||
[tof]|||[okh]|||
[ygd]|||[plf]|||
[tsof]|||[okh]
@@ -0,0 +1,20 @@
Erik Satie - Je Te Veux
u|o|
[d8]|[w0]|[w0]|[s5]|[w0]|[wf0]|
[a8]|[w0]|[w0]|[p5]|[w0]|[w0]|
[a8]|[w0]|[w0]|[p5]|[w0]|[wu0]|
[a9]|[wq]|[wq]|[a5]|y|u|
[o9]|[wq]|[wq]|[o5]|y|u|
[p9]|[wq]|[wq]|5|y|u|
[o9]|[wq]|[wqi]|5|o|[wq]|
[u8]|[w0]|[w0]|[y9]|u|o|
[d8]|[w0]|[w0]|[s5]|[w0]|[wf0]|
[a8]|[w0]|[w0]|[p5]|[w0]|[w0]|
[a8]|[w0]|[w0]|[p5]|[w0]|[wo0]|
[p9]|[tq]|[tq]|[y4]|i|o|
[wqp]|a|s|[wqd]|f|g|
[wh0]|f|s|[peQ]|s|f|
[o5]|[w0]|i|
[u4]|y|[wq]|
[t8]|[w0]|[w0]|8
@@ -0,0 +1,8 @@
Minecraft - Mice on Venus
[x8] z [whv] [egl] j [x8] z [ef]jl
x [qgl] j [wadh] [wa] [5r] [efj]
[gl] [whl] j [qgjl] [gj9] l [wkh] h [gd9] [qe] [wh0]
f [qs] d s [esf] g h [qf] [qd] sd [esf] [h8] f [5d] [0f]
[80x] zl [wh] z [gil] j
[x8] z [fjl] [gl] [whl] j [qgl] [gj9] l [whk] h [gd9] [qe]
@@ -0,0 +1,83 @@
Beethoven - Moonlight Sonata 3rd Movement
! [%*] 0 [*W] 0 W [!T] [WT] u W u [!O] T [%O] [!S] [%O] S f [%S] f [SH] [SH] % 8 ( W [%(] [1t] ( t Y W [%Y]
O [%Y] O [1s] [%O] s [OD] s [DH] [DH] * q [WT] q [%W] i W i O i O S [%O] S g [%S] H S g [HL] [HL] * Q T T
[6p] S [SG] j [GL] [GL] [60] w T [6u] S S [6f] [SL] [SL] [sl] [WO] H [OH] [TP] [YH] H S [DH] H s [DH] H S H
[GH] f H [ID] [SH] H s [TH] h [WO] [OH] H O H [PH] s [SH] H [ID] [YH] H [ID] H [SH] G H f [DH] [SH] [YH]
H p h [OH] p [th] H p h [OH] p h [WO] H [ph] [OH] [%W] ! [%*] 0 [*W] 0 [WT] 0 [%W] u W u [!O] u O [!S] [%O]
S f [%H] [fx] [fx] 0 w u w u o T [uo] [^S] [uo] S [of] [*S] f h f [^L] f [*L] [fx] [fx] ( [ET] Y [ET] Y [TP] [(Y] P [YS]
[(P] [SD] P [SD] J S [DJ] L [DJ] [SJ] D [PS] a ( 7 ( [(D] 7 ( [%(] 7 ( a ( 7 [(O] [OP] ( * ( o [*(] ( ^ o ( [^D] ( * o P (
( O ( ( 7 ( [(O] D ( 7 [(O] [5a] ( ( P ( ( 5 [(P] ( D ( 5 [(P] a ( [DZ] % ( [DZ] [%(] ( [DZ] [ak] ( [OH] [OH] [oh] ( ^ ( [oh]
^ [oh] ( [DZ] ( [oh] [PJ] [OH] ( ( [OH] 7 ( [OH] [DZ] ( [OH] [ak] ( [PJ] 5 ( [PJ] 5 ( [PJ] [DZ] ( [PJ] [sl] ( [%(] $
[%(] ( [SL] [%*] * * % [PJ] k k [HJ] [ak] $ 7 7 $ 7 7 7 [OH] 7 [37] 2 7 [37] [pj] 6 [36] ! [36] 6 [!H] [^H] [gh] [OH]
[@%] % [@%] % % @ [fj] G H j L k [fj] [GH] j k L [jk] f [GH] j L k [pj] G H [jk] L [zx] Z x [px] L [jk] [YH] a a a O a
k [ok] k k k [ok] [ak] [up] u [IO] p S a p I O [pa] S [pa] u I [ep] a S p [*I] O [pa] [*S] a [up] [IO] p a [*S] [ep] u
[IO] p S d G H j L z [fx] e [0e] * e [0e] [OH] [qr] r [9r] q r [ak] W r r r [wo] ( ( 9 ( ( [YO] a a a a a [YP] [YO] o
[YD] [YD] [YD] [YD] [YD] [OD] [PD] [WD] a a a a a [YP] [YO] o [YD] [YD] [YD] [YD] [YD] [OD] [PD] [%D] [WD]
[WD] [ra] * f f [OS] ( [WD] [WD] [ra] ( [PD] [PD] [YP] a [ak] [ak] [ak] [ak] [ak] [SJ] [OH] [oh] [hx] [hx] [hx] [hx]
[hx] [DZ] [SL] [ak] [ak] [ak] [ak] [ak] [ak] [SJ] [OH] [oh] [hx] [hx] [hx] [hx] [hx] [DZ] [SL] [ak] [rk] [rk] [WZ] *
[HL] [HL] x ( [rk] [rk] [WZ] * [YJ] [YJ] [JZ] 7 k k [HZ] * [pj] [pj] [TL] ( [OH] [OH] [rk] ( [oh] [oh] [SJ] [%H] W
( W % W ( W % W ( W a W ( [WO] o E ( E [TD] E ( E [TD] E ( E [TD] E ( [EO] [%D] W ( W % W ( W % [(W] W
k W ( [WH] h E ( E [SZ] E ( E [SZ] E ( E [SZ] E ( [EH] [%Z] [(W] W % W ( h [EZ] ( E % E ( [EH] [WZ] ( W % W
( [SZ] E ( E % E ( E r [WO] [(Y] [WO] r [WO] [(Y] [WO] r [WO] [(Y] [WO] r [WO] [(Y] [WO] [QI] [(Y] [QI] t
[QI] [YI] t [YI] [QI] [QI] [(Y] [QI] [0u] [%*] [!W] * [%W] [!T] 0 [WT] u [WT] [!O] u O [!S] [%O] f O f [SH]
[SH] % 8 [(W] [%(] W [1t] [(W] t Y t Y O [%Y] [1s] Y [%O] D O [%D] [DH] [DH] * [%W] T q [WT] i [WT] i [TO]
i O S [%O] g O g H g H [HL] [HL] * [6e] T [TI] p S G j [GL] [GL] * [60] T T [uo] S [6f] h [SL] [SL] [sl] [OH] O H
[PH] s H [SH] [ID] H [YH] [ID] H [SH] G H f [DH] H S H [YH] p h [OH] O H [OH] [TP] H [YH] S H [DH] s H [DH]
S [GH] H [OH] [ID] H [SH] s H [ph] [WO] H [ph] [WO] H p [th] H p h [OH] p h [OH] [%W] [!%] [%*] [!W] * [%W]
[!T] 0 [WT] u [WT] u [TO] u O [!S] [%O] f f [HL] [fx] [fx] 0 [*T] u [*T] u o u o [^S] o f o [*S] [fh] S [fh] [^L] [fh]
L [fx] [fx] ( [(E] T [EY] [(T] [YP] T [YP] S Y [PS] D [PS] D [SJ] [(D] J [JL] [(D] S [DJ] [(S] P a ( 7 ( [%D] ( ( % ( (
a ( 7 [(O] [OP] ( * ( o * [^(] ( o ( [^D] ( * o P ( 7 ( O ( ( ( O ( D ( 7 [(O] [5a] ( 5 [(P] ( ( ( P ( D ( 5 [(P] a [DZ] ( % [DZ]
( [%(] [DZ] ( [ak] [OH] ( [OH] [oh] [^(] ( [oh] ( ^ [oh] ( [DZ] [oh] ( [PJ] [OH] ( ( [OH] ( 7 [OH] ( [DZ] [OH] ( [ak] [PJ]
( ( [PJ] ( 5 [PJ] ( [DZ] [PJ] ( [sl] [%(] ( [$(] % ( [SL] % * * [%*] [3k] k [HJ] [ak] 7 7 @ 7 7 @ 7 7 [OH] 3 7 [27] 3 7
[pj] 3 6 6 3 6 [^H] [@H] [gh] [OH] % @ % % @ % % [@%] [fj] f G j k L [jk] f [GH] j L [jk] G H [jk] L [jk] f [GH] [pj]
k z [px] x Z [px] k j [YH] O a a a k [SJ] [ok] k k [ok] k [ak] [up] I O [pa] S [pa] u I [ep] a S p I O [ep] S a [up] [*I] p
a [*S] p u [IO] p [*S] [pa] u I O [pa] S [df] G j k L Z [fx] [0e] e e 0 e [OH] q [9r] r [qr] [ak] r r ( r r [wo] 9 ( ( 9 (
[YO] a a a a a [YP] [YO] o [YD] [YD] [YD] [YD] [YD] [OD] [PD] [WD] a a a a a [YP] [YO] o [YD] [YD] [YD] [YD] [YD]
[OD] [PD] [%D] [WD] [WD] [ra] * f f [OS] ( [WD] [WD] [ra] ( [PD] [PD] [YP] a [ak] [ak] [ak] [ak] [ak] [SJ] [OH] [oh]
[hx] [hx] [hx] [hx] [hx] [DZ] [SL] [ak] [ak] [ak] [ak] [ak] [ak] [SJ] [OH] [oh] [hx] [hx] [hx] [hx] [hx] [DZ] [SL] [ak] [rk]
[rk] [WZ] * [HL] [HL] x ( [rk] [rk] [WZ] * [YJ] [YJ] [JZ] 7 k k [HZ] * [pj] [pj] [TL] ( [OH] [OH] [rk] ( [oh] [oh] [SJ]
[%H] W ( W % W ( W % W ( W a W ( [WO] o E ( E [TD] E ( E [TD] E ( E [TD] E ( [EO] [%D] W ( W % W ( W % W (
W k W ( [WH] h E ( E [SZ] E ( E [SZ] E ( E [SZ] E ( [EH] [%Z] W ( W % W ( h [%Z] E ( E % E ( [EH] [%Z] W [(W] %
W ( h [%Z] E ( E % E ( E r [WO] [(Y] [WO] r [WO] [(Y] [WO] r [WO] [(Y] [WO] [WO] [(Y] [WO] t [QI] [(Y] [QI] [QI]
[(Y] [QI] t [YI] [QI] t [QI] [YI] [qi] * [%W] [!T] [%W] T i [%T] i [TO] i [OS] i [OS] g g [!H] g H [HL] [HL] q W T [%W]
T i i O T [%O] S i [OS] g [OS] g [SH] g H [HL] [HL] * Q e T I S S G [GL] [GL] * W T T [4a] S S [4k] [HL] [HL] [GL] T e
T [QS] T T [QT] e T p e [TI] [IO] [WI] T T i T W [ri] T [WS] T r i O T e T I T T e [TI] T S T e [TI] [qp] T q T O T T
T O T S T [TO] p S p S [TI] S S I S p [IS] S p [QS] [QO] S a S O S S [OS] [qa] S [TO] S S [WI] S p S [IS] p [IS] S
p S [TI] S p [QS] [QI] d [pd] I d p [pd] d [sd] [yp] [sd] d [wo] d a d [9o] d [ad] o [ad] d [7o] d a [5d] [5p] d s d p [sd] d p
[sd] d [9p] [sd] d [6o] d [ad] [5o] d [ad] o d [ad] [9o] d a d [$O] [ad] d [OS] a S [OS] [4a] [OS] S a [IS] S p [IS] S p [IS]
G [2p] [IG] G [2p] G [IG] [OD] G [IG] [OD] [IG] G [OD] [IG] G [DG] u f f [3u] f f u f f u f f Y D [SD] Y D S [YD] D S
D Y [SD] D [YD] % % O % % % p % O % [TI] % % O % [%I] [ru] % % I % u % [QY] % % u % Y % [WT] % % Y % T t % %
% % [*T] % % % [%W] Y % % H % % % H j % H % [%G] [SG] % [DH] [SG] % [af] [af] % [SG] % [af] [ID] % [ID] [af] %
[ID] [OS] % [OS] [ID] % [OS] s % % % % [TS] % % % [%I] D % % % % % % [TS] % % s s % % [TS] % % [TS] % [%I] D
% % % % % % u % S % [YI] % s % [YI] % s % u % S % u % S % I % D % I % D % u 6 S 6 u 6 S 6 [ep] [YO] ! [%*] 0 [*W]
0 [WT] 0 [%W] u W u [!O] u O [!S] [%O] S f [%S] [SH] [SH] % 8 [(W] 8 [%(] [1t] ( t Y t Y O [%Y] [1s] Y [%O] D O s [DH]
[DH] * q [WT] q [WT] i [WT] i O i O S [%O] S g [%S] H S [%H] [HL] [HL] * [6e] T T [6p] S [SG] j [GL] [GL] * [60] T T
[6u] S S [fh] [SL] [SL] [sl] [WO] [OH] H [TP] [YH] H S [DH] H [YH] [ID] H S [GH] H f H [DH] S H [YH] p h [OH] O H O
[PH] H [YH] S [DH] H s H [ID] [SH] H G H [OH] [ID] H [SH] s H [ph] [WO] H [ph] [WO] H p [th] H p h [WO] [TH] h [OH]
[%W] * W 0 W [*O] W W * W 0 W u W 0 [WT] [TY] W Q W t [QW] W [(W] t W [(O] W Q t [WY] 0 W T W W 0 [WT]
W O W 0 [WT] [8u] W 8 W Y W W 8 [WY] W O W 8 [WY] u [OH] W [*W] [OH] * W [OH] [uf] [TS] [TS] [ts] W ( [ts] W
( W [ts] [OH] [ts] W [YD] [TS] W 0 [TS] W 0 W [TS] [OH] [TS] W [uf] [YD] W 8 [YD] W 8 W [YD] [OH] W [YD] [ig] [*W]
W 7 [*W] W [IG] * Q Q * [YD] f [SD] [QD] [uf] 7 0 0 [70] % [70] 0 [TS] [60] 0 5 [60] 0 [yd] [69] 9 $ [69] 9 [$S] [(S] s
[TS] [%*] * * % * * % [pd] [pa] S [df] G [df] p a d f G [yd] [pa] S d G f [pd] a [yd] f h [yj] k j [yh] G d [WS] T u u T [WD] f
[tf] f f [tf] [SD] [TS] [ey] [er] T y I u [ey] r [9y] u I [yu] e T [9y] I u [ey] [9r] T [yu] [$I] [op] a [9d] f G [$H] [pj] [69] 9 9
[69] [TS] ^ [50] 0 0 [uf] 0 0 % 0 0 [8t] 5 % % 5 % [*T] u u u u u [WY] [WT] t [WO] [WO] [WO] [WO] [WO] [TO] [YO] [*O]
u u u u u [WY] [WT] t [WO] [WO] [WO] [WO] [WO] [TO] [YO] [*O] [*O] [*O] [0u] $ p p [TI] % [*O] [*O] [0u] % [YO] [YO]
[WY] u [uf] [uf] [uf] [uf] [uf] [ID] [TS] [ts] [sl] [sl] [sl] [sl] [sl] [SL] [GZ] [fx] [uf] [uf] [uf] [uf] [uf] [ID] [TS] [ts] [sl] [sl] [sl]
[sl] [sl] [SL] [GZ] [fx] [HL] [HL] [OH] Q [IL] [IL] [pj] W [TH] [TH] [uf] Q [DH] [DH] [OD] 0 [TH] [TH] [uf] $ [QG] [QG] [yd]
% [0f] [0f] [TS] % [ID] [ID] [ts] [!S] * % * ! * % * ! * % * u * % [*T] t ( % ( [QO] ( % ( [QO] ( % ( [QO] ( % [(T] [!O] * % * !
* % [!*] * % * f * % [*S] s [%(] ( [IH] ( % ( [IH] ( % ( [IH] ( % [(S] [!H] * % * ! * % s [!H] ( % ( ! ( % [(S] [!H] * [%*] ! * % s [!H]
( % ( ! ( % ( 0 [*T] [%W] [*T] 0 [*T] [%W] [*T] 0 [*T] [%W] [*T] 0 [*T] [%W] [*T] T [!W] T q T [WT] q T [!W] [*T] T [WT]
[QT] [*Q] e T e T I [$T] p [TI] S I [$S] G [$S] G j [$G] j [GL] [GL] [30] [WT] 0 W T u T O T O S u [OS] f O [3f] H [3f]
H [HL] [HL] 0 E T ! [35] u P S ^ 0 w f J [TL] [68] [(Q] e 1 [@$] [et] [YI] p 6 ( Q p s D [tj] * O u O [TO] u O T O O T O u
[*O] [*Y] O I O [YO] I [YO] O I [YO] O I O [(T] O u O [*T] O O T [*O] O [WT] O u [*O] [0t] O I O t O [IO] t O [(I]
O t O I [(O] [TO] W 0 W [OH] 0 W W W [uf] W 0 [TS] W Q W [ts] [QW] W Q [ts] W [OH] W Q [ts] [YD] W 0 W [TS]
0 W W [TS] W [OH] W 0 [TS] [uf] W 8 W [YD] W W W [YD] W [OH] W 8 [YD] [IG] [uf] W [SL] [uf] [IG] * [ig] * [SL]
[ig] * [OH] [IG] * [SL] [IG] * [pj] * [OH] * [SL] * [OH] * j G S p I T p I T e Q * e * 6 0 W [TI] p [SG] j G S [2j] G d p I
y p I y e Q 9 e Q [69] 9 e y I [pd] G j d p [!L] J h f S P f S P o u [ET] u [ET] w 0 0 w [ET] [uo] [PS] [fh] [JL] J x L H f S O
f S O u [OS] u T O T u T W T W 0 W * % 6 7 8 9 ( [0q] Q w e E [rt] T Y [ui] I O P [as] d f G H [jk] [jk] [jk] [jk] [jk] j [jk]
[jk] k [jk] [jk] [jk] j k H G f D G S s D p O I p u Y I T t Y e W Q e 0 ( Q * 8 ( 6 % 5 % [!*] * % * ! * % [!*] * % * u * % [*T]
t [%(] ( [QO] ( % ( [QO] ( % ( [QO] ( % 0 [TO] * % * ! [%*] * ! * % * f * % [*S] s ( % ( [IH] ( % ( [IH] ( % ( [IH] ( % [(S]
[*H] % * ! * % s [!H] ( % ( ! ( % [(S] [!H] * % * ! * % s [(H] % ( ! ( % [(S] [*H] [WO] [TS] [uf] [WO] [uf] [OH] [TS] [OH] [SL]
[uf] [HL] [fx] [SL] [OH] [SL] [OH] [TS] [OH] [TS] [WO] [uf] [WO] [TS] [WO] [0u] [WO] [0u] [*T] [%W] [0u] [%W] [30]
[*T] [%W] [30] [%W] [!*] [HL] [OS]
@@ -0,0 +1,4 @@
Keiichi Okabe - Grandma (Nier)
^qEtTiPiTtEq8(etYtpYpsps*EiPiPgPgJgJ [c9]JgJgPgPiPiE@^qQEQYEQiEQ4(eTeTITeiTe [i$]EiPiEiEiPiE [Y4]EYPYEpYe [YG]pY
[^g]qEtTiPiTtEq8(e [ts]Yt [pS]Yp [sD]ps [*D]Ei [PS]iP [is]Ei [PS]iP [9dg]PiPiEiEQ [EH]q^ [@G] ^(QEQYEQiEQ4(e [Tg]eT [ID]TWiT [WS][i$s]EiPiEiEiPiE [Y4]EYPYEpYeYpY [^g]qEtTi [PJ]iTtEq [8j](et [YJ]t [pl]Yps [pG]s [*g]EiPiPgPgJgJ [c9]JgJgPgPiPiE [@G]^qQEQ [YL]EQiEQ [4l](eT [eJ]T [Ij]Te [ilTe][i$J]EiPiEiEiPiE [Y4]EYPYEpYeYpY [^g]qEtTi[PJ]iTtEq [8j](et [YJ]t [pl]Yps [pG]s [*g]EiPiPgPgJgJ [c9]JgJgPgPiPiE [@G]^qQEQ [YL]EQiEQ [4l](eT [eJ]T [Ij]Te [il]Te [i$J]EiPiEiEiPiE [Y4]EYPYEpYeYpY ^qEtTiPiTtEq8(etYtpYpsps*EiPiPgPgJgJ [c9]JgJgPgPiPiE@^qQEQYEQiEQ4(eTeTITeiTe [i$]EiPiEiEiPiE [Y4]EYPYEpYeYpY ||| [^EPSJ]
@@ -0,0 +1,3 @@
Keiichi Okabe - Song of Ancients (Nier)
[ywE8] Y P [yE] Y P [yE] Y P t||[od8] [wD] [ED] Y E w 8 w [ED] [dY] [PE] [wo] [s(%] w t Y t w o w t Y t w [od8] [wD] [ED] Y E w o w [ED] [dY] [PE] [wo] [sh(%] w t Y t w o w t Y t w [o84] [O(] [shW] t W ( [sqo5] 9 [qH] [qoha5] [g9] [wd] [od8] [wD] [ED] Y E w [^Y]o w E [oYP] E w [sd(%] [wD] [tD] Y t w [5(] w [tD] [dY] [tP] [wo] [sO84] ( W [ti] W ( [y95]a w r [yo] r w [od8] [wD] [ED] Y E w [dP8] Y [oD] [dP] [oP] [oY] [s(%] w t Y t w o w t Y t w [od8] [wD] [ED] o w E [dE8] Y [wD] [dP] P o [sh(%] w t Y t w o w t Y t w [o84] [O(] [shW] t W ( [sqo5] 9 [qH] [qoha5] [g9] [wd] [od8] [wD] [yD] Y w t [o^P] E Y o Y E [sd(%] [wD] [tD] Y t w [t(%]YPw [tD] [od] [YP] [to] [sO84] ( W [ti] W ( [y95]a w r o y r [d8]Dhw E o Y [HE] [ha9] w [rH] [ih] [rg] [wd] [od(] [ED] [yD] o y E [sfP0] w E [uf] [gE] [wh] [sJ4] [H(] [WH] t W [s(] [hJ(] [HE] [YH] o [sY] [HE] [sh9] W t i t W [i5]a q r y t o [s8]Dhw E Y E [wH] [ha9] w [rH] [ih] [rg] [wd] [od(] [ED] [yD] o y E [sfP0] w E [uf] [gE] [wh] [sJ4] [H(] [WH] t W [s(] [a5]dH[qh] [rh] y [rg] [qd] [o%]sDw t o t w [sgd5] q t [hda5] q r [s8]Dhw E Y E [wH] [ha9] w [rH] [ih] [rg] [wd] [od(] [ED] [yD] o y E [sfP0] w E [uf] [gE] [wh] [sJ4] [H(] [WH] t W [s(] [hJ(] [HE] [YH] o [sY] [HE] [sh9] W t i t W [s8]Dhw E Y E [wH] [ha9] w [rH] [ih] [rg] [wd] [od(] [ED] [yD] o y E [sJ4] [H(] [WH] t W [s(] [sJ4] [H(] [WH] t W [s(] [a5]dH[qh] [rh] y [rg] [qd] [o%]sDw t o t w [siD5] q t [ida5] q r [od8] [wD] [ED] Y E w 8 w [ED] [dY] [PE] [wo] [s(%] w t Y t w o w t Y t w [od8] [wD] [ED] Y E w o w [ED] [dY] [PE] [wo] [sh(%] w t Y t w o w t Y t w [o84] [O(] [shW] t W ( [sqo5] 9 [qH] [qoha5] [g9] [wd] [od8] [wD] [ED] Y E w [^Y]o w E [oYP] E w [sd(%] [wD] [tD] Y t w [5(] w [tD] [dY] [tP] [wo] [sO84] ( W [ti] W ( [y95]a w r [yo] r w [od8] [wD] [ED] Y E w [dP8] Y [oD] [dP] [oP] [oY] [s(%] w t Y t w o w t Y t w [od8] [wD] [ED] o w E [dE8] Y [wD] [dP] P o [sh(%] w t Y t w o w t Y t w [o84] [O(] [shW] t W ( [sqo5] 9 [qH] [qoha5] [g9] [wd] [od8] [wD] [yD] Y w t [o^P] E Y o Y E [sd(%] [wD] [tD] Y t w [t(%]YPw [tD] [od] [YP] [to] [sO84] ( W [ti] W ( [y95]a w r o y r [d8]Dhw E o Y [HE] [ha9] w [rH] [ih] [rg] [wd] [od(] [ED] [yD] o y E [sfP0] w E [uf] [gE] [wh] [sJ4] [H(] [WH] t W [s(] [hJ(] [HE] [YH] o [sY] [HE] [sh9] W t i t W [i5]a q r y t o [s8]Dhw E Y E [wH] [ha9] w [rH] [ih] [rg] [wd] [od(] [ED] [yD] o y E [sfP0] w E [uf] [gE] [wh] [sJ4] [H(] [WH] t W [s(] [a5]dH[qh] [rh] y [rg] [qd] [o%]sDw t o t w [sgd5] q t [hda5] q r [s8]Dhw E Y E [wH] [ha9] w [rH] [ih] [rg] [wd] [od(] [ED] [yD] o y E [sfP0] w E [uf] [gE] [wh] [sJ4] [H(] [WH] t W [s(] [hJ(] [HE] [YH] o [sY] [HE] [sh9] W t i t W [s8]Dhw E Y E [wH] [ha9] w [rH] [ih] [rg] [wd] [od(] [ED] [yD] o y E [sJ4] [H(] [WH] t W [s(] [sJ4] [H(] [WH] t W [s(] [a5]dH[qh] [rh] y [rg] [qd] [o%]sDw t o t w [siD5] q t [ida5] q r [E8]yYo
@@ -0,0 +1,36 @@
Aiobahn - No Salvation, No Angels (Needy Streamer Overload)
l k h [4j] 6 8 q 0
[9l] [8k] [7h] [5d] 7 9 w q
[0l] [9k] [8h] [6s] 8 0 e w q
[0s] [8d] [6pf] h [5od] h [4usf]
[6j] x v j x v j x b j x b j x b
[6j] x v j x v j x b j x b j [lx] [kzb] [hk]
[6fj] x [dv] j [sx] v [aj] x [pb] j [ax] b [sj] x [db]
[6fj] x [dv] j [sx] v [aj] x [pb] j [dx] b [fj] [sx] [ab] o
[4pj] x [ov] j [yx] v [oj] x [5yb] j x b j [tx] [yb] u
[6j] x v j x [ov] [ij] [tx] [6b] j x b [5j] [sx] [ab] o
[4pj] x [ov] j [yx] v [oj] x [5yb] j x b j [tx] [yb] u
[6j] x v j x [ov] [aj] [sx] [6b] j x b [8aj] x b
[4j] x v [sj] [ax] [pv] [oj] [yx] [5b] j x b j [ox] [rb] t
[%j] x v j x [tv] [yj] [ux] [6b] j [px] b [5oj] x [ub]
[4tj] x v j x [rv] [tj] [yx] [5b] j [ox] [yb] j x [rb] w
[6rj] x v j x v j x b j x b j x b
j x v j x v j x b j x [pb] [pj] [ax] [sb] d
[4pj] x v [pj] [px] [av] [sj] [dx] [5ob] j x [ab] s [aj] [px] [ob] y
[6uj] x v [aj] s [ax] [pv] [oj] [yx] [6ub] j x [pb] [5pj] [ax] [sb] d
[4fj] x v [fj] [fx] [dv] [dj] [sx] [5ab] j [sx] b [aj] x [ob] u
[%aj] x v j x [pv] [aj] [sx] [6b] j x [pb] [5pj] [ax] [sb] d
[4pj] x v [pj] [px] [av] [sj] [dx] [5ob] j x [ab] s [aj] [px] [ob] y
[6uj] x v [aj] s [ax] [pv] [oj] [yx] [6ub] j [ox] b [5aj] [sx] [db] o
[4pj] x v j x v [pj] [ax] [5b] j x b j [sx] [ab] u
[6j] x v j x v j x b j x b j x b|
j x v j x v j x b j x b j x b|
j x v j x v j x b j x b j x b|
j x v j x v j x b j x b j x b
@@ -0,0 +1,27 @@
Promise (Reprise) (Silent Hill 2)
9 w y w ( w [yh] w
[0o] w t w ( w [td] w
9 w [yh] w [(o] w y w
0 w [to] [wp] [(h] w [tj] w
[9o]p[wP]s[yd]s[wP]p[(o] w y [wp]P
[0os] [wP] [tp] [wo] [(P]p[wo]i[tp] [wo]
[9o]p[wP]s[yd]s[wP]p[(o] w y [wp]P
[0os] [wP] [tp] [wo] [(P]p[wo]i[tp] [wo]
[9h]j[wJ]l[ydz]l[wJ]j[(h] w [yd] [wj]J
[0hl] [wJ] [tsj] [wh] [(J]j[wh]g[tsj] [wh]
[9h]j[wJ]l[ydz]l[wJ]j[(h] w [yd] [wj]J
[0hl] [wJ] [tsj] [wh] [(J]j[wh]g[tsj] [wh]
[9o]p[wP]s[yd]s[wP]p[(o] [wo] [yo] [wp]P
[0os] [wP] [tp] [wo] [(P]p[wo]i[tp] [wo]
[9o]p[wP]s[yd]s[wP]p[(o] [wo] [yo] [wp]P
[0os] [wP] [tp] [wo] [(P]p[wo]i[tp] [wo]
[9d] [wd] [yd] [wd] [(P] [wP] [yP] [wP]
[0s] [ws] [ts] [ws] [(P] [wP] [ts] [ws]
[9d] [wd] [yd] [wd] [(P] [wP] [yP] [wP]
[0s] [ws] [ts] [ws] [(P] [wP] [ts] [ws]
[9z] [wz] [yz] [wz] [(J] [wJ] [yJ] [wJ]
[0l] [wl] [tl] [wl] [(J] [wJ] [tl] [wl]
[yz] [oz] [dz] [oz] [YJ] [oJ] [dJ] [oJ]
[ul] [ol] [sl] [ol] [YJ] [oJ] [sl] [ol]
[oh]
@@ -0,0 +1,39 @@
Final Fantasy X - To Zanarkand
[ufx] f h k [ydlx] [zC] [tsxv]
[ydz] d G j [tskz] [lx] [razC]
[tk] o [dk] s [fk] G [fhk] j
z [rG] I a S d G k
[ex] u [ax] p [sx] d [psfx]
z
v [ql] t i o p s g s g h j l [0of] r u [Ia] [of] [pG] [tsh] o G I [uf] t [I9d] e y [uof] [Id] t [5yoa] 9 w e r y [0of] r u [Ia] [of] [pG] [th] o G I [uh] t [G9j] e y [uofh] [IGpj] t [5adhk] 9 w e r y [0of] r u [Ia] [of] [pG] [tsh] o G I [uf] t [I9d] e y [uof] [Id] t [5yoa] 9 w e [ro] [Qp] [8ua] w [tua] w [rua] w [9wrya]
p
d
[6tuo] 0 e [ro] [tI] y [8u] 0 w t u o s u o s f h [esj] u p a [sx] f [qjlx] t [iz] o [pgl] s [wdk] y o p [av] [d k x 0 v]
r u I o a [7k] Q r T [yC] [u k z I C]
[ej] u p a [sx] [p j l][rax]
Z
r e [7ya] Q r T [yaIG] Q [5aIG] 9 [wuof] e [Iryd] 9 [6upS] 0 e r [TSGpj] 0 [$SGpj] * Q W e r
[f*SH]
f
[uS]
[5ya]
[yIG]
[TIep]
@@ -0,0 +1,146 @@
[piano_moonlight_sonata-3]
sheet = plugins\playable_piano\sheets\base\moonlight-sonata-3rd-movement.txt
tags = st_tag_classical, st_tag_machine
bpm = 250
[piano_nier_grandma]
sheet = plugins\playable_piano\sheets\base\nier-grandma.txt
tags = st_tag_anime, st_tag_machine
bpm = 107
[piano_inception]
sheet = plugins\playable_piano\sheets\base\inception.txt
tags = st_tag_movies, st_tag_easy
bpm = 60
[piano_howls_moving_castle]
sheet = plugins\playable_piano\sheets\base\howls-moving-castle.txt
tags = st_tag_anime, st_tag_movies, st_tag_machine
bpm = 120
[piano_gnossiennes-3]
sheet = plugins\playable_piano\sheets\base\gnossiennes-3.txt
tags = st_tag_classical, st_tag_medium
bpm = 60
transpose = -4
[piano_zanarkand]
sheet = plugins\playable_piano\sheets\base\to-zanarkand.txt
tags = st_tag_games, st_tag_hard
bpm = 100
[piano_mice_on_venus]
sheet = plugins\playable_piano\sheets\base\mc-mice-on-venus.txt
tags = st_tag_games, st_tag_easy
bpm = 40
[piano_je_te_veux]
sheet = plugins\playable_piano\sheets\base\je-te-veux.txt
tags = st_tag_classical, st_tag_medium
bpm = 120
[piano_for_river]
sheet = plugins\playable_piano\sheets\base\for-river.txt
bpm = 100
tags = st_tag_games, st_tag_hard
transpose = 1
[piano_flower_dance]
sheet = plugins\playable_piano\sheets\base\flower-dance.txt
tags = st_tag_hard
bpm = 125
transpose = -1
[piano_song_of_ancients]
sheet = plugins\playable_piano\sheets\base\nier-song-of-ancients.txt
tags = st_tag_games, st_tag_machine
bpm = 81
[piano_everythings_alright]
sheet = plugins\playable_piano\sheets\base\everythings-alright.txt
tags = st_tag_games, st_tag_hard
bpm = 100
[piano_no_salvation_no_angels]
sheet = plugins\playable_piano\sheets\base\no-salvation-no-angels.txt
bpm = 150
tags = st_tag_games, st_tag_hard
transpose = 1
[piano_he_was_a_good_stalker]
sheet = plugins\playable_piano\sheets\base\he-was-a-good-stalker.txt
bpm = 100
tags = st_tag_medium, st_tag_stalker, st_tag_games
transpose = 4
[piano_dirge_for_the_planet]
sheet = plugins\playable_piano\sheets\base\dirge-for-the-planet.txt
bpm = 100
tags = st_tag_medium, st_tag_stalker, st_tag_games
transpose = -5
[piano_bandit_radio]
sheet = plugins\playable_piano\sheets\base\bandit-radio.txt
bpm = 135
tags = st_tag_machine, st_tag_stalker, st_tag_games
transpose = 0
[piano_gurza_dreaming]
sheet = plugins\playable_piano\sheets\base\gurza-dreaming.txt
bpm = 100
tags = st_tag_machine, st_tag_stalker, st_tag_games
transpose = 0
[piano_promise_reprise]
sheet = plugins\playable_piano\sheets\base\sh2-promise.txt
bpm = 100
tags = st_tag_machine, st_tag_games
transpose = 0
[piano_morrowind]
sheet = plugins\playable_piano\sheets\base\16.txt
bpm = 120
tags = st_tag_easy, st_tag_games
transpose = 0
[piano_sairas_song]
sheet = plugins\playable_piano\sheets\base\22.txt
bpm = 100
tags = st_tag_easy, st_tag_games
transpose = 0
[piano_tetris]
sheet = plugins\playable_piano\sheets\base\32.txt
bpm = 100
tags = st_tag_easy, st_tag_games
transpose = 0
[piano_beethoven_5th]
sheet = plugins\playable_piano\sheets\base\34.txt
bpm = 100
tags = st_tag_medium, st_tag_classical
transpose = 0
[piano_mountain_king]
sheet = plugins\playable_piano\sheets\base\36.txt
bpm = 100
tags = st_tag_medium, st_tag_classical
transpose = 0
[piano_zelda_lullaby]
sheet = plugins\playable_piano\sheets\base\37.txt
bpm = 100
tags = st_tag_easy, st_tag_games
transpose = 0
[piano_valse_amelie]
sheet = plugins\playable_piano\sheets\base\56.txt
bpm = 100
tags = st_tag_hard, st_tag_movies
transpose = 0
[piano_songs_of_storms]
sheet = plugins\playable_piano\sheets\base\78.txt
bpm = 100
tags = st_tag_medium, st_tag_games
transpose = 0
@@ -0,0 +1 @@
#include "sheet_*.ltx"
@@ -0,0 +1 @@
#include "tags_*.ltx"
@@ -0,0 +1,23 @@
[st_tag_easy]
priority = 1.0
[st_tag_medium]
priority = 1.1
[st_tag_hard]
priority = 1.2
[st_tag_machine]
priority = 1.3
[st_tag_classical]
priority = 2
[st_tag_movies]
priority = 2
[st_tag_anime]
priority = 2
[st_tag_games]
priority = 2
@@ -0,0 +1,34 @@
[k00_marsh]
[l01_escape]
[l02_garbage]
[l03_agroprom]
[k01_darkscape]
[l04_darkvalley]
[l05_bar]
[l06_rostok]
[l07_military]
[l08_yantar]
[l09_deadcity]
[l10_limansk]
[l10_radar]
[l10_red_forest]
[l11_hospital]
[l11_pripyat]
[l12_stancia]
[l12_stancia_2]
[l13_generators]
[l03u_agr_underground]
[l04u_labx18]
[l08u_brainlab]
[l10u_bunker]
[l12u_sarcofag]
[l12u_control_monolith]
[l13u_warlab]
[zaton]
[jupiter]
[jupiter_underground]
[pripyat]
[labx8]
[k02_trucks_cemetery]
[fake_start]
[y04_pole]
@@ -0,0 +1,10 @@
#include "spawn_*.ltx"
; Create an ltx file with the prefix `spawn_`, and add entries in the format:
; [piano_in_stalker_home]
; object = placeable_piano
; position = -217.9287109375, -19.939170837402, -162.7844543457
; rotation = 0, 1.5816541910172, 0
; lvid = 37454
; gvid = 454
@@ -0,0 +1,13 @@
<?xml version="1.0" encoding="windows-1251"?>
<string_table>
<string id="st_placeable_radio">
<text>Radio</text>
</string>
<string id="st_placeable_radio_descr">
<text>A radio in working condition. It is able to receive the same signals as those heard in many bases throughout the Zone.\n \n
%c[ui_gray_3]PROPERTIES:\n
%c[d_blue] • %c[ui_gray_2] technological item\n
%c[d_blue] • %c[ui_gray_2] placeable item\n
</text>
</string>
</string_table>
@@ -0,0 +1,24 @@
<?xml version="1.0" encoding="windows-1251"?>
<string_table>
<string id="st_radio_zone">
<text>Zone.FM - 93.7</text>
</string>
<string id="st_radio_chpr">
<text>Chernobyl Public Radio - 101.4</text>
</string>
<string id="st_radio_bandit">
<text>House FM - 89.5</text>
</string>
<string id="st_radio_clear_sky">
<text>Retro FM - 92.4</text>
</string>
<string id="st_radio_forester">
<text>Radio Jazz - 104.6</text>
</string>
<string id="st_radio_stalker">
<text>Radio Bonfire - 95.6</text>
</string>
<string id="st_radio_yantar_bunker">
<text>Classic FM - 105</text>
</string>
</string_table>
@@ -0,0 +1,14 @@
<?xml version="1.0" encoding="windows-1251"?>
<string_table>
<string id="st_placeable_workshop">
<text>Portable Workshop</text>
</string>
<string id="st_placeable_workshop_descr">
<text>A combination of a deployable table, workshop tools, and an integrated stash. This allows stalkers to be more self-sufficient in less than friendly areas, though its weight is a deterrent against crafting on the road.\n \n
%c[ui_gray_3]PROPERTIES:\n
%c[d_blue] • %c[ui_gray_2] technological item\n
%c[d_blue] • %c[ui_gray_2] valuable\n
%c[d_blue] • %c[ui_gray_2] high capacity (integrated)\n
%c[d_orange] • %c[ui_gray_2] usable for repairing equipment\n</text>
</string>
</string_table>
@@ -0,0 +1,38 @@
<?xml version="1.0" encoding="windows-1251"?>
<string_table>
<string id="st_hf_holding_msg">
<text>$key_interact - Place Object\n
\n
$key_collision - Toggle Collision Detection\n
$key_align - Toggle Surface Alignment\n
\n
$key_mode - Switch to Advanced Mode\n
ESCAPE - Cancel Placement\n
</text>
</string>
<string id="st_hf_advanced_msg">
<text>$key_interact - Place Object\n
\n
Transforms:\n
MOUSE1 - Move on Horizontal Plane\n
MOUSE2 - Rotate about Vertical Axis\n
LSHIFT + MOUSE1 - Move along Vertical Axis\n
\n
Modifiers:\n
LALT - Snap\n
LCTRL - Finetune Control\n
\n
$key_mode - Switch to Preview Mode\n
ESCAPE - Switch to Normal Mode\n
</text>
</string>
<string id="st_hf_preview_msg">
<text>$key_interact - Place Object\n
\n
ESCAPE - Cancel Placement\n
$key_mode - Switch to Advanced Mode
</text>
</string>
</string_table>
@@ -0,0 +1,31 @@
<?xml version="1.0" encoding="windows-1251"?>
<string_table>
<string id="st_tag_easy">
<text>Easy</text>
</string>
<string id="st_tag_medium">
<text>Medium</text>
</string>
<string id="st_tag_hard">
<text>Hard</text>
</string>
<string id="st_tag_machine">
<text>Machine</text>
</string>
<string id="st_tag_anime">
<text>Anime</text>
</string>
<string id="st_tag_movies">
<text>Movies</text>
</string>
<string id="st_tag_games">
<text>Games</text>
</string>
<string id="st_tag_classical">
<text>Classical</text>
</string>
<string id="st_tag_stalker">
<text>S.T.A.L.K.E.R.</text>
</string>
</string_table>
@@ -0,0 +1,40 @@
<?xml version="1.0" encoding="windows-1251"?>
<string_table>
<string id="st_placeable_gas_lamp">
<text>Gas Lamp</text>
</string>
<string id="st_placeable_gas_lamp_descr">
<text>Generates light by igniting a wick doused in kerosene. Lanterns are an uncommon light source amongst stalkers as the fuel takes up weight and space in the backpacks that could otherwise be used for ammunition or priceless artefacts. Experienced stalkers that regularly travel along the path less troden make use of these lamps for their hideouts. This one has seen considerable wear over the years and appears to have lost its glass lampshade.\n \n
%c[ui_gray_3]PROPERTIES:\n
%c[d_blue] • %c[ui_gray_2] technological item\n
%c[d_blue] • %c[ui_gray_2] placeable item\n
%c[d_blue] • %c[ui_gray_2] low fuel consumption\n
%c[d_blue] • %c[ui_gray_2] fuel: kerosene\n</text>
</string>
<string id="st_placeable_metal_torch">
<text>Metal Torch</text>
</string>
<string id="st_placeable_metal_torch_descr">
<text>A soviet-era handheld flashlight. The bulky installation of the metal container makes efficient use of the batteries, which is more useful for illuminating hideouts. This particular light can be constructed in the field, though its usefulness is hampered by its conal light. Experienced stalkers use this to their advantage, illuminating potential intruders whilst maintaining their own concealment.\n \n
%c[ui_gray_3]PROPERTIES:\n
%c[d_blue] • %c[ui_gray_2] technological item\n
%c[d_blue] • %c[ui_gray_2] placeable item\n
%c[d_blue] • %c[ui_gray_2] low electric power consumption\n
%c[d_blue] • %c[ui_gray_2] fuel: batteries\n</text>
</string>
<string id="st_placeable_light_altar">
<text>Compact Psi Light</text>
</string>
<string id="st_placeable_light_altar_descr">
<text>An object of unknown origin and purpose. Originally, this strange object emitted lethal psi-waves and was the cause of death to many unsuspecting stalkers who braved the northern areas. This one was modified by Sakharov and, with the help of a few artefacts, became a source of limitless light and mental strength.\n \n
%c[ui_gray_3]PROPERTIES:\n
%c[d_blue] • %c[ui_gray_2] technological item\n
%c[d_blue] • %c[ui_gray_2] placeable item\n
%c[d_blue] • %c[ui_gray_2] valuable\n
%c[d_blue] • %c[ui_gray_2] low electric power consumption\n
%c[d_blue] • %c[ui_gray_2] uses a Moonlight artefact\n
%c[d_blue] • %c[ui_gray_2] fuel: gauss batteries\n</text>
</string>
</string_table>
@@ -0,0 +1,54 @@
<?xml version="1.0" encoding="windows-1251"?>
<string_table>
<string id="st_placeable_case">
<text>Gun Case</text>
</string>
<string id="st_placeable_case_descr">
<text>An empty gun case void of any weaponry. It provides more space than conventional backpacks at the cost of weight.\n \n
%c[ui_gray_1]PROPERTIES:\n
%c[d_blue] • %c[ui_gray_2] item storage\n
%c[d_blue] • %c[ui_gray_2] placeable item\n
%c[d_blue] • %c[ui_gray_2] moderate capacity\n
%c[0,100,255,150] • %c[ui_gray_2] usable as stash\n</text>
</string>
<string id="st_placeable_blue_box">
<text>Metal Box</text>
</string>
<string id="st_placeable_blue_box_descr">
<text>A spacious metal box dedicated for storing items. It provides the most space compared to alternatives, but its bulky container makes it harder to transport.\n \n
%c[ui_gray_1]PROPERTIES:\n
%c[d_blue] • %c[ui_gray_2] item storage\n
%c[d_blue] • %c[ui_gray_2] placeable item\n
%c[d_blue] • %c[ui_gray_2] high capacity\n
%c[0,100,255,150] • %c[ui_gray_2] usable as stash\n</text>
</string>
<string id="st_placeable_exo_kit">
<text>Empty Exoskeleton Repair Kit</text>
</string>
<string id="st_placeable_exo_kit_descr">
<text>An empty case stripped of any useful items. Many stalkers simply discard these repair kits after tending to their high tech suits, though the capacity and size of this one is useful when reused as storage.\n \n
%c[ui_gray_1]PROPERTIES:\n
%c[d_blue] • %c[ui_gray_2] item storage\n
%c[d_blue] • %c[ui_gray_2] placeable item\n
%c[d_blue] • %c[ui_gray_2] moderate capacity\n
%c[0,100,255,150] • %c[ui_gray_2] usable as stash\n</text>
</string>
<string id="st_placeable_sumka6">
<text>Small Backpack</text>
</string>
<string id="st_placeable_sumka6_descr">
<text>Small cloth sheets sewn together to form a simple sack. While not particularly useful in permanent bases, this one finds its niche in creating a small stash when in a pinch.\n \n
%c[ui_gray_1]PROPERTIES:\n
%c[d_blue] • %c[ui_gray_2] item storage\n
%c[d_blue] • %c[ui_gray_2] placeable item\n
%c[d_blue] • %c[ui_gray_2] low capacity\n
%c[0,100,255,150] • %c[ui_gray_2] usable as stash\n</text>
</string>
<string id="st_place_furniture">
<text>Place Item</text>
</string>
</string_table>
@@ -0,0 +1,13 @@
<?xml version="1.0" encoding="windows-1251"?>
<string_table>
<string id="st_placeable_piano">
<text>Portable Keyboard</text>
</string>
<string id="st_placeable_piano_descr">
<text>A luxury installation not often seen in the Zone. Although it does not offer any protection against mutants or hostile stalkers, it can provide a brief respite against the hostilities of the Zone. This one appears to have many music sheets of varying difficulty and a number of synthetic-sounding instruments.\n \n
%c[ui_gray_3]PROPERTIES:\n
%c[d_blue] • %c[ui_gray_2] technological item\n
%c[d_blue] • %c[ui_gray_2] placeable item\n
%c[d_blue] • %c[ui_gray_2] valuable\n</text>
</string>
</string_table>
@@ -0,0 +1,18 @@
<?xml version="1.0" encoding="windows-1251"?>
<string_table>
<string id="st_electric_piano_name">
<text>Electric Piano</text>
</string>
<string id="st_flute_name">
<text>Flute</text>
</string>
<string id="st_piano_name">
<text>Piano</text>
</string>
<string id="st_saxophone_name">
<text>Saxophone</text>
</string>
<string id="st_strings_name">
<text>Strings</text>
</string>
</string_table>
@@ -0,0 +1,24 @@
<?xml version="1.0" encoding="windows-1251"?>
<string_table>
<string id="st_autoplay">
<text>Autoplay</text>
</string>
<string id="st_configure">
<text>Configure</text>
</string>
<string id="st_tempo">
<text>Tempo</text>
</string>
<string id="st_transpose">
<text>Transpose</text>
</string>
<string id="st_volume">
<text>Volume</text>
</string>
<string id="st_instrument">
<text>Instrument</text>
</string>
<string id="st_filter_by_tag">
<text>Filter by Tag</text>
</string>
</string_table>
@@ -0,0 +1,30 @@
<?xml version="1.0" encoding="windows-1251"?>
<string_table>
<string id="st_interact">
<text>Interact ($$ACTION_USE$$)</text>
</string>
<string id="st_place_popup">
<text>Place Item ($$ACTION_USE$$)</text>
</string>
<string id="st_far_popup">
<text>That's too far away for me to place.</text>
</string>
<string id="st_collision_warning">
<text>Cannot place object - it is colliding with something</text>
</string>
<string id="st_reject_pickup_world_obj">
<text>I am unable to pick this up.</text>
</string>
<string id="st_enable_collision">
<text>Enabled Collision</text>
</string>
<string id="st_disable_collision">
<text>Disabled Collision</text>
</string>
<string id="st_align_actor">
<text>Aligning relative to player</text>
</string>
<string id="st_align_surface">
<text>Aligning relative to surface</text>
</string>
</string_table>
@@ -0,0 +1,19 @@
<?xml version="1.0" encoding="windows-1251"?>
<string_table>
<string id="st_open_adv_ui">
<text>Open Advanced UI</text>
</string>
<string id="st_freeze">
<text>Freeze</text>
</string>
<string id="st_unfreeze">
<text>Unfreeze</text>
</string>
<string id="st_open_connections">
<text>Manage Connections</text>
</string>
<string id="st_not_implemented">
<text>To be implemented</text>
</string>
</string_table>
@@ -0,0 +1,36 @@
<?xml version="1.0" encoding="windows-1251"?>
<string_table>
<string id="st_pickup">
<text>Pick up</text>
</string>
<string id="st_close">
<text>Close</text>
</string>
<string id="st_turn_on">
<text>Turn on</text>
</string>
<string id="st_turn_off">
<text>Turn off</text>
</string>
<string id="st_take_fuel">
<text>Take fuel</text>
</string>
<string id="st_add_fuel">
<text>Add fuel</text>
</string>
<string id="st_access_stash">
<text>Access stash</text>
</string>
<string id="st_use_workshop">
<text>Use Workshop</text>
</string>
<string id="st_fuel">
<text>Fuel</text>
</string>
<string id="st_duration">
<text>Duration</text>
</string>
<string id="st_place_furniture">
<text>Place Item</text>
</string>
</string_table>
@@ -0,0 +1,70 @@
<?xml version="1.0" encoding="windows-1251"?>
<string_table>
<string id="ui_mcm_menu_aol_hf">
<text>Hideout Furniture</text>
</string>
<!-- Controls -->
<string id="ui_mcm_menu_controls">
<text>Controls</text>
</string>
<string id="ui_mcm_aol_hf_controls_bind_collision">
<text>Toggle Collision Checking</text>
</string>
<string id="ui_mcm_aol_hf_controls_bind_alignment">
<text>Switch between alignment modes: Player and Surface</text>
</string>
<string id="ui_mcm_aol_hf_controls_bind_place_mode">
<text>Switch between placement modes: Normal, Advanced, and Preview</text>
</string>
<!-- Gameplay -->
<string id="ui_mcm_menu_gameplay">
<text>Gameplay</text>
</string>
<string id="ui_mcm_aol_hf_gameplay_uniform_trade_profiles">
<text>Use Uniform Trade Profiles</text>
</string>
<string id="ui_mcm_aol_hf_gameplay_use_ingame_time">
<text>Lights Show In-game Time</text>
</string>
<!-- World Objects -->
<string id="ui_mcm_menu_world_obj">
<text>World Objects</text>
</string>
<string id="ui_mcm_aol_hf_world_obj_flag_record_on_place">
<text>Enable Recording Objects on Placement</text>
</string>
<string id="ui_mcm_aol_hf_world_obj_flag_record_on_keypress">
<text>Enable Recording Objects via Key Press</text>
</string>
<string id="ui_mcm_aol_hf_world_obj_bind_record">
<text>Record Object</text>
</string>
<!-- Debug -->
<string id="ui_mcm_menu_debug">
<text>Debug</text>
</string>
<string id="ui_mcm_aol_hf_debug_bind_creative_mode">
<text>Creative Mode</text>
</string>
<string id="ui_mcm_aol_hf_debug_location_offset">
<text>Location Offset</text>
</string>
<string id="ui_mcm_aol_hf_update_mcm">
<text>Update MCM to set keybinds. Defaults to TAB for collision toggle, and CAPS LOCK for alignment toggle.</text>
</string>
</string_table>
@@ -0,0 +1,24 @@
<string_table>
<string id="st_placeable_weapon_rack">
<text>Gun Display Rack</text>
</string>
<string id="st_placeable_weapon_rack_descr">
<text>An old gun rack that can be used to collect and display your favorite rifles and shotguns.\n \n
%c[ui_gray_1]PROPERTIES:\n
%c[d_blue] • %c[ui_gray_2] item storage\n
%c[d_blue] • %c[ui_gray_2] placeable item\n
%c[d_blue] • %c[ui_gray_2] slots for 6 weapons\n
%c[d_blue] • %c[ui_gray_2] only fits rifles, submachine-guns and shotguns\n</text>
</string>
<string id="st_placeable_pistol_shelf">
<text>Pistol Display Shelf</text>
</string>
<string id="st_placeable_pistol_shelf_descr">
<text>An old shelf that can be used to show off your favorite handguns.\n \n
%c[ui_gray_1]PROPERTIES:\n
%c[d_blue] • %c[ui_gray_2] item storage\n
%c[d_blue] • %c[ui_gray_2] placeable item\n
%c[d_blue] • %c[ui_gray_2] only fits 4 pistols\n</text>
</string>
</string_table>
@@ -0,0 +1,13 @@
<?xml version="1.0" encoding="windows-1251"?>
<string_table>
<string id="st_placeable_radio">
<text>Ðàçìåùàåìîå ðàäèî</text>
</string>
<string id="st_placeable_radio_descr">
<text>Ðàäèîïðè¸ìíèê â ðàáî÷åì ñîñòîÿíèè. Ñïîñîáåí ïðèíèìàòü òå æå ñèãíàëû, êîòîðûå ñëûøíû íà ìíîãèõ áàçàõ ïî âñåé Çîíå.\n \n
%c[ui_gray_3]ÑÂÎÉÑÒÂÀ:\n
%c[d_blue] • %c[ui_gray_2] òåõíîëîãè÷åñêèé ïðåäìåò\n
%c[d_blue] • %c[ui_gray_2] ðàçìåùàåìûé ïðåäìåò\n
</text>
</string>
</string_table>
@@ -0,0 +1,24 @@
<?xml version="1.0" encoding="windows-1251"?>
<string_table>
<string id="st_radio_zone">
<text>Zone.FM - 93.7</text>
</string>
<string id="st_radio_chpr">
<text>Chernobyl Public Radio - 101.4</text>
</string>
<string id="st_radio_bandit">
<text>House FM - 89.5</text>
</string>
<string id="st_radio_clear_sky">
<text>Retro FM - 92.4</text>
</string>
<string id="st_radio_forester">
<text>Radio Jazz - 104.6</text>
</string>
<string id="st_radio_stalker">
<text>Radio Bonfire - 95.6</text>
</string>
<string id="st_radio_yantar_bunker">
<text>Classic FM - 105</text>
</string>
</string_table>
@@ -0,0 +1,14 @@
<?xml version="1.0" encoding="windows-1251"?>
<string_table>
<string id="st_placeable_workshop">
<text>Переносная мастерская</text>
</string>
<string id="st_placeable_workshop_descr">
<text>Комбинация раскладного стола, инструментов для верстака и встроенного ящика для хранения предметов. Это позволяет сталкерам быть более самодостаточными в менее благоприятных районах, хотя его вес является сдерживающим фактором для использования в экспедициях.\n \n
%c[ui_gray_3]СВОЙСТВА:\n
%c[d_blue] • %c[ui_gray_2] технологический предмет\n
%c[d_blue] • %c[ui_gray_2] высокая ценность\n
%c[d_blue] • %c[ui_gray_2] большой объём хранилища (встроено)\n
%c[d_orange] • %c[ui_gray_2] используется в качестве верстака\n</text>
</string>
</string_table>
@@ -0,0 +1,38 @@
<?xml version="1.0" encoding="windows-1251"?>
<string_table>
<string id="st_hf_holding_msg">
<text>$key_interact - Поместить объект\n
\n
$key_collision - Переключить обнаружение столкновений\n
$key_align - Включить выравнивание поверхности\n
\n
$key_mode - Переключиться в расширенный режим\n
ESCAPE - Отменить размещение\n
</text>
</string>
<string id="st_hf_advanced_msg">
<text>$key_interact - Разместить объект\n
\n
Преобразования:\n
MOUSE1 - Перемещение по горизонтальной плоскости\n
MOUSE2 - Поворот вокруг вертикальной оси\n
LSHIFT + MOUSE1 - перемещение по вертикальной оси\n
\n
Модификаторы:\n
LALT - защелка\n
LCTRL - точная настройка управления\n
\n
$key_mode - переключиться в режим предварительного просмотра\n
ESCAPE - Переход в обычный режим\n
</text>
</string>
<string id="st_hf_preview_msg">
<text>$key_interact - Поместить объект\n
\n
ESCAPE - Отменить размещение\n
$key_mode - Переключиться в расширенный режим
</text>
</string>
</string_table>
@@ -0,0 +1,31 @@
<?xml version="1.0" encoding="windows-1251"?>
<string_table>
<string id="st_tag_easy">
<text>˸ãêàÿ</text>
</string>
<string id="st_tag_medium">
<text>Ñåðåäíÿê</text>
</string>
<string id="st_tag_hard">
<text>Òÿæåëÿê</text>
</string>
<string id="st_tag_machine">
<text>Ìàøèíû</text>
</string>
<string id="st_tag_anime">
<text>Àíèìå</text>
</string>
<string id="st_tag_movies">
<text>Ôèëüìû</text>
</string>
<string id="st_tag_games">
<text>Èãðû</text>
</string>
<string id="st_tag_classical">
<text>Êëàññèêà</text>
</string>
<string id="st_tag_stalker">
<text>S.T.A.L.K.E.R</text>
</string>
</string_table>
@@ -0,0 +1,40 @@
<?xml version="1.0" encoding="windows-1251"?>
<string_table>
<string id="st_placeable_gas_lamp">
<text>Газовая лампа</text>
</string>
<string id="st_placeable_gas_lamp_descr">
<text>Генерирует свет путем сжигания фитиля, смоченного в керосине. Фонари - редко используемый источник света среди сталкеров, поскольку топливо занимает вес и место в рюкзаках, которые можно было бы использовать для боеприпасов или бесценных артефактов. Опытные сталкеры, которые регулярно путешествуют по налегке, используют такие лампы для своих укрытий. Эта лампа значительно поизносилась за эти годы и, похоже, потеряла свой стеклянный абажур.\n \n
%c[ui_gray_3]СВОЙСТВА:\n
%c[d_blue] • %c[ui_gray_2] технологический предмет\n
%c[d_blue] • %c[ui_gray_2] размещаемый предмет\n
%c[d_blue] • %c[ui_gray_2] низкий расход топлива\n
%c[d_blue] • %c[ui_gray_2] топливо: керосин\n</text>
</string>
<string id="st_placeable_metal_torch">
<text>Металлический фонарь</text>
</string>
<string id="st_placeable_metal_torch_descr">
<text>Ручной фонарь советской эпохи. Громоздкий корпус из металлического контейнера позволяет эффективно использовать батареи, что полезно для освещения укрытий. Этот конкретный фонарь может быть собран в полевых условиях, хотя его полезность затруднена из-за конусообразного света. Опытные сталкеры используют такие в своих нычках, освещая потенциальных нарушителей и сохраняя при этом собственную скрытность.\n \n
%c[ui_gray_3]СВОЙСТВА:\n
%c[d_blue] • %c[ui_gray_2] технологический предмет\n
%c[d_blue] • %c[ui_gray_2] размещаемый предмет\n
%c[d_blue] • %c[ui_gray_2] низкое потребление электроэнергии\n
%c[d_blue] • %c[ui_gray_2] топливо: аккумуляторы\n</text>
</string>
<string id="st_placeable_light_altar">
<text>Компактный пси-светильник</text>
</string>
<string id="st_placeable_light_altar_descr">
<text>Предмет неизвестного происхождения и назначения. Первоначально этот странный предмет излучал смертоносные пси-волны и был причиной смерти многих ничего не подозревающих сталкеров, отважившихся отправиться на северные территории. Конкретно этот экземпляр был модифицирован Сахаровым и, с помощью нескольких артефактов, стал источником безграничного света и психической силы.\n \n
%c[ui_gray_3]СВОЙСТВА:\n
%c[d_blue] • %c[ui_gray_2] технологический предмет\n
%c[d_blue] • %c[ui_gray_2] размещаемый предмет\n
%c[d_blue] • %c[ui_gray_2] высокая ценность\n
%c[d_blue] • %c[ui_gray_2] низкое потребление электроэнергии\n
%c[d_blue] • %c[ui_gray_2] использует артефакт "Лунный свет"\n
%c[d_blue] • %c[ui_gray_2] топливо: аккумуляторы для гаусс-пушки\n</text>
</string>
</string_table>
@@ -0,0 +1,50 @@
<?xml version="1.0" encoding="windows-1251"?>
<string_table>
<string id="st_placeable_case">
<text>Футляр для оружия</text>
</string>
<string id="st_placeable_case_descr">
<text>Пустой оружейный кейс без оружия. Он обеспечивает больше места, чем обычные рюкзаки, но весит больше.\n \n
%c[ui_gray_1]СВОЙСТВА:\n
%c[d_blue] • %c[ui_gray_2] хранение предметов\n
%c[d_blue] • %c[ui_gray_2] размещаемый предмет\n
%c[d_blue] • %c[ui_gray_2] умеренный объём хранилища\n
%c[0,100,255,150] • %c[ui_gray_2] можно использовать в качестве тайника\n</text>
</string>
<string id="st_placeable_blue_box">
<text>Металлический ящик</text>
</string>
<string id="st_placeable_blue_box_descr">
<text>Вместительный металлический ящик, предназначенный для хранения вещей. Он обеспечивает наибольшую вместимость по сравнению с альтернативными вариантами, но его громоздкий контейнер затрудняет транспортировку.\n \n
%c[ui_gray_1]СВОЙСТВА:\n
%c[d_blue] • %c[ui_gray_2] хранение предметов\n
%c[d_blue] • %c[ui_gray_2] размещаемый предмет\n
%c[d_blue] • %c[ui_gray_2] большой объём хранилища\n
%c[0,100,255,150] • %c[ui_gray_2] можно использовать в качестве тайника\n</text>
</string>
<string id="st_placeable_exo_kit">
<text>Пустой комплект для ремонта экзоскелета</text>
</string>
<string id="st_placeable_exo_kit_descr">
<text>Пустой кейс, лишенный всех полезных предметов. Многие сталкеры просто выбрасывают эти ремонтные комплекты после ухода за своими высокотехнологичными костюмами, хотя вместимость и размер этого футляра полезны при повторном использовании в качестве хранилища.\n \n
%c[ui_gray_1]СВОЙСТВА:\n
%c[d_blue] • %c[ui_gray_2] хранение предметов\n
%c[d_blue] • %c[ui_gray_2] размещаемый предмет\n
%c[d_blue] • %c[ui_gray_2] умеренный объём хранилища\n
%c[0,100,255,150] • %c[ui_gray_2] можно использовать в качестве тайника\n</text>
</string>
<string id="st_placeable_sumka6">
<text>Маленький рюкзак</text>
</string>
<string id="st_placeable_sumka6_descr">
<text>Небольшие полотнища ткани, сшитые вместе, образуют простой мешок. Хотя он не особенно полезен на постоянных базах, он находит свою нишу в создании небольшого тайника в случае крайней необходимости.\n \n
%c[ui_gray_1]СВОЙСТВА:\n
%c[d_blue] • %c[ui_gray_2] хранение предметов\n
%c[d_blue] • %c[ui_gray_2] размещаемый предмет\n
%c[d_blue] • %c[ui_gray_2] малый объём хранилища\n
%c[0,100,255,150] • %c[ui_gray_2] можно использовать в качестве тайника\n</text>
</string>
</string_table>
@@ -0,0 +1,13 @@
<?xml version="1.0" encoding="windows-1251"?>
<string_table>
<string id="st_placeable_piano">
<text>Портативный синтезатор</text>
</string>
<string id="st_placeable_piano_descr">
<text>Роскошная установка, нечасто встречающаяся в Зоне. Хотя она не обеспечивает защиты от мутантов или враждебных сталкеров, зато может дать краткую передышку от военных настроений. Похоже, в ней предустановлено множество нотных листов разной сложности и несколько цифровых инструментов.\n \n
%c[ui_gray_3]СВОЙСТВА:\n
%c[d_blue] • %c[ui_gray_2] технологический предмет\n
%c[d_blue] • %c[ui_gray_2] размещаемый предмет\n
%c[d_blue] • %c[ui_gray_2] высокая ценность\n</text>
</string>
</string_table>
@@ -0,0 +1,18 @@
<?xml version="1.0" encoding="windows-1251"?>
<string_table>
<string id="st_electric_piano_name">
<text>Ýëåêòðîïèàíèíî</text>
</string>
<string id="st_flute_name">
<text>Ôëåéòà</text>
</string>
<string id="st_piano_name">
<text>Ôîðòåïèàíî</text>
</string>
<string id="st_saxophone_name">
<text>Ñàêñîôîí</text>
</string>
<string id="st_strings_name">
<text>Ñòðóííûå</text>
</string>
</string_table>
@@ -0,0 +1,24 @@
<?xml version="1.0" encoding="windows-1251"?>
<string_table>
<string id="st_autoplay">
<text>Àâòîèãðà</text>
</string>
<string id="st_configure">
<text>Íàñòðîèòü</text>
</string>
<string id="st_tempo">
<text>Òåìï</text>
</string>
<string id="st_transpose">
<text>Òðàíñïîíèðîâêà</text>
</string>
<string id="st_volume">
<text>Îáúåì</text>
</string>
<string id="st_instrument">
<text>Èíñòðóìåíò</text>
</string>
<string id="st_filter_by_tag">
<text>Ôèëüòð ïî òåãàì</text>
</string>
</string_table>
@@ -0,0 +1,30 @@
<?xml version="1.0" encoding="windows-1251"?>
<string_table>
<string id="st_interact">
<text>Âçàèìîäåéñòâîâàòü ($$ACTION_USE$$)</text>
</string>
<string id="st_place_popup">
<text>Ðàçìåñòèòü ($$ACTION_USE$$)</text>
</string>
<string id="st_far_popup">
<text>Íåâîçìîæíî ðàçìåñòèòü îáúåêò íà òàêîì ðàññòîÿíèè - ìàêñèìàëüíàÿ äàëüíîñòü 5 åäèíèö</text>
</string>
<string id="st_collision_warning">
<text>Íåâîçìîæíî ïîìåñòèòü îáúåêò - îí ñòàëêèâàåòñÿ ñ ÷åì-òî</text>
</string>
<string id="st_reject_pickup_world_obj">
<text>ß íå â ñîñòîÿíèè ýòî ïîäíÿòü.</text>
</string>
<string id="st_enable_collision">
<text>Âêëþ÷åíî Ñòîëêíîâåíèå</text>
</string>
<string id="st_disable_collision">
<text>Ñòîëêíîâåíèå ñ èíâàëèäîì</text>
</string>
<string id="st_align_actor">
<text>Âûðàâíèâàíèå îòíîñèòåëüíî èãðîêà</text>
</string>
<string id="st_align_surface">
<text>Âûðàâíèâàíèå îòíîñèòåëüíî ïîâåðõíîñòè</text>
</string>
</string_table>
@@ -0,0 +1,19 @@
<?xml version="1.0" encoding="windows-1251"?>
<string_table>
<string id="st_open_adv_ui">
<text>Îòêðûòü ðàñøèðåííûé ïîëüçîâàòåëüñêèé èíòåðôåéñ</text>
</string>
<string id="st_freeze">
<text>Çàìîðîçèòü</text>
</string>
<string id="st_unfreeze">
<text>Ðàçìîðîçèòü</text>
</string>
<string id="st_open_connections">
<text>Óïðàâëåíèå ñîåäèíåíèÿìè</text>
</string>
<string id="st_not_implemented">
<text>Áóäåò ðåàëèçîâàíî</text>
</string>
</string_table>
@@ -0,0 +1,36 @@
<?xml version="1.0" encoding="windows-1251"?>
<string_table>
<string id="st_pickup">
<text>Çàáðàòü</text>
</string>
<string id="st_close">
<text>Çàêðûòü</text>
</string>
<string id="st_turn_on">
<text>Âêëþ÷èòü</text>
</string>
<string id="st_turn_off">
<text>Âûêëþ÷èòü</text>
</string>
<string id="st_take_fuel">
<text>Âçÿòü òîïëèâî</text>
</string>
<string id="st_add_fuel">
<text>Äîáàâèòü òîïëèâî</text>
</string>
<string id="st_access_stash">
<text>Õðàíèëèùå</text>
</string>
<string id="st_use_workshop">
<text>Âåðñòàê</text>
</string>
<string id="st_fuel">
<text>Òîïëèâî</text>
</string>
<string id="st_duration">
<text>Ïðîäîëæèòåëüíîñòü</text>
</string>
<string id="st_place_furniture">
<text>Ðàçìåñòèòü</text>
</string>
</string_table>
@@ -0,0 +1,70 @@
<?xml version="1.0" encoding="windows-1251"?>
<string_table>
<string id="ui_mcm_menu_aol_hf">
<text>Hideout Furniture</text>
</string>
<!-- Controls -->
<string id="ui_mcm_menu_controls">
<text>Óïðàâëåíèå</text>
</string>
<string id="ui_mcm_aol_hf_controls_bind_collision">
<text>Ïåðåêëþ÷èòü ïðîâåðêó êîëëèçèé</text>
</string>
<string id="ui_mcm_aol_hf_controls_bind_alignment">
<text>Ïåðåêëþ÷åíèå ìåæäó ðåæèìàìè âûðàâíèâàíèÿ: èãðîê è ïîâåðõíîñòü</text>
</string>
<string id="ui_mcm_aol_hf_controls_bind_place_mode">
<text>Ïåðåêëþ÷åíèå ìåæäó ðåæèìàìè ðàçìåùåíèÿ: Îáû÷íûé, Ðàñøèðåííûé è Ïðåäâàðèòåëüíûé ïðîñìîòð</text>
</string>
<!-- Gameplay -->
<string id="ui_mcm_menu_gameplay">
<text>Ãåéìïëåé</text>
</string>
<string id="ui_mcm_aol_hf_gameplay_uniform_trade_profiles">
<text>Èñïîëüçóéòå óíèôèöèðîâàííûå òîðãîâûå ïðîôèëè</text>
</string>
<string id="ui_mcm_aol_hf_gameplay_use_ingame_time">
<text>Ñâåòèëüíèêè ïîêàçûâàþò èãðîâîå âðåìÿ</text>
</string>
<!-- World Objects -->
<string id="ui_mcm_menu_world_obj">
<text>Ìèðîâûå îáúåêòû</text>
</string>
<string id="ui_mcm_aol_hf_world_obj_flag_record_on_place">
<text>Âêëþ÷èòü çàïèñü îáúåêòîâ ïðè ðàçìåùåíèè</text>
</string>
<string id="ui_mcm_aol_hf_world_obj_flag_record_on_keypress">
<text>Ðàçðåøåíèå çàïèñè îáúåêòîâ ïî íàæàòèþ êëàâèø</text>
</string>
<string id="ui_mcm_aol_hf_world_obj_bind_record">
<text>Îáúåêò çàïèñè</text>
</string>
<!-- Debug -->
<string id="ui_mcm_menu_debug">
<text>Îòëàäêà</text>
</string>
<string id="ui_mcm_aol_hf_debug_bind_creative_mode">
<text>Òâîð÷åñêèé ðåæèì</text>
</string>
<string id="ui_mcm_aol_hf_debug_location_offset">
<text>Ñìåùåíèå ìåñòîïîëîæåíèÿ</text>
</string>
<string id="ui_mcm_aol_hf_update_mcm">
<text>Îáíîâèòå MCM äëÿ óñòàíîâêè ïðèâÿçêè êëàâèø. Ïî óìîë÷àíèþ èñïîëüçóþòñÿ êëàâèøè ñî ñòðåëêàìè äëÿ âðàùåíèÿ è 'F' äëÿ ðàçìåùåíèÿ.</text>
</string>
</string_table>
@@ -0,0 +1,24 @@
<string_table>
<string id="st_placeable_weapon_rack">
<text>Gun Display Rack</text>
</string>
<string id="st_placeable_weapon_rack_descr">
<text>An old gun rack that can be used to collect and display your favorite rifles and shotguns.\n \n
%c[ui_gray_1]PROPERTIES:\n
%c[d_blue] • %c[ui_gray_2] item storage\n
%c[d_blue] • %c[ui_gray_2] placeable item\n
%c[d_blue] • %c[ui_gray_2] slots for 6 weapons\n
%c[d_blue] • %c[ui_gray_2] only fits rifles, submachine-guns and shotguns\n</text>
</string>
<string id="st_placeable_pistol_shelf">
<text>Pistol Display Shelf</text>
</string>
<string id="st_placeable_pistol_shelf_descr">
<text>An old shelf that can be used to show off your favorite handguns.\n \n
%c[ui_gray_1]PROPERTIES:\n
%c[d_blue] • %c[ui_gray_2] item storage\n
%c[d_blue] • %c[ui_gray_2] placeable item\n
%c[d_blue] • %c[ui_gray_2] only fits 4 pistols\n</text>
</string>
</string_table>
@@ -0,0 +1,15 @@
<w>
<file name="ui\arm_radial_menu">
<!-- Background -->
<texture id="ui_arm_wheel_bg" x="4" y="4" width="600" height="600" />
<!-- Spinning Cursor -->
<texture id="ui_arm_cursor" x="4" y="609" width="600" height="300" />
<!-- Hover Option BG -->
<texture id="ui_arm_opt_hover" x="608" y="4" width="140" height="140" />
<!-- Selected Option BG -->
<texture id="ui_arm_opt_selected" x="608" y="148" width="140" height="140" />
</file>
</w>
@@ -0,0 +1,14 @@
<w>
<file name="ui\ui_placeable_furniture">
<!-- Background -->
<texture id="ui_inGame2_piano_bg" x="0" y="600" width="1024" height="286" />
<!-- White Key: Idle -->
<texture id="ui_inGame2_piano_whitekey_off" x="512" y="435" width="27" height="164" />
<!-- White Key: Pressed -->
<texture id="ui_inGame2_piano_whitekey_on" x="540" y="435" width="27" height="164" />
<!-- Black Key: Idle -->
<texture id="ui_inGame2_piano_blackkey_off" x="567" y="435" width="17" height="109" />
<!-- Black Key: Idle -->
<texture id="ui_inGame2_piano_blackkey_on" x="584" y="435" width="17" height="109" />
</file>
</w>
@@ -0,0 +1,9 @@
<w>
<file name="ui\ui_placeable_furniture">
<!-- Background -->
<texture id="ui_inGame2_pda_Filtr_radio_plyr_interface_bg" x="0" y="0" width="512" height="120" />
<!-- Needle -->
<texture id="ui_inGame2_pda_Filtr_radio_plyr_interface_needle" x="512" y="0" width="18" height="120" />
</file>
</w>
@@ -0,0 +1,25 @@
<w>
<file name="ui\ui_hf_radial_icons">
<!-- Use -->
<texture id="ui_hf_radial_icon_use_e" x="0" y="0" width="128" height="128" />
<texture id="ui_hf_radial_icon_use_h" x="0" y="0" width="128" height="128" /> <!-- not needed -->
<texture id="ui_hf_radial_icon_use_t" x="0" y="128" width="128" height="128" />
<texture id="ui_hf_radial_icon_use_d" x="0" y="256" width="128" height="128" />
<!-- Pickup -->
<texture id="ui_hf_radial_icon_pickup_e" x="128" y="0" width="128" height="128" />
<texture id="ui_hf_radial_icon_pickup_h" x="128" y="0" width="128" height="128" /> <!-- not needed -->
<texture id="ui_hf_radial_icon_pickup_t" x="128" y="128" width="128" height="128" />
<texture id="ui_hf_radial_icon_pickup_d" x="128" y="256" width="128" height="128" />
<!-- Freeze/Unfreeze -->
<texture id="ui_hf_radial_icon_frozen" x="0" y="384" width="128" height="128" />
<texture id="ui_hf_radial_icon_unfrozen" x="128" y="384" width="128" height="128" />
<!-- Upgrade -->
<texture id="ui_hf_radial_icon_upgrade" x="256" y="384" width="128" height="128" />
<!-- Connections -->
<texture id="ui_hf_radial_icon_connections" x="384" y="384" width="128" height="128" />
</file>
</w>
@@ -0,0 +1,9 @@
<w>
<file name="ui\ui_placeable_items">
<!-- Radio -->
<texture id="ui_inGame2_placeable_metal_torch" x="0" y="0" width="300" height="300" />
<texture id="ui_inGame2_placeable_gas_lamp" x="300" y="0" width="300" height="300" />
<texture id="ui_inGame2_placeable_light_altar" x="600" y="0" width="300" height="300" />
<texture id="ui_inGame2_placeable_workshop" x="0" y="300" width="300" height="300" />
</file>
</w>
@@ -0,0 +1 @@
#include "ui\ui_furniture_light_dialog_16.xml"
@@ -0,0 +1,41 @@
<w>
<background x="326" y="256" width="370" height="265" stretch="1">
<texture>ui_inGame2_hint_wnd_main_window</texture>
</background>
<name x="195" y="25" width="150" height="20" stretch="1" complex_desc="0">
<text font="letterica25" complex_mode="1" align="c" vert_align="c"/>
</name>
<icon x="135" y="10" width="100" height="100" stretch="1">
<texture>ui_inGame2_placeable_light_altar</texture>
</icon>
<light_duration x="10" y="150" width="350" height="20" stretch="1" complex_desc="0">
<text font="letterica18" complex_mode="1" align="c" vert_align="c"/>
</light_duration>
<btn_pickup x="78" y="212" width="101" height="28" check_mode="0" stretch="1">
<window_name>button_pickup</window_name>
<text font="letterica18">st_pickup</text>
<texture>ui_button_ordinary</texture>
</btn_pickup>
<btn_close x="191" y="212" width="101" height="28" check_mode="0" stretch="1">
<window_name>button_close</window_name>
<text font="letterica18">st_close</text>
<texture>ui_button_ordinary</texture>
</btn_close>
<btn_turn_on x="78" y="184" width="101" height="28" check_mode="0" stretch="1">
<window_name>button_turn_on</window_name>
<text font="letterica18">st_turn_on</text>
<texture>ui_button_ordinary</texture>
</btn_turn_on>
<btn_add_fuel x="191" y="184" width="101" height="28" check_mode="0" stretch="1">
<window_name>button_add_fuel</window_name>
<text font="letterica18">st_add_fuel</text>
<texture>ui_button_ordinary</texture>
</btn_add_fuel>
</w>
@@ -0,0 +1 @@
#include "ui\ui_furniture_piano_dialog_16.xml"

Some files were not shown because too many files have changed in this diff Show More