Added New Mods and Profiles Folders

This is a complete rebuild of the modpack, with all new mods and updates for 1.5.3 of Anomaly.
This commit is contained in:
2025-01-14 05:07:53 -05:00
parent 85c665b107
commit 376b4b9689
21217 changed files with 546254 additions and 0 deletions
@@ -0,0 +1,15 @@
<w>
<file name="ui\arm_radial_menu">
<!-- Background -->
<texture id="ui_arm_wheel_bg" x="4" y="4" width="600" height="600" />
<!-- Spinning Cursor -->
<texture id="ui_arm_cursor" x="4" y="609" width="600" height="300" />
<!-- Hover Option BG -->
<texture id="ui_arm_opt_hover" x="608" y="4" width="140" height="140" />
<!-- Selected Option BG -->
<texture id="ui_arm_opt_selected" x="608" y="148" width="140" height="140" />
</file>
</w>
@@ -0,0 +1,14 @@
<w>
<file name="ui\ui_placeable_furniture">
<!-- Background -->
<texture id="ui_inGame2_piano_bg" x="0" y="600" width="1024" height="286" />
<!-- White Key: Idle -->
<texture id="ui_inGame2_piano_whitekey_off" x="512" y="435" width="27" height="164" />
<!-- White Key: Pressed -->
<texture id="ui_inGame2_piano_whitekey_on" x="540" y="435" width="27" height="164" />
<!-- Black Key: Idle -->
<texture id="ui_inGame2_piano_blackkey_off" x="567" y="435" width="17" height="109" />
<!-- Black Key: Idle -->
<texture id="ui_inGame2_piano_blackkey_on" x="584" y="435" width="17" height="109" />
</file>
</w>
@@ -0,0 +1,9 @@
<w>
<file name="ui\ui_placeable_furniture">
<!-- Background -->
<texture id="ui_inGame2_pda_Filtr_radio_plyr_interface_bg" x="0" y="0" width="512" height="120" />
<!-- Needle -->
<texture id="ui_inGame2_pda_Filtr_radio_plyr_interface_needle" x="512" y="0" width="18" height="120" />
</file>
</w>
@@ -0,0 +1,25 @@
<w>
<file name="ui\ui_hf_radial_icons">
<!-- Use -->
<texture id="ui_hf_radial_icon_use_e" x="0" y="0" width="128" height="128" />
<texture id="ui_hf_radial_icon_use_h" x="0" y="0" width="128" height="128" /> <!-- not needed -->
<texture id="ui_hf_radial_icon_use_t" x="0" y="128" width="128" height="128" />
<texture id="ui_hf_radial_icon_use_d" x="0" y="256" width="128" height="128" />
<!-- Pickup -->
<texture id="ui_hf_radial_icon_pickup_e" x="128" y="0" width="128" height="128" />
<texture id="ui_hf_radial_icon_pickup_h" x="128" y="0" width="128" height="128" /> <!-- not needed -->
<texture id="ui_hf_radial_icon_pickup_t" x="128" y="128" width="128" height="128" />
<texture id="ui_hf_radial_icon_pickup_d" x="128" y="256" width="128" height="128" />
<!-- Freeze/Unfreeze -->
<texture id="ui_hf_radial_icon_frozen" x="0" y="384" width="128" height="128" />
<texture id="ui_hf_radial_icon_unfrozen" x="128" y="384" width="128" height="128" />
<!-- Upgrade -->
<texture id="ui_hf_radial_icon_upgrade" x="256" y="384" width="128" height="128" />
<!-- Connections -->
<texture id="ui_hf_radial_icon_connections" x="384" y="384" width="128" height="128" />
</file>
</w>
@@ -0,0 +1,9 @@
<w>
<file name="ui\ui_placeable_items">
<!-- Radio -->
<texture id="ui_inGame2_placeable_metal_torch" x="0" y="0" width="300" height="300" />
<texture id="ui_inGame2_placeable_gas_lamp" x="300" y="0" width="300" height="300" />
<texture id="ui_inGame2_placeable_light_altar" x="600" y="0" width="300" height="300" />
<texture id="ui_inGame2_placeable_workshop" x="0" y="300" width="300" height="300" />
</file>
</w>
@@ -0,0 +1 @@
#include "ui\ui_furniture_light_dialog_16.xml"
@@ -0,0 +1,41 @@
<w>
<background x="326" y="256" width="370" height="265" stretch="1">
<texture>ui_inGame2_hint_wnd_main_window</texture>
</background>
<name x="195" y="25" width="150" height="20" stretch="1" complex_desc="0">
<text font="letterica25" complex_mode="1" align="c" vert_align="c"/>
</name>
<icon x="135" y="10" width="100" height="100" stretch="1">
<texture>ui_inGame2_placeable_light_altar</texture>
</icon>
<light_duration x="10" y="150" width="350" height="20" stretch="1" complex_desc="0">
<text font="letterica18" complex_mode="1" align="c" vert_align="c"/>
</light_duration>
<btn_pickup x="78" y="212" width="101" height="28" check_mode="0" stretch="1">
<window_name>button_pickup</window_name>
<text font="letterica18">st_pickup</text>
<texture>ui_button_ordinary</texture>
</btn_pickup>
<btn_close x="191" y="212" width="101" height="28" check_mode="0" stretch="1">
<window_name>button_close</window_name>
<text font="letterica18">st_close</text>
<texture>ui_button_ordinary</texture>
</btn_close>
<btn_turn_on x="78" y="184" width="101" height="28" check_mode="0" stretch="1">
<window_name>button_turn_on</window_name>
<text font="letterica18">st_turn_on</text>
<texture>ui_button_ordinary</texture>
</btn_turn_on>
<btn_add_fuel x="191" y="184" width="101" height="28" check_mode="0" stretch="1">
<window_name>button_add_fuel</window_name>
<text font="letterica18">st_add_fuel</text>
<texture>ui_button_ordinary</texture>
</btn_add_fuel>
</w>
@@ -0,0 +1 @@
#include "ui\ui_furniture_piano_dialog_16.xml"
@@ -0,0 +1,121 @@
<w>
<!-- Sheet -->
<sheet_bg x="270" y="60" width="484" height="310" stretch="1">
<texture>ui_inGame2_hint_wnd_main_window</texture>
</sheet_bg>
<title x="0" y="0" width="464" height="50" stretch="1" complex_desc="0">
<text font="letterica25" complex_mode="1" align="l" vert_align="l"/>
</title>
<score_scroll x="10" y="10" width="464" height="280" stretch="1" complex_desc="0">
</score_scroll>
<score x="0" y="0" width="434" height="280" stretch="1" complex_desc="0">
<text font="letterica16" complex_mode="1" align="l" vert_align="l"/>
</score>
<!-- Controls -->
<autoplay_btn x="256" y="373" width="93" height="22" stretch="1">
<texture>ui_checkbox_TabLED</texture>
<txt x="15" y="0" width="93" height="22" stretch="1">
<text complex_mode="1" r="200" g="200" b="200" align="l" vert_align="c" font="letterica16"/>
</txt>
</autoplay_btn>
<piano_config_btn x="677" y="373" width="93" height="22" stretch="1">
<texture>ui_checkbox_TabLED</texture>
<txt x="15" y="0" width="93" height="22" stretch="1">
<text complex_mode="1" r="200" g="200" b="200" align="l" vert_align="c" font="letterica16"/>
</txt>
</piano_config_btn>
<piano_config_bg x="773" y="372" width="246" height="201" stretch="1">
<texture>ui_icons_PDA_dialog</texture>
</piano_config_bg>
<piano_config_scroll x="4" y="4" width="238" height="197" stretch="1" complex_desc="0">
</piano_config_scroll>
<trackbar_container x="12" y="12" width="238" height="24">
<caption x="0" y="0" width="60" height="24" stretch="1">
<text r="170" g="170" b="170" font="letterica16" align="l" vert_align="c"/>
</caption>
<trackbar x="64" y="4" width="140" height="16" stretch="1"/>
<value x="208" y="0" width="30" height="24" stretch="1">
<text r="170" g="170" b="170" font="letterica16" align="l" vert_align="c"/>
</value>
</trackbar_container>
<select_container x="12" y="12" width="238" height="24">
<caption x="0" y="0" width="60" height="24" stretch="1">
<text r="170" g="170" b="170" font="letterica16" align="l" vert_align="c"/>
</caption>
<select x="64" y="0" width="160" height="24" can_select="1">
<select_font r="170" g="170" b="170" font="letterica16"/>
<text_color>
<e r="170" g="170" b="170"/>
<d r="70" g="70" b="70"/>
</text_color>
</select>
</select_container>
<sheet_select x="270" y="34" width="256" height="24" can_select="1">
<select_font r="170" g="170" b="170" font="letterica16"/>
<text_color>
<e r="170" g="170" b="170"/>
<d r="70" g="70" b="70"/>
</text_color>
</sheet_select>
<tag_select_btn x="661" y="36" width="93" height="22" stretch="1">
<texture>ui_checkbox_TabLED</texture>
<txt x="15" y="0" width="93" height="22" stretch="1">
<text complex_mode="1" r="200" g="200" b="200" align="l" vert_align="c" font="letterica16"/>
</txt>
</tag_select_btn>
<tag_select_bg x="756" y="36" width="128" height="201" stretch="1">
<texture>ui_icons_PDA_dialog</texture>
</tag_select_bg>
<tag_select_scroll x="4" y="4" width="120" height="193" stretch="1" complex_desc="0">
</tag_select_scroll>
<tag_select x="4" y="4" width="116" height="20">
<cap_tag x="0" y="0" width="40" height="20" stretch="1"> <!-- midpoints: 8, 18 -->
<text r="170" g="170" b="170" font="letterica16" align="l" vert_align="c"/>
</cap_tag>
<check_tag x="85" y="0" width="31" height="20" stretch="1">
<texture>ui_inGame2_checkbox</texture>
</check_tag>
</tag_select>
<!-- Piano -->
<piano_bg x="256" y="398" width="513" height="144" stretch="1">
<texture>ui_inGame2_piano_bg</texture>
</piano_bg>
<white_key x="269" y="442" width="13.5" height="86" stretch="1">
<texture>ui_inGame2_piano_whitekey_off</texture>
</white_key>
<black_key x="278" y="442" width="9" height="58" stretch="1">
<texture>ui_inGame2_piano_blackkey_off</texture>
</black_key>
<!-- Pick up, Close btns -->
<btn_pickup x="266" y="545" width="101" height="28" check_mode="0" stretch="1">
<window_name>button_pickup</window_name>
<text font="letterica18">st_pickup</text>
<texture>ui_button_ordinary</texture>
</btn_pickup>
<btn_close x="657" y="545" width="101" height="28" check_mode="0" stretch="1">
<window_name>button_close</window_name>
<text font="letterica18">st_close</text>
<texture>ui_button_ordinary</texture>
</btn_close>
</w>
@@ -0,0 +1 @@
#include "ui\ui_furniture_radio_16.xml"
@@ -0,0 +1,72 @@
<w>
<main x="0" y="0" width="1024" height="768"/>
<background x="297" y="290" width="430" height="236" stretch="1">
<texture>ui_inGame2_hint_wnd_main_window</texture>
</background>
<frame1 x="28" y="41" width="764" height="90" stretch="1">
<texture>ui_inGame2_pda_buttons_background</texture>
</frame1>
<frame2 x="28" y="137" width="764" height="347" stretch="1">
<texture>ui_inGame2_pda_buttons_background</texture>
<caption x="35" y="150" width="754" height="30">
<text font="letterica18" align="c" x="0" y="0" r="170" g="170" b="170">pda_btn_radio_title</text>
</caption>
</frame2>
<frame3 x="28" y="490" width="764" height="218" stretch="1">
<texture>ui_inGame2_pda_buttons_background</texture>
<caption x="35" y="503" width="754" height="30">
<text font="letterica18" align="c" x="0" y="0" r="170" g="170" b="170">pda_btn_plyr_title</text>
</caption>
</frame3>
<interface_radio_bg x="307" y="324" width="410" height="120" stretch="1">
<texture>ui_inGame2_pda_Filtr_radio_plyr_interface_bg</texture>
</interface_radio_bg>
<interface_radio_needle x="0" y="0" width="14" height="120" stretch="1">
<texture>ui_inGame2_pda_Filtr_radio_plyr_interface_needle</texture>
</interface_radio_needle>
<!-- Channel Select Droplist -->
<list_channel x="557" y="300" width="160" height="21" can_select="1">
<list_font r="170" g="170" b="170" font="letterica16"/>
<text_color>
<e r="170" g="170" b="170"/>
<d r="70" g="70" b="70"/>
</text_color>
</list_channel>
<btn_radio_v_down x="414" y="449" width="48" height="30" stretch="1">
<texture>ui_inGame2_pda_Filtr_radio_plyr_btn_v_down</texture>
</btn_radio_v_down>
<btn_radio_v_up x="464" y="449" width="48" height="30" stretch="1">
<texture>ui_inGame2_pda_Filtr_radio_plyr_btn_v_up</texture>
</btn_radio_v_up>
<btn_radio_stop x="514" y="449" width="48" height="30" stretch="1">
<texture>ui_inGame2_pda_Filtr_radio_plyr_btn_stop</texture>
</btn_radio_stop>
<btn_radio_start x="564" y="449" width="48" height="30" stretch="1">
<texture>ui_inGame2_pda_Filtr_radio_plyr_btn_start</texture>
</btn_radio_start>
<btn_pickup x="307" y="489" width="127" height="28" check_mode="0">
<window_name>button_pickup</window_name>
<text font="letterica18">st_pickup</text>
<texture>ui_button_ordinary</texture>
</btn_pickup>
<btn_close x="590" y="489" width="127" height="28" check_mode="0">
<window_name>button_close</window_name>
<text font="letterica18">st_close</text>
<texture>ui_button_ordinary</texture>
</btn_close>
</w>
@@ -0,0 +1 @@
#include "ui\ui_furniture_workshop_dialog_16.xml"
@@ -0,0 +1,33 @@
<w>
<background x="326" y="256" width="370" height="265" stretch="1">
<texture>ui_inGame2_hint_wnd_main_window</texture>
</background>
<icon x="135" y="25" width="100" height="100" stretch="1">
<texture>ui_inGame2_placeable_workshop</texture>
</icon>
<btn_pickup x="78" y="212" width="101" height="28" check_mode="0" stretch="1">
<window_name>button_pickup</window_name>
<text font="letterica18">st_pickup</text>
<texture>ui_button_ordinary</texture>
</btn_pickup>
<btn_close x="191" y="212" width="101" height="28" check_mode="0" stretch="1">
<window_name>button_close</window_name>
<text font="letterica18">st_close</text>
<texture>ui_button_ordinary</texture>
</btn_close>
<btn_use_workshop x="78" y="184" width="101" height="28" check_mode="0" stretch="1">
<window_name>button_use_workshop</window_name>
<text font="letterica18">st_use_workshop</text>
<texture>ui_button_ordinary</texture>
</btn_use_workshop>
<btn_access_stash x="191" y="184" width="101" height="28" check_mode="0" stretch="1">
<window_name>button_access_stash</window_name>
<text font="letterica18">st_access_stash</text>
<texture>ui_button_ordinary</texture>
</btn_access_stash>
</w>
@@ -0,0 +1 @@
#include "ui\ui_hf_creativemode_dialog_16.xml"
@@ -0,0 +1,17 @@
<w>
<main x="0" y="0" width="1024" height="768"/>
<obj_select x="400" y="384" width="202" height="24" can_select="1" list_length="12">
<list_font r="170" g="170" b="170" font="letterica16"/>
<text_color>
<e r="170" g="170" b="170"/>
<d r="70" g="70" b="70"/>
</text_color>
</obj_select>
<btn_spawn x="512" y="354" width="101" height="28" check_mode="0" stretch="1">
<window_name>button_spawn</window_name>
<text font="letterica18">st_ui_dbg_spawn_btn</text>
<texture>ui_button_ordinary</texture>
</btn_spawn>
</w>
@@ -0,0 +1 @@
#include "ui\ui_hf_placement_hud_16.xml"
@@ -0,0 +1,8 @@
<w>
<background x="0" y="0" width="148" height="200" stretch="1">
<texture>ui_icons_PDA_dialog</texture>
<text x="8" y="8" width="132" height="184" stretch="1" complex_desc="0">
<text font="medium" complex_mode="1" align="l" vert_align="t"/>
</text>
</background>
</w>
@@ -0,0 +1 @@
#include "ui\ui_radial_menu_16.xml"
@@ -0,0 +1,30 @@
<w>
<!-- Positions largely don't matter, since it's script-based -->
<bg x="0" y="0" width="426" height="426" stretch="1">
<texture>ui_arm_wheel_bg</texture>
</bg>
<cursor x="0" y="0" width="426" height="213" stretch="1">
<texture>ui_arm_cursor</texture>
</cursor>
<!-- Position matters here: determines distance from center -->
<icon x="0" y="-160" width="50" height="50"/>
<title x="512" y="338" width="120" height="20" stretch="1">
<text complex_mode="1" r="240" g="240" b="240" align="c" vert_align="t" font="letterica25"/>
</title>
<description x="512" y="380" width="120" height="20" stretch="1">
<text complex_mode="1" r="240" g="240" b="240" align="c" vert_align="t" font="letterica16"/>
</description>
<hover_bg x="0" y="0" width="100" height="100" stretch="1">
<texture>ui_arm_opt_hover</texture>
</hover_bg>
<selected_bg x="0" y="0" width="100" height="100" stretch="1">
<texture>ui_arm_opt_selected</texture>
</selected_bg>
</w>