Added New Mods and Profiles Folders

This is a complete rebuild of the modpack, with all new mods and updates for 1.5.3 of Anomaly.
This commit is contained in:
2025-01-14 05:07:53 -05:00
parent 85c665b107
commit 376b4b9689
21217 changed files with 546254 additions and 0 deletions
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<?xml version="1.0" encoding="windows-1251"?>
<string_table>
<string id="st_rotten_meat">
<text>Rotten meat</text>
</string>
<string id="st_rotten_meat_raw_descr">
<text>Zone produced raw meat, which was not cooked in time. After two days have passed, this lump of stinky meat is beyond saving. Not even dogs would eat it anymore. Best course of action is to get rid of it as soon as possible, because the smell might attract some creatures, which might be not so picky...</text>
</string>
<string id="st_rotten_meat_cooked_descr">
<text>Zone produced meal, which was not consumed in time. After five days have passed, this bowl of stinky remains of food is beyond saving. What a terrible loss, indeed. Best course of action is to get rid of it as soon as possible, because the smell might attract some creatures, which might be not so picky...</text>
</string>
<string id="st_rotten_meat_snork_descr">
<text>A rotten hand of a snork, which was not cooked in time. It saw better times definitely. Since you have no more use of it, the best course of action is to throw it as far away as possible, so it won't be able to crawl back for sure...</text>
</string>
<string id="ui_mcm_menu_meat_spoiling">
<text>Rotten Meat</text>
</string>
<string id="ui_mcm_meat_spoiling_expiration_hours_cooked">
<text>Cooked meat hours to rot</text>
</string>
<string id="ui_mcm_meat_spoiling_expiration_hours_raw">
<text>Raw meat hours to rot</text>
</string>
</string_table>
@@ -0,0 +1,428 @@
<?xml version="1.0" encoding="windows-1251"?>
<string_table>
<string id="st_use_stove">
<text>Use Stove</text>
</string>
<string id="st_prop_laptop_item">
<text>Laptop</text>
</string>
<string id="st_prop_laptop_item_descr">
<text>
A very sofisticated and modern laptop. Quite surprising in the Zone. \n \n
%c[ui_gray_1]PROPERTIES:\n
%c[d_blue] • %c[ui_gray_2] placeable item\n
%c[d_green] • %c[ui_gray_2] furniture item\n
</text>
</string>
<string id="st_prop_bed_1">
<text>Rollable bed</text>
</string>
<string id="st_prop_bed_1_descr">
<text>
A simple mattress and a blanket, lightweight and portable. \n \n
%c[ui_gray_1]PROPERTIES:\n
%c[d_blue] • %c[ui_gray_2] placeable item\n
%c[d_green] • %c[ui_gray_2] furniture item\n
%c[d_orange] • %c[ui_gray_2] usable for sleep\n
</text>
</string>
<string id="st_prop_bed_2">
<text>Metal bed</text>
</string>
<string id="st_prop_bed_2_descr">
<text>
An old rusty metal bed, with a basic mattress and a blanket. Better than sleeping on the ground. \n \n
%c[ui_gray_1]PROPERTIES:\n
%c[d_blue] • %c[ui_gray_2] placeable item\n
%c[d_green] • %c[ui_gray_2] furniture item\n
%c[d_orange] • %c[ui_gray_2] usable for sleep\n
</text>
</string>
<string id="st_prop_bed_3">
<text>Wooden bed</text>
</string>
<string id="st_prop_bed_3_descr">
<text>
A sturdy wooden bed. The mattress is soft and comfortable. Comes with a double set of blankets to keep you warm during cold nights. \n \n
%c[ui_gray_1]PROPERTIES:\n
%c[d_blue] • %c[ui_gray_2] placeable item\n
%c[d_green] • %c[ui_gray_2] furniture item\n
%c[d_orange] • %c[ui_gray_2] usable for sleep\n
</text>
</string>
<string id="st_prop_board_map">
<text>Zone map</text>
</string>
<string id="st_prop_board_map_descr">
<text>
Topographic map of the Zone. Plan out your next excursion. \n \n
%c[ui_gray_1]PROPERTIES:\n
%c[d_blue] • %c[ui_gray_2] placeable item\n
%c[d_green] • %c[ui_gray_2] furniture item\n
</text>
</string>
<string id="st_prop_cans_tuna">
<text>Canned food crate</text>
</string>
<string id="st_prop_cans_tuna_descr">
<text>
A wooden crate commonly used by the merchants to display their vares. Only suitable for canned food. \n \n
%c[ui_gray_1]PROPERTIES:\n
%c[d_blue] • %c[ui_gray_2] item storage\n
%c[d_blue] • %c[ui_gray_2] placeable item\n
%c[d_blue] • %c[ui_gray_2] high capacity\n
%c[d_blue] • %c[d_red] can only store canned food %c[ui_gray_2] \n
%c[0,100,255,150] • %c[ui_gray_2] usable as stash\n
</text>
</string>
<string id="st_prop_couch_1">
<text>Old sofa</text>
</string>
<string id="st_prop_couch_1_descr">
<text>
An old sofa. In a surprisingly good shape and free of radioactive particles. \n \n
%c[ui_gray_1]PROPERTIES:\n
%c[d_blue] • %c[ui_gray_2] placeable item\n
%c[d_green] • %c[ui_gray_2] furniture item\n
</text>
</string>
<string id="st_prop_counter_1">
<text>Wooden counter</text>
</string>
<string id="st_prop_counter_1_descr">
<text>
A simple old wooden counter that survived the Zone's harsh enviroment, still in good shape. \n \n
%c[ui_gray_1]PROPERTIES:\n
%c[d_blue] • %c[ui_gray_2] placeable item\n
%c[d_green] • %c[ui_gray_2] furniture item\n
</text>
</string>
<string id="st_prop_poster_vertical_item">
<text>Poster (Vertical)</text>
</string>
<string id="st_prop_poster_vertical_item_descr">
<text>
Simple piece of waxed paper with an image on it. \n \n
%c[ui_gray_1]PROPERTIES:\n
%c[d_blue] • %c[ui_gray_2] placeable item\n
%c[d_green] • %c[ui_gray_2] furniture item\n
</text>
</string>
<string id="st_prop_table_1">
<text>Wooden desk</text>
</string>
<string id="st_prop_table_1_descr">
<text>
A sturdy wooden desk, still in good shape. \n \n
%c[ui_gray_1]PROPERTIES:\n
%c[d_blue] • %c[ui_gray_2] placeable item\n
%c[d_green] • %c[ui_gray_2] furniture item\n
</text>
</string>
<string id="st_prop_table_2">
<text>Wooden table</text>
</string>
<string id="st_prop_table_2_descr">
<text>
An average wooden table, realiable and sturdy. \n \n
%%c[ui_gray_1]PROPERTIES:\n
%c[d_blue] • %c[ui_gray_2] placeable item\n
%c[d_green] • %c[ui_gray_2] furniture item\n
</text>
</string>
<string id="st_prop_bong">
<text>Hookah</text>
</string>
<string id="st_prop_bong_descr">
<text>
A hookah also known as a waterpipe or arghile, is a single or multi-stemmed instrument for smoking Shisha Tobacco in which the smoke is cooled by water held in the base. \n \n
%c[ui_gray_1]PROPERTIES:\n
%c[d_blue] • %c[ui_gray_2] placeable item\n
%c[d_green] • %c[ui_gray_2] furniture item\n
</text>
</string>
<string id="st_prop_case">
<text>PC case</text>
</string>
<string id="st_prop_case_descr">
<text>
An old PC case, non functional, perhaps repairable. \n \n
%c[ui_gray_1]PROPERTIES:\n
%c[d_blue] • %c[ui_gray_2] placeable item\n
%c[d_green] • %c[ui_gray_2] furniture item\n
</text>
</string>
<string id="st_prop_chair_descr">
<text>Wooden chair</text>
</string>
<string id="st_prop_chair_descr">
<text>
Simple and sturdy wooden chair, has a soft seat. Comfortable enough. \n \n
%c[ui_gray_1]PROPERTIES:\n
%c[d_blue] • %c[ui_gray_2] placeable item\n
%c[d_green] • %c[ui_gray_2] furniture item\n
</text>
</string>
<string id="st_prop_dish1">
<text>Ceramic plate</text>
</string>
<string id="st_prop_dish1_descr">
<text>
Ceramic plate of non-combat variety. Will serve you well on your mutant eating adventures. \n \n
%c[ui_gray_1]PROPERTIES:\n
%c[d_blue] • %c[ui_gray_2] placeable item\n
%c[d_green] • %c[ui_gray_2] furniture item\n
</text>
</string>
<string id="st_prop_dish2">
<text>Ceramic bowl</text>
</string>
<string id="st_prop_dish2_descr">
<text>
Ceramic bowl, will serve you well on your mutant eating adventures. \n \n
%c[ui_gray_1]PROPERTIES:\n
%c[d_blue] • %c[ui_gray_2] placeable item\n
%c[d_green] • %c[ui_gray_2] furniture item\n
</text>
</string>
<string id="st_prop_fan">
<text>Small fan</text>
</string>
<string id="st_prop_fan_descr">
<text>
Small fan, functional. Useful for those rare sunny days in the zone. \n \n
%c[ui_gray_1]PROPERTIES:\n
%c[d_blue] • %c[ui_gray_2] placeable item\n
%c[d_green] • %c[ui_gray_2] furniture item\n
%c[d_orange] • %c[ui_gray_2] produces cool breeze when turned on\n
</text>
</string>
<string id="st_prop_fridge">
<text>Old fridge</text>
</string>
<string id="st_prop_fridge_descr">
<text>
Big and heavy fridge. Helps preserve mutant meat. \n \n
%c[ui_gray_1]PROPERTIES:\n
%c[d_blue] • %c[ui_gray_2] item storage\n
%c[d_blue] • %c[ui_gray_2] placeable item\n
%c[d_blue] • %c[ui_gray_2] high capacity\n
%c[d_orange] • %c[ui_gray_2] mutant meat doesn't rot while in the fridge %c[ui_gray_2] \n
%c[0,100,255,150] • %c[ui_gray_2] usable as stash\n
</text>
</string>
<string id="st_prop_keyboard">
<text>Keyboard</text>
</string>
<string id="st_prop_keyboard_descr">
<text>
An old keyboard. Has a faint yellow tint due to the passage of time. \n \n
%c[ui_gray_1]PROPERTIES:\n
%c[d_blue] • %c[ui_gray_2] placeable item\n
%c[d_green] • %c[ui_gray_2] furniture item\n
</text>
</string>
<string id="st_prop_mice">
<text>Mouse</text>
</string>
<string id="st_prop_mice_descr">
<text>
Basic, old PC mouse. Uncomfortable, sluggish and heavy. Welcome back to late 90s. \n \n
%c[ui_gray_1]PROPERTIES:\n
%c[d_blue] • %c[ui_gray_2] placeable item\n
%c[d_green] • %c[ui_gray_2] furniture item\n
</text>
</string>
<string id="st_prop_mice_pad">
<text>Mouse and mouse pad</text>
</string>
<string id="st_prop_mice_pad_descr">
<text>
Basic, old PC mouse. Uncomfortable, sluggish and heavy. Comes with a bunch of fabrics sewn together to give the mouse a slightly better surface. Might not be as effective as it is marketed. \n \n
%c[ui_gray_1]PROPERTIES:\n
%c[d_blue] • %c[ui_gray_2] placeable item\n
%c[d_green] • %c[ui_gray_2] furniture item\n
</text>
</string>
<string id="st_prop_monitor">
<text>Monitor</text>
</string>
<string id="st_prop_monitor_descr">
<text>
An old monitor, the screen seems to be intact, could potentially work. \n \n
%c[ui_gray_1]PROPERTIES:\n
%c[d_blue] • %c[ui_gray_2] placeable item\n
%c[d_green] • %c[ui_gray_2] furniture item\n
</text>
</string>
<string id="st_prop_mug">
<text>Mug</text>
</string>
<string id="st_prop_mug_descr">
<text>
A basic mug of unknown origin. While clean enough, it might give your beverages a peculiar flavor. \n \n
%c[ui_gray_1]PROPERTIES:\n
%c[d_blue] • %c[ui_gray_2] placeable item\n
%c[d_green] • %c[ui_gray_2] furniture item\n
</text>
</string>
<string id="st_prop_stove1">
<text>Small stove</text>
</string>
<string id="st_prop_stove1_descr">
<text>
A small stove, functional. Was refitted by stalkers to work with all fuels. \n \n
%c[ui_gray_1]PROPERTIES:\n
%c[d_blue] • %c[ui_gray_2] technological item\n
%c[d_blue] • %c[ui_gray_2] valuable\n
%c[d_orange] • %c[ui_gray_2] usable for cooking\n
</text>
</string>
<string id="st_prop_stove2">
<text>Large stove</text>
</string>
<string id="st_prop_stove2_descr">
<text>
Large stove, functional. Was refitted by stalkers to work with all fuels. \n \n
%c[ui_gray_1]PROPERTIES:\n
%c[d_blue] • %c[ui_gray_2] technological item\n
%c[d_blue] • %c[ui_gray_2] valuable\n
%c[d_blue] • %c[ui_gray_2] high capacity (integrated)\n
%c[d_orange] • %c[ui_gray_2] usable for cooking\n
</text>
</string>
<string id="st_prop_tv">
<text>TV</text>
</string>
<string id="st_prop_tv_descr">
<text>
An old TV that tunes in to the same single channel available in the Zone. \n \n
%c[ui_gray_1]PROPERTIES:\n
%c[d_blue] • %c[ui_gray_2] placeable item\n
%c[d_green] • %c[ui_gray_2] furniture item\n
</text>
</string>
<string id="st_prop_shelf_1">
<text>Wooden shelf</text>
</string>
<string id="st_prop_shelf_1_descr">
<text>
Simple shelf, made out of wood. Common in the zone. \n \n
%c[ui_gray_1]PROPERTIES:\n
%c[d_blue] • %c[ui_gray_2] placeable item\n
%c[d_green] • %c[ui_gray_2] furniture item\n
</text>
</string>
<string id="st_prop_shelf_2">
<text>Large wooden shelf</text>
</string>
<string id="st_prop_shelf_2_descr">
<text>
Sturdy wooden shelf, well preserved. Good way to organize your wares. \n \n
%c[ui_gray_1]PROPERTIES:\n
%c[d_blue] • %c[ui_gray_2] placeable item\n
%c[d_green] • %c[ui_gray_2] furniture item\n
</text>
</string>
<string id="st_prop_prop_clock_1">
<text>Digital clock</text>
</string>
<string id="st_prop_prop_clock_1_descr">
<text>
Brand new digital clock. A rare sight in the zone.\n \n
%c[ui_gray_1]PROPERTIES:\n
%c[d_blue] • %c[ui_gray_2] technological item\n
%c[d_blue] • %c[ui_gray_2] placeable item\n
%c[d_orange] • %c[ui_gray_2] shows time\n
</text>
</string>
<string id="st_prop_med_case_1">
<text>Medical case</text>
</string>
<string id="st_prop_med_case_1_descr">
<text>
Sturdy plastic made case, with cushioning on the inside. Intended to store medical items. \n \n
%c[ui_gray_1]PROPERTIES:\n
%c[d_blue] • %c[ui_gray_2] item storage\n
%c[d_blue] • %c[ui_gray_2] placeable item\n
%c[d_blue] • %c[ui_gray_2] high capacity\n
%c[d_orange] • %c[d_red] can only store medical items %c[ui_gray_2] \n
%c[0,100,255,150] • %c[ui_gray_2] usable as stash\n
</text>
</string>
<string id="st_prop_lamp1">
<text>Small desk lamp</text>
</string>
<string id="st_prop_lamp1_descr">
<text>
Brightens your nights. \n \n
%c[ui_gray_3]PROPERTIES:\n
%c[d_blue] • %c[ui_gray_2] technological item\n
%c[d_blue] • %c[ui_gray_2] placeable item\n
%c[d_blue] • %c[ui_gray_2] low electric power consumption\n
%c[d_blue] • %c[ui_gray_2] fuel: batteries\n
</text>
</string>
<string id="st_prop_lamp2">
<text>Large desk lamp</text>
</string>
<string id="st_prop_lamp2_descr">
<text>
Brightens your nights. \n \n
%c[ui_gray_3]PROPERTIES:\n
%c[d_blue] • %c[ui_gray_2] technological item\n
%c[d_blue] • %c[ui_gray_2] placeable item\n
%c[d_blue] • %c[ui_gray_2] low electric power consumption\n
%c[d_blue] • %c[ui_gray_2] fuel: batteries\n
</text>
</string>
<string id="st_placeable_ammo_box">
<text>Ammo Box</text>
</string>
<string id="st_placeable_ammo_box_descr">
<text>A spacious wooden box used for storing ammo by the military. It provides a lot of space for ammo, but not suitable for anything else.\n \n
%c[ui_gray_1]PROPERTIES:\n
%c[d_blue] • %c[ui_gray_2] item storage\n
%c[d_blue] • %c[ui_gray_2] placeable item\n
%c[d_blue] • %c[ui_gray_2] high capacity\n
%c[d_orange] • %c[d_red] can only store ammo %c[ui_gray_2] \n
%c[0,100,255,150] • %c[ui_gray_2] usable as stash\n
</text>
</string>
</string_table>