Added New Mods and Profiles Folders

This is a complete rebuild of the modpack, with all new mods and updates for 1.5.3 of Anomaly.
This commit is contained in:
2025-01-14 05:07:53 -05:00
parent 85c665b107
commit 376b4b9689
21217 changed files with 546254 additions and 0 deletions
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<w>
<file name="ui\ui_icon_freeze.dds">
<texture id="ui_icon_freeze" x="0" y="0" width="13" height="13" />
</file>
</w>
@@ -0,0 +1,32 @@
<w>
<file name="ui\ui_maid_efp_props">
<texture id="ui_efp_prop_laptop" x="0" y="0" width="50" height="50" />
<texture id="ui_efp_prop_bed1" x="50" y="0" width="200" height="100" />
<texture id="ui_efp_prop_bed2" x="300" y="0" width="200" height="150" />
<texture id="ui_efp_prop_bed3" x="0" y="100" width="200" height="150" />
<texture id="ui_efp_prop_mapboard" x="0" y="250" width="150" height="150" />
<texture id="ui_efp_prop_canstuna" x="0" y="50" width="50" height="50" />
<texture id="ui_efp_prop_sofa1" x="0" y="400" width="200" height="100" />
<texture id="ui_efp_prop_counter1" x="200" y="100" width="100" height="100" />
<texture id="ui_efp_prop_postervertical" x="150" y="250" width="50" height="100" />
<texture id="ui_efp_prop_table1" x="200" y="200" width="150" height="150" />
<texture id="ui_efp_prop_table2" x="200" y="350" width="150" height="100" />
<texture id="ui_efp_prop_bong" x="250" y="0" width="50" height="100" />
<texture id="ui_efp_prop_case" x="450" y="400" width="50" height="100" />
<texture id="ui_efp_prop_chair" x="400" y="400" width="50" height="100" />
<texture id="ui_efp_prop_dish1" x="200" y="450" width="50" height="50" />
<texture id="ui_efp_prop_dish2" x="300" y="150" width="50" height="50" />
<texture id="ui_efp_prop_fan" x="150" y="350" width="50" height="50" />
<texture id="ui_efp_prop_fridge" x="350" y="150" width="100" height="150" />
<texture id="ui_efp_prop_keyboard" x="250" y="450" width="100" height="50" />
<texture id="ui_efp_prop_mice" x="350" y="450" width="50" height="50" />
<texture id="ui_efp_prop_mice_pad" x="350" y="400" width="50" height="50" />
<texture id="ui_efp_prop_monitor" x="350" y="300" width="100" height="100" />
<texture id="ui_efp_prop_mug" x="450" y="350" width="50" height="50" />
<texture id="ui_efp_prop_stove1" x="500" y="0" width="100" height="50" />
<texture id="ui_efp_prop_tv" x="500" y="50" width="100" height="100" />
<texture id="ui_efp_prop_stove2" x="450" y="150" width="100" height="150" />
<texture id="ui_efp_prop_shelf_1" x="550" y="150" width="100" height="100" />
<texture id="ui_efp_prop_shelf_2" x="600" y="0" width="100" height="150" />
</file>
</w>
@@ -0,0 +1 @@
#include "ui\ui_furniture_stove_dialog_16.xml"
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<w>
<background x="326" y="256" width="370" height="265" stretch="1">
<texture>ui_inGame2_hint_wnd_main_window</texture>
</background>
<icon x="135" y="25" width="100" height="100" stretch="1"/>
<btn_pickup x="78" y="212" width="101" height="28" check_mode="0" stretch="1">
<window_name>button_pickup</window_name>
<text font="letterica18">st_pickup</text>
<texture>ui_button_ordinary</texture>
</btn_pickup>
<btn_close x="191" y="212" width="101" height="28" check_mode="0" stretch="1">
<window_name>button_close</window_name>
<text font="letterica18">st_close</text>
<texture>ui_button_ordinary</texture>
</btn_close>
<btn_use_stove x="78" y="184" width="101" height="28" check_mode="0" stretch="1">
<window_name>button_use_stove</window_name>
<text font="letterica18">st_use_stove</text>
<texture>ui_button_ordinary</texture>
</btn_use_stove>
<btn_access_stash x="191" y="184" width="101" height="28" check_mode="0" stretch="1">
<window_name>button_access_stash</window_name>
<text font="letterica18">st_access_stash</text>
<texture>ui_button_ordinary</texture>
</btn_access_stash>
</w>