Added New Mods and Profiles Folders

This is a complete rebuild of the modpack, with all new mods and updates for 1.5.3 of Anomaly.
This commit is contained in:
2025-01-14 05:07:53 -05:00
parent 85c665b107
commit 376b4b9689
21217 changed files with 546254 additions and 0 deletions
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<?xml version="1.0" encoding="windows-1251"?>
<string_table>
<string id="ui_mcm_menu_aoldri_axe_sounds">
<text>Melee Hit Stop</text>
</string>
<string id="ui_mcm_aoldri_axe_sounds_title">
<text>Melee Slowmo on Death</text>
</string>
<string id="ui_mcm_aoldri_axe_sounds_resume_time">
<text>Slowdown Length</text>
</string>
<string id="ui_mcm_aoldri_axe_sounds_time_factor">
<text>Slowdown Time Factor (Affects Slowdown Length)</text>
</string>
</string_table>
@@ -0,0 +1,37 @@
<?xml version="1.0" encoding="windows-1251"?>
<string_table>
<string id="st_demonized_crafter">
<text>craft</text>
</string>
<string id="st_demonized_crafter_craft_success">
<text>Crafted</text>
</string>
<string id="st_demonized_crafter_craft_spent_items">
<text>Used items</text>
</string>
<string id="st_demonized_crafter_craft_fail">
<text>Failed to craft</text>
</string>
<string id="st_demonized_crafter_craft_possible_combinations">
<text>Possible combinations</text>
</string>
<string id="st_demonized_crafter_craft_or">
<text>OR</text>
</string>
<string id="st_demonized_crafter_craft_all">
<text>all</text>
</string>
<string id="st_demonized_crafter_craft_check_pda_news">
<text>Check recipes in PDA in "News" tab</text>
</string>
</string_table>
@@ -0,0 +1,29 @@
<?xml version="1.0" encoding="windows-1251"?>
<string_table>
<string id="st_shovel_sharp">
<text>Sharpened Shovel</text>
</string>
<string id="st_shovel_sharp_descr">
<text>A sharpened black metal shovel. Doesnt seem very durable but its certainly sharp. \n \n
%c[ui_gray_3]PROPERTIES:\n
%c[d_blue] • %c[ui_gray_2] Heavy Melee item\n</text>
</string>
<string id="st_sledge_hammer">
<text>Sledge Hammer</text>
</string>
<string id="st_sledge_hammer_descr">
<text>A blunt, heavy industrial sledge hammer. Once a tool used to contruct the buildings around us, now used to crush the heads of those squatting inside. \n \n
%c[ui_gray_3]PROPERTIES:\n
%c[d_blue] • %c[ui_gray_2] Heavy Melee item\n</text>
</string>
<string id="st_sharpen_shovel">
<text>Sharpen Shovel</text>
</string>
</string_table>
@@ -0,0 +1,29 @@
<string_table>
<string id="ui_mcm_melee_degrade_onhit_title">
<text>Melee Degrade Configuration</text>
</string>
<string id="ui_mcm_menu_melee_degrade_onhit">
<text>Melee Degrade On Hit</text>
</string>
<string id="ui_mcm_melee_degrade_onhit_axe_loss_mult">
<text>Axe Degrade Multiplier</text>
</string>
<string id="ui_mcm_melee_degrade_onhit_knife_loss_mult">
<text>Knife Degrade Multiplier</text>
</string>
<string id="ui_mcm_melee_degrade_onhit_geometry_loss_mult">
<text>Hard Surface Degrade Multiplier</text>
</string>
<string id="ui_mcm_melee_degrade_onhit_phys_loss_mult">
<text>Object Degrade Multiplier</text>
</string>
<string id="ui_mcm_melee_degrade_onhit_enemy_loss_mult">
<text>Enemy Degrade Multiplier</text>
</string>
<string id="ui_mcm_melee_degrade_onhit_light_loss_mult">
<text>Light Attack Degrade Multiplier</text>
</string>
<string id="ui_mcm_melee_degrade_onhit_heavy_loss_mult">
<text>Heavy Attack Degrade Multiplier</text>
</string>
</string_table>
@@ -0,0 +1,21 @@
<?xml version="1.0" encoding="windows-1251"?>
<string_table>
<string id="ui_mcm_menu_aoldri_axe_sounds">
<text>Óäàð â áëèæíåì áîþ Îñòàíîâèòü</text>
</string>
<string id="ui_mcm_aoldri_axe_sounds_title">
<text>Áëèæíèé áîé Çàìåäëåííîå äâèæåíèå íà ñìåðòü</text>
</string>
<string id="ui_mcm_aoldri_axe_sounds_resume_time">
<text>Ïðîäîëæèòåëüíîñòü çàìåäëåíèÿ</text>
</string>
<string id="ui_mcm_aoldri_axe_sounds_time_factor">
<text>Êîýôôèöèåíò âðåìåíè çàìåäëåíèÿ (âëèÿåò íà ïðîäîëæèòåëüíîñòü çàìåäëåíèÿ)</text>
</string>
</string_table>
@@ -0,0 +1,37 @@
<?xml version="1.0" encoding="windows-1251"?>
<string_table>
<string id="st_demonized_crafter">
<text>ñêðàôòèòü</text>
</string>
<string id="st_demonized_crafter_craft_success">
<text>Ñîçäàíî:</text>
</string>
<string id="st_demonized_crafter_craft_spent_items">
<text>Èñïîëüçîâàííûå ïðåäìåòû</text>
</string>
<string id="st_demonized_crafter_craft_fail">
<text>Íå óäàëîñü ñîçäàòü</text>
</string>
<string id="st_demonized_crafter_craft_possible_combinations">
<text>Âîçìîæíûå êîìáèíàöèè</text>
</string>
<string id="st_demonized_crafter_craft_or">
<text>ÈËÈ</text>
</string>
<string id="st_demonized_crafter_craft_all">
<text>âñå</text>
</string>
<string id="st_demonized_crafter_craft_check_pda_news">
<text>Ðåöåïòû êðàôòà â ÏÄÀ âî âêëàäêå "Íîâîñòè"</text>
</string>
</string_table>
@@ -0,0 +1,29 @@
<?xml version="1.0" encoding="windows-1251"?>
<string_table>
<string id="st_shovel_sharp">
<text>Çàòî÷åííàÿ ëîïàòà</text>
</string>
<string id="st_shovel_sharp_descr">
<text>Çàòî÷åííàÿ ëîïàòà èç ÷åðíîãî ìåòàëëà. Êàæåòñÿ íå î÷åíü ïðî÷íûì, íî îí îïðåäåëåííî îñòðûé. \n \n
%c[ui_gray_3]PROPERTIES:\n
%c[d_blue] • %c[ui_gray_2] Òÿæåëûé ïðåäìåò áëèæíåãî áîÿ\n</text>
</string>
<string id="st_sledge_hammer">
<text>Êóâàëäà</text>
</string>
<string id="st_sledge_hammer_descr">
<text>Òóïàÿ, òÿæåëàÿ ïðîìûøëåííàÿ êóâàëäà. Êîãäà-òî ýòîò èíñòðóìåíò èñïîëüçîâàëñÿ äëÿ âîçâåäåíèÿ çäàíèé âîêðóã íàñ, à òåïåðü èñïîëüçóåòñÿ äëÿ òîãî, ÷òîáû ðàçáèâàòü ãîëîâû òåì, êòî ñèäèò íà êîðòî÷êàõ âíóòðè. \n \n
%c[ui_gray_3]PROPERTIES:\n
%c[d_blue] • %c[ui_gray_2] Òÿæåëûé ïðåäìåò áëèæíåãî áîÿ\n</text>
</string>
<string id="st_sharpen_shovel">
<text>Çàòî÷èòü ëîïàòó</text>
</string>
</string_table>
@@ -0,0 +1,29 @@
<string_table>
<string id="ui_mcm_melee_degrade_onhit_title">
<text>Êîíôèãóðàöèÿ óõóäøåíèÿ â áëèæíåì áîþ</text>
</string>
<string id="ui_mcm_menu_melee_degrade_onhit">
<text>Ðóêîïàøíûé áîé Óõóäøàåòñÿ ïðè ïîïàäàíèè</text>
</string>
<string id="ui_mcm_melee_degrade_onhit_axe_loss_mult">
<text>Ìíîæèòåëü äåãðàäàöèè òîïîðà</text>
</string>
<string id="ui_mcm_melee_degrade_onhit_knife_loss_mult">
<text>Ìíîæèòåëü äåãðàäàöèè íîæà</text>
</string>
<string id="ui_mcm_melee_degrade_onhit_geometry_loss_mult">
<text>Ìíîæèòåëü äåãðàäàöèè òâåðäîé ïîâåðõíîñòè</text>
</string>
<string id="ui_mcm_melee_degrade_onhit_phys_loss_mult">
<text>Ìíîæèòåëü óõóäøåíèÿ ñîñòîÿíèÿ îáúåêòà</text>
</string>
<string id="ui_mcm_melee_degrade_onhit_enemy_loss_mult">
<text>Ìíîæèòåëü äåãðàäàöèè ïðîòèâíèêà</text>
</string>
<string id="ui_mcm_melee_degrade_onhit_light_loss_mult">
<text>Ìíîæèòåëü óõóäøåíèÿ ñâåòîâîé àòàêè</text>
</string>
<string id="ui_mcm_melee_degrade_onhit_heavy_loss_mult">
<text>Òÿæåëàÿ àòàêà Óõóäøàåò ìíîæèòåëü</text>
</string>
</string_table>