Added New Mods and Profiles Folders

This is a complete rebuild of the modpack, with all new mods and updates for 1.5.3 of Anomaly.
This commit is contained in:
2025-01-14 05:07:53 -05:00
parent 85c665b107
commit 376b4b9689
21217 changed files with 546254 additions and 0 deletions
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<?xml version="1.0" encoding="windows-1251"?>
<!--
MCM
-->
<string_table>
<string id="ui_mcm_npc_flee_title">
<text>ÍÏÑ îòñòóïëåíèÿ</text>
</string>
<string id="ui_mcm_menu_npc_flee">
<text>ÍÏÑ îòñòóïëåíèÿ</text>
</string>
<!-- Powers -->
<string id="ui_mcm_npc_flee_header_power">
<text>Ñèëà (óáåãàòü åñëè "ñèëà_âðàãîâ > ñèëà_äðóçåé*ìíîæèòåëü_ïîðîãà")</text>
</string>
<string id="ui_mcm_npc_flee_threshold_mult">
<text>Ìíîæèòåëü ïîðîãà</text>
</string>
<string id="ui_mcm_npc_flee_companion_pwr">
<text>Ìíîæèòåëü ñèëû íàïàðíèêîâ</text>
</string>
<string id="ui_mcm_npc_flee_enemies_pwr_mult">
<text>Ìíîæèòåëü ñèëû âðàãîâ</text>
</string>
<string id="ui_mcm_npc_flee_friends_pwr_mult">
<text>Ìíîæèòåëü ñèëû äðóçåé</text>
</string>
<!-- Distance before flee -->
<string id="ui_mcm_npc_flee_header_dist_before">
<text>Ðàäèóñ (äî îòñòóïëåíèÿ, âû÷èñëÿåò ñèëû âðàãîâ/äðóçåé òîëüêî â ýòîì ðàäèóñå)</text>
</string>
<string id="ui_mcm_npc_flee_enemies_radius">
<text>Ðàäèóñ âðàãîâ</text>
</string>
<string id="ui_mcm_npc_flee_friends_radius">
<text>Ðàäèóñ äðóçåé</text>
</string>
<!-- Distance after flee -->
<string id="ui_mcm_npc_flee_header_dist_after">
<text>Ðàäèóñ 2 (âî âðåìÿ îòñòóïëåíèÿ, ìåíüøèé ðàäèóñ íà ñëó÷àé åñëè íà ïóòè âñòðåòèòñÿ âðàã ñëàáåå)</text>
</string>
<string id="ui_mcm_npc_flee_enemies_upd_radius">
<text>Ðàäèóñ âðàãîâ 2</text>
</string>
<string id="ui_mcm_npc_flee_friends_upd_radius">
<text>Ðàäèóñ äðóçåé 2</text>
</string>
<!-- Others -->
<string id="ui_mcm_npc_flee_header_others">
<text>Ðàçíîå</text>
</string>
<string id="ui_mcm_npc_flee_start_flee_time">
<text>Ïåðâûå ñåêóíäû áåãñòâà, êîòîðûå íåëüçÿ îòìåíèòü</text>
</string>
<string id="ui_mcm_npc_flee_start_flee_time_desc">
<text>Ïåðâûå ñåêóíäû ïîñëå íà÷àëà áåãñòâà, êîòîðîå íå ìîæåò áûòü îòìåíåíî ñëàáûì ïðîòèâíèêîì èëè ïîïàäàíèÿìè</text>
</string>
<string id="ui_mcm_npc_flee_flee_protection_time">
<text>Âðåìÿ çàùèòû îò áåãñòâà (ñåê.)</text>
</string>
<string id="ui_mcm_npc_flee_flee_protection_time_desc">
<text>Êîãäà îòñòóïëåíèå îòìåíÿåòñÿ, ÍÏÑ íå ñìîæåò óáåãàòü ñíîâà â òå÷åíèè ýòîãî âðåìåíè</text>
</string>
<string id="ui_mcm_npc_flee_cancel_on_hit">
<text>Îòìåíà áåãñòâà, åñëè ÍÏÑ àòàêîâàí</text>
</string>
<string id="ui_mcm_npc_flee_hits_to_cancel">
<text>Êîëè÷åñòâî ïîïàäàíèé äëÿ îòìåíû</text>
</string>
<string id="ui_mcm_npc_flee_flee_smart_min_dist">
<text>Ìèíèìàëüíîå ðàññòîÿíèå äëÿ îòñòóïëåíèé</text>
</string>
<string id="ui_mcm_npc_flee_flee_smart_min_dist_desc">
<text>Âûáèðàåòñÿ öåëü äëÿ áåãñòâà òîëüêî â òîì ñëó÷àå, åñëè îíà íàõîäèòñÿ äàëüøå ýòîãî çíà÷åíèÿ</text>
</string>
<string id="ui_mcm_npc_flee_cover_time">
<text>Âðåìÿ ïðèêðûâàíèÿ (0 = âûêëþ÷èòü)</text>
</string>
<string id="ui_mcm_npc_flee_cover_time_desc">
<text>Äàëüíèé ÍÏÑ áóäåò ïðèêðûâàòü îòõîä ñâîåãî îòðÿäà.</text>
</string>
<string id="ui_mcm_npc_flee_smoke_enabled">
<text>Äûìîâûå ãðàíàòû</text>
</string>
<string id="ui_mcm_npc_flee_flee_dbg">
<text>Äåáàã (ïðèíòû êîíñîëè)</text>
</string>
</string_table>