Added New Mods and Profiles Folders

This is a complete rebuild of the modpack, with all new mods and updates for 1.5.3 of Anomaly.
This commit is contained in:
2025-01-14 05:07:53 -05:00
parent 85c665b107
commit 376b4b9689
21217 changed files with 546254 additions and 0 deletions
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;//////////////////////////////////////////////////////////////////////////////////////////////////
;
; Night Mutants
;------------------------------------------------
; name your squads however you want
; must have lines:
; "night_mutant = true"
; "faction = monster"
;------------------------------------------------
;----< Zombies / Fracture >-----|
[night_zombie]:online_offline_group
faction = monster
npc_random = zombie_normal, zombie_strong
npc_in_squad = 5, 7
common = true
night_mutant = true
[night_fracture]:online_offline_group
faction = monster
npc_random = fracture_normal, fracture_strong, fracture_2, fracture_3
npc_in_squad = 2, 3
common = true
night_mutant = true
;------------------------------------------------
;----< Dogs / Psy-dog >-----|
[night_dog]:online_offline_group
faction = monster
npc_random = pseudodog_grey_strong, pseudodog_strong, pseudodog_normal
npc_in_squad = 2, 3
common = true
night_mutant = true
[night_psy_dog]:online_offline_group
faction = monster
npc_random = psy_dog_normal
npc_in_squad = 1, 2
common = true
night_mutant = true
;------------------------------------------------
;----< Cat >-----|
[night_cat]:online_offline_group
faction = monster
npc_random = cat_normal_a, cat_normal_b, cat_normal_c, cat_normal_d, cat_normal_e, cat_strong_a, cat_strong_b, cat_strong_c, cat_strong_d, cat_strong_e
npc_in_squad = 2, 5
common = true
night_mutant = true
;------------------------------------------------
;----< Snork >-----|
[night_snork]:online_offline_group
faction = monster
npc_random = snork_normal, snork_normal2, snork_normal3, snork_normal4, snork_strong, snork_strong2, snork_strong3, snork_strong4
npc_in_squad = 3, 5
common = true
night_mutant = true
;------------------------------------------------
;----< Lurker >-----|
[night_lurker]:online_offline_group
faction = monster
npc_random = lurker_1_normal, lurker_1_strong, lurker_2_normal, lurker_2_strong, lurker_3_normal, lurker_3_strong
npc_in_squad = 2, 4
common = true
night_mutant = true
;------------------------------------------------
;----< Bloodsucker / Psy-sucker >-----|
[night_bloodsucker]:online_offline_group
faction = monster
npc_random = bloodsucker_red_normal, bloodsucker_green_normal, bloodsucker_black_normal, bloodsucker_red_strong, bloodsucker_green_strong, bloodsucker_black_strong
npc_in_squad = 1, 3
common = true
night_mutant = true
[night_psysucker]:online_offline_group
faction = monster
npc_random = psysucker_2_normal, psysucker_2_strong, psysucker_3_normal, psysucker_3_strong
npc_in_squad = 1, 2
common = true
night_mutant = true
;------------------------------------------------
;----< Karlik >-----|
[night_karlik]:online_offline_group
faction = monster
npc_random = m_karlik_e
npc_in_squad = 1, 2
common = true
night_mutant = true
;------------------------------------------------
;----< Burer >-----|
[night_burer]:online_offline_group
faction = monster
npc_random = burer_normal, burer_normal2
npc_in_squad = 1, 3
common = true
night_mutant = true
;------------------------------------------------
;----< Controller >-----|
[night_controller]:online_offline_group
faction = monster
npc_random = m_controller_normal, m_controller_normal2, m_controller_normal1111, m_controller_normal777, m_controller_normal888, m_controller_psy
npc_in_squad = 1, 2
common = true
night_mutant = true
;------------------------------------------------
;----< Chimera >-----|
[night_chimera]:online_offline_group
faction = monster
npc_random = chimera_normal, chimera_normal2, chimera_normal3, chimera_strong2, chimera_strong3, chimera_strong4
npc_in_squad = 1, 2
common = true
night_mutant = true