Added New Mods and Profiles Folders

This is a complete rebuild of the modpack, with all new mods and updates for 1.5.3 of Anomaly.
This commit is contained in:
2025-01-14 05:07:53 -05:00
parent 85c665b107
commit 376b4b9689
21217 changed files with 546254 additions and 0 deletions
@@ -0,0 +1,130 @@
<w>
<background x="0" y="0" width="1024" height="768">
#include "ui\ui_mm_main_background_16.xml"
<auto_static x="375" y="200" width="278.4" height="128" stretch="1">
<texture a="230">ui\ui_mm_logo</texture>
</auto_static>
<auto_static x="961" y="684" width="48" height="64" stretch="1">
<texture>ui\moty2018</texture>
</auto_static>
<auto_static x="909.25" y="684" width="48" height="64" stretch="1">
<texture>ui\moty2019</texture>
</auto_static>
<auto_static x="125" y="666" width="55" height="64" stretch="1">
<texture>ui\moty2022</texture>
</auto_static>
<auto_static x="180" y="666" width="55" height="64" stretch="1">
<texture>LogoAMCM.dds</texture>
</auto_static>
</background>
<shniaga_wnd x="365" y="320" width="392" height="450">
<buttons_region x="37" y="4" width="220" height="380" always_show_scroll="false"/>
<shniaga x="35" y="-20" width="225" height="61" stretch="1">
<texture x="0" y="0" width="720" height="100" a="255" r="228" g="185" b="69">ui\ui_mm_slider</texture>
<magnifire x="0" y="0" width="270" height="38" stretch="1">
<y_offset>0</y_offset>
</magnifire>
</shniaga>
</shniaga_wnd>
<button h="38"/>
<menu_main btn_height="38" r="250" g="250" b="250" font="graffiti22">
<btn name="btn_lastsave" caption="ui_mm_last_save" />
<btn name="btn_newgame" caption="ui_mm_newgame" />
<btn name="btn_load" caption="ui_mm_load_game" />
<btn name="btn_options" caption="ui_mm_options_n" />
<btn name="btn_mcm" caption="ui_mm_menu_mcm" />
<btn name="btn_originals" caption="ui_mm_originals" />
<btn name="btn_quit" caption="ui_mm_quit2windows" />
</menu_main>
<menu_network_game btn_height="30" font="graffiti19" a="255" r="240" g="240" b="240">
<btn name="btn_internet" caption="ui_mp_internet" />
<btn name="btn_localnet" caption="ui_mp_localnet" />
<btn name="btn_new_back" caption="ui_mm_back" />
</menu_network_game>
<menu_main_logout btn_height="38" r="250" g="250" b="250" font="graffiti22">
<btn name="btn_newgame" caption="ui_mm_newgame" />
<btn name="btn_load" caption="ui_mm_load_game" />
<btn name="btn_logout" caption="ui_mm_logout" />
<btn name="btn_options" caption="ui_mm_options_n" />
<btn name="btn_mcm" caption="ui_mm_menu_mcm" />
<btn name="btn_quit" caption="ui_mm_quit2windows" />
</menu_main_logout>
<menu_main_last_save btn_height="38" r="250" g="250" b="250" font="graffiti22">
<btn name="btn_lastsave" caption="ui_mm_last_save" />
<btn name="btn_newgame" caption="ui_mm_newgame" />
<btn name="btn_load" caption="ui_mm_load_game" />
<btn name="btn_options" caption="ui_mm_options_n" />
<btn name="btn_mcm" caption="ui_mm_menu_mcm" />
<btn name="btn_quit" caption="ui_mm_quit2windows" />
</menu_main_last_save>
<menu_new_game btn_height="38" r="250" g="250" b="250" font="graffiti22">
<btn name="btn_novice" caption="ui_mm_novice" />
<btn name="btn_stalker" caption="ui_mm_stalker" />
<btn name="btn_veteran" caption="ui_mm_veteran" />
<btn name="btn_master" caption="ui_mm_master" />
<btn name="btn_new_back" caption="ui_mm_back" />
</menu_new_game>
<menu_main_single btn_height="38" r="250" g="250" b="250" font="graffiti22">
<btn name="btn_ret" caption="ui_mm_return_game" />
<btn name="btn_lastsave" caption="ui_mm_last_save" />
<btn name="btn_load" caption="ui_mm_load_game" />
<btn name="btn_save" caption="ui_mm_save_game" />
<btn name="btn_options" caption="ui_mm_options_n" />
<btn name="btn_mcm" caption="ui_mm_menu_mcm" />
<btn name="btn_quit_to_mm" caption="ui_mm_quit_game" />
<btn name="btn_quit" caption="ui_mm_quit2windows" />
</menu_main_single>
<menu_main_single_dead btn_height="38" r="250" g="250" b="250" font="graffiti22">
<btn name="btn_lastsave" caption="ui_mm_last_save" />
<btn name="btn_load" caption="ui_mm_load_game" />
<btn name="btn_options" caption="ui_mm_options_n" />
<btn name="btn_mcm" caption="ui_mm_menu_mcm" />
<btn name="btn_quit_to_mm" caption="ui_mm_quit_game" />
<btn name="btn_quit" caption="ui_mm_quit2windows" />
</menu_main_single_dead>
<menu_main_mm btn_height="38" r="250" g="250" b="250" font="graffiti22">
<btn name="btn_ret" caption="ui_mm_return_game" />
<btn name="btn_options" caption="ui_mm_options_n" />
<btn name="btn_mcm" caption="ui_mm_menu_mcm" />
<btn name="btn_quit_to_mm" caption="ui_mm_disconnect" />
<btn name="btn_quit" caption="ui_mm_quit2windows" />
</menu_main_mm>
<menu_sound random="0">
<!-- <whell_sound>ui_menu_click</whell_sound> -->
<whell_click>ui_menu_click</whell_click>
<!-- <menu_music>music\_anomaly_heifehen_defenders_of_the_barrier</menu_music> -->
<menu_music>music\_anomaly_ilya_ponomarenko_day_one</menu_music>
</menu_sound>
<static_version x="11.25" y="740">
<text complex_mode="0" r="0" g="0" b="0" align="l" font="letterica16"/>
</static_version>
<static_disclaimer x="256" y="640" width="512" height="100">
<text align="c" font="letterica16" r="0" g="0" b="0" complex_mode="1"/>
</static_disclaimer>
<msg_wnd x="0" y="0" width="210" height="100">
<background x="0" y="0" width="210" height="100">
<texture>ui_icons_PDA_tooltips</texture>
</background>
<text x="15" y="20" width="180" height="100">
<text complex_mode="1" color="ui_6" align="l" vert_align="t" font="letterica18"/>
</text>
</msg_wnd>
</w>
@@ -0,0 +1,21 @@
function on_xml_read()
RegisterScriptCallback("on_xml_read", function(xml_file_name, xml_obj)
if xml_file_name == [[ui\ui_mm_main.xml]]
or xml_file_name == [[ui\ui_mm_main_16.xml]]
then
math.randomseed(os.time())
local res = xml_obj:query("menu_sound > menu_music")
local mus_t = {
"music\\mm_music\\track_1",
}
local picked_track = mus_t[math.random(1, #mus_t)]
if res[1] then
el = res[1]
xml_obj:setText (el, picked_track)
end
end
end)
end
@@ -0,0 +1,30 @@
local snd
local mus_t = {
"music\\mm_music\\track_1",
}
function main_menu_on_init()
math.randomseed(os.time())
local picked_track = mus_t[math.random(1, #mus_t)]
if not picked_track then return end
if snd then return end
snd = sound_object(picked_track)
if not snd then return end
snd:play(db.actor,0,sound_object.s2d)
end
function main_menu_on_quit()
if not snd then return end
snd:stop()
snd = nil
end
function on_game_start()
RegisterScriptCallback("main_menu_on_init", main_menu_on_init)
RegisterScriptCallback("main_menu_on_quit", main_menu_on_quit)
end
@@ -0,0 +1,28 @@
[General]
gameName=stalkeranomaly
modid=0
version=1.0.0.0
newestVersion=
category="-1,"
nexusFileStatus=1
installationFile=UI_Rework_Main_Menu_Replacer-1.0.0.1.zip
repository=Nexus
ignoredVersion=
comments=
notes=
nexusDescription=
url=
hasCustomURL=true
lastNexusQuery=
lastNexusUpdate=
nexusLastModified=2024-12-04T00:02:19Z
nexusCategory=0
converted=false
validated=false
color=@Variant(\0\0\0\x43\0\xff\xff\0\0\0\0\0\0\0\0)
tracked=0
[installedFiles]
1\modid=0
1\fileid=0
size=1