Added New Mods and Profiles Folders

This is a complete rebuild of the modpack, with all new mods and updates for 1.5.3 of Anomaly.
This commit is contained in:
2025-01-14 05:07:53 -05:00
parent 85c665b107
commit 376b4b9689
21217 changed files with 546254 additions and 0 deletions
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[partskit_tool]:tch_repair
visual = dynamics\repair\ramrod_tool.ogf
description = st_partskit_descr
inv_name = st_partskit
inv_name_short = st_partskit
inv_grid_x = 6
inv_grid_y = 53
inv_grid_width = 2
inv_grid_height = 1
cost = 28269
inv_weight = 3.0
empty_weight = 0.1
max_uses = 4
attach_angle_offset = -0.287979, 1.560923, 1.544060
attach_position_offset = 0.096910, -0.013594, 0.107925
attach_bone_name = bip01_r_hand
auto_attach = false
repair_min_condition = 0.10
repair_max_condition = 0.99
repair_add_condition = 0.99
repair_part_bonus = 0.99
repair_use_parts = true
repair_only = barrel, gas_tube, bolt, bolt_carrier, trigger_components, spring
repair_parts_sections = explo_jerrycan_fuel, kerosene, gun_oil_ru_d, solvent
repair_parts_multi = 4
repair_use_actor_effects = true
tier = 3
@@ -0,0 +1,16 @@
; lmgs should have custom overheat base values
[custom_overheat]
wpn_rpk = 75
wpn_rpk74 = 75
wpn_rpd = 100
wpn_pkm = 100
wpn_pkm_zulus = 100
wpn_m249 = 100
[overheat]
base_threshold = 50
suppressed_mult = 0.5
heat_1 = 1.2 ; damage mult above 1x heat threshold (50-99)
heat_2 = 2.5 ;(100-149)
heat_3 = 4 ;(150-160)
@@ -0,0 +1,153 @@
[wpo_part_prices]
prt_w_barrel_1 = 3000
prt_w_barrel_2 = 3000
prt_w_barrel_3 = 4125
prt_w_barrel_4 = 6375
prt_w_barrel_5 = 6000
prt_w_barrel_6 = 6375
prt_w_barrel_7 = 5250
prt_w_barrel_8 = 3750 ;5.45 barrel
prt_w_barrel_9 = 4125
prt_w_barrel_10 = 8250
prt_w_barrel_11 = 4875
prt_w_barrel_12 = 2625
prt_w_barrel_13 = 6750
prt_w_trigger_components_1 = 5175
prt_w_trigger_components_2 = 5625
prt_w_trigger_components_3 = 7125
prt_w_trigger_components_4 = 4500
prt_w_trigger_components_5 = 7125
prt_w_trigger_components_6 = 3900
prt_w_bolt_carrier_1 = 4875
prt_w_bolt_carrier_2 = 6375
prt_w_bolt_carrier_3 = 5625
prt_w_bolt_carrier_4 = 5250
prt_w_bolt_carrier_5 = 4875
prt_w_bolt_carrier_6 = 6375
prt_w_bolt_carrier_7 = 4875
prt_w_bolt_carrier_8 = 3750
prt_w_bolt_carrier_9 = 3750
prt_w_bolt_carrier_10 = 6750
prt_w_bolt_carrier_11 = 4500
prt_w_bolt_1 = 4875
prt_w_bolt_2 = 7125
prt_w_bolt_3 = 7125
prt_w_bolt_4 = 5250
prt_w_bolt_5 = 6000
prt_w_bolt_6 = 4875
prt_w_bolt_7 = 6375
prt_w_bolt_8 = 6375
prt_w_bolt_9 = 5250
prt_w_bolt_10 = 7875
prt_w_bolt_11 = 4125
prt_w_bolt_12 = 4125
prt_w_bolt_13 = 6750
prt_w_bolt_14 = 4875
prt_w_bolt_15 = 4125
prt_w_bolt_16 = 5625
prt_w_bolt_17 = 4125
prt_w_gas_tube_1 = 6375
prt_w_gas_tube_2 = 4875
prt_w_gas_tube_3 = 4500
prt_w_gas_tube_4 = 4500
prt_w_gas_tube_5 = 5250
prt_w_gas_tube_6 = 5625
prt_w_gas_tube_7 = 7875
prt_w_gas_tube_8 = 6375
prt_w_gas_tube_9 = 4125
prt_w_gas_tube_10 = 4125
prt_w_gas_tube_11 = 5250
prt_w_p_barrel_1 = 2775
prt_w_p_barrel_2 = 3000
prt_w_p_barrel_3 = 3375
prt_w_p_barrel_4 = 6375
prt_w_p_barrel_5 = 2775
prt_w_p_barrel_6 = 2775
prt_w_p_barrel_7 = 4500
prt_w_p_trigger_1 = 2775
prt_w_p_trigger_2 = 3000
prt_w_p_trigger_3 = 3375
prt_w_p_trigger_4 = 4500
prt_w_p_spring_1 = 2625
prt_w_p_spring_2 = 3000
prt_w_p_spring_3 = 3750
prt_w_p_spring_4 = 3375
prt_w_p_spring_5 = 1875
prt_w_p_spring_6 = 4125
[wpo_part_weights]
prt_w_barrel_1 = 1
prt_w_barrel_2 = 1
prt_w_barrel_3 = 1
prt_w_barrel_4 = 1
prt_w_barrel_5 = 1
prt_w_barrel_6 = 1
prt_w_barrel_7 = 1
prt_w_barrel_8 = 1 ;5.45 barrel
prt_w_barrel_9 = 1
prt_w_barrel_10 = 1
prt_w_barrel_11 = 1
prt_w_barrel_12 = 1
prt_w_barrel_13 = 1
prt_w_trigger_components_1 = 1
prt_w_trigger_components_2 = 1
prt_w_trigger_components_3 = 1
prt_w_trigger_components_4 = 1
prt_w_trigger_components_5 = 1
prt_w_trigger_components_6 = 1
prt_w_bolt_carrier_1 = 1
prt_w_bolt_carrier_2 = 1
prt_w_bolt_carrier_3 = 1
prt_w_bolt_carrier_4 = 1
prt_w_bolt_carrier_5 = 1
prt_w_bolt_carrier_6 = 1
prt_w_bolt_carrier_7 = 1
prt_w_bolt_carrier_8 = 1
prt_w_bolt_carrier_9 = 1
prt_w_bolt_carrier_10 = 1
prt_w_bolt_carrier_11 = 1
prt_w_bolt_1 = 1
prt_w_bolt_2 = 1
prt_w_bolt_3 = 1
prt_w_bolt_4 = 1
prt_w_bolt_5 = 1
prt_w_bolt_6 = 1
prt_w_bolt_7 = 1
prt_w_bolt_8 = 1
prt_w_bolt_9 = 1
prt_w_bolt_10 = 1
prt_w_bolt_11 = 1
prt_w_bolt_12 = 1
prt_w_bolt_13 = 1
prt_w_bolt_14 = 1
prt_w_bolt_15 = 1
prt_w_bolt_16 = 1
prt_w_bolt_17 = 1
prt_w_gas_tube_1 = 1
prt_w_gas_tube_2 = 1
prt_w_gas_tube_3 = 1
prt_w_gas_tube_4 = 1
prt_w_gas_tube_5 = 1
prt_w_gas_tube_6 = 1
prt_w_gas_tube_7 = 1
prt_w_gas_tube_8 = 1
prt_w_gas_tube_9 = 1
prt_w_gas_tube_10 = 1
prt_w_gas_tube_11 = 1
prt_w_p_barrel_1 = 1
prt_w_p_barrel_2 = 1
prt_w_p_barrel_3 = 1
prt_w_p_barrel_4 = 1
prt_w_p_barrel_5 = 1
prt_w_p_barrel_6 = 1
prt_w_p_barrel_7 = 1
prt_w_p_trigger_1 = 1
prt_w_p_trigger_2 = 1
prt_w_p_trigger_3 = 1
prt_w_p_trigger_4 = 1
prt_w_p_spring_1 = 1
prt_w_p_spring_2 = 1
prt_w_p_spring_3 = 1
prt_w_p_spring_4 = 1
prt_w_p_spring_5 = 1
prt_w_p_spring_6 = 1
@@ -0,0 +1,28 @@
; this effectively replaces weapon drop conditions in death_generic
; i am taking these from Asshall
[weapons]
novice = 5, 25
trainee = 30, 50; 0.40, 0.55
experienced = 30, 55; 0.40, 0.60
professional = 30, 60; 0.45, 0.60
veteran = 30, 60; 0.45, 0.65
expert = 30, 65; 0.50, 0.65
master = 30, 70; 0.50, 0.70
legend = 30, 75; 0.55, 0.70
[weapons_larp]
novice = 5, 35, 60 : 5, 85, 99
trainee = 30, 50, 65 : 10, 81, 99
experienced = 30, 50, 65 : 15, 76, 98
professional = 30, 50, 60, 70 : 20, 71, 97, 99
veteran = 30, 50, 60, 70 : 20, 68, 96, 99
expert = 30, 50, 60, 70 : 20, 64, 95, 97
master = 30, 50, 60, 75 : 20, 62, 95, 95
legend = 30, 50, 60, 75 : 20, 57, 94, 90
; there are two we wish to use here,
[weapon_parts]
; 0-59 weights
below = 1, 20, 40, 59 : 0, 50, 30, 90
; 60-100 weights
above = 60, 80, 100 : 10, 40, 95
@@ -0,0 +1,2 @@
[articles_wpo]
article_wpo = encyclopedia_addons
@@ -0,0 +1 @@
#include "articles_*.ltx"
@@ -0,0 +1,2 @@
; prefix section with 'categories_' to specify section with new categories
#include "categories_*.ltx"
@@ -0,0 +1 @@
#include "repair_*.ltx"
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[gun_oil] ;1830
repair_min_condition = 0.25
repair_add_condition = 0.12
repair_threshold = 0.5
[gun_oil_ru_d] ;1675
repair_min_condition = 0.25
repair_add_condition = 0.14
repair_threshold = 0.7
[gun_oil_ru] ;1300
repair_min_condition = 0.25
repair_add_condition = 0.06
repair_threshold = 0.6
[solvent] ;1754
repair_min_condition = 0.25
repair_add_condition = 0.1
repair_threshold = 0.4
[cleaning_kit_p]
repair_min_condition = 0.2
repair_add_condition = 0.15
[cleaning_kit_s]:cleaning_kit_p
[cleaning_kit_r5]:cleaning_kit_p
[cleaning_kit_r7]:cleaning_kit_p
[cleaning_kit_u]:cleaning_kit_p
[toolkit_p]
repair_min_condition = 0.01
repair_add_condition = 0.2
[toolkit_s]:toolkit_p
[toolkit_r5]:toolkit_p
[toolkit_r7]:toolkit_p
[rasp_tool]
repair_min_condition = 0.6
repair_add_condition = 0.25
[ramrod_tool]:rasp_tool
[leatherman_tool]:rasp_tool
@@ -0,0 +1,14 @@
<string_table>
<string id="ui_mcm_menu_clear_jam">
<text>Unjam Keybind</text>
</string>
<string id="ui_mcm_clear_jam_keybind">
<text>Unjam Key</text>
</string>
<string id="ui_mcm_clear_jam_keybind_desc">
<text>Changes the key used for Unjam. Default key is Z. Behaviour of the key can be changed in related MCM tab.</text>
</string>
<string id="ui_mcm_clear_jam_mcm">
<text>Update MCM to see this feature. Key defaults to Z</text>
</string>
</string_table>
@@ -0,0 +1,6 @@
<?xml version="1.0" encoding="windows-1251"?>
<string_table>
<string id="st_dot">
<text></text>
</string>
</string_table>
@@ -0,0 +1,6 @@
<string_table>
<string id="encyclopedia_addons">
<text>Addons</text>
</string>
</string_table>
@@ -0,0 +1,422 @@
<?xml version="1.0" encoding="windows-1251"?>
<string_table>
<!-- Jammin -->
<string id="kb_unjam">
<text>Unjam weapon</text>
</string>
<string id="ui_st_misfire">
<text>Weapon misfired!</text>
</string>
<string id="ui_st_jam">
<text>Weapon jammed!</text>
</string>
<string id="ui_st_superjam">
<text>Weapon severely jammed!</text>
</string>
<string id="ui_st_nothing">
<text>Nothing to unjam</text>
</string>
<string id="ui_st_unjam">
<text>Weapon unjammed successfully</text>
</string>
<string id="ui_st_functional">
<text>Weapon functional</text>
</string>
<string id="ui_st_oldjam">
<text>You are using Anomaly Magazines. Do not unjam your weapon. Reload your weapon.</text>
</string>
<string id="ui_st_unjam_fail">
<text>That didn't seem to work - it must be really jammed in there...</text>
</string>
<string id="ui_st_parts_damage">
<text>Weapon has suffered internal component damage.</text>
</string>
<string id="st_news_parts_alreadygood">
<text>Part does not need to be replaced.</text>
</string>
<string id="ui_st_heat1">
<text>, but warm.</text>
</string>
<string id="ui_st_heat2">
<text>, but hot!</text>
</string>
<string id="ui_st_heat3">
<text>, but very hot!</text>
</string>
<string id="st_unjam">
<text>unjam</text>
</string>
<!-- Messages -->
<string id="st_news_parts_success">
<text>Successfully replaced part: </text>
</string>
<string id="st_news_parts_repair_success">
<text>Successfully repaired part: </text>
</string>
<string id="st_news_parts_fail">
<text>%c[d_red]Weapon already has higher condition part.</text>
</string>
<string id="st_news_parts_incompatible">
<text>%c[d_red]Part is not compatible with weapon.</text>
</string>
<string id="st_news_parts_barrel">
<text>%c[d_red]Barrels cannot be replaced in the field.</text>
</string>
<string id="st_news_parts_trigger">
<text>%c[d_red]Triggers cannot be replaced in the field.</text>
</string>
<string id="st_news_parts_rusty">
<text>%c[d_red]Weapon is too rusty to take apart in the field.</text>
</string>
<string id="st_news_dis_items">
<text>%c[d_red]A proper disassembling tool is required.</text>
</string>
<string id="st_news_fieldstrip">
<text>Removed parts:</text>
</string>
<string id="st_news_cleaned">
<text>Cleaned part:</text>
</string>
<!-- MCM -->
<string id="ui_mcm_menu_wpo">
<text>WPO</text>
</string>
<string id="ui_mcm_wpo_title">
<text>Weapon Parts Overhaul</text>
</string>
<string id="ui_mcm_wpo_wpojam">
<text>Weapon Jam Options</text>
</string>
<string id="ui_mcm_wpo_wpoecon">
<text>Economy Options</text>
</string>
<string id="ui_mcm_wpo_wpomisc">
<text>Misc Options</text>
</string>
<string id="ui_mcm_menu_wpojam">
<text>WPO Jam</text>
</string>
<string id="ui_mcm_menu_wpoecon">
<text>WPO Econ</text>
</string>
<string id="ui_mcm_menu_wpomisc">
<text>WPO Misc</text>
</string>
<string id="ui_mcm_wpo_wpojam_keybind">
<text>Unjam key</text>
</string>
<string id="ui_mcm_wpo_wpojam_jamchance">
<text>Jam Chance multiplier</text>
</string>
<string id="ui_mcm_wpo_wpojam_jamchance_desc">
<text>Multiplier for your weapons to jam in the new way. Drag down if you </text>
</string>
<string id="ui_mcm_wpo_wpojam_superjam">
<text>Enable super jams</text>
</string>
<string id="ui_mcm_wpo_wpojam_superjam_desc">
<text>Enables (or disables) those pesky super-jams. Super-jams are jams that require removing the loaded ammunition to clear properly.</text>
</string>
<string id="ui_mcm_wpo_wpojam_simplejam">
<text>Drop mag if superjammed</text>
</string>
<string id="ui_mcm_wpo_wpojam_simplejam_desc">
<text>If enabled, on pressing reload with a superjammed weapon, the magazine will be ejected for you. No more inventory fumbling!</text>
</string>
<string id="ui_mcm_wpo_wpojam_heat">
<text>Enable weapon overheating</text>
</string>
<string id="ui_mcm_wpo_wpojam_heat_desc">
<text>Weapons will become hotter when firing, which will affect degradation, jam chance, and part damage.</text>
</string>
<string id="ui_mcm_wpo_wpojam_oldammo">
<text>Old Ammo Affects Degradation</text>
</string>
<string id="ui_mcm_wpo_wpojam_oldammo_desc">
<text>Old ammo will increase rate of barrel wear and chance of jams.</text>
</string>
<string id="ui_mcm_wpo_wpoecon_degradation">
<text>Degradation in rain</text>
</string>
<string id="ui_mcm_wpo_wpoecon_degradation_desc">
<text>Rate at which your weapon degrades faster in rainy weather.</text>
</string>
<string id="ui_mcm_wpo_wpoecon_threshold">
<text>Part damage condition threshold</text>
</string>
<string id="ui_mcm_wpo_wpoecon_threshold_desc">
<text>Weapon condition under which usage has a chance to damage parts. The lower, the less overall parts will be damaged.</text>
</string>
<string id="ui_mcm_wpo_wpoecon_repairkit">
<text>Repair kits replace parts</text>
</string>
<string id="ui_mcm_wpo_wpoecon_repairkit_desc">
<text>Has repair kits replace parts (restore to 100). If not enabled, repair kits only add 25%. Stretches out the difficulty if disabled.</text>
</string>
<!-- <string id="ui_mcm_wpo_wpoecon_fullservice">
<text>Technician Service Level</text>
</string>
<string id="ui_mcm_wpo_wpoecon_fullservice_desc">
<text>Determines the level of service that technicians provide.
\n\n Clean Weapon Only: Only restores base weapon condition.
\n\n Clean Parts: Restores base weapon condition and cleans parts, if applicable.
\n\n Full service: Restores base condition, fixes parts, replaces parts.
</text>
</string> -->
<string id="st_wpn_service_cost">
<text>Cost of service:</text>
</string>
<string id="st_wpn_service_hint">
<text>Maintain parts</text>
</string>
<string id="st_wpn_service_dropdown">
<text>Open the part maintenance menu</text>
</string>
<string id="ui_mcm_wpo_wpoecon_altroll">
<text>Weighted weapon conditions</text>
</string>
<string id="ui_mcm_wpo_wpoecon_altroll_desc">
<text>Roll weapon conditions based on Lagrange interpolation. Reduces drop quality overall, good if you like to scavenge, and goes well with the next item.</text>
</string>
<string id="ui_mcm_wpo_wpoecon_altpartroll">
<text>Weighted part conditions</text>
</string>
<string id="ui_mcm_wpo_wpoecon_altpartroll_desc">
<text>Use new formula for weapon part drops, where condition of weapon determines if parts are rolled in good or bad condition. Improves drop quality at low tiers and reduces drop quality at high tiers.</text>
</string>
<string id="ui_mcm_wpo_wpoecon_saletype">
<text>Weapon Sale Logic</text>
</string>
<string id="ui_mcm_wpo_wpoecon_saletype_desc">
<text>Determine how weapon selling works. \n \n
- Vanilla: Weapons sell for a price commensurate with their condition (not recommended for balance)\n
- Relaxed: Weapon sell price scales with part condition, based on damaged/not damaged (60% threshold). Recommended.\n
- Strict: Weapons must have all parts not damaged (>60%) in order to be eligible for sale.\n
Note that any missing part invalidates a weapon for sale, regardless of the conditions above.
</text>
</string>
<string id="ui_mcm_lst_vanilla">
<text>Vanilla</text>
</string>
<string id="ui_mcm_lst_easy">
<text>Relaxed</text>
</string>
<string id="ui_mcm_lst_hard">
<text>Strict</text>
</string>
<string id="ui_mcm_wpo_wpoecon_easybarrel">
<text>Replace barrels without workbench</text>
</string>
<string id="ui_mcm_wpo_wpoecon_easytrigger">
<text>Replace triggers without workbench</text>
</string>
<string id="ui_mcm_wpo_wpomisc_profanity">
<text>Profanity on weapon jam</text>
</string>
<string id="ui_mcm_wpo_wpomisc_profanity_desc">
<text>Enables colorful dialogue on a malfunction.</text>
</string>
<string id="ui_mcm_wpo_wpomisc_profanity_timeout">
<text>Disable profanity spam</text>
</string>
<string id="ui_mcm_wpo_wpomisc_profanity_timeout_desc">
<text>Adds a timeout to jam profanity if true. Use if you hate fun.</text>
</string>
<string id="ui_mcm_wpo_wpomisc_display">
<text>Display part condition</text>
</string>
<string id="ui_mcm_wpo_wpomisc_profanity_language">
<text>Profanity language</text>
</string>
<string id="ui_mcm_lst_eng">
<text>English</text>
</string>
<string id="ui_mcm_lst_rus">
<text>Russian</text>
</string>
<string id="ui_mcm_wpo_wpomisc_verbosity">
<text>Enable jam messaging</text>
</string>
<string id="ui_mcm_wpo_wpomisc_verbosity_desc">
<text>Controls whether or not information is displayed to user on jams and internal part damage.</text>
</string>
<string id="ui_mcm_wpo_wpomisc_fun">
<text>Fun level</text>
</string>
<string id="ui_mcm_lst_no">
<text>Duty</text>
</string>
<string id="ui_mcm_lst_yes">
<text>Loner</text>
</string>
<string id="ui_mcm_lst_ofc">
<text>Freedom</text>
</string>
<string id="ui_mcm_wpo_wpomisc_debug">
<text>Debug logging</text>
</string>
<string id="ui_mcm_wpo_wpomisc_debug_desc">
<text>Debug logging, enables a whole bunch of additional information in console log.</text>
</string>
<string id="st_field_strip">
<text>field strip</text>
</string>
<string id="st_field_strip_fail">
<text>This weapon has no parts to remove.</text>
</string>
<string id="ui_st_missing">
<text>This weapon is missing parts or has a destroyed part.</text>
</string>
<string id="article_wpo">
<text>Weapon Maintenance</text>
</string>
<string id="article_wpo_text">
<text>
%c[pda_green]QUICK FAQS%c[ui_gray_1]\n \n
\n1. Why is my gun jamming at 100%?
\nA. Your parts are damaged. Check the condition.
\n2. How do I unjam?
\nA. Double-tap USE. Or right-click weapon in inventory to bring up unjam command.
\n3. Why am I losing condition when I replace parts?
\nA. You need to relubricate the weapon. This does not happen below 60%. Use a Leatherman to reduce the amount, or a workbench to eliminate it entirely.
\n4. Why don't technicians fix my parts?
\nA. Parts must be scavenged. You can buy parts at the technician, or use a weapon repair kit. This is the core longevity behind WPO. \n \n
Weapon Parts Overhaul drastically changes how weapon maintenance works in Anomaly. Read this guide carefully to understand everything.\n \n
%c[pda_green]I. Parts and Maintenance%c[ui_gray_1]\n
\n• Your weapon overall condition (the condition bar you are normally used to) is now easier to maintain. The mechanic will restore this for 60% less cost. All the weapon repair items are far more powerful.
\n• Weapon parts need maintenance. You can see the condition of weapon parts at-a-glance on mouse over.
\n • Color of the text indicates status.
\n%c[d_red] • Missing
\n%c[d_orange] • Damaged and cannot be cleaned
\n%c[pda_yellow] • Dirty and can be cleaned%c[ui_gray_1]
\n• Weapon parts can be removed by field-stripping the weapon. This removes every component that is not a barrel or trigger.
\n• Weapon parts can also be ad-hoc replaced with drag and drop. %c[d_red]NOTE THAT THIS DEPLETES WEAPON CONDITION IF ABOVE 60%. Have a Leatherman present to reduce this impact. %c[ui_gray_1].
\n• Weapon parts can also be replaced at workbench for free if the correct repair kit is owned. %c[pda_yellow]This is one of two ways to replace barrels or triggers.
\n \n
%c[pda_green]II. Jamming and Part Damage%c[ui_gray_1]\n
\n• Parts have five levels of damage: %c[d_red]broken%c[ui_gray_1], %c[d_red]damaged%c[ui_gray_1], %c[d_orange]worn%c[ui_gray_1], %c[0,250,250,0]dirty%c[ui_gray_1], %c[d_green]functional%c[ui_gray_1]
\n• The more damaged the parts, the higher a chance to suffer a malfunction.
\n• There are three types of malfunction: misfire, jam, and severe jam.
\n• Misfire and jam can be cleared simply by unjamming.
\n• Severe jam requires ejection of magazine before clearing the jam.
\n• Barrels do not contribute to jam chance. However, dirty and below barrels reduce weapon damage up to 50%.
\n• Firing a weapon below 85% condition(default, change %c[pda_yellow]MCM: Part damage condition threshold%c[ui_gray_1]) has a chance to deal damage to weapon parts.
\n• Firing a weapon in heavy rain will degrade the weapon faster.
\n• (TEMP REMOVED) Firing a weapon for too long causes overheating, leading to more jams and faster degradation.
%c[pda_green]III. Economy changes%c[ui_gray_1]\n
\n• Having a cleaning kit will allow you to clean "dirty" weapon parts (above 60% condition). This also restores 10% condition.
\n• Having a repair kit will allow you to repair parts through a right-click menu. This uses a charge and restores 25% condition to the part, as well as 10% condition to the weapon.%c[pda_yellow]This is the other way to fix barrels/triggers.%c[ui_gray_1]
\n• Technicians will randomly sell weapon parts at a serious markup.
\n• Weapon parts above 60% can be repaired with files, ramrods or multitools.
\n• Weapon parts above 10% can be repaired with a very expensive toolkit available at traders.
\n \n For all other issues, ping arti#3278 on Discord. I am way too lazy to read Moddb comments.
</text>
</string>
<string id="st_partskit">
<text>Part repair kit</text>
</string>
<string id="st_partskit_descr">
<text>Highly advanced toolset including micro-files, cold weld metal epoxy, electrolysis bath setup, and tons of lubricants, petrol distillates and other solvents. The tools here can restore a Lada engine into a Ferrari, to say nothing of what it can do to machine components. Only the most destroyed pieces of scrap metal won't be able to be restored by this kit. However, this kit is extremely hard to put together and is thus sold in very small quantities by Zone technicians.\n\n</text>
</string>
<!-- Info -->
<string id="st_dot">
<text></text>
</string>
<string id="st_clean_half">
<text>halved cleaning effectiveness below threshold: </text>
</string>
<string id="st_damage_missing">
<text>missing</text>
</string>
<string id="st_damage_0">
<text>broken</text>
</string>
<string id="st_damage_1">
<text>damaged</text>
</string>
<string id="st_damage_2">
<text>worn</text>
</string>
<string id="st_damage_3">
<text>dirty</text>
</string>
<string id="st_damage_4">
<text>functional</text>
</string>
<string id="st_damage_5">
<text>functional</text>
</string>
<string id="st_wpo_replace_parts">
<text>maintain parts</text>
</string>
<string id="st_wpo_repair">
<text>repair 25% condition to </text>
</string>
<string id="st_wpo_replace">
<text>replace </text>
</string>
<string id="st_wpo_clean">
<text>clean</text>
</string>
<string id="st_wpo_remove">
<text>remove</text>
</string>
<string id="st_name_trigger">
<text>trigger mechanism</text>
</string>
<string id="st_name_spring">
<text>recoil spring</text>
</string>
<string id="st_name_barrel">
<text>barrel</text>
</string>
<string id="st_name_bolt_carrier">
<text>bolt carrier</text>
</string>
<string id="st_name_bolt">
<text>bolt</text>
</string>
<string id="st_name_gas_tube">
<text>gas system</text>
</string>
<string id="st_name_extractor">
<text>extractor</text>
</string>
<string id="st_name_ejector">
<text>ejector</text>
</string>
<string id="st_name_pump">
<text>pump</text>
</string>
<string id="st_name_hammers">
<text>hammers</text>
</string>
<string id="st_name_chock">
<text>chock</text>
</string>
<string id="st_name_all">
<text>all</text>
</string>
<string id="st_name_issues">
<text>STATUS:</text>
</string>
</string_table>
@@ -0,0 +1,14 @@
<string_table>
<string id="ui_mcm_menu_clear_jam">
<text>Áèíä äëÿ ðàñêëèíà</text>
</string>
<string id="ui_mcm_clear_jam_keybind">
<text>Ðàñêëèí</text>
</string>
<string id="ui_mcm_clear_jam_desc">
<text>Èçìåíÿåò êëàâèøó èñïîëüçóåìóþ äëÿ ðàñêëèíà îðóæèÿ. Ñòàíäàðòíàÿ êëàâèøà - Z. Ïîâåäåíèå êëàâèøè ìîæíî èçìåíèòü â ñîîòâ. âêëàäêå MCM.</text>
</string>
<string id="ui_mcm_clear_jam_mcm">
<text>Îáíîâèòå MCM ÷òîáû óâèäåòü ýòó ôóíêöèþ. Ñòàíäàðòíàÿ êëàâèøà - Z.</text>
</string>
</string_table>
@@ -0,0 +1,6 @@
<?xml version="1.0" encoding="windows-1251"?>
<string_table>
<string id="st_dot">
<text></text>
</string>
</string_table>
@@ -0,0 +1,402 @@
<?xml version="1.0" encoding="windows-1251"?>
<string_table>
<!-- Jammin -->
<string id="kb_unjam">
<text>Óáðàòü êëèí</text>
</string>
<string id="ui_st_misfire">
<text>Îðóæèå äàëî îñå÷êó!</text>
</string>
<string id="ui_st_jam">
<text>Îðóæèå çàêëèíèëî!</text>
</string>
<string id="ui_st_superjam">
<text>Îðóæèå ñèëüíî çàêëèíèëî!</text>
</string>
<string id="ui_st_nothing">
<text>Â ðóêàõ íåò ñòðåëêîâîãî îðóæèÿ.</text>
</string>
<string id="ui_st_unjam">
<text>Êëèí îðóæèÿ óñòðàí¸í.</text>
</string>
<string id="ui_st_functional">
<text>Îðóæèå ãîòîâî ê ñòðåëüáå</text>
</string>
<string id="ui_st_oldjam">
<text>Èç-çà ïëîõîãî ñîñòîÿíèÿ îðóæèå çàêëèíèëî. Íóæíà ïåðåçàðÿäêà.</text>
</string>
<string id="ui_st_unjam_fail">
<text>Îðóæèå ñèëüíî çàêëèíèëî - ñíà÷àëà ðàçðÿäè ìàãàçèí, à çàòåì ïåðåä¸ðíè çàòâîð.</text>
</string>
<string id="ui_st_parts_damage">
<text>Âíóòðåííèå êîìïîíåíòû îðóæèÿ ïîâðåæäåíû.</text>
</string>
<string id="st_news_parts_alreadygood">
<text>Ýòà äåòàëü íå òðåáóåò çàìåíû.</text>
</string>
<string id="ui_st_heat1">
<text>, íî òåïëîå.</text>
</string>
<string id="ui_st_heat2">
<text>, íî ãîðÿ÷åå!</text>
</string>
<string id="ui_st_heat3">
<text>, íî î÷åíü ãîðÿ÷åå!</text>
</string>
<string id="st_unjam">
<text>óáðàòü êëèí</text>
</string>
<!-- Messages -->
<string id="st_news_parts_success">
<text>%c[d_green]Äåòàëü óñïåøíî çàìåíåíà.</text>
</string>
<string id="st_news_parts_repair_success">
<text>Óñïåøíî îòðåìîíòèðîâàíî: </text>
</string>
<string id="st_news_parts_fail">
<text>%c[d_red]Íà îðóæèè óæå óñòàíîâëåíà äåòàëü ëó÷øåãî êà÷åñòâà.</text>
</string>
<string id="st_news_parts_incompatible">
<text>%c[d_red]Ýòà äåòàëü íåñîâìåñòèìà ñ äàííûì îðóæèåì.</text>
</string>
<string id="st_news_parts_barrel">
<text>%c[d_red]Ñòâîë íåëüçÿ çàìåíèòü â ïîëåâûõ óñëîâèÿõ.</text>
</string>
<string id="st_news_parts_trigger">
<text>%c[d_red]Ñïóñêîâîé ìåõàíèçì íåëüçÿ çàìåíèòü â ïîëåâûõ óñëîâèÿõ.</text>
</string>
<string id="st_news_parts_rusty">
<text>%c[d_red]Íåâîçìîæíî ðàçîáðàòü ýòî îðóæèå â ïîëåâûõ óñëîâèÿõ, òàê êàê îíî ñëèøêîì ðæàâîå.</text>
</string>
<string id="st_news_dis_items">
<text>%c[d_red]Äëÿ ðàçáîðêè òðåáóåòñÿ ïîäõîäÿùèé èíñòðóìåíò.</text>
</string>
<string id="st_news_fieldstrip">
<text>Óäàëåííûå äåòàëè:</text>
</string>
<string id="st_news_cleaned">
<text>Î÷èùåííûå äåòàëè:</text>
</string>
<!-- MCM -->
<string id="ui_mcm_menu_wpo">
<text>WPO</text>
</string>
<string id="ui_mcm_wpo_title">
<text>Íàñòðîéêà Weapon Parts Overhaul</text>
</string>
<string id="ui_mcm_wpo_wpojam">
<text>Íàñòðîéêè êëèíà îðóæèÿ</text>
</string>
<string id="ui_mcm_wpo_wpoecon">
<text>Íàñòðîéêè ýêîíîìèêè</text>
</string>
<string id="ui_mcm_wpo_wpomisc">
<text>Ïðî÷èå íàñòðîéêè</text>
</string>
<string id="ui_mcm_menu_wpojam">
<text>WPO êëèí</text>
</string>
<string id="ui_mcm_menu_wpoecon">
<text>WPO ýêîíîìèêà</text>
</string>
<string id="ui_mcm_menu_wpomisc">
<text>WPO ïðî÷åå</text>
</string>
<string id="ui_mcm_wpo_wpojam_jamchance">
<text>Ìíîæèòåëü øàíñà êëèíà</text>
</string>
<string id="ui_mcm_wpo_wpojam_jamchance_desc">
<text>Ìíîæèòåëü øàíñà íîâîé ìåõàíèêè êëèíà îðóæèÿ.</text>
</string>
<string id="ui_mcm_wpo_wpojam_superjam">
<text>Ðàçðåøèòü ñóïåð-êëèí</text>
</string>
<string id="ui_mcm_wpo_wpojam_superjam_desc">
<text>Âêëþ÷àåò (èëè îòêëþ÷àåò) òàê íàçûâàåìûé "ñóïåð-êëèí". Ïðè "ñóïåð-êëèíå" íóæíî ïîëíîñòüþ ðàçðÿäèòü îðóæèå.</text>
</string>
<string id="ui_mcm_wpo_wpojam_simplejam">
<text>Âûáðîñ ìàãàçèíà ïðè ñóïåð-êëèíå</text>
</string>
<string id="ui_mcm_wpo_wpojam_simplejam_desc">
<text>Åñëè âêëþ÷åíî, ïðè íàæàòèè ïåðåçàðÿäêè (ïî ñòàíäàðòó R) ñ ñèëüíî çàêëèíèâøåì îðóæèåì, ìàãàçèí áóäåò èçâëå÷åí. Áîëüøå íå ïðèäåòñÿ âîçèòüñÿ ñ èíâåíòàðåì.</text>
</string>
<string id="ui_mcm_wpo_wpojam_heat">
<text>Âêëþ÷èòü ïåðåãðåâ îðóæèÿ</text>
</string>
<string id="ui_mcm_wpo_wpojam_heat_desc">
<text>Îðóæèå áóäåò ñòàíîâèòüñÿ ãîðÿ÷åå ïðè âåäåíèè îãíÿ, ÷òî ïîâëèÿåò íà ñêîðîñòü äåãðàäàöèè, øàíñ êëèíà è ïîâðåæäåíèÿ âíóòðåííèõ êîìïîíåíòîâ.</text>
</string>
<string id="ui_mcm_wpo_wpojam_oldammo">
<text>Ñòàðûå áîåïðèïàñû âëèÿþò íà äåãðàäàöèþ</text>
</string>
<string id="ui_mcm_wpo_wpojam_oldammo_desc">
<text>Ñòàðûå áîåïðèïàñû óâåëè÷èâàþò èçíîñ ñòâîëà è ïîâûøàþò øàíñ êëèíà.</text>
</string>
<string id="ui_mcm_wpo_wpoecon_degradation">
<text>Êîýôôèöèåíò äåãðàäàöèè ïîä äîæä¸ì</text>
</string>
<string id="ui_mcm_wpo_wpoecon_degradation_desc">
<text>Ìíîæèòåëü äåãðàäàöèè îðóæèÿ, êîãäà îíî èñïîëüçóåòñÿ âî âðåìÿ äîæäÿ.</text>
</string>
<string id="ui_mcm_wpo_wpoecon_threshold">
<text>Ïîðîã ñîñòîÿíèÿ ïîâðåæäåíèÿ äåòàëè</text>
</string>
<string id="ui_mcm_wpo_wpoecon_threshold_desc">
<text>Ñîñòîÿíèå îðóæèÿ ïðè êîòîðîì åñòü øàíñ ïîâðåäèòü äåòàëè. ×åì ìåíüøå, òåì îðóæèå äîëæíî áûòü áîëüøå ïîâðåæäåíî ÷òîáû äåòàëè íà÷àëè ïîâðåæäàòüñÿ.</text>
</string>
<string id="ui_mcm_wpo_wpoecon_repairkit">
<text>Ðåìíàáîðû âîññòàíàâëèâàþò êîìïîíåíòû</text>
</string>
<string id="ui_mcm_wpo_wpoecon_repairkit_desc">
<text>Ðåìîíòíûå íàáîðû áóäóò âîññòàíàâëèâàòü êîìïîíåíòû îðóæèÿ (äî 100%). Åñëè íå âêëþ÷åíî, ëèøü äîáàâëÿåò 25% ê ñîñòîÿíèþ. Óâåëè÷èâàåò ñëîæíîñòü â âûêëþ÷åííîì ñîñòîÿíèè.</text>
</string>
<string id="ui_mcm_wpo_wpoecon_altroll">
<text>Ðàñïðåäåë¸ííûé âåñ ñîñòîÿíèÿ îðóæèÿ</text>
</string>
<string id="ui_mcm_wpo_wpoecon_altroll_desc">
<text>Ðàñïðåäåëåíèå ñîñòîÿíèÿ îðóæèÿ â ìèðå íà îñíîâå èíòåðïîëÿöèè Ëàãðàíæà. Ñíèæàåò êà÷åñòâî äðîïà â öåëîì è ïîîùðÿåò ñîáèðàòåëüñòâî. Õîðîøî ñî÷åòàåòñÿ ñî ñëåäóþùèì ïóíêòîì.</text>
</string>
<string id="ui_mcm_wpo_wpoecon_altpartroll">
<text>Ðàñïðåäåë¸ííûé âåñ ñîñòîÿíèÿ êîìïîíåíòîâ</text>
</string>
<string id="ui_mcm_wpo_wpoecon_altpartroll_desc">
<text>Èñïîëüçîâàíèå íîâîé ôîðìóëû äëÿ äðîïà îðóæåéíûõ êîìïîíåíòîâ, â êîòîðîé ñîñòîÿíèå îðóæèÿ îïðåäåëÿåò òî, áóäóò ëè èçâëå÷åíû êîìïîíåíòû â õîðîøåì èëè ïëîõîì êà÷åñòâå. Íà íèçêèõ çíà÷åíèÿõ óâåëè÷èâàåò êà÷åñòâî äðîïà, íà âûñîêèõ óìåíüøàåò.</text>
</string>
<string id="ui_mcm_wpo_wpoecon_minpart">
<text>Ìèíèìàëüíîå ñîñòîÿíèå êîìïîíåíòîâ äëÿ ïðîäàæè</text>
</string>
<string id="ui_mcm_wpo_wpoecon_minpart_desc">
<text>Ìèíèìàëüíîå ñîñòîÿíèå äëÿ ÂÑÅÕ îðóæåéíûõ êîìïîíåíòîâ, ÷òîáû èõ ïðèíèìàëè òîðãîâöû. Åñëè â îðóæèè åñòü õîòÿ áû ÎÄÈÍ êîìïîíåíò íèæå ýòîãî çíà÷åíèÿ, îðóæèå ó âàñ íå êóïÿò. Çíà÷åíèå 0 îòêëþ÷àåò äàííóþ ïðîâåðêó.</text>
</string>
<string id="ui_mcm_wpo_wpoecon_easybarrel">
<text>Çàìåíà ñòâîëîâ áåç âåðñòàêà.</text>
</string>
<string id="ui_mcm_wpo_wpoecon_easytrigger">
<text>Çàìåíà ñïóñêîâûõ ìåõàíèçìîâ áåç âåðñòàêà.</text>
</string>
<string id="ui_mcm_wpo_wpomisc_profanity">
<text>Ìàò ïðè êëèíå îðóæèÿ</text>
</string>
<string id="ui_mcm_wpo_wpomisc_profanity_desc">
<text>Âêëþ÷àåò êðàñî÷íûå âûðàæåíèÿ ïðè êëèíå îðóæèÿ.</text>
</string>
<string id="ui_mcm_wpo_wpomisc_profanity_timeout">
<text>Óìåíüøèòü ÷àñòîòó ðóãàòåëüñòâ</text>
</string>
<string id="ui_mcm_wpo_wpomisc_profanity_timeout_desc">
<text>Äîáàâëÿåò çàäåðæêó ïðè âêëþ÷¸ííîé îïöèè "ìàò ïðè êëèíå îðóæèÿ". Èñïîëüçóéòå, åñëè âàì ñëèøêîì âåñåëî.</text>
</string>
<string id="ui_mcm_wpo_wpomisc_profanity_language">
<text>ßçûê ðóãàòåëüñòâ</text>
</string>
<string id="ui_mcm_lst_eng">
<text>Àíãëèéñêèé</text>
</string>
<string id="ui_mcm_lst_rus">
<text>Ðóññêèé</text>
</string>
<string id="ui_mcm_wpo_wpomisc_verbosity">
<text>Òåêñòîâîå ñîîáùåíèå î êëèíå</text>
</string>
<string id="ui_mcm_wpo_wpomisc_verbosity_desc">
<text>Âûâîä ñîîáùåíèé î êëèíå â èíòåðôåéñ. Âñåãî òðè óðîâíÿ:\nÍåò: òîëüêî êëèí ïî îáùåìó ñîñòîÿíèþ îðóæèÿ (èíà÷å ñîâñåì çàïóòàíî áóäåò).\nÑòàíäàðò (ðåêîìåíäóåòñÿ): óâåäîìëåíèå î êëèíå è îá óñïåøíîì ðàñêëèíå.\nÂñ¸: Êàê è ïðåäûäóùèé ïóíêò, íî â äîáàâîê áóäåò âûäàíî óâåäîìëåíèå î ñóïåð-êëèíå, à òàê æå èíôîðìàöèÿ î ïîâðåæäåíèè êîìïîíåíòîâ, åñëè îíî ïðîèñõîäèò.</text>
</string>
<string id="ui_mcm_lst_verbosity_none">
<text>Íåò</text>
</string>
<string id="ui_mcm_lst_verbosity_normal">
<text>Ñòàíäàðò</text>
</string>
<string id="ui_mcm_lst_verbosity_full">
<text>Âñ¸</text>
</string>
<string id="ui_mcm_wpo_wpomisc_fun">
<text>Óðîâåíü âåñåëüÿ</text>
</string>
<string id="ui_mcm_lst_no">
<text>Äîëã</text>
</string>
<string id="ui_mcm_lst_yes">
<text>Îäèíî÷êè</text>
</string>
<string id="ui_mcm_lst_ofc">
<text>Ñâîáîäà</text>
</string>
<string id="ui_mcm_wpo_wpomisc_debug">
<text>Îòëàäî÷íûé æóðíàë</text>
</string>
<string id="ui_mcm_wpo_wpomisc_debug_desc">
<text>Äîïîëíèòåëüíàÿ îòëàäî÷íàÿ èíôîðìàöèÿ, êîòîðàÿ áóäåò çàïèñàíà â ëîã-ôàéë èãðû.</text>
</string>
<string id="ui_mcm_wpo_babymode">
<text>Ðåæèì äëÿ äåòåé (áåç êëèíà) </text>
</string>
<string id="ui_mcm_wpo_babymode_desc">
<text>È çà÷åì?</text>
</string>
<string id="ui_st_mockery_1">
<text>Ó òåáÿ áû âñ¸ çàêëèíèëî, íî ïîõîæå, òåáå ýòî êàæåòñÿ ÷ðåçìåðíûì.</text>
</string>
<string id="ui_st_mockery_2">
<text>Íðàâÿòñÿ ïðîñòåíüêèå ðåìîíòû?</text>
</string>
<string id="ui_st_mockery_3">
<text>Êñòàòè, ïî÷åìó áû çàîäíî ïåðåíîñèìûé âåñ äî 600 íå ïîäíÿòü, ðàç òàêîå äåëî?</text>
</string>
<string id="ui_st_mockery_4">
<text>Òû ìåíÿ ðàçî÷àðîâûâàåøü.</text>
</string>
<string id="st_field_strip">
<text>Èçâëå÷ü êîìïîíåíòû</text>
</string>
<string id="st_field_strip_fail">
<text>Èç ýòîãî îðóæèÿ áîëüøå íå÷åãî èçâëåêàòü.</text>
</string>
<string id="ui_st_missing">
<text>Â îðóæèè îòñóòñòâóþò êîìïîíåíòû.</text>
</string>
<string id="article_wpo">
<text>Îáñëóæèâàíèå îðóæèÿ</text>
</string>
<string id="article_wpo_text">
<text>
%c[pda_green]Âîïðîñ - Îòâåò %c[ui_gray_1]\n \n
\n1. Ïî÷åìó ìîå îðóæèå çàêëèíèâàåò íà 100%?
\nA. Ñêîðåå âñåãî êàêèå-òî ÷àñòè îðóæèÿ ïîâðåæäåíû. Ïðîâåðüòå ñîñòîÿíèå.
\n2. Êàê óáðàòü êëèí?
\nA. Íàæìèòå äâà ðàçà íà êíîïêó èñïîëüçîâàíèÿ, ïî ñòàíäàðòó F. Èëè ïðàâîé êíîïêîé ìûøè ïî îðóæèþ â èíâåíòàðå è âûáåðèòå êîìàíäó "Óáðàòü Êëèí".
\n3. Ïî÷åìó ÿ òåðÿþ ïðî÷íîñòü îðóæèÿ çàìåíÿÿ ÷àñòè?
\nA. Âàì íóæíî çàíîãî ñìàçàòü îðóæèå. Çàìåíîé äåòàëåé ïðî÷íîñòü îðóæèÿ íå ìîæåò óïàñòü ìåíüøå 60%. Èñïîëüçóéòå ìóëüòèòóë Leatherman ÷òîáû óìåíüøèòü ýòî, èëè âåðñòàê ÷òîáû ïîëíîñòüþ èçáàâèòüñÿ îò ýòîãî.
\n4. Ïî÷åìó òåõíèêè íå ÷èíÿò îðóæåéíûå ÷àñòè?
\nA. ×àñòè äîëæíû áûòü èñïðàâëåíû ñàìîñòîÿòåëüíî. Âû ìîæåòå êóïèòü ÷àñòè ó òåõíèêîâ, èëè èñïîëüçîâàòü îðóæåéíûå íàáîðû. Ýòî îñíîâíîé ñìûñë Weapon Part Overhaul. \n \n
Êàïèòàëüíûå ðåìîíò ÷àñòåé îðóæèÿ ðàäèêàëüíî ìåíÿåò òî, êàê ðàáîòàåò òåõíè÷åñêîå îáñëóæèâàíèå â Àíîìàëè. Âíèìàòåëüíî ÷èòàéòå ýòî ðóêîâîäñòâî ÷òîáû ïîíÿòü âñå ïðàâèëüíî.\n \n
%c[pda_green]I. Îðóæåéíûå ÷àñòè è èõ îáñëóæèâàíèå%c[ui_gray_1]\n
\n• Îáùåå ñîñòîÿíèå âàøåãî îðóæèÿ (øêàëà ñîñòîÿíèÿ ê êîòîðîé âû ïðèâûêëè) òåïåðü ëåã÷å ïîääåðæèâàòü. Ìåõàííèê âîñòàíîâèò ïðî÷íîñòü íà 60% äåøåâëå. Âñå ïðåäìåòû äëÿ ðåìîíòà îðóæèÿ íàìíîãî ìîùíåå.
\n• Îðóæåéíûì ÷àñòÿì íóæíî îáñëóæèâàíèå. Âû ìîæåòå óâèäåòü ñîñòîÿíèå îðóæåéíûõ ÷àñòåé íàâåäÿ êóðñîð ìûøè.
\n ? Öâåò òåêñòà îáîçíà÷àåò îáùåå ñîñòîÿíèå.
\n%c[d_red] ? Îòñóòñòâóåò
\n%c[d_orange] ? Ïîâðåæäåíî è íå ìîæåò áûòü îáñëóæåíî
\n%c[pda_yellow] ? Çàãðÿçíåíî è ìîæåò áûòü î÷èùåíî%c[ui_gray_1]
\n• Îðóæåéíûå ÷àñòè ìîãóò áûòü ñíÿòû ðàçîáðàâ ñàìî îðóæèå. Ýòî âûòàùèò âñå îðóæåéíûå ÷àñòè ïîìèìî ñòâîëà.
\n• Îðóæåéíûå ÷àñòè ìîãóò áûòü çàìåíåíû ïåðåòàñêèâàíèåì. %c[d_red]Ó×ÒÈÒÅ ÝÒÎ ÓÌÅÍÜØÀÅÒ ÑÎÑÒÎßÍÈÅ ÂÀØÅÃÎ ÎÐÓÆÈß ÅÑËÈ ÎÍÎ ÂÛØÅ 60%. Èìåéòå ñ ñîáîé ìóëüòèòóë Leatherman ÷òîáû óìåíüøèòü óðîí ïî îðóæèþ ïðè çàìåíå ÷àñòåé. %c[ui_gray_1]
\n• Äåòàëè îðóæèÿ òàê-æå ìîæíî áåñïëàòíî çàìåíèòü íà âåðñòàêå, èìåÿ ïðè ýòîì íóæíûé ðåìîíòíûé êîìëåêò. %c[pda_yellow]Ýòî îäèí èç äâóõ ñïîñîáîâ çàìåíû ñòâîëà.
\n \n
%c[pda_green]II. Óðîí ïî îðóæåéíûì ÷àñòÿì è Êëèíû%c[ui_gray_1]\n
\n• ×àñòè èìåþò 5 ñòóïåíåé ïîëîìêè: %c[d_red]ñëîìàí%c[ui_gray_1], %c[d_red]ïîâðåæäåí%c[ui_gray_1], %c[d_orange]èçíîøåí%c[ui_gray_1], %c[0,250,250,0]çàãðÿçíåí%c[ui_gray_1], %c[d_green]ðàáîòîñïîñîáåí%c[ui_gray_1]
\n• ×åì áîëüøå ïîâðåæäåíû äåòàëè, òåì âûøå øàíñ ïîëîìêè.
\n• Åñòü òðè òèïà ïîëîìêè: îñå÷êà, êëèí, è ñèëüíûé êëèí.
\n• Îñå÷êà è êëèí ìîãóò áûòü èñïðàâëåíû ïðîñòûì èñïðàâëåíèåì êëèíà.
\n• Ñèëüíûé êëèí òðåáóåò óäàëåíèåì ìàãàçèíà èç îðóæèÿ ïåðåä èñïðàâëåíèåì êëèíà.
\n• Ñòâîëû íå óâåëè÷èâàþò âåðîÿòíîñòü êëèíà. Îäíàêî, ãðÿçíîå èëè ñòåïåíü ïîëîìêè íèæå óìåíüøàþò óðîí îðóæèÿ äî 50%
\n• Ñòðåëüáà èç îðóæèÿ ìåíüøå 85% ïðî÷íîñòè(ïî óìîë÷àíèþ, ìîæíî èçìåíèòü â %c[pda_yellow]MCM: Ïîðîã ñîñòîÿíèÿ ïîâðåæäåíèÿ äåòàëè%c[ui_gray_1]) èìååò øàíñ íàíåñòè óðîí ïî ïðî÷íîñòè îðóæèÿ.
\n• Ñòðåëüáà èç îðóæèÿ âî âðåìÿ ñèëüíîãî äîæäÿ áóäåò óõóäøàòü ïðî÷íîñòü îðóæèÿ ãîðàçäî áûñòðåå.
\n• Ñòðåëüáà äëèííûìè î÷åðåäÿìè âûçûâàåò ïåðåãðåâ, êîòîðûé ïðèâîäèò ê êëèíàì è áîëåå áûñòðîìó óõóäøåíèþ ïðî÷íîñòè îðóæèÿ.
%c[pda_green]III. Èçìåíåíèÿ ýêîíîìèêè%c[ui_gray_1]\n
\n• Èñïîëüçóÿ ÷èñòÿùèé íàáîð î÷èñòèò "ãðÿçíûå" îðóæåéíûå ÷àñòè (âûøå 60% ïðî÷íîñòè)
\n• Ðåìîíòíûé íàáîð çàìåíèò õóäøóþ ïî ïðî÷íîñòè ÷àñòü.%c[pda_yellow]Ýòî äðóãîé ñïîñîá çàìåíèòü ñòâîë.%c[ui_gray_1]
\n• Òåõíèêè áóäóò ñëó÷àéíûì îáðàçîì ïðîäàâàòü îðóæåéíûå ÷àñòè ïî ñåðüåçíîé íàöåíêå.
\n• Îðóæåéíûå ÷àñòè ïî ïðî÷íîñòè âûøå 60% ìîãóò áûòü îòðåìîíòèðîâàíû íàïèëüíèêîì, øîìïîëîì èëè ìóëüòèòóëîì.
\n• Îðóæåéíûå ÷àñòè ïî ïðî÷íîñòè âûøå 10% ìîãóò áûòü îòðåìîíòèðîâàíû î÷åíü äîðîãèìè ðåì-êîìïëåêòàìè äîñòóïíûìè ó òðåéäåðîâ.
\n \n Ïî âñåì îñòàëüíûì âîïðîñàì, ïèøèòå arti#3278 â Discord (ðàçóìååòñÿ, íà àíãëèéñêîì). ß ñëèøêîì ëåíèâ ÷òîáû ÷èòàòü êîììåíòàðèè íà Moddb.
</text>
</string>
<string id="st_partskit">
<text>Êîìïëåêò äëÿ ðåìîíòà îðóæåéíûõ äåòàëåé</text>
</string>
<string id="st_partskit_descr">
<text>Âûñîêîòåõíîëîãè÷íûé íàáîð èíñòðóìåíòîâ âêëþ÷àÿ ìèêðî-íàïèëüíèêè, ìåòàëëè÷åñêóþ ýïîêñèäíóþ ñìîëó äëÿ õîëîäíîé ñâàðêè, óñòàíîâêó ýëåêòðîëèçíîé âàííû, è òîííû ñìàçî÷íûõ ìàòåðèàëîâ, áåíçèíîâûå äåñòèëëÿíòû è äðóãèå ðàñòâîðèòåëè. Ýòè èíñòðóìåíòû ìîãóò ïðåâðàòèòü äâèãàòåëü Ëàäû â Ôåððàðè, íå ãîâîðÿ î òîì ÷òî îí ìîæåò ñäåëàòü ñ äðóãèìè êîìïîíåíòàìè ìàøèíû. Òîëüêî ñàìûå ðàçðóøåííûå êóñêè ìåòàëëîëîìà íå ìîãóò áûòü âîññòàíîâëåíû ýòèì êîìïëåêòîì. Îäíàêî, ýòîò êîìïëåêò î÷åíü ñëîæíî ñîáðàòü â Çîíå, ïîýòîìó òåõíèêè ïðîäàþò åãî â î÷åíü íåáîëüøèõ êîëè÷åñòâàõ.\n\n</text>
</string>
<!-- Info -->
<string id="st_dot">
<text></text>
</string>
<string id="st_damage_missing">
<text>îòñóòñòâóåò:</text>
</string>
<string id="st_damage_0">
<text>ñëîìàíî:</text>
</string>
<string id="st_damage_1">
<text>ïîâðåæäåíî:</text>
</string>
<string id="st_damage_2">
<text>èçíîøåíî:</text>
</string>
<string id="st_damage_3">
<text>çàãðÿçíåíî:</text>
</string>
<string id="st_damage_4">
<text>ôóíêöèîíàëüíî:</text>
</string>
<string id="st_damage_5">
<text>èñïðàâíî:</text>
</string>
<string id="st_wpo_replace_parts">
<text>îáñëóæèâàíèå</text>
</string>
<string id="st_wpo_repair">
<text>âîññòàíîâèòü 25% ñîñòîÿíèÿ: </text>
</string>
<string id="st_wpo_replace">
<text>çàìåíèòü</text>
</string>
<string id="st_wpo_clean">
<text>î÷èñòèòü</text>
</string>
<string id="st_wpo_remove">
<text>äåìîíòèðîâàòü</text>
</string>
<string id="st_name_trigger">
<text>óäàðíî-ñïóñêîâîé ìåõàíèçì</text>
</string>
<string id="st_name_spring">
<text>âîçâðàòíûé ìåõàíèçì</text>
</string>
<string id="st_name_barrel">
<text>ñòâîë</text>
</string>
<string id="st_name_bolt_carrier">
<text>ïðîäîëüíî-ñêîëüçÿùèé çàòâîð</text>
</string>
<string id="st_name_bolt">
<text>óäàðíèê</text>
</string>
<string id="st_name_gas_tube">
<text>ãàç-áëîê</text>
</string>
<string id="st_name_extractor">
<text>ýêñòðàêòîð</text>
</string>
<string id="st_name_ejector">
<text>ýæåêòîð</text>
</string>
<string id="st_name_pump">
<text>ïîìïîâûé ìåõàíèçì</text>
</string>
<string id="st_name_hammers">
<text>ìîëîòîê</text>
</string>
<string id="st_name_chock">
<text>ïîäïîð</text>
</string>
<string id="st_name_all">
<text>âñå</text>
</string>
<string id="st_name_issues">
<text>ÑÎÑÒÎßÍÈÅ:</text>
</string>
</string_table>
@@ -0,0 +1,5 @@
<w>
<file name="ui\guide\article_wpo_image">
<texture id="article_wpo_image" x="0" y="0" width="700" height="271"/>
</file>
</w>
@@ -0,0 +1,17 @@
<w>
<background x="34" y="354" width="130" height="162" stretch="1">
<texture>ui_inGame2_workshop_craft_recipes</texture>
</background>
<button x="145" y="0" width="28" height="29" hint="st_wpn_service_dropdown" stretch="1">
<texture>ui_inGame2_btn_sort_weapon</texture>
</button>
<button2 x="145" y="0" width="28" height="29" stretch="1">
<texture>ui_inGame2_btn_sort_utility</texture>
</button2>
<txt_box x="302" y="742" width="68" height="29">
<text align="l" font="letterica16" color="ui_3"/>
</txt_box>
</w>
@@ -0,0 +1,2 @@
#include "weapon_*.ltx"
@@ -0,0 +1,73 @@
[base]
jam_chance = 0.001, 0.03, 0.07, 0.25, 0.5
max_jam_chance = 0.75
misfire_chance = 0, 0.01, 0.02, 0.04, 0.08
superjam_mult = 1
damage_chance_mult = 1
barrel_wear = 0.01
unjam_sound = handgun_unjam
jam_sound = PistolSmall_Malf
damage_sound = Weapon_Break
[base_pistol]:base
jam_chance = 0.001, 0.01, 0.02, 0.04, 0.08
; revolvers can only misfire
[base_revolver]:base
jam_chance = 0, 0, 0, 0, 0
superjam_mult = 0
jam_sound = ManuallyActivated_Malf
[base_smg]:base
unjam_sound = ar_unjam
jam_sound = PlasticReceiver_Malf
[base_shotgun_db]:base
unjam_sound = shotgun_unjam
barrel_wear = 0.1
jam_chance = 0, 0, 0.01, 0.03, 0.1
max_jam_chance = 0.2
superjam_mult = 0
misfire_chance = 0, 0.02, 0.04, 0.08, 0.16
jam_sound = ManuallyActivated_Malf
[base_shotgun_pump]:base
unjam_sound = shotgun_unjam
barrel_wear = 0.07
jam_chance = 0, 0.01, 0.05, 0.10, 0.15
superjam_mult = 0.5
jam_sound = Shotgun_Malf
[base_shotgun_semi]:base
unjam_sound = ak_unjam
barrel_wear = 0.05
jam_sound = Shotgun_Malf
[base_ak]:base
jam_chance = 0.001, 0.02, 0.05, 0.15, 0.30
unjam_sound = ak_unjam
jam_sound = AR_Malf
[base_ar]:base
unjam_sound = ar_unjam
jam_sound = AR_Malf
; lr300, l85
[base_ar_shitty]:base_ar
jam_chance = 0.001, 0.05, 0.10, 0.25, 0.5
superjam_mult = 2
[base_sniper_bolt]:base
unjam_sound = bolt_unjam
superjam_mult = 0
jam_sound = ManuallyActivated_Malf
[base_sniper_semi]:base
unjam_sound = ak_unjam
jam_sound = AR_Malf
[base_sniper_svt]:base
jam_chance = 0.001, 0.05, 0.15, 0.35, 0.75
damage_chance_mult = 2
superjam_mult = 2
jam_sound = AR_Malf
@@ -0,0 +1,280 @@
;Category: Weapons (Pistol)
[wpn_aps_bas]:base_pistol
[wpn_aps_bas_apsabigo]:base_pistol
[wpn_colt1911_n]:base_pistol
[wpn_glock17]:base_pistol
[wpn_glock17_m1]:base_pistol
[wpn_korth]:base_pistol
[wpn_korth_custom]:base_pistol
[wpn_pb_bas]:base_pistol
[wpn_pb_bas_custom]:base_pistol
[wpn_pl15]:base_pistol
[wpn_pl15_pl15_scolaz]:base_pistol
[wpn_pl15_tan]:base_pistol
[wpn_pl15_tan_pl15_scolaz]:base_pistol
[wpn_pm_bas]:base_pistol
[wpn_pm_bas_actor]:base_pistol
[wpn_pm_bas_custom]:base_pistol
[wpn_pmm_bas]:base_pistol
[wpn_sig220_n]:base_pistol
[wpn_sig220_n_u2p2g0r]:base_pistol
[wpn_sig220_n_upg220]:base_pistol
[wpn_sig226]:base_pistol
[wpn_sig226_226sig_kit]:base_pistol
[wpn_sr1m]:base_pistol
[wpn_sr1m_gurza_up]:base_pistol
[wpn_sr1m_sr1upgr1]:base_pistol
[wpn_usp_tac]:base_pistol
[wpn_walther_p99]:base_pistol
[wpn_walther_p99_mod9]:base_pistol
[wpn_fn57_bas]:base_pistol
;-------------------------------------------------------------------
;Category: Weapons (Shotgun)
[wpn_ks23]:base_shotgun_pump
[wpn_ks23_23_up]:base_shotgun_pump
[wpn_ks23_ecolog]:base_shotgun_pump
[wpn_ks23_kaban]:base_shotgun_pump
[wpn_ks23_kaban_kab_up]:base_shotgun_pump
[wpn_mp153_m1]:base_shotgun_pump
[wpn_saiga12s_isg]:base_shotgun_semi
[wpn_saiga12s_m1]:base_shotgun_semi
[wpn_saiga12s_m2]:base_shotgun_semi
[wpn_toz106]:base_sniper_bolt
[wpn_toz106_m1]:base_sniper_bolt
;-------------------------------------------------------------------
;Category: Weapons (SMG)
[wpn_sr2_m1]:base_smg
[wpn_sr2_veresk]:base_smg
[wpn_sr2_veresk_sr2_upkit]:base_smg
[wpn_sr2_m2]:wpn_sr2_veresk
[wpn_kiparis_m1]:base_smg
[wpn_kiparis_m2]:base_smg
[wpn_kiparis_m3]:base_smg
[wpn_kiparis_s]:base_smg
[wpn_vz61_scorpion_m1]:base_smg
[wpn_vz61_scorpion_m2]:base_smg
[wpn_ppsh_bas]:base_smg
;-------------------------------------------------------------------
;Category: Weapons (Rifle)
[wpn_abakan_n]:base_ak
[wpn_ak104_alfa]:base_ak
[wpn_ak105_shakal]:base_ak
[wpn_ak105_sp]:base_ak
[wpn_ak105_swamp]:base_ak
[wpn_ak12_bas]:base_ak
[wpn_ak12_custom]:base_ak
[wpn_ak12_custom_mono_kit]:base_ak
[wpn_ak12_mono_com]:base_ak
[wpn_ak12_m1]:base_ak
[wpn_ak5c_bas]:base_ak
[wpn_ak5c_bas_5c_tik]:base_ak
[wpn_ak5c_isg]:base_ak
[wpn_ak74_isg]:base_ak
[wpn_ak74_n]:base_ak
[wpn_ak74_pmc]:base_ak
[wpn_ak74m_beard]:base_ak
[wpn_ak74m_n]:base_ak
[wpn_ak74u_isg]:base_ak
[wpn_ak74u_m1_isg]:base_ak
[wpn_ak74u_n1]:base_ak
[wpn_ak74u_tac]:base_ak
[wpn_ak105_bas]:base_ak
[wpn_akm_alfa]:base_ak
[wpn_akm_bas]:base_ak
[wpn_akm_isg]:base_ak
[wpn_akms_bas]:base_ak
[wpn_ar15_freedom]:base_ar
[wpn_aug_a1_bas]:base_ar
[wpn_aug_a1_custom_bas]:base_ar
[wpn_aug_a3_bas]:base_ar
[wpn_aug_a3_custom_bas]:base_ar
[wpn_fal_aus]:base_ar
[wpn_fal_sa58_osw]:base_ar
[wpn_howa20]:base_ar
[wpn_l85_m1]:base_ar
[wpn_l85_m2]:base_ar
[wpn_l85_m3]:base_ar
[wpn_m4_butcher]:base_ar
[wpn_m4_ru556]:base_ar
[wpn_m4_tac]:base_ar
[wpn_m4a1_siber]:base_ar
[wpn_adar2_15]:wpn_m4_ru556
[wpn_m4_skryaga]:wpn_m4_ru556
[wpn_scar_l_tac]:wpn_m4_ru556
[wpn_rpk74_16]:base_ak
[wpn_sig550_siber]:base_ar
[wpn_sig550_tac_siber]:wpn_sig550_siber
[wpn_sig552_isg_siber]:wpn_sig550_siber
[wpn_sig552_siber]:wpn_sig550_siber
[wpn_sig552_tac_siber]:wpn_sig550_siber
[wpn_scar_siber]:base_ar
[wpn_scar_siber_black]:base_ar
[wpn_scar_siber_m1]:base_ar
[wpn_scar_siber_m1_black]:base_ar
[wpn_scar_siber_m2]:base_ar
[wpn_scar_siber_m2_custom]:base_ar
[wpn_g28]:base_ar
[wpn_val_tac]:base_ak
[wpn_vintorez_isg]:base_ak
[wpn_vintorez_m1]:base_ak
[wpn_vintorez_m2]:base_ak
[wpn_vintorez_n1]:base_ak
[wpn_pk_siber]:base_ak
[wpn_pkm_siber]:wpn_pk_siber
[wpn_pkm_zenit_shorty]:wpn_pk_siber
[wpn_pkm_zenit_siber]:wpn_pk_siber
[wpn_pkp_siber]:wpn_pk_siber
[wpn_pkp_tac_siber]:wpn_pk_siber
;-------------------------------------------------------------------
;Category: Weapons (Sniper)
[wpn_dvl10]:base_sniper_bolt
[wpn_dvl10_m1]:base_sniper_bolt
[wpn_k98_mod]:base_sniper_bolt
[wpn_k98_mod_silen98]:base_sniper_bolt
[wpn_remington700_bas]:base_sniper_bolt
[wpn_remington700_archangel]:base_sniper_bolt
[wpn_remington700_lapua700]:base_sniper_bolt
[wpn_rem700_aics]:wpn_remington700_lapua700
[wpn_rem700_mcmillan]:wpn_remington700_lapua700
[wpn_remington700_magpul_pro]:base_sniper_bolt
[wpn_remington700_mod_x_gen3]:base_sniper_bolt
[wpn_sks_b]:base_sniper_semi
[wpn_sks_molot]:base_sniper_semi
[wpn_sks_tac]:base_sniper_semi
[wpn_svd_m1]:base_sniper_semi
[wpn_svds]:base_sniper_semi
[wpn_svds_pmc]:base_sniper_semi
;-------------------------------------------------------------------
@@ -0,0 +1,80 @@
[wpn_aps]:base_pistol
jam_sound = Pistol_Malf
[wpn_pm]:base_pistol
[wpn_pm_custom]:base_pistol
[wpn_pmm]:base_pistol
[wpn_pb]:base_pistol
[wpn_pb_custom]:base_pistol
[wpn_tt33]:base_pistol
[wpn_tt33_modern]:base_pistol
[wpn_cz52]:base_pistol
[wpn_fort]:base_pistol
[wpn_fort_snag]:base_pistol
[wpn_mp443]:base_pistol
[wpn_gsh18]:base_pistol
[wpn_gsh18_custom]:base_pistol
[wpn_oc33]:base_pistol
jam_sound = Pistol_Malf
[wpn_cz75]:base_pistol
[wpn_cz75_auto]:base_pistol
[wpn_beretta]:wpn_oc33
[wpn_beretta_camo]:wpn_oc33
[wpn_beretta_modern]:wpn_oc33
[wpn_beretta_alt]:wpn_oc33
[wpn_hpsa]:base_pistol
[wpn_hpsa_alt]:base_pistol
[wpn_colt1911]:wpn_oc33
[wpn_colt1911_duty]:wpn_oc33
[wpn_colt1911_merc]:wpn_oc33
[wpn_colt1911_camo]:wpn_oc33
[wpn_colt1911_custom]:wpn_oc33
[wpn_colt1911_modern]:wpn_oc33
[wpn_colt1911_alt]:wpn_oc33
[wpn_colt1911_new]:wpn_oc33
[wpn_colt_kimber]:wpn_oc33
[wpn_sig220]:wpn_oc33
[wpn_sig220_custom]:wpn_oc33
[wpn_sig220_nimble]:wpn_oc33
[wpn_fn57]:base_pistol
[wpn_fnp45]:wpn_oc33
[wpn_fnp45_custom]:wpn_oc33
[wpn_fnx45]:wpn_oc33
[wpn_fnx45_custom]:wpn_oc33
[wpn_fnx45_alt]:wpn_oc33
[wpn_glock]:wpn_oc33
[wpn_glock_custom]:wpn_oc33
[wpn_glock_modern]:wpn_oc33
[wpn_usp]:wpn_oc33
[wpn_usp_custom]:wpn_oc33
[wpn_usp_match]:wpn_oc33
[wpn_usp_nimble]:wpn_oc33
[wpn_walther]:base_pistol
[wpn_walther_custom]:base_pistol
[wpn_desert_eagle]:wpn_oc33
[wpn_desert_eagle_custom]:wpn_oc33
[wpn_desert_eagle_modern]:wpn_oc33
[wpn_desert_eagle_nimble]:wpn_oc33
[wpn_mp412]:wpn_oc33
[wpn_mp5]:base_smg
[wpn_mp5_custom]:base_smg
[wpn_mp5_alt]:base_smg
[wpn_mp5sd]:base_smg
[wpn_mp5sd_custom]:base_smg
[wpn_mp5sd_new]:base_smg
[wpn_mp5_nimble]:base_smg
[wpn_mp7]:base_smg
[wpn_pp2000]:base_smg
[wpn_vityaz]:base_smg
[wpn_vz61]:base_smg
[wpn_vz61_freedom]:base_smg
[wpn_vz61_camo]:base_smg
[wpn_vz61_alt]:base_smg
[wpn_bizon]:base_smg
[wpn_kiparis]:base_smg
[wpn_ump45]:base_smg
[wpn_ump45_custom]:base_smg
[wpn_ppsh41]:base_smg
[wpn_ppsh41_woodnew]:base_smg
[wpn_ppsh41_rednew]:base_smg
@@ -0,0 +1,119 @@
[wpn_ak]:base_ak
[wpn_ash12]:base_ak
[wpn_9a91]:base_ak
[wpn_abakan]:base_ak
[wpn_abakan_camo]:base_ak
[wpn_ace21]:base_ak
[wpn_aek]:base_ak
[wpn_aek_camo]:base_ak
[wpn_aek_duty]:base_ak
[wpn_ak101]:base_ak
[wpn_ak101_camo]:base_ak
[wpn_ak102]:base_ak
[wpn_ak103]:base_ak
[wpn_ak103_camo]:base_ak
[wpn_ak104]:base_ak
[wpn_ak105]:base_ak
[wpn_ak12]:base_ak
[wpn_ak74]:base_ak
[wpn_ak74m]:base_ak
[wpn_ak74m_alt]:base_ak
[wpn_ak74m_camo]:base_ak
[wpn_ak74m_custom]:base_ak
[wpn_ak74m_duty]:base_ak
[wpn_ak74m_pka]:base_ak
[wpn_ak74u]:base_ak
[wpn_ak74u_camo]:base_ak
[wpn_ak74u_custom]:base_ak
[wpn_ak74u_old]:base_ak
[wpn_ak74u_snag]:base_ak
[wpn_ak74_alt]:base_ak
[wpn_ak74_custom]:base_ak
[wpn_ak74_modern]:base_ak
[wpn_ak74_old]:base_ak
[wpn_ak74_rpk]:base_ak
[wpn_akm]:base_ak
[wpn_akms]:base_ak
[wpn_akms_alt]:base_ak
[wpn_aks]:base_ak
[wpn_aks74]:base_ak
[wpn_aks74_new]:base_ak
[wpn_g43]:base_ak
[wpn_galil]:base_ak
[wpn_galil_custom]:base_ak
[wpn_galil_modern]:base_ak
[wpn_groza]:base_ak
[wpn_groza_nimble]:base_ak
[wpn_pkm]:base_ak
[wpn_pkm_zulus]:base_ak
[wpn_pkp]:base_ak
[wpn_rpk]:base_ak
[wpn_rpk74]:base_ak
[wpn_sks]:base_ak
[wpn_sks_modern]:base_ak
[wpn_sr25]:base_ak
[wpn_type63]:base_ak
[wpn_val]:base_ak
[wpn_val_modern]:base_ak
[wpn_vihr]:base_ak
[wpn_vintorez]:base_ak
[wpn_vintorez_1pn93]:base_ak
[wpn_vintorez_alt]:base_ak
[wpn_vintorez_nimble]:base_ak
[wpn_vsk94]:base_ak
[wpn_fal]:base_ak
[wpn_m60]:base_ak
[wpn_aug]:base_ar
jam_sound = PlasticReceiver_Malf
[wpn_aug_custom]:wpn_aug
[wpn_aug_freedom]:wpn_aug
[wpn_aug_merc]:wpn_aug
[wpn_aug_modern]:wpn_aug
[wpn_fn2000]:wpn_aug
[wpn_fn2000_camo]:wpn_aug
[wpn_fn2000_custom]:wpn_aug
[wpn_fn2000_nimble]:wpn_aug
[wpn_g3]:base_ar
[wpn_g36]:wpn_aug
[wpn_g36k]:wpn_aug
[wpn_g36_camo]:wpn_aug
[wpn_g36_nimble]:wpn_aug
[wpn_g3sg1]:base_ar
[wpn_fnc]:base_ar
[wpn_hk417]:base_ar
[wpn_aug_a3]:wpn_aug
[wpn_mk14]:base_ar
[wpn_scar]:base_ar
[wpn_scar_custom]:base_ar
[wpn_scar_new]:base_ar
[wpn_sig550]:base_ar
[wpn_sig550_camo]:base_ar
[wpn_sig550_custom]:base_ar
[wpn_sig550_luckygun]:base_ar
[wpn_sig550_sniper]:base_ar
[wpn_sig552]:base_ar
[wpn_hk416]:base_ar
[wpn_m16]:base_ar
[wpn_m16a2]:base_ar
[wpn_m249]:base_ar
[wpn_m4]:base_ar
[wpn_m4a1]:base_ar
[wpn_m4a1_camo]:base_ar
[wpn_m4a1_custom]:base_ar
[wpn_m4a1_freedom]:base_ar
[wpn_famas3]:base_ar
[wpn_l85]:base_ar_shitty
[wpn_l85a2]:wpn_l85
[wpn_l85a2_alt]:wpn_l85
[wpn_l85a2_custom]:wpn_l85
[wpn_l85a2_modern]:wpn_l85
[wpn_l85_alt]:wpn_l85
[wpn_l85_custom]:wpn_l85
[wpn_l85_modern]:wpn_l85
[wpn_lr300]:wpn_l85
[wpn_lr300_camo]:wpn_l85
[wpn_lr300_custom]:wpn_l85
@@ -0,0 +1,28 @@
[wpn_bm16]:base_shotgun_db
[wpn_bm16_alt]:base_shotgun_db
[wpn_bm16_full]:base_shotgun_db
[wpn_bm16_full_alt]:base_shotgun_db
[wpn_toz34]:base_shotgun_db
[wpn_toz34_custom]:base_shotgun_db
[wpn_toz34_decor]:base_shotgun_db
[wpn_toz34_mark4]:base_shotgun_db
[wpn_toz34_obrez]:base_shotgun_db
[wpn_toz34_obrez_custom]:base_shotgun_db
[wpn_toz34_obrez_decor]:base_shotgun_db
[wpn_toz34_bull]:base_shotgun_db
[wpn_mossberg590]:base_shotgun_pump
[wpn_mp133]:base_shotgun_pump
[wpn_fort500]:base_shotgun_pump
[wpn_mp153]:base_shotgun_pump
[wpn_spas12]:base_shotgun_pump
[wpn_spas12_custom]:base_shotgun_pump
[wpn_spas12_nimble]:base_shotgun_pump
[wpn_wincheaster1300]:base_shotgun_pump
[wpn_wincheaster1300_trapper]:base_shotgun_pump
[wpn_remington870]:base_shotgun_pump
[wpn_vepr]:base_shotgun_semi
[wpn_usas12]:base_shotgun_semi
[wpn_saiga12s]:base_shotgun_semi
@@ -0,0 +1,23 @@
[wpn_k98]:base_sniper_bolt
[wpn_l96a1]:base_sniper_bolt
[wpn_l96a1m]:base_sniper_bolt
[wpn_m24]:base_sniper_bolt
[wpn_mosin]:base_sniper_bolt
[wpn_remington700]:base_sniper_bolt
[wpn_sv98]:base_sniper_bolt
[wpn_sv98_custom]:base_sniper_bolt
[wpn_trg]:base_sniper_bolt
[wpn_m98b]:base_sniper_bolt
[wpn_svd]:base_sniper_semi
[wpn_svd_custom]:base_sniper_semi
[wpn_svd_nimble]:base_sniper_semi
[wpn_svt40]:base_sniper_svt
[wpn_svt40_modern]:base_sniper_semi
[wpn_svu]:base_sniper_semi
[wpn_svu_alt]:base_sniper_semi
[wpn_svu_nimble]:base_sniper_semi
[wpn_wa2000]:base_sniper_semi
[wpn_m82]:base_sniper_semi
[wpn_vssk]:base_sniper_semi