Added, Updated and Removed Mods; Updated Readme
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@@ -26,7 +26,7 @@ tm = 10000
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speed = 0.8
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helm = true
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![survival_kit]
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[survival_kit]
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snd = interface\item_usage\bandage_surginst
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anm = item_ga_bandage
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cam = itemuse_anm_effects\bandage.anm
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@@ -3,11 +3,11 @@ function on_mcm_load()
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op = { id= "EA_settings" ,sh=true ,gr={
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{ id= "friendlyfire" ,type= "slide" ,link= "ui_options_slider_disguise" ,text= "FDDA" ,size= {512,50} ,spacing= 20 },
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{id = "enable_animations", type = "check", val = 1, def = true},
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{id = "enable_backpack_addon", type = "check", val = 1, def = false},
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{id = "enable_crouch_toggle_backpack_addon", type = "check", val = 1, def = false},
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--{id = "enable_backpack_addon", type = "check", val = 1, def = false},
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--{id = "enable_crouch_toggle_backpack_addon", type = "check", val = 1, def = false},
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{id = "mutant_loot", type = "check", val = 1, def = true},
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{id = "take_item_anim", type = "check", val = 1, def = false},
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{id = "take_dist", type = "track" , val = 2, min = 0 , max = 1.0, def = 0.12, step = 0.01},
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--{id = "take_item_anim", type = "check", val = 1, def = false},
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--{id = "take_dist", type = "track" , val = 2, min = 0 , max = 1.0, def = 0.12, step = 0.01},
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{id = "ea_debug", type = "check", val = 1, def = false},
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}
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}
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