Added, Updated and Removed Mods; Updated Readme
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@@ -1,123 +1,3 @@
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![x16_psy_loop]
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type = looped
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path = ambient\x16\x16_psy
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levels = l08u_brainlab
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![x16_engine1_run]
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type = looped
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path = ambient\x16\x16_engine1_run
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levels = l08u_brainlab
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![x16_engine1_stop]
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type = 3d
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path = ambient\x16\x16_engine1_stop
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levels = l08u_brainlab
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![x16_engine2_run]
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type = looped
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path = ambient\x16\x16_engine2_run
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levels = l08u_brainlab
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![x16_engine2_stop]
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type = 3d
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path = ambient\x16\x16_engine2_stop
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levels = l08u_brainlab
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![x16_grate_fall]
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type = 3d
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path = ambient\x16\x16_grate_fall
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levels = l08u_brainlab
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![x16_hum_2]
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type = looped
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path = ambient\x16\x16_hum_2
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levels = l08u_brainlab
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![x16_switch_1]
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type = 3d
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path = ambient\switch_1
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levels = l08u_brainlab
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![x16_brain_death]
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type = 3d
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path = ambient\x16\x16_brain_death
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levels = l08u_brainlab
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![system_message_1]
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type = 3d
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path = characters_voice\scenario\yantar\system_message_1
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levels = l08u_brainlab
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![system_message_2]
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type = 3d
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path = characters_voice\scenario\yantar\system_message_2
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levels = l08u_brainlab
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![system_message_3]
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type = 3d
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path = characters_voice\scenario\yantar\system_message_3
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levels = l08u_brainlab
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![system_message_4]
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type = 3d
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path = characters_voice\scenario\yantar\system_message_4
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levels = l08u_brainlab
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![switch_2]
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type = 3d
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path = ambient\switch_2
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levels = l08u_brainlab
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![klaxon_1]
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type = looped
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path = ambient\x16\klaxon_1
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levels = l08u_brainlab
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![klaxon_2]
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type = looped
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path = ambient\x16\klaxon_2
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levels = l08u_brainlab
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![klaxon_3]
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type = looped
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path = ambient\x16\klaxon_3
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levels = l08u_brainlab
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![rumble_1]
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type = looped
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path = ambient\x16\rumble_1
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levels = l08u_brainlab
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![rumble_2]
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type = looped
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path = ambient\x16\rumble_2
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levels = l08u_brainlab
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![rumble_3]
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type = looped
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path = ambient\x16\rumble_3
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levels = l08u_brainlab
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![message_1]
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type = looped
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path = characters_voice\scenario\yantar\message_1
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levels = l08u_brainlab
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![message_2]
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type = looped
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path = characters_voice\scenario\yantar\message_2
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levels = l08u_brainlab
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![message_3]
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type = looped
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path = characters_voice\scenario\yantar\message_3
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levels = l08u_brainlab
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![x16_begin]
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type = 3d
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path = ambient\x16\x16_begin
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levels = l08u_brainlab
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![x16_brain_stop]
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type = 3d
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path = ambient\x16\x16_brain_stop
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