[smart_terrain] squad_id = 8 max_population = 2 respawn_params = respawn@ds_kem3 respawn_only_smart = false respawn_idle = 345600 respawn_radius = 50 ;arrive_dist = 0 ;smart_control = nil ;att_restr = nil ;def_restr = nil ;safe_restr = nil ;spawn_point = nil [respawn@ds_kem3] ;-- Type: spawn_heli_strong spawn_heli_weak [spawn_heli_strong] spawn_helicopter = simulation_helicopter_strong spawn_num = {!down_to_earth_functor !heli_exist_on_level} 1, 0 [spawn_heli_weak] spawn_helicopter = simulation_helicopter_weak spawn_num = {=down_to_earth_functor !heli_exist_on_level} 1, 0 ;[on_changing_level] ;[smart_control] ;[exclusive]