[smart_terrain] squad_id = 19 max_population = 1 ;respawn_params = respawn@jup_b212 ;respawn_only_smart = false ;respawn_idle = 259200 ;respawn_radius = 50 ;arrive_dist = 0 ;smart_control = nil ;att_restr = nil ;def_restr = nil ;safe_restr = nil ;spawn_point = nil ;[respawn@jup_b212] ;-- Type: chimera hive ;change to jup_sim_12 ;spawn_chimera_jupiter ;spawn_chimera_special ;[spawn_chimera_jupiter] ;-- Worst mutants - Rates of groups: ( 1 chimera ) ;spawn_squads = simulation_chimera_jupiter ;spawn_num = {+jup_b16_complete_end} 0, 1 ;[spawn_chimera_special] ;-- Worst mutants - Rates of groups: ( 1 chimera ) ;spawn_squads = jup_b212_jupiter_chimera_lair ;spawn_num = {+jup_b16_complete_end ~20} 0, 1 ;[on_changing_level] ;[smart_control] [exclusive] ;night_hunter_chimera = jupiter\jup_b212_chimera_logic.ltx