wi[day] effects = max_effect_period = 100.0 min_effect_period = 15.0 sound_channels = background_urban_quiet sound_channels_dynamic = ambient_urban, wind_urban, ambient_urban, wind_urban, out_spooks, out_drone; [evening] effects = max_effect_period = 100.0 min_effect_period = 15.0 sound_channels = background_urban_quiet sound_channels_dynamic = ambient_urban, wind_urban, ambient_urban, wind_urban, birds_night, out_spooks, out_drone; [night] effects = max_effect_period = 100.0 min_effect_period = 15.0 sound_channels = background_Urban_night sound_channels_dynamic = ambient_urban, wind_urban, Insects, ambient_urban, wind_urban, Insects_night, out_spooks, out_drone, out_night_amb, out_dark_amb; [morning] effects = max_effect_period = 100.0 min_effect_period = 15.0 sound_channels = background_Urban_morning sound_channels_dynamic = ambient_urban, wind_urban, ambient_urban, wind_urban, out_spooks, out_drone; [rain] effects = max_effect_period = 100.0 min_effect_period = 15.0 sound_channels = background_wind_med sound_channels_dynamic = ambient_urban, wind_urban, out_spooks, out_drone; [rain_day] effects = max_effect_period = 100.0 min_effect_period = 15.0 sound_channels = background_wind_med sound_channels_dynamic =ambient_urban, wind_urban, out_spooks, out_drone; [rain_night] effects = max_effect_period = 100.0 min_effect_period = 15.0 sound_channels = background_wind_med sound_channels_dynamic =ambient_urban, wind_urban, out_spooks, out_drone, Insects_night, out_night_amb, out_dark_amb; [pre_storm] effects = max_effect_period = 100.0 min_effect_period = 15.0 sound_channels = background_wind_med sound_channels_dynamic = ambient_urban, wind_urban, pre_storm, out_spooks, out_drone; [storm_day] effects = max_effect_period = 100.0 min_effect_period = 15.0 sound_channels = background_wind_high sound_channels_dynamic = wind_urban, storm, wind_heavy, out_spooks, out_drone; [storm_night] effects = max_effect_period = 100.0 min_effect_period = 15.0 sound_channels = background_wind_high sound_channels_dynamic = wind_urban, storm, wind_heavy, out_spooks, out_drone, out_night_amb, out_dark_amb; [tuman] effects = max_effect_period = 100.0 min_effect_period = 15.0 sound_channels = silent sound_channels_dynamic = ambient_urban, wind_urban, ambient_urban, wind_urban; [tuman_day] effects = max_effect_period = 100.0 min_effect_period = 15.0 sound_channels = silent sound_channels_dynamic = ambient_urban, wind_urban, ambient_urban, wind_urban; [tuman_night] effects = max_effect_period = 100.0 min_effect_period = 15.0 sound_channels = silent sound_channels_dynamic = ambient_urban, wind_urban, ambient_urban, wind_urban, Insects_night, out_spooks, out_drone, out_night_amb, out_dark_amb;