;--============= Edited by Tronex ================== ;--Last Edit: 2018/1/26 ; Starting spawns ; [smart_section] ; squad_section = spawn_count [aes2_monolith_camp1] monolith_sim_squad_advanced = 1 [aes2_monolith_camp2] monolith_sim_squad_advanced = 1 monolith_sim_squad_veteran = 1 [aes2_monolith_camp3] monolith_sim_squad_advanced = 1 monolith_sim_squad_veteran = 1 [aes2_monolith_camp4] monolith_sim_squad_advanced = 1 monolith_sim_squad_veteran = 1 [aes2_monolith_snipers_1] monolith_sim_squad_sniper = 1 monolith_sim_squad_veteran = 1 [aes2_monolith_snipers_2] monolith_sim_squad_sniper = 1 monolith_sim_squad_veteran = 1 [aes2_monolith_snipers_3] monolith_sim_squad_sniper = 1 monolith_sim_squad_veteran = 1 [aes2_monsters1] simulation_chimera = 1 simulation_poltergeist_tele = 1 [aes2_monsters2] simulation_gigant = 1 simulation_psy_dog = 1 [aes_smart_terrain_monolit_blockpost] monolith_sim_squad_advanced = 1 monolith_sim_squad_novice = 1 monolith_sim_squad_veteran = 1 [aes_smart_terrain_monolit_blockpost2] monolith_sim_squad_advanced = 1 monolith_sim_squad_veteran = 1 [aes_smart_terrain_monolit_blockpost4] monolith_sim_squad_advanced = 1 monolith_sim_squad_sniper = 1 [aes_smart_terrain_monsters1] simulation_bloodsucker = 1 simulation_chimera = 1 [aes_smart_terrain_monsters2] simulation_controller = 1 simulation_gigant = 1 [aes_smart_terrain_monsters3] simulation_chimera = 1 simulation_psy_dog = 1 [aes_smart_terrain_monsters4] simulation_gigant = 1 simulation_snork = 1 [aes_smart_terran_soldier] monolith_sim_squad_veteran = 1 [aes_smart_terran_soldier2] monolith_sim_squad_veteran = 1 ;;----------<< Agroprom >>----------| [agr_smart_terrain_1_2] [agr_smart_terrain_1_3] [agr_smart_terrain_1_6];mlr [agr_smart_terrain_1_6_near_1] [agr_smart_terrain_1_6_near_2] [agr_smart_terrain_2_2] [agr_smart_terrain_4_4] ecolog_sim_squad_veteran = 1 stalker_sim_squad_advanced = 1 [agr_smart_terrain_4_4_near_1] stalker_sim_squad_novice = 1 ecolog_sim_squad_advanced = 1 [agr_smart_terrain_4_4_near_2] csky_sim_squad_advanced = 1 [agr_u_bandits] bandit_sim_squad_advanced = 1 ;;----------<< Rostok/Bar >>----------| [bar_dolg_bunker] [bar_dolg_general];mlr [bar_visitors];mlr ecolog_sim_squad_advanced = 1 stalker_sim_squad_novice = 1 duty_sim_squad_veteran = 1 [bar_zastava_dogs_lair_2] simulation_mix_dogs = 1 simulation_pseudodog = 1 [bun_krovosos_nest] ;;----------<< Dead City >>----------| [cit_bandits] [cit_bandits_2] [cit_kanaliz1] [cit_kanaliz2] [cit_killers];mlr ;merc_sim_squad_advanced = 1 merc_sim_squad_veteran = 1 [cit_killers_2] merc_sim_squad_advanced = 1 [cit_killers_vs_bandits] merc_sim_squad_novice = 1 [zombie_smart_ds_mlr_1] [zombie_smart_ds_mlr_2] ;-------------------------------------| [mlr_terrain];mlr [dar_angar] simulation_fracture = 1 [dar_control_poltergeist] ;simulation_fracture = 1 ;dar_control_poltergeist_squad [dar_poltergeist_tele] ;simulation_fracture = 1 [dar_poltergeist_tele_round] ;simulation_fracture = 1 ;;----------<< Darkscape >>----------| [ds2_domik_st] stalker_sim_squad_advanced = 1 stalker_sim_squad_novice = 1 [ds2_lager_st] bandit_sim_squad_advanced = 1 bandit_sim_squad_novice = 1 [ds2_st_dogs] [ds2_st_hoofs] [ds_boars_nest] [ds_deb1] [ds_grverfer2] [ds_kem1] [ds_kem2] army_sim_squad_advanced = 1 army_sim_squad_novice = 1 army_sim_squad_veteran = 1 [ds_kem3] [ds_ptr] [ds_ptr2] [ds_ptr3] [ds_ptr4] ;;----------<< Escape (Cordon) >>----------| [esc_smart_terrain_1_11] [esc_smart_terrain_2_12] [esc_smart_terrain_2_14] [esc_smart_terrain_3_16];mlr [esc_smart_terrain_3_7] [esc_smart_terrain_4_11] [esc_smart_terrain_4_13] [esc_smart_terrain_4_9] [esc_smart_terrain_5_12] [esc_smart_terrain_5_2] [esc_smart_terrain_5_4] [esc_smart_terrain_5_6] [esc_smart_terrain_5_7];mlr stalker_sim_squad_novice = 1 stalker_sim_squad_advanced = 1 [esc_smart_terrain_5_9] ;fabr_tushk_esc_smart_terrain_5_9 = 1 [esc_smart_terrain_6_6] [esc_smart_terrain_6_8] [esc_smart_terrain_7_11] bandit_sim_squad_novice = 1 [esc_smart_terrain_8_10] [esc_smart_terrain_8_9] [esc_smart_terrain_9_7] ;;----------<< Garbage >>----------| [gar_smart_terrain_1_5] [gar_smart_terrain_1_7] [gar_smart_terrain_2_4] [gar_smart_terrain_3_5];mlr stalker_sim_squad_novice = 2 [gar_smart_terrain_3_7] stalker_sim_squad_advanced = 1 ecolog_sim_squad_advanced = 1 [gar_smart_terrain_4_2] [gar_smart_terrain_4_5] [gar_smart_terrain_5_2] [gar_smart_terrain_5_4] [gar_smart_terrain_5_5] [gar_smart_terrain_5_6] [gar_smart_terrain_6_1] [gar_smart_terrain_6_3];mlr [gar_smart_terrain_6_6] [gar_smart_terrain_6_7] [gar_smart_terrain_7_4] [gar_smart_terrain_8_5] ;-----------< Generators >------------| [gen_smart_terrain_cemetery] [gen_smart_terrain_forest] [gen_smart_terrain_junk] [gen_smart_terrain_lab_entrance] monolith_sim_squad_advanced = 1 monolith_sim_squad_sniper = 1 monolith_sim_squad_veteran = 1 [gen_smart_terrain_lab_entrance_2] simulation_controller_psy = 1 [gen_smart_terrain_military] monolith_sim_squad_veteran = 1 [gen_smart_terrain_urod] ;-----------< Jupiter >------------| [jup_a12];mlr [jup_a6];mlr stalker_sim_squad_veteran = 1 [jup_b19] [jup_b200_tushkan_smart_terrain] [jup_b203] [jup_b204] [jup_b205_smart_terrain] [jup_b205_smart_terrain_tushkano] [jup_b208];mlr ;monolith_jup_mechanic_squad ;monolith_jup_trader_mlr_squad ;monolith_base_jupiter_squad = 1 [depo_terrain];mlr ;monolith_base_jupiter2_squad = 1 [kbo_terrain];mlr [jup_b211] [jup_b41] [jup_b47] [jup_a10_smart_terrain] simulation_bloodsucker_red = 2 [jup_b8_smart_terrain] [jup_sim_1] [jup_sim_10] [jup_sim_11] [jup_sim_12] [jup_sim_13] [jup_sim_14] [jup_sim_15] [jup_sim_16] [jup_sim_17] [jup_sim_18] [jup_sim_19] [jup_sim_2] [jup_sim_20] [jup_sim_21] [jup_sim_3] [jup_sim_4] [jup_sim_5] [jup_sim_6] [jup_sim_7] [jup_sim_8] [jup_sim_9] ;Госпиталь [katacomb_smart_terrain] monolith_sim_squad_advanced = 1 monolith_sim_squad_novice = 1 monolith_sim_squad_veteran = 1 ;;----------<< Limansk >>----------| [lim_smart_terrain_1] [lim_smart_terrain_10] monolith_sim_squad_advanced = 1 monolith_sim_squad_novice = 1 monolith_sim_squad_veteran = 1 [lim_smart_terrain_3] merc_sim_squad_advanced = 1 merc_sim_squad_veteran = 1 [lim_smart_terrain_4] merc_sim_squad_advanced = 1 [lim_smart_terrain_5] [lim_smart_terrain_6] monolith_sim_squad_advanced = 1 [lim_smart_terrain_7] [lim_smart_terrain_8] [lim_smart_terrain_9] monolith_sim_squad_novice = 1 ;;-----------< Lab x8 >-----------| [lx8_smart_terrain] ;;-----------< Great Swamps >-----------| [mar_smart_terrain_10_10] [mar_smart_terrain_10_5] army_sim_squad_advanced = 1 army_sim_squad_sniper = 1 [mar_smart_terrain_10_7] [mar_smart_terrain_11_11] renegade_sim_squad_advanced = 1 renegade_sim_squad_novice = 1 [mar_smart_terrain_11_3] [mar_smart_terrain_12_2] csky_sim_squad_advanced = 1 csky_sim_squad_novice = 1 stalker_sim_squad_novice = 1 [mar_smart_terrain_3_10] [mar_smart_terrain_3_3] renegade_sim_squad_advanced = 1 renegade_sim_squad_novice = 1 [mar_smart_terrain_3_7] [mar_smart_terrain_4_5] [mar_smart_terrain_4_7] [mar_smart_terrain_5_12] csky_sim_squad_advanced = 1 csky_sim_squad_novice = 1 [mar_smart_terrain_5_8] csky_sim_squad_novice = 1 csky_sim_squad_veteran = 1 [mar_smart_terrain_6_10] [mar_smart_terrain_6_11] csky_sim_squad_advanced = 1 csky_sim_squad_novice = 1 [mar_smart_terrain_6_4] [mar_smart_terrain_6_7] [mar_smart_terrain_6_8] [mar_smart_terrain_7_3] [mar_smart_terrain_7_7] [mar_smart_terrain_8_11] renegade_sim_squad_advanced = 1 renegade_sim_squad_novice = 1 ;renegade_sim_squad_veteran = 1 [mar_smart_terrain_8_4] [mar_smart_terrain_8_8] [mar_smart_terrain_8_9] [mar_smart_terrain_base];mlr csky_sim_squad_veteran = 1 csky_sim_squad_novice = 1 [mar_smart_terrain_doc] ;;----------<< Army Warehouses >>----------| [mil_smart_terrain_2_1] [mil_smart_terrain_2_10] freedom_sim_squad_novice = 1 [mil_smart_terrain_2_2] merc_sim_squad_advanced = 1 merc_sim_squad_novice = 1 merc_sim_squad_veteran = 1 [mil_smart_terrain_2_4] bandit_sim_squad_advanced = 1 [mil_smart_terrain_2_6] [mil_smart_terrain_3_8] freedom_sim_squad_novice = 1 [mil_smart_terrain_4_2] [mil_smart_terrain_4_3] [mil_smart_terrain_4_5] stalker_sim_squad_advanced = 1 [mil_smart_terrain_4_7] [mil_smart_terrain_4_8] freedom_sim_squad_veteran = 1 [mil_smart_terrain_7_10] freedom_sim_squad_novice = 1 [mil_smart_terrain_7_12] freedom_sim_squad_veteran = 1 [mil_smart_terrain_7_4] duty_sim_squad_novice = 1 duty_sim_squad_veteran = 1 [mil_smart_terrain_7_7] ;mil_freedom_barman_mlr_squad ;mil_7_7_protect_mlr_squad2 freedom_sim_squad_novice = 1 [mil_smart_terrain_7_8] ;mil_smart_terrain_7_8_squad freedom_sim_squad_veteran = 1 [mil_smart_terrain_8_3] ;;-------------------------------------------| [pri_a15];mlr [pri_a16_mlr_copy];mlr [pri_a16];mlr [pri_a17] [pri_a18_smart_terrain];mlr [pas_b400_canalisation] [pas_b400_downstairs] [pas_b400_elevator] [pas_b400_hall] [pas_b400_track] [pas_b400_tunnel] [pri_b303] [pri_b304_monsters_smart_terrain] [pri_b306] [pri_b36_smart_terrain] monolith_sim_squad_advanced = 1 monolith_sim_squad_novice = 1 monolith_sim_squad_veteran = 1 [pri_depot] monolith_sim_squad_advanced = 1 monolith_sim_squad_novice = 1 monolith_sim_squad_veteran = 1 [pri_monolith] monolith_sim_squad_advanced = 1 monolith_sim_squad_novice = 1 monolith_sim_squad_veteran = 1 [pri_sim_1] ;monolith_sim_squad_advanced = 1 [pri_sim_10] [pri_sim_11] [pri_sim_12] [pri_sim_2] [pri_sim_3] [pri_sim_4] [pri_sim_5] [pri_sim_6] [pri_sim_7] [pri_sim_8] [pri_sim_9] [pri_smart_bloodsucker_lair1] [pri_smart_controler_lair1] [pri_smart_controler_lair2] [pri_smart_giant_lair1] [pri_smart_monolith_stalker2] monolith_sim_squad_advanced = 1 [pri_smart_monolith_stalker3] monolith_sim_squad_advanced = 1 [pri_smart_monolith_stalker4] monolith_sim_squad_veteran = 1 [pri_smart_monolith_stalker6] monolith_sim_squad_novice = 1 monolith_sim_squad_sniper = 1 monolith_sim_squad_veteran = 1 [pri_smart_monster_lair1] [pri_smart_neutral_stalker1] monolith_sim_squad_veteran = 1 [pri_smart_pseudodog_lair1] [pri_smart_snork_lair1] [pri_smart_snork_lair2] [pri_smart_tushkano_lair1] ;;----------<< Radar >>----------| [rad2_loner_0000] [rad2_loner_0001] [rad2_loner_0002] [rad2_prip_teleport] monolith_sim_squad_veteran = 1 [rad_after_valley] [rad_antenna_camper] monolith_sim_squad_advanced = 1 [rad_antenna_monolith] monolith_sim_squad_advanced = 1 monolith_sim_squad_novice = 1 [rad_antenna_patrol] monolith_sim_squad_veteran = 1 [rad_bloodsucker] [rad_entrance] monolith_sim_squad_advanced = 1 monolith_sim_squad_novice = 1 [rad_pseudodogs] [rad_snork1] [rad_snork2] [rad_valley] [rad_valley_dogs] [rad_zombied1] [rad_zombied2] ;;----------<< Red Forest >>----------| [red_smart_terrain_4_2];mlr [red_bridge_bandit_smart_skirmish];mlr ;protectors_red_bridge_bandit_smart_skirmish_squad = 1 ;monolith_bridge_trader_mlr_squad monolith_sim_squad_advanced = 1 [red_smart_terrain_3_1] [red_smart_terrain_3_2] ;simulation_contr_3sn_3gzomb = 1 [red_smart_terrain_3_3] [red_smart_terrain_4_3] [red_smart_terrain_4_5] [red_smart_terrain_5_5] [red_smart_terrain_5_6] simulation_chimera = 1 [red_smart_terrain_6_3] [red_smart_terrain_6_6] [red_smart_terrain_monsters] [red_smart_terrain_monsters_2] [red_smart_terrain_monsters_3] ;;----------<< Wild Territory >>----------| [ros_smart_killers1] bandit_sim_squad_advanced = 1 bandit_sim_squad_novice = 1 [ros_smart_monster4] [ros_smart_monster5] [ros_smart_monster7] [ros_smart_poltergeist2] simulation_poltergeist_tele = 1 simulation_snork = 1 [ros_smart_snork1] [ros_smart_stalker1] stalker_sim_squad_advanced = 1 stalker_sim_squad_veteran = 1 [ros_smart_stalker_killers1] merc_sim_squad_advanced = 1 merc_sim_squad_novice = 1 merc_sim_squad_veteran = 1 [sar_monolith_general] [sar_monolith_sklad] ;;----------<< Truck Cemetery >>----------| [trc_sim_1] bandit_sim_squad_veteran = 1 [trc_sim_10] duty_sim_squad_veteran = 1 [trc_sim_11] [trc_sim_12] bandit_sim_squad_veteran = 1 [trc_sim_13] [trc_sim_14] [trc_sim_15] [trc_sim_16] [trc_sim_17] freedom_sim_squad_veteran = 1 [trc_sim_18] army_sim_squad_advanced = 1 army_sim_squad_veteran = 1 [trc_sim_19] [trc_sim_2] bandit_sim_squad_veteran = 1 [trc_sim_20];mlr bandit_sim_squad_advanced = 1 [trc_sim_21] [trc_sim_3] [trc_sim_4] army_sim_squad_advanced = 1 [trc_sim_5] [trc_sim_6] [trc_sim_7] [trc_sim_8] [trc_sim_9] ;;----------<< Dark Valley >>----------| [val_smart_terrain_1_2] army_sim_squad_advanced = 1 army_sim_squad_sniper = 1 [val_smart_terrain_3_0] [val_smart_terrain_4_0] stalker_sim_squad_advanced = 1 stalker_sim_squad_novice = 1 [val_smart_terrain_5_10] [val_smart_terrain_6_4] [val_smart_terrain_6_5] [val_smart_terrain_7_3] [val_smart_terrain_7_4] bandit_sim_squad_advanced = 1 [val_smart_terrain_7_5];mlr bandit_sim_squad_veteran = 1 [val_smart_terrain_8_6] bandit_sim_squad_novice = 1 [val_smart_terrain_8_7] [val_smart_terrain_8_9] [val_smart_terrain_9_10] [val_smart_terrain_9_2] [val_smart_terrain_9_4] bandit_sim_squad_novice = 1 [val_smart_terrain_9_6] [warlab_common_consciousness_smart_terrain] ;;----------<< Yanter >>----------| [yan_smart_terrain_2_4] zombied_sim_squad_advanced = 1 zombied_sim_squad_veteran = 1 [yan_smart_terrain_2_5] zombied_sim_squad_advanced = 1 [yan_smart_terrain_3_4] zombied_sim_squad_novice = 1 [yan_smart_terrain_3_6] ecolog_sim_squad_advanced = 1 [yan_smart_terrain_4_5] simulation_snork_2_5 = 1 [yan_smart_terrain_5_5] ecolog_sim_squad_veteran = 1 [yan_smart_terrain_6_2] [yan_smart_terrain_6_4];mlr ecolog_sim_squad_novice = 1 ecolog_sim_squad_veteran = 1 [yan_smart_terrain_zombi_spawn] simulation_contr_3sn_3gzomb = 1 ;;----------<< Zaton >>----------| [zat_b100] [zat_b104_zombied] [zat_b18] [zat_b28] [zat_b33] [zat_b38] [zat_b39] [zat_b40_smart_terrain];mlr [zat_b42_smart_terrain] simulation_mix_boar_flesh = 1 [zat_b7] [zat_sim_1] [zat_sim_10] [zat_sim_11] [zat_sim_12] [zat_sim_13] [zat_sim_14] [zat_sim_15] [zat_sim_16] [zat_sim_17] [zat_sim_18] [zat_sim_19] [zat_sim_2] [zat_sim_20] [zat_sim_21] [zat_sim_22] [zat_sim_23] [zat_sim_24] [zat_sim_25] [zat_sim_26] [zat_sim_27] [zat_sim_28] [zat_sim_29] [zat_sim_3] [zat_sim_30] [zat_sim_4] [zat_sim_5] [zat_sim_6] [zat_sim_7] [zat_sim_8] [zat_sim_9] [zat_stalker_base_smart];mlr [pol_smart_terrain_1_1] [pol_smart_terrain_1_3] [pol_smart_terrain_2_2] simulation_burer = 1 [pol_smart_terrain_2_1] simulation_poltergeist_tele = 1