local log = false function get_log() if (log == false) and (dph_debug_log) then local log_config = { ["file"] = "dph_zcp.log", ["targets"] = { -- ["log"] = 1, ["gamelog"] = 1, } } local modules = { "loot", "integration", "population", "civilwar", "smart", "simboard", "anomalies" } log = dph_debug_log.new(log_config, modules) if (smr_amain_mcm.get_config("smr_debug_log")) then log.enable() end end return log end function on_option_change() if smr_amain_mcm.get_config("smr_debug_log") then log.enable() else log.disable() end end RegisterScriptCallback("on_option_change", on_option_change)