local tex_env0 = "$user$sky0" local tex_env1 = "$user$sky1" function normal (shader, t_base, t_second, t_detail) shader:begin ("model_def_lplanes","model_exohealth") : fog (true) : zb (true,false) : blend (true,blend.srcalpha,blend.invsrcalpha) : aref (true,0) : sorting (2,true) : distort (true) shader:dx10texture ("s_base", t_base) shader:dx10sampler ("smp_base") end