[base] jam_chance = 0.001, 0.03, 0.07, 0.25, 0.5 max_jam_chance = 0.75 misfire_chance = 0, 0.01, 0.02, 0.04, 0.08 superjam_mult = 1 damage_chance_mult = 1 barrel_wear = 0.01 unjam_sound = handgun_unjam jam_sound = PistolSmall_Malf damage_sound = Weapon_Break [base_pistol]:base jam_chance = 0.001, 0.01, 0.02, 0.04, 0.08 ; revolvers can only misfire [base_revolver]:base jam_chance = 0, 0, 0, 0, 0 superjam_mult = 0 jam_sound = ManuallyActivated_Malf [base_smg]:base unjam_sound = ar_unjam jam_sound = PlasticReceiver_Malf [base_shotgun_db]:base unjam_sound = shotgun_unjam barrel_wear = 0.1 jam_chance = 0, 0, 0.01, 0.03, 0.1 max_jam_chance = 0.2 superjam_mult = 0 misfire_chance = 0, 0.02, 0.04, 0.08, 0.16 jam_sound = ManuallyActivated_Malf [base_shotgun_pump]:base unjam_sound = shotgun_unjam barrel_wear = 0.07 jam_chance = 0, 0.01, 0.05, 0.10, 0.15 superjam_mult = 0.5 jam_sound = Shotgun_Malf [base_shotgun_semi]:base unjam_sound = ak_unjam barrel_wear = 0.05 jam_sound = Shotgun_Malf [base_ak]:base jam_chance = 0.001, 0.02, 0.05, 0.15, 0.30 unjam_sound = ak_unjam jam_sound = AR_Malf [base_ar]:base unjam_sound = ar_unjam jam_sound = AR_Malf ; lr300, l85 [base_ar_shitty]:base_ar jam_chance = 0.001, 0.05, 0.10, 0.25, 0.5 superjam_mult = 2 [base_sniper_bolt]:base unjam_sound = bolt_unjam superjam_mult = 0 jam_sound = ManuallyActivated_Malf [base_sniper_semi]:base unjam_sound = ak_unjam jam_sound = AR_Malf [base_sniper_svt]:base jam_chance = 0.001, 0.05, 0.15, 0.35, 0.75 damage_chance_mult = 2 superjam_mult = 2 jam_sound = AR_Malf