#include "blowout_effects.ltx"

[effect_0]
        life_time                        = 35
        offset                           = 50.000000, 0.000000, 20.000000
        particles                        = lanforse\fog_light
        sound                            = nature\wind_01
        wind_blast_in_time               = 0.000000
        wind_blast_longitude             = 0.000000
        wind_blast_out_time              = 0.000000
        wind_blast_strength              = 0.000000
        wind_gust_factor                 = 0.215000
 
[effect_1]
        life_time                        = 32
        offset                           = 50.000000, 0.000000, 50.000000
        particles                        = lanforse\anomaly_electrofog
        sound                            = nature\wind_02
        wind_blast_in_time               = 0.000000
        wind_blast_longitude             = 0.000000
        wind_blast_out_time              = 0.000000
        wind_blast_strength              = 0.000000
        wind_gust_factor                 = 0.215500
 
[effect_2]
        life_time                        = 35
        offset                           = 50.000000, 0.000000, 10.000000
        particles                        = lanforse\fog_light
        sound                            = nature\wind_03
        wind_blast_in_time               = 0.000000
        wind_blast_longitude             = 0.000000
        wind_blast_out_time              = 0.000000
        wind_blast_strength              = 0.000000
        wind_gust_factor                 = 0.215500
 
[effect_3]
        life_time                        = 32
        offset                           = 50.000000, 0.000000, 30.000000
        particles                        = lanforse\fog_mist
        sound                            = nature\wind_04
        wind_blast_in_time               = 0.000000
        wind_blast_longitude             = 0.000000
        wind_blast_out_time              = 0.000000
        wind_blast_strength              = 0.000000
        wind_gust_factor                 = 0.250000
 
[effect_4]
        life_time                        = 35
        offset                           = 50.000000, 0.000000, 40.000000
        particles                        = lanforse\fog_light
        sound                            = nature\wind_05
        wind_blast_in_time               = 0.000000
        wind_blast_longitude             = 0.000000
        wind_blast_out_time              = 0.000000
        wind_blast_strength              = 0.000000
        wind_gust_factor                 = 0.305000
 
[effect_5]
        life_time                        = 37
        offset                           = 0.000000, 0.000000, 25.000000
        particles                        = lanforse\fog_mist
        sound                            = nature\wind_06
        wind_blast_in_time               = 0.000000
        wind_blast_longitude             = 0.000000
        wind_blast_out_time              = 0.000000
        wind_blast_strength              = 0.000000
        wind_gust_factor                 = 0.330000
 
[effect_6]
        life_time                        = 47
        offset                           = 50.000000, 0.000000, 20.000000
        particles                        = lanforse\fog_green
        sound                            = nature\wind_07
        wind_blast_in_time               = 0.000000
        wind_blast_longitude             = 0.000000
        wind_blast_out_time              = 0.000000
        wind_blast_strength              = 0.000000
        wind_gust_factor                 = 0.150000
 
[effect_7]
        life_time                        = 38
        offset                           = 0.000000, 0.000000, 15.000000
        particles                        = lanforse\fog_mist
        sound                            = nature\wind_08
        wind_blast_in_time               = 0.000000
        wind_blast_longitude             = 0.000000
        wind_blast_out_time              = 0.000000
        wind_blast_strength              = 0.000000
        wind_gust_factor                 = 0.125000
 
[effect_8]
        life_time                        = 47
        offset                           = 20.000000, 0.000000, 10.000000
        particles                        = lanforse\fog_green
        sound                            = nature\wind_09
        wind_blast_in_time               = 0.000000
        wind_blast_longitude             = 0.000000
        wind_blast_out_time              = 0.000000
        wind_blast_strength              = 0.000000
        wind_gust_factor                 = 0.220000
 
[effect_9]
        life_time                        = 40
        offset                           = 30.000000, 0.000000, 20.000000
        particles                        = lanforse\fog_green
        sound                            = nature\wind_10
        wind_blast_in_time               = 0.000000
        wind_blast_longitude             = 0.000000
        wind_blast_out_time              = 0.000000
        wind_blast_strength              = 0.000000
        wind_gust_factor                 = 0.230000

[leaves]
        life_time                        = 7
        offset                           = 0.000000, 0.000000, 15.000000
        particles                        = environment_nature\tree_leaves_falling_01
        sound                            = ambient\trx\nature\wind_gust\rnd_wind_3_restored
        wind_blast_in_time               = 0.000000
        wind_blast_longitude             = 0.000000
        wind_blast_out_time              = 0.000000
        wind_blast_strength              = 0.000000
        wind_gust_factor                 = 0.015000
 

[leaves_red]
        life_time                        = 7
        offset                           = 0.000000, 0.000000, 15.000000
        particles                        = environment_nature\tree_leaves_falling_red_01
        sound                            = ambient\trx\nature\wind_gust\rnd_wind_3_restored
        wind_blast_in_time               = 0.000000
        wind_blast_longitude             = 0.000000
        wind_blast_out_time              = 0.000000
        wind_blast_strength              = 0.000000
        wind_gust_factor                 = 0.015000
 

[leaves_storm]
        life_time                        = 7
        offset                           = 0.000000, 0.000000, 15.000000
        particles                        = environment_nature\tree_leaves_stormy_01
        sound                            = ambient\trx\nature\wind_gust\rnd_wind_2_restored
        wind_blast_in_time               = 0.000000
        wind_blast_longitude             = 0.000000
        wind_blast_out_time              = 0.000000
        wind_blast_strength              = 0.000000
        wind_gust_factor                 = 0.030000