; Random position offset settings: ; max_offset - Magnitude for anomaly offset from smart terrain center (float, meters) (x=east, y=up, z=north) ; max_tries - Maximum number of iterations to try generating a spawn position before aborting (int) [location_offset] max_offset_x = 35 max_offset_y = 0 max_offset_z = 35 max_tries = 64 ; Levels dynamic anomalies can spawn on (allowable smart terrains for each level must be declared below): ; Unused [anomaly_levels] k00_marsh k01_darkscape l01_escape l02_garbage l03_agroprom l04_darkvalley l05_bar l06_rostok l07_military l08_yantar l09_deadcity l10_limansk l10_radar l10_red_forest l11_pripyat l12_stancia l12_stancia_2 zaton jupiter pripyat k02_trucks_cemetery