[smart_terrain] squad_id = 17 max_population = 2 respawn_params = respawn@jup_b209 respawn_only_smart = false respawn_idle = 172800 respawn_radius = 50 ;arrive_dist = 0 ;smart_control = nil ;att_restr = nil ;def_restr = nil ;safe_restr = nil ;spawn_point = nil [respawn@jup_b209] ;-- Type: spawn_snork [spawn_snork] spawn_squads = simulation_snork_2_3, simulation_snork_2_5 spawn_num = 1 ;[on_changing_level] ;[smart_control] [exclusive] jup_b209_snork_1 = jupiter\jup_b209_snork_1.ltx jup_b209_snork_2 = jupiter\jup_b209_snork_2.ltx jup_b209_snork_3 = jupiter\jup_b209_snork_3.ltx jup_b209_snork_4 = jupiter\jup_b209_snork_4.ltx jup_b209_snork_5 = jupiter\jup_b209_snork_5.ltx jup_b209_snork_6 = jupiter\jup_b209_snork_6.ltx jup_b209_snork_7 = jupiter\jup_b209_snork_7.ltx