vybegallo_name ui_inGame2_Ozerskiy vybegallo ecolog stalker_terrain 20 -500 actors\stalker_ucheniy\stalker_ucheniy_1_face_2 characters_voice\human\ecolog_3\ 1 [spawn] \n wpn_protecta \n ammo_12x76_zhekan = 2 \n wpn_walther \n ammo_9x19_fmj \n detector_simple \n #include "gameplay\character_criticals.xml" vybegallo_start_dialog vybegallo_1 vybegallo_2 vybegallo_3 vybegallo_4 vybegallo_5 actor_break_dialog bellerophon_name ui_inGame2_nosorog bellerophon stalker stalker_terrain 17860 5000 actors\stalker_neutral\stalker_soldierb4 characters_voice\human\stalker_3\ 1 [spawn] \n wpn_rpk74 \n ammo_5.45x39_fmj = 3 \n wpn_tt33 \n detector_simple \n bellerophon_start_dialog about_bellerophon bellerophon_1 bellerophon_2 bellerophon_3 bellerophon_4 bellerophon_5 bellerophon_6 bellerophon_7 bellerophon_8 bellerophon_9 actor_break_dialog sarpedon_name ui_inGame2_nosorog sarpedon stalker stalker_terrain 10860 2000 actors\stalker_neutral\stalker_soldierb4 characters_voice\human\stalker_3\ 1 [spawn] \n wpn_rpk74 \n ammo_5.45x39_fmj = 3 \n wpn_tt33 \n detector_simple \n bellerophon_3 bellerophon_4 actor_break_dialog hunter_orion_name ui_inGame2_neutral_2_old hunter_orion stalker stalker_terrain stalker_terrain 9457 430 characters_voice\human\stalker_3\ -1 actors\stalker_neutral\stalker_neutral_2_old [spawn] \n wpn_pm \n ammo_9x18_fmj = 2 \n wpn_saiga12s_mutanthammer \n hand_radio \n #include "gameplay\character_criticals.xml" actor_break_dialog ----- Cordon ----- assault_stalker_leader_esc_5_9_name ui_inGame2_neutral_2 assault_stalker_leader_esc_5_9 stalker stalker_terrain stalker_terrain 6053 830 characters_voice\human\stalker_1\ -1 actors\stalker_neutral\stalker_neutral2e [spawn] \n wpn_pm \n ammo_9x18_fmj = 2 \n wpn_ak74_old \n ammo_5.45x39_fmj = 3 \n device_torch \n hand_radio \n #include "gameplay\character_criticals.xml" assault_stalker_leader_esc_5_9_start_dialog assault_stalker_leader_esc_5_9_1 assault_stalker_leader_esc_5_9_2 actor_break_dialog assault_csky_leader_esc_5_7_name ui_inGame2_csky_sun assault_csky_leader_esc_5_7 csky stalker_terrain stalker_terrain 7853 1131 characters_voice\human\csky_1\ -1 actors\stalker_nebo\stalker_nebo_smask2 [spawn] \n wpn_pm \n ammo_9x18_fmj = 2 \n wpn_ak74_old \n ammo_5.45x39_fmj = 3 \n device_torch \n hand_radio \n #include "gameplay\character_criticals.xml" assault_csky_leader_esc_5_7_start_dialog assault_csky_leader_esc_5_7_1 actor_break_dialog ---Zaton--- -- Brokkr and Eitri-- zaton_brokkr_name ui_inGame2_neutral_1 zaton_brokkr ecolog stalker_terrain stalker_terrain 5647 830 characters_voice\human\stalker_1\ -1 actors\stalker_neutral\stalker_neutral_1 [spawn] \n wpn_pm \n ammo_9x18_fmj = 2 \n wpn_ak74_old \n ammo_5.45x39_fmj = 3 \n device_torch \n hand_radio \n #include "gameplay\character_criticals.xml" zaton_brokkr_start_dialog actor_break_dialog zaton_eitri_name ui_inGame2_neutral_1 zaton_eitri stalker stalker_terrain stalker_terrain 5026 830 characters_voice\human\stalker_1\ -1 actors\stalker_neutral\stalker_neutral_1 [spawn] \n wpn_pm \n ammo_9x18_fmj = 2 \n wpn_ak74_old \n ammo_5.45x39_fmj = 3 \n device_torch \n hand_radio \n #include "gameplay\character_criticals.xml" zaton_eitri_start_dialog actor_break_dialog marlo_stanfield_name ui_inGame2_neutral_1 marlo_stanfield stalker stalker_terrain stalker_terrain 19026 -2870 characters_voice\human\stalker_1\ -1 actors\stalker_neutral\stalker_neutral_1 [spawn] \n wpn_pm \n ammo_9x18_fmj = 2 \n wpn_ak74_old \n ammo_5.45x39_fmj = 3 \n device_torch \n hand_radio \n #include "gameplay\character_criticals.xml" marlo_stanfield_start_dialog marlo_stanfield_0 marlo_stanfield_1 marlo_stanfield_2 actor_break_dialog chris_partlow_name ui_inGame2_neutral_2_gp5 chris_partlow stalker stalker_terrain stalker_terrain 18620 430 characters_voice\human\stalker_3\ -1 actors\stalker_neutral\stalker_neutral2a_gp5 [spawn] \n wpn_pm \n ammo_9x18_fmj = 2 \n wpn_ak74_old \n ammo_5.45x39_fmj = 3 \n device_torch \n hand_radio \n #include "gameplay\character_criticals.xml" chris_partlow_start_dialog chris_partlow_1 chris_partlow_2 chris_partlow_3 chris_partlow_4 chris_partlow_4bis chris_partlow_5 chris_partlow_6 actor_break_dialog paranoia_man_name ui_inGame2_neutral_2_gp5 paranoia_man stalker stalker_terrain stalker_terrain 12026 -2830 characters_voice\human\stalker_3\ -1 actors\stalker_neutral\stalker_neutral2a_gp5 [spawn] \n wpn_pm \n ammo_9x18_fmj = 2 \n wpn_ak74_old \n ammo_5.45x39_fmj = 3 \n device_torch \n hand_radio \n #include "gameplay\character_criticals.xml" paranoia_man_start_dialog actor_break_dialog zaton_mercenary_1_name ui_inGame2_loner_light_metro_suit zaton_mercenary_1 killer stalker_terrain stalker_terrain 2526 -2830 characters_voice\human\killer_3\ -1 actors\stalker_merc\stalker_merc_6 [spawn] \n itm_pda_mercenary_1 \n vodka2 = 2 \n wpn_pm \n ammo_9x18_fmj = 2 \n wpn_ak74_old \n ammo_5.45x39_fmj = 3 \n device_torch \n hand_radio \n #include "gameplay\character_criticals.xml" zaton_mercenary_1_start_dialog actor_break_dialog zaton_mercenary_courrier_1_name ui_inGame2_loner_light_metro_suit zaton_mercenary_courrier_1 killer stalker_terrain stalker_terrain 13526 -830 characters_voice\human\killer_3\ -1 actors\stalker_merc\stalker_merc_6 [spawn] \n itm_usb_mercenary_1 \n wpn_pm \n ammo_9x18_fmj = 2 \n wpn_ak74_old \n ammo_5.45x39_fmj = 3 \n device_torch \n hand_radio \n #include "gameplay\character_criticals.xml" zaton_mercenary_1_start_dialog actor_break_dialog zaton_mercenary_2_name ui_inGame2_loner_light_metro_suit zaton_mercenary_2 killer stalker_terrain stalker_terrain 13526 -3830 characters_voice\human\killer_3\ -1 actors\stalker_merc\stalker_merc_6 [spawn] \n itm_pda_mercenary_1 \n vodka2 = 2 \n wpn_pm \n ammo_9x18_fmj = 2 \n wpn_ak74_old \n ammo_5.45x39_fmj = 3 \n device_torch \n hand_radio \n #include "gameplay\character_criticals.xml" zaton_mercenary_2_start_dialog actor_break_dialog jupiter_monk_name ui_inGame2_neutral_2_gp5 jupiter_monk stalker stalker_terrain stalker_terrain 15026 -2830 characters_voice\human\stalker_3\ -1 actors\stalker_neutral\stalker_neutral2a_gp5 [spawn] \n wpn_pm \n ammo_9x18_fmj = 2 \n wpn_ak74_old \n ammo_5.45x39_fmj = 3 \n device_torch \n hand_radio \n #include "gameplay\character_criticals.xml" jupiter_monk_start_dialog actor_break_dialog zaton_achilles_name ui_inGame2_nosorog zaton_achilles stalker stalker_terrain 18351 2568 actors\stalker_soldier\stalker_soldier4nosorog characters_voice\human\stalker_3\ 1 [spawn] \n wpn_ak74_old \n ammo_5.45x39_fmj = 3 \n wpn_desert_eagle \n ammo_357_hp_mag \n detector_simple \n zaton_achilles_start_dialog zaton_achilles_0 actor_break_dialog anna_morphine_name ui_inGame2_Hip anna_morphine stalker stalker_terrain characters_voice\human\woman\ 260 1600 actors\mnp_npc_remeik\girl [spawn] \n wpn_pm \n ammo_9x18_pmm = 1 \n #include "gameplay\supplies\character_items.xml" #include "gameplay\supplies\character_food.xml" #include "gameplay\supplies\character_drugs_2.xml" #include "gameplay\character_criticals.xml" anna_morphine_start anna_morphine_0 actor_break_dialog ecologist_sidorovich_name ui_inGame2_ecolog_orange ecologist_sidorovich ecolog stalker_terrain 20 345 actors\stalker_ecologist\stalker_ecolog characters_voice\human\ecolog_3\ 1 [spawn] \n wpn_protecta \n ammo_12x76_zhekan = 2 \n wpn_walther \n ammo_9x19_fmj \n detector_simple \n #include "gameplay\character_criticals.xml" ecologist_sidorovich_start_dialog ecologist_sidorovich_0 ecologist_sidorovich_1 actor_break_dialog ---- Alyosha Shyogolov ---- alyosha_shyogolov_name ui_inGame2_nosorog alyosha_shyogolov ecolog stalker_terrain 20 108 actors\stalker_soldier\stalker_soldier4nosorog characters_voice\human\stalker_3\ 1 [spawn] \n wpn_scar \n ammo_7.62x51_fmj = 2 \n wpn_desert_eagle \n ammo_357_hp_mag \n detector_simple \n alyosha_shyogolov_start_dialog alyosha_shyogolov_0 alyosha_shyogolov_2 actor_break_dialog bh_mozgotlen_name ui_inGame2_Zombied_1_Mask bh_mozgotlen zombied stalker_terrain stalker_terrain 926 3830 characters_voice\human\zombied_1\ -1 actors\stalker_zombak\stalker_zombied_ecolog_blue_1 #include "gameplay\loadouts\zombied_base.ltx" #include "gameplay\loadouts\zombied_tier_1.ltx" [spawn] \n #include "gameplay\character_criticals.xml" #include "gameplay\character_dialogs.xml" erast_fandorin_name ui_inGame2_neutral_2 erast_fandorin ecolog stalker_terrain 20115 3108 actors\stalker_ecologist\stalker_ecolog_guard3_mask characters_voice\human\stalker_3\ 1 [spawn] \n wpn_saiga12s \n wpn_desert_eagle \n ammo_357_hp_mag \n detector_simple \n erast_fandorin_0 erast_fandorin_1 actor_break_dialog flavio_becca_name ui_inGame2_Dolg_4 flavio_becca stalker stalker_terrain stalker_terrain 18234 -30 characters_voice\human\ecolog_3\ -1 actors\stalker_ecologist\stalker_ecolog_exo [spawn] \n hand_radio \n #include "gameplay\character_criticals.xml" alyosha_shyogolov_5 actor_break_dialog nr_ecologist_rydzyk_name ui_inGame2_neutral_2_gp5 nr_ecologist_rydzyk ecolog stalker_terrain stalker_terrain 16221 44 characters_voice\human\ecolog_3\ -1 actors\stalker_ecologist\stalker_ecolog_exolight [spawn] \n hand_radio \n #include "gameplay\character_criticals.xml" nr_ecologist_rydzyk_0 actor_break_dialog nr_ecologist_1_name ui_inGame2_neutral_tactic nr_ecologist_1 ecolog stalker_terrain stalker_terrain 1202 440 characters_voice\human\ecolog_3\ -1 actors\stalker_ecologist\stalker_ecolog_guard2_tactical [spawn] \n hand_radio \n #include "gameplay\character_criticals.xml" nr_ecologist_1_0 actor_break_dialog nr_ecologist_2_name ui_inGame2_neutral_2_gp5 nr_ecologist_2 ecolog stalker_terrain stalker_terrain 1409 870 characters_voice\human\ecolog_3\ -1 actors\stalker_ecologist\stalker_ecolog_guard3_merc [spawn] \n hand_radio \n #include "gameplay\character_criticals.xml" nr_ecologist_2_0 actor_break_dialog nr_ecologist_3_name ui_inGame2_stalker_ecolog_proto nr_ecologist_3 ecolog stalker_terrain stalker_terrain 1002 805 characters_voice\human\ecolog_3\ -1 actors\stalker_ecologist\stalker_ecologist_proto [spawn] \n hand_radio \n #include "gameplay\character_criticals.xml" actor_break_dialog nr_vova_bandit_1_name ui_inGame2_bandit_6l nr_vova_bandit_1 bandit stalker_terrain stalker_terrain 1203 -930 characters_voice\human\bandit_3\ -1 actors\stalker_bandit\stalker_bandit6d [spawn] \n wpn_abakan \n hand_radio \n #include "gameplay\character_criticals.xml" actor_break_dialog nr_pasha_bandit_2_name ui_inGame2_bandit_6l nr_pasha_bandit_2 bandit stalker_terrain stalker_terrain 1132 -911 characters_voice\human\bandit_3\ -1 actors\stalker_bandit\stalker_bandit6d [spawn] \n wpn_ak74_old \n hand_radio \n #include "gameplay\character_criticals.xml" actor_break_dialog nr_ambush_1_name ui_inGame2_neutral_tactic nr_ambush_1 army stalker_terrain 2012 -2630 characters_voice\human\military_3\ actors\stalker_soldier\stalker_soldier_4_helm_tactic 1 [spawn] \n wpn_saiga12s \n nr_ambush_2_name ui_inGame2_neutral_tactic nr_ambush_2 army stalker_terrain 20 -23 characters_voice\human\military_3\ actors\stalker_soldier\stalker_soldier_4_helm_tactic 1 [spawn] \n wpn_abakan \n nr_ambush_3_name ui_inGame2_neutral_tactic nr_ambush_3 army stalker_terrain 1730 -621 characters_voice\human\military_3\ actors\stalker_soldier\stalker_soldier_4_helm_tactic 1 [spawn] \n wpn_abakan \n nr_ambush_4_name ui_inGame2_neutral_tactic nr_ambush_4 army stalker_terrain 1890 50 characters_voice\human\military_3\ actors\stalker_soldier\stalker_soldier_4_helm_tactic 1 [spawn] \n wpn_abakan \n nr_ambush_5_name ui_inGame2_neutral_tactic nr_ambush_5 army stalker_terrain 1675 123 characters_voice\human\military_3\ actors\stalker_soldier\stalker_soldier_4_helm_tactic 1 [spawn] \n wpn_abakan \n --- Larik sasha_tolstoy_name ui_inGame2_csky_1_1 sasha_tolstoy stalker stalker_terrain stalker_terrain 10026 830 characters_voice\human\stalker_3\ -1 actors\stalker_nebo\stalker_nebo_1 [spawn] \n wpn_pm \n ammo_9x18_fmj = 2 \n wpn_ak74_old \n ammo_5.45x39_fmj = 3 \n device_torch \n vodka \n hand_radio \n #include "gameplay\character_criticals.xml" sasha_tolstoy_1 sasha_tolstoy_2 sasha_tolstoy_3 actor_break_dialog dolg_vadim_bloodsucker_name ui_inGame2_Dolg_0 dolg_vadim_bloodsucker dolg stalker_terrain stalker_terrain 7026 1830 characters_voice\human\stalker_3\ -1 actors\stalker_dolg\stalker_dolg_0 [spawn] \n device_torch_dummy \n hand_radio \n #include "gameplay\character_criticals.xml" dolg_vadim_bloodsucker_start_dialog actor_break_dialog dolg_sergey_bloodsucker_name ui_inGame2_Dolg_1 dolg_sergey_bloodsucker dolg stalker_terrain stalker_terrain 6526 830 characters_voice\human\stalker_3\ -1 actors\stalker_dolg\stalker_dolg_2_old [spawn] \n device_torch_dummy \n hand_radio \n #include "gameplay\character_criticals.xml" dolg_sergey_bloodsucker_start_dialog actor_break_dialog dolg_sasha_bloodsucker_name ui_inGame2_Dolg_1 dolg_sasha_bloodsucker dolg stalker_terrain stalker_terrain 5026 -830 characters_voice\human\stalker_3\ -1 actors\stalker_dolg\stalker_dolg1b [spawn] \n device_torch_nv_1 \n hand_radio \n #include "gameplay\character_criticals.xml" dolg_sergey_bloodsucker_start_dialog actor_break_dialog dolg_artyom_bloodsucker_name ui_inGame2_Dolg_1 dolg_artyom_bloodsucker dolg stalker_terrain stalker_terrain 5026 830 characters_voice\human\stalker_3\ -1 actors\stalker_dolg\stalker_dolg1b [spawn] \n hand_radio \n #include "gameplay\character_criticals.xml" dolg_artyom_bloodsucker_start_dialog dolg_artyom_bloodsucker_0 actor_break_dialog dolg_ilya_bloodsucker_name ui_inGame2_Dolg_4e dolg_ilya_bloodsucker dolg stalker_terrain stalker_terrain 5026 830 characters_voice\human\stalker_3\ -1 actors\stalker_dolg\stalker_dolgexo_4 [spawn] \n wpn_mossberg590 \n hand_radio \n #include "gameplay\character_criticals.xml" dolg_ilya_bloodsucker_start_dialog actor_break_dialog ---- Northern Rush --- nr_sorokin_name ui_inGame2_neutral_2_gp5 nr_sorokin stalker stalker_terrain stalker_terrain 100 30 characters_voice\human\stalker_3\ -1 actors\stalker_neutral\stalker_neutral2a_gp5 [spawn] \n hand_radio \n #include "gameplay\character_criticals.xml" nr_sorokin_start_dialog nr_sorokin nr_sorokin_1 nr_sorokin_2 nr_sorokin_3 actor_break_dialog nr_scamlok_name ui_inGame2_strelok_ico nr_scamlok stalker stalker_terrain characters_voice\human\stalker_2\ 30056 1250 actors\stalker_neutral\stalker_neutral_strelok [spawn] \n wpn_sig550_sniper = 1 \n ammo_5.56x45_ap = 3 \n wpn_colt1911 = 1 \n ammo_11.43x23_fmj = 1 grenade_f1 = 1 \n #include "gameplay\supplies\character_food_army.xml" #include "gameplay\supplies\character_drugs_4.xml" #include "gameplay\supplies\character_drugs_sci.xml" #include "gameplay\supplies\character_drugs_mil.xml" #include "gameplay\character_criticals.xml" nr_scamlok_start_dialog actor_break_dialog nr_iliaz_name ui_inGame2_neutral_1 nr_iliaz stalker stalker_terrain 500 121 actors\stalker_neutral\stalker_neutral_1 characters_voice\human\stalker_3\ 1 [spawn] \n wpn_bm16 \n nr_iliaz_0 nr_iliaz_1 nr_iliaz_2 nr_iliaz_3 nr_iliaz_4 actor_break_dialog nr_bezsonik_name ui_inGame2_Freedom_3 nr_bezsonik freedom stalker_terrain 1602 121 actors\stalker_freedom\stalker_freedom_3_helm_battle characters_voice\human\freedom_3\ 1 [spawn] \n nr_bezsonik_start_dialog nr_bezsonik_0 actor_break_dialog butcher_tug_1_name ui_inGame2_bandit_exo butcher_tug_1 stalker stalker_terrain stalker_terrain 1732 -1645 characters_voice\human\bandit_2\ -1 actors\stalker_neutral\stalker_neutral4a [spawn] \n wpn_ak74_old \n hand_radio \n #include "gameplay\character_criticals.xml" actor_break_dialog butcher_tug_2_name ui_inGame2_bandit_heavy butcher_tug_2 stalker stalker_terrain stalker_terrain 1692 -1535 characters_voice\human\bandit_2\ -1 actors\stalker_bandit\stalker_band_ha [spawn] \n wpn_ak74_old \n hand_radio \n #include "gameplay\character_criticals.xml" actor_break_dialog bh_gutalin_name ui_inGame2_neutral_2 bh_gutalin stalker stalker_terrain stalker_terrain 17826 2830 characters_voice\human\stalker_3\ -1 actors\stalker_neutral\stalker_exo_proto [spawn] \n wpn_pm \n ammo_9x18_fmj = 2 \n wpn_mossberg590 \n device_torch \n vodka_quality = 2 \n beer = 4 \n #include "gameplay\character_criticals.xml" bh_gutalin_start_dialog dm_init_stalker_trade_brotherhood actor_break_dialog controller_victim_1_name ui_inGame2_neutral_2_gp5 controller_victim_1 stalker stalker_terrain stalker_terrain 12026 -2830 characters_voice\human\stalker_3\ -1 actors\stalker_neutral\stalker_neutral2a_gp5 [spawn] \n wpn_pm \n ammo_9x18_fmj = 2 \n wpn_ak74_old \n ammo_5.45x39_fmj = 3 \n device_torch \n hand_radio \n #include "gameplay\character_criticals.xml" actor_break_dialog nr_dead_convict_1_name ui_inGame2_neutral_2_gp5 nr_dead_convict_1 stalker stalker_terrain stalker_terrain 12026 -2830 characters_voice\human\stalker_3\ -1 actors\stalker_neutral\stalker_neutral2a_gp5 actor_break_dialog --- Yak nr_dead_convict_2_name ui_inGame2_Freedom_2_mask nr_dead_convict_2 freedom stalker_terrain stalker_terrain 13026 -1830 characters_voice\human\freedom_1\ -1 actors\stalker_freedom\stalker_freedom2a_mas2 [spawn] \n bullet_yak \n actor_break_dialog nr_executioner_1_name ui_inGame2_neutral_2 nr_executioner_1 stalker stalker_terrain 15487 321 actors\stalker_neutral\stalker_neutral2a_old characters_voice\human\stalker_3\ 1 [spawn] \n wpn_akms \n actor_break_dialog nr_executioner_2_name ui_inGame2_neutral_2 nr_executioner_2 stalker stalker_terrain 16417 897 actors\stalker_neutral\stalker_neutral_15 characters_voice\human\stalker_3\ 1 [spawn] \n wpn_mp153 \n actor_break_dialog --- Barka nr_executioner_3_name ui_inGame2_neutral_2 nr_executioner_3 stalker stalker_terrain 17417 -103 actors\stalker_neutral\stalker_neutral_9d characters_voice\human\stalker_3\ 1 [spawn] \n wpn_mp5sd_new \n nr_barka_0 nr_barka_1 actor_break_dialog --- Lyoshik nr_loyshik_name ui_inGame2_Freedom_2_mask nr_loyshik freedom stalker_terrain stalker_terrain 13026 -1830 characters_voice\human\freedom_1\ -1 actors\stalker_freedom\stalker_freedom2a_mas2 [spawn] \n wpn_akms \n actor_break_dialog ------ Cordon Shlitzer bh_badger_name ui_inGame2_Soldier_2 bh_badger army stalker_terrain 6675 stalker_terrain -756 characters_voice\human\military_3\ actors\stalker_soldier\stalker_soldier_2 1 [spawn] \n #include "gameplay\character_criticals.xml" actor_break_dialog bh_shlitzer_name ui_inGame2_neutral_2_mask bh_shlitzer stalker stalker_terrain stalker_terrain 6053 -830 characters_voice\human\stalker_1\ -1 actors\stalker_neutral\stalker_neutral2e_mas3 [spawn] \n #include "gameplay\character_criticals.xml" bh_shlitzer_start bh_shlitzer_0 bh_shlitzer_3 bh_shlitzer_1 bh_shlitzer_2 actor_break_dialog bh_ironchain_name ui_inGame2_bandit_2 bh_ironchain stalker stalker_terrain stalker_terrain 12053 -3330 characters_voice\human\bandit_3\ -1 actors\stalker_bandit\stalker_bandit2a [spawn] \n quest_package_shlitzer_2 \n #include "gameplay\character_criticals.xml" bh_ironchain_start actor_break_dialog nr_trapper_missing_hunter_1_name ui_inGame2_neutral_2_gp5 nr_trapper_missing_hunter_1 stalker stalker_terrain stalker_terrain 16826 2830 characters_voice\human\stalker_3\ -1 actors\stalker_neutral\stalker_neutral2a_gp5 [spawn] \n #include "gameplay\character_criticals.xml" actor_break_dialog nr_trapper_missing_hunter_2_name ui_inGame2_neutral_2 nr_trapper_missing_hunter_2 stalker stalker_terrain stalker_terrain 17826 3830 characters_voice\human\stalker_3\ -1 actors\stalker_neutral\stalker_neutral2a [spawn] \n wpn_g3 \n #include "gameplay\character_criticals.xml" actor_break_dialog nr_trapper_missing_hunter_3_name ui_inGame2_neutral_2_mask nr_trapper_missing_hunter_3 stalker stalker_terrain stalker_terrain 15826 830 characters_voice\human\stalker_3\ -1 actors\stalker_neutral\stalker_neutral2gmask2 [spawn] \n #include "gameplay\character_criticals.xml" actor_break_dialog ---- random events npc nr_sasha_baltunov_name ui_inGame2_neutral_2 nr_sasha_baltunov stalker stalker_terrain stalker_terrain 15826 3830 characters_voice\human\stalker_3\ -1 actors\stalker_neutral\stalker_neutral2a [spawn] \n #include "gameplay\character_criticals.xml" nr_sahsa_baltun_start actor_break_dialog nr_starik_murdered_name ui_inGame2_csky_oldgas nr_starik_murdered csky stalker_terrain stalker_terrain 18026 3830 characters_voice\human\stalker_3\ -1 actors\stalker_nebo\stalker_nebo_s_old [spawn] \n nr_starik_murdered_diary \n #include "gameplay\character_criticals.xml" actor_break_dialog ---- Like rats in a trap bh_rat_guards_naruchnik_name ui_inGame2_neutral_2 bh_rat_guards_naruchnik stalker stalker_terrain 13200 621 actors\stalker_neutral\stalker_neutral2b characters_voice\human\stalker_3\ 1 [spawn] \n bh_rat_guards_naruchnik_0 actor_break_dialog bh_rat_trap_leader_name ui_inGame2_bandit_2 bh_rat_trap_leader bandit stalker_terrain stalker_terrain 12121 -3330 characters_voice\human\bandit_3\ -1 actors\stalker_bandit\stalker_bandit2a [spawn] \n #include "gameplay\character_criticals.xml" bh_rat_trap_leader_start actor_break_dialog