vybegallo_name
ui_inGame2_Ozerskiy
vybegallo
ecolog stalker_terrain
20
-500
actors\stalker_ucheniy\stalker_ucheniy_1_face_2
characters_voice\human\ecolog_3\
1
[spawn] \n
wpn_protecta \n
ammo_12x76_zhekan = 2 \n
wpn_walther \n
ammo_9x19_fmj \n
detector_simple \n
#include "gameplay\character_criticals.xml"
vybegallo_start_dialog
vybegallo_1
vybegallo_2
vybegallo_3
vybegallo_4
vybegallo_5
actor_break_dialog
bellerophon_name
ui_inGame2_nosorog
bellerophon
stalker stalker_terrain
17860
5000
actors\stalker_neutral\stalker_soldierb4
characters_voice\human\stalker_3\
1
[spawn] \n
wpn_rpk74 \n
ammo_5.45x39_fmj = 3 \n
wpn_tt33 \n
detector_simple \n
bellerophon_start_dialog
about_bellerophon
bellerophon_1
bellerophon_2
bellerophon_3
bellerophon_4
bellerophon_5
bellerophon_6
bellerophon_7
bellerophon_8
bellerophon_9
actor_break_dialog
sarpedon_name
ui_inGame2_nosorog
sarpedon
stalker stalker_terrain
10860
2000
actors\stalker_neutral\stalker_soldierb4
characters_voice\human\stalker_3\
1
[spawn] \n
wpn_rpk74 \n
ammo_5.45x39_fmj = 3 \n
wpn_tt33 \n
detector_simple \n
bellerophon_3
bellerophon_4
actor_break_dialog
hunter_orion_name
ui_inGame2_neutral_2_old
hunter_orion
stalker stalker_terrain
stalker_terrain
9457
430
characters_voice\human\stalker_3\
-1
actors\stalker_neutral\stalker_neutral_2_old
[spawn] \n
wpn_pm \n
ammo_9x18_fmj = 2 \n
wpn_saiga12s_mutanthammer \n
hand_radio \n
#include "gameplay\character_criticals.xml"
actor_break_dialog
----- Cordon -----
assault_stalker_leader_esc_5_9_name
ui_inGame2_neutral_2
assault_stalker_leader_esc_5_9
stalker stalker_terrain
stalker_terrain
6053
830
characters_voice\human\stalker_1\
-1
actors\stalker_neutral\stalker_neutral2e
[spawn] \n
wpn_pm \n
ammo_9x18_fmj = 2 \n
wpn_ak74_old \n
ammo_5.45x39_fmj = 3 \n
device_torch \n
hand_radio \n
#include "gameplay\character_criticals.xml"
assault_stalker_leader_esc_5_9_start_dialog
assault_stalker_leader_esc_5_9_1
assault_stalker_leader_esc_5_9_2
actor_break_dialog
assault_csky_leader_esc_5_7_name
ui_inGame2_csky_sun
assault_csky_leader_esc_5_7
csky stalker_terrain
stalker_terrain
7853
1131
characters_voice\human\csky_1\
-1
actors\stalker_nebo\stalker_nebo_smask2
[spawn] \n
wpn_pm \n
ammo_9x18_fmj = 2 \n
wpn_ak74_old \n
ammo_5.45x39_fmj = 3 \n
device_torch \n
hand_radio \n
#include "gameplay\character_criticals.xml"
assault_csky_leader_esc_5_7_start_dialog
assault_csky_leader_esc_5_7_1
actor_break_dialog
---Zaton---
-- Brokkr and Eitri--
zaton_brokkr_name
ui_inGame2_neutral_1
zaton_brokkr
ecolog stalker_terrain
stalker_terrain
5647
830
characters_voice\human\stalker_1\
-1
actors\stalker_neutral\stalker_neutral_1
[spawn] \n
wpn_pm \n
ammo_9x18_fmj = 2 \n
wpn_ak74_old \n
ammo_5.45x39_fmj = 3 \n
device_torch \n
hand_radio \n
#include "gameplay\character_criticals.xml"
zaton_brokkr_start_dialog
actor_break_dialog
zaton_eitri_name
ui_inGame2_neutral_1
zaton_eitri
stalker stalker_terrain
stalker_terrain
5026
830
characters_voice\human\stalker_1\
-1
actors\stalker_neutral\stalker_neutral_1
[spawn] \n
wpn_pm \n
ammo_9x18_fmj = 2 \n
wpn_ak74_old \n
ammo_5.45x39_fmj = 3 \n
device_torch \n
hand_radio \n
#include "gameplay\character_criticals.xml"
zaton_eitri_start_dialog
actor_break_dialog
marlo_stanfield_name
ui_inGame2_neutral_1
marlo_stanfield
stalker stalker_terrain
stalker_terrain
19026
-2870
characters_voice\human\stalker_1\
-1
actors\stalker_neutral\stalker_neutral_1
[spawn] \n
wpn_pm \n
ammo_9x18_fmj = 2 \n
wpn_ak74_old \n
ammo_5.45x39_fmj = 3 \n
device_torch \n
hand_radio \n
#include "gameplay\character_criticals.xml"
marlo_stanfield_start_dialog
marlo_stanfield_0
marlo_stanfield_1
marlo_stanfield_2
actor_break_dialog
chris_partlow_name
ui_inGame2_neutral_2_gp5
chris_partlow
stalker stalker_terrain
stalker_terrain
18620
430
characters_voice\human\stalker_3\
-1
actors\stalker_neutral\stalker_neutral2a_gp5
[spawn] \n
wpn_pm \n
ammo_9x18_fmj = 2 \n
wpn_ak74_old \n
ammo_5.45x39_fmj = 3 \n
device_torch \n
hand_radio \n
#include "gameplay\character_criticals.xml"
chris_partlow_start_dialog
chris_partlow_1
chris_partlow_2
chris_partlow_3
chris_partlow_4
chris_partlow_4bis
chris_partlow_5
chris_partlow_6
actor_break_dialog
paranoia_man_name
ui_inGame2_neutral_2_gp5
paranoia_man
stalker stalker_terrain
stalker_terrain
12026
-2830
characters_voice\human\stalker_3\
-1
actors\stalker_neutral\stalker_neutral2a_gp5
[spawn] \n
wpn_pm \n
ammo_9x18_fmj = 2 \n
wpn_ak74_old \n
ammo_5.45x39_fmj = 3 \n
device_torch \n
hand_radio \n
#include "gameplay\character_criticals.xml"
paranoia_man_start_dialog
actor_break_dialog
zaton_mercenary_1_name
ui_inGame2_loner_light_metro_suit
zaton_mercenary_1
killer stalker_terrain
stalker_terrain
2526
-2830
characters_voice\human\killer_3\
-1
actors\stalker_merc\stalker_merc_6
[spawn] \n
itm_pda_mercenary_1 \n
vodka2 = 2 \n
wpn_pm \n
ammo_9x18_fmj = 2 \n
wpn_ak74_old \n
ammo_5.45x39_fmj = 3 \n
device_torch \n
hand_radio \n
#include "gameplay\character_criticals.xml"
zaton_mercenary_1_start_dialog
actor_break_dialog
zaton_mercenary_courrier_1_name
ui_inGame2_loner_light_metro_suit
zaton_mercenary_courrier_1
killer stalker_terrain
stalker_terrain
13526
-830
characters_voice\human\killer_3\
-1
actors\stalker_merc\stalker_merc_6
[spawn] \n
itm_usb_mercenary_1 \n
wpn_pm \n
ammo_9x18_fmj = 2 \n
wpn_ak74_old \n
ammo_5.45x39_fmj = 3 \n
device_torch \n
hand_radio \n
#include "gameplay\character_criticals.xml"
zaton_mercenary_1_start_dialog
actor_break_dialog
zaton_mercenary_2_name
ui_inGame2_loner_light_metro_suit
zaton_mercenary_2
killer stalker_terrain
stalker_terrain
13526
-3830
characters_voice\human\killer_3\
-1
actors\stalker_merc\stalker_merc_6
[spawn] \n
itm_pda_mercenary_1 \n
vodka2 = 2 \n
wpn_pm \n
ammo_9x18_fmj = 2 \n
wpn_ak74_old \n
ammo_5.45x39_fmj = 3 \n
device_torch \n
hand_radio \n
#include "gameplay\character_criticals.xml"
zaton_mercenary_2_start_dialog
actor_break_dialog
jupiter_monk_name
ui_inGame2_neutral_2_gp5
jupiter_monk
stalker stalker_terrain
stalker_terrain
15026
-2830
characters_voice\human\stalker_3\
-1
actors\stalker_neutral\stalker_neutral2a_gp5
[spawn] \n
wpn_pm \n
ammo_9x18_fmj = 2 \n
wpn_ak74_old \n
ammo_5.45x39_fmj = 3 \n
device_torch \n
hand_radio \n
#include "gameplay\character_criticals.xml"
jupiter_monk_start_dialog
actor_break_dialog
zaton_achilles_name
ui_inGame2_nosorog
zaton_achilles
stalker stalker_terrain
18351
2568
actors\stalker_soldier\stalker_soldier4nosorog
characters_voice\human\stalker_3\
1
[spawn] \n
wpn_ak74_old \n
ammo_5.45x39_fmj = 3 \n
wpn_desert_eagle \n
ammo_357_hp_mag \n
detector_simple \n
zaton_achilles_start_dialog
zaton_achilles_0
actor_break_dialog
anna_morphine_name
ui_inGame2_Hip
anna_morphine
stalker stalker_terrain
characters_voice\human\woman\
260
1600
actors\mnp_npc_remeik\girl
[spawn] \n
wpn_pm \n
ammo_9x18_pmm = 1 \n
#include "gameplay\supplies\character_items.xml"
#include "gameplay\supplies\character_food.xml"
#include "gameplay\supplies\character_drugs_2.xml"
#include "gameplay\character_criticals.xml"
anna_morphine_start
anna_morphine_0
actor_break_dialog
ecologist_sidorovich_name
ui_inGame2_ecolog_orange
ecologist_sidorovich
ecolog stalker_terrain
20
345
actors\stalker_ecologist\stalker_ecolog
characters_voice\human\ecolog_3\
1
[spawn] \n
wpn_protecta \n
ammo_12x76_zhekan = 2 \n
wpn_walther \n
ammo_9x19_fmj \n
detector_simple \n
#include "gameplay\character_criticals.xml"
ecologist_sidorovich_start_dialog
ecologist_sidorovich_0
ecologist_sidorovich_1
actor_break_dialog
---- Alyosha Shyogolov ----
alyosha_shyogolov_name
ui_inGame2_nosorog
alyosha_shyogolov
ecolog stalker_terrain
20
108
actors\stalker_soldier\stalker_soldier4nosorog
characters_voice\human\stalker_3\
1
[spawn] \n
wpn_scar \n
ammo_7.62x51_fmj = 2 \n
wpn_desert_eagle \n
ammo_357_hp_mag \n
detector_simple \n
alyosha_shyogolov_start_dialog
alyosha_shyogolov_0
alyosha_shyogolov_2
actor_break_dialog
bh_mozgotlen_name
ui_inGame2_Zombied_1_Mask
bh_mozgotlen
zombied stalker_terrain
stalker_terrain
926
3830
characters_voice\human\zombied_1\
-1
actors\stalker_zombak\stalker_zombied_ecolog_blue_1
#include "gameplay\loadouts\zombied_base.ltx"
#include "gameplay\loadouts\zombied_tier_1.ltx"
[spawn] \n
#include "gameplay\character_criticals.xml"
#include "gameplay\character_dialogs.xml"
erast_fandorin_name
ui_inGame2_neutral_2
erast_fandorin
ecolog stalker_terrain
20115
3108
actors\stalker_ecologist\stalker_ecolog_guard3_mask
characters_voice\human\stalker_3\
1
[spawn] \n
wpn_saiga12s \n
wpn_desert_eagle \n
ammo_357_hp_mag \n
detector_simple \n
erast_fandorin_0
erast_fandorin_1
actor_break_dialog
flavio_becca_name
ui_inGame2_Dolg_4
flavio_becca
stalker stalker_terrain
stalker_terrain
18234
-30
characters_voice\human\ecolog_3\
-1
actors\stalker_ecologist\stalker_ecolog_exo
[spawn] \n
hand_radio \n
#include "gameplay\character_criticals.xml"
alyosha_shyogolov_5
actor_break_dialog
nr_ecologist_rydzyk_name
ui_inGame2_neutral_2_gp5
nr_ecologist_rydzyk
ecolog stalker_terrain
stalker_terrain
16221
44
characters_voice\human\ecolog_3\
-1
actors\stalker_ecologist\stalker_ecolog_exolight
[spawn] \n
hand_radio \n
#include "gameplay\character_criticals.xml"
nr_ecologist_rydzyk_0
actor_break_dialog
nr_ecologist_1_name
ui_inGame2_neutral_tactic
nr_ecologist_1
ecolog stalker_terrain
stalker_terrain
1202
440
characters_voice\human\ecolog_3\
-1
actors\stalker_ecologist\stalker_ecolog_guard2_tactical
[spawn] \n
hand_radio \n
#include "gameplay\character_criticals.xml"
nr_ecologist_1_0
actor_break_dialog
nr_ecologist_2_name
ui_inGame2_neutral_2_gp5
nr_ecologist_2
ecolog stalker_terrain
stalker_terrain
1409
870
characters_voice\human\ecolog_3\
-1
actors\stalker_ecologist\stalker_ecolog_guard3_merc
[spawn] \n
hand_radio \n
#include "gameplay\character_criticals.xml"
nr_ecologist_2_0
actor_break_dialog
nr_ecologist_3_name
ui_inGame2_stalker_ecolog_proto
nr_ecologist_3
ecolog stalker_terrain
stalker_terrain
1002
805
characters_voice\human\ecolog_3\
-1
actors\stalker_ecologist\stalker_ecologist_proto
[spawn] \n
hand_radio \n
#include "gameplay\character_criticals.xml"
actor_break_dialog
nr_vova_bandit_1_name
ui_inGame2_bandit_6l
nr_vova_bandit_1
bandit stalker_terrain
stalker_terrain
1203
-930
characters_voice\human\bandit_3\
-1
actors\stalker_bandit\stalker_bandit6d
[spawn] \n
wpn_abakan \n
hand_radio \n
#include "gameplay\character_criticals.xml"
actor_break_dialog
nr_pasha_bandit_2_name
ui_inGame2_bandit_6l
nr_pasha_bandit_2
bandit stalker_terrain
stalker_terrain
1132
-911
characters_voice\human\bandit_3\
-1
actors\stalker_bandit\stalker_bandit6d
[spawn] \n
wpn_ak74_old \n
hand_radio \n
#include "gameplay\character_criticals.xml"
actor_break_dialog
nr_ambush_1_name
ui_inGame2_neutral_tactic
nr_ambush_1
army stalker_terrain
2012
-2630
characters_voice\human\military_3\
actors\stalker_soldier\stalker_soldier_4_helm_tactic
1
[spawn] \n
wpn_saiga12s \n
nr_ambush_2_name
ui_inGame2_neutral_tactic
nr_ambush_2
army stalker_terrain
20
-23
characters_voice\human\military_3\
actors\stalker_soldier\stalker_soldier_4_helm_tactic
1
[spawn] \n
wpn_abakan \n
nr_ambush_3_name
ui_inGame2_neutral_tactic
nr_ambush_3
army stalker_terrain
1730
-621
characters_voice\human\military_3\
actors\stalker_soldier\stalker_soldier_4_helm_tactic
1
[spawn] \n
wpn_abakan \n
nr_ambush_4_name
ui_inGame2_neutral_tactic
nr_ambush_4
army stalker_terrain
1890
50
characters_voice\human\military_3\
actors\stalker_soldier\stalker_soldier_4_helm_tactic
1
[spawn] \n
wpn_abakan \n
nr_ambush_5_name
ui_inGame2_neutral_tactic
nr_ambush_5
army stalker_terrain
1675
123
characters_voice\human\military_3\
actors\stalker_soldier\stalker_soldier_4_helm_tactic
1
[spawn] \n
wpn_abakan \n
--- Larik
sasha_tolstoy_name
ui_inGame2_csky_1_1
sasha_tolstoy
stalker stalker_terrain
stalker_terrain
10026
830
characters_voice\human\stalker_3\
-1
actors\stalker_nebo\stalker_nebo_1
[spawn] \n
wpn_pm \n
ammo_9x18_fmj = 2 \n
wpn_ak74_old \n
ammo_5.45x39_fmj = 3 \n
device_torch \n
vodka \n
hand_radio \n
#include "gameplay\character_criticals.xml"
sasha_tolstoy_1
sasha_tolstoy_2
sasha_tolstoy_3
actor_break_dialog
dolg_vadim_bloodsucker_name
ui_inGame2_Dolg_0
dolg_vadim_bloodsucker
dolg stalker_terrain
stalker_terrain
7026
1830
characters_voice\human\stalker_3\
-1
actors\stalker_dolg\stalker_dolg_0
[spawn] \n
device_torch_dummy \n
hand_radio \n
#include "gameplay\character_criticals.xml"
dolg_vadim_bloodsucker_start_dialog
actor_break_dialog
dolg_sergey_bloodsucker_name
ui_inGame2_Dolg_1
dolg_sergey_bloodsucker
dolg stalker_terrain
stalker_terrain
6526
830
characters_voice\human\stalker_3\
-1
actors\stalker_dolg\stalker_dolg_2_old
[spawn] \n
device_torch_dummy \n
hand_radio \n
#include "gameplay\character_criticals.xml"
dolg_sergey_bloodsucker_start_dialog
actor_break_dialog
dolg_sasha_bloodsucker_name
ui_inGame2_Dolg_1
dolg_sasha_bloodsucker
dolg stalker_terrain
stalker_terrain
5026
-830
characters_voice\human\stalker_3\
-1
actors\stalker_dolg\stalker_dolg1b
[spawn] \n
device_torch_nv_1 \n
hand_radio \n
#include "gameplay\character_criticals.xml"
dolg_sergey_bloodsucker_start_dialog
actor_break_dialog
dolg_artyom_bloodsucker_name
ui_inGame2_Dolg_1
dolg_artyom_bloodsucker
dolg stalker_terrain
stalker_terrain
5026
830
characters_voice\human\stalker_3\
-1
actors\stalker_dolg\stalker_dolg1b
[spawn] \n
hand_radio \n
#include "gameplay\character_criticals.xml"
dolg_artyom_bloodsucker_start_dialog
dolg_artyom_bloodsucker_0
actor_break_dialog
dolg_ilya_bloodsucker_name
ui_inGame2_Dolg_4e
dolg_ilya_bloodsucker
dolg stalker_terrain
stalker_terrain
5026
830
characters_voice\human\stalker_3\
-1
actors\stalker_dolg\stalker_dolgexo_4
[spawn] \n
wpn_mossberg590 \n
hand_radio \n
#include "gameplay\character_criticals.xml"
dolg_ilya_bloodsucker_start_dialog
actor_break_dialog
---- Northern Rush ---
nr_sorokin_name
ui_inGame2_neutral_2_gp5
nr_sorokin
stalker stalker_terrain
stalker_terrain
100
30
characters_voice\human\stalker_3\
-1
actors\stalker_neutral\stalker_neutral2a_gp5
[spawn] \n
hand_radio \n
#include "gameplay\character_criticals.xml"
nr_sorokin_start_dialog
nr_sorokin
nr_sorokin_1
nr_sorokin_2
nr_sorokin_3
actor_break_dialog
nr_scamlok_name
ui_inGame2_strelok_ico
nr_scamlok
stalker
stalker_terrain
characters_voice\human\stalker_2\
30056
1250
actors\stalker_neutral\stalker_neutral_strelok
[spawn] \n
wpn_sig550_sniper = 1 \n
ammo_5.56x45_ap = 3 \n
wpn_colt1911 = 1 \n
ammo_11.43x23_fmj = 1
grenade_f1 = 1 \n
#include "gameplay\supplies\character_food_army.xml"
#include "gameplay\supplies\character_drugs_4.xml"
#include "gameplay\supplies\character_drugs_sci.xml"
#include "gameplay\supplies\character_drugs_mil.xml"
#include "gameplay\character_criticals.xml"
nr_scamlok_start_dialog
actor_break_dialog
nr_iliaz_name
ui_inGame2_neutral_1
nr_iliaz
stalker stalker_terrain
500
121
actors\stalker_neutral\stalker_neutral_1
characters_voice\human\stalker_3\
1
[spawn] \n
wpn_bm16 \n
nr_iliaz_0
nr_iliaz_1
nr_iliaz_2
nr_iliaz_3
nr_iliaz_4
actor_break_dialog
nr_bezsonik_name
ui_inGame2_Freedom_3
nr_bezsonik
freedom stalker_terrain
1602
121
actors\stalker_freedom\stalker_freedom_3_helm_battle
characters_voice\human\freedom_3\
1
[spawn] \n
nr_bezsonik_start_dialog
nr_bezsonik_0
actor_break_dialog
butcher_tug_1_name
ui_inGame2_bandit_exo
butcher_tug_1
stalker stalker_terrain
stalker_terrain
1732
-1645
characters_voice\human\bandit_2\
-1
actors\stalker_neutral\stalker_neutral4a
[spawn] \n
wpn_ak74_old \n
hand_radio \n
#include "gameplay\character_criticals.xml"
actor_break_dialog
butcher_tug_2_name
ui_inGame2_bandit_heavy
butcher_tug_2
stalker stalker_terrain
stalker_terrain
1692
-1535
characters_voice\human\bandit_2\
-1
actors\stalker_bandit\stalker_band_ha
[spawn] \n
wpn_ak74_old \n
hand_radio \n
#include "gameplay\character_criticals.xml"
actor_break_dialog
bh_gutalin_name
ui_inGame2_neutral_2
bh_gutalin
stalker stalker_terrain
stalker_terrain
17826
2830
characters_voice\human\stalker_3\
-1
actors\stalker_neutral\stalker_exo_proto
[spawn] \n
wpn_pm \n
ammo_9x18_fmj = 2 \n
wpn_mossberg590 \n
device_torch \n
vodka_quality = 2 \n
beer = 4 \n
#include "gameplay\character_criticals.xml"
bh_gutalin_start_dialog
dm_init_stalker_trade_brotherhood
actor_break_dialog
controller_victim_1_name
ui_inGame2_neutral_2_gp5
controller_victim_1
stalker stalker_terrain
stalker_terrain
12026
-2830
characters_voice\human\stalker_3\
-1
actors\stalker_neutral\stalker_neutral2a_gp5
[spawn] \n
wpn_pm \n
ammo_9x18_fmj = 2 \n
wpn_ak74_old \n
ammo_5.45x39_fmj = 3 \n
device_torch \n
hand_radio \n
#include "gameplay\character_criticals.xml"
actor_break_dialog
nr_dead_convict_1_name
ui_inGame2_neutral_2_gp5
nr_dead_convict_1
stalker stalker_terrain
stalker_terrain
12026
-2830
characters_voice\human\stalker_3\
-1
actors\stalker_neutral\stalker_neutral2a_gp5
actor_break_dialog
--- Yak
nr_dead_convict_2_name
ui_inGame2_Freedom_2_mask
nr_dead_convict_2
freedom stalker_terrain
stalker_terrain
13026
-1830
characters_voice\human\freedom_1\
-1
actors\stalker_freedom\stalker_freedom2a_mas2
[spawn] \n
bullet_yak \n
actor_break_dialog
nr_executioner_1_name
ui_inGame2_neutral_2
nr_executioner_1
stalker stalker_terrain
15487
321
actors\stalker_neutral\stalker_neutral2a_old
characters_voice\human\stalker_3\
1
[spawn] \n
wpn_akms \n
actor_break_dialog
nr_executioner_2_name
ui_inGame2_neutral_2
nr_executioner_2
stalker stalker_terrain
16417
897
actors\stalker_neutral\stalker_neutral_15
characters_voice\human\stalker_3\
1
[spawn] \n
wpn_mp153 \n
actor_break_dialog
--- Barka
nr_executioner_3_name
ui_inGame2_neutral_2
nr_executioner_3
stalker stalker_terrain
17417
-103
actors\stalker_neutral\stalker_neutral_9d
characters_voice\human\stalker_3\
1
[spawn] \n
wpn_mp5sd_new \n
nr_barka_0
nr_barka_1
actor_break_dialog
--- Lyoshik
nr_loyshik_name
ui_inGame2_Freedom_2_mask
nr_loyshik
freedom stalker_terrain
stalker_terrain
13026
-1830
characters_voice\human\freedom_1\
-1
actors\stalker_freedom\stalker_freedom2a_mas2
[spawn] \n
wpn_akms \n
actor_break_dialog
------ Cordon Shlitzer
bh_badger_name
ui_inGame2_Soldier_2
bh_badger
army stalker_terrain
6675
stalker_terrain
-756
characters_voice\human\military_3\
actors\stalker_soldier\stalker_soldier_2
1
[spawn] \n
#include "gameplay\character_criticals.xml"
actor_break_dialog
bh_shlitzer_name
ui_inGame2_neutral_2_mask
bh_shlitzer
stalker stalker_terrain
stalker_terrain
6053
-830
characters_voice\human\stalker_1\
-1
actors\stalker_neutral\stalker_neutral2e_mas3
[spawn] \n
#include "gameplay\character_criticals.xml"
bh_shlitzer_start
bh_shlitzer_0
bh_shlitzer_3
bh_shlitzer_1
bh_shlitzer_2
actor_break_dialog
bh_ironchain_name
ui_inGame2_bandit_2
bh_ironchain
stalker stalker_terrain
stalker_terrain
12053
-3330
characters_voice\human\bandit_3\
-1
actors\stalker_bandit\stalker_bandit2a
[spawn] \n
quest_package_shlitzer_2 \n
#include "gameplay\character_criticals.xml"
bh_ironchain_start
actor_break_dialog
nr_trapper_missing_hunter_1_name
ui_inGame2_neutral_2_gp5
nr_trapper_missing_hunter_1
stalker stalker_terrain
stalker_terrain
16826
2830
characters_voice\human\stalker_3\
-1
actors\stalker_neutral\stalker_neutral2a_gp5
[spawn] \n
#include "gameplay\character_criticals.xml"
actor_break_dialog
nr_trapper_missing_hunter_2_name
ui_inGame2_neutral_2
nr_trapper_missing_hunter_2
stalker stalker_terrain
stalker_terrain
17826
3830
characters_voice\human\stalker_3\
-1
actors\stalker_neutral\stalker_neutral2a
[spawn] \n
wpn_g3 \n
#include "gameplay\character_criticals.xml"
actor_break_dialog
nr_trapper_missing_hunter_3_name
ui_inGame2_neutral_2_mask
nr_trapper_missing_hunter_3
stalker stalker_terrain
stalker_terrain
15826
830
characters_voice\human\stalker_3\
-1
actors\stalker_neutral\stalker_neutral2gmask2
[spawn] \n
#include "gameplay\character_criticals.xml"
actor_break_dialog
---- random events npc
nr_sasha_baltunov_name
ui_inGame2_neutral_2
nr_sasha_baltunov
stalker stalker_terrain
stalker_terrain
15826
3830
characters_voice\human\stalker_3\
-1
actors\stalker_neutral\stalker_neutral2a
[spawn] \n
#include "gameplay\character_criticals.xml"
nr_sahsa_baltun_start
actor_break_dialog
nr_starik_murdered_name
ui_inGame2_csky_oldgas
nr_starik_murdered
csky stalker_terrain
stalker_terrain
18026
3830
characters_voice\human\stalker_3\
-1
actors\stalker_nebo\stalker_nebo_s_old
[spawn] \n
nr_starik_murdered_diary \n
#include "gameplay\character_criticals.xml"
actor_break_dialog
---- Like rats in a trap
bh_rat_guards_naruchnik_name
ui_inGame2_neutral_2
bh_rat_guards_naruchnik
stalker stalker_terrain
13200
621
actors\stalker_neutral\stalker_neutral2b
characters_voice\human\stalker_3\
1
[spawn] \n
bh_rat_guards_naruchnik_0
actor_break_dialog
bh_rat_trap_leader_name
ui_inGame2_bandit_2
bh_rat_trap_leader
bandit stalker_terrain
stalker_terrain
12121
-3330
characters_voice\human\bandit_3\
-1
actors\stalker_bandit\stalker_bandit2a
[spawn] \n
#include "gameplay\character_criticals.xml"
bh_rat_trap_leader_start
actor_break_dialog