#include "blowout_effects.ltx" [effect_0] life_time = 35 offset = 50.000000, 0.000000, 20.000000 particles = lanforse\fog_light sound = nature\wind_01 wind_blast_in_time = 0.000000 wind_blast_longitude = 0.000000 wind_blast_out_time = 0.000000 wind_blast_strength = 0.000000 wind_gust_factor = 0.215000 [effect_1] life_time = 32 offset = 50.000000, 0.000000, 50.000000 particles = lanforse\anomaly_electrofog sound = nature\wind_02 wind_blast_in_time = 0.000000 wind_blast_longitude = 0.000000 wind_blast_out_time = 0.000000 wind_blast_strength = 0.000000 wind_gust_factor = 0.215500 [effect_2] life_time = 35 offset = 50.000000, 0.000000, 10.000000 particles = lanforse\fog_light sound = nature\wind_03 wind_blast_in_time = 0.000000 wind_blast_longitude = 0.000000 wind_blast_out_time = 0.000000 wind_blast_strength = 0.000000 wind_gust_factor = 0.215500 [effect_3] life_time = 32 offset = 50.000000, 0.000000, 30.000000 particles = lanforse\fog_mist sound = nature\wind_04 wind_blast_in_time = 0.000000 wind_blast_longitude = 0.000000 wind_blast_out_time = 0.000000 wind_blast_strength = 0.000000 wind_gust_factor = 0.250000 [effect_4] life_time = 35 offset = 50.000000, 0.000000, 40.000000 particles = lanforse\fog_light sound = nature\wind_05 wind_blast_in_time = 0.000000 wind_blast_longitude = 0.000000 wind_blast_out_time = 0.000000 wind_blast_strength = 0.000000 wind_gust_factor = 0.305000 [effect_5] life_time = 37 offset = 0.000000, 0.000000, 25.000000 particles = lanforse\fog_mist sound = nature\wind_06 wind_blast_in_time = 0.000000 wind_blast_longitude = 0.000000 wind_blast_out_time = 0.000000 wind_blast_strength = 0.000000 wind_gust_factor = 0.330000 [effect_6] life_time = 47 offset = 50.000000, 0.000000, 20.000000 particles = lanforse\fog_green sound = nature\wind_07 wind_blast_in_time = 0.000000 wind_blast_longitude = 0.000000 wind_blast_out_time = 0.000000 wind_blast_strength = 0.000000 wind_gust_factor = 0.150000 [effect_7] life_time = 38 offset = 0.000000, 0.000000, 15.000000 particles = lanforse\fog_mist sound = nature\wind_08 wind_blast_in_time = 0.000000 wind_blast_longitude = 0.000000 wind_blast_out_time = 0.000000 wind_blast_strength = 0.000000 wind_gust_factor = 0.125000 [effect_8] life_time = 47 offset = 20.000000, 0.000000, 10.000000 particles = lanforse\fog_green sound = nature\wind_09 wind_blast_in_time = 0.000000 wind_blast_longitude = 0.000000 wind_blast_out_time = 0.000000 wind_blast_strength = 0.000000 wind_gust_factor = 0.220000 [effect_9] life_time = 40 offset = 30.000000, 0.000000, 20.000000 particles = lanforse\fog_green sound = nature\wind_10 wind_blast_in_time = 0.000000 wind_blast_longitude = 0.000000 wind_blast_out_time = 0.000000 wind_blast_strength = 0.000000 wind_gust_factor = 0.230000 [leaves] life_time = 7 offset = 0.000000, 0.000000, 15.000000 particles = environment_nature\tree_leaves_falling_01 sound = ambient\trx\nature\wind_gust\rnd_wind_3_restored wind_blast_in_time = 0.000000 wind_blast_longitude = 0.000000 wind_blast_out_time = 0.000000 wind_blast_strength = 0.000000 wind_gust_factor = 0.015000 [leaves_red] life_time = 7 offset = 0.000000, 0.000000, 15.000000 particles = environment_nature\tree_leaves_falling_red_01 sound = ambient\trx\nature\wind_gust\rnd_wind_3_restored wind_blast_in_time = 0.000000 wind_blast_longitude = 0.000000 wind_blast_out_time = 0.000000 wind_blast_strength = 0.000000 wind_gust_factor = 0.015000 [leaves_storm] life_time = 7 offset = 0.000000, 0.000000, 15.000000 particles = environment_nature\tree_leaves_stormy_01 sound = ambient\trx\nature\wind_gust\rnd_wind_2_restored wind_blast_in_time = 0.000000 wind_blast_longitude = 0.000000 wind_blast_out_time = 0.000000 wind_blast_strength = 0.000000 wind_gust_factor = 0.030000