;------------------------------------------------------------------------------------------------ [wpn_ak5c_isg]:identity_immunities,weapon_probability,default_weapon_params;wpn_m4_sounds GroupControlSection = spawn_group $npc = on $prefetch = 8 $spawn = "weapons\m4a1" scheduled = off cform = skeleton parent_section = wpn_ak5c_isg class = WP_AK74 slot = 2 animation_slot = 2 ef_main_weapon_type = 2 ef_weapon_type = 8 hand_dependence = 1 single_handed = 0 default_to_ruck = false sprint_allowed = true inv_grid_width = 5 inv_grid_height = 2 inv_grid_x = 16 inv_grid_y = 22 icons_texture = ui\ui_icon_bas inv_name = st_wpn_ak5c_isg inv_name_short = st_wpn_ak5c_isg description = st_wpn_ak5c_isg_descr kind = w_rifle inv_weight = 4.00 cost = 85560 repair_type = rifle_5 weapon_class = assault_rifle hud = wpn_ak5c_isg_hud visual = dynamics\weapons\wpn_ak5c_isg\wpn_ak5c_isg_world.ogf position = -0.07, 0.097, -0.094 orientation = 0.0, 0.0, 0.0 fire_point = 0.05, -0.06, 0.575 fire_point2 = 0.0, 0.199, 0.575 strap_bone0 = bip01_spine2 strap_bone1 = bip01_spine1 strap_position = -0.15, -0.15, 0.2 strap_orientation = -10, -5, 10 ph_mass = 3 flame_particles = weapons\generic_weapon05 ;smoke_particles = weapons\generic_shoot_00 grenade_flame_particles = weapons\generic_weapon01 smoke_particles = ghost_particles\weapons\flame_eft_ak shell_point = 0.120000, 0.000000, 0.070000 shell_dir = 0.0, 0.0, 0.4 shell_particles = weapons\556x45 light_disabled = falce light_color = 0.6, 0.5, 0.3 light_range = 5 light_time = 0.2 light_var_color = 0.05 light_var_range = 0.1 light_trace_bone = muzzle upgrades = up_gr_firstab_g36, up_gr_seconab_g36, up_gr_thirdab_g36, up_gr_fourtab_g36, up_gr_fourtcd_g36, up_gr_fourtef_g36 installed_upgrades = upgrade_scheme = upgrade_scheme_g36 upgr_icon_x = 600 upgr_icon_y = 200 upgr_icon_width = 300 upgr_icon_height = 100 fire_modes = 1, -1 ammo_class = ammo_5.56x45_fmj, ammo_5.56x45_fmj_bad, ammo_5.56x45_fmj_verybad, ammo_5.56x45_ss190, ammo_5.56x45_ss190_bad, ammo_5.56x45_ss190_verybad, ammo_5.56x45_ap, ammo_5.56x45_ap_bad, ammo_5.56x45_ap_verybad ammo_elapsed = 30 ammo_mag_size = 30 startup_ammo = 90 scopes = acog, eot, specter, c-more, 0kp2, ac10632, d0cter, leupold, aimpoint, aim_low, point_aimpro, e0t2, pn23, gauss_sight, rmr, deltapoint, compm4s, rakurs, marchf, kemper, mepro, ekp8_18 scope_status = 0 scope_zoom_factor = 0 silencer_name = wpn_sil_spec_isg silencer_x = 220 silencer_y = 8 silencer_status = 2 silencer_light_color = 0.6, 0.5, 0.3 silencer_light_range = 0.01 silencer_light_time = 0.2 silencer_light_var_color = 0.05 silencer_light_var_range = 0.5 ;silencer_smoke_particles = weapons\generic_shoot_00 silencer_smoke_particles = ghost_particles\weapons\generic_smoke_eft_sil grenade_class = ammo_m209, ammo_m209_bad, ammo_m209_verybad grenade_launcher_name = wpn_addon_grenade_launcher_m203 grenade_launcher_status = 0 grenade_launcher_x = 131 grenade_launcher_y = 29 grenade_vel = 76 launch_speed = 0 hit_impulse = 29 hit_power = 0.5, 0.5, 0.5, 0.5 hit_type = fire_wound fire_distance = 800 bullet_speed = 900 rpm = 800 rpm_empty_click = 200 use_aim_bullet = false use_first_bullet = false time_to_aim = 0.0 ; 2.0 zoom_dof = 0.5, 1.0, 180 zoom_enabled = true zoom_rotate_time = 0.25 reload_dof = 0.0, 0.0, 0,0 control_inertion_factor = 1.0f crosshair_inertion = 4.8 fire_dispersion_base = 0.28 fire_dispersion_condition_factor = 0.001 misfire_probability = 0.004 misfire_start_condition = 0.7 ; 0.85 misfire_start_prob = 0.007 misfire_end_condition = 0.12 misfire_end_prob = 0.11 condition_queue_shot_dec = 0.0008 condition_shot_dec = 0.0008 cam_return = 0 cam_relax_speed = 10 cam_dispersion = 0.556 cam_dispersion_frac = 1.0 cam_dispersion_inc = 0.0675 cam_max_angle = 54.0 cam_max_angle_horz = 54.0 cam_step_angle_horz = 1.62 zoom_cam_relax_speed = 10 zoom_cam_dispersion = 0.466 zoom_cam_dispersion_frac = 1.0 zoom_cam_dispersion_inc = 0.0525 zoom_cam_max_angle = 54.0 zoom_cam_max_angle_horz = 54.0 zoom_cam_step_angle_horz = 1.57 PDM_disp_accel_factor = 1.745 PDM_disp_base = 0.84 PDM_disp_crouch = 1.0 PDM_disp_crouch_no_acc = 1.0 PDM_disp_vel_factor = 1.745 cam_relax_speed_ai = 360 zoom_cam_relax_speed_ai = 360 holder_fov_modifier = 1.0 holder_range_modifier = 1.0 min_radius = 0 max_radius = 500 hit_probability_gd_novice = 1.00 hit_probability_gd_stalker = 1.00 hit_probability_gd_veteran = 1.00 hit_probability_gd_master = 1.00 kill_msg_x = 175 kill_msg_y = 0 kill_msg_width = 82 kill_msg_height = 28 scope_zoom_factor_alt = 0 use_alt_aim_hud = true hud_fov = 0.78 laser_status = true ;-----------------------------------------------------------------------------------------SND---------------------------------------------------------------------------------------------------------------- snd_bore = $no_sound snd_draw = weapons\scar_yang_prince\scar_inspect snd_holster = weapons\generic\rifle_holster snd_reload = weapons\ak5c_young_prince\ak5_reload snd_reload_empty = weapons\ak5c_young_prince\ak5_reload_empty snd_shoot = weapons\ak5c_young_prince\ak5_shot_1 snd_shoot1 = weapons\ak5c_young_prince\ak5_shot_2 snd_shoot2 = weapons\ak5c_young_prince\ak5_shot_3 snd_shoot3 = weapons\ak5c_young_prince\ak5_shot_4 snd_shoot4 = weapons\ak5c_young_prince\ak5_shot_5 snd_silncer_shot = weapons\ak5c_young_prince\ak5_shot_sil_1 snd_silncer_shot1 = weapons\ak5c_young_prince\ak5_shot_sil_2 snd_silncer_shot2 = weapons\ak5c_young_prince\ak5_shot_sil_3 snd_silncer_shot3 = weapons\ak5c_young_prince\ak5_shot_sil_4 snd_silncer_shot4 = weapons\ak5c_young_prince\ak5_shot_sil_5 snd_empty = weapons\generic\ar_empty, 0.7 snd_reload_misfire = weapons\ak12custom\ak12_m1_misfire snd_switch_mode = weapons\ru556\ru556_firemode ;-----------------------------------------------------------------------------------------HUD---------------------------------------------------------------------------------------------------------------- [wpn_ak5c_isg_hud]:hud_base item_visual = dynamics\weapons\wpn_ak5c_isg\wpn_ak5c_isg_hud.ogf attach_place_idx = 0 zoom_hide_crosshair = true ;--------------- item_position = 0, 0, 0 item_orientation = 0, 0, 0 hands_position_16x9 = 0.018100,-0.025800,0.068400 hands_orientation_16x9 = 0.506000,0.680000,0.000000 aim_hud_offset_pos_16x9 = -0.059160,0.034990,-0.028800 aim_hud_offset_rot_16x9 = 0.014700,0.012150,0.000000 aim_hud_offset_alt_pos_16x9 = 0.015340,0.015490,-0.025700 aim_hud_offset_alt_rot_16x9 = 0.002950,0.000150,-0.799999 ;--------------- hands_position = 0.01, -0.01, 0.01 hands_orientation = -0.014, 0, 0 aim_hud_offset_pos = -0.0505, 0.008, -0.035 aim_hud_offset_rot = 0, 0, 0 gl_hud_offset_pos = -0.0625, 0.00, -0.11 gl_hud_offset_pos_16x9 = -0.0625, 0.00, -0.11 gl_hud_offset_rot = 0.07, 0.025, 0.25 gl_hud_offset_rot_16x9 = 0.07, 0.025, 0.25 lean_hud_offset_pos = 0, 0, 0 lean_hud_offset_rot = 0, 0, 0 lowered_hud_offset_pos_16x9 = 0.1,0,0 lowered_hud_offset_rot_16x9 = 0.1,-0.8,0.1 ;--------- anm_hide = ras_m4a1_hand_out, idle anm_idle = ras_m4a1_hand_idle, idle anm_idle_aim = ras_m4a1_hand_idle_aim, idle anm_idle_aim_moving = ras_m4a1_hand_idle_walk,idle anm_idle_moving_crouch = ras_m4a1_hand_crouch, idle anm_idle_aim_moving_crouch = ras_m4a1_hand_crouch, idle anm_idle_moving = ras_m4a1_hand_walk, idle anm_idle_sprint = ras_m4a1_hand_run, idle anm_reload = ras_m4a1_hand_reload, ras_m4a1_reload anm_reload_empty = ras_m4a1_hand_reload_empty, ras_m4a1_reload_empty anm_shots = ras_m4a1_hand_shot, ras_m4a1_shot anm_show = ras_m4a1_hand_in, idle anm_reload_misfire = ak5c_hand_misfire, ak5c_misfire ,0.7 anm_bore = ras_ak5c_hand_inspecttest, idle ,0.5 ;EMPTY anm_hide_empty = ras_m4a1_hand_out, ras_m4a1_idle_w_gl_empty anm_idle_empty = ras_m4a1_hand_idle, ras_m4a1_idle_w_gl_empty anm_idle_aim_empty = ras_m4a1_hand_idle_aim, ras_m4a1_idle_w_gl_empty anm_idle_aim_moving_empty = ras_m4a1_hand_idle_walk, ras_m4a1_idle_w_gl_empty anm_idle_moving_crouch_empty = ras_m4a1_hand_crouch, ras_m4a1_idle_w_gl_empty anm_idle_aim_moving_crouch_empty = ras_m4a1_hand_crouch, ras_m4a1_idle_w_gl_empty anm_idle_moving_empty = ras_m4a1_hand_walk, ras_m4a1_idle_w_gl_empty anm_idle_sprint_empty = ras_m4a1_hand_run, ras_m4a1_idle_w_gl_empty anm_shots_empty = ras_m4a1_hand_shot, ras_m4a1_idle_w_gl_empty anm_show_empty = ras_m4a1_hand_in, ras_m4a1_idle_w_gl_empty anm_bore_empty = ras_ak5c_hand_inspecttest, ras_m4a1_idle_w_gl_empty shell_bone = gilza shell_dir = 0, 1, 0 shell_point = 0, 0, 0 fire_bone = muzzle fire_bone2 = muzzle_gl fire_point = 0, 0, 0 fire_point2 = 0, 0, 0 freelook_z_offset_mul = 0.15 ;---------------------------------------------------------------------------Addons---------------------------------------------------------------------- [wpn_ak5c_isg_ac10632]:wpn_ak5c_isg visual = dynamics\weapons\wpn_ak5c_bas\wpn_ak5c_5c_tik_world.ogf 1icon_layer = ac10632 1icon_layer_x = 130 1icon_layer_y = -10 inv_weight = 4.115 hud = wpn_ak5c_isg_ac10632_hud [wpn_ak5c_isg_ac10632_hud]:wpn_ak5c_isg_hud item_visual = dynamics\weapons\wpn_ak5c_isg\wpn_ak5c_isg_ac10632_hud.ogf aim_hud_offset_pos_16x9 = -0.058560,0.006690,-0.034800 aim_hud_offset_rot_16x9 = 0.000700,0.009650,0.000000 ;------------------------------------------------------------------------------- [wpn_ak5c_isg_acog]:wpn_ak5c_isg visual = dynamics\weapons\wpn_ak5c_bas\wpn_ak5c_5c_tik_world.ogf 1icon_layer = acog 1icon_layer_x = 92 1icon_layer_y = -8 inv_weight = 4.350 scope_status = 1 scope_texture = wpn_crosshair_acog scope_zoom_factor = 25 zoom_rotate_time = 0.25 hud = wpn_ak5c_isg_acog_hud [wpn_ak5c_isg_acog_hud]:wpn_ak5c_isg_hud item_visual = dynamics\weapons\wpn_ak5c_isg\wpn_ak5c_isg_acog_hud.ogf aim_hud_offset_pos_16x9 = -0.059260,0.007190,-0.066801 aim_hud_offset_rot_16x9 = 0.000700,0.009650,0.000000 ;------------------------------------------------------------------------------- [wpn_ak5c_isg_eot]:wpn_ak5c_isg visual = dynamics\weapons\wpn_ak5c_bas\wpn_ak5c_5c_tik_world.ogf 1icon_layer = eot 1icon_layer_x = 130 1icon_layer_y = -8 inv_weight = 4.300 hud = wpn_ak5c_isg_eot_hud [wpn_ak5c_isg_eot_hud]:wpn_ak5c_isg_hud item_visual = dynamics\weapons\wpn_ak5c_isg\wpn_ak5c_isg_eot_hud.ogf aim_hud_offset_pos_16x9 = -0.058560,0.000590,-0.034800 aim_hud_offset_rot_16x9 = 0.000700,0.009650,0.000000 ;----------------------------------------------------------------------------- [wpn_ak5c_isg_c-more]:wpn_ak5c_isg visual = dynamics\weapons\wpn_ak5c_bas\wpn_ak5c_5c_tik_world.ogf hud = wpn_ak5c_isg_c-more_hud 1icon_layer = c-more 1icon_layer_x = 130 1icon_layer_y = -10 inv_weight = 4.300 [wpn_ak5c_isg_c-more_hud]:wpn_ak5c_isg_hud item_visual = dynamics\weapons\wpn_ak5c_isg\wpn_ak5c_isg_c-more_hud.ogf aim_hud_offset_pos_16x9 = -0.058660,0.008890,-0.034800 aim_hud_offset_rot_16x9 = 0.000700,0.009650,0.000000 ;-------------------------------------------------------------------------------- [wpn_ak5c_isg_specter]:wpn_ak5c_isg visual = dynamics\weapons\wpn_ak5c_bas\wpn_ak5c_5c_tik_world.ogf hud = wpn_ak5c_isg_specter_hud 1icon_layer = specter 1icon_layer_x = 76 1icon_layer_y = -8 inv_weight = 4.670 scope_status = 1 scope_texture = wpn_crosshair_specter scope_zoom_factor = 25 zoom_rotate_time = 0.25 scope_dynamic_zoom = off [wpn_ak5c_isg_specter_hud]:wpn_ak5c_isg_hud item_visual = dynamics\weapons\wpn_ak5c_isg\wpn_ak5c_isg_specter_hud.ogf aim_hud_offset_pos_16x9 = -0.059060,0.009290,-0.062800 aim_hud_offset_rot_16x9 = 0.000700,0.009650,0.000000 ;-------------------------------------------------------------------------------- [wpn_ak5c_isg_0kp2]:wpn_ak5c_isg visual = dynamics\weapons\wpn_ak5c_bas\wpn_ak5c_5c_tik_world.ogf hud = wpn_ak5c_isg_0kp2_hud inv_weight = 4.200 1icon_layer = 0kp2 1icon_layer_x = 120 1icon_layer_y = -6 [wpn_ak5c_isg_0kp2_hud]:wpn_ak5c_isg_hud item_visual = dynamics\weapons\wpn_ak5c_isg\wpn_ak5c_isg_0kp2_hud.ogf aim_hud_offset_pos_16x9 = -0.056160,0.012090,-0.045700 aim_hud_offset_rot_16x9 = 0.001700,0.009650,0.000000 ;------------------------------------------------------------------------------------------------------------------------------- [wpn_ak5c_isg_d0cter]:wpn_ak5c_isg visual = dynamics\weapons\wpn_ak5c_bas\wpn_ak5c_5c_tik_world.ogf hud = wpn_ak5c_isg_d0cter_hud inv_weight = 4.030 1icon_layer = d0cter 1icon_layer_x = 130 1icon_layer_y = -8 [wpn_ak5c_isg_d0cter_hud]:wpn_ak5c_isg_hud item_visual = dynamics\weapons\wpn_ak5c_isg\wpn_ak5c_isg_docter_hud.ogf aim_hud_offset_pos_16x9 = -0.058360,0.019090,-0.045800 aim_hud_offset_rot_16x9 = 0.002700,0.009650,0.000000 ;------------------------------------------------------------------------------------------------------------------------------- [wpn_ak5c_isg_mepro]:wpn_ak5c_isg visual = dynamics\weapons\wpn_ak5c_bas\wpn_ak5c_5c_tik_world.ogf hud = wpn_ak5c_isg_mepro_hud inv_weight = 4.372 1icon_layer = mepro 1icon_layer_x = 130 1icon_layer_y = -8 [wpn_ak5c_isg_mepro_hud]:wpn_ak5c_isg_hud item_visual = dynamics\weapons\wpn_ak5c_isg\wpn_ak5c_isg_mepro_hud.ogf aim_hud_offset_pos_16x9 = -0.059360,-0.000510,-0.049100 aim_hud_offset_rot_16x9 = 0.000200,0.009650,0.000000 ;------------------------------------------------------------------------------------------------------------------------------- [wpn_ak5c_isg_leupold]:wpn_ak5c_isg visual = dynamics\weapons\wpn_ak5c_bas\wpn_ak5c_5c_tik_world.ogf hud = wpn_ak5c_isg_leupold_hud 1icon_layer = leupold 1icon_layer_x = 92 1icon_layer_y = -8 inv_weight = 4.680 scope_status = 1 scope_texture = wpn_crosshair_leupold scope_zoom_factor = 7 zoom_rotate_time = 0.25 scope_dynamic_zoom = off [wpn_ak5c_isg_leupold_hud]:wpn_ak5c_isg_hud item_visual = dynamics\weapons\wpn_ak5c_isg\wpn_ak5c_isg_leupold_hud.ogf aim_hud_offset_pos_16x9 = -0.059160,0.011490,-0.059200 aim_hud_offset_rot_16x9 = 0.000700,0.009650,0.000000 hands_position_16x9 = 0.018100,-0.031400,0.068400 hands_orientation_16x9 = 0.506000,0.680000,0.000000 ;------------------------------------------------------------------------------------------------------------------------------- [wpn_ak5c_isg_aimpoint]:wpn_ak5c_isg visual = dynamics\weapons\wpn_ak5c_bas\wpn_ak5c_5c_tik_world.ogf hud = wpn_ak5c_isg_aimpoint_hud inv_weight = 4.130 1icon_layer = aimpoint 1icon_layer_x = 120 1icon_layer_y = -12 [wpn_ak5c_isg_aimpoint_hud]:wpn_ak5c_isg_hud item_visual = dynamics\weapons\wpn_ak5c_isg\wpn_ak5c_isg_aimpoint_hud.ogf aim_hud_offset_pos_16x9 = -0.058760,0.004090,-0.034800 aim_hud_offset_rot_16x9 = 0.000700,0.009650,0.000000 ;------------------------------------------------------------------------------------------------------------------------------- [wpn_ak5c_isg_aim_low]:wpn_ak5c_isg visual = dynamics\weapons\wpn_ak5c_bas\wpn_ak5c_5c_tik_world.ogf hud = wpn_ak5c_isg_aim_low_hud inv_weight = 4.105 1icon_layer = aim_low 1icon_layer_x = 130 1icon_layer_y = -4 [wpn_ak5c_isg_aim_low_hud]:wpn_ak5c_isg_hud item_visual = dynamics\weapons\wpn_ak5c_isg\wpn_ak5c_isg_aim_low_hud.ogf aim_hud_offset_pos_16x9 = -0.058960,0.019790,-0.034800 aim_hud_offset_rot_16x9 = 0.003200,0.009650,0.000000 ;------------------------------------------------------------------------------------------------------------------------------- [wpn_ak5c_isg_point_aimpro]:wpn_ak5c_isg visual = dynamics\weapons\wpn_ak5c_bas\wpn_ak5c_5c_tik_world.ogf hud = wpn_ak5c_isg_point_aimpro_hud inv_weight = 4.330 1icon_layer = point_aimpro 1icon_layer_x = 120 1icon_layer_y = -12 [wpn_ak5c_isg_point_aimpro_hud]:wpn_ak5c_isg_hud item_visual = dynamics\weapons\wpn_ak5c_isg\wpn_ak5c_isg_aimpoint_pro_hud.ogf aim_hud_offset_pos_16x9 = -0.058760,0.001790,-0.034800 aim_hud_offset_rot_16x9 = 0.010200,0.009650,0.000000 ;------------------------------------------------------------------------------------------------------------------------------- [wpn_ak5c_isg_ekp8_18]:wpn_ak5c_isg visual = dynamics\weapons\wpn_ak5c_bas\wpn_ak5c_5c_tik_world.ogf hud = wpn_ak5c_isg_ekp8_18_hud inv_weight = 4.273 1icon_layer = ekp8_18 1icon_layer_x = 120 1icon_layer_y = -4 [wpn_ak5c_isg_ekp8_18_hud]:wpn_ak5c_isg_hud item_visual = dynamics\weapons\wpn_ak5c_isg\wpn_ak5c_isg_ekp8_18_hud.ogf aim_hud_offset_pos_16x9 = -0.058660,-0.000410,-0.034800 aim_hud_offset_rot_16x9 = 0.000700,0.009150,0.000000 ;------------------------------------------------------------------------------------------------------------------------------- [wpn_ak5c_isg_e0t2]:wpn_ak5c_isg visual = dynamics\weapons\wpn_ak5c_bas\wpn_ak5c_5c_tik_world.ogf hud = wpn_ak5c_isg_e0t2_hud inv_weight = 4.227 1icon_layer = e0t2 1icon_layer_x = 130 1icon_layer_y = -8 [wpn_ak5c_isg_e0t2_hud]:wpn_ak5c_isg_hud item_visual = dynamics\weapons\wpn_ak5c_isg\wpn_ak5c_isg_e0t2_hud.ogf aim_hud_offset_pos_16x9 = -0.058960,0.004890,-0.034800 aim_hud_offset_rot_16x9 = 0.000700,0.009650,0.000000 ;------------------------------------------------------------------------------------------------------------------------------- [wpn_ak5c_isg_pn23]:wpn_ak5c_isg visual = dynamics\weapons\wpn_ak5c_bas\wpn_ak5c_5c_tik_world.ogf hud = wpn_ak5c_isg_pn23_hud 1icon_layer = pn23 1icon_layer_x = 86 1icon_layer_y = -12 nv_scope_status = 1 ;;installed_upgrades = up_fourte_svd_nimble ;scope_nightvision = scope_nightvision_3gen inv_weight = 4.650 scope_status = 1 scope_texture = wpn_crosshair_pn23 scope_zoom_factor = 25 zoom_rotate_time = 0.25 [wpn_ak5c_isg_pn23_hud]:wpn_ak5c_isg_hud item_visual = dynamics\weapons\wpn_ak5c_isg\wpn_ak5c_isg_pn23_hud.ogf aim_hud_offset_pos_16x9 = -0.065460,0.006690,-0.036600 aim_hud_offset_rot_16x9 = 0.000700,0.009650,0.000000 hands_position_16x9 = 0.025000,-0.038200,0.068400 hands_orientation_16x9 = 0.606000,0.820000,0.000000 ;------------------------------------------------------------------------------------------------------------------------------- [wpn_ak5c_isg_gauss_sight]:wpn_ak5c_isg visual = dynamics\weapons\wpn_ak5c_bas\wpn_ak5c_5c_tik_world.ogf hud = wpn_ak5c_isg_gauss_sight_hud 1icon_layer = gauss_sight 1icon_layer_x = 80 1icon_layer_y = -4 inv_weight = 4.400 scope_status = 1 scope_texture = wpn_crosshair_gauss scope_zoom_factor = 12 zoom_rotate_time = 0.25 scope_dynamic_zoom = off [wpn_ak5c_isg_gauss_sight_hud]:wpn_ak5c_isg_hud item_visual = dynamics\weapons\wpn_ak5c_isg\wpn_ak5c_isg_gauss_hud.ogf aim_hud_offset_pos_16x9 = -0.058760,0.015290,-0.066801 aim_hud_offset_rot_16x9 = 0.000700,0.009650,0.000000 ;------------------------------------------------------------------------------------------------------------------------------- [wpn_ak5c_isg_deltapoint]:wpn_ak5c_isg inv_weight = 4.041 hud = wpn_ak5c_isg_deltapoint_hud 1icon_layer = deltapoint 1icon_layer_x = 130 1icon_layer_y = -8 visual = dynamics\weapons\wpn_ak5c_bas\wpn_ak5c_5c_tik_world.ogf scope_status = 0 scope_dynamic_zoom = off [wpn_ak5c_isg_deltapoint_hud]:wpn_ak5c_isg_hud item_visual = dynamics\weapons\wpn_ak5c_isg\wpn_ak5c_isg_deltapoint_hud.ogf aim_hud_offset_pos_16x9 = -0.059060,0.013490,-0.030000 aim_hud_offset_rot_16x9 = 0.002200,0.009650,0.000000 ;---------------------------------------------------------------------------------------- [wpn_ak5c_isg_rmr]:wpn_ak5c_isg inv_weight = 4.034 hud = wpn_ak5c_isg_rmr_hud 1icon_layer = rmr 1icon_layer_x = 130 1icon_layer_y = -8 visual = dynamics\weapons\wpn_ak5c_bas\wpn_ak5c_5c_tik_world.ogf scope_status = 0 scope_dynamic_zoom = off [wpn_ak5c_isg_rmr_hud]:wpn_ak5c_isg_hud item_visual = dynamics\weapons\wpn_ak5c_isg\wpn_ak5c_isg_rmr_hud.ogf aim_hud_offset_pos_16x9 = -0.058460,0.018790,-0.034800 aim_hud_offset_rot_16x9 = 0.002700,0.009650,0.000000 ;--------------------------------------------------------------------------------------- [wpn_ak5c_isg_compm4s]:wpn_ak5c_isg hud = wpn_ak5c_isg_compm4s_hud visual = dynamics\weapons\wpn_ak5c_bas\wpn_ak5c_5c_tik_world.ogf 1icon_layer = compm4s 1icon_layer_x = 130 1icon_layer_y = -12 inv_weight = 4.380 [wpn_ak5c_isg_compm4s_hud]:wpn_ak5c_isg_hud item_visual = dynamics\weapons\wpn_ak5c_isg\wpn_ak5c_isg_compm4s_hud.ogf aim_hud_offset_pos_16x9 = -0.058760,0.005990,-0.034800 aim_hud_offset_rot_16x9 = 0.006200,0.009650,0.000000 ;-------------------------------------------------------------------------------------------- [wpn_ak5c_isg_rakurs]:wpn_ak5c_isg hud = wpn_ak5c_isg_rakurs_hud visual = dynamics\weapons\wpn_ak5c_bas\wpn_ak5c_5c_tik_world.ogf 1icon_layer = rakurs 1icon_layer_x = 130 1icon_layer_y = -10 inv_weight = 4.500 [wpn_ak5c_isg_rakurs_hud]:wpn_ak5c_isg_hud item_visual = dynamics\weapons\wpn_ak5c_isg\wpn_ak5c_isg_rakurs_hud.ogf aim_hud_offset_pos_16x9 = -0.058260,0.014590,-0.034800 aim_hud_offset_rot_16x9 = 0.002200,0.009650,0.000000 ;----------------------------------------------------------------------------------------------------- [wpn_ak5c_isg_marchf]:wpn_ak5c_isg 1icon_layer = marchf 1icon_layer_x = 94 1icon_layer_y = -8 inv_weight = 4.640 hud = wpn_ak5c_isg_marchf_hud visual = dynamics\weapons\wpn_ak5c_bas\wpn_ak5c_5c_tik_world.ogf scope_status = 1 scope_dynamic_zoom = off scope_texture = wpn_crosshair_marchf scope_zoom_factor = 6 [wpn_ak5c_isg_marchf_hud]:wpn_ak5c_isg_hud item_visual = dynamics\weapons\wpn_ak5c_isg\wpn_ak5c_isg_marchf_hud.ogf aim_hud_offset_pos_16x9 = -0.059160,0.009890,-0.059000 aim_hud_offset_rot_16x9 = 0.000700,0.009650,0.000000 hands_position_16x9 = 0.018700,-0.030800,0.068400 hands_orientation_16x9 = 0.506000,0.680000,0.000000 ;------------------------------------------------------------------------------------------------ [wpn_ak5c_isg_kemper]:wpn_ak5c_isg inv_weight = 4.266 hud = wpn_ak5c_isg_kemper_hud 1icon_layer = kemper 1icon_layer_x = 120 1icon_layer_y = -12 visual = dynamics\weapons\wpn_ak5c_bas\wpn_ak5c_5c_tik_world.ogf scope_status = 0 scope_dynamic_zoom = off [wpn_ak5c_isg_kemper_hud]:wpn_ak5c_isg_hud item_visual = dynamics\weapons\wpn_ak5c_isg\wpn_ak5c_isg_kemper_hud.ogf aim_hud_offset_pos_16x9 = -0.058760,0.002290,-0.034800 aim_hud_offset_rot_16x9 = 0.000200,0.009650,0.000000 ;------------------------------------------------------------------------------------------------