;------------------------------------------------------------------------------------------------ [wpn_akm_isg]:identity_immunities,weapon_probability,default_weapon_params;wpn_akm_sounds GroupControlSection = spawn_group $npc = on $prefetch = 8 $spawn = "weapons\wpn_akm_isg" scheduled = off cform = skeleton parent_section = wpn_akm_isg class = WP_AK74 slot = 2 animation_slot = 2 ef_main_weapon_type = 2 ef_weapon_type = 8 hand_dependence = 1 single_handed = 0 default_to_ruck = false sprint_allowed = true icons_texture = ui\ui_icon_bas inv_grid_width = 5 inv_grid_height = 2 inv_grid_x = 3 inv_grid_y = 4 inv_name = st_wpn_akm_isg inv_name_short = st_wpn_akm_isg description = st_wpn_akm_isg_descr kind = w_rifle inv_weight = 3.4 cost = 96880 repair_type = rifle_5 weapon_class = assault_rifle hud = wpn_akm_isg_hud visual = dynamics\weapons\wpn_akm_isg\wpn_akm_isg_world.ogf position = -0.026,0,0 orientation = 0, 0, 0 fire_point = 0,0.0,0.656 fire_point2 = 0,0.161,0.583 strap_bone0 = bip01_spine2 strap_bone1 = bip01_spine1 strap_position = -0.26,-0.11,0.25 strap_orientation = -15,-9,110 ph_mass = 4 flame_particles = weapons\generic_weapon05 ;smoke_particles = weapons\generic_shoot_00 grenade_flame_particles = weapons\generic_weapon01 smoke_particles = ghost_particles\weapons\flame_eft_sks ;particles remade incomp. shell_point = 0, 0.216, 0.174 shell_dir = 0.0, 0.0, 0.4 shell_particles = weapons\762x39 light_disabled = false light_color = 0.6, 0.5, 0.3 light_range = 5 light_time = 0.2 light_var_color = 0.05 light_var_range = 0.5 upgrades = up_gr_firstab_ak12, up_gr_seconab_ak12, up_gr_thirdab_ak12, up_gr_fourtab_ak12, up_gr_fifthab_ak12, up_gr_fifthcd_ak12 ;installed_upgrades = upgrade_scheme = upgrade_scheme_ak74 upgr_icon_x = 300 upgr_icon_y = 0 upgr_icon_width = 300 upgr_icon_height = 100 fire_modes = 1, -1 ammo_class = ammo_7.62x39_fmj, ammo_7.62x39_fmj_bad, ammo_7.62x39_fmj_verybad, ammo_7.62x39_ap, ammo_7.62x39_ap_bad, ammo_7.62x39_ap_verybad ammo_elapsed = 30 ammo_mag_size = 30 startup_ammo = 90 scopes = acog, eot, specter, c-more, 0kp2, ac10632, d0cter, leupold, aimpoint, aim_low, point_aimpro, e0t2, pn23, gauss_sight, rmr, deltapoint, compm4s, rakurs, marchf, kemper, triji, mark8_rmr, spec_alt, ekp8_18, mepro scope_status = 0 scope_zoom_factor = 0 silencer_name = wpn_sil_spec_isg silencer_status = 2 silencer_x = 225 silencer_y = 9 silencer_light_color = 0.6, 0.5, 0.3 silencer_light_range = 0.01 silencer_light_time = 0.2 silencer_light_var_color = 0.05 silencer_light_var_range = 0.5 ;silencer_smoke_particles = weapons\generic_shoot_00 silencer_smoke_particles = ghost_particles\weapons\generic_smoke_eft_sil ;particles remade incomp. grenade_class = ammo_vog-25, ammo_vog-25_bad, ammo_vog-25_verybad grenade_launcher_name = wpn_addon_grenade_launcher grenade_launcher_status = 0 grenade_launcher_x = 122 grenade_launcher_y = 22 launch_speed = 0 hit_impulse = 44 hit_power = 0.58, 0.58, 0.58, 0.58 hit_type = fire_wound fire_distance = 1000 bullet_speed = 820 rpm = 700 rpm_empty_click = 200 use_aim_bullet = false time_to_aim = 0.0 ; 3.0 zoom_dof = 0.5, 1.0, 180 zoom_enabled = true zoom_rotate_time = 0.25 reload_dof = 0.0, 0.5, 5, 2 control_inertion_factor = 1.0f crosshair_inertion = 5.6 fire_dispersion_base = 0.32 fire_dispersion_condition_factor = 0.001 misfire_probability = 0.005 misfire_start_condition = 0.7 ; 0.72 misfire_start_prob = 0.007 misfire_end_condition = 0.1 misfire_end_prob = 0.11 condition_queue_shot_dec = 0.0008 condition_shot_dec = 0.0008 cam_return = 0 cam_relax_speed = 10 cam_dispersion = 0.545 cam_dispersion_frac = 1.1 cam_dispersion_inc = 0.0625 cam_max_angle = 50.0 cam_max_angle_horz = 50.0 cam_step_angle_horz = 1.15 zoom_cam_relax_speed = 10 zoom_cam_dispersion = 0.515 zoom_cam_dispersion_frac = 0.7 zoom_cam_dispersion_inc = 0.0525 zoom_cam_max_angle = 50.0 zoom_cam_max_angle_horz = 50.0 zoom_cam_step_angle_horz = 1.05 PDM_disp_accel_factor = 2.5 PDM_disp_base = 1.0 PDM_disp_crouch = 1.0 PDM_disp_crouch_no_acc = 1.0 PDM_disp_vel_factor = 2.5 cam_relax_speed_ai = 360 zoom_cam_relax_speed_ai = 360 holder_fov_modifier = 1.0 holder_range_modifier = 1.0 min_radius = 0 max_radius = 500 hit_probability_gd_novice = 1.00 hit_probability_gd_stalker = 1.00 hit_probability_gd_veteran = 1.00 hit_probability_gd_master = 1.00 kill_msg_x = 0 kill_msg_y = 28 kill_msg_width = 84 kill_msg_height = 28 scope_zoom_factor_alt = 0 use_alt_aim_hud = true hud_fov = 0.78 laser_status = true ;-----------------------------------------------------------------SOUNDS------------------------------------------------------------------------------- snd_bore = $no_sound snd_draw = weapons\ak74\ak74_draw snd_holster = weapons\ak74\ak74_draw snd_empty = weapons\ak74m_beard\trigger_hammer snd_reload = weapons\ak74_blindside\ak74_reload snd_reload_empty = weapons\ak74_blindside\ak74_reload_empty snd_reload_misfire = weapons\ak74_blindside\ak74_unjam snd_shoot = weapons\akm_young_prince\akm_shot_dtk_1 snd_shoot1 = weapons\akm_young_prince\akm_shot_dtk_2 snd_shoot2 = weapons\akm_young_prince\akm_shot_dtk_3 snd_silncer_shot = weapons\akm_young_prince\akm_shot_sil_1 snd_silncer_shot1 = weapons\akm_young_prince\akm_shot_sil_2 snd_silncer_shot2 = weapons\akm_young_prince\akm_shot_sil_3 snd_switch_mode = weapons\generic\switch_mode ;----------------------------------------------------------------HUD------------------------------------------------------------------------------------ [wpn_akm_isg_hud]:hud_base item_visual = dynamics\weapons\wpn_akm_isg\wpn_akm_isg_hud.ogf attach_place_idx = 0 zoom_hide_crosshair = true hands_position = -0.055, -0.14, 0.1 hands_orientation = 1.5, 2.5, 0 aim_hud_offset_pos = -0.0994, 0.0578, -0.25 aim_hud_offset_rot = 0.0425, 0.0257, 0 gl_hud_offset_pos = -0.06, 0.013, -0.15 gl_hud_offset_rot = -0.0595, 0.022, 0 lean_hud_offset_pos = 0, 0, 0 lean_hud_offset_rot = 0, 0, 0 ;-------- aim_hud_offset_pos_16x9 = -0.059775,0.030675,-0.037475 aim_hud_offset_rot_16x9 = 0.005438,0.007057,0.002187 hands_position_16x9 = 0.059200,-0.042100,-0.024200 hands_orientation_16x9 = 0.416182,0.634943,0.000000 aim_hud_offset_alt_pos_16x9 = -0.001175,0.030675,-0.030875 aim_hud_offset_alt_rot_16x9 = 0.002438,0.002557,-0.586312 item_position = 0,0,0 item_orientation = 0,0,0 ;--------- lowered_hud_offset_pos_16x9 = 0.1,0,0 lowered_hud_offset_rot_16x9 = 0.1,-0.8,0.1 shell_point = 0,0.02,0.12 shell_dir = 0,1,0 shell_bone = wpn_body fire_point = 0,0.049711,0.675578 fire_bone = wpn_body fire_point2 = 0,-0.029,0.575 fire_bone2 = wpn_body ;----- anm_bore = blnd_ak74m_inspect, idle anm_bore_g = blnd_ak74m_inspect_gl, idle anm_bore_w_gl = blnd_ak74m_inspect_w_gl, idle anm_hide = blnd_ak74m_holster, idle anm_hide_g = blnd_ak74m_holster_gl, idle anm_hide_w_gl = blnd_ak74m_holster, idle anm_idle = blnd_ak74m_idle, idle, 0.75 anm_idle_aim = blnd_ak74m_idle_ads, idle anm_idle_aim_moving = blnd_ak74m_idle_ads, idle, 0.50 anm_idle_aim_moving_crouch = blnd_ak74m_idle_ads, idle, 0.50 anm_idle_g = blnd_ak74m_idle_gl, idle anm_idle_g_aim = blnd_ak74m_idle_ads_gl, idle anm_idle_moving = blnd_ak74m_walk, idle, 0.92 anm_idle_moving_crouch = blnd_ak74m_walk, idle, 0.88 anm_idle_moving_crouch_g_aim = blnd_ak74m_idle_ads_gl, idle, 0.92 anm_idle_moving_crouch_w_gl_aim = blnd_ak74m_walk, idle, 0.92 anm_idle_moving_crouch_w_gl = blnd_ak74m_walk, idle, 0.88 anm_idle_moving_g = blnd_ak74m_walk_gl, idle, 0.92 anm_idle_moving_g_aim = blnd_ak74m_walk_gl, idle, 0.92 anm_idle_moving_w_gl = blnd_ak74m_walk, idle, 0.92 anm_idle_moving_w_gl_aim = blnd_ak74m_walk, idle, 0.92 anm_idle_sprint = blnd_ak74m_sprint, idle, 1.2 anm_idle_sprint_g = blnd_ak74m_sprint_gl, idle, 1.2 anm_idle_sprint_w_gl = blnd_ak74m_sprint, idle, 1.2 anm_idle_w_gl = blnd_ak74m_idle, idle, 0.75 anm_idle_w_gl_aim = blnd_ak74m_idle_ads, idle, 0.75 anm_reload = blnd_ak74m_reload, reload, 1.1 anm_reload_empty = blnd_ak74m_reload_empty, reload_empty, 1.1 anm_reload_g = blnd_ak74m_reload_gl, reload_gl, 1.06 anm_reload_w_gl = blnd_ak74m_reload, reload, 1.1 anm_reload_empty_w_gl = blnd_ak74m_reload_empty, reload_empty, 1.1 anm_shots = blnd_ak74m_shoot, shoot anm_shots_g = blnd_ak74m_shoot_gl, idle anm_shots_w_gl = blnd_ak74m_shoot, shoot anm_show = blnd_ak74m_draw, idle anm_show_g = blnd_ak74m_draw_gl, idle anm_show_w_gl = blnd_ak74m_draw, idle anm_switch = blnd_ak74m_switch_to_gun, idle anm_switch_g = blnd_ak74m_switch_to_gl, idle anm_reload_misfire = blnd_ak74m_unjam, unjam, 1.2 anm_reload_misfire_w_gl = blnd_ak74m_unjam, unjam, 1.2 anm_switch_mode = blnd_ak74m_firemode, idle, 1 ;----- freelook_z_offset_mul = 0.1 ;--------------------------------------------------------------------Addons----------------------------------------------------------------------------- [wpn_akm_isg_acog]:wpn_akm_isg visual = dynamics\weapons\wpn_akm_isg\wpn_akm_isg_world.ogf $spawn = "weapons\akm_isg_acog" 1icon_layer = acog 1icon_layer_x = 79 1icon_layer_y = -5 inv_weight = 3.750 scope_status = 1 scope_texture = wpn_crosshair_acog scope_zoom_factor = 25 zoom_rotate_time = 0.25 hud = wpn_akm_isg_acog_hud [wpn_akm_isg_acog_hud]:wpn_akm_isg_hud item_visual = dynamics\weapons\wpn_akm_isg\wpn_akm_isg_acog_hud.ogf hands_position_16x9 = 0.062200,-0.047400,-0.024200 hands_orientation_16x9 = 0.416182,0.634943,0.000000 aim_hud_offset_pos_16x9 = -0.062475,0.013475,-0.058075 aim_hud_offset_rot_16x9 = 0.005438,0.007057,0.002187 ;------------------------------------------------------------------------------- [wpn_akm_isg_specter]:wpn_akm_isg $spawn = "weapons\akm_isg_specter" visual = dynamics\weapons\wpn_akm_isg\wpn_akm_isg_world.ogf hud = wpn_akm_isg_specter_hud 1icon_layer = specter 1icon_layer_x = 56 1icon_layer_y = -8 inv_weight = 4.070 scope_status = 1 scope_texture = wpn_crosshair_specter scope_zoom_factor = 25 zoom_rotate_time = 0.25 scope_dynamic_zoom = off [wpn_akm_isg_specter_hud]:wpn_akm_isg_hud item_visual = dynamics\weapons\wpn_akm_isg\wpn_akm_isg_specter_hud.ogf aim_hud_offset_pos_16x9 = -0.062175,0.015675,-0.054675 aim_hud_offset_rot_16x9 = 0.005438,0.007057,0.002187 hands_position_16x9 = 0.062200,-0.047400,-0.024200 hands_orientation_16x9 = 0.416182,0.634943,0.000000 aim_hud_offset_alt_pos_16x9 = -0.062375,-0.008125,-0.043175 aim_hud_offset_alt_rot_16x9 = 0.011438,0.007057,0.002187 ;-------------------------------------------------------------------------------- [wpn_akm_isg_leupold]:wpn_akm_isg $spawn = "weapons\akm_isg_leupold" visual = dynamics\weapons\wpn_akm_isg\wpn_akm_isg_world.ogf hud = wpn_akm_isg_leupold_hud 1icon_layer = leupold 1icon_layer_x = 64 1icon_layer_y = -4 inv_weight = 4.080 scope_status = 1 scope_texture = wpn_crosshair_leupold scope_zoom_factor = 7 zoom_rotate_time = 0.25 scope_dynamic_zoom = off [wpn_akm_isg_leupold_hud]:wpn_akm_isg_hud item_visual = dynamics\weapons\wpn_akm_isg\wpn_akm_isg_leupold_hud.ogf aim_hud_offset_pos_16x9 = -0.064375,0.017775,-0.037475 aim_hud_offset_rot_16x9 = 0.005438,0.007057,0.002187 hands_position_16x9 = 0.064400,-0.054000,-0.018800 hands_orientation_16x9 = 0.416182,0.634943,0.000000 ;------------------------------------------------------------------------------------------------------------------------------- [wpn_akm_isg_pn23]:wpn_akm_isg $spawn = "weapons\akm_isg_pn23" visual = dynamics\weapons\wpn_akm_isg\wpn_akm_isg_world.ogf hud = wpn_akm_isg_pn23_hud 1icon_layer = pn23 1icon_layer_x = 64 1icon_layer_y = -12 ;scope_nightvision = scope_nightvision_3gen nv_scope_status = 1 inv_weight = 4.050 scope_status = 1 scope_texture = wpn_crosshair_pn23 scope_zoom_factor = 25 zoom_rotate_time = 0.25 ;zoom_rotate_time = 0.25 ;scope_lense_fov = 12 [wpn_akm_isg_pn23_hud]:wpn_akm_isg_hud item_visual = dynamics\weapons\wpn_akm_isg\wpn_akm_isg_pn23_hud.ogf aim_hud_offset_pos_16x9 = -0.064800,0.009600,-0.065000 aim_hud_offset_rot_16x9 = 0.005438,0.007057,0.002187 hands_position_16x9 = 0.064400,-0.054000,-0.018800 hands_orientation_16x9 = 0.416182,0.634943,0.000000 ;------------------------------------------------------------------------------------------------------------------------------- [wpn_akm_isg_gauss_sight]:wpn_akm_isg $spawn = "weapons\akm_isg_gauss_sight" visual = dynamics\weapons\wpn_akm_isg\wpn_akm_isg_world.ogf hud = wpn_akm_isg_gauss_sight_hud 1icon_layer = gauss_sight 1icon_layer_x = 64 1icon_layer_y = 2 inv_weight = 4.800 scope_status = 1 scope_texture = wpn_crosshair_gauss scope_zoom_factor = 12 zoom_rotate_time = 0.25 scope_dynamic_zoom = off ;installed_upgrades = up_fourtc_svd_nimble [wpn_akm_isg_gauss_sight_hud]:wpn_akm_isg_hud item_visual = dynamics\weapons\wpn_akm_isg\wpn_akm_isg_gauss_hud.ogf hands_position_16x9 = 0.062200,-0.047400,-0.024200 hands_orientation_16x9 = 0.416182,0.634943,0.000000 aim_hud_offset_pos_16x9 = -0.062975,0.024875,-0.032275 aim_hud_offset_rot_16x9 = 0.005438,0.007057,0.002187 ;----------------------------------------------------------------------------------------------------- [wpn_akm_isg_marchf]:wpn_akm_isg 1icon_layer = marchf 1icon_layer_x = 56 1icon_layer_y = -3 inv_weight = 4.400 hud = wpn_akm_isg_marchf_hud visual = dynamics\weapons\wpn_akm_isg\wpn_akm_isg_world.ogf scope_status = 1 scope_dynamic_zoom = off scope_texture = wpn_crosshair_marchf scope_zoom_factor = 6 [wpn_akm_isg_marchf_hud]:wpn_akm_isg_hud item_visual = dynamics\weapons\wpn_akm_isg\wpn_akm_isg_marchf_hud.ogf aim_hud_offset_pos_16x9 = -0.062175,0.015675,-0.054675 aim_hud_offset_rot_16x9 = 0.005438,0.007057,0.002187 hands_position_16x9 = 0.062200,-0.047400,-0.024200 hands_orientation_16x9 = 0.416182,0.634943,0.000000 ;----------------------------------------------------------------------------------------------------- [wpn_akm_isg_triji]:wpn_akm_isg visual = dynamics\weapons\wpn_akm_isg\wpn_akm_isg_world.ogf inv_grid_width = 5 inv_grid_height = 2 inv_grid_x = 148 inv_grid_y = 26 inv_weight = 3.825 scope_status = 1 scope_texture = wpn_crosshair_acog_rmr scope_zoom_factor = 25 zoom_rotate_time = 0.25 hud = wpn_akm_isg_triji_hud [wpn_akm_isg_triji_hud]:wpn_akm_isg_hud item_visual = dynamics\weapons\wpn_akm_isg\wpn_akm_isg_trijicon_rmr_hud.ogf hands_position_16x9 = 0.062200,-0.047400,-0.024200 hands_orientation_16x9 = 0.416182,0.634943,0.000000 aim_hud_offset_pos_16x9 = -0.062475,0.013475,-0.058075 aim_hud_offset_rot_16x9 = 0.005438,0.007057,0.002187 aim_hud_offset_alt_pos_16x9 = -0.081575,-0.052525,-0.027575 aim_hud_offset_alt_rot_16x9 = 0.004338,0.011757,0.788824 ;---------------------------------------------------------------------------------------------------------------------------- [wpn_akm_isg_spec_alt]:wpn_akm_isg visual = dynamics\weapons\wpn_akm_isg\wpn_akm_isg_world.ogf hud = wpn_akm_isg_spec_alt_hud inv_grid_width = 5 inv_grid_height = 2 inv_grid_x = 153 inv_grid_y = 28 inv_weight = 4.145 scope_status = 1 scope_texture = wpn_crosshair_specter scope_zoom_factor = 25 zoom_rotate_time = 0.25 scope_dynamic_zoom = off [wpn_akm_isg_spec_alt_hud]:wpn_akm_isg_hud item_visual = dynamics\weapons\wpn_akm_isg\wpn_akm_isg_spec_alt_hud.ogf aim_hud_offset_pos_16x9 = -0.062175,0.015675,-0.054675 aim_hud_offset_rot_16x9 = 0.005438,0.007057,0.002187 hands_position_16x9 = 0.062200,-0.047400,-0.024200 hands_orientation_16x9 = 0.416182,0.634943,0.000000 aim_hud_offset_alt_pos_16x9 = -0.081675,-0.052425,-0.027575 aim_hud_offset_alt_rot_16x9 = 0.004338,0.011757,0.788824 ;------------------------------------------------------------------------------------------------------------------------------- [wpn_akm_isg_mark8_rmr]:wpn_akm_isg visual = dynamics\weapons\wpn_akm_isg\wpn_akm_isg_world.ogf hud = wpn_akm_isg_mark8_rmr_hud inv_grid_width = 5 inv_grid_height = 2 inv_grid_x = 158 inv_grid_y = 28 inv_weight = 4.155 scope_status = 1 scope_texture = wpn_crosshair_leupold_rmr scope_zoom_factor = 25 zoom_rotate_time = 0.25 scope_dynamic_zoom = off [wpn_akm_isg_mark8_rmr_hud]:wpn_akm_isg_hud item_visual = dynamics\weapons\wpn_akm_isg\wpn_akm_isg_mark8_rmr_hud.ogf aim_hud_offset_pos_16x9 = -0.064375,0.017775,-0.037475 aim_hud_offset_rot_16x9 = 0.005438,0.007057,0.002187 hands_position_16x9 = 0.064400,-0.054000,-0.018800 hands_orientation_16x9 = 0.416182,0.634943,0.000000 aim_hud_offset_alt_pos_16x9 = -0.087575,-0.049125,-0.023675 aim_hud_offset_alt_rot_16x9 = 0.004338,0.011757,0.788824 ;------------------------------------------------------------------------------------------------------------------------------- [wpn_akm_isg_ac10632]:wpn_akm_isg visual = dynamics\weapons\wpn_akm_isg\wpn_akm_isg_world.ogf 1icon_layer = ac10632 1icon_layer_x = 90 1icon_layer_y = -4 inv_weight = 3.415 hud = wpn_akm_isg_ac10632_hud [wpn_akm_isg_ac10632_hud]:wpn_akm_isg_hud item_visual = dynamics\weapons\wpn_akm_isg\wpn_akm_isg_ac10632_hud.ogf aim_hud_offset_pos_16x9 = -0.059775,0.007775,-0.037475 aim_hud_offset_rot_16x9 = 0.001938,0.008057,0.002187 ;------------------------------------------------------------------------------- [wpn_akm_isg_eot]:wpn_akm_isg visual = dynamics\weapons\wpn_akm_isg\wpn_akm_isg_world.ogf 1icon_layer = eot 1icon_layer_x = 90 1icon_layer_y = -6 inv_weight = 3.700 hud = wpn_akm_isg_eot_hud [wpn_akm_isg_eot_hud]:wpn_akm_isg_hud item_visual = dynamics\weapons\wpn_akm_isg\wpn_akm_isg_eot_hud.ogf aim_hud_offset_pos_16x9 = -0.059775,0.001575,-0.037475 aim_hud_offset_rot_16x9 = -0.000062,0.007057,0.002187 ;----------------------------------------------------------------------------- [wpn_akm_isg_c-more]:wpn_akm_isg $spawn = "weapons\akm_isg_c-more" visual = dynamics\weapons\wpn_akm_isg\wpn_akm_isg_world.ogf hud = wpn_akm_isg_c-more_hud 1icon_layer = c-more 1icon_layer_x = 90 1icon_layer_y = -4 inv_weight = 3.700 [wpn_akm_isg_c-more_hud]:wpn_akm_isg_hud item_visual = dynamics\weapons\wpn_akm_isg\wpn_akm_isg_c-more_hud.ogf aim_hud_offset_pos_16x9 = -0.059800,0.012500,-0.037475 aim_hud_offset_rot_16x9 = 0.002000,0.007057,0.002187 ;-------------------------------------------------------------------------------- [wpn_akm_isg_0kp2]:wpn_akm_isg $spawn = "weapons\akm_isg_0kp2" visual = dynamics\weapons\wpn_akm_isg\wpn_akm_isg_world.ogf hud = wpn_akm_isg_0kp2_hud inv_weight = 3.600 1icon_layer = 0kp2 1icon_layer_x = 80 1icon_layer_y = 1 [wpn_akm_isg_0kp2_hud]:wpn_akm_isg_hud item_visual = dynamics\weapons\wpn_akm_isg\wpn_akm_isg_0kp2_hud.ogf aim_hud_offset_pos_16x9 = -0.056300,0.015475,-0.037475 aim_hud_offset_rot_16x9 = 0.002938,0.007557,0.002187 ;------------------------------------------------------------------------------------------------------------------------------- [wpn_akm_isg_d0cter]:wpn_akm_isg $spawn = "weapons\akm_isg_d0cter" visual = dynamics\weapons\wpn_akm_isg\wpn_akm_isg_world.ogf hud = wpn_akm_isg_d0cter_hud inv_weight = 3.430 1icon_layer = d0cter 1icon_layer_x = 90 1icon_layer_y = -4 [wpn_akm_isg_d0cter_hud]:wpn_akm_isg_hud item_visual = dynamics\weapons\wpn_akm_isg\wpn_akm_isg_d0cter_hud.ogf aim_hud_offset_pos_16x9 = -0.059775,0.017175,-0.037475 aim_hud_offset_rot_16x9 = 0.005438,0.007557,0.002187 ;------------------------------------------------------------------------------------------------------------------------------- [wpn_akm_isg_mepro]:wpn_akm_isg $spawn = "weapons\akm_isg_mepro" visual = dynamics\weapons\wpn_akm_isg\wpn_akm_isg_world.ogf hud = wpn_akm_isg_mepro_hud inv_weight = 3.772 1icon_layer = mepro 1icon_layer_x = 90 1icon_layer_y = 0 [wpn_akm_isg_mepro_hud]:wpn_akm_isg_hud item_visual = dynamics\weapons\wpn_akm_isg\wpn_akm_isg_mepro_hud.ogf aim_hud_offset_pos_16x9 = -0.059975,0.002275,-0.037475 aim_hud_offset_rot_16x9 = 0.002438,0.007057,0.002187 ;------------------------------------------------------------------------------------------------------------------------------- [wpn_akm_isg_aimpoint]:wpn_akm_isg $spawn = "weapons\akm_isg_aimpoint" visual = dynamics\weapons\wpn_akm_isg\wpn_akm_isg_world.ogf hud = wpn_akm_isg_aimpoint_hud inv_weight = 3.530 1icon_layer = aimpoint 1icon_layer_x = 90 1icon_layer_y = -8 [wpn_akm_isg_aimpoint_hud]:wpn_akm_isg_hud item_visual = dynamics\weapons\wpn_akm_isg\wpn_akm_isg_aimpoint_hud.ogf aim_hud_offset_pos_16x9 = -0.059775,0.006700,-0.037475 aim_hud_offset_rot_16x9 = 0.002438,0.007557,0.002187 ;------------------------------------------------------------------------------------------------------------------------------- [wpn_akm_isg_aim_low]:wpn_akm_isg $spawn = "weapons\akm_isg_aim_low" visual = dynamics\weapons\wpn_akm_isg\wpn_akm_isg_world.ogf hud = wpn_akm_isg_aim_low_hud inv_weight = 3.505 1icon_layer = aim_low 1icon_layer_x = 90 1icon_layer_y = 1 [wpn_akm_isg_aim_low_hud]:wpn_akm_isg_hud item_visual = dynamics\weapons\wpn_akm_isg\wpn_akm_isg_aim_low_hud.ogf aim_hud_offset_pos_16x9 = -0.060075,0.015775,-0.037475 aim_hud_offset_rot_16x9 = 0.002438,0.008057,0.002187 ;------------------------------------------------------------------------------------------------------------------------------- [wpn_akm_isg_point_aimpro]:wpn_akm_isg visual = dynamics\weapons\wpn_akm_isg\wpn_akm_isg_world.ogf hud = wpn_akm_isg_point_aimpro_hud inv_weight = 3.730 1icon_layer = point_aimpro 1icon_layer_x = 90 1icon_layer_y = -4 [wpn_akm_isg_point_aimpro_hud]:wpn_akm_isg_hud item_visual = dynamics\weapons\wpn_akm_isg\wpn_akm_isg_aimpoint_pro_hud.ogf aim_hud_offset_pos_16x9 = -0.059775,0.005000,-0.037475 aim_hud_offset_rot_16x9 = 0.001438,0.007557,0.002187 ;------------------------------------------------------------------------------------------------------------------------------- [wpn_akm_isg_ekp8_18]:wpn_akm_isg $spawn = "weapons\akm_isg_ekp8_18" visual = dynamics\weapons\wpn_akm_isg\wpn_akm_isg_world.ogf hud = wpn_akm_isg_ekp8_18_hud inv_weight = 3.673 1icon_layer = ekp8_18 1icon_layer_x = 88 1icon_layer_y = -2 [wpn_akm_isg_ekp8_18_hud]:wpn_akm_isg_hud item_visual = dynamics\weapons\wpn_akm_isg\wpn_akm_isg_ekp8_18_hud.ogf aim_hud_offset_pos_16x9 = -0.059775,-0.003000,-0.037475 aim_hud_offset_rot_16x9 = 0.001938,0.008057,0.002187 ;------------------------------------------------------------------------------------------------------------------------------- [wpn_akm_isg_e0t2]:wpn_akm_isg $spawn = "weapons\akm_isg_e0t2" visual = dynamics\weapons\wpn_akm_isg\wpn_akm_isg_world.ogf hud = wpn_akm_isg_e0t2_hud inv_weight = 3.627 1icon_layer = e0t2 1icon_layer_x = 80 1icon_layer_y = -8 [wpn_akm_isg_e0t2_hud]:wpn_akm_isg_hud item_visual = dynamics\weapons\wpn_akm_isg\wpn_akm_isg_e0t2_hud.ogf aim_hud_offset_pos_16x9 = -0.059775,0.005475,-0.037475 aim_hud_offset_rot_16x9 = -0.000062,0.008057,0.002187 ;------------------------------------------------------------------------------------------------------------------------------- [wpn_akm_isg_deltapoint]:wpn_akm_isg inv_weight = 3.441 hud = wpn_akm_isg_deltapoint_hud 1icon_layer = deltapoint 1icon_layer_x = 79 1icon_layer_y = 1 visual = dynamics\weapons\wpn_akm_isg\wpn_akm_isg_world.ogf scope_status = 0 scope_dynamic_zoom = off [wpn_akm_isg_deltapoint_hud]:wpn_akm_isg_hud item_visual = dynamics\weapons\wpn_akm_isg\wpn_akm_isg_deltapoint_hud.ogf aim_hud_offset_pos_16x9 = -0.059775,0.016975,-0.037475 aim_hud_offset_rot_16x9 = 0.001938,0.007557,0.002187 ;---------------------------------------------------------------------------------------- [wpn_akm_isg_rmr]:wpn_akm_isg inv_weight = 3.434 hud = wpn_akm_isg_rmr_hud 1icon_layer = rmr 1icon_layer_x = 79 1icon_layer_y = 1 visual = dynamics\weapons\wpn_akm_isg\wpn_akm_isg_world.ogf scope_status = 0 scope_dynamic_zoom = off [wpn_akm_isg_rmr_hud]:wpn_akm_isg_hud item_visual = dynamics\weapons\wpn_akm_isg\wpn_akm_isg_rmr_hud.ogf aim_hud_offset_pos_16x9 = -0.059775,0.014175,-0.037475 aim_hud_offset_rot_16x9 = 0.002438,0.008057,0.002187 ;--------------------------------------------------------------------------------------------- [wpn_akm_isg_compm4s]:wpn_akm_isg hud = wpn_akm_isg_compm4s_hud visual = dynamics\weapons\wpn_akm_isg\wpn_akm_isg_world.ogf 1icon_layer = compm4s 1icon_layer_x = 80 1icon_layer_y = -10 inv_weight = 3.780 [wpn_akm_isg_compm4s_hud]:wpn_akm_isg_hud item_visual = dynamics\weapons\wpn_akm_isg\wpn_akm_isg_compm4s_hud.ogf aim_hud_offset_pos_16x9 = -0.059775,0.006975,-0.037475 aim_hud_offset_rot_16x9 = 0.001938,0.008557,0.002187 ;-------------------------------------------------------------------------------------------- [wpn_akm_isg_rakurs]:wpn_akm_isg hud = wpn_akm_isg_rakurs_hud visual = dynamics\weapons\wpn_akm_isg\wpn_akm_isg_world.ogf 1icon_layer = rakurs 1icon_layer_x = 125 1icon_layer_y = -5 inv_weight = 3.900 [wpn_akm_isg_rakurs_hud]:wpn_akm_isg_hud item_visual = dynamics\weapons\wpn_akm_isg\wpn_akm_isg_rakurs_hud.ogf aim_hud_offset_pos_16x9 = -0.059575,0.010500,-0.037475 aim_hud_offset_rot_16x9 = 0.004438,0.007557,0.002187 ;--------------------------------------------------------------------------------------------- [wpn_akm_isg_kemper]:wpn_akm_isg inv_weight = 3.666 hud = wpn_akm_isg_kemper_hud 1icon_layer = kemper 1icon_layer_x = 90 1icon_layer_y = -6 visual = dynamics\weapons\wpn_akm_isg\wpn_akm_isg_world.ogf scope_status = 0 scope_dynamic_zoom = off [wpn_akm_isg_kemper_hud]:wpn_akm_isg_hud item_visual = dynamics\weapons\wpn_akm_isg\wpn_akm_isg_kemper_hud.ogf aim_hud_offset_pos_16x9 = -0.059775,0.004875,-0.037475 aim_hud_offset_rot_16x9 = 0.002438,0.007557,0.002187 ;------------------------------------------------------------------------------------------------------