;------------------------------------------------------------------------------------------------ [wpn_scar_siber]:identity_immunities,weapon_probability,default_weapon_params GroupControlSection = spawn_group $npc = on $prefetch = 8 $spawn = "weapons\sig550" scheduled = off cform = skeleton parent_section = wpn_scar_siber class = WP_AK74 slot = 2 animation_slot = 2 ef_main_weapon_type = 2 ef_weapon_type = 8 hand_dependence = 1 single_handed = 0 default_to_ruck = false sprint_allowed = true inv_grid_width = 5 inv_grid_height = 2 inv_grid_x = 8 inv_grid_y = 24 icons_texture = ui\ui_icon_bas inv_name = st_wpn_scar_siber inv_name_short = st_wpn_scar_siber description = st_wpn_scar_siber_descr kind = w_rifle inv_weight = 3.6 cost = 55880 repair_type = rifle_7 weapon_class = assault_rifle hud = wpn_scar_siber_hud visual = dynamics\weapons\wpn_scar_siber\wpn_scar_siber_world.ogf position = -0.066, 0.095, -0.1 orientation = 0, 0.134046, 0 fire_point = 0.05, -0.06, 0.575 fire_point2 = 0, 0.097, 0.722 strap_bone0 = bip01_spine2 strap_bone1 = bip01_spine1 strap_position = -0.15, -0.15, 0.2 strap_orientation = -10, -5, 10 ph_mass = 4 flame_particles = weapons\generic_weapon05 ;smoke_particles = weapons\generic_shoot_00 grenade_flame_particles = weapons\generic_weapon01 smoke_particles = ghost_particles\weapons\flame_eft_ak shell_point = 0.030000, 0.150000, 0.080000 shell_dir = 0,0,0.4 shell_particles = weapons\762x51 light_disabled = false light_color = 0.6, 0.5, 0.3 light_range = 5 light_time = 0.2 light_var_color = 0.05 light_var_range = 0.5 upgrades = up_gr_firstab_scar, up_gr_seconab_scar, up_gr_thirdab_scar, up_gr_fourtab_scar, up_gr_fifthab_scar installed_upgrades = upgrade_scheme = upgrade_scheme_sig550 upgr_icon_x = 600 upgr_icon_y = 600 upgr_icon_width = 300 upgr_icon_height = 100 fire_modes = 1, -1 ammo_class = ammo_7.62x51_fmj, ammo_7.62x51_fmj_bad, ammo_7.62x51_fmj_verybad, ammo_7.62x51_ap, ammo_7.62x51_ap_bad, ammo_7.62x51_ap_verybad ammo_elapsed = 20 ammo_mag_size = 20 startup_ammo = 90 scopes = acog, eot, specter, c-more, 0kp2, ac10632, leupold, aimpoint, point_aimpro, e0t2, pn23, gauss_sight, compm4s, marchf, kemper, triji, mark8_rmr, spec_alt, mepro, ekp8_18 scope_status = 0 scope_zoom_factor = 0 silencer_name = wpn_sil_aac762 silencer_status = 2 silencer_x = 203 silencer_y = 10 silencer_light_color = 0.6, 0.5, 0.3 silencer_light_range = 0.01 silencer_light_time = 0.2 silencer_light_var_color = 0.05 silencer_light_var_range = 0.5 ;silencer_smoke_particles = weapons\generic_shoot_00 silencer_smoke_particles = ghost_particles\weapons\generic_smoke_eft_sil grenade_class = ammo_m209, ammo_m209_bad, ammo_m209_verybad grenade_launcher_name = wpn_addon_grenade_launcher_scar grenade_launcher_status = 2 grenade_launcher_x = 84 grenade_launcher_y = 28 grenade_vel = 76 launch_speed = 76 hit_impulse = 35 hit_power = 0.75, 0.75, 0.75, 0.75 hit_type = fire_wound fire_distance = 1000 bullet_speed = 802 rpm = 650 rpm_empty_click = 200 use_aim_bullet = false time_to_aim = 0.0 ; 3.0 zoom_dof = 0.5, 1.0, 180 zoom_enabled = true zoom_rotate_time = 0.25 reload_dof = 0.0, 0.5, 5, 2 control_inertion_factor = 1.0f crosshair_inertion = 5.9 fire_dispersion_base = 0.18 fire_dispersion_condition_factor = 0.001 misfire_probability = 0.005 misfire_start_condition = 0.7 ; 0.7 misfire_start_prob = 0.007 misfire_end_condition = 0.05 misfire_end_prob = 0.11 condition_queue_shot_dec = 0.00095 condition_shot_dec = 0.00095 cam_return = 0 cam_relax_speed = 8 cam_dispersion = 1.5 cam_dispersion_frac = 1.0 cam_dispersion_inc = 0.0775 cam_max_angle = 50.0 cam_max_angle_horz = 50.0 cam_step_angle_horz = 1.1 zoom_cam_relax_speed = 8 zoom_cam_dispersion = 1.2 zoom_cam_dispersion_frac = 0.7 zoom_cam_dispersion_inc = 0.0675 zoom_cam_max_angle = 50.0 zoom_cam_max_angle_horz = 50.0 zoom_cam_step_angle_horz = 1.0 PDM_disp_accel_factor = 2.75 PDM_disp_base = 1.15 PDM_disp_crouch = 1.0 PDM_disp_crouch_no_acc = 1.0 PDM_disp_vel_factor = 2.75 cam_relax_speed_ai = 360 zoom_cam_relax_speed_ai = 360 holder_fov_modifier = 1.0 holder_range_modifier = 1.0 min_radius = 0 max_radius = 500 hit_probability_gd_novice = 1.00 hit_probability_gd_stalker = 1.00 hit_probability_gd_veteran = 1.00 hit_probability_gd_master = 1.00 kill_msg_x = 80 kill_msg_y = 59 kill_msg_width = 87 kill_msg_height = 24 hud_fov = 0.78 ;-----------------------------------------------------------------------------------------SND---------------------------------------------------------------------------------------------------------------- snd_draw = weapons\scar_yang_prince\scar_inspect snd_holster = weapons\scar_yang_prince\scar_inspect snd_reload = weapons\scar_yang_prince\scar_reload snd_reload_empty = weapons\scar_yang_prince\scar_reload_empty snd_reload_misfire = weapons\scar_yang_prince\scar_misfire snd_empty = weapons\generic\ar_empty, 0.7 snd_reload_grenade = weapons\scar_yang_prince\scar_reload_gl snd_shoot = weapons\scar_yang_prince\scar_shot_1 snd_shoot1 = weapons\scar_yang_prince\scar_shot_2 snd_shoot2 = weapons\scar_yang_prince\scar_shot_3 snd_silncer_shot = weapons\scar_yang_prince\scar_sil_1 snd_silncer_shot1 = weapons\scar_yang_prince\scar_sil_2 snd_silncer_shot2 = weapons\scar_yang_prince\scar_sil_3 snd_bore = weapons\scar_yang_prince\scar_boring snd_shoot_grenade = weapons\scar_yang_prince\scar_gl_shot snd_switch = weapons\scar_yang_prince\scar_switch_gl_on snd_switch_mode = weapons\ru556\ru556_firemode ;------------------------------------------------------------------------HUD---------------------------------------------------------------------------- [wpn_scar_siber_hud]:hud_base item_visual = dynamics\weapons\wpn_scar_siber\wpn_scar_siber_hud.ogf attach_place_idx = 0 zoom_hide_crosshair = true hands_position = 0.005, -0.015, 0.03 hands_orientation = 0, 0, 0 aim_hud_offset_pos = 0, 0, 0 aim_hud_offset_rot = 0, 0, 0 gl_hud_offset_pos = -0.0803, -0.0063, -0.25 gl_hud_offset_rot = -0.02, 0.0085, -0.004 lean_hud_offset_pos = 0, 0, 0 lean_hud_offset_rot = 0, 0, 0 ;-------------- hands_position_16x9 = 0.006000,-0.025000,0.037200 ;FINAL hands_orientation_16x9 = 1.400999,0.370000,0.000000 aim_hud_offset_pos_16x9 = -0.047640,0.008690,-0.039385 aim_hud_offset_rot_16x9 = 0.011700,0.010200,0.000000 item_position = 0.002000,0.000030,-0.000018 item_orientation = 0.000000,0.000000,0.000000 ;-------------- gl_hud_offset_pos_16x9 = -0.012100,-0.001100,-0.030000 gl_hud_offset_rot_16x9 = -0.115850,-0.009300,-0.010000 lowered_hud_offset_pos_16x9 = 0.1,0,0 lowered_hud_offset_rot_16x9 = 0.1,-0.8,0.1 anm_hide = scar_hand_out anm_hide_empty = scar_hand_out, scar_idle_empty anm_idle = scar_hand_idle anm_idle_aim = scar_hand_idle_aim anm_idle_empty = scar_hand_idle, scar_idle_empty anm_idle_aim_empty = scar_hand_idle_aim, scar_idle_empty anm_idle_moving = scar_hand_walk anm_idle_moving_empty = scar_hand_walk, scar_idle_empty anm_idle_moving_crouch_empty = scar_hand_walk, scar_idle_empty anm_idle_aim_moving = scar_hand_walk anm_idle_aim_moving_crouch = scar_hand_walk, idle anm_idle_moving = scar_hand_walk anm_idle_sprint = scar_hand_run anm_idle_sprint_empty = scar_hand_run, scar_idle_empty anm_reload = scar_hand_reload, scar_reload anm_reload_empty = scar_hand_reload_empty, scar_reload_empty anm_shots = scar_hand_shoot, scar_shoot anm_shots_empty = scar_hand_shoot, scar_shoot_empty anm_show = scar_hand_in anm_show_empty = scar_hand_in, scar_idle_empty anm_reload_misfire = scar_hand_misfire, scar_misfire anm_bore = scar_hand_boring, idle anm_bore_empty = scar_hand_boring, scar_idle_empty ;Grenade Laucher OFF ;--------------------------------------- anm_hide_w_gl = scar_hand_out_w_gl, idle anm_idle_moving_crouch_w_gl_aim = scar_hand_crouch_w_gl, idle anm_idle_moving_crouch_w_gl = scar_hand_crouch_w_gl, idle anm_idle_moving_w_gl = scar_hand_walk_w_gl, idle anm_idle_moving_w_gl_aim = scar_hand_walk_w_gl, idle anm_idle_sprint_w_gl = scar_hand_run_w_gl, idle anm_idle_w_gl = scar_hand_idle_w_gl, idle anm_idle_w_gl_aim = scar_hand_idle_w_gl_aim, idle anm_reload_w_gl = scar_hand_reload_w_gl, scar_reload_w_gl anm_reload_empty_w_gl = scar_hand_reload_w_gl_empty, scar_reload_empty_w_gl anm_shots_w_gl = scar_hand_shoot_w_gl, scar_shoot anm_show_w_gl = scar_hand_in_w_gl, idle anm_switch_g = scar_hand_gl_on, idle anm_reload_misfire_w_gl = scar_hand_misfire_w_gl, scar_misfire anm_bore_w_gl = scar_hand_boring_w_gl, idle ;EMPTY anm_idle_empty_w_gl = scar_hand_idle_w_gl, scar_idle_empty anm_hide_empty_w_gl = scar_hand_out_w_gl, scar_idle_empty anm_idle_moving_crouch_empty_w_gl_aim = scar_hand_crouch_w_gl, scar_idle_empty anm_idle_moving_crouch_empty_w_gl = scar_hand_crouch_w_gl, scar_idle_empty anm_idle_moving_empty_w_gl = scar_hand_walk_w_gl, scar_idle_empty anm_idle_moving_empty_w_gl_aim = scar_hand_walk_w_gl, scar_idle_empty anm_idle_sprint_empty_w_gl = scar_hand_run_w_gl, scar_idle_empty anm_idle_empty_w_gl_aim = scar_hand_idle_w_gl_aim, scar_idle_empty anm_shots_empty_w_gl = scar_hand_shoot_w_gl, scar_shoot_empty anm_show_empty_w_gl = scar_hand_in_w_gl, idle_empty anm_bore_empty_w_gl = scar_hand_boring_w_gl, scar_idle_empty anm_bore_w_gl = scar_hand_boring_w_gl, scar_idle_empty ;Grenade Laucher ON ;--------------------------------------- anm_hide_g = scar_hand_out_gl, idle anm_idle_g = scar_hand_idle_gl, idle anm_idle_g_aim = scar_hand_idle_gl_aim, idle anm_idle_moving_g = scar_hand_walk_gl, idle anm_idle_moving_g_aim = scar_hand_walk_gl, idle anm_idle_sprint_g = scar_hand_run_gl, idle anm_reload_g = scar_hand_reload_gl, scar_reload_gl anm_shots_g = scar_hand_shoot_gl, idle anm_show_g = scar_hand_in_gl, idle anm_switch = scar_hand_gl_off, idle shell_bone = wpn_body shell_dir = 0, 1, 0 shell_point = 0.004, 0, 0.141 fire_bone = wpn_body fire_bone2 = wpn_body fire_point = 0.006, 0.055546, 0.4 fire_point2 = 0, -0.017, 0.692 freelook_z_offset_mul = 0.6 ;---------------------------------------------------------------------------Addons---------------------------------------------------------------------- [wpn_scar_siber_ac10632]:wpn_scar_siber visual = dynamics\weapons\wpn_scar_siber\wpn_scar_siber_world.ogf 1icon_layer = ac10632 1icon_layer_x = 120 1icon_layer_y = -10 inv_weight = 3.715 hud = wpn_scar_siber_ac10632_hud [wpn_scar_siber_ac10632_hud]:wpn_scar_siber_hud item_visual = dynamics\weapons\wpn_scar_siber\wpn_scar_siber_ac10632_hud.ogf aim_hud_offset_pos_16x9 = -0.047970,0.012700,-0.039385 aim_hud_offset_rot_16x9 = 0.011700,0.010200,0.000000 ;------------------------------------------------------------------------------- [wpn_scar_siber_acog]:wpn_scar_siber visual = dynamics\weapons\wpn_scar_siber\wpn_scar_siber_world.ogf 1icon_layer = acog 1icon_layer_x = 80 1icon_layer_y = -10 inv_weight = 3.950 scope_status = 1 scope_texture = wpn_crosshair_acog scope_zoom_factor = 25 zoom_rotate_time = 0.25 hud = wpn_scar_siber_acog_hud [wpn_scar_siber_acog_hud]:wpn_scar_siber_hud item_visual = dynamics\weapons\wpn_scar_siber\wpn_scar_siber_acog_hud.ogf aim_hud_offset_pos_16x9 = -0.048080,0.011120,-0.062395 aim_hud_offset_rot_16x9 = 0.011700,0.010200,0.000000 ;------------------------------------------------------------------------------- [wpn_scar_siber_eot]:wpn_scar_siber visual = dynamics\weapons\wpn_scar_siber\wpn_scar_siber_world.ogf 1icon_layer = eot 1icon_layer_x = 100 1icon_layer_y = -8 inv_weight = 3.900 hud = wpn_scar_siber_eot_hud [wpn_scar_siber_eot_hud]:wpn_scar_siber_hud item_visual = dynamics\weapons\wpn_scar_siber\wpn_scar_siber_eot_hud.ogf aim_hud_offset_pos_16x9 = -0.047840,0.006790,-0.039385 aim_hud_offset_rot_16x9 = 0.011700,0.010200,0.000000 ;----------------------------------------------------------------------------- [wpn_scar_siber_c-more]:wpn_scar_siber visual = dynamics\weapons\wpn_scar_siber\wpn_scar_siber_world.ogf hud = wpn_scar_siber_c-more_hud 1icon_layer = c-more 1icon_layer_x = 110 1icon_layer_y = -8 inv_weight = 3.900 [wpn_scar_siber_c-more_hud]:wpn_scar_siber_hud item_visual = dynamics\weapons\wpn_scar_siber\wpn_scar_siber_c-more_hud.ogf aim_hud_offset_pos_16x9 = -0.048240,0.015290,-0.039385 aim_hud_offset_rot_16x9 = 0.011700,0.010200,0.000000 ;-------------------------------------------------------------------------------- [wpn_scar_siber_specter]:wpn_scar_siber visual = dynamics\weapons\wpn_scar_siber\wpn_scar_siber_world.ogf hud = wpn_scar_siber_specter_hud 1icon_layer = specter 1icon_layer_x = 60 1icon_layer_y = -12 inv_weight = 4.270 scope_status = 1 scope_texture = wpn_crosshair_specter scope_zoom_factor = 25 zoom_rotate_time = 0.25 scope_dynamic_zoom = off scope_zoom_factor_alt = 0 use_alt_aim_hud = true [wpn_scar_siber_specter_hud]:wpn_scar_siber_hud item_visual = dynamics\weapons\wpn_scar_siber\wpn_scar_siber_specter_hud.ogf aim_hud_offset_pos_16x9 = -0.047940,0.012990,-0.071586 aim_hud_offset_rot_16x9 = 0.011700,0.010200,0.000000 aim_hud_offset_alt_pos_16x9 = -0.048040,-0.006910,-0.064785 aim_hud_offset_alt_rot_16x9 = 0.011700,0.010200,0.000000 ;-------------------------------------------------------------------------------- [wpn_scar_siber_0kp2]:wpn_scar_siber visual = dynamics\weapons\wpn_scar_siber\wpn_scar_siber_world.ogf hud = wpn_scar_siber_0kp2_hud inv_weight = 3.800 1icon_layer = 0kp2 1icon_layer_x = 105 1icon_layer_y = -4 [wpn_scar_siber_0kp2_hud]:wpn_scar_siber_hud item_visual = dynamics\weapons\wpn_scar_siber\wpn_scar_siber_0kp2_hud.ogf aim_hud_offset_pos_16x9 = -0.045940,0.017190,-0.039385 aim_hud_offset_rot_16x9 = 0.011700,0.010200,0.000000 ;------------------------------------------------------------------------------------------------------------------------------- [wpn_scar_siber_mepro]:wpn_scar_siber visual = dynamics\weapons\wpn_scar_siber\wpn_scar_siber_world.ogf hud = wpn_scar_siber_mepro_hud inv_weight = 3.972 1icon_layer = mepro 1icon_layer_x = 110 1icon_layer_y = -6 [wpn_scar_siber_mepro_hud]:wpn_scar_siber_hud item_visual = dynamics\weapons\wpn_scar_siber\wpn_scar_siber_mepro_hud.ogf aim_hud_offset_pos_16x9 = -0.048440,0.004890,-0.039385 aim_hud_offset_rot_16x9 = 0.011700,0.010200,0.000000 ;------------------------------------------------------------------------------------------------------------------------------- [wpn_scar_siber_leupold]:wpn_scar_siber visual = dynamics\weapons\wpn_scar_siber\wpn_scar_siber_world.ogf hud = wpn_scar_siber_leupold_hud 1icon_layer = leupold 1icon_layer_x = 80 1icon_layer_y = -6 inv_weight = 4.280 scope_status = 1 scope_texture = wpn_crosshair_leupold scope_zoom_factor = 7 zoom_rotate_time = 0.25 scope_dynamic_zoom = off [wpn_scar_siber_leupold_hud]:wpn_scar_siber_hud item_visual = dynamics\weapons\wpn_scar_siber\wpn_scar_siber_leupold_hud.ogf aim_hud_offset_pos_16x9 = -0.048440,0.008890,-0.062785 aim_hud_offset_rot_16x9 = 0.011700,0.010200,0.000000 ;------------------------------------------------------------------------------------------------------------------------------- [wpn_scar_siber_aimpoint]:wpn_scar_siber visual = dynamics\weapons\wpn_scar_siber\wpn_scar_siber_world.ogf hud = wpn_scar_siber_aimpoint_hud inv_weight = 3.730 1icon_layer = aimpoint 1icon_layer_x = 100 1icon_layer_y = -12 [wpn_scar_siber_aimpoint_hud]:wpn_scar_siber_hud item_visual = dynamics\weapons\wpn_scar_siber\wpn_scar_siber_aimpoint_hud.ogf aim_hud_offset_pos_16x9 = -0.047940,0.009390,-0.039385 aim_hud_offset_rot_16x9 = 0.011700,0.010200,0.000000 ;------------------------------------------------------------------------------------------------------------------------------- [wpn_scar_siber_point_aimpro]:wpn_scar_siber visual = dynamics\weapons\wpn_scar_siber\wpn_scar_siber_world.ogf hud = wpn_scar_siber_point_aimpro_hud inv_weight = 3.930 1icon_layer = point_aimpro 1icon_layer_x = 105 1icon_layer_y = -14 [wpn_scar_siber_point_aimpro_hud]:wpn_scar_siber_hud item_visual = dynamics\weapons\wpn_scar_siber\wpn_scar_siber_aimpoint_pro_hud.ogf aim_hud_offset_pos_16x9 = -0.048040,0.005090,-0.039385 aim_hud_offset_rot_16x9 = 0.011700,0.010200,0.000000 ;------------------------------------------------------------------------------------------------------------------------------- [wpn_scar_siber_ekp8_18]:wpn_scar_siber visual = dynamics\weapons\wpn_scar_siber\wpn_scar_siber_world.ogf hud = wpn_scar_siber_ekp8_18_hud inv_weight = 3.870 1icon_layer = ekp8_18 1icon_layer_x = 105 1icon_layer_y = -2 [wpn_scar_siber_ekp8_18_hud]:wpn_scar_siber_hud item_visual = dynamics\weapons\wpn_scar_siber\wpn_scar_siber_ekp8_18_hud.ogf aim_hud_offset_pos_16x9 = -0.047840,0.005390,-0.039385 aim_hud_offset_rot_16x9 = 0.011700,0.010200,0.000000 ;------------------------------------------------------------------------------------------------------------------------------- [wpn_scar_siber_e0t2]:wpn_scar_siber visual = dynamics\weapons\wpn_scar_siber\wpn_scar_siber_world.ogf hud = wpn_scar_siber_e0t2_hud inv_weight = 3.830 1icon_layer = e0t2 1icon_layer_x = 105 1icon_layer_y = -10 [wpn_scar_siber_e0t2_hud]:wpn_scar_siber_hud item_visual = dynamics\weapons\wpn_scar_siber\wpn_scar_siber_e0t2_hud.ogf aim_hud_offset_pos_16x9 = -0.047640,0.010790,-0.039385 aim_hud_offset_rot_16x9 = 0.011700,0.010200,0.000000 ;------------------------------------------------------------------------------------------------------------------------------- [wpn_scar_siber_pn23]:wpn_scar_siber visual = dynamics\weapons\wpn_scar_siber\wpn_scar_siber_world.ogf hud = wpn_scar_siber_pn23_hud 1icon_layer = pn23 1icon_layer_x = 75 1icon_layer_y = -16 ;;installed_upgrades = up_fourte_svd_nimble ;scope_nightvision = scope_nightvision_3gen nv_scope_status = 1 inv_weight = 4.250 scope_status = 1 scope_texture = wpn_crosshair_pn23 scope_zoom_factor = 25 zoom_rotate_time = 0.25 [wpn_scar_siber_pn23_hud]:wpn_scar_siber_hud item_visual = dynamics\weapons\wpn_scar_siber\wpn_scar_siber_pn23_hud.ogf aim_hud_offset_pos_16x9 = -0.048340,-0.000810,-0.065385 aim_hud_offset_rot_16x9 = 0.011700,0.010200,0.000000 ;------------------------------------------------------------------------------------------------------------------------------- [wpn_scar_siber_gauss_sight]:wpn_scar_siber visual = dynamics\weapons\wpn_scar_siber\wpn_scar_siber_world.ogf hud = wpn_scar_siber_gauss_sight_hud 1icon_layer = gauss_sight 1icon_layer_x = 60 1icon_layer_y = -4 inv_weight = 5.00 scope_status = 1 scope_texture = wpn_crosshair_gauss scope_zoom_factor = 12 zoom_rotate_time = 0.25 scope_dynamic_zoom = off ;;installed_upgrades = up_fourtc_svd_nimble [wpn_scar_siber_gauss_sight_hud]:wpn_scar_siber_hud item_visual = dynamics\weapons\wpn_scar_siber\wpn_scar_siber_gauss_hud.ogf aim_hud_offset_pos_16x9 = -0.048540,0.018990,-0.039385 aim_hud_offset_rot_16x9 = 0.011700,0.010200,0.000000 ;------------------------------------------------------------------------------------------------------------------------------- [wpn_scar_siber_compm4s]:wpn_scar_siber hud = wpn_scar_siber_compm4s_hud visual = dynamics\weapons\wpn_scar_siber\wpn_scar_siber_world.ogf 1icon_layer = compm4s 1icon_layer_x = 105 1icon_layer_y = -14 inv_weight = 3.980 [wpn_scar_siber_compm4s_hud]:wpn_scar_siber_hud item_visual = dynamics\weapons\wpn_scar_siber\wpn_scar_siber_compm4s_hud.ogf aim_hud_offset_pos_16x9 = -0.047940,0.010890,-0.042885 aim_hud_offset_rot_16x9 = 0.011700,0.010200,0.000000 ;----------------------------------------------------------------------------------------------------- [wpn_scar_siber_marchf]:wpn_scar_siber 1icon_layer = marchf 1icon_layer_x = 80 1icon_layer_y = -4 inv_weight = 4.240 hud = wpn_scar_siber_marchf_hud visual = dynamics\weapons\wpn_scar_siber\wpn_scar_siber_world.ogf scope_status = 1 scope_dynamic_zoom = off scope_texture = wpn_crosshair_marchf scope_zoom_factor = 6 [wpn_scar_siber_marchf_hud]:wpn_scar_siber_hud item_visual = dynamics\weapons\wpn_scar_siber\wpn_scar_siber_marchf_hud.ogf aim_hud_offset_pos_16x9 = -0.047640,0.009490,-0.074086 aim_hud_offset_rot_16x9 = 0.011700,0.011050,0.000000 ;------------------------------------------------------------------------------------------------ [wpn_scar_siber_kemper]:wpn_scar_siber inv_weight = 3.865 hud = wpn_scar_siber_kemper_hud 1icon_layer = kemper 1icon_layer_x = 120 1icon_layer_y = -14 visual = dynamics\weapons\wpn_scar_siber\wpn_scar_siber_world.ogf scope_status = 0 scope_dynamic_zoom = off [wpn_scar_siber_kemper_hud]:wpn_scar_siber_hud item_visual = dynamics\weapons\wpn_scar_siber\wpn_scar_siber_kemper_hud.ogf aim_hud_offset_pos_16x9 = -0.047740,0.008890,-0.039385 aim_hud_offset_rot_16x9 = 0.011700,0.010200,0.000000 ;------------------------------------------------------------------------------------------------ [wpn_scar_siber_triji]:wpn_scar_siber visual = dynamics\weapons\wpn_scar_siber\wpn_scar_siber_world.ogf inv_grid_width = 5 inv_grid_height = 2 inv_grid_x = 142 inv_grid_y = 4 inv_weight = 4.025 scope_status = 1 scope_texture = wpn_crosshair_acog_rmr scope_zoom_factor = 25 zoom_rotate_time = 0.25 hud = wpn_scar_siber_triji_hud scope_zoom_factor_alt = 0 use_alt_aim_hud = true [wpn_scar_siber_triji_hud]:wpn_scar_siber_hud item_visual = dynamics\weapons\wpn_scar_siber\wpn_scar_siber_trijicon_rmr_hud.ogf aim_hud_offset_alt_pos_16x9 = -0.067640,-0.035910,-0.043885 aim_hud_offset_alt_rot_16x9 = 0.009200,0.010200,0.785009 ;---------------------------------------------------------------------------------------------------------------------------- [wpn_scar_siber_spec_alt]:wpn_scar_siber visual = dynamics\weapons\wpn_scar_siber\wpn_scar_siber_world.ogf hud = wpn_scar_siber_spec_alt_hud inv_grid_width = 5 inv_grid_height = 2 inv_grid_x = 142 inv_grid_y = 6 inv_weight = 4.345 scope_status = 1 scope_texture = wpn_crosshair_specter scope_zoom_factor = 25 zoom_rotate_time = 0.25 scope_dynamic_zoom = off scope_zoom_factor_alt = 0 use_alt_aim_hud = true [wpn_scar_siber_spec_alt_hud]:wpn_scar_siber_hud item_visual = dynamics\weapons\wpn_scar_siber\wpn_scar_siber_spec_alt_hud.ogf aim_hud_offset_alt_pos_16x9 = -0.067640,-0.035910,-0.043885 aim_hud_offset_alt_rot_16x9 = 0.009200,0.010200,0.785009 ;------------------------------------------------------------------------------------------------------------------------------- [wpn_scar_siber_mark8_rmr]:wpn_scar_siber visual = dynamics\weapons\wpn_scar_siber\wpn_scar_siber_world.ogf hud = wpn_scar_siber_mark8_rmr_hud inv_grid_width = 5 inv_grid_height = 2 inv_grid_x = 142 inv_grid_y = 8 inv_weight = 4.455 scope_status = 1 scope_texture = wpn_crosshair_leupold_rmr scope_zoom_factor = 25 zoom_rotate_time = 0.25 scope_dynamic_zoom = off scope_zoom_factor_alt = 0 use_alt_aim_hud = true [wpn_scar_siber_mark8_rmr_hud]:wpn_scar_siber_hud item_visual = dynamics\weapons\wpn_scar_siber\wpn_scar_siber_mark8_rmr_hud.ogf aim_hud_offset_alt_pos_16x9 = -0.067640,-0.035910,-0.043885 aim_hud_offset_alt_rot_16x9 = 0.009200,0.010200,0.785009 ;------------------------------------------------------------------------------------