;------------------------------------------------------------------------------------------------ [wpn_sr1m]:identity_immunities,weapon_probability,default_weapon_params,wpn_glock_sounds GroupControlSection = spawn_group $npc = on $prefetch = 8 $spawn = "weapons\pm" scheduled = off cform = skeleton parent_section = wpn_sr1m scopes = sr1upgr1, gurza_up class = WP_PM slot = 1 animation_slot = 1 ef_weapon_type = 5 hand_dependence = 1 single_handed = 1 default_to_ruck = false sprint_allowed = true icons_texture = ui\ui_icon_bas inv_grid_width = 2 inv_grid_height = 1 inv_grid_x = 64 inv_grid_y = 7 inv_name = st_wpn_sr1m inv_name_short = st_wpn_sr1m description = st_wpn_sr1m_descr kind = w_pistol inv_weight = 0.895 cost = 26960 repair_type = pistol hud = wpn_sr1m_hud visual = dynamics\weapons\wpn_sr1m\wpn_sr1m_world.ogf position = -0.014, 0.002, -0.013 orientation = 0, 0, 0 fire_point = 0, 0.05, 0.161 fire_point2 = 0, 0.133, 0.161 ph_mass = 1 flame_particles = weapons\generic_weapon03 smoke_particles = weapons\generic_shoot_00 grenade_flame_particles = weapons\generic_weapon01 smoke_particles = ghost_particles\weapons\flame_eft_sks ;particles remade incomp. shell_point = 0, 0.133, 0.047 shell_dir = 0, 0, 0.4 shell_particles = weapons\9x19 light_disabled = false light_color = 0.6, 0.5, 0.3 light_range = 3.0 light_time = 0.2 light_var_color = 0.05 light_var_range = 0.5 upgrades = up_gr_firstab_fn57, up_gr_seconab_fn57, up_gr_thirdab_fn57, up_gr_fourtab_fn57, up_gr_fifthab_fn57 installed_upgrades = upgrade_scheme = upgrade_scheme_walther upgr_icon_x = 1150 upgr_icon_y = 1700 upgr_icon_width = 150 upgr_icon_height = 100 fire_modes = 1 ammo_class = ammo_9x21_sp10 ammo_elapsed = 18 ammo_mag_size = 18 startup_ammo = 90 scope_status = 0 scope_zoom_factor = 0 silencer_name = wpn_sil_sr1m silencer_status = 0 silencer_x = 60 silencer_y = -18 silencer_light_color = 0.6, 0.5, 0.3 silencer_light_range = 0.01 silencer_light_time = 0.2 silencer_light_var_color = 0.05 silencer_light_var_range = 0.5 silencer_smoke_particles = weapons\generic_shoot_00 grenade_class = ammo_vog-25, ammo_vog-25_bad, ammo_vog-25_verybad grenade_launcher_status = 0 launch_speed = 0 hit_impulse = 29 hit_power = 0.49, 0.49, 0.49, 0.49 hit_type = fire_wound fire_distance = 400 bullet_speed = 360 rpm = 400 rpm_empty_click = 120 use_aim_bullet = false time_to_aim = 0.0 ; 3.0 zoom_dof = 0.5, 1.0, 180 zoom_enabled = true zoom_rotate_time = 0.25 reload_dof = 0.0, 0.5, 5, 1.7 control_inertion_factor = 1.0f crosshair_inertion = 3.1 fire_dispersion_base = 0.34 fire_dispersion_condition_factor = 0.001 misfire_probability = 0.005 misfire_start_condition = 0.7 ; 0.85 misfire_start_prob = 0.007 misfire_end_condition = 0.09 misfire_end_prob = 0.11 condition_queue_shot_dec = 0.0016 condition_shot_dec = 0.0016 cam_return = 0 cam_relax_speed = 8 cam_dispersion = 2.0 cam_dispersion_frac = 1.0 cam_dispersion_inc = 0.0 cam_max_angle = 50.0 cam_max_angle_horz = 50.0 cam_step_angle_horz = 0.69 zoom_cam_dispersion = 1.5 PDM_disp_accel_factor = 1.355 PDM_disp_base = 0.75 PDM_disp_crouch = 1.0 PDM_disp_crouch_no_acc = 1.0 PDM_disp_vel_factor = 1.35 cam_relax_speed_ai = 360 holder_fov_modifier = 1.0 holder_range_modifier = 1.0 min_radius = 0 max_radius = 500 hit_probability_gd_novice = 1.00 hit_probability_gd_stalker = 1.00 hit_probability_gd_veteran = 1.00 hit_probability_gd_master = 1.00 kill_msg_x = 168 kill_msg_y = 178 kill_msg_width = 27 kill_msg_height = 23 weapon_lower_speed = 0.2 hud_fov = 0.78 ;------------------------------------------------------------------------SND---------------------------------------------------------------------------- snd_draw = eft_wp\shared\draw_pistol snd_holster = eft_wp\shared\hide_pistol ;snd_shoot = weapons\sr1m\glock17_shoot snd_silncer_shot = weapons\sr1m\glock17_shoot_s snd_empty = eft_wp\shared\empty_click_pistol snd_reload = eft_wp\glock17\glock17_reload_speed, 1.5 snd_reload_empty = weapons\sr1m\sr1m_reload_full ;snd_reload_empty = eft_wp\glock17\glock17_reload_empty_speed, 1.5 snd_bore = eft_wp\sil ;------------------------------------------------------------------------HUD---------------------------------------------------------------------------- [wpn_sr1m_hud]:hud_base item_visual = dynamics\weapons\wpn_sr1m\wpn_sr1m_hud.ogf attach_place_idx = 0 zoom_hide_crosshair = true hands_position = -0.031, -0.17, 0 hands_orientation = -0.5, 1., 1.15 safemode_anm = safemode_anm2 = lowered_hud_offset_pos = 0,0.1,0 lowered_hud_offset_rot = 0.3,-0.1,0.1 lowered_hud_offset_pos_16x9 = 0,0,0 lowered_hud_offset_rot_16x9 = 0.3,-0.1,0.1 aim_hud_offset_pos = -0.104, 0.0618, -0.2 aim_hud_offset_rot = 0.0064, 0.0125, -0.02 gl_hud_offset_pos = 0, 0, 0 gl_hud_offset_rot = 0, 0, 0 lean_hud_offset_pos = 0, 0, 0 lean_hud_offset_rot = 0, 0, 0 ;----------- item_position = 0.000765,-0.008605,0.002955 item_orientation = 1.278662,1.033163,-1.981831 hands_position_16x9 = -0.055800,-0.135100,-0.300000 hands_orientation_16x9 = -0.809997,-0.439999,0.150000 aim_hud_offset_pos_16x9 = -0.070800,0.033000,-0.054800 aim_hud_offset_rot_16x9 = 0.009500,0.011250,-0.015400 ;------------ anm_show = glock_eft_ins_draw, idle anm_show_empty = glock_eft_ins_draw, idle_empty anm_hide = glock_eft_ins_hide, idle anm_hide_empty = glock_eft_ins_hide, idle_empty anm_idle = glock_eft_ins_idle, idle anm_idle_empty = glock_eft_ins_idle, idle_empty anm_shots = glock_eft_ins_shoot, shoot anm_shot_l = glock_eft_ins_shoot_last, shoot_last anm_idle_aim = glock_eft_ins_idle_aim, idle anm_idle_aim_empty = glock_eft_ins_idle_aim, idle_empty anm_reload_empty = gurza_reload_empty, reload_empty, 1.3 anm_reload = glock_eft_ins_reload_speed, reload_speed_glock anm_idle_moving = glock_eft_ins_idle_moving, idle ,0.7 anm_idle_moving_empty = glock_eft_ins_idle_moving, idle_empty ,0.7 anm_idle_moving_crouch = glock_eft_ins_idle_crouch, idle anm_idle_moving_crouch_empty = glock_eft_ins_idle_crouch, idle_empty anm_idle_sprint = glock_eft_ins_idle_sprint_v4, idle anm_idle_sprint_empty = glock_eft_ins_idle_sprint_v4, idle_empty anm_bore = glock_eft_ins_idle_aim, idle anm_bore_empty = glock_eft_ins_idle_aim, idle_empty shell_point = -0.03,-0.02,0.05 shell_bone = gilza fire_point = 0,0,0 fire_bone = muzzle ;--------------------------------------------------------------------Addons-------------------------------------------------------------------------- [wpn_sr1m_sr1upgr1]:wpn_sr1m inv_weight = 0.995 hud = wpn_sr1m_sr1upgr1_hud inv_grid_width = 2 inv_grid_height = 1 inv_grid_x = 64 inv_grid_y = 8 parent_section = wpn_sr1m_sr1upgr1 inv_name = st_wpn_sr1m_sr1upgr1 inv_name_short = st_wpn_sr1m_sr1upgr1 description = st_wpn_sr1m_sr1upgr1_descr visual = dynamics\weapons\wpn_sr1m\wpn_sr1m_sr1upgr1_world.ogf scope_dynamic_zoom = off use_alt_aim_hud = true scope_zoom_factor_alt = 0 silencer_status = 2 silencer_x = 60 silencer_y = -20 laser_status = true [wpn_sr1m_sr1upgr1_hud]:wpn_sr1m_hud item_visual = dynamics\weapons\wpn_sr1m\wpn_sr1m_sr1upgr1_hud.ogf aim_hud_offset_alt_pos_16x9 = -0.082680,-0.058620,-0.013801 aim_hud_offset_alt_rot_16x9 = 0.007350,0.014250,0.794799 ;------------------------------------------------------------------------------------------------------------------------------------------------------- [wpn_sr1m_gurza_up]:wpn_sr1m inv_weight = 1.090 hud = wpn_sr1m_gurza_up_hud inv_grid_width = 2 inv_grid_height = 1 inv_grid_x = 64 inv_grid_y = 9 parent_section = wpn_sr1m_gurza_up inv_name = st_wpn_sr1m_sr1upgr1 inv_name_short = st_wpn_sr1m_sr1upgr1 description = st_wpn_sr1m_sr1upgr1_descr visual = dynamics\weapons\wpn_sr1m\wpn_sr1m_sr1upgr1_world.ogf laser_status = true scope_dynamic_zoom = off use_alt_aim_hud = true scope_zoom_factor_alt = 0 silencer_status = 2 silencer_x = 60 silencer_y = -20 [wpn_sr1m_gurza_up_hud]:wpn_sr1m_hud item_visual = dynamics\weapons\wpn_sr1m\wpn_sr1m_gurza_up_hud.ogf aim_hud_offset_pos_16x9 = -0.070500,0.007000,-0.055200 aim_hud_offset_rot_16x9 = 0.005500,0.010750,-0.012500 aim_hud_offset_alt_pos_16x9 = -0.082680,-0.058620,-0.013801 aim_hud_offset_alt_rot_16x9 = 0.007350,0.014250,0.794799 ;-------------------------------------------------------------------------------------------------------------------------------------------------------