;------------------------------------------------------------------------------------------------ [wpn_walther_p99]:identity_immunities,weapon_probability,default_weapon_params,wpn_walther_sounds GroupControlSection = spawn_group $npc = on $prefetch = 8 $spawn = "weapons\walther" scheduled = off cform = skeleton parent_section = wpn_walther_p99 scopes = mod9 class = WP_PM slot = 1 animation_slot = 1 ef_weapon_type = 5 hand_dependence = 1 single_handed = 1 default_to_ruck = false sprint_allowed = true icons_texture = ui\ui_icon_bas inv_grid_width = 2 inv_grid_height = 1 inv_grid_x = 64 inv_grid_y = 3 inv_name = st_wpn_walther_p99 inv_name_short = st_wpn_walther_p99 description = st_wpn_walther_p99_descr kind = w_pistol inv_weight = 0.694 cost = 4890 repair_type = pistol hud = wpn_walther_p99_hud visual = dynamics\weapons\wpn_walther_p99\wpn_walther_p99_world.ogf position = -0.021, 0.0, -0.01 orientation = 0, 0, 0 fire_point = 0.0, 0.133, 0.161 fire_point2 = 0.0, 0.133, 0.161 ph_mass = 1 flame_particles = weapons\generic_weapon03 ;smoke_particles = weapons\generic_shoot_00 grenade_flame_particles = weapons\generic_weapon01 smoke_particles = ghost_particles\weapons\flame_eft_sks ;particles remade incomp. shell_point = 0.0, 0.133, 0.047 shell_dir = 0.0, 0.0, 0.4 shell_particles = weapons\9x19 light_disabled = false light_color = 0.6, 0.5, 0.3 light_range = 3.0 light_time = 0.2 light_var_color = 0.05 light_var_range = 0.5 upgrades = up_gr_firstab_sig220, up_gr_seconab_sig220, up_gr_thirdab_sig220, up_gr_fourtab_sig220, up_gr_fifthab_sig220 installed_upgrades = upgrade_scheme = upgrade_scheme_sig220 upgr_icon_x = 1150 upgr_icon_y = 1800 upgr_icon_width = 150 upgr_icon_height = 100 fire_modes = 1 ammo_class = ammo_9x19_fmj, ammo_9x19_fmj_bad, ammo_9x19_fmj_verybad, ammo_9x19_pbp, ammo_9x19_pbp_bad, ammo_9x19_pbp_verybad, ammo_9x19_ap, ammo_9x19_ap_bad, ammo_9x19_ap_verybad ammo_elapsed = 16 ammo_mag_size = 16 startup_ammo = 90 scope_status = 0 silencer_name = wpn_sil_gemtech silencer_status = 0 silencer_x = 20 silencer_y = 12 silencer_light_color = 0.6, 0.5, 0.3 silencer_light_range = 0.01 silencer_light_time = 0.2 silencer_light_var_color = 0.05 silencer_light_var_range = 0.5 silencer_smoke_particles = weapons\generic_shoot_00 grenade_class = ammo_vog-25, ammo_vog-25_bad, ammo_vog-25_verybad grenade_launcher_name = wpn_addon_grenade_launcher grenade_launcher_status = 0 grenade_launcher_x = 126 grenade_launcher_y = 24 launch_speed = 0 hit_impulse = 24 hit_power = 0.46, 0.46, 0.46, 0.46 hit_type = fire_wound fire_distance = 400 bullet_speed = 355 rpm = 260 rpm_empty_click = 120 use_aim_bullet = false time_to_aim = 0.0 ; 3.0 zoom_dof = 0.5, 1.0, 180 zoom_enabled = true zoom_rotate_time = 0.25 reload_dof = 0.0, 0.5, 5, 1.7 control_inertion_factor = 1.0f crosshair_inertion = 2.8 fire_dispersion_base = 0.7 fire_dispersion_condition_factor = 0.001 misfire_probability = 0.005 misfire_start_condition = 0.7 ; 0.86 misfire_start_prob = 0.007 misfire_end_condition = 0.09 misfire_end_prob = 0.11 condition_queue_shot_dec = 0.0014 condition_shot_dec = 0.0014 cam_return = 0 cam_relax_speed = 8 cam_dispersion = 2.0 cam_dispersion_frac = 1.1 cam_dispersion_inc = 0.0 cam_max_angle = 50.0 cam_max_angle_horz = 50.0 cam_step_angle_horz = 0.5 zoom_cam_dispersion = 1.5 PDM_disp_accel_factor = 1.055 PDM_disp_base = 0.62 PDM_disp_crouch = 1.0 PDM_disp_crouch_no_acc = 1.0 PDM_disp_vel_factor = 1.05 cam_relax_speed_ai = 360 holder_fov_modifier = 1.0 holder_range_modifier = 1.0 min_radius = 0 max_radius = 500 hit_probability_gd_novice = 1.00 hit_probability_gd_stalker = 1.00 hit_probability_gd_veteran = 1.00 hit_probability_gd_master = 1.00 kill_msg_x = 168 kill_msg_y = 178 kill_msg_width = 27 kill_msg_height = 23 weapon_lower_speed = 0.2 hud_fov = 0.78 ;-----------------------------------------------------------------------SND----------------------------------------------------------------------------- snd_draw = eft_wp\shared\draw_pistol snd_holster = eft_wp\shared\hide_pistol ;snd_shoot = eft_wp\p226r\shoot_1, 2.5 ;snd_shoot1 = eft_wp\p226r\shoot_3, 2.5 ;snd_silncer_shot = eft_wp\p226r\shoot_sil, 2.0 snd_empty = eft_wp\shared\empty_click_pistol ;snd_reload = eft_wp\p226r\reload, 1.0 ;snd_reload_empty = eft_wp\p226r\reload_empty, 1.0 snd_reload = eft_wp\glock17\glock17_reload_speed, 1.5 snd_reload_empty = eft_wp\glock17\glock17_reload_empty_speed, 1.4 snd_shoot_grenade = weapons\gen_grenshoot snd_reload_grenade = weapons\gen_grenload, 1.0, 0.8 snd_switch = weapons\groza_switch, 1.0, 0.5 snd_bore = eft_wp\sil ;---------------------------------------------------------------------HUD------------------------------------------------------------------------------- [wpn_walther_p99_hud]:hud_base item_visual = dynamics\weapons\wpn_walther_p99\wpn_walther_p99_hud.ogf attach_place_idx = 0 zoom_hide_crosshair = true ;----------- item_position = 0.001293,-0.005185,0.000646 item_orientation = 1.239378,-0.134046,-2.052052 hands_position_16x9 = -0.072300,-0.150900,-0.300000 hands_orientation_16x9 = -0.918997,0.543006,0.150000 aim_hud_offset_pos_16x9 = -0.053999,0.040150,-0.061551 aim_hud_offset_rot_16x9 = 0.006650,0.008450,-0.029550 ;------------ hands_position = -0.031, -0.17, 0 hands_orientation = -0.5, 1., 1.15 safemode_anm = safemode_anm2 = lowered_hud_offset_pos = 0,0.1,0 lowered_hud_offset_rot = 0.3,-0.1,0.1 lowered_hud_offset_pos_16x9 = 0,0.05,0 lowered_hud_offset_rot_16x9 = 0.3,-0.1,0.1 aim_hud_offset_pos = -0.0963, 0.059, -0.2 aim_hud_offset_rot = 0.012, 0.0111, -0.0323 gl_hud_offset_pos = 0, 0, 0 gl_hud_offset_rot = 0, 0, 0 lean_hud_offset_pos = 0, 0, 0 lean_hud_offset_rot = 0, 0, 0 anm_show = glock_eft_ins_draw, idle anm_show_empty = glock_eft_ins_draw, idle_empty anm_hide = glock_eft_ins_hide, idle anm_hide_empty = glock_eft_ins_hide, idle_empty anm_idle = glock_eft_ins_idle, idle anm_idle_empty = glock_eft_ins_idle, idle_empty anm_shots = glock_eft_ins_shoot, shoot anm_shot_l = glock_eft_ins_shoot_last, shoot_last anm_idle_aim = glock_eft_ins_idle_aim, idle anm_idle_aim_empty = glock_eft_ins_idle_aim, idle_empty anm_reload = glock_eft_ins_reload, reload ,1.5 anm_reload_empty = glock_eft_ins_reload_empty, reload_empty ,1.4 ;anm_reload = glock_eft_ins_reload_speed, reload_speed_glock ;anm_reload_empty = glock_eft_ins_reload_empty_speed, reload_empty_speed_glock anm_idle_moving = glock_eft_ins_idle_moving, idle ,0.7 anm_idle_moving_empty = glock_eft_ins_idle_moving, idle_empty ,0.7 anm_idle_moving_crouch = glock_eft_ins_idle_crouch, idle anm_idle_moving_crouch_empty = glock_eft_ins_idle_crouch, idle_empty anm_idle_sprint = glock_eft_ins_idle_sprint_v4, idle anm_idle_sprint_empty = glock_eft_ins_idle_sprint_v4, idle_empty anm_bore = glock_eft_ins_idle_aim, idle anm_bore_empty = glock_eft_ins_idle_aim, idle_empty shell_bone = gilza shell_point = -0.03,-0.05,0.05 fire_bone = muzzle fire_point = 0, 0, 0 ;--------------------------------------------------------------------Addons-------------------------------------------------------------------------- [wpn_walther_p99_mod9]:wpn_walther_p99 inv_weight = 0.860 hud = wpn_walther_p99_mod9_hud parent_section = wpn_walther_p99_mod9 inv_grid_width = 2 inv_grid_height = 1 inv_grid_x = 64 inv_grid_y = 4 visual = dynamics\weapons\wpn_walther_p99\wpn_walther_p99_mod9_world.ogf scope_status = 1 silencer_status = 2 inv_name = st_wpn_walther_p99_mod9 inv_name_short = st_wpn_walther_p99_mod9 description = st_wpn_walther_p99_mod9_descr scope_dynamic_zoom = off use_alt_aim_hud = true scope_zoom_factor_alt = 0 laser_status = true [wpn_walther_p99_mod9_hud]:wpn_walther_p99_hud item_visual = dynamics\weapons\wpn_walther_p99\wpn_walther_p99_mod9_hud.ogf anm_reload = glock_eft_ins_reload_speed, reload_speed_glock anm_reload_empty = glock_eft_ins_reload_empty_speed, reload_empty_speed_glock aim_hud_offset_alt_pos_16x9 = -0.097900,-0.017200,-0.040500 aim_hud_offset_alt_rot_16x9 = 0.004650,0.012450,0.588150 ;-------------------------------------------------------------------------------------------------------------------------------------------------------