Dismemberment Dismemberment Enable for stalkers Enable for mutants Hit threshold Hit power for fatal hit to detach limb, does not check armor etc for now. Blood on body lifetime Enable Stalkers foot dismemberment (looks bad) More dismemberment from mutants (see desc.) Mutants usually hit "root" bone which does not detach anything. This option will make it detach random bone (except head) when mutant kills someone (if passed hit threshold). Max detached limbs on explosion Random from 1 to this value. Enable detached limbs Detached limbs lifetime Allow explosion type Allow wound type (melee/mutants) Allow strike type (some mutants) Allow ballistic type Wallmarks Size (Can prevent GPU driver crash) If you are having freezes and then GPU suspended errors, decreasing this value can help to prevent that. Debug Info Just some info in console. Debug hit_power*1000