<?xml version='1.0' encoding="windows-1251"?>
<xml>

#include "gameplay\character_desc_duty_girl.xml"

#include "gameplay\supplies\character_items.xml"

<!-------------------------- Bandit trader in the Truck Cemetery ------------------------>
	<specific_character id="trucks_cemetery_bandit_trader" team_default="1">
		<name>GENERATE_NAME_bandit</name>
		<icon>ui_inGame2_bandit_4</icon>
		<map_icon x="1" y="0"></map_icon>
		<bio>No information is available.</bio>
		
		<class>trucks_cemetery_bandit_trader</class>
		<community>bandit</community><terrain_sect>stalker_terrain</terrain_sect>
		<snd_config>characters_voice\human\bandit_2\</snd_config>
		
		<rank>1700</rank>
		<money min="1000000" max="1000000" infinitive="1"/>
		<reputation>-500</reputation>
		
		<visual>actors\mnp_npc_remeik\trader_band_klatbiche</visual>
		<supplies>
		
		[spawn] \n
		wpn_beretta \n
		ammo_9x19_pbp = 5 \n
		
#include "gameplay\supplies\character_items.xml"
#include "gameplay\supplies\character_food.xml"
#include "gameplay\supplies\character_drugs.xml"
		</supplies>
#include "gameplay\character_criticals.xml"
		<actor_dialog>dm_init_trader</actor_dialog>
		<actor_dialog>dm_ordered_task_dialog</actor_dialog>
		<actor_dialog>dm_ordered_task_completed_dialog</actor_dialog>
		<actor_dialog>buy_route</actor_dialog>
		<actor_dialog>dm_bribe</actor_dialog>
		<actor_dialog>actor_break_dialog</actor_dialog>
	</specific_character>


<!------------------------ Bandit technician in the Truck Cemetery ---------------------->
	<specific_character id="trucks_cemetery_bandit_mechanic" team_default="1">
		<name>GENERATE_NAME_bandit</name>
		<icon>ui_inGame2_bandit_4</icon>
		<map_icon x="1" y="0"></map_icon>
		<bio>No information is available.</bio>
		
		<class>trucks_cemetery_bandit_mechanic</class>
		<community>bandit</community><terrain_sect>stalker_terrain</terrain_sect>
		<snd_config>characters_voice\human\bandit_2\</snd_config>
		<!--mechanic_mode>1</mechanic_mode-->
		
		<rank>1700</rank>
		<money min="1000000" max="1000000" infinitive="1"/>
		<reputation>0</reputation>
		
		<visual>actors\mnp_npc_remeik\meschanic_band_klatbiche</visual>
		<supplies>
		
		[spawn] \n
		wpn_spas12 \n
		ammo_12x76_zhekan = 4 \n

#include "gameplay\supplies\character_items.xml"
#include "gameplay\supplies\character_food.xml"
#include "gameplay\supplies\character_drugs.xml"
		</supplies>
#include "gameplay\character_criticals.xml"
		<start_dialog>trucks_cemetery_bandit_mechanic_start</start_dialog>
		<actor_dialog>dm_init_trader</actor_dialog>
		<actor_dialog>dm_init_mechanic</actor_dialog>
		<actor_dialog>dm_ordered_task_dialog</actor_dialog>
		<actor_dialog>dm_ordered_task_completed_dialog</actor_dialog>
		<actor_dialog>dm_encrypted_pda</actor_dialog>
		<actor_dialog>awr_tech_dialog_drink_1</actor_dialog>
		<actor_dialog>dm_tech_repair</actor_dialog>
		<actor_dialog>actor_break_dialog</actor_dialog>
	</specific_character>


</xml>