[character_creation] new_game_azazel_mode = new_game_campfire_mode = new_game_character_name = new_game_conditions_mode = new_game_difficulty = new_game_economy = new_game_economy_treasure = new_game_faction = new_game_hardcore_mode = new_game_hardcore_mode_lives = 1 new_game_hardcore_mode_regenerate = new_game_icon = new_game_loadout = new_game_map = new_game_money = new_game_opened_routes = new_game_story_mode = new_game_survival_mode = new_game_test = new_game_timer_mode = new_game_warfare = [global_keybinds] debug_demo_record = DIK_NUMPAD0 [mcm] 21_game/card_game_21_minimum_rate = 50 21_game/value_card_21_max_rate = 4600 EA_settings/ea_debug = false EA_settings/enable_animations = true EA_settings/enable_backpack_addon = true EA_settings/enable_crouch_toggle_backpack_addon = true EA_settings/mutant_loot = true EA_settings/take_dist = 0.12 EA_settings/take_item_anim = true SortingPlus/000favorites = -2 SortingPlus/001loadout = -1 SortingPlus/002mags = 0 SortingPlus/010weapons = 1 SortingPlus/020outfits = 2 SortingPlus/030artifacts = 3 SortingPlus/040devices = 4 SortingPlus/050tools = 5 SortingPlus/060medical = 6 SortingPlus/070foods = 7 SortingPlus/080mutantfoods = 7 SortingPlus/090quest = 8 SortingPlus/100notes = 8 SortingPlus/110ammo = 9 SortingPlus/120mutantparts = 10 SortingPlus/130misc = 11 SortingPlus/140upgrades = 12 SortingPlus/150parts = 13 SortingPlus/999junk = 100 SortingPlus/hilitefavs = true SortingPlus/hilitejunk = true SortingPlus/iconfavs = true SortingPlus/iconjunk = true SortingPlus/npcinv = true SortingPlus/npctrade = true SortingPlus/playerinv = true SortingPlus/playertrade = true SortingPlus/putallfavs = true SortingPlus/resort = false SortingPlus/selljunk = true SortingPlus/sortfavs = true SortingPlus/sortjunk = true SortingPlus/usefunctors = true SortingPlus/useltx = false ammomaker/bullet = 100 ammomaker/casing = 50 ammomaker/new_salvage = 90 ammomaker/old_salvage = 70 ammomaker/powder = 100 aol_hf/controls/bind_alignment = 45 aol_hf/controls/bind_collision = 19 aol_hf/controls/bind_place_mode = 199 aol_hf/debug/bind_creative_mode = 39 aol_hf/debug/location_offset = 0, 0, 0 aol_hf/gameplay/uniform_trade_profiles = false aol_hf/gameplay/use_ingame_time = true aol_hf/world_obj/bind_record = 40 aol_hf/world_obj/flag_record_on_keypress = false aol_hf/world_obj/flag_record_on_place = false aoldri_axe_sounds/resume_time = 0.06 aoldri_axe_sounds/time_factor = 0.08 arszi_radiation/ARSZI_INTEGRATED_SUIT_BONUS_ENABLED = true arszi_radiation/ARSZI_POWER_CAP_REDUCTION_RATIO = 2 arszi_radiation/ARSZI_POWER_REGENERATION_REDUCTION_RATIO = 2.5 arszi_radiation/ARSZI_SATIETY_REDUCTION_RATIO = 3 arszi_radiation/DOSIMETER_VOLUME_DOWN = -1 arszi_radiation/DOSIMETER_VOLUME_DOWN_mode = 0 arszi_radiation/DOSIMETER_VOLUME_DOWN_modifier = 0 arszi_radiation/DOSIMETER_VOLUME_UP_KEY = -1 arszi_radiation/DOSIMETER_VOLUME_UP_KEY_mode = 0 arszi_radiation/DOSIMETER_VOLUME_UP_KEY_modifier = 0 arszi_radiation/ENABLE_DYNAMIC_RADIATION_ZONES = true arszi_radiation/ENABLE_DYNAMIC_RADIATION_ZONES_NPP = true arszi_radiation/ENABLE_WEATHER_REPORTS = true arszi_radiation/MAX_POWER_INCREASEMENT_BY_WIND = 0.9 arszi_radiation/MAX_SIZE_INCREASEMENT_BY_WIND = 2.5 arszi_radiation/MAX_WIND_VELOCITY = 1000 arszi_radiation/OUTFIT_WITH_HELMET_RADIATION_PROTECTION_REDUCTION_RATIO = 0.7 arszi_radiation/POWER_REDUCTION_BY_RAIN = 0.75 arszi_radiation/RADIATION_DAMAGE_THRESHOLD = 0.38 arszi_radiation/RADIATION_MAX_DAMAGE = 0.002 arszi_radiation/RADIATION_THRESHOLD = 0.07 arszi_radiation/WEATHER_INFO_KEY = -1 arszi_radiation/WEATHER_INFO_KEY_mode = 0 arszi_radiation/WEATHER_INFO_KEY_modifier = 0 arszi_radiation/displayRadIcon = 1 arszi_radiation/fastTravelWithRads = 1 arszi_radiation/giveDosimeterOnStart = false arszi_radiation/medDigestibility = true arszi_radiation/minMedEfficiency = 0.5 arszi_radiation/powerReduceCurve = 0.8 arszi_radiation/radiationPenetration = true arszi_radiation/radiationPenetrationAmount = 0.15 arszi_radiation/radiationPenetrationDefense = 0.8 arszi_radiation/satietyReduceCurve = 0.7 arszi_radiation/sleepWithRads = 2 ballistics/burer = 0 ballistics/cost = true ballistics/debug = true ballistics/impair = true ballistics/incoming = false ballistics/legs = true ballistics/mutant = true ballistics/snork = 0 barter/cond = 70 barter/cond_part = 40 barter/debug = false beef_nvg/keybind_nv_down = 74 beef_nvg/keybind_nv_up = 78 beef_nvg/nvg_gain_max_mcm = 2 beef_nvg/nvg_gain_min_mcm = 0.5 beef_nvg/nvg_gain_offset_mcm = 1 beef_nvg/nvg_gen1_mode_mcm = 0 beef_nvg/nvg_gen1_tubes_mcm = 1 beef_nvg/nvg_gen2_mode_mcm = 3 beef_nvg/nvg_gen2_tubes_mcm = 2 beef_nvg/nvg_gen3_mode_mcm = 3 beef_nvg/nvg_gen3_tubes_mcm = 4 beef_nvg/nvg_stays_pda_mcm = false beef_nvg/nvg_view_through_scope_mcm = true beef_nvg/nvg_washout_thresh_mcm = 0.1 beef_nvg/shader_scope_compat = true better_stats_bars/abf_compatibility = false better_stats_bars/acid_bar_fix = true better_stats_bars/arx_compatibility = false better_stats_bars/efp_ui_compatibility = false better_stats_bars/gamma_ui_compatibility = true better_stats_bars/negative_color_a = 255 better_stats_bars/negative_color_b = 32 better_stats_bars/negative_color_g = 56 better_stats_bars/negative_color_r = 176 better_stats_bars/neutral_color_a = 255 better_stats_bars/neutral_color_b = 100 better_stats_bars/neutral_color_g = 100 better_stats_bars/neutral_color_r = 100 better_stats_bars/position = justify better_stats_bars/positive_color_a = 255 better_stats_bars/positive_color_b = 108 better_stats_bars/positive_color_g = 188 better_stats_bars/positive_color_r = 97 better_stats_bars/use_game_values = max blood_pool/max_pool_size = 0.75 blood_pool/num_of_updates = 1300 blood_pool/pool_lifetime = 500 blood_pool/update_freq = 0.02 body_health_system/ARTEFACT_HEALING = true body_health_system/ARTEFACT_HEALING_POWER = 1 body_health_system/BANDAGE_IS_SPLINT = false body_health_system/BHS_BLEEDTHROUGH = true body_health_system/BHS_EXPERIMENTAL_MODE = false body_health_system/CAMPFIRE_HEALING = true body_health_system/CMS_RESTORES_HP_TOO = false body_health_system/DAMAGE_MULT = 3.5 body_health_system/FALL_MULT = 2 body_health_system/MEDKITS_HEAL_LOGIC = 2 body_health_system/MEDKIT_IS_SPLINT = false body_health_system/NATURAL_REGENERATION = true body_health_system/NEW_LIMB_PENALTIES_FEATURE = body_health_system/PAINKILLER_GRAIN_SHADER = true body_health_system/PSY_MECHANICS = true body_health_system/REBIRTH_HEAL_LOGIC = 1 body_health_system/SLEEP_HEALS = true body_health_system/SLEEP_HEALS_LOGICAL = true body_health_system/SLEEP_HEALS_POWER = 2 body_health_system/SPLINTING = true body_health_system/SURGERY_ALL_LIMBS = false body_health_system/SURGERY_HEALS = false body_health_system/TEXT_BASED_PATCH = false body_health_system/TOURNIQUET_IS_SPLINT = false body_health_system/USE_SURGERY = true body_health_system/arm_animation_power = 1 body_health_system/arm_penalty_minimum_hp = 16 body_health_system/head_animation_power = 1 body_health_system/head_penalty_minimum_hp = 12 body_health_system/leg_animation_power = 0.4 body_health_system/leg_limping_damage_minimum_hp = 0 body_health_system/leg_penalty_minimum_hp = 6 body_health_system/limb_heal_interval = 20 body_health_system/loot_coefficient = 1 body_health_system/new_voice_sounds = true body_health_system/regeneration_speed = 1 body_health_system/safe_uninstall = false bullet_shell_sounds/enabled = true bullet_shell_sounds/volume = 0.65 campfires_on_map/show_campfires = true campfires_on_map/show_only_visited = true cold_system/artefact = 1 cold_system/campfire = 1 cold_system/consumables = 1 cold_system/debugx = false cold_system/food_cooling = 1 cold_system/hud = false cold_system/keybind = 50 cold_system/main_bar_text_mode = false cold_system/main_hud_descr_type = 2 cold_system/main_hud_font = 4 cold_system/main_hud_position_x = 884 cold_system/main_hud_position_y = 189 cold_system/medicine = 1 cold_system/move = 1 cold_system/outfit = 1 cold_system/ppe = true cold_system/rain = 1 cold_system/sickness = 1 cold_system/sleep = 1 cold_system/sun = 1 cold_system/thermo_bar_text_mode = false cold_system/thermo_hud_descr_type = 1 cold_system/thermo_hud_font = 4 cold_system/thermo_hud_position_x = 980 cold_system/thermo_hud_position_y = 50 cold_system/time = 1 cold_system/wind = 1 cold_system/winter = true craft_in_tooltip/use_icons = true crpmcm/crouch = true crpmcm/fire_mode = true crpmcm/jump_land = true crpmcm/leaning = true crpmcm/moving = true crpmcm/wpn_ads = true demonized_dialog_fov/distance_fov = true demonized_dialog_fov/enabled = true demonized_dialog_fov/fov_smoothing = 20 demonized_dialog_fov/min_zoom_fov = 55 demonized_dialog_fov/smoothing = 30 demonized_dialog_fov/track_npc = true demonized_dialog_fov/turn_modifier = 1 demonized_dialog_fov/zoom_fov_enabled = true demonized_dialog_fov/zoom_fov_modifier = 1.3 demonized_grok_bo_enhanced_recoil/condition_power = 1 demonized_grok_bo_enhanced_recoil/effect_power = 1.25 demonized_grok_bo_enhanced_recoil/enabled = true demonized_grok_bo_enhanced_recoil/fov_changer = true demonized_grok_bo_enhanced_recoil/fov_power = 0.8 demonized_grok_bo_enhanced_recoil/gun_effect_power = 1 demonized_grok_bo_enhanced_recoil/mcAnyMove_power = 1 demonized_grok_bo_enhanced_recoil/mcCrouch_power = 1 demonized_grok_bo_enhanced_recoil/mcJump_power = 1 demonized_grok_bo_enhanced_recoil/mcProne_power = 1 demonized_grok_bo_enhanced_recoil/mcSprint_power = 1 demonized_grok_bo_enhanced_recoil/mcZoom_power = 1 demonized_grok_bo_enhanced_recoil/pp_power = 1 demonized_grok_bo_enhanced_recoil/upgrades_power = 1 demonized_ledge_grabbing/BHSMode = true demonized_ledge_grabbing/alternativeClimbDetection = true demonized_ledge_grabbing/animationRandomization = 0.8 demonized_ledge_grabbing/climbTriggerDistance = 1.3 demonized_ledge_grabbing/enable = true demonized_ledge_grabbing/gruntProbability = 0.5 demonized_ledge_grabbing/gruntVolume = 1 demonized_ledge_grabbing/hardcoreMode = true demonized_ledge_grabbing/inputMethod = jumpHold demonized_ledge_grabbing/jumpTriggerTime = 70 demonized_ledge_grabbing/keybind = 57 demonized_ledge_grabbing/modifier = 0 demonized_ledge_grabbing/playerWidthCheck = true demonized_ledge_grabbing/raySteps = 25 demonized_ledge_grabbing/second_key = 0 demonized_ledge_grabbing/soundVolume = 1 demonized_ledge_grabbing/staminaDrain = 1 demonized_ledge_grabbing/throttleCheck = 0 demonized_ledge_grabbing/unstuckCheck = true detector_selector/keybind_anomaly = -1 detector_selector/keybind_detector_anomaly = -1 detector_selector/keybind_geiger = -1 detector_selector/keybind_glowsticks = -1 detector_selector/keybind_lights = -1 detector_selector/keybind_radio = -1 detector_selector/keybind_wg_gps = -1 detector_selector/keybind_wg_minedetect = -1 detector_selector/modifier_anomaly = 0 detector_selector/modifier_detector_anomaly = 1 detector_selector/modifier_geiger = 2 detector_selector/modifier_glowsticks = 0 detector_selector/modifier_lights = 0 detector_selector/modifier_radio = 1 detector_selector/modifier_wg_gps = 2 detector_selector/modifier_wg_minedetect = 2 detector_selector/second_key_anomaly = 0 detector_selector/second_key_detector_anomaly = 1 detector_selector/second_key_geiger = 0 detector_selector/second_key_glowsticks = 2 detector_selector/second_key_lights = 1 detector_selector/second_key_radio = 0 detector_selector/second_key_wg_gps = 1 detector_selector/second_key_wg_minedetect = 2 dismemb/allow_ball = true dismemb/allow_exp = true dismemb/allow_strike = true dismemb/allow_wound = true dismemb/debug_hit = false dismemb/debugx = false dismemb/enable_foot = false dismemb/enable_meshes = true dismemb/enable_mutant = true dismemb/enable_stalker = true dismemb/hit_threshold = 0.6 dismemb/max_explosion_limbs = 5 dismemb/meshes_lifetime = 60 dismemb/mutant_muti = true dismemb/wm_lifetime = 600 dismemb/wm_size = 0.2 dmg_safr_pda/army = 1 dmg_safr_pda/bandit = 2 dmg_safr_pda/csky = 2 dmg_safr_pda/debug_log = false dmg_safr_pda/disable_squad_count = true dmg_safr_pda/dolg = 2 dmg_safr_pda/ecolog = 2 dmg_safr_pda/freedom = 2 dmg_safr_pda/greh = 1 dmg_safr_pda/isg = 1 dmg_safr_pda/killer = 2 dmg_safr_pda/monolith = 1 dmg_safr_pda/obscure_enemy_squad_count = true dmg_safr_pda/renegade = 2 dmg_safr_pda/show_eliminated = true dmg_safr_pda/show_local_squad_count = false dmg_safr_pda/show_mutant_faction = false dmg_safr_pda/stalker = 2 dmg_safr_pda/use_encyclopedia_discovery = false dmg_safr_pda/user_preset = 2 dmg_safr_pda/zombied = drug_charcoal/loot_coefficient = 1 drug_charcoal/safe_uninstall = false drug_charcoal/trader_restock_amount = 3 drx_da/anomaly_amount_modifier = 1 drx_da/anomaly_zone_anomalies_distance_max = 25 drx_da/anomaly_zone_anomalies_distance_min = 1 drx_da/anomaly_zone_spawn_chance = 1 drx_da/artefacts_spawn_chance = 15 drx_da/debug_mode = false drx_da/delete_dynamic_anomalies = false drx_da/disable_new_anomalies = false drx_da/electric_field_modifier = 1 drx_da/enable_anomalies_behaviour = true drx_da/gravitational_shake_modifier = 1 drx_da/max_artefacts_per_zone = 2 drx_da/presets = 1 drx_da/random_artefact_spawn_chance = 25 drx_da/save_after_cleanup = false drx_da/zone_mine_cdf_enable = true drx_da/zone_mine_flash_enable = true drx_da/zone_mine_ghost_enable = true drx_da/zone_mine_gold_enable = true drx_da/zone_mine_mefistotel_enable = true drx_da/zone_mine_net_enable = true drx_da/zone_mine_point_enable = true drx_da/zone_mine_seed_enable = true drx_da/zone_mine_shatterpoint_enable = true drx_da/zone_mine_sloth_enable = true drx_da/zone_mine_sphere_enable = true drx_da/zone_mine_thorn_enable = true drx_da/zone_mine_umbra_enable = true dynahud/bhs_hud/always_hide = false dynahud/bhs_hud/autohide = true dynahud/bhs_hud/dismiss_force = false dynahud/bhs_hud/dismiss_on_mapload = false dynahud/bhs_hud/dismiss_timeout = 3 dynahud/bhs_hud/update_hide_timeout = 5 dynahud/cold_system/breakpoint = 100 dynahud/cold_system/critical_threshold = 1800 dynahud/cold_system/enable = true dynahud/cold_system/safe_threshold = 600 dynahud/cold_system/show_recovery = true dynahud/companion_hud/check_distance = true dynahud/companion_hud/enable = true dynahud/companion_hud/preview_time = 5 dynahud/companion_hud/safe_distance = 100 dynahud/general/notifications_enable = true dynahud/hud_init_pref/-1/fireModeCheck/displayMode = dynahud/hud_init_pref/-1/fireModeCheck/hideGui = dynahud/hud_init_pref/-1/hud_configurator/background = dynahud/hud_init_pref/-1/hud_configurator/fire_mode = dynahud/hud_init_pref/-1/hud_configurator/health_bar = dynahud/hud_init_pref/-1/hud_configurator/psy_bar = dynahud/hud_init_pref/-1/hud_configurator/stamina_bar = dynahud/hud_init_pref/-1/rax_ammo_check/hidecounter = true dynahud/hud_init_pref/-1/rax_ammo_check/hideicon = true dynahud/hud_init_pref/-1/ui/show_ammo_counter_hud = true dynahud/hud_init_pref/-1/ui/show_ammo_icon_hud = true dynahud/hud_init_pref/ui/show_ammo_counter_hud = dynahud/hud_init_pref/ui/show_ammo_icon_hud = dynahud/icons_hud/autohide = true dynahud/icons_hud/autohide_timeout = 20 dynahud/icons_hud/enable_timers = true dynahud/icons_hud/inventory_preview = true dynahud/icons_hud/main_hud_off_size_mul = 1 dynahud/icons_hud/main_hud_off_spacing = 0 dynahud/icons_hud/main_hud_off_x = 0 dynahud/icons_hud/main_hud_off_y = 0 dynahud/icons_hud/main_hud_on_size_mul = 1 dynahud/icons_hud/main_hud_on_spacing = 0 dynahud/icons_hud/main_hud_on_x = 0 dynahud/icons_hud/main_hud_on_y = 0 dynahud/icons_hud/preview = true dynahud/icons_hud/preview_time = 10 dynahud/icons_hud/preview_timer = 180 dynahud/icons_hud/show_only_expiring = 30 dynahud/icons_hud/xy_multiply_by = 1 dynahud/mags/autohide_timeout = 5 dynahud/mags/enable = true dynahud/mags/show_ammocheck = true dynahud/mags/show_reload = true dynahud/mags/weapon_check = true dynahud/main_hud/autohide = true dynahud/main_hud/bg_autohide_timeout = 5 dynahud/main_hud/bg_preview_on_show = true dynahud/main_hud/bg_preview_time = 5 dynahud/main_hud/hide_health_autohide_timeout = 30 dynahud/main_hud/hide_health_threshold = 0.7 dynahud/main_hud/hide_power_threshold = 0.9 dynahud/main_hud/hide_psy_threshold = 0.9 dynahud/minimap/autohide = true dynahud/minimap/autohide_timeout = 5 dynahud/minimap/hide = true dynahud/minimap/hide_on_end_sprint_timeout = 3 dynahud/minimap/show = true dynahud/minimap/show_on_actor_sprint = false dynahud/minimap/show_on_wpn_lowered = true dynahud/minimap/show_on_wpn_lowered_timeout = 4 dynahud/weapon_hud/aim_show = false dynahud/weapon_hud/aim_show_quickhide = false dynahud/weapon_hud/autohide = true dynahud/weapon_hud/autohide_timeout = 10 dynahud/weapon_hud/reload_show = false dynahud/weapon_hud/weaponcheck_show = false eft_rattle/aim_rattle = true eft_rattle/lower_raise_rattle = true enjoy_cigs/modifier = 1 enjoy_cigs/quickslot_bind = true exo/battery_chance = 0.7 exo/debug = false exo/drain = 1 exo/sprint_drain = 3 exo_power/keybind = 44 exo_power/modifier = 0 exo_power/second_key = 3 extra_level_transitions/delete_level_transitions = false extra_level_transitions/enable_time_advance = true faheo/hit_impact_effect = true fftd/bp/allow_pin_travel = fftd/bp/cost_coef = fftd/bp/locgear_dmg = fftd/bp/locmpm = fftd/bp/locpause_stats = fftd/bp/locrnd_enabled = fftd/bp/locrnd_hours_max = fftd/bp/locrnd_hours_min = fftd/bp/locrnd_minutes_max = fftd/bp/locrnd_minutes_min = fftd/bp/locuseoldcalcs = fftd/bp/mapgear_dmg = fftd/bp/mapmpm = fftd/bp/mappause_stats = fftd/bp/maprnd_enabled = fftd/bp/maprnd_hours_max = fftd/bp/maprnd_hours_min = fftd/bp/maprnd_minutes_max = fftd/bp/maprnd_minutes_min = fftd/bp/mapuseoldcalcs = fftd/bp/travel_cooldown = fftd/bp/usedisguisefix = fftd/bp/useoldcalcs = fftd/bpcfg/allow_pin_travel = fftd/bpcfg/cost_coef = 0 fftd/bpcfg/locgear_dmg = 0 fftd/bpcfg/locmpm = 9 fftd/bpcfg/locpause_stats = fftd/bpcfg/locrnd_enabled = fftd/bpcfg/locrnd_hours_max = 0 fftd/bpcfg/locrnd_hours_min = 0 fftd/bpcfg/locrnd_minutes_max = 0 fftd/bpcfg/locrnd_minutes_min = 0 fftd/bpcfg/locuseoldcalcs = fftd/bpcfg/mapgear_dmg = 0.5 fftd/bpcfg/mapmpm = 9 fftd/bpcfg/mappause_stats = fftd/bpcfg/maprnd_enabled = fftd/bpcfg/maprnd_hours_max = 2 fftd/bpcfg/maprnd_hours_min = 0 fftd/bpcfg/maprnd_minutes_max = 59 fftd/bpcfg/maprnd_minutes_min = 0 fftd/bpcfg/mapuseoldcalcs = fftd/bpcfg/travel_cooldown = 0 fftd/bpcfg/usedisguisefix = fftd/bpcfg/useoldcalcs = fftd/ft/allow_pin_travel = fftd/ft/cost_coef = fftd/ft/locgear_dmg = fftd/ft/locmpm = fftd/ft/locpause_stats = fftd/ft/locrnd_enabled = fftd/ft/locrnd_hours_max = fftd/ft/locrnd_hours_min = fftd/ft/locrnd_minutes_max = fftd/ft/locrnd_minutes_min = fftd/ft/mapgear_dmg = fftd/ft/mapmpm = fftd/ft/mappause_stats = fftd/ft/maprnd_enabled = fftd/ft/maprnd_hours_max = fftd/ft/maprnd_hours_min = fftd/ft/maprnd_minutes_max = fftd/ft/maprnd_minutes_min = fftd/ft/travel_cooldown = fftd/ft/usedisguisefix = fftd/ft/useoldcalcs = fftd/ftcfg/allow_pin_travel = fftd/ftcfg/cost_coef = 0 fftd/ftcfg/locgear_dmg = 0 fftd/ftcfg/locmpm = 10 fftd/ftcfg/locpause_stats = fftd/ftcfg/locrnd_enabled = fftd/ftcfg/locrnd_hours_max = 0 fftd/ftcfg/locrnd_hours_min = 0 fftd/ftcfg/locrnd_minutes_max = 0 fftd/ftcfg/locrnd_minutes_min = 0 fftd/ftcfg/mapgear_dmg = 1 fftd/ftcfg/mapmpm = 10 fftd/ftcfg/mappause_stats = fftd/ftcfg/maprnd_enabled = fftd/ftcfg/maprnd_hours_max = 2 fftd/ftcfg/maprnd_hours_min = 0 fftd/ftcfg/maprnd_minutes_max = 59 fftd/ftcfg/maprnd_minutes_min = 0 fftd/ftcfg/travel_cooldown = 0 fftd/ftcfg/usedisguisefix = fftd/ftcfg/useoldcalcs = fftd/gen/allow_debug_travel = false fftd/gen/allow_open_bp = false fftd/gen/combat_dist = 100 fftd/gen/combat_timeout = 10 fftd/gen/cond_dmg_mode = 1 fftd/gen/debuglogs_enabled = false fftd/gen/minimum_health = 60 fftd/gen/minimum_satiety = 40 fftd/gen/shared_cooldown = false fftd/gen/skillsystem_enabled = false fftd/gen/tick_interval = fftd/gen/use_warfare_fix = false fftd/gtcfg/add_travel_time = true fftd/gtcfg/allow_pin_travel = false fftd/gtcfg/cost_coef = 2.5 fftd/gtcfg/enabled = true fftd/gtcfg/ignore_status = true fftd/gtcfg/local_only = false fftd/gtcfg/locgear_dmg = 0 fftd/gtcfg/locmpm = 8 fftd/gtcfg/locpause_stats = true fftd/gtcfg/locrnd_enabled = false fftd/gtcfg/locrnd_hours_max = 0 fftd/gtcfg/locrnd_hours_min = 0 fftd/gtcfg/locrnd_minutes_max = 0 fftd/gtcfg/locrnd_minutes_min = 0 fftd/gtcfg/locuseoldcalcs = fftd/gtcfg/mapgear_dmg = 0.5 fftd/gtcfg/mapmpm = 8 fftd/gtcfg/mappause_stats = true fftd/gtcfg/maprnd_enabled = false fftd/gtcfg/maprnd_hours_max = 0 fftd/gtcfg/maprnd_hours_min = 0 fftd/gtcfg/maprnd_minutes_max = 0 fftd/gtcfg/maprnd_minutes_min = 0 fftd/gtcfg/mapuseoldcalcs = fftd/gtcfg/travel_cooldown = 0 fftd/gtcfg/usedisguisefix = true fftd/gtcfg/useoldcalcs = fftd/version = 2.3.4 fireModeCheck/displayMode = fireModeCheck/hideGui = fps_based_mblur/BASE_MBLUR = 1 fps_based_mblur/DEBUG = false fps_based_mblur/ENABLED = true freelook_addon/freelook_val = 0.7 gggf/gotta_go_fast_climb = 1.1 gggf/gotta_go_fast_crouch = 0.9 gggf/gotta_go_fast_lean = 1.1 gggf/gotta_go_fast_prone = 1.1 gggf/gotta_go_fast_run = 0.9 gggf/gotta_go_fast_scoped = 1 gggf/gotta_go_fast_sprint = 0.8 gggf/gotta_go_fast_walk = 1.2 glowsticks/enable_bs_mm_flicker = false glowsticks/equip_next = true glowsticks/keybind = 33 glowsticks/loot_chance = 1 glowsticks/mode = 1 glowsticks/modifier = 0 glowsticks/sort_worst = true glowsticks/stash_chance = 0.1 glowsticks/throw_force = 8 glowsticks/throw_key = kb_use haru_quick_action_wheel_mcm/controls/hold = true haru_quick_action_wheel_mcm/controls/keybind = 44 haru_quick_action_wheel_mcm/controls/modifier = 0 haru_quick_action_wheel_mcm/controls/override_ammo_wheel = true haru_quick_action_wheel_mcm/controls/quck_use_1_enabled = true haru_quick_action_wheel_mcm/controls/quck_use_1_tab = 4 haru_quick_action_wheel_mcm/controls/quck_use_2_enabled = true haru_quick_action_wheel_mcm/controls/quck_use_2_tab = 5 haru_quick_action_wheel_mcm/controls/quck_use_3_enabled = false haru_quick_action_wheel_mcm/controls/quck_use_3_tab = 1 haru_quick_action_wheel_mcm/controls/quck_use_4_enabled = false haru_quick_action_wheel_mcm/controls/quck_use_4_tab = 1 haru_quick_action_wheel_mcm/controls/second_key = 0 haru_quick_action_wheel_mcm/misc/old_mags_compat = true haru_quick_action_wheel_mcm/misc/slowmo = true haru_quick_action_wheel_mcm/misc/slowmo_factor = 0.5 haru_quick_action_wheel_mcm/tabs/ammo_enabled = true haru_quick_action_wheel_mcm/tabs/ammo_tab = 2 haru_quick_action_wheel_mcm/tabs/attachments_enabled = true haru_quick_action_wheel_mcm/tabs/attachments_tab = 6 haru_quick_action_wheel_mcm/tabs/devices_enabled = true haru_quick_action_wheel_mcm/tabs/devices_tab = 4 haru_quick_action_wheel_mcm/tabs/food_enabled = true haru_quick_action_wheel_mcm/tabs/food_tab = 5 haru_quick_action_wheel_mcm/tabs/grenades_enabled = true haru_quick_action_wheel_mcm/tabs/grenades_tab = 7 haru_quick_action_wheel_mcm/tabs/meds_enabled = true haru_quick_action_wheel_mcm/tabs/meds_tab = 3 haru_quick_action_wheel_mcm/tabs/slots_enabled = true haru_quick_action_wheel_mcm/tabs/slots_tab = 8 haru_quick_action_wheel_mcm/tabs/tab_count = 7 hg_companion/move/distance = 1.4 hg_companion/move/formation = true hg_companion/move/hud = true hg_companion/move/key_light = -1 hg_companion/move/key_move = 48 hg_companion/relax/key_relax = 72 hg_companion/rest/key_relax = hg_companion/squad/key_assign = 25 hg_companion/squad/key_cw = 39 hg_companion/squad/key_numpad0 = -1 hg_companion/squad/key_numpad1 = -1 hg_companion/squad/key_numpad2 = -1 hg_companion/squad/key_numpad3 = -1 hide_tooltip/key_hide = 56 hide_tooltip/key_mode = true hud_configurator/background = hud_configurator/fire_mode = hud_configurator/health_bar = hud_configurator/psy_bar = hud_configurator/stamina_bar = inspectWeapon/keybind = 47 item_icon_info/ammo_name/bad_color = true item_icon_info/ammo_name/enable = true item_icon_info/ammo_name/expl_bad_color = true item_icon_info/ammo_name/padding = 1 item_icon_info/ammo_name/show_expl = true item_icon_info/armor_info/show_armor_type = true item_icon_info/armor_info/show_helmet_type = true item_icon_info/armor_info/show_patch = true item_icon_info/cond_text/alt_artefact_pos = 2 item_icon_info/cond_text/enable = true item_icon_info/cond_text/enable_equipped = true item_icon_info/cond_text/hide_bar = true item_icon_info/cond_text/hide_bg = false item_icon_info/cond_text/padding = 1 item_icon_info/mag_info/enable = true item_icon_info/mag_info/hide_bar = true item_icon_info/mag_info/padding = 1 item_icon_info/mag_info/show_ammo_count = true item_icon_info/mag_info/show_ammo_name = true item_icon_info/money_text/enable = true item_icon_info/money_text/hide_bg = false item_icon_info/money_text/padding = 1 item_icon_info/part_dots/enable = true item_icon_info/part_dots/position = 2 item_icon_info/part_dots/separator_width = 1 item_icon_info/part_dots/show_on_armor = true item_icon_info/part_dots/show_on_equipped = true item_icon_info/part_dots/show_on_wpn = true item_icon_info/part_dots/size_mult = 1 item_icon_info/part_dots/wpo_green = 85 item_icon_info/part_dots/wpo_mode = true item_icon_info/part_dots/wpo_orange = 20 item_icon_info/part_dots/wpo_yellow = 60 item_icon_info/recipe_text/enable = true item_icon_info/recipe_text/padding = 1 item_icon_info/recipe_text/show_on_pda = false item_icon_info/wpn_info/main_slots_only = true item_icon_info/wpn_info/show_grenade_name = true item_icon_info/wpn_info/show_gun_repair_type = true item_icon_info/wpn_info/show_melee = false item_icon_info/wpn_info/show_wpn_name = true item_icon_info/wpn_scaling/enable_equip_hor_scale = true item_icon_info/wpn_scaling/enable_equip_vert_scale = true item_icon_info/wpn_scaling/enable_inv_scaling = true item_icon_info/wpn_scaling/equip_hor_padding = 0 item_icon_info/wpn_scaling/equip_vert_padding = 6 liz_dosimeter/mode = false liz_outfit_animations/allow_movement = true liz_outfit_animations/keybind = 20 liz_outfit_animations/memory = true liz_outfit_animations/memory_size = 3 liz_outfit_animations/mode = 1 liz_outfit_animations/modifier = 0 liz_qht/icon_state = 0 liz_qht/keybind = 34 liz_qht/mode = 2 liz_qht/modifier = 0 liz_qht/strict_helmets = true lootboxes/animation = true lootboxes/deathchance = 20 lootboxes/debug = false lootboxes/lootquality = 1 lootboxes/stashchance = 40 magazines/gameplay/deathammo = 1 magazines/gameplay/deathquality = 1 magazines/gameplay/ejection = 1 magazines/gameplay/load_behavior = 0 magazines/gameplay/loadstash_behavior = 2 magazines/gameplay/mag_unequip_trs = 3 magazines/gameplay/retain_round = true magazines/gameplay/three_hands = false magazines/gameplay/unload_behavior = 0 magazines/hud/ammo_icon = true magazines/hud/ammo_scale = 1 magazines/hud/bgrd = 1 magazines/hud/group_by_ammo = true magazines/hud/grp_by_bt = true magazines/hud/icon_text = true magazines/hud/scale = 1 magazines/hud/show_bgrd = true magazines/hud/show_hud = false magazines/mgmt/debug = false magazines/mgmt/empty_mags_stack = true magazines/mgmt/highlight_clr_a = 100 magazines/mgmt/highlight_color = orange magazines/mgmt/mag_loadtime_factor = 0.8 magazines/mgmt/mag_tooltip = 0 magazines/mgmt/mag_unloadtime_factor = 0.5 magazines/mgmt/sort_inv = true mark_switch/keybind = 13 mcm/key_wrapper/kb_grp_common/cam_1_enable = false mcm/key_wrapper/kb_grp_common/cam_1_key = -1 mcm/key_wrapper/kb_grp_common/cam_1_mode = 0 mcm/key_wrapper/kb_grp_common/cam_1_modifier = 3 mcm/key_wrapper/kb_grp_common/cam_2_enable = false mcm/key_wrapper/kb_grp_common/cam_2_key = -1 mcm/key_wrapper/kb_grp_common/cam_2_mode = 1 mcm/key_wrapper/kb_grp_common/cam_2_modifier = 0 mcm/key_wrapper/kb_grp_common/cam_3_enable = false mcm/key_wrapper/kb_grp_common/cam_3_key = -1 mcm/key_wrapper/kb_grp_common/cam_3_mode = 2 mcm/key_wrapper/kb_grp_common/cam_3_modifier = 0 mcm/key_wrapper/kb_grp_common/custom17_enable = false mcm/key_wrapper/kb_grp_common/custom17_key = -1 mcm/key_wrapper/kb_grp_common/custom17_mode = 0 mcm/key_wrapper/kb_grp_common/custom17_modifier = 0 mcm/key_wrapper/kb_grp_common/custom6_enable = true mcm/key_wrapper/kb_grp_common/custom6_key = 156 mcm/key_wrapper/kb_grp_common/custom6_mode = 2 mcm/key_wrapper/kb_grp_common/custom6_modifier = 0 mcm/key_wrapper/kb_grp_common/pause_enable = false mcm/key_wrapper/kb_grp_common/pause_key = -1 mcm/key_wrapper/kb_grp_common/pause_mode = 0 mcm/key_wrapper/kb_grp_common/pause_modifier = 0 mcm/key_wrapper/kb_grp_common/quick_load_enable = false mcm/key_wrapper/kb_grp_common/quick_load_key = -1 mcm/key_wrapper/kb_grp_common/quick_load_mode = 0 mcm/key_wrapper/kb_grp_common/quick_load_modifier = 0 mcm/key_wrapper/kb_grp_common/quick_save_enable = false mcm/key_wrapper/kb_grp_common/quick_save_key = -1 mcm/key_wrapper/kb_grp_common/quick_save_mode = 0 mcm/key_wrapper/kb_grp_common/quick_save_modifier = 0 mcm/key_wrapper/kb_grp_common/screenshot_enable = false mcm/key_wrapper/kb_grp_common/screenshot_key = -1 mcm/key_wrapper/kb_grp_common/screenshot_mode = 0 mcm/key_wrapper/kb_grp_common/screenshot_modifier = 0 mcm/key_wrapper/kb_grp_companions/custom18_enable = true mcm/key_wrapper/kb_grp_companions/custom18_key = 339 mcm/key_wrapper/kb_grp_companions/custom18_mode = 2 mcm/key_wrapper/kb_grp_companions/custom18_modifier = 0 mcm/key_wrapper/kb_grp_companions/custom1_enable = false mcm/key_wrapper/kb_grp_companions/custom1_key = -1 mcm/key_wrapper/kb_grp_companions/custom1_mode = 0 mcm/key_wrapper/kb_grp_companions/custom1_modifier = 0 mcm/key_wrapper/kb_grp_companions/custom2_enable = false mcm/key_wrapper/kb_grp_companions/custom2_key = -1 mcm/key_wrapper/kb_grp_companions/custom2_mode = 0 mcm/key_wrapper/kb_grp_companions/custom2_modifier = 0 mcm/key_wrapper/kb_grp_companions/custom3_enable = false mcm/key_wrapper/kb_grp_companions/custom3_key = -1 mcm/key_wrapper/kb_grp_companions/custom3_mode = 0 mcm/key_wrapper/kb_grp_companions/custom3_modifier = 0 mcm/key_wrapper/kb_grp_companions/custom4_enable = false mcm/key_wrapper/kb_grp_companions/custom4_key = -1 mcm/key_wrapper/kb_grp_companions/custom4_mode = 0 mcm/key_wrapper/kb_grp_companions/custom4_modifier = 0 mcm/key_wrapper/kb_grp_companions/custom5_enable = false mcm/key_wrapper/kb_grp_companions/custom5_key = -1 mcm/key_wrapper/kb_grp_companions/custom5_mode = 0 mcm/key_wrapper/kb_grp_companions/custom5_modifier = 0 mcm/key_wrapper/kb_grp_inventory/cam_zoom_in_enable = true mcm/key_wrapper/kb_grp_inventory/cam_zoom_in_key = 20 mcm/key_wrapper/kb_grp_inventory/cam_zoom_in_mode = 0 mcm/key_wrapper/kb_grp_inventory/cam_zoom_in_modifier = 0 mcm/key_wrapper/kb_grp_inventory/cam_zoom_out_enable = false mcm/key_wrapper/kb_grp_inventory/cam_zoom_out_key = -1 mcm/key_wrapper/kb_grp_inventory/cam_zoom_out_mode = 0 mcm/key_wrapper/kb_grp_inventory/cam_zoom_out_modifier = 0 mcm/key_wrapper/kb_grp_inventory/custom14_enable = false mcm/key_wrapper/kb_grp_inventory/custom14_key = -1 mcm/key_wrapper/kb_grp_inventory/drop_enable = false mcm/key_wrapper/kb_grp_inventory/drop_key = -1 mcm/key_wrapper/kb_grp_inventory/drop_mode = 0 mcm/key_wrapper/kb_grp_inventory/drop_modifier = 0 mcm/key_wrapper/kb_grp_inventory/inventory_enable = false mcm/key_wrapper/kb_grp_inventory/inventory_key = -1 mcm/key_wrapper/kb_grp_inventory/inventory_mode = 0 mcm/key_wrapper/kb_grp_inventory/inventory_modifier = 0 mcm/key_wrapper/kb_grp_inventory/night_vision_enable = true mcm/key_wrapper/kb_grp_inventory/night_vision_key = 49 mcm/key_wrapper/kb_grp_inventory/night_vision_mode = 0 mcm/key_wrapper/kb_grp_inventory/night_vision_modifier = 0 mcm/key_wrapper/kb_grp_inventory/quick_use_1_enable = false mcm/key_wrapper/kb_grp_inventory/quick_use_1_key = -1 mcm/key_wrapper/kb_grp_inventory/quick_use_1_mode = 0 mcm/key_wrapper/kb_grp_inventory/quick_use_1_modifier = 0 mcm/key_wrapper/kb_grp_inventory/quick_use_1_v = true mcm/key_wrapper/kb_grp_inventory/quick_use_2_enable = false mcm/key_wrapper/kb_grp_inventory/quick_use_2_key = -1 mcm/key_wrapper/kb_grp_inventory/quick_use_2_mode = 0 mcm/key_wrapper/kb_grp_inventory/quick_use_2_modifier = 0 mcm/key_wrapper/kb_grp_inventory/quick_use_2_v = true mcm/key_wrapper/kb_grp_inventory/quick_use_3_enable = false mcm/key_wrapper/kb_grp_inventory/quick_use_3_key = -1 mcm/key_wrapper/kb_grp_inventory/quick_use_3_mode = 0 mcm/key_wrapper/kb_grp_inventory/quick_use_3_modifier = 0 mcm/key_wrapper/kb_grp_inventory/quick_use_3_v = true mcm/key_wrapper/kb_grp_inventory/quick_use_4_enable = false mcm/key_wrapper/kb_grp_inventory/quick_use_4_key = -1 mcm/key_wrapper/kb_grp_inventory/quick_use_4_mode = 0 mcm/key_wrapper/kb_grp_inventory/quick_use_4_modifier = 0 mcm/key_wrapper/kb_grp_inventory/quick_use_4_v = true mcm/key_wrapper/kb_grp_inventory/show_detector_enable = false mcm/key_wrapper/kb_grp_inventory/show_detector_key = -1 mcm/key_wrapper/kb_grp_inventory/show_detector_mode = 0 mcm/key_wrapper/kb_grp_inventory/show_detector_modifier = 0 mcm/key_wrapper/kb_grp_inventory/torch_enable = false mcm/key_wrapper/kb_grp_inventory/torch_key = -1 mcm/key_wrapper/kb_grp_inventory/torch_mode = 0 mcm/key_wrapper/kb_grp_inventory/torch_modifier = 0 mcm/key_wrapper/kb_grp_movement/accel_enable = true mcm/key_wrapper/kb_grp_movement/accel_key = 58 mcm/key_wrapper/kb_grp_movement/accel_mode = 0 mcm/key_wrapper/kb_grp_movement/accel_modifier = 0 mcm/key_wrapper/kb_grp_movement/crouch_enable = false mcm/key_wrapper/kb_grp_movement/crouch_key = 29 mcm/key_wrapper/kb_grp_movement/crouch_mode = 0 mcm/key_wrapper/kb_grp_movement/crouch_modifier = 0 mcm/key_wrapper/kb_grp_movement/llookout_enable = false mcm/key_wrapper/kb_grp_movement/llookout_key = 16 mcm/key_wrapper/kb_grp_movement/rlookout_enable = false mcm/key_wrapper/kb_grp_movement/rlookout_key = 18 mcm/key_wrapper/kb_grp_movement/sprint_toggle_enable = false mcm/key_wrapper/kb_grp_movement/sprint_toggle_key = 42 mcm/key_wrapper/kb_grp_pda/active_jobs_enable = true mcm/key_wrapper/kb_grp_pda/active_jobs_key = 58 mcm/key_wrapper/kb_grp_pda/active_jobs_mode = 2 mcm/key_wrapper/kb_grp_pda/active_jobs_modifier = 0 mcm/key_wrapper/kb_grp_pda/custom10_enable = false mcm/key_wrapper/kb_grp_pda/custom10_key = -1 mcm/key_wrapper/kb_grp_pda/custom10_mode = 0 mcm/key_wrapper/kb_grp_pda/custom10_modifier = 0 mcm/key_wrapper/kb_grp_pda/custom11_enable = true mcm/key_wrapper/kb_grp_pda/custom11_key = 201 mcm/key_wrapper/kb_grp_pda/custom11_mode = 0 mcm/key_wrapper/kb_grp_pda/custom11_modifier = 0 mcm/key_wrapper/kb_grp_pda/custom12_enable = true mcm/key_wrapper/kb_grp_pda/custom12_key = 209 mcm/key_wrapper/kb_grp_pda/custom12_mode = 0 mcm/key_wrapper/kb_grp_pda/custom12_modifier = 0 mcm/key_wrapper/kb_grp_pda/custom16_enable = true mcm/key_wrapper/kb_grp_pda/custom16_key = 201 mcm/key_wrapper/kb_grp_pda/custom16_mode = 1 mcm/key_wrapper/kb_grp_pda/custom16_modifier = 0 mcm/key_wrapper/kb_grp_pda/custom20_enable = true mcm/key_wrapper/kb_grp_pda/custom20_key = 50 mcm/key_wrapper/kb_grp_pda/custom20_mode = 0 mcm/key_wrapper/kb_grp_pda/custom20_modifier = 0 mcm/key_wrapper/kb_grp_pda/custom7_enable = true mcm/key_wrapper/kb_grp_pda/custom7_key = 43 mcm/key_wrapper/kb_grp_pda/custom7_mode = 2 mcm/key_wrapper/kb_grp_pda/custom7_modifier = 0 mcm/key_wrapper/kb_grp_pda/custom8_enable = true mcm/key_wrapper/kb_grp_pda/custom8_key = 43 mcm/key_wrapper/kb_grp_pda/custom8_mode = 1 mcm/key_wrapper/kb_grp_pda/custom8_modifier = 0 mcm/key_wrapper/kb_grp_pda/custom9_enable = false mcm/key_wrapper/kb_grp_pda/custom9_key = -1 mcm/key_wrapper/kb_grp_pda/custom9_mode = 0 mcm/key_wrapper/kb_grp_pda/custom9_modifier = 0 mcm/key_wrapper/kb_grp_pda/scores_enable = false mcm/key_wrapper/kb_grp_pda/scores_key = -1 mcm/key_wrapper/kb_grp_pda/scores_mode = 2 mcm/key_wrapper/kb_grp_pda/scores_modifier = 0 mcm/key_wrapper/kb_grp_weapons/custom13_enable = true mcm/key_wrapper/kb_grp_weapons/custom13_key = 9 mcm/key_wrapper/kb_grp_weapons/custom13_mode = 2 mcm/key_wrapper/kb_grp_weapons/custom13_modifier = 0 mcm/key_wrapper/kb_grp_weapons/custom15_enable = false mcm/key_wrapper/kb_grp_weapons/custom15_key = -1 mcm/key_wrapper/kb_grp_weapons/custom15_mode = 0 mcm/key_wrapper/kb_grp_weapons/custom15_modifier = 0 mcm/key_wrapper/kb_grp_weapons/custom19_enable = true mcm/key_wrapper/kb_grp_weapons/custom19_key = 34 mcm/key_wrapper/kb_grp_weapons/custom19_mode = 0 mcm/key_wrapper/kb_grp_weapons/custom19_modifier = 0 mcm/key_wrapper/kb_grp_weapons/next_slot_enable = false mcm/key_wrapper/kb_grp_weapons/next_slot_key = -1 mcm/key_wrapper/kb_grp_weapons/next_slot_mode = 0 mcm/key_wrapper/kb_grp_weapons/next_slot_modifier = 0 mcm/key_wrapper/kb_grp_weapons/prev_slot_enable = false mcm/key_wrapper/kb_grp_weapons/prev_slot_key = -1 mcm/key_wrapper/kb_grp_weapons/prev_slot_mode = 0 mcm/key_wrapper/kb_grp_weapons/prev_slot_modifier = 0 mcm/key_wrapper/kb_grp_weapons/safemode_enable = false mcm/key_wrapper/kb_grp_weapons/safemode_key = -1 mcm/key_wrapper/kb_grp_weapons/safemode_mode = 0 mcm/key_wrapper/kb_grp_weapons/safemode_modifier = 0 mcm/key_wrapper/kb_grp_weapons/wpn_1_enable = false mcm/key_wrapper/kb_grp_weapons/wpn_1_key = -1 mcm/key_wrapper/kb_grp_weapons/wpn_1_mode = 0 mcm/key_wrapper/kb_grp_weapons/wpn_1_modifier = 0 mcm/key_wrapper/kb_grp_weapons/wpn_2_enable = false mcm/key_wrapper/kb_grp_weapons/wpn_2_key = -1 mcm/key_wrapper/kb_grp_weapons/wpn_2_mode = 0 mcm/key_wrapper/kb_grp_weapons/wpn_2_modifier = 0 mcm/key_wrapper/kb_grp_weapons/wpn_3_enable = false mcm/key_wrapper/kb_grp_weapons/wpn_3_key = -1 mcm/key_wrapper/kb_grp_weapons/wpn_3_mode = 0 mcm/key_wrapper/kb_grp_weapons/wpn_3_modifier = 0 mcm/key_wrapper/kb_grp_weapons/wpn_4_enable = false mcm/key_wrapper/kb_grp_weapons/wpn_4_key = -1 mcm/key_wrapper/kb_grp_weapons/wpn_4_mode = 0 mcm/key_wrapper/kb_grp_weapons/wpn_4_modifier = 0 mcm/key_wrapper/kb_grp_weapons/wpn_5_enable = false mcm/key_wrapper/kb_grp_weapons/wpn_5_key = -1 mcm/key_wrapper/kb_grp_weapons/wpn_5_mode = 0 mcm/key_wrapper/kb_grp_weapons/wpn_5_modifier = 0 mcm/key_wrapper/kb_grp_weapons/wpn_6_enable = false mcm/key_wrapper/kb_grp_weapons/wpn_6_key = -1 mcm/key_wrapper/kb_grp_weapons/wpn_6_mode = 0 mcm/key_wrapper/kb_grp_weapons/wpn_6_modifier = 0 mcm/key_wrapper/kb_grp_weapons/wpn_firemode_next_enable = false mcm/key_wrapper/kb_grp_weapons/wpn_firemode_next_key = -1 mcm/key_wrapper/kb_grp_weapons/wpn_firemode_next_mode = 0 mcm/key_wrapper/kb_grp_weapons/wpn_firemode_next_modifier = 0 mcm/key_wrapper/kb_grp_weapons/wpn_firemode_prev_enable = false mcm/key_wrapper/kb_grp_weapons/wpn_firemode_prev_key = -1 mcm/key_wrapper/kb_grp_weapons/wpn_firemode_prev_mode = 0 mcm/key_wrapper/kb_grp_weapons/wpn_firemode_prev_modifier = 0 mcm/key_wrapper/kb_grp_weapons/wpn_func_enable = true mcm/key_wrapper/kb_grp_weapons/wpn_func_key = 339 mcm/key_wrapper/kb_grp_weapons/wpn_func_mode = 0 mcm/key_wrapper/kb_grp_weapons/wpn_func_modifier = 0 mcm/key_wrapper/kb_grp_weapons/wpn_next_enable = true mcm/key_wrapper/kb_grp_weapons/wpn_next_key = -1 mcm/key_wrapper/kb_grp_weapons/wpn_next_mode = 0 mcm/key_wrapper/kb_grp_weapons/wpn_next_modifier = 0 mcm/key_wrapper/kb_grp_weapons/wpn_reload_enable = false mcm/key_wrapper/kb_grp_weapons/wpn_reload_key = -1 mcm/key_wrapper/kb_grp_weapons/wpn_reload_mode = 0 mcm/key_wrapper/kb_grp_weapons/wpn_reload_modifier = 0 mcm/mcm_kb/mcm_kb_main/dtaptime2 = 200 mcm/mcm_kb/mcm_kb_main/presstime = 1.5 mcm/mcm_log/continuous = false mcm/mcm_log/debug_logging2 = false mcm/mcm_log/enable = true mcm/mcm_log/numlogs = 2 mcm/mcm_log/savefreq = 1000 mcm/mcm_log/timestamp = 1000 meat_spoiling/expiration_hours_cooked = 120 meat_spoiling/expiration_hours_raw = 48 melee_degrade_onhit/axe_loss_mult = 1 melee_degrade_onhit/enemy_loss_mult = 2 melee_degrade_onhit/geometry_loss_mult = 1 melee_degrade_onhit/heavy_loss_mult = 2 melee_degrade_onhit/knife_loss_mult = 1 melee_degrade_onhit/light_loss_mult = 1 melee_degrade_onhit/phys_loss_mult = 1 nerfs/nerfmain/debuglogs = false nerfs/nerfmain/enable_rrfr = false nerfs/nerfmain/max_freq = 300 nerfs/nerfmain/use_mwheel = true nerfs/nerfpresets/kb_preset1 = -1 nerfs/nerfpresets/kb_preset2 = -1 nerfs/nerfpresets/kb_preset3 = -1 nerfs/nerfpresets/kb_preset4 = -1 nerfs/nerfpresets/kb_preset5 = -1 nerfs/nerfpresets/kb_preset6 = -1 nerfs/nerfpresets/kb_preset7 = -1 nerfs/nerfpresets/kb_preset8 = -1 nerfs/nerfpresets/kb_preset9 = -1 nerfs/nerfpresets/mk_preset1 = 3 nerfs/nerfpresets/mk_preset2 = 3 nerfs/nerfpresets/mk_preset3 = 3 nerfs/nerfpresets/mk_preset4 = 3 nerfs/nerfpresets/mk_preset5 = 3 nerfs/nerfpresets/mk_preset6 = 3 nerfs/nerfpresets/mk_preset7 = 3 nerfs/nerfpresets/mk_preset8 = 3 nerfs/nerfpresets/mk_preset9 = 3 nerfs/nerfpresets/preset1_freq = 1 nerfs/nerfpresets/preset2_freq = 145 nerfs/nerfpresets/preset3_freq = 300 nerfs/nerfpresets/preset4_freq = 400 nerfs/nerfpresets/preset5_freq = 500 nerfs/nerfpresets/preset6_freq = 762 nerfs/nerfpresets/preset7_freq = 810 nerfs/nerfpresets/preset8_freq = 869 nerfs/nerfpresets/preset9_freq = 915 nerfs/nerfwidget/em_a = 128 nerfs/nerfwidget/em_b = 0 nerfs/nerfwidget/em_g = 0 nerfs/nerfwidget/em_r = 200 nerfs/nerfwidget/hi_a = 255 nerfs/nerfwidget/hi_b = 50 nerfs/nerfwidget/hi_g = 250 nerfs/nerfwidget/hi_r = 50 nerfs/nerfwidget/lo_a = 255 nerfs/nerfwidget/lo_b = 50 nerfs/nerfwidget/lo_g = 50 nerfs/nerfwidget/lo_r = 50 nerfs/nerfwidget/pos_x = 491 nerfs/nerfwidget/pos_y = 670 nerfs/nerfwidget/show = false neutral_zone/jupiter_bunker = true neutral_zone/rostok = true neutral_zone/yanov = true neutral_zone/yantar_bunker = true new_tasks_addon/auto_assignment_urgent_orders = true new_tasks_addon/repl_agr_smart_terrain_1_6_near_2_military_colonel_kovalski_task_enforce_embargo = true new_tasks_addon/repl_bar_dolg_general_petrenko_stalker_task_hold_the_ground = true new_tasks_addon/repl_bar_visitors_barman_stalker_trader_task_baba_yaga = false new_tasks_addon/repl_cit_killers_merc_trader_stalker_task_no_step_back = true new_tasks_addon/repl_esc_m_trader_task_cold_blooded_betrayal = true new_tasks_addon/repl_esc_m_trader_task_new_tasks_addon_dead_night = false new_tasks_addon/repl_jup_a6_stalker_barmen_task_the_keepsake = false new_tasks_addon/repl_jup_b220_trapper_task_big_game = true new_tasks_addon/repl_mar_smart_terrain_base_stalker_leader_marsh_task_house_of_horrors = false new_tasks_addon/repl_mil_smart_terrain_7_7_freedom_leader_stalker_task_skyfall = true new_tasks_addon/repl_simulation_task_gambling_with_life = true new_tasks_addon/repl_simulation_task_vengence_amplified = true new_tasks_addon/repl_trader_pri_a15_mlr_task_blood_stained_coin = false new_tasks_addon/repl_urgent_orders = true new_tasks_addon/repl_val_smart_terrain_7_4_bandit_trader_stalker_task_shakedown = true new_tasks_addon/repl_yan_stalker_sakharov_task_brain_game = true new_tasks_addon/repl_yan_stalker_sakharov_task_stolen_specimen = false new_tasks_addon/repl_zat_a2_stalker_barmen_task_mirage = false nomorefriendlyfire/acprotect = true nomorefriendlyfire/npcprotect = true npc_flee/cancel_on_hit = true npc_flee/companion_pwr = 5 npc_flee/cover_time = 12 npc_flee/enemies_radius = 125 npc_flee/enemies_upd_radius = 35 npc_flee/flee_dbg = false npc_flee/flee_protection_time = 12 npc_flee/flee_smart_min_dist = 90 npc_flee/friends_radius = 70 npc_flee/friends_upd_radius = 35 npc_flee/hits_to_cancel = 3 npc_flee/smoke_enabled = true npc_flee/start_flee_time = 7 npc_flee/threshold_mult = 1.25 onekey/firemode/hide_fire_mode = false onekey/firemode/key_firemode = 45 onekey/firemode/modifier_prev_firemode = 1 onekey/reload/check_ammo_after_reload = false onekey/reload/doubletap_behavior = situational onekey/reload/key_reload = 19 onekey/reload/modifier_unjam = 2 pawsys/pawbinds/bind_cartmode = 53 pawsys/pawbinds/bind_ico_next = 52 pawsys/pawbinds/bind_ico_prev = 51 pawsys/pawbinds/bind_ico_scroll = 44 pawsys/pawbinds/bind_pin_target_obj = 40 pawsys/pawbinds/bind_quickpin = 40 pawsys/pawbinds/bind_set_next = 52 pawsys/pawbinds/bind_set_prev = 51 pawsys/pawbinds/bind_set_scroll = 44 pawsys/pawbinds/bind_wp_target_obj = 39 pawsys/pawbinds/bind_wptoggle = 39 pawsys/pawbinds/cart_shows_smarts = true pawsys/pawbinds/cartmode_toggle = true pawsys/pawbinds/cartmode_unfade = true pawsys/pawbinds/modk_cartmode = 0 pawsys/pawbinds/modk_ico_next = 0 pawsys/pawbinds/modk_ico_prev = 0 pawsys/pawbinds/modk_ico_scroll = 3 pawsys/pawbinds/modk_pin_target_obj = 3 pawsys/pawbinds/modk_quickpin = 0 pawsys/pawbinds/modk_set_next = 3 pawsys/pawbinds/modk_set_prev = 3 pawsys/pawbinds/modk_set_scroll = 2 pawsys/pawbinds/modk_wp_target_obj = 3 pawsys/pawbinds/modk_wptoggle = 0 pawsys/pawbinds/mwheel_enabled = true pawsys/pawbinds/mwheel_notify = true pawsys/pawbinds/mwheel_override = pawsys/pawbinds/right_click_override = pawsys/pawgen/debuglogs = false pawsys/pawgen/disable_load_warning = pawsys/pawgen/disable_mcmups = false pawsys/pawgen/enabled = true pawsys/pawgen/mcm_update_throttle = pawsys/pawgen/mcm_ver = 2.1.2 pawsys/pawgen/mwheel_poll_interval = pawsys/pawgen/pin_far_fade_dist = 100 pawsys/pawgen/pin_far_hide_dist = 150 pawsys/pawgen/pin_near_fade_dist = 5 pawsys/pawgen/pingsound = true pawsys/pawgen/s_device_pda_1 = true pawsys/pawgen/s_device_pda_2 = true pawsys/pawgen/s_device_pda_3 = true pawsys/pawgen/s_device_pda_milspec = true pawsys/pawgen/show_dist_pins = 4 pawsys/pawgen/show_dist_wp = 4 pawsys/pawgen/show_hint_pins = 2 pawsys/pawgen/tip_on_icoset_change = true pawsys/pawgen/welcome_msg_shown = true pawsys/pawgen/wipe_all = false pawsys/pawgen/wp_clear_dist = 5 pawsys/pawgen/wp_far_fade_dist = 100 pawsys/pawgen/wp_far_hide_dist = 150 pawsys/pawgen/wp_hud_icon_enabled = true pawsys/pawgen/wp_near_fade_dist = 5 pawsys/pawhud/active_theme = minimal_v pawsys/pawhud/autohide = 5 pawsys/pawhud/custompos = true pawsys/pawhud/hudsound = true pawsys/pawhud/pos_x = 935 pawsys/pawhud/pos_y = 20 pawsys/pawhud/preview_aspect = 16_9 pawsys/pawhud/widget_enable = true pawsys/pawmenu/cm_dbg = pawsys/pawmenu/convert_to_pin = 2 pawsys/pawmenu/hide_all_pins = 2 pawsys/pawmenu/hide_label = 4 pawsys/pawmenu/hud_vis_off = 4 pawsys/pawmenu/hud_vis_on = 4 pawsys/pawmenu/lock_pin = 2 pawsys/pawmenu/mping = 2 pawsys/pawmenu/my_stash_icon = pawsys/pawmenu/pn_add = 4 pawsys/pawmenu/pn_clr = 0 pawsys/pawmenu/pn_del = 4 pawsys/pawmenu/pn_ren = 4 pawsys/pawmenu/pn_settings = 4 pawsys/pawmenu/show_all_pins = 2 pawsys/pawmenu/show_label = 2 pawsys/pawmenu/unlock_pin = 4 pawsys/pawmenu/waypoint_redesc = 2 pawsys/pawmenu/waypoint_rename = 2 pawsys/pawmenu/wp_del = 4 pawsys/pawmenu/wp_mov = 4 pawsys/pawmenu/wp_set = 4 pawsys/pawmenu/wp_settings = 4 pawsys/pawpins/custom_pin_icon = user_defined pawsys/pawpins/milpda_body_icon = bodyoff pawsys/pawpins/patch_res = badge_hr pawsys/pawpins/pin_icon_group = bwhr pawsys/pawpins/poi_icon_bodies = death_small pawsys/pawpins/poi_icon_bwhr = bwhr_stash pawsys/pawpins/poi_icon_faves = bwhr_magn pawsys/pawpins/poi_icon_npcs = diamond_friendly pawsys/pawpins/poi_icon_patches = stalker pawsys/pawpins/poi_icon_pins = redmodern32 pawsys/pawpins/poi_icon_smartpins = chevron_neutral pawsys/pawpins/use_custom_pin_icon = false pawsys/pawret/autotag_lifetime = 0 pawsys/pawret/autotag_persistence = false pawsys/pawret/enable_autotag = false pawsys/pawret/human_e = chevron_enemy pawsys/pawret/human_e_enable = true pawsys/pawret/human_f = chevron_friendly pawsys/pawret/human_f_enable = false pawsys/pawret/human_n = chevron_neutral pawsys/pawret/human_n_enable = false pawsys/pawret/manual_smart_pins = true pawsys/pawret/monster = chevron_enemy pawsys/pawret/monster_enable = true pawsys/pawret/pin_auto_visible = true pawsys/pawret/ret_fade_attack_time = 150 pawsys/pawret/ret_fade_decay_time = 250 pawsys/pawret/reticle_alpha = 120 pawsys/pawret/reticle_mode = 2 pawsys/pawret/reticle_mustzoom = true pawsys/pawret/stash = bwhr_loot pawsys/pawret/stash_enable = false pda_hacking/enable_tech_unlock_cost = true pda_hacking/extract_reward_mult = 1 pda_hacking/hack_device_drop_mult = 1 pda_hacking/locked_chance_mult = 1 pda_hacking/script_power_max = 100 pda_hacking/script_power_min = 25 pda_hacking/soundfx_volume = 1 pda_hacking/stash_chance_mult = 1 pda_hacking/tech_unfail_cost = 500 pda_hacking/tech_unlock_cost = 1500 pda_taskboard/companions_give_tasks = true pda_taskboard/scanning_range = 100 pda_taskboard/taskboard_key = 36 rad_ai/mechanic_sleep = true rad_ai/medic_sleep = true rad_ai/sleep_from = 21 rad_ai/sleep_to = 5 rad_ai/trader_sleep = true radial_quickslots/debug_mode = false radial_quickslots/open_menu_key = -1 radial_quickslots/slow_motion = false radial_quickslots/slow_motion_factor = 0.5 rax_ammo_check/busy_hands_fix = false rax_ammo_check/hidecounter = true rax_ammo_check/hideicon = true rax_ammo_check/keybind = -1 rax_ammo_check/mode = 1 rax_ammo_check/modifier = 0 rax_ammo_check/usecolor = true rax_mmt/keybind = recoil/camera = false recoil/enabled = true recoil/stance = true scop/bad_scop_fov = 0.2 scop/bad_scope_fov = 0.2 scop/grenade_fov = 0.45 scop/iron_fov = 0.5 scop/keybind_add = 78 scop/keybind_reset = 14 scop/keybind_subtract = 74 scop/mode = 1 scop/modifier = 1 scop/pistol_fov = 0.6 scop/scop_fov = 0.4 scop/scope_fov = 0.4 selfkill/keybind_mcm = 14 session_id = 417 session_start = 1711501746000 sleep_timelapse/alifeOptimize = true sleep_timelapse/alifeSleepRadius = 75 sleep_timelapse/camUpdateTotalTime = 2500 sleep_timelapse/enableDebug = false sleep_timelapse/npcsImmuneToEmissions = true sleep_timelapse/playSound = true sleep_timelapse/timeFactorSpeed = 0.7 speed/debug = false speed/encumbrance = false speed/weapon = true ssfx_module/florafixes/grass_specular_mcm = 0.15 ssfx_module/florafixes/grass_specular_wet_mcm = 0.18 ssfx_module/florafixes/sss_color_mcm = 1 ssfx_module/florafixes/sss_int_mcm = 2 ssfx_module/florafixes/trees_specular_mcm = 0.14 ssfx_module/florafixes/trees_specular_wet_mcm = 0.15 ssfx_module/general/shaderscope_patch_mcm = true ssfx_module/inter_grass/anomalies_distance_mcm = 25 ssfx_module/inter_grass/enable_anomalies_mcm = true ssfx_module/inter_grass/enable_mcm = true ssfx_module/inter_grass/enable_mutants_mcm = true ssfx_module/inter_grass/enable_player_mcm = true ssfx_module/inter_grass/explosions_speed_mcm = 5 ssfx_module/inter_grass/explosions_str_mcm = 1 ssfx_module/inter_grass/horizontal_str_mcm = 1 ssfx_module/inter_grass/max_distance_mcm = 2000 ssfx_module/inter_grass/max_entities_mcm = 8 ssfx_module/inter_grass/radius_mcm = 1 ssfx_module/inter_grass/shooting_range_mcm = 2 ssfx_module/inter_grass/shooting_str_mcm = 0.3 ssfx_module/inter_grass/vertical_str_mcm = 1 ssfx_module/shadows/lod_max_mcm = 1 ssfx_module/shadows/lod_min_mcm = 0 ssfx_module/shadows/lod_quality_mcm = 1.4 ssfx_module/shadows/volumetric_force_mcm = false ssfx_module/shadows/volumetric_int_mcm = 1.2 ssfx_module/shadows/volumetric_quality_mcm = 3 ssfx_module/shadows/volumetric_resolution_mcm = 40 ssfx_module/shw_cascades/grass_shw_distance_mcm = 35 ssfx_module/shw_cascades/grass_shw_nondir_maxdistance_mcm = 30 ssfx_module/shw_cascades/grass_shw_quality_mcm = 0 ssfx_module/shw_cascades/size_1_mcm = 20 ssfx_module/shw_cascades/size_2_mcm = 60 ssfx_module/shw_cascades/size_3_mcm = 160 ssfx_module/ssfx_rain_module/ssfx_rain_footsteps/jump_vol_mcm = 0.7 ssfx_module/ssfx_rain_module/ssfx_rain_footsteps/land_vol_mcm = 0.7 ssfx_module/ssfx_rain_module/ssfx_rain_footsteps/main_vol_mcm = 0.7 ssfx_module/ssfx_rain_module/ssfx_rain_footsteps/multi_no_rain_mcm = 0.3 ssfx_module/ssfx_rain_module/ssfx_rain_footsteps/multi_run_mcm = 1.4 ssfx_module/ssfx_rain_module/ssfx_rain_footsteps/multi_walk_mcm = 0.33 ssfx_module/ssfx_rain_module/ssfx_rain_footsteps/vol_rnd_mcm = 0.2 ssfx_module/ssfx_rain_module/ssfx_rain_hud_raindrops/animation_speed_mcm = 1 ssfx_module/ssfx_rain_module/ssfx_rain_hud_raindrops/buildup_mcm = 1.1 ssfx_module/ssfx_rain_module/ssfx_rain_hud_raindrops/density_mcm = 2 ssfx_module/ssfx_rain_module/ssfx_rain_hud_raindrops/drying_mcm = 1 ssfx_module/ssfx_rain_module/ssfx_rain_hud_raindrops/extra_gloss_mcm = 0 ssfx_module/ssfx_rain_module/ssfx_rain_hud_raindrops/gloss_mcm = 2 ssfx_module/ssfx_rain_module/ssfx_rain_hud_raindrops/reflection_str_mcm = 1 ssfx_module/ssfx_rain_module/ssfx_rain_hud_raindrops/refraction_str_mcm = 1 ssfx_module/ssfx_rain_module/ssfx_rain_hud_raindrops/size_mcm = 0.87 ssfx_module/ssfx_rain_module/ssfx_rain_main/alpha_mcm = 0.84 ssfx_module/ssfx_rain_module/ssfx_rain_main/brightness_mcm = 0.09 ssfx_module/ssfx_rain_module/ssfx_rain_main/len_mcm = 1 ssfx_module/ssfx_rain_module/ssfx_rain_main/quality_mcm = 1 ssfx_module/ssfx_rain_module/ssfx_rain_main/reflection_mcm = 0.5 ssfx_module/ssfx_rain_module/ssfx_rain_main/refraction_mcm = 1.5 ssfx_module/ssfx_rain_module/ssfx_rain_main/speed_mcm = 1.2 ssfx_module/ssfx_rain_module/ssfx_rain_main/splash_alpha_mcm = 0.5 ssfx_module/ssfx_rain_module/ssfx_rain_main/splash_refraction_mcm = 1 ssfx_module/ssfx_rain_module/ssfx_rain_main/width_mcm = 0.05 ssfx_module/ssfx_wetness/ssfx_gloss/auto_gloss_max_mcm = 1 ssfx_module/ssfx_wetness/ssfx_gloss/auto_gloss_mcm = true ssfx_module/ssfx_wetness/ssfx_gloss/max_gloss_mcm = 0.64 ssfx_module/ssfx_wetness/ssfx_gloss/min_gloss_mcm = 0.2 ssfx_module/ssfx_wetness/ssfx_gloss/specular_color_mcm = 0.6 ssfx_module/ssfx_wetness/ssfx_gloss/specular_int_mcm = 0.5 ssfx_module/ssfx_wetness/ssfx_wet_surf/buildup_speed_mcm = 1.4 ssfx_module/ssfx_wetness/ssfx_wet_surf/cover_distance_mcm = 30 ssfx_module/ssfx_wetness/ssfx_wet_surf/cover_res_mcm = 1 ssfx_module/ssfx_wetness/ssfx_wet_surf/dry_speed_mcm = 0.5 ssfx_module/ssfx_wetness/ssfx_wet_surf/ripples_intensity_mcm = 1.25 ssfx_module/ssfx_wetness/ssfx_wet_surf/ripples_min_speed_mcm = 0.7 ssfx_module/ssfx_wetness/ssfx_wet_surf/ripples_size_mcm = 1.5 ssfx_module/ssfx_wetness/ssfx_wet_surf/ripples_speed_mcm = 1.4 ssfx_module/ssfx_wetness/ssfx_wet_surf/waterfall_intensity_mcm = 0.35 ssfx_module/ssfx_wetness/ssfx_wet_surf/waterfall_min_speed_mcm = 0.2 ssfx_module/ssfx_wetness/ssfx_wet_surf/waterfall_size_mcm = 1.2 ssfx_module/ssfx_wetness/ssfx_wet_surf/waterfall_speed_mcm = 1.5 ssfx_module/ssr/blur_mcm = 0.3 ssfx_module/ssr/general_int_mcm = 1.1 ssfx_module/ssr/quality_mcm = 2 ssfx_module/ssr/render_scale_mcm = 0.9 ssfx_module/ssr/sky_int_mcm = 1.2 ssfx_module/ssr/temporal_mcm = 0.6 ssfx_module/ssr/use_noise_mcm = false ssfx_module/ssr/weapon_int_max_mcm = 0.05 ssfx_module/ssr/weapon_int_mcm = 1 ssfx_module/wind/grass_push_mcm = 1.5 ssfx_module/wind/grass_speed_mcm = 9.5 ssfx_module/wind/grass_turbulence_mcm = 1.4 ssfx_module/wind/grass_wave_mcm = 0.4 ssfx_module/wind/min_speed_mcm = 0.15 ssfx_module/wind/trees_bend_mcm = 0.5 ssfx_module/wind/trees_speed_mcm = 11 ssfx_module/wind/trees_trunk_mcm = 0.15 ssfx_module/wpn_dof/aim_blur_mcm = 0.15 ssfx_module/wpn_dof/aim_edgeblur_mcm = 0.3 ssfx_module/wpn_dof/aim_fadelen_mcm = 0.15 ssfx_module/wpn_dof/aim_fadestart_mcm = 0.06 ssfx_module/wpn_dof/blur_mcm = 0.2 ssfx_module/wpn_dof/edgeblur_mcm = 0.1 ssfx_module/wpn_dof/fadelen_mcm = 0.3 ssfx_module/wpn_dof/fadestart_mcm = 0.1 ssfx_module/wpn_dof/fdda_mcm = true ssfx_module/wpn_dof/inventory_mcm = true ssfx_module/wpn_dof/looting_mutant_mcm = true ssfx_module/wpn_dof/pda_mcm = true ssfx_module/wpn_dof/reloading_mcm = true stealth/crouch = 0.25 stealth/debugx = false stealth/distance = 0.9 stealth/icon = true stealth/icon_type = 2 stealth/icon_x = 970 stealth/icon_y = 650 stealth/low_crouch = 0.15 stealth/luminocity = 0.8 stealth/memory = 1 stealth/michiko_patch = false stealth/nvg_val = 1 stealth/velocity = 0.8 stealth/weight = 0.7 swm_legs/disabled = false swm_legs/enable_debug_warnings = false swm_legs/enable_idle_anims = true swm_legs/hide_legs_low_crouch = true swm_legs/idle_anim_max_cooldown = 30 swm_legs/idle_anim_min_cooldown = 6 swm_legs/legs_offset = -0.5 swm_legs/legs_offset_noncombat = -0.5 swm_legs/legs_offset_side = 0 swm_legs/toggle_turn_step_sound = true swm_legs/toggle_turn_step_sound_exo = true swm_legs/turn_step_sound_volume = 0.4 swm_legs/use_combat_state = true swm_legs/use_hd_models = true swm_legs/use_slow_down_state = true swm_legs/use_special_noncombat_shift = false swm_legs/visual_upg_enabled = true talents/defensive = 1 talents/endurance = 1 talents/hud_enable = true talents/hud_x = 695 talents/hud_y = 13 talents/offensive = 1 talents/speech = 1 talents/talents_dbg = false talents/talents_key = 24 targetID/RcolorB = 150 targetID/RcolorG = 150 targetID/RcolorR = 150 targetID/colorB = 200 targetID/colorG = 200 targetID/colorR = 200 targetID/deadID = true targetID/flipAlign = false targetID/nameID = true targetID/rankID = true targetID/speedID = 0.2 targetID/talkName = true targetID/targL = 0.984 targetID/timeID = true targetID/xn = 16 targetID/xo = 108 targetID/xp = 0 targetID/xr = 16 targetID/yn = -14 targetID/yo = 665 targetID/yp = 0 targetID/yr = 3 the_collector/debug = false the_collector/enable_icon = true the_collector/enable_icon_found = true the_collector/enable_income = true the_collector/enable_inventory_tooltip_text = true the_collector/enable_quality_text = true the_collector/enable_stash_tooltip_text = true the_collector/income_interval_minutes = 30 the_collector/minimum_objects_for_income = 5 the_collector/money_per_object = 50 the_collector/scale_by_quality = true tmmr/npc_wounded_anim_fix/handle_weapon = 2 toggle_scope/key_bind_toggle = 22 ui_popup_messages/apm_main/animate_style = BackEaseOutQuadratic ui_popup_messages/apm_main/animation_time = 500 ui_popup_messages/apm_main/color_b = 23 ui_popup_messages/apm_main/color_b_bg = 23 ui_popup_messages/apm_main/color_g = 155 ui_popup_messages/apm_main/color_g_bg = 155 ui_popup_messages/apm_main/color_r = 238 ui_popup_messages/apm_main/color_r_bg = 238 ui_popup_messages/apm_main/display_time = 3000 ui_popup_messages/apm_main/float_height = ui_popup_messages/apm_main/item_shadow = true ui_popup_messages/apm_main/pos_x = 0 ui_popup_messages/apm_main/pos_y = -450 ui_popup_messages/apm_main/scaling = 1 ui_popup_messages/apm_main/shadow_alpha = 120 ui_popup_messages/apm_main/text_background = ui_apm_background2 ui_popup_messages/apm_main/window_amount = 10 ui_popup_messages/apm_reputation/goodwill = true ui_popup_messages/apm_reputation/reputation = true weapon_cover_tilt/animation_speed = 12.6 weapon_cover_tilt/animation_weight_coeff = 1.6 weapon_cover_tilt/consider_silencer = true weapon_cover_tilt/enable_manual_tilt = true weapon_cover_tilt/enabled = true weapon_cover_tilt/manual_tilt_key_bind = 23 weapon_cover_tilt/offset_x = 0.054 weapon_cover_tilt/offset_y = -0.025 weapon_cover_tilt/offset_z = -0.12 weapon_cover_tilt/roll_variation = 10 weapon_cover_tilt/tilt_rattle = true weapon_cover_tilt/trigger_radius = 0.61 weapon_cover_tilt/trigger_radius_magnitude = 1 weapon_cover_tilt/yaw_variation = 14 weapon_sway/animation_type = 2 weapon_sway/bhs_patch = true weapon_sway/breath_restore_mult = 0.5 weapon_sway/debugx = false weapon_sway/enable_breath_sound = true weapon_sway/handling_mult = 1 weapon_sway/hold_breath_feature = true weapon_sway/hold_breath_mult = 0.1 weapon_sway/max_effect_power = 8 weapon_sway/max_hold_breath_time = 11 weapon_sway/max_power_weight = 7 weapon_sway/power_crouch = 0.8 weapon_sway/power_crouch_scoped = 0.8 weapon_sway/power_low_crouch = 0.4 weapon_sway/power_low_crouch_scoped = 0.4 weapon_sway/power_stand = 1.2 weapon_sway/power_stand_scoped = 1.2 weapon_sway/release_breath_mult = 0.04 weapon_sway/sway_keybind = 56 weapon_sway/weapon_mount_feature = true weapon_sway/weapon_mounted_power = 0.1 weapon_sway/weapon_sway_feature = true weapon_sway/weight_factor = 1 weapon_sway/y_axis_mounted_distance = -0.35 western_goods/addon_removal = false western_goods/corpse_loot_factor = 1 western_goods/debug_mode = false western_goods/guided_surge = false western_goods/guided_tasks = false western_goods/heli_attack = 37 western_goods/magazine_psi_regen = 1 western_goods/max_item_per_corpse = 5 western_goods/rangefinder_nv = 36 western_goods/trader_loot_factor = 1 wpo/wpoecon/altpartroll = false wpo/wpoecon/altroll = false wpo/wpoecon/degradation = 1 wpo/wpoecon/easybarrel = true wpo/wpoecon/easytrigger = true wpo/wpoecon/repairkit = true wpo/wpoecon/saletype = 1 wpo/wpoecon/threshold = 75 wpo/wpojam/jamchance = 0.55 wpo/wpojam/keybind = -1 wpo/wpojam/modifier = 1 wpo/wpojam/oldammo = true wpo/wpojam/second_key = 0 wpo/wpojam/simplejam = true wpo/wpojam/superjam = true wpo/wpomisc/debug = false wpo/wpomisc/display = true wpo/wpomisc/fun = 1 wpo/wpomisc/profanity = true wpo/wpomisc/profanity_language = rus wpo/wpomisc/profanity_timeout = true wpo/wpomisc/verbosity = false xcvb_skinning/enable_bar = true xcvb_skinning/enable_text = true xcvb_skinning/kit_bonus = 1.5 xcvb_skinning/speed = 1 zrb/add_recipe = true zrb/deletion_timeout = 30 zrb/mod_enabled = true zrb/spawn_bin = false zrb/uninstall = false zrb/use_mapspots = false zrb/warn_enabled = true [mcm_key_wrap] accel = kCAPITAL active_jobs = kP cam_zoom_in = kT custom10 = custom11 = custom12 = custom13 = k7 custom16 = custom18 = mouse3 custom19 = custom20 = custom6 = kNUMPAD0 custom7 = custom8 = custom9 = night_vision = kN torch = wpn_func = kV wpn_next = kY [options] alife/dynamic_news/bounty_news = true alife/dynamic_news/companions_news = true alife/dynamic_news/cycle_of_companions_news = 240 alife/dynamic_news/cycle_of_random_news = 240 alife/dynamic_news/cycle_of_special_news = 240 alife/dynamic_news/cycle_of_task_news = 300 alife/dynamic_news/death_mutant_news = true alife/dynamic_news/death_report_news = false alife/dynamic_news/death_stalker_news = true alife/dynamic_news/dumb_zombie_news = true alife/dynamic_news/factions_report_news = true alife/dynamic_news/found_artifact_news = true alife/dynamic_news/found_dead_news = true alife/dynamic_news/generic_death_news = true alife/dynamic_news/heli_call_news = true alife/dynamic_news/kill_wounded_news = true alife/dynamic_news/loot_news = true alife/dynamic_news/message_duration = 10 alife/dynamic_news/nearby_activity_news = true alife/dynamic_news/random_msg_news = true alife/dynamic_news/reaction_news = true alife/dynamic_news/surge_news = true alife/dynamic_news/time_news = true alife/dynamic_news/weather_news = true alife/dynamic_news/zone_activity_news = true alife/event/emission_fate = kill_at_wave alife/event/emission_frequency = 48 alife/event/emission_state = true alife/event/emission_task = false alife/event/emission_warning = siren_radio alife/event/psi_storm_fate = kill_at_vortex alife/event/psi_storm_frequency = 24 alife/event/psi_storm_state = true alife/event/psi_storm_task = false alife/event/psi_storm_warning = siren alife/general/alife_mutant_pop = 0.75 alife/general/alife_stalker_pop = 0.75 alife/general/dynamic_anomalies = true alife/general/dynamic_relations = true alife/general/excl_dist = 100 alife/general/heli_engine_sound = true alife/general/heli_spawn = true alife/general/offline_combat = full alife/general/war_goodwill_reset = false alife/warfare/army/base_count_modifier = 0 alife/warfare/army/base_priority = 10 alife/warfare/army/expansion_aggression = 50 alife/warfare/army/flag_priority = 1 alife/warfare/army/ignore_empty_targets = false alife/warfare/army/is_being_targeted_priority = 2 alife/warfare/army/keep_last_base = false alife/warfare/army/linked_level_targeting = true alife/warfare/army/lvl_bunker_a1_priority = alife/warfare/army/lvl_collaider_priority = alife/warfare/army/lvl_grimwood_priority = alife/warfare/army/lvl_jupiter_priority = 0 alife/warfare/army/lvl_jupiter_underground_priority = 0 alife/warfare/army/lvl_k00_marsh_priority = 0 alife/warfare/army/lvl_k01_darkscape_priority = 0 alife/warfare/army/lvl_k02_trucks_cemetery_priority = 0 alife/warfare/army/lvl_l01_escape_priority = 0 alife/warfare/army/lvl_l02_garbage_priority = 0 alife/warfare/army/lvl_l03_agroprom_priority = 0 alife/warfare/army/lvl_l04_darkvalley_priority = 0 alife/warfare/army/lvl_l05_bar_priority = 0 alife/warfare/army/lvl_l06_rostok_priority = 0 alife/warfare/army/lvl_l07_military_priority = 0 alife/warfare/army/lvl_l08_yantar_priority = 0 alife/warfare/army/lvl_l09_deadcity_priority = 0 alife/warfare/army/lvl_l10_limansk_priority = 0 alife/warfare/army/lvl_l10_radar_priority = 0 alife/warfare/army/lvl_l10_red_forest_priority = 0 alife/warfare/army/lvl_l11_hospital_priority = 0 alife/warfare/army/lvl_l11_pripyat_priority = 0 alife/warfare/army/lvl_l12_stancia_2_priority = 0 alife/warfare/army/lvl_l12_stancia_priority = 0 alife/warfare/army/lvl_l12u_control_monolith_priority = 0 alife/warfare/army/lvl_l12u_sarcofag_priority = 0 alife/warfare/army/lvl_l13_generators_priority = 0 alife/warfare/army/lvl_poselok_ug_priority = alife/warfare/army/lvl_pripyat_priority = 0 alife/warfare/army/lvl_promzona_priority = alife/warfare/army/lvl_zaton_priority = 0 alife/warfare/army/max_faction_respawn = 90 alife/warfare/army/max_invasion_depart_time = 30 alife/warfare/army/max_invasion_size = 2.5 alife/warfare/army/max_patrol_rest_time = 240 alife/warfare/army/max_patrol_squads = 2 alife/warfare/army/max_patrol_time = 240 alife/warfare/army/max_random_patrol_time = 180 alife/warfare/army/max_random_patrols = 15 alife/warfare/army/max_random_squad_count = 3 alife/warfare/army/max_resurgence_wait_time = 120 alife/warfare/army/max_smart_targets_per_base = 2 alife/warfare/army/min_faction_respawn = 15 alife/warfare/army/min_invasion_depart_time = 5 alife/warfare/army/min_invasion_size = 1 alife/warfare/army/min_patrol_rest_time = 60 alife/warfare/army/min_patrol_squads = 1 alife/warfare/army/min_patrol_time = 60 alife/warfare/army/min_random_patrol_time = 30 alife/warfare/army/min_random_squad_count = 1 alife/warfare/army/min_resurgence_wait_time = 30 alife/warfare/army/night_activity_chance = 50 alife/warfare/army/offline_power_multiplier = 1 alife/warfare/army/participate_in_warfare = true alife/warfare/army/patrol_hunt_chance = 50 alife/warfare/army/random_patrols = false alife/warfare/army/random_spawn_entries = 1 alife/warfare/army/random_squad_count = false alife/warfare/army/resource_count_modifier = 0 alife/warfare/army/resource_priority = 5 alife/warfare/army/spawn_on_new_game = true alife/warfare/army/target_faction_stronger_priority = 1 alife/warfare/army/target_faction_weaker_priority = 0 alife/warfare/army/target_on_same_level_priority = 100 alife/warfare/army/target_resource_priority = 0 alife/warfare/army/target_stronger_priority = 1 alife/warfare/army/target_weaker_priority = 0 alife/warfare/army/territory_priority = -5 alife/warfare/azazel/actor_faction_dist_mult = 1 alife/warfare/azazel/actor_faction_max_respawn_dist = 0 alife/warfare/azazel/actor_faction_min_respawn_dist = 0 alife/warfare/azazel/ally_dist_mult = 1 alife/warfare/azazel/ally_max_respawn_dist = 0 alife/warfare/azazel/ally_min_respawn_dist = 0 alife/warfare/azazel/companion_dist_mult = 1 alife/warfare/azazel/companion_max_respawn_dist = 0 alife/warfare/azazel/companion_min_respawn_dist = 0 alife/warfare/azazel/enemy_dist_mult = 1 alife/warfare/azazel/enemy_respawn_max_dist = 0 alife/warfare/azazel/enemy_respawn_min_dist = 0 alife/warfare/azazel/neutral_dist_mult = 1 alife/warfare/azazel/neutral_respawn_max_dist = 0 alife/warfare/azazel/neutral_respawn_min_dist = 0 alife/warfare/azazel/respawn_as_actor_faction = true alife/warfare/azazel/respawn_as_allies = false alife/warfare/azazel/respawn_as_companions = true alife/warfare/azazel/respawn_as_enemies = false alife/warfare/azazel/respawn_as_nearest = true alife/warfare/azazel/respawn_as_neutrals = false alife/warfare/azazel/state = true alife/warfare/bandit/base_count_modifier = 0 alife/warfare/bandit/base_priority = 10 alife/warfare/bandit/expansion_aggression = 50 alife/warfare/bandit/flag_priority = 1 alife/warfare/bandit/ignore_empty_targets = false alife/warfare/bandit/is_being_targeted_priority = 2 alife/warfare/bandit/keep_last_base = false alife/warfare/bandit/linked_level_targeting = true alife/warfare/bandit/lvl_bunker_a1_priority = alife/warfare/bandit/lvl_collaider_priority = alife/warfare/bandit/lvl_grimwood_priority = alife/warfare/bandit/lvl_jupiter_priority = 0 alife/warfare/bandit/lvl_jupiter_underground_priority = 0 alife/warfare/bandit/lvl_k00_marsh_priority = 0 alife/warfare/bandit/lvl_k01_darkscape_priority = 0 alife/warfare/bandit/lvl_k02_trucks_cemetery_priority = 0 alife/warfare/bandit/lvl_l01_escape_priority = 0 alife/warfare/bandit/lvl_l02_garbage_priority = 0 alife/warfare/bandit/lvl_l03_agroprom_priority = 0 alife/warfare/bandit/lvl_l04_darkvalley_priority = 0 alife/warfare/bandit/lvl_l05_bar_priority = 0 alife/warfare/bandit/lvl_l06_rostok_priority = 0 alife/warfare/bandit/lvl_l07_military_priority = 0 alife/warfare/bandit/lvl_l08_yantar_priority = 0 alife/warfare/bandit/lvl_l09_deadcity_priority = 0 alife/warfare/bandit/lvl_l10_limansk_priority = 0 alife/warfare/bandit/lvl_l10_radar_priority = 0 alife/warfare/bandit/lvl_l10_red_forest_priority = 0 alife/warfare/bandit/lvl_l11_hospital_priority = 0 alife/warfare/bandit/lvl_l11_pripyat_priority = 0 alife/warfare/bandit/lvl_l12_stancia_2_priority = 0 alife/warfare/bandit/lvl_l12_stancia_priority = 0 alife/warfare/bandit/lvl_l12u_control_monolith_priority = 0 alife/warfare/bandit/lvl_l12u_sarcofag_priority = 0 alife/warfare/bandit/lvl_l13_generators_priority = 0 alife/warfare/bandit/lvl_poselok_ug_priority = alife/warfare/bandit/lvl_pripyat_priority = 0 alife/warfare/bandit/lvl_promzona_priority = alife/warfare/bandit/lvl_zaton_priority = 0 alife/warfare/bandit/max_faction_respawn = 90 alife/warfare/bandit/max_invasion_depart_time = 30 alife/warfare/bandit/max_invasion_size = 2.5 alife/warfare/bandit/max_patrol_rest_time = 240 alife/warfare/bandit/max_patrol_squads = 2 alife/warfare/bandit/max_patrol_time = 240 alife/warfare/bandit/max_random_patrol_time = 180 alife/warfare/bandit/max_random_patrols = 15 alife/warfare/bandit/max_random_squad_count = 3 alife/warfare/bandit/max_resurgence_wait_time = 120 alife/warfare/bandit/max_smart_targets_per_base = 2 alife/warfare/bandit/min_faction_respawn = 15 alife/warfare/bandit/min_invasion_depart_time = 5 alife/warfare/bandit/min_invasion_size = 1 alife/warfare/bandit/min_patrol_rest_time = 60 alife/warfare/bandit/min_patrol_squads = 1 alife/warfare/bandit/min_patrol_time = 60 alife/warfare/bandit/min_random_patrol_time = 30 alife/warfare/bandit/min_random_squad_count = 1 alife/warfare/bandit/min_resurgence_wait_time = 30 alife/warfare/bandit/night_activity_chance = 50 alife/warfare/bandit/offline_power_multiplier = 1 alife/warfare/bandit/participate_in_warfare = true alife/warfare/bandit/patrol_hunt_chance = 50 alife/warfare/bandit/random_patrols = false alife/warfare/bandit/random_spawn_entries = 1 alife/warfare/bandit/random_squad_count = false alife/warfare/bandit/resource_count_modifier = 0 alife/warfare/bandit/resource_priority = 5 alife/warfare/bandit/spawn_on_new_game = true alife/warfare/bandit/target_faction_stronger_priority = 1 alife/warfare/bandit/target_faction_weaker_priority = 0 alife/warfare/bandit/target_on_same_level_priority = 100 alife/warfare/bandit/target_resource_priority = 0 alife/warfare/bandit/target_stronger_priority = 1 alife/warfare/bandit/target_weaker_priority = 0 alife/warfare/bandit/territory_priority = -5 alife/warfare/csky/base_count_modifier = 0 alife/warfare/csky/base_priority = 10 alife/warfare/csky/expansion_aggression = 50 alife/warfare/csky/flag_priority = 1 alife/warfare/csky/ignore_empty_targets = false alife/warfare/csky/is_being_targeted_priority = 2 alife/warfare/csky/keep_last_base = false alife/warfare/csky/linked_level_targeting = true alife/warfare/csky/lvl_bunker_a1_priority = alife/warfare/csky/lvl_collaider_priority = alife/warfare/csky/lvl_grimwood_priority = alife/warfare/csky/lvl_jupiter_priority = 0 alife/warfare/csky/lvl_jupiter_underground_priority = 0 alife/warfare/csky/lvl_k00_marsh_priority = 0 alife/warfare/csky/lvl_k01_darkscape_priority = 0 alife/warfare/csky/lvl_k02_trucks_cemetery_priority = 0 alife/warfare/csky/lvl_l01_escape_priority = 0 alife/warfare/csky/lvl_l02_garbage_priority = 0 alife/warfare/csky/lvl_l03_agroprom_priority = 0 alife/warfare/csky/lvl_l04_darkvalley_priority = 0 alife/warfare/csky/lvl_l05_bar_priority = 0 alife/warfare/csky/lvl_l06_rostok_priority = 0 alife/warfare/csky/lvl_l07_military_priority = 0 alife/warfare/csky/lvl_l08_yantar_priority = 0 alife/warfare/csky/lvl_l09_deadcity_priority = 0 alife/warfare/csky/lvl_l10_limansk_priority = 0 alife/warfare/csky/lvl_l10_radar_priority = 0 alife/warfare/csky/lvl_l10_red_forest_priority = 0 alife/warfare/csky/lvl_l11_hospital_priority = 0 alife/warfare/csky/lvl_l11_pripyat_priority = 0 alife/warfare/csky/lvl_l12_stancia_2_priority = 0 alife/warfare/csky/lvl_l12_stancia_priority = 0 alife/warfare/csky/lvl_l12u_control_monolith_priority = 0 alife/warfare/csky/lvl_l12u_sarcofag_priority = 0 alife/warfare/csky/lvl_l13_generators_priority = 0 alife/warfare/csky/lvl_poselok_ug_priority = alife/warfare/csky/lvl_pripyat_priority = 0 alife/warfare/csky/lvl_promzona_priority = alife/warfare/csky/lvl_zaton_priority = 0 alife/warfare/csky/max_faction_respawn = 90 alife/warfare/csky/max_invasion_depart_time = 30 alife/warfare/csky/max_invasion_size = 2.5 alife/warfare/csky/max_patrol_rest_time = 240 alife/warfare/csky/max_patrol_squads = 2 alife/warfare/csky/max_patrol_time = 240 alife/warfare/csky/max_random_patrol_time = 180 alife/warfare/csky/max_random_patrols = 15 alife/warfare/csky/max_random_squad_count = 3 alife/warfare/csky/max_resurgence_wait_time = 120 alife/warfare/csky/max_smart_targets_per_base = 2 alife/warfare/csky/min_faction_respawn = 15 alife/warfare/csky/min_invasion_depart_time = 5 alife/warfare/csky/min_invasion_size = 1 alife/warfare/csky/min_patrol_rest_time = 60 alife/warfare/csky/min_patrol_squads = 1 alife/warfare/csky/min_patrol_time = 60 alife/warfare/csky/min_random_patrol_time = 30 alife/warfare/csky/min_random_squad_count = 1 alife/warfare/csky/min_resurgence_wait_time = 30 alife/warfare/csky/night_activity_chance = 50 alife/warfare/csky/offline_power_multiplier = 1 alife/warfare/csky/participate_in_warfare = true alife/warfare/csky/patrol_hunt_chance = 50 alife/warfare/csky/random_patrols = false alife/warfare/csky/random_spawn_entries = 1 alife/warfare/csky/random_squad_count = false alife/warfare/csky/resource_count_modifier = 0 alife/warfare/csky/resource_priority = 5 alife/warfare/csky/spawn_on_new_game = true alife/warfare/csky/target_faction_stronger_priority = 1 alife/warfare/csky/target_faction_weaker_priority = 0 alife/warfare/csky/target_on_same_level_priority = 100 alife/warfare/csky/target_resource_priority = 0 alife/warfare/csky/target_stronger_priority = 1 alife/warfare/csky/target_weaker_priority = 0 alife/warfare/csky/territory_priority = -5 alife/warfare/dolg/base_count_modifier = 0 alife/warfare/dolg/base_priority = 10 alife/warfare/dolg/expansion_aggression = 50 alife/warfare/dolg/flag_priority = 1 alife/warfare/dolg/ignore_empty_targets = false alife/warfare/dolg/is_being_targeted_priority = 2 alife/warfare/dolg/keep_last_base = false alife/warfare/dolg/linked_level_targeting = true alife/warfare/dolg/lvl_bunker_a1_priority = alife/warfare/dolg/lvl_collaider_priority = alife/warfare/dolg/lvl_grimwood_priority = alife/warfare/dolg/lvl_jupiter_priority = 0 alife/warfare/dolg/lvl_jupiter_underground_priority = 0 alife/warfare/dolg/lvl_k00_marsh_priority = 0 alife/warfare/dolg/lvl_k01_darkscape_priority = 0 alife/warfare/dolg/lvl_k02_trucks_cemetery_priority = 0 alife/warfare/dolg/lvl_l01_escape_priority = 0 alife/warfare/dolg/lvl_l02_garbage_priority = 0 alife/warfare/dolg/lvl_l03_agroprom_priority = 0 alife/warfare/dolg/lvl_l04_darkvalley_priority = 0 alife/warfare/dolg/lvl_l05_bar_priority = 0 alife/warfare/dolg/lvl_l06_rostok_priority = 0 alife/warfare/dolg/lvl_l07_military_priority = 0 alife/warfare/dolg/lvl_l08_yantar_priority = 0 alife/warfare/dolg/lvl_l09_deadcity_priority = 0 alife/warfare/dolg/lvl_l10_limansk_priority = 0 alife/warfare/dolg/lvl_l10_radar_priority = 0 alife/warfare/dolg/lvl_l10_red_forest_priority = 0 alife/warfare/dolg/lvl_l11_hospital_priority = 0 alife/warfare/dolg/lvl_l11_pripyat_priority = 0 alife/warfare/dolg/lvl_l12_stancia_2_priority = 0 alife/warfare/dolg/lvl_l12_stancia_priority = 0 alife/warfare/dolg/lvl_l12u_control_monolith_priority = 0 alife/warfare/dolg/lvl_l12u_sarcofag_priority = 0 alife/warfare/dolg/lvl_l13_generators_priority = 0 alife/warfare/dolg/lvl_poselok_ug_priority = alife/warfare/dolg/lvl_pripyat_priority = 0 alife/warfare/dolg/lvl_promzona_priority = alife/warfare/dolg/lvl_zaton_priority = 0 alife/warfare/dolg/max_faction_respawn = 90 alife/warfare/dolg/max_invasion_depart_time = 30 alife/warfare/dolg/max_invasion_size = 2.5 alife/warfare/dolg/max_patrol_rest_time = 240 alife/warfare/dolg/max_patrol_squads = 2 alife/warfare/dolg/max_patrol_time = 240 alife/warfare/dolg/max_random_patrol_time = 180 alife/warfare/dolg/max_random_patrols = 15 alife/warfare/dolg/max_random_squad_count = 3 alife/warfare/dolg/max_resurgence_wait_time = 120 alife/warfare/dolg/max_smart_targets_per_base = 2 alife/warfare/dolg/min_faction_respawn = 15 alife/warfare/dolg/min_invasion_depart_time = 5 alife/warfare/dolg/min_invasion_size = 1 alife/warfare/dolg/min_patrol_rest_time = 60 alife/warfare/dolg/min_patrol_squads = 1 alife/warfare/dolg/min_patrol_time = 60 alife/warfare/dolg/min_random_patrol_time = 30 alife/warfare/dolg/min_random_squad_count = 1 alife/warfare/dolg/min_resurgence_wait_time = 30 alife/warfare/dolg/night_activity_chance = 50 alife/warfare/dolg/offline_power_multiplier = 1 alife/warfare/dolg/participate_in_warfare = true alife/warfare/dolg/patrol_hunt_chance = 50 alife/warfare/dolg/random_patrols = false alife/warfare/dolg/random_spawn_entries = 1 alife/warfare/dolg/random_squad_count = false alife/warfare/dolg/resource_count_modifier = 0 alife/warfare/dolg/resource_priority = 5 alife/warfare/dolg/spawn_on_new_game = true alife/warfare/dolg/target_faction_stronger_priority = 1 alife/warfare/dolg/target_faction_weaker_priority = 0 alife/warfare/dolg/target_on_same_level_priority = 100 alife/warfare/dolg/target_resource_priority = 0 alife/warfare/dolg/target_stronger_priority = 1 alife/warfare/dolg/target_weaker_priority = 0 alife/warfare/dolg/territory_priority = -5 alife/warfare/ecolog/base_count_modifier = 0 alife/warfare/ecolog/base_priority = 10 alife/warfare/ecolog/expansion_aggression = 50 alife/warfare/ecolog/flag_priority = 1 alife/warfare/ecolog/ignore_empty_targets = false alife/warfare/ecolog/is_being_targeted_priority = 2 alife/warfare/ecolog/keep_last_base = false alife/warfare/ecolog/linked_level_targeting = true alife/warfare/ecolog/lvl_bunker_a1_priority = alife/warfare/ecolog/lvl_collaider_priority = alife/warfare/ecolog/lvl_grimwood_priority = alife/warfare/ecolog/lvl_jupiter_priority = 0 alife/warfare/ecolog/lvl_jupiter_underground_priority = 0 alife/warfare/ecolog/lvl_k00_marsh_priority = 0 alife/warfare/ecolog/lvl_k01_darkscape_priority = 0 alife/warfare/ecolog/lvl_k02_trucks_cemetery_priority = 0 alife/warfare/ecolog/lvl_l01_escape_priority = 0 alife/warfare/ecolog/lvl_l02_garbage_priority = 0 alife/warfare/ecolog/lvl_l03_agroprom_priority = 0 alife/warfare/ecolog/lvl_l04_darkvalley_priority = 0 alife/warfare/ecolog/lvl_l05_bar_priority = 0 alife/warfare/ecolog/lvl_l06_rostok_priority = 0 alife/warfare/ecolog/lvl_l07_military_priority = 0 alife/warfare/ecolog/lvl_l08_yantar_priority = 0 alife/warfare/ecolog/lvl_l09_deadcity_priority = 0 alife/warfare/ecolog/lvl_l10_limansk_priority = 0 alife/warfare/ecolog/lvl_l10_radar_priority = 0 alife/warfare/ecolog/lvl_l10_red_forest_priority = 0 alife/warfare/ecolog/lvl_l11_hospital_priority = 0 alife/warfare/ecolog/lvl_l11_pripyat_priority = 0 alife/warfare/ecolog/lvl_l12_stancia_2_priority = 0 alife/warfare/ecolog/lvl_l12_stancia_priority = 0 alife/warfare/ecolog/lvl_l12u_control_monolith_priority = 0 alife/warfare/ecolog/lvl_l12u_sarcofag_priority = 0 alife/warfare/ecolog/lvl_l13_generators_priority = 0 alife/warfare/ecolog/lvl_poselok_ug_priority = alife/warfare/ecolog/lvl_pripyat_priority = 0 alife/warfare/ecolog/lvl_promzona_priority = alife/warfare/ecolog/lvl_zaton_priority = 0 alife/warfare/ecolog/max_faction_respawn = 90 alife/warfare/ecolog/max_invasion_depart_time = 30 alife/warfare/ecolog/max_invasion_size = 2.5 alife/warfare/ecolog/max_patrol_rest_time = 240 alife/warfare/ecolog/max_patrol_squads = 2 alife/warfare/ecolog/max_patrol_time = 240 alife/warfare/ecolog/max_random_patrol_time = 180 alife/warfare/ecolog/max_random_patrols = 15 alife/warfare/ecolog/max_random_squad_count = 3 alife/warfare/ecolog/max_resurgence_wait_time = 120 alife/warfare/ecolog/max_smart_targets_per_base = 2 alife/warfare/ecolog/min_faction_respawn = 15 alife/warfare/ecolog/min_invasion_depart_time = 5 alife/warfare/ecolog/min_invasion_size = 1 alife/warfare/ecolog/min_patrol_rest_time = 60 alife/warfare/ecolog/min_patrol_squads = 1 alife/warfare/ecolog/min_patrol_time = 60 alife/warfare/ecolog/min_random_patrol_time = 30 alife/warfare/ecolog/min_random_squad_count = 1 alife/warfare/ecolog/min_resurgence_wait_time = 30 alife/warfare/ecolog/night_activity_chance = 50 alife/warfare/ecolog/offline_power_multiplier = 1 alife/warfare/ecolog/participate_in_warfare = true alife/warfare/ecolog/patrol_hunt_chance = 50 alife/warfare/ecolog/random_patrols = false alife/warfare/ecolog/random_spawn_entries = 1 alife/warfare/ecolog/random_squad_count = false alife/warfare/ecolog/resource_count_modifier = 0 alife/warfare/ecolog/resource_priority = 5 alife/warfare/ecolog/spawn_on_new_game = true alife/warfare/ecolog/target_faction_stronger_priority = 1 alife/warfare/ecolog/target_faction_weaker_priority = 0 alife/warfare/ecolog/target_on_same_level_priority = 100 alife/warfare/ecolog/target_resource_priority = 0 alife/warfare/ecolog/target_stronger_priority = 1 alife/warfare/ecolog/target_weaker_priority = 0 alife/warfare/ecolog/territory_priority = -5 alife/warfare/freedom/base_count_modifier = 0 alife/warfare/freedom/base_priority = 10 alife/warfare/freedom/expansion_aggression = 50 alife/warfare/freedom/flag_priority = 1 alife/warfare/freedom/ignore_empty_targets = false alife/warfare/freedom/is_being_targeted_priority = 2 alife/warfare/freedom/keep_last_base = false alife/warfare/freedom/linked_level_targeting = true alife/warfare/freedom/lvl_bunker_a1_priority = alife/warfare/freedom/lvl_collaider_priority = alife/warfare/freedom/lvl_grimwood_priority = alife/warfare/freedom/lvl_jupiter_priority = 0 alife/warfare/freedom/lvl_jupiter_underground_priority = 0 alife/warfare/freedom/lvl_k00_marsh_priority = 0 alife/warfare/freedom/lvl_k01_darkscape_priority = 0 alife/warfare/freedom/lvl_k02_trucks_cemetery_priority = 0 alife/warfare/freedom/lvl_l01_escape_priority = 0 alife/warfare/freedom/lvl_l02_garbage_priority = 0 alife/warfare/freedom/lvl_l03_agroprom_priority = 0 alife/warfare/freedom/lvl_l04_darkvalley_priority = 0 alife/warfare/freedom/lvl_l05_bar_priority = 0 alife/warfare/freedom/lvl_l06_rostok_priority = 0 alife/warfare/freedom/lvl_l07_military_priority = 0 alife/warfare/freedom/lvl_l08_yantar_priority = 0 alife/warfare/freedom/lvl_l09_deadcity_priority = 0 alife/warfare/freedom/lvl_l10_limansk_priority = 0 alife/warfare/freedom/lvl_l10_radar_priority = 0 alife/warfare/freedom/lvl_l10_red_forest_priority = 0 alife/warfare/freedom/lvl_l11_hospital_priority = 0 alife/warfare/freedom/lvl_l11_pripyat_priority = 0 alife/warfare/freedom/lvl_l12_stancia_2_priority = 0 alife/warfare/freedom/lvl_l12_stancia_priority = 0 alife/warfare/freedom/lvl_l12u_control_monolith_priority = 0 alife/warfare/freedom/lvl_l12u_sarcofag_priority = 0 alife/warfare/freedom/lvl_l13_generators_priority = 0 alife/warfare/freedom/lvl_poselok_ug_priority = alife/warfare/freedom/lvl_pripyat_priority = 0 alife/warfare/freedom/lvl_promzona_priority = alife/warfare/freedom/lvl_zaton_priority = 0 alife/warfare/freedom/max_faction_respawn = 90 alife/warfare/freedom/max_invasion_depart_time = 30 alife/warfare/freedom/max_invasion_size = 2.5 alife/warfare/freedom/max_patrol_rest_time = 240 alife/warfare/freedom/max_patrol_squads = 2 alife/warfare/freedom/max_patrol_time = 240 alife/warfare/freedom/max_random_patrol_time = 180 alife/warfare/freedom/max_random_patrols = 15 alife/warfare/freedom/max_random_squad_count = 3 alife/warfare/freedom/max_resurgence_wait_time = 120 alife/warfare/freedom/max_smart_targets_per_base = 2 alife/warfare/freedom/min_faction_respawn = 15 alife/warfare/freedom/min_invasion_depart_time = 5 alife/warfare/freedom/min_invasion_size = 1 alife/warfare/freedom/min_patrol_rest_time = 60 alife/warfare/freedom/min_patrol_squads = 1 alife/warfare/freedom/min_patrol_time = 60 alife/warfare/freedom/min_random_patrol_time = 30 alife/warfare/freedom/min_random_squad_count = 1 alife/warfare/freedom/min_resurgence_wait_time = 30 alife/warfare/freedom/night_activity_chance = 50 alife/warfare/freedom/offline_power_multiplier = 1 alife/warfare/freedom/participate_in_warfare = true alife/warfare/freedom/patrol_hunt_chance = 50 alife/warfare/freedom/random_patrols = false alife/warfare/freedom/random_spawn_entries = 1 alife/warfare/freedom/random_squad_count = false alife/warfare/freedom/resource_count_modifier = 0 alife/warfare/freedom/resource_priority = 5 alife/warfare/freedom/spawn_on_new_game = true alife/warfare/freedom/target_faction_stronger_priority = 1 alife/warfare/freedom/target_faction_weaker_priority = 0 alife/warfare/freedom/target_on_same_level_priority = 100 alife/warfare/freedom/target_resource_priority = 0 alife/warfare/freedom/target_stronger_priority = 1 alife/warfare/freedom/target_weaker_priority = 0 alife/warfare/freedom/territory_priority = -5 alife/warfare/general/actor_influence_weight = 250 alife/warfare/general/actor_support_enemy_rank_weight = 0 alife/warfare/general/actor_support_reward_influence = 0.2 alife/warfare/general/actor_support_reward_money = 500 alife/warfare/general/advanced_squad_price = 10000 alife/warfare/general/all_out_war = false alife/warfare/general/auto_capture = true alife/warfare/general/auto_capture_max_distance = 50 alife/warfare/general/auto_capture_wait_time = 15 alife/warfare/general/debug_logging = false alife/warfare/general/disable_smart_pop_cap = false alife/warfare/general/enable_mutant_offline_combat = true alife/warfare/general/enemy_base_boost = 0 alife/warfare/general/enemy_new_game_bonus = false alife/warfare/general/enemy_resource_boost = 0 alife/warfare/general/fog_of_war = true alife/warfare/general/fog_of_war_distance = 100 alife/warfare/general/heli_price = 75000 alife/warfare/general/hide_smarts = false alife/warfare/general/hide_underground_smarts = true alife/warfare/general/hide_unfriendly_squads = true alife/warfare/general/monster_max_faction_respawn = 30 alife/warfare/general/monster_max_squads_per_level = 5 alife/warfare/general/monster_min_faction_respawn = 5 alife/warfare/general/novice_squad_price = 1000 alife/warfare/general/purge_zone_on_emission = false alife/warfare/general/purge_zone_percentage = 50 alife/warfare/general/random_monster_chance = 50 alife/warfare/general/random_stalker_chance = 50 alife/warfare/general/random_starting_character = false alife/warfare/general/random_starting_locations = false alife/warfare/general/veteran_squad_price = 50000 alife/warfare/general/zombies_act_as_faction = false alife/warfare/greh/base_count_modifier = 0 alife/warfare/greh/base_priority = 10 alife/warfare/greh/expansion_aggression = 50 alife/warfare/greh/flag_priority = 1 alife/warfare/greh/ignore_empty_targets = false alife/warfare/greh/is_being_targeted_priority = 2 alife/warfare/greh/keep_last_base = false alife/warfare/greh/linked_level_targeting = true alife/warfare/greh/lvl_bunker_a1_priority = alife/warfare/greh/lvl_collaider_priority = alife/warfare/greh/lvl_grimwood_priority = alife/warfare/greh/lvl_jupiter_priority = 0 alife/warfare/greh/lvl_jupiter_underground_priority = 0 alife/warfare/greh/lvl_k00_marsh_priority = 0 alife/warfare/greh/lvl_k01_darkscape_priority = 0 alife/warfare/greh/lvl_k02_trucks_cemetery_priority = 0 alife/warfare/greh/lvl_l01_escape_priority = 0 alife/warfare/greh/lvl_l02_garbage_priority = 0 alife/warfare/greh/lvl_l03_agroprom_priority = 0 alife/warfare/greh/lvl_l04_darkvalley_priority = 0 alife/warfare/greh/lvl_l05_bar_priority = 0 alife/warfare/greh/lvl_l06_rostok_priority = 0 alife/warfare/greh/lvl_l07_military_priority = 0 alife/warfare/greh/lvl_l08_yantar_priority = 0 alife/warfare/greh/lvl_l09_deadcity_priority = 0 alife/warfare/greh/lvl_l10_limansk_priority = 0 alife/warfare/greh/lvl_l10_radar_priority = 0 alife/warfare/greh/lvl_l10_red_forest_priority = 0 alife/warfare/greh/lvl_l11_hospital_priority = 0 alife/warfare/greh/lvl_l11_pripyat_priority = 0 alife/warfare/greh/lvl_l12_stancia_2_priority = 0 alife/warfare/greh/lvl_l12_stancia_priority = 0 alife/warfare/greh/lvl_l12u_control_monolith_priority = 0 alife/warfare/greh/lvl_l12u_sarcofag_priority = 0 alife/warfare/greh/lvl_l13_generators_priority = 0 alife/warfare/greh/lvl_poselok_ug_priority = alife/warfare/greh/lvl_pripyat_priority = 0 alife/warfare/greh/lvl_promzona_priority = alife/warfare/greh/lvl_zaton_priority = 0 alife/warfare/greh/max_faction_respawn = 90 alife/warfare/greh/max_invasion_depart_time = 30 alife/warfare/greh/max_invasion_size = 2.5 alife/warfare/greh/max_patrol_rest_time = 240 alife/warfare/greh/max_patrol_squads = 2 alife/warfare/greh/max_patrol_time = 240 alife/warfare/greh/max_random_patrol_time = 180 alife/warfare/greh/max_random_patrols = 15 alife/warfare/greh/max_random_squad_count = 3 alife/warfare/greh/max_resurgence_wait_time = 120 alife/warfare/greh/max_smart_targets_per_base = 2 alife/warfare/greh/min_faction_respawn = 15 alife/warfare/greh/min_invasion_depart_time = 5 alife/warfare/greh/min_invasion_size = 1 alife/warfare/greh/min_patrol_rest_time = 60 alife/warfare/greh/min_patrol_squads = 1 alife/warfare/greh/min_patrol_time = 60 alife/warfare/greh/min_random_patrol_time = 30 alife/warfare/greh/min_random_squad_count = 1 alife/warfare/greh/min_resurgence_wait_time = 30 alife/warfare/greh/night_activity_chance = 50 alife/warfare/greh/offline_power_multiplier = 1 alife/warfare/greh/participate_in_warfare = true alife/warfare/greh/patrol_hunt_chance = 50 alife/warfare/greh/random_patrols = false alife/warfare/greh/random_spawn_entries = 1 alife/warfare/greh/random_squad_count = false alife/warfare/greh/resource_count_modifier = 0 alife/warfare/greh/resource_priority = 5 alife/warfare/greh/spawn_on_new_game = true alife/warfare/greh/target_faction_stronger_priority = 1 alife/warfare/greh/target_faction_weaker_priority = 0 alife/warfare/greh/target_on_same_level_priority = 100 alife/warfare/greh/target_resource_priority = 0 alife/warfare/greh/target_stronger_priority = 1 alife/warfare/greh/target_weaker_priority = 0 alife/warfare/greh/territory_priority = -5 alife/warfare/isg/base_count_modifier = 0 alife/warfare/isg/base_priority = 10 alife/warfare/isg/expansion_aggression = 50 alife/warfare/isg/flag_priority = 1 alife/warfare/isg/ignore_empty_targets = false alife/warfare/isg/is_being_targeted_priority = 2 alife/warfare/isg/keep_last_base = false alife/warfare/isg/linked_level_targeting = true alife/warfare/isg/lvl_bunker_a1_priority = alife/warfare/isg/lvl_collaider_priority = alife/warfare/isg/lvl_grimwood_priority = alife/warfare/isg/lvl_jupiter_priority = 0 alife/warfare/isg/lvl_jupiter_underground_priority = 0 alife/warfare/isg/lvl_k00_marsh_priority = 0 alife/warfare/isg/lvl_k01_darkscape_priority = 0 alife/warfare/isg/lvl_k02_trucks_cemetery_priority = 0 alife/warfare/isg/lvl_l01_escape_priority = 0 alife/warfare/isg/lvl_l02_garbage_priority = 0 alife/warfare/isg/lvl_l03_agroprom_priority = 0 alife/warfare/isg/lvl_l04_darkvalley_priority = 0 alife/warfare/isg/lvl_l05_bar_priority = 0 alife/warfare/isg/lvl_l06_rostok_priority = 0 alife/warfare/isg/lvl_l07_military_priority = 0 alife/warfare/isg/lvl_l08_yantar_priority = 0 alife/warfare/isg/lvl_l09_deadcity_priority = 0 alife/warfare/isg/lvl_l10_limansk_priority = 0 alife/warfare/isg/lvl_l10_radar_priority = 0 alife/warfare/isg/lvl_l10_red_forest_priority = 0 alife/warfare/isg/lvl_l11_hospital_priority = 0 alife/warfare/isg/lvl_l11_pripyat_priority = 0 alife/warfare/isg/lvl_l12_stancia_2_priority = 0 alife/warfare/isg/lvl_l12_stancia_priority = 0 alife/warfare/isg/lvl_l12u_control_monolith_priority = 0 alife/warfare/isg/lvl_l12u_sarcofag_priority = 0 alife/warfare/isg/lvl_l13_generators_priority = 0 alife/warfare/isg/lvl_poselok_ug_priority = alife/warfare/isg/lvl_pripyat_priority = 0 alife/warfare/isg/lvl_promzona_priority = alife/warfare/isg/lvl_zaton_priority = 0 alife/warfare/isg/max_faction_respawn = 90 alife/warfare/isg/max_invasion_depart_time = 30 alife/warfare/isg/max_invasion_size = 2.5 alife/warfare/isg/max_patrol_rest_time = 240 alife/warfare/isg/max_patrol_squads = 2 alife/warfare/isg/max_patrol_time = 240 alife/warfare/isg/max_random_patrol_time = 180 alife/warfare/isg/max_random_patrols = 15 alife/warfare/isg/max_random_squad_count = 3 alife/warfare/isg/max_resurgence_wait_time = 120 alife/warfare/isg/max_smart_targets_per_base = 2 alife/warfare/isg/min_faction_respawn = 15 alife/warfare/isg/min_invasion_depart_time = 5 alife/warfare/isg/min_invasion_size = 1 alife/warfare/isg/min_patrol_rest_time = 60 alife/warfare/isg/min_patrol_squads = 1 alife/warfare/isg/min_patrol_time = 60 alife/warfare/isg/min_random_patrol_time = 30 alife/warfare/isg/min_random_squad_count = 1 alife/warfare/isg/min_resurgence_wait_time = 30 alife/warfare/isg/night_activity_chance = 50 alife/warfare/isg/offline_power_multiplier = 1 alife/warfare/isg/participate_in_warfare = true alife/warfare/isg/patrol_hunt_chance = 50 alife/warfare/isg/random_patrols = false alife/warfare/isg/random_spawn_entries = 1 alife/warfare/isg/random_squad_count = false alife/warfare/isg/resource_count_modifier = 0 alife/warfare/isg/resource_priority = 5 alife/warfare/isg/spawn_on_new_game = true alife/warfare/isg/target_faction_stronger_priority = 1 alife/warfare/isg/target_faction_weaker_priority = 0 alife/warfare/isg/target_on_same_level_priority = 100 alife/warfare/isg/target_resource_priority = 0 alife/warfare/isg/target_stronger_priority = 1 alife/warfare/isg/target_weaker_priority = 0 alife/warfare/isg/territory_priority = -5 alife/warfare/killer/base_count_modifier = 0 alife/warfare/killer/base_priority = 10 alife/warfare/killer/expansion_aggression = 50 alife/warfare/killer/flag_priority = 1 alife/warfare/killer/ignore_empty_targets = false alife/warfare/killer/is_being_targeted_priority = 2 alife/warfare/killer/keep_last_base = false alife/warfare/killer/linked_level_targeting = true alife/warfare/killer/lvl_bunker_a1_priority = alife/warfare/killer/lvl_collaider_priority = alife/warfare/killer/lvl_grimwood_priority = alife/warfare/killer/lvl_jupiter_priority = 0 alife/warfare/killer/lvl_jupiter_underground_priority = 0 alife/warfare/killer/lvl_k00_marsh_priority = 0 alife/warfare/killer/lvl_k01_darkscape_priority = 0 alife/warfare/killer/lvl_k02_trucks_cemetery_priority = 0 alife/warfare/killer/lvl_l01_escape_priority = 0 alife/warfare/killer/lvl_l02_garbage_priority = 0 alife/warfare/killer/lvl_l03_agroprom_priority = 0 alife/warfare/killer/lvl_l04_darkvalley_priority = 0 alife/warfare/killer/lvl_l05_bar_priority = 0 alife/warfare/killer/lvl_l06_rostok_priority = 0 alife/warfare/killer/lvl_l07_military_priority = 0 alife/warfare/killer/lvl_l08_yantar_priority = 0 alife/warfare/killer/lvl_l09_deadcity_priority = 0 alife/warfare/killer/lvl_l10_limansk_priority = 0 alife/warfare/killer/lvl_l10_radar_priority = 0 alife/warfare/killer/lvl_l10_red_forest_priority = 0 alife/warfare/killer/lvl_l11_hospital_priority = 0 alife/warfare/killer/lvl_l11_pripyat_priority = 0 alife/warfare/killer/lvl_l12_stancia_2_priority = 0 alife/warfare/killer/lvl_l12_stancia_priority = 0 alife/warfare/killer/lvl_l12u_control_monolith_priority = 0 alife/warfare/killer/lvl_l12u_sarcofag_priority = 0 alife/warfare/killer/lvl_l13_generators_priority = 0 alife/warfare/killer/lvl_poselok_ug_priority = alife/warfare/killer/lvl_pripyat_priority = 0 alife/warfare/killer/lvl_promzona_priority = alife/warfare/killer/lvl_zaton_priority = 0 alife/warfare/killer/max_faction_respawn = 90 alife/warfare/killer/max_invasion_depart_time = 30 alife/warfare/killer/max_invasion_size = 2.5 alife/warfare/killer/max_patrol_rest_time = 240 alife/warfare/killer/max_patrol_squads = 2 alife/warfare/killer/max_patrol_time = 240 alife/warfare/killer/max_random_patrol_time = 180 alife/warfare/killer/max_random_patrols = 15 alife/warfare/killer/max_random_squad_count = 3 alife/warfare/killer/max_resurgence_wait_time = 120 alife/warfare/killer/max_smart_targets_per_base = 2 alife/warfare/killer/min_faction_respawn = 15 alife/warfare/killer/min_invasion_depart_time = 5 alife/warfare/killer/min_invasion_size = 1 alife/warfare/killer/min_patrol_rest_time = 60 alife/warfare/killer/min_patrol_squads = 1 alife/warfare/killer/min_patrol_time = 60 alife/warfare/killer/min_random_patrol_time = 30 alife/warfare/killer/min_random_squad_count = 1 alife/warfare/killer/min_resurgence_wait_time = 30 alife/warfare/killer/night_activity_chance = 50 alife/warfare/killer/offline_power_multiplier = 1 alife/warfare/killer/participate_in_warfare = true alife/warfare/killer/patrol_hunt_chance = 50 alife/warfare/killer/random_patrols = false alife/warfare/killer/random_spawn_entries = 1 alife/warfare/killer/random_squad_count = false alife/warfare/killer/resource_count_modifier = 0 alife/warfare/killer/resource_priority = 5 alife/warfare/killer/spawn_on_new_game = true alife/warfare/killer/target_faction_stronger_priority = 1 alife/warfare/killer/target_faction_weaker_priority = 0 alife/warfare/killer/target_on_same_level_priority = 100 alife/warfare/killer/target_resource_priority = 0 alife/warfare/killer/target_stronger_priority = 1 alife/warfare/killer/target_weaker_priority = 0 alife/warfare/killer/territory_priority = -5 alife/warfare/monolith/base_count_modifier = 0 alife/warfare/monolith/base_priority = 10 alife/warfare/monolith/expansion_aggression = 50 alife/warfare/monolith/flag_priority = 1 alife/warfare/monolith/ignore_empty_targets = false alife/warfare/monolith/is_being_targeted_priority = 2 alife/warfare/monolith/keep_last_base = false alife/warfare/monolith/linked_level_targeting = true alife/warfare/monolith/lvl_bunker_a1_priority = alife/warfare/monolith/lvl_collaider_priority = alife/warfare/monolith/lvl_grimwood_priority = alife/warfare/monolith/lvl_jupiter_priority = 0 alife/warfare/monolith/lvl_jupiter_underground_priority = 0 alife/warfare/monolith/lvl_k00_marsh_priority = 0 alife/warfare/monolith/lvl_k01_darkscape_priority = 0 alife/warfare/monolith/lvl_k02_trucks_cemetery_priority = 0 alife/warfare/monolith/lvl_l01_escape_priority = 0 alife/warfare/monolith/lvl_l02_garbage_priority = 0 alife/warfare/monolith/lvl_l03_agroprom_priority = 0 alife/warfare/monolith/lvl_l04_darkvalley_priority = 0 alife/warfare/monolith/lvl_l05_bar_priority = 0 alife/warfare/monolith/lvl_l06_rostok_priority = 0 alife/warfare/monolith/lvl_l07_military_priority = 0 alife/warfare/monolith/lvl_l08_yantar_priority = 0 alife/warfare/monolith/lvl_l09_deadcity_priority = 0 alife/warfare/monolith/lvl_l10_limansk_priority = 0 alife/warfare/monolith/lvl_l10_radar_priority = 0 alife/warfare/monolith/lvl_l10_red_forest_priority = 0 alife/warfare/monolith/lvl_l11_hospital_priority = 0 alife/warfare/monolith/lvl_l11_pripyat_priority = 0 alife/warfare/monolith/lvl_l12_stancia_2_priority = 0 alife/warfare/monolith/lvl_l12_stancia_priority = 0 alife/warfare/monolith/lvl_l12u_control_monolith_priority = 0 alife/warfare/monolith/lvl_l12u_sarcofag_priority = 0 alife/warfare/monolith/lvl_l13_generators_priority = 0 alife/warfare/monolith/lvl_poselok_ug_priority = alife/warfare/monolith/lvl_pripyat_priority = 0 alife/warfare/monolith/lvl_promzona_priority = alife/warfare/monolith/lvl_zaton_priority = 0 alife/warfare/monolith/max_faction_respawn = 90 alife/warfare/monolith/max_invasion_depart_time = 30 alife/warfare/monolith/max_invasion_size = 2.5 alife/warfare/monolith/max_patrol_rest_time = 240 alife/warfare/monolith/max_patrol_squads = 2 alife/warfare/monolith/max_patrol_time = 240 alife/warfare/monolith/max_random_patrol_time = 180 alife/warfare/monolith/max_random_patrols = 15 alife/warfare/monolith/max_random_squad_count = 3 alife/warfare/monolith/max_resurgence_wait_time = 120 alife/warfare/monolith/max_smart_targets_per_base = 2 alife/warfare/monolith/min_faction_respawn = 15 alife/warfare/monolith/min_invasion_depart_time = 5 alife/warfare/monolith/min_invasion_size = 1 alife/warfare/monolith/min_patrol_rest_time = 60 alife/warfare/monolith/min_patrol_squads = 1 alife/warfare/monolith/min_patrol_time = 60 alife/warfare/monolith/min_random_patrol_time = 30 alife/warfare/monolith/min_random_squad_count = 1 alife/warfare/monolith/min_resurgence_wait_time = 30 alife/warfare/monolith/night_activity_chance = 50 alife/warfare/monolith/offline_power_multiplier = 1 alife/warfare/monolith/participate_in_warfare = true alife/warfare/monolith/patrol_hunt_chance = 50 alife/warfare/monolith/random_patrols = false alife/warfare/monolith/random_spawn_entries = 1 alife/warfare/monolith/random_squad_count = false alife/warfare/monolith/resource_count_modifier = 0 alife/warfare/monolith/resource_priority = 5 alife/warfare/monolith/spawn_on_new_game = true alife/warfare/monolith/target_faction_stronger_priority = 1 alife/warfare/monolith/target_faction_weaker_priority = 0 alife/warfare/monolith/target_on_same_level_priority = 100 alife/warfare/monolith/target_resource_priority = 0 alife/warfare/monolith/target_stronger_priority = 1 alife/warfare/monolith/target_weaker_priority = 0 alife/warfare/monolith/territory_priority = -5 alife/warfare/renegade/base_count_modifier = 0 alife/warfare/renegade/base_priority = 10 alife/warfare/renegade/expansion_aggression = 50 alife/warfare/renegade/flag_priority = 1 alife/warfare/renegade/ignore_empty_targets = false alife/warfare/renegade/is_being_targeted_priority = 2 alife/warfare/renegade/keep_last_base = false alife/warfare/renegade/linked_level_targeting = true alife/warfare/renegade/lvl_bunker_a1_priority = alife/warfare/renegade/lvl_collaider_priority = alife/warfare/renegade/lvl_grimwood_priority = alife/warfare/renegade/lvl_jupiter_priority = 0 alife/warfare/renegade/lvl_jupiter_underground_priority = 0 alife/warfare/renegade/lvl_k00_marsh_priority = 0 alife/warfare/renegade/lvl_k01_darkscape_priority = 0 alife/warfare/renegade/lvl_k02_trucks_cemetery_priority = 0 alife/warfare/renegade/lvl_l01_escape_priority = 0 alife/warfare/renegade/lvl_l02_garbage_priority = 0 alife/warfare/renegade/lvl_l03_agroprom_priority = 0 alife/warfare/renegade/lvl_l04_darkvalley_priority = 0 alife/warfare/renegade/lvl_l05_bar_priority = 0 alife/warfare/renegade/lvl_l06_rostok_priority = 0 alife/warfare/renegade/lvl_l07_military_priority = 0 alife/warfare/renegade/lvl_l08_yantar_priority = 0 alife/warfare/renegade/lvl_l09_deadcity_priority = 0 alife/warfare/renegade/lvl_l10_limansk_priority = 0 alife/warfare/renegade/lvl_l10_radar_priority = 0 alife/warfare/renegade/lvl_l10_red_forest_priority = 0 alife/warfare/renegade/lvl_l11_hospital_priority = 0 alife/warfare/renegade/lvl_l11_pripyat_priority = 0 alife/warfare/renegade/lvl_l12_stancia_2_priority = 0 alife/warfare/renegade/lvl_l12_stancia_priority = 0 alife/warfare/renegade/lvl_l12u_control_monolith_priority = 0 alife/warfare/renegade/lvl_l12u_sarcofag_priority = 0 alife/warfare/renegade/lvl_l13_generators_priority = 0 alife/warfare/renegade/lvl_poselok_ug_priority = alife/warfare/renegade/lvl_pripyat_priority = 0 alife/warfare/renegade/lvl_promzona_priority = alife/warfare/renegade/lvl_zaton_priority = 0 alife/warfare/renegade/max_faction_respawn = 90 alife/warfare/renegade/max_invasion_depart_time = 30 alife/warfare/renegade/max_invasion_size = 2.5 alife/warfare/renegade/max_patrol_rest_time = 240 alife/warfare/renegade/max_patrol_squads = 2 alife/warfare/renegade/max_patrol_time = 240 alife/warfare/renegade/max_random_patrol_time = 180 alife/warfare/renegade/max_random_patrols = 15 alife/warfare/renegade/max_random_squad_count = 3 alife/warfare/renegade/max_resurgence_wait_time = 120 alife/warfare/renegade/max_smart_targets_per_base = 2 alife/warfare/renegade/min_faction_respawn = 15 alife/warfare/renegade/min_invasion_depart_time = 5 alife/warfare/renegade/min_invasion_size = 1 alife/warfare/renegade/min_patrol_rest_time = 60 alife/warfare/renegade/min_patrol_squads = 1 alife/warfare/renegade/min_patrol_time = 60 alife/warfare/renegade/min_random_patrol_time = 30 alife/warfare/renegade/min_random_squad_count = 1 alife/warfare/renegade/min_resurgence_wait_time = 30 alife/warfare/renegade/night_activity_chance = 50 alife/warfare/renegade/offline_power_multiplier = 1 alife/warfare/renegade/participate_in_warfare = true alife/warfare/renegade/patrol_hunt_chance = 50 alife/warfare/renegade/random_patrols = false alife/warfare/renegade/random_spawn_entries = 1 alife/warfare/renegade/random_squad_count = false alife/warfare/renegade/resource_count_modifier = 0 alife/warfare/renegade/resource_priority = 5 alife/warfare/renegade/spawn_on_new_game = true alife/warfare/renegade/target_faction_stronger_priority = 1 alife/warfare/renegade/target_faction_weaker_priority = 0 alife/warfare/renegade/target_on_same_level_priority = 100 alife/warfare/renegade/target_resource_priority = 0 alife/warfare/renegade/target_stronger_priority = 1 alife/warfare/renegade/target_weaker_priority = 0 alife/warfare/renegade/territory_priority = -5 alife/warfare/stalker/base_count_modifier = 0 alife/warfare/stalker/base_priority = 10 alife/warfare/stalker/expansion_aggression = 50 alife/warfare/stalker/flag_priority = 1 alife/warfare/stalker/ignore_empty_targets = false alife/warfare/stalker/is_being_targeted_priority = 2 alife/warfare/stalker/keep_last_base = false alife/warfare/stalker/linked_level_targeting = true alife/warfare/stalker/lvl_bunker_a1_priority = alife/warfare/stalker/lvl_collaider_priority = alife/warfare/stalker/lvl_grimwood_priority = alife/warfare/stalker/lvl_jupiter_priority = 0 alife/warfare/stalker/lvl_jupiter_underground_priority = 0 alife/warfare/stalker/lvl_k00_marsh_priority = 0 alife/warfare/stalker/lvl_k01_darkscape_priority = 0 alife/warfare/stalker/lvl_k02_trucks_cemetery_priority = 0 alife/warfare/stalker/lvl_l01_escape_priority = 0 alife/warfare/stalker/lvl_l02_garbage_priority = 0 alife/warfare/stalker/lvl_l03_agroprom_priority = 0 alife/warfare/stalker/lvl_l04_darkvalley_priority = 0 alife/warfare/stalker/lvl_l05_bar_priority = 0 alife/warfare/stalker/lvl_l06_rostok_priority = 0 alife/warfare/stalker/lvl_l07_military_priority = 0 alife/warfare/stalker/lvl_l08_yantar_priority = 0 alife/warfare/stalker/lvl_l09_deadcity_priority = 0 alife/warfare/stalker/lvl_l10_limansk_priority = 0 alife/warfare/stalker/lvl_l10_radar_priority = 0 alife/warfare/stalker/lvl_l10_red_forest_priority = 0 alife/warfare/stalker/lvl_l11_hospital_priority = 0 alife/warfare/stalker/lvl_l11_pripyat_priority = 0 alife/warfare/stalker/lvl_l12_stancia_2_priority = 0 alife/warfare/stalker/lvl_l12_stancia_priority = 0 alife/warfare/stalker/lvl_l12u_control_monolith_priority = 0 alife/warfare/stalker/lvl_l12u_sarcofag_priority = 0 alife/warfare/stalker/lvl_l13_generators_priority = 0 alife/warfare/stalker/lvl_poselok_ug_priority = alife/warfare/stalker/lvl_pripyat_priority = 0 alife/warfare/stalker/lvl_promzona_priority = alife/warfare/stalker/lvl_zaton_priority = 0 alife/warfare/stalker/max_faction_respawn = 90 alife/warfare/stalker/max_invasion_depart_time = 30 alife/warfare/stalker/max_invasion_size = 2.5 alife/warfare/stalker/max_patrol_rest_time = 240 alife/warfare/stalker/max_patrol_squads = 2 alife/warfare/stalker/max_patrol_time = 240 alife/warfare/stalker/max_random_patrol_time = 180 alife/warfare/stalker/max_random_patrols = 15 alife/warfare/stalker/max_random_squad_count = 3 alife/warfare/stalker/max_resurgence_wait_time = 120 alife/warfare/stalker/max_smart_targets_per_base = 2 alife/warfare/stalker/min_faction_respawn = 15 alife/warfare/stalker/min_invasion_depart_time = 5 alife/warfare/stalker/min_invasion_size = 1 alife/warfare/stalker/min_patrol_rest_time = 60 alife/warfare/stalker/min_patrol_squads = 1 alife/warfare/stalker/min_patrol_time = 60 alife/warfare/stalker/min_random_patrol_time = 30 alife/warfare/stalker/min_random_squad_count = 1 alife/warfare/stalker/min_resurgence_wait_time = 30 alife/warfare/stalker/night_activity_chance = 50 alife/warfare/stalker/offline_power_multiplier = 1 alife/warfare/stalker/participate_in_warfare = true alife/warfare/stalker/patrol_hunt_chance = 50 alife/warfare/stalker/random_patrols = false alife/warfare/stalker/random_spawn_entries = 1 alife/warfare/stalker/random_squad_count = false alife/warfare/stalker/resource_count_modifier = 0 alife/warfare/stalker/resource_priority = 5 alife/warfare/stalker/spawn_on_new_game = true alife/warfare/stalker/target_faction_stronger_priority = 1 alife/warfare/stalker/target_faction_weaker_priority = 0 alife/warfare/stalker/target_on_same_level_priority = 100 alife/warfare/stalker/target_resource_priority = 0 alife/warfare/stalker/target_stronger_priority = 1 alife/warfare/stalker/target_weaker_priority = 0 alife/warfare/stalker/territory_priority = -5 alife/warfare/zombied/base_count_modifier = 0 alife/warfare/zombied/base_priority = 10 alife/warfare/zombied/expansion_aggression = 50 alife/warfare/zombied/flag_priority = 1 alife/warfare/zombied/ignore_empty_targets = false alife/warfare/zombied/is_being_targeted_priority = 2 alife/warfare/zombied/keep_last_base = false alife/warfare/zombied/linked_level_targeting = true alife/warfare/zombied/lvl_bunker_a1_priority = alife/warfare/zombied/lvl_collaider_priority = alife/warfare/zombied/lvl_grimwood_priority = alife/warfare/zombied/lvl_jupiter_priority = 0 alife/warfare/zombied/lvl_jupiter_underground_priority = 0 alife/warfare/zombied/lvl_k00_marsh_priority = 0 alife/warfare/zombied/lvl_k01_darkscape_priority = 0 alife/warfare/zombied/lvl_k02_trucks_cemetery_priority = 0 alife/warfare/zombied/lvl_l01_escape_priority = 0 alife/warfare/zombied/lvl_l02_garbage_priority = 0 alife/warfare/zombied/lvl_l03_agroprom_priority = 0 alife/warfare/zombied/lvl_l04_darkvalley_priority = 0 alife/warfare/zombied/lvl_l05_bar_priority = 0 alife/warfare/zombied/lvl_l06_rostok_priority = 0 alife/warfare/zombied/lvl_l07_military_priority = 0 alife/warfare/zombied/lvl_l08_yantar_priority = 0 alife/warfare/zombied/lvl_l09_deadcity_priority = 0 alife/warfare/zombied/lvl_l10_limansk_priority = 0 alife/warfare/zombied/lvl_l10_radar_priority = 0 alife/warfare/zombied/lvl_l10_red_forest_priority = 0 alife/warfare/zombied/lvl_l11_hospital_priority = 0 alife/warfare/zombied/lvl_l11_pripyat_priority = 0 alife/warfare/zombied/lvl_l12_stancia_2_priority = 0 alife/warfare/zombied/lvl_l12_stancia_priority = 0 alife/warfare/zombied/lvl_l12u_control_monolith_priority = 0 alife/warfare/zombied/lvl_l12u_sarcofag_priority = 0 alife/warfare/zombied/lvl_l13_generators_priority = 0 alife/warfare/zombied/lvl_poselok_ug_priority = alife/warfare/zombied/lvl_pripyat_priority = 0 alife/warfare/zombied/lvl_promzona_priority = alife/warfare/zombied/lvl_zaton_priority = 0 alife/warfare/zombied/max_faction_respawn = 90 alife/warfare/zombied/max_invasion_depart_time = 30 alife/warfare/zombied/max_invasion_size = 2.5 alife/warfare/zombied/max_patrol_rest_time = 240 alife/warfare/zombied/max_patrol_squads = 2 alife/warfare/zombied/max_patrol_time = 240 alife/warfare/zombied/max_random_patrol_time = 180 alife/warfare/zombied/max_random_patrols = 15 alife/warfare/zombied/max_random_squad_count = 3 alife/warfare/zombied/max_resurgence_wait_time = 120 alife/warfare/zombied/max_smart_targets_per_base = 2 alife/warfare/zombied/min_faction_respawn = 15 alife/warfare/zombied/min_invasion_depart_time = 5 alife/warfare/zombied/min_invasion_size = 1 alife/warfare/zombied/min_patrol_rest_time = 60 alife/warfare/zombied/min_patrol_squads = 1 alife/warfare/zombied/min_patrol_time = 60 alife/warfare/zombied/min_random_patrol_time = 30 alife/warfare/zombied/min_random_squad_count = 1 alife/warfare/zombied/min_resurgence_wait_time = 30 alife/warfare/zombied/night_activity_chance = 50 alife/warfare/zombied/offline_power_multiplier = 1 alife/warfare/zombied/participate_in_warfare = true alife/warfare/zombied/patrol_hunt_chance = 50 alife/warfare/zombied/random_patrols = false alife/warfare/zombied/random_spawn_entries = 1 alife/warfare/zombied/random_squad_count = false alife/warfare/zombied/resource_count_modifier = 0 alife/warfare/zombied/resource_priority = 5 alife/warfare/zombied/spawn_on_new_game = true alife/warfare/zombied/target_faction_stronger_priority = 1 alife/warfare/zombied/target_faction_weaker_priority = 0 alife/warfare/zombied/target_on_same_level_priority = 100 alife/warfare/zombied/target_resource_priority = 0 alife/warfare/zombied/target_stronger_priority = 1 alife/warfare/zombied/target_weaker_priority = 0 alife/warfare/zombied/territory_priority = -5 control/general/aim_toggle = true control/general/crouch_toggle = true control/general/disassembly_warning = true control/general/mouse_sens = 0.071 control/general/pickup_mode = false control/general/simple_pda_mode = true control/general/sprint_toggle = false control/general/walk_toggle = true gameplay/backpack_travel/on_combat = false gameplay/backpack_travel/on_damage = false gameplay/backpack_travel/on_emission = false gameplay/backpack_travel/on_overweight = false gameplay/backpack_travel/state = true gameplay/backpack_travel/time = false gameplay/disguise/active_item = true gameplay/disguise/active_item_factor = 1 gameplay/disguise/backpack = true gameplay/disguise/backpack_factor = 1 gameplay/disguise/distance = true gameplay/disguise/distance_factor = 5 gameplay/disguise/helmet = true gameplay/disguise/helmet_factor = 1 gameplay/disguise/inventory = true gameplay/disguise/inventory_factor = 1 gameplay/disguise/outfit = true gameplay/disguise/outfit_factor = 1 gameplay/disguise/speed = true gameplay/disguise/speed_factor = 1 gameplay/disguise/state = true gameplay/disguise/stay_time = gameplay/disguise/stay_time_factor = 20 gameplay/disguise/weapon = true gameplay/disguise/weapon_factor = 1 gameplay/fast_travel/long_names = false gameplay/fast_travel/on_combat = false gameplay/fast_travel/on_damage = false gameplay/fast_travel/on_emission = false gameplay/fast_travel/on_overweight = false gameplay/fast_travel/state = 1 gameplay/fast_travel/time = false gameplay/fast_travel/visit_message = false gameplay/general/corpse_max_count = 5 gameplay/general/corpse_min_dist = 100 gameplay/general/hardcore_ai_aim = false gameplay/general/max_tasks = 3 gameplay/general/mechanic_feature = true gameplay/general/need_equipped_hkit = true gameplay/general/npc_loot_distance = 3 gameplay/general/outfit_portrait = true gameplay/general/release_dropped_items = true gameplay/general/show_tip_reputation = true gameplay/silent_kills/sk_all_melee_ok = false gameplay/silent_kills/sk_enabled = false gameplay/silent_kills/sk_fresh_time = 300 gameplay/silent_kills/sk_gun_enabled = true gameplay/silent_kills/sk_gun_hear_dist = 10 gameplay/silent_kills/sk_headshot_only = true gameplay/silent_kills/sk_melee_enabled = true gameplay/silent_kills/sk_melee_hear_dist = 5 gameplay/silent_kills/sk_suspect_dist = 10 modded_exes/new_zoom_enable = true modded_exes/sds_enable = true other/autosave_timer_new = 15 other/debug_error = false other/debug_hud = false other/debug_map_hud = false other/quicksave_cnt = 5 sound/environment/ambient_volume = 1 sound/environment/breathing_sound = true sound/environment/helmet_rain_sound = true sound/environment/wind_sound = true sound/general/caption = none sound/general/master_volume = 0.8 sound/general/music_volume = 0.3 sound/radio/display_tracks = true sound/radio/emission_intereferences = true sound/radio/playlist_name_1 = S.T.A.L.K.E.R.OST sound/radio/playlist_name_2 = TRX_Special sound/radio/playlist_name_3 = Playlist_3 sound/radio/playlist_name_4 = MetroOST sound/radio/playlist_name_5 = Fairouz sound/radio/playlist_name_6 = Playlist_6 sound/radio/playlist_name_7 = sound/radio/underground_intereferences = true sound/radio/zone = true video/advanced/actor_shadow = true video/advanced/detail_density = 0.38 video/advanced/detail_height = 1 video/advanced/detail_radius = 90 video/advanced/dof_enable = true video/advanced/dynamic_wet_surfaces = false video/advanced/enable_tessellation = false video/advanced/framelimit = 164 video/advanced/geometry_lod = 1 video/advanced/grass_shadow = false video/advanced/ls_squality = 0.5 video/advanced/mblur = 0.05 video/advanced/mblur_enable = true video/advanced/mipbias = -0.2 video/advanced/optimize_dynamic_geom = 1 video/advanced/optimize_static_geom = 0 video/advanced/slight_fade = 0.8 video/advanced/smaa = off video/advanced/ssample_list = st_opt_off video/advanced/ssao = st_opt_medium video/advanced/ssao_mode = default video/advanced/steep_parallax = false video/advanced/sun_quality = st_opt_high video/advanced/sunshafts_min = 0.2 video/advanced/sunshafts_mode = combined video/advanced/sunshafts_quality = st_opt_medium video/advanced/sunshafts_value = 0.6 video/advanced/texture_lod = 1 video/advanced/tf_aniso = 4 video/advanced/v_sync = true video/advanced/vis_distance = 1.5 video/basic/fov = 74 video/basic/hud_fov = 0.57 video/hud/autohide_stamina_bar = true video/hud/crosshair_dist = false video/hud/head_bob_factor = 0.8 video/hud/ironsights_zoom_factor = 1 video/hud/show_crosshair = false video/hud/show_enemy_health = false video/hud/show_hud = true video/hud/show_minimap = false video/hud/show_slots = false video/hud/show_wpn = true video/night/brightness = dark video/night/moon_cycle = 8 video/night/moon_phase = 8 video/night/moon_phase_state = false video/player/animations = true video/player/bleed_effect = true video/player/blood_splash = true video/player/breathing_fog = true video/player/hit_impact_effect = true video/player/item_swap_animation = true video/player/mask_hud = true video/player/radiation_effect = true video/player/rain_droplets = true video/player/shoot_effects = false video/player/visor_reflection = true video/weather/clear_occurrence = 3 video/weather/clear_period = 8 video/weather/cloudy_occurrence = 2 video/weather/cloudy_period = 3 video/weather/foggy_occurrence = 2 video/weather/foggy_period = 3 video/weather/partly_occurrence = 2 video/weather/partly_period = 4 video/weather/rain_occurrence = 3 video/weather/rain_period = 5 video/weather/storm_occurrence = 3 video/weather/storm_period = 4 [temp] base_sway = on fov_changed = false fov_value = 0.56999999284744 rspec_default = true