function on_xml_read()
RegisterScriptCallback("on_xml_read", function(xml_file_name, xml_obj)
local xml_to_change = [[gameplay\dialogs_redforest.xml]]
if xml_file_name == xml_to_change then
local greh_guide_dialogs = [[
]]
xml_obj:insertFromXMLString(greh_guide_dialogs)
end
end)
end