<!-- ====================================================================== Author: Catspaw (CatspawMods @ ModDB) Source: https://www.moddb.com/mods/stalker-anomaly/addons/milspec-pda-for-anomaly-151-152-and-gamma =========================================================================== Mapspot icon definitions for body markers, including Milspec PDA's ========================================================================--> <!-- Default PAW body marks --> <paw_death_small> <level_map spot="paw_death_small_spot"/> <mini_map spot="paw_death_small_spot"/> </paw_death_small> <paw_death_small_spot width="12" height="12" alignment="c" stretch="0" scale="1" scale_min="1.0" scale_max="1.2"> <texture>ui_icons_paw_pin_bwhr_death64</texture> </paw_death_small_spot> <paw_blue_circle> <level_map spot="paw_blue_circle_spot"/> <mini_map spot="paw_blue_circle_spot"/> </paw_blue_circle> <paw_blue_circle_spot width="7" height="7" alignment="c" stretch="1" scale="1" scale_min="1" scale_max="1.5"> <texture>ui_icons_paw_blue_circle</texture> </paw_blue_circle_spot> <paw_crosshair_white> <level_map spot="paw_crosshair_white_spot"/> <mini_map spot="paw_crosshair_white_spot"/> </paw_crosshair_white> <paw_crosshair_white_spot width="12" height="12" alignment="c" stretch="1" scale="1" scale_min="1" scale_max="1.5"> <texture>ui_icons_paw_crosshair_white</texture> </paw_crosshair_white_spot> <paw_crosshair_red> <level_map spot="paw_crosshair_red_spot"/> <mini_map spot="paw_crosshair_red_spot"/> </paw_crosshair_red> <paw_crosshair_red_spot width="12" height="12" alignment="c" stretch="1" scale="1" scale_min="1" scale_max="1.5"> <texture>ui_icons_paw_crosshair_red</texture> </paw_crosshair_red_spot> <paw_crosshair_green> <level_map spot="paw_crosshair_green_spot"/> <mini_map spot="paw_crosshair_green_spot"/> </paw_crosshair_green> <paw_crosshair_green_spot width="12" height="12" alignment="c" stretch="1" scale="1" scale_min="1" scale_max="1.5"> <texture>ui_icons_paw_crosshair_green</texture> </paw_crosshair_green_spot> <paw_crosshair_gradient> <level_map spot="paw_crosshair_gradient_spot"/> <mini_map spot="paw_crosshair_gradient_spot"/> </paw_crosshair_gradient> <paw_crosshair_gradient_spot width="12" height="12" alignment="c" stretch="1" scale="1" scale_min="1" scale_max="1.5"> <texture>ui_icons_paw_crosshair_gradient</texture> </paw_crosshair_gradient_spot> <paw_pin_redskull> <level_map spot="paw_pin_redskull_spot"/> <mini_map spot="paw_pin_redskull_spot"/> </paw_pin_redskull> <paw_pin_redskull_spot width="12" height="12" alignment="c" stretch="1" scale="1" scale_min="1" scale_max="1.5"> <texture>ui_icons_paw_pin_redskull</texture> </paw_pin_redskull_spot> <!-- Milspec PDA's body marks --> <deadbody_location_sdot hint="deadbody_sdot"> <level_map spot="deadbody_pda_spot_sdot"/> <mini_map spot="deadbody_mini_spot_sdot"/> </deadbody_location_sdot> <deadbody_location_mdot hint="deadbody_mdot"> <level_map spot="deadbody_pda_spot_mdot"/> <mini_map spot="deadbody_mini_spot_mdot"/> </deadbody_location_mdot> <deadbody_location_ldot hint="deadbody_ldot"> <level_map spot="deadbody_pda_spot_ldot"/> <mini_map spot="deadbody_mini_spot_ldot"/> </deadbody_location_ldot> <deadbody_location_skul hint="deadbody_skul"> <level_map spot="deadbody_pda_spot_skull"/> <mini_map spot="deadbody_mini_spot_skull"/> </deadbody_location_skul> <deadbody_location_whtx hint="deadbody_whtx"> <level_map spot="deadbody_pda_spot_whtx"/> <mini_map spot="deadbody_mini_spot_whtx"/> </deadbody_location_whtx> <deadbody_mini_spot_sdot width="7" height="7" stretch="1" alignment="c" location_level="5"> <texture r="50" g="195" b="255">ui_mmap_common_actor</texture> </deadbody_mini_spot_sdot> <deadbody_mini_spot_mdot width="8" height="8" stretch="1" alignment="c" location_level="5"> <texture r="50" g="195" b="255">ui_mmap_common_actor</texture> </deadbody_mini_spot_mdot> <deadbody_mini_spot_ldot width="9" height="9" stretch="1" alignment="c" location_level="5"> <texture r="50" g="195" b="255">ui_mmap_common_actor</texture> </deadbody_mini_spot_ldot> <deadbody_pda_spot_sdot width="8" height="8" stretch="1" alignment="c" location_level="5"> <texture r="50" g="195" b="255">ui_mmap_common_actor</texture> </deadbody_pda_spot_sdot> <deadbody_pda_spot_mdot width="10" height="10" stretch="1" alignment="c" location_level="5"> <texture r="50" g="195" b="255">ui_mmap_common_actor</texture> </deadbody_pda_spot_mdot> <deadbody_pda_spot_ldot width="12" height="12" stretch="1" alignment="c" location_level="5"> <texture r="50" g="195" b="255">ui_mmap_common_actor</texture> </deadbody_pda_spot_ldot> <deadbody_pda_spot_skull width="9" height="11" stretch="0" alignment="c" location_level="5"> <texture>ui_mapspot_skull_large</texture> </deadbody_pda_spot_skull> <deadbody_mini_spot_skull width="7" height="9" stretch="0" alignment="c"> <texture>ui_mapspot_skull_small</texture> </deadbody_mini_spot_skull> <deadbody_mini_spot_whtx width="7" height="7" stretch="0" alignment="c"> <texture>ui_AlphaLion_XCorpseMarker-small</texture> </deadbody_mini_spot_whtx> <deadbody_pda_spot_whtx width="9" height="9" stretch="0" alignment="c" location_level="5"> <texture>ui_AlphaLion_XCorpseMarker-large</texture> </deadbody_pda_spot_whtx>