Update 2.0 (12/16/2023) BALANCE AND IMPROVEMENTS UPDATE CORDON UPDATE: Rebalanced mutants spawns time. Disabled few smart terrain. MEADOW UPDATE: A Renegade camp and a Renegade mechanic have been added to the abandoned factory. More bandits were added to their camp. When the Renegade squads is eliminated, mutants will respawn. When the Bandits squads are defeated, mutant will respawn. When the Free stalkers squads are defeated, mutant will respawn. Mutants are going to spawn at the location where stalkers previously had control. There's also a probability that ISG will appear when their mission begins. Because of the small area, all spawns has a low spawn percentage. Some zombie spawn will cease if the lab X16 is disabled. GARBAGE UPDATE: When General Voronin and Petrenko are killed, Duty spawn at the checkpoint will cease, the same applies for the army checkpoint when Colonel Kovalski dies. Rebalanced mutants spawns time. Minor changes to sim avail. Added few special squad to factions. Disabled few smart terrain. SWAMPS UPDATE: A renegade trader was added to their camp. Renegade spawns on this map will be reduced by 70% if the trader dies. If Snow dies, Csky spawns on this map will be reduced by 75%. Added few special squad to factions for free up new stalker spawns. Added so the radio not play music during a surge. Rebalanced mutants spawns time. Minor changes to sim avail. Disabled few smart terrain AGROPROM UPDATE: Added dealy on the Prapoaganda ambient. Special squads were added to free up new army stalker spawns. If Colonel Kovalski dies, spawn on this map will be reduced by 80% and will have an effect on other maps. Rebalanced mutants spawn time. Minor changes to sim avail. Disabled a few smart terrains. AGROPROM UNDERGROUND UPDATE: Non so far. Planning to enable smart terrain for spawning stalkers down there; only some testing remains before the release. Agroprom Underground V2 Endless Spawn is included in this update. To change, just install Agroprom Underground V2 Original in the Optional folder. DARKVALLEY UPDATE: Added so the radio not play music during a surge. Rebalanced mutants spawns time. Disabled few smart terrain. DARKSCAPE UPDATE: Rebalanced mutants spawns time. Disabled few smart terrain. ROSTOK UPDATE: Added Petrenko to the list of targets who must be killed before the Duty faction is destroyed. Decreased max pop. at the bar 100. TRUCK CEMETERY UPDATE: Rebalanced mutants spawns time. Disabled few smart terrain. YANTAR UPDATE: ISG and Ecolog will now spawn correctly in Lab X16 and not above the lab. Added back respawn for controller to the Lab X16. Rebalanced mutants spawns time. Disabled few smart terrain. WILD TERRITORY UPDATE: Rebalanced mutants spawns time. Disabled few smart terrain. ARMY WEARHOUSES UPDATE: Rebalanced mutants spawns time. Minor changes to sim avail. DEAD CITYUPDATE: Rebalanced mutants spawns time. Minor changes to sim avail.