bar_barmen_name
ui_inGame2_barman
bar_barmen_bio
bar_visitors_barman_stalker_trader
trader
stalker_terrain
18490
2408
actors\barman\barman
-1
bar_visitors_barman_stalker_trader_start_dialog
dm_init_batender
barkeep_living_legend
barkeep_100rads
dm_ordered_task_dialog
dm_ordered_task_completed_dialog
dm_ordered_task_cancel_dialog
dm_important_documents
debt_register
debt_pay_off
buy_route
dm_broker_dialog
actor_break_dialog
devushka_4_help
devushka_help
bar_bar_guard_name
ui_inGame2_garik_guard
bar_bar_guard_bio
bar_visitors_garik_stalker_guard
stalker stalker_terrain
11327
976
actors\stalker_neutral\stalker_bar_security
characters_voice\human\stalker_1\
-1
[spawn] \n
wpn_ak74 \n
ammo_5.45x39_fmj \n
#include "gameplay\character_criticals.xml"
#include "gameplay\character_dialogs.xml"
actor_break_dialog
bar_bar_guard2_name
ui_inGame2_zhorik_guard
bar_bar_guard2_bio
bar_visitors_zhorik_stalker_guard2
stalker stalker_terrain
10516
817
actors\stalker_neutral\stalker_bar_security
characters_voice\human\stalker_1\
-1
[spawn] \n
wpn_ak74 \n
ammo_5.45x39_fmj \n
#include "gameplay\character_criticals.xml"
#include "gameplay\character_dialogs.xml"
bar_voronin_name
ui_inGame2_voronin
bar_voronin_bio
bar_dolg_leader
dolg stalker_terrain
18546
1215
actors\stalker_dolg\stalker_do_komandir
characters_voice\human\dolg_1\
0
[spawn] \n
wpn_sig220 \n
ammo_11.43x23_hydro \n
wpn_val \n
ammo_9x39_pab9 = 1 \n
#include "gameplay\supplies\character_food.xml"
#include "gameplay\supplies\character_drugs.xml"
#include "gameplay\character_criticals.xml"
hello_dialog
voronin_living_legend
voronin_living_legend_finish
voronin_mortal_sin
voronin_mortal_sin_envoy
voronin_mortal_sin_report
voronin_mortal_sin_ambush
voronin_mortal_sin_zone_hero
voronin_operation_afterglow
voronin_operation_afterglow_transmission_report
dm_important_documents
dm_lifestyle
story_dolg_lider_mlr
dm_ordered_task_dialog
dm_ordered_task_completed_dialog
actor_break_dialog
bar_kicenko_name
ui_inGame2_kitsenko
sim_dolg_veteran_bio
bar_zastava_2_commander
dolg stalker_terrain
14034
524
actors\stalker_dolg\stalker_do_balon_1
characters_voice\human\dolg_1\
0
[spawn] \n
wpn_walther \n
ammo_9x19_fmj \n
wpn_abakan \n
ammo_5.45x39_fmj \n
detector_advanced \n
device_torch \n
#include "gameplay\supplies\character_food.xml"
#include "gameplay\supplies\character_drugs.xml"
#include "gameplay\character_criticals.xml"
#include "gameplay\character_dialogs.xml"
st_bar_duty_security_squad_leader_name
ui_inGame2_Dolg_4
Опытный сталкер. Детальная информация отсутствует.
bar_duty_security_squad_leader
dolg stalker_terrain
characters_voice\human\dolg_1\
10668
2303
actors\stalker_dolg\stalker_dolg_4
[spawn] \n
wpn_groza = 1 \n
ammo_9x39_pab9 = 1 \n
wpn_usp \n
ammo_11.43x23_hydro = 1 \n
#include "gameplay\supplies\character_items_nd.xml"
#include "gameplay\supplies\character_food.xml"
#include "gameplay\supplies\character_drugs_3.xml"
#include "gameplay\supplies\character_drugs_mil.xml"
#include "gameplay\character_criticals.xml"
#include "gameplay\character_dialogs_no_guide.xml"
GENERATE_NAME_stalker
ui_inGame2_Dolg_3
Опытный сталкер. Детальная информация отсутствует.
bar_dolg_general_zoneguard_stalker
dolg
stalker_terrain
10084
-2060
actors\stalker_dolg\stalker_dolg_3
characters_voice\human\dolg_1\
0
[spawn] \n
wpn_walther \n
ammo_9x19_fmj \n
wpn_abakan \n
ammo_5.45x39_fmj \n
device_torch \n
#include "gameplay\supplies\character_items.xml"
#include "gameplay\supplies\character_food.xml"
#include "gameplay\supplies\character_drugs.xml"
#include "gameplay\character_criticals.xml"
#include "gameplay\character_dialogs.xml"
dm_broker_dialog
actor_break_dialog
bar_petrenko_name
ui_inGame2_petrenko
bar_petrenko_bio
bar_dolg_general_petrenko_stalker
dolg
stalker_terrain
14676
270
actors\stalker_dolg\stalker_do_balon_3
characters_voice\human\dolg_1\
0
[spawn] \n
wpn_walther \n
ammo_9x19_fmj \n
wpn_groza \n
ammo_9x39_ap \n
#include "gameplay\supplies\character_food.xml"
#include "gameplay\supplies\character_drugs.xml"
#include "gameplay\character_criticals.xml"
dm_init_trader
petrenko_questlines_about_dialog
drx_sl_bar_dolg_general_petrenko_stalker_game_start_dialog_1
drx_sl_cf_task_completed_dialog
drx_sl_task_completed_dialog
dm_ordered_task_completed_dialog
drx_sl_bar_dolg_general_petrenko_stalker_meet_dialog
dm_ordered_task_dialog
drx_sl_change_faction_dialog
buy_route
actor_break_dialog
bar_visitors_stalker_mechanic_name
ui_inGame2_dolg_tech
Опытный сталкер. Детальная информация отсутствует.
bar_visitors_stalker_mechanic
dolg
stalker_terrain
characters_voice\human\dolg_1\
1692
376
actors\stalker_dolg\stalker_dolg_mehanik
#include "gameplay\character_criticals.xml"
dm_init_trader
dm_init_mechanic
bar_visitors_stalker_mechanic_start
story_dolg_m
drx_sl_task_completed_dialog
dm_ordered_task_completed_dialog
drx_sl_bar_visitors_stalker_mechanic_meet_dialog
drx_sl_mechanic_task_dialog
dm_tech_repair
dm_encrypted_pda
zat_b3_stalker_tech_drink_1
zat_b3_stalker_tech_drink_2
zat_b3_stalker_tech_drink_3
awr_tech_dialog_drink_1
actor_break_dialog
GENERATE_NAME_sergeant
ui_inGame2_Dolg_3
An experienced stalker. No detailed information is available.
bodyguard_duty_medic_bar_general
dolg
stalker_terrain
characters_voice\human\dolg_1\
3000
900
actors\stalker_dolg\stalker_dolg_3
[spawn] \n
wpn_abakan = 1 \n
ammo_5.45x39_ap = 1 \n
#include "gameplay\supplies\character_items.xml"
#include "gameplay\supplies\character_food.xml"
#include "gameplay\supplies\character_drugs.xml"
#include "gameplay\character_criticals.xml"
actor_break_dialog
bar_informator_mlr_name
ui_inGame2_bandit_4
An experienced stalker. No detailed information is available.
bar_informator_mlr
trader
stalker_terrain
5000
1000
actors\stalker_bandit\stalker_bandit_4
[spawn] \n
wpn_beretta \n
ammo_9x19_fmj = 1 \n
#include "gameplay\supplies\character_items.xml"
#include "gameplay\supplies\character_food.xml"
#include "gameplay\supplies\character_drugs.xml"
#include "gameplay\character_criticals.xml"
talk_to_inf_trader
talk_to_maps
buy_information_from_trader
inf_trader_buy_transitions
top_10_task_about_dialog
top_10_task_finish_dialog
dm_bribe
actor_break_dialog
bar_dolg_medic_name
ui_inGame2_medicine
No available Information.
bar_dolg_medic
dolg
stalker_terrain
1000
1500
actors\stalker_dolg\stalker_dolg_2a_face_medicine
characters_voice\human\dolg_1\
0
[spawn] \n
wpn_walther \n
ammo_9x19_fmj \n
#include "gameplay\supplies\character_food.xml" \n
#include "gameplay\supplies\character_drugs.xml"
#include "gameplay\character_criticals.xml">
zat_b22_stalker_medic_start
dm_init_medic
dm_medic_general
bar_dolg_medic_talking
dm_ordered_task_dialog
dm_ordered_task_completed_dialog
actor_break_dialog
guid_bar_stalker_navigator_name
ui_inGame2_neutral_2_mask
No information is available.
guid_bar_stalker_navigator
stalker stalker_terrain
characters_voice\human\stalker_3\
5800
1000
actors\stalker_neutral\stalker_neutral2d_mask
[spawn] \n
wpn_vintorez \n
ammo_9x39_pab9 = 2 \n
wpn_beretta \n
ammo_9x19_fmj = 2 \n
#include "gameplay\supplies\character_items.xml"
#include "gameplay\supplies\character_food.xml"
#include "gameplay\supplies\character_drugs.xml"
#include "gameplay\character_criticals.xml"
meet_guid_bar
travel_guid_bar
meet_guid_bar_list
actor_break_dialog
bar_arny_name
ui_inGame2_arnie
Опытный сталкер. Детальная информация отсутствует.
bar_arena_manager
trader stalker_terrain
6290
265
actors\stalker_neutral\stalker_neytral_balon_6
characters_voice\human\stalker_1\
-1
[spawn] \n
wpn_lr300 \n
ammo_5.56x45_ap = 1 \n
#include "gameplay\supplies\character_food.xml"
#include "gameplay\supplies\character_drugs.xml"
#include "gameplay\character_criticals.xml"
bar_arena_manager_start
bar_arena_manager_rules
bar_arena_manager_info
bar_arena_man_job
bar_arena_manager_game
actor_break_dialog
bar_lelik_name
ui_inGame2_lelik_guard
Опытный сталкер. Детальная информация отсутствует.
bar_arena_guard
stalker stalker_terrain
10425
847
actors\stalker_neutral\stalker_bar_security
characters_voice\human\stalker_1\
-1
[spawn] \n
wpn_ak74 \n
ammo_5.45x39_fmj \n
#include "gameplay\supplies\character_food.xml"
#include "gameplay\supplies\character_drugs.xml"
#include "gameplay\character_criticals.xml"
#include "gameplay\character_dialogs.xml"
bar_beast_name
ui_inGame2_Zombied_4
Опытный сталкер. Детальная информация отсутствует.
bar_arena_savage
arena_enemy stalker_terrain
17925
-1269
actors\stalker_zombied\stalker_zombied_4
characters_voice\human\zombied_3\
0
[spawn] \n
wpn_spas12 \n
ammo_12x70_buck \n
#include "gameplay\character_criticals.xml"
#include "gameplay\character_dialogs.xml"
GENERATE_NAME_stalker
ui_inGame2_neutral_1
bar_arena_stalker
bar_arena_stalker_1
arena_enemy stalker_terrain
1648
2487
characters_voice\human\stalker_1\
-1
actors\stalker_neutral\stalker_neutral_1
[spawn] \n
wpn_pm \n
ammo_9x18_fmj = 1 \n
device_torch \n
#include "gameplay\supplies\character_drugs.xml"
#include "gameplay\character_criticals.xml"
GENERATE_NAME_stalker
ui_inGame2_neutral_2_mask
bar_arena_stalker
bar_arena_stalker_2
arena_enemy stalker_terrain
1956
2099
actors\stalker_neutral\stalker_neutral2g_mask
characters_voice\human\stalker_3\
-1
[spawn] \n
wpn_mp5 \n
ammo_9x19_pbp = 1 \n
#include "gameplay\supplies\character_drugs.xml"
#include "gameplay\character_criticals.xml"
GENERATE_NAME_stalker
ui_inGame2_neutral_2_mask
bar_arena_stalker
bar_arena_stalker_3_1
arena_enemy stalker_terrain
2517
-253
actors\stalker_neutral\stalker_neutral_2_mas3
characters_voice\human\stalker_2\
-1
[spawn] \n
wpn_toz34 \n
ammo_12x76_zhekan = 1 \n
#include "gameplay\supplies\character_drugs.xml"
#include "gameplay\character_criticals.xml"
GENERATE_NAME_stalker
ui_inGame2_neutral_2_mask
bar_arena_stalker
bar_arena_stalker_3_2
arena_enemy stalker_terrain
1968
-1138
actors\stalker_neutral\stalker_neutral2g_mask
characters_voice\human\stalker_3\
-1
[spawn] \n
wpn_toz34 \n
ammo_12x76_zhekan = 1 \n
#include "gameplay\supplies\character_drugs.xml"
#include "gameplay\character_criticals.xml"
GENERATE_NAME_bandit
ui_inGame2_bandit_1_mask
bar_arena_stalker
bar_arena_stalker_4_1
arena_enemy stalker_terrain
1874
128
actors\stalker_bandit\stalker_bandit1b_mask
characters_voice\human\bandit_2\
-1
[spawn] \n
wpn_spas12 \n
ammo_12x70_buck = 1 \n
#include "gameplay\supplies\character_drugs.xml"
#include "gameplay\character_criticals.xml"
GENERATE_NAME_bandit
ui_inGame2_bandit_2
bar_arena_stalker
bar_arena_stalker_4_2
arena_enemy stalker_terrain
1905
-377
actors\stalker_bandit\stalker_bandit_2
characters_voice\human\bandit_3\
-1
[spawn] \n
wpn_ak74 = 1, 0, 1, 0 \n
ammo_5.45x39_ap = 1 \n
#include "gameplay\supplies\character_drugs.xml"
#include "gameplay\character_criticals.xml"
GENERATE_NAME_bandit
ui_inGame2_bandit_1b
bar_arena_stalker
bar_arena_stalker_4_3
arena_enemy stalker_terrain
7337
-2143
actors\stalker_bandit\stalker_bandit1b
characters_voice\human\bandit_1\
-1
[spawn] \n
wpn_ak74 = 1, 0, 1, 0 \n
ammo_5.45x39_ap = 1 \n
#include "gameplay\supplies\character_drugs.xml"
#include "gameplay\character_criticals.xml"
GENERATE_NAME_stalker
ui_inGame2_neutral_1
bar_arena_stalker
bar_arena_stalker_4_4
stalker stalker_terrain
12378
-911
characters_voice\human\stalker_1\
-1
actors\stalker_neutral\stalker_neutral1a
[spawn] \n
wpn_bm16 \n
ammo_12x70_buck \n
device_torch \n
#include "gameplay\supplies\character_drugs.xml"
#include "gameplay\character_criticals.xml"
GENERATE_NAME_stalker
ui_inGame2_neutral_1
bar_arena_stalker
bar_arena_stalker_4_5
stalker stalker_terrain
9629
2016
characters_voice\human\stalker_1\
-1
actors\stalker_neutral\stalker_neutral1b
[spawn] \n
wpn_ak74u \n
ammo_5.45x39_fmj \n
device_torch \n
#include "gameplay\supplies\character_drugs.xml"
#include "gameplay\character_criticals.xml"
GENERATE_NAME_stalker
ui_inGame2_Soldier_4
bar_arena_stalker
Soldier_military
bar_arena_stalker_5_1
arena_enemy
stalker_terrain
characters_voice\human\military_3\
-1
5697
324
actors\stalker_soldier\stalker_soldier_4
[spawn] \n
wpn_val \n
ammo_9x39_pab9 = 1 \n
#include "gameplay\character_criticals.xml"
GENERATE_NAME_stalker
ui_inGame2_Soldier_4
bar_arena_stalker
Soldier_military
bar_arena_stalker_5_2
arena_enemy stalker_terrain
characters_voice\human\military_3\
-1
6474
-23
actors\stalker_soldier\stalker_soldier_4
[spawn] \n
wpn_groza \n
ammo_9x39_pab9 = 1 \n
#include "gameplay\character_criticals.xml"
GENERATE_NAME_stalker
ui_inGame2_bandit_3
sim_bandit_general_bio
bar_arena_stalker_6_1
arena_enemy stalker_terrain
2254
340
actors\stalker_bandit\stalker_bandit_3
characters_voice\human\bandit_2\
-1
[spawn] \n
wpn_bm16 \n
ammo_12x70_buck \n
#include "gameplay\supplies\character_drugs.xml"
#include "gameplay\character_criticals.xml"
GENERATE_NAME_stalker
ui_inGame2_bandit_4
sim_bandit_general_bio
bar_arena_stalker_6_2
arena_enemy stalker_terrain
1190
601
actors\stalker_bandit\stalker_bandit_4
characters_voice\human\bandit_2\
-1
[spawn] \n
wpn_toz34 \n
ammo_12x70_buck = 1 \n
#include "gameplay\supplies\character_drugs.xml"
#include "gameplay\character_criticals.xml"
GENERATE_NAME_stalker
ui_inGame2_bandit_4
sim_bandit_general_bio
bar_arena_stalker_6_3
arena_enemy stalker_terrain
1176
-928
actors\stalker_bandit\stalker_bandit_4
characters_voice\human\bandit_2\
-1
[spawn] \n
wpn_ak74u \n
ammo_5.45x39_fmj \n
#include "gameplay\supplies\character_drugs.xml"
#include "gameplay\character_criticals.xml"
GENERATE_NAME_stalker
ui_inGame2_bandit_5
sim_bandit_general_bio
bar_arena_stalker_6_4
arena_enemy stalker_terrain
697
2189
actors\stalker_bandit\stalker_bandit5a
characters_voice\human\bandit_2\
-1
[spawn] \n
wpn_mp5 \n
ammo_9x19_pbp = 1 \n
#include "gameplay\supplies\character_drugs.xml"
#include "gameplay\character_criticals.xml"
GENERATE_NAME_stalker
ui_inGame2_bandit_exo
sim_bandit_general_bio
bar_arena_stalker_6_5
arena_enemy stalker_terrain
10947
-918
actors\stalker_neutral\stalker_neutral4a
characters_voice\human\bandit_2\
-1
[spawn] \n
wpn_ak74 = 1, 0, 1, 0 \n
ammo_5.45x39_ap = 1 \n
#include "gameplay\supplies\character_drugs.xml"
#include "gameplay\character_criticals.xml"
GENERATE_NAME_stalker
ui_inGame2_bandit_exo
sim_bandit_general_bio
bar_arena_stalker_6_6
arena_enemy stalker_terrain
10708
2459
actors\stalker_neutral\stalker_neutral4a
characters_voice\human\bandit_2\
-1
[spawn] \n
wpn_ak74 = 1, 0, 1, 0 \n
ammo_5.45x39_ap = 1 \n
#include "gameplay\supplies\character_drugs.xml"
#include "gameplay\character_criticals.xml"
GENERATE_NAME_stalker
ui_inGame2_neutral_4
sim_stalker_master_bio
bar_arena_stalker_7
arena_enemy stalker_terrain
11726
1833
characters_voice\human\stalker_3\
0
actors\stalker_neutral\stalker_neutral_4
[spawn] \n
wpn_fn2000 \n
ammo_5.56x45_ap = 1 \n
device_torch \n
#include "gameplay\supplies\character_drugs.xml"
#include "gameplay\character_criticals.xml"
GENERATE_NAME_stalker
ui_inGame2_neutral_4
sim_stalker_master_bio
bar_arena_stalker_8_1
arena_enemy stalker_terrain
12997
1730
characters_voice\human\stalker_3\
0
actors\stalker_neutral\stalker_neutral_4
[spawn] \n
wpn_g36 \n
ammo_5.56x45_ss190 = 1 \n
#include "gameplay\supplies\character_drugs.xml"
#include "gameplay\character_criticals.xml"
GENERATE_NAME_stalker
ui_inGame2_neutral_4
sim_stalker_master_bio
bar_arena_stalker_8_2
arena_enemy stalker_terrain
11915
-2205
characters_voice\human\stalker_3\
0
actors\stalker_neutral\stalker_neutral_4
[spawn] \n
wpn_g36 \n
ammo_5.56x45_ss190 = 1 \n
#include "gameplay\supplies\character_drugs.xml"
#include "gameplay\character_criticals.xml"
GENERATE_NAME_stalker
ui_inGame2_neutral_4
sim_stalker_master_bio
bar_arena_stalker_8_3
arena_enemy stalker_terrain
12527
972
characters_voice\human\stalker_3\
0
actors\stalker_neutral\stalker_neutral_4
[spawn] \n
wpn_g36 \n
ammo_5.56x45_ss190 = 1 \n
#include "gameplay\supplies\character_drugs.xml"
#include "gameplay\character_criticals.xml"
GENERATE_NAME_stalker
ui_inGame2_neutral_4
sim_stalker_master_bio
bar_arena_stalker_8_4
arena_enemy stalker_terrain
12191
-433
characters_voice\human\stalker_3\
0
actors\stalker_neutral\stalker_neutral_4
[spawn] \n
wpn_g36 \n
ammo_5.56x45_ss190 = 1 \n
#include "gameplay\supplies\character_drugs.xml"
#include "gameplay\character_criticals.xml"
GENERATE_NAME_sergeant
ui_inGame2_Dolg_2
An experienced stalker. No detailed information is available.
total_duty_one_h
dolg
stalker_terrain
characters_voice\human\dolg_1\
993
558
actors\stalker_dolg\stalker_dolg2a
[spawn] \n
wpn_abakan \n
ammo_5.45x39_fmj = 1 \n
#include "gameplay\supplies\character_items_2.xml"
#include "gameplay\supplies\character_drugs_2.xml"
#include "gameplay\character_criticals.xml"
#include "gameplay\character_dialogs.xml"
GENERATE_NAME_stalker
ui_inGame2_Freedom_2
An experienced stalker. No detailed information is available.
total_freeman_one_h
freedom
stalker_terrain
characters_voice\human\freedom_3\
910
1898
actors\stalker_freedom\stalker_freedom2a
[spawn] \n
wpn_abakan \n
ammo_5.45x39_fmj = 1 \n
#include "gameplay\supplies\character_items_2.xml"
#include "gameplay\supplies\character_food.xml"
#include "gameplay\supplies\character_drugs_2.xml"
#include "gameplay\character_criticals.xml"
#include "gameplay\character_dialogs.xml"
GENERATE_NAME_stalker
ui_inGame2_neutral_2_mask
An experienced stalker. No detailed information is available.
total_stalker_left_one
stalker
stalker_terrain
characters_voice\human\stalker_2\
2950
1230
actors\stalker_neutral\stalker_neutral_2_mask
[spawn] \n
wpn_ak74 \n
ammo_5.45x39_fmj = 1 \n
#include "gameplay\supplies\character_items_2.xml"
#include "gameplay\supplies\character_food.xml"
#include "gameplay\supplies\character_drugs_2.xml"
#include "gameplay\character_criticals.xml"
#include "gameplay\character_dialogs.xml"
GENERATE_NAME_stalker
ui_inGame2_neutral_2
An experienced stalker. No detailed information is available.
total_stalker_right_one
stalker
stalker_terrain
characters_voice\human\stalker_3\
2518
2144
actors\stalker_neutral\stalker_neutral_2
[spawn] \n
wpn_ak74 \n
ammo_5.45x39_fmj = 1 \n
#include "gameplay\supplies\character_items_2.xml"
#include "gameplay\supplies\character_food.xml"
#include "gameplay\supplies\character_drugs_2.xml"
#include "gameplay\character_criticals.xml"
#include "gameplay\character_dialogs.xml"
GENERATE_NAME_stalker
ui_inGame2_neutral_2
An experienced stalker. No detailed information is available.
total_group_stalkers_1
stalker
stalker_terrain
characters_voice\human\stalker_3\
2051
-234
actors\stalker_neutral\stalker_neutral2c
[spawn] \n
wpn_ak74u \n
ammo_5.45x39_fmj = 3 \n
#include "gameplay\supplies\character_items_2.xml"
#include "gameplay\supplies\character_food.xml"
#include "gameplay\supplies\character_drugs_2.xml"
#include "gameplay\character_criticals.xml"
#include "gameplay\character_dialogs.xml"
GENERATE_NAME_stalker
ui_inGame2_neutral_2
An experienced stalker. No detailed information is available.
total_group_stalkers_2
stalker
stalker_terrain
characters_voice\human\stalker_3\
2228
1478
actors\stalker_neutral\stalker_neutral2d
[spawn] \n
wpn_ak74u \n
ammo_5.45x39_fmj = 3 \n
#include "gameplay\supplies\character_items_2.xml"
#include "gameplay\supplies\character_food.xml"
#include "gameplay\supplies\character_drugs_2.xml"
#include "gameplay\character_criticals.xml"
#include "gameplay\character_dialogs.xml"
GENERATE_NAME_stalker
ui_inGame2_neutral_1_gas
An experienced stalker. No detailed information is available.
total_group_stalkers_3
stalker
stalker_terrain
characters_voice\human\stalker_3\
831
-853
actors\stalker_neutral\stalker_neutral1c_gas
[spawn] \n
wpn_toz34 \n
ammo_12x70_buck = 1 \n
#include "gameplay\supplies\character_items.xml"
#include "gameplay\supplies\character_food.xml"
#include "gameplay\supplies\character_drugs.xml"
#include "gameplay\character_criticals.xml"
#include "gameplay\character_dialogs.xml"
GENERATE_NAME_stalker
ui_inGame2_neutral_1_mask
An experienced stalker. No detailed information is available.
total_group_stalkers_4
stalker
stalker_terrain
characters_voice\human\stalker_1\
332
-1087
actors\stalker_neutral\stalker_neutral1f_mask
[spawn] \n
wpn_toz34 \n
ammo_12x70_buck = 1 \n
#include "gameplay\supplies\character_items.xml"
#include "gameplay\supplies\character_food.xml"
#include "gameplay\supplies\character_drugs.xml"
#include "gameplay\character_criticals.xml"
#include "gameplay\character_dialogs.xml"
GENERATE_NAME_bandit
ui_inGame2_bandit2a_old
An experienced stalker. No detailed information is available.
total_group_bandits_1
bandit
stalker_terrain
characters_voice\human\bandit_3\
6305
646
actors\stalker_bandit\stalker_bandit2a_old
[spawn] \n
wpn_ak74u \n
ammo_5.45x39_fmj = 3 \n
#include "gameplay\supplies\character_items_nd.xml"
#include "gameplay\supplies\character_food.xml"
#include "gameplay\supplies\character_drugs_2.xml"
#include "gameplay\character_criticals.xml"
#include "gameplay\character_dialogs.xml"
GENERATE_NAME_bandit
ui_inGame2_bandit_2_mask
An experienced stalker. No detailed information is available.
total_group_bandits_2
bandit
stalker_terrain
characters_voice\human\bandit_1\
1997
-2072
actors\stalker_bandit\stalker_bandit2a_mask
[spawn] \n
wpn_ak74u \n
ammo_5.45x39_fmj = 3 \n
#include "gameplay\supplies\character_items_nd.xml"
#include "gameplay\supplies\character_food.xml"
#include "gameplay\supplies\character_drugs_2.xml"
#include "gameplay\character_criticals.xml"
#include "gameplay\character_dialogs.xml"
GENERATE_NAME_bandit
ui_inGame2_bandit_1_mask
An experienced stalker. No detailed information is available.
total_group_bandits_3
bandit
stalker_terrain
characters_voice\human\bandit_2\
448
2490
actors\stalker_bandit\stalker_bandit1b_mask
[spawn] \n
wpn_toz34 \n
ammo_12x70_buck = 1 \n
#include "gameplay\supplies\character_items_nd.xml"
#include "gameplay\supplies\character_food.xml"
#include "gameplay\supplies\character_drugs.xml"
#include "gameplay\character_criticals.xml"
#include "gameplay\character_dialogs.xml"
GENERATE_NAME_bandit
ui_inGame2_bandit_1
An experienced stalker. No detailed information is available.
total_group_bandits_4
bandit
stalker_terrain
characters_voice\human\bandit_1\
206
1253
actors\stalker_bandit\stalker_bandit_1
[spawn] \n
wpn_toz34 \n
ammo_12x70_buck = 1 \n
#include "gameplay\supplies\character_items_nd.xml"
#include "gameplay\supplies\character_food.xml"
#include "gameplay\supplies\character_drugs.xml"
#include "gameplay\character_criticals.xml"
#include "gameplay\character_dialogs.xml"
GENERATE_NAME_stalker
ui_inGame2_neutral_2_mask
An experienced stalker. No detailed information is available.
total_stalker_one_n
stalker
stalker_terrain
characters_voice\human\stalker_2\
2448
-1333
actors\stalker_neutral\stalker_neutral2b_mask
[spawn] \n
wpn_groza \n
ammo_9x39_pab9 = 3 \n
#include "gameplay\supplies\character_items_2.xml"
#include "gameplay\supplies\character_food.xml"
#include "gameplay\supplies\character_drugs_2.xml"
#include "gameplay\character_criticals.xml"
#include "gameplay\character_dialogs.xml"
GENERATE_NAME_senior_sergeant
ui_inGame2_Soldier_2
An experienced stalker. No detailed information is available.
total_soldier_one_n
army
stalker_terrain
characters_voice\human\military_1\
3435
298
actors\stalker_soldier\stalker_soldier_2
[spawn] \n
wpn_groza \n
ammo_9x39_pab9 = 3 \n
#include "gameplay\supplies\character_items_nd.xml"
#include "gameplay\supplies\character_food.xml"
#include "gameplay\supplies\character_drugs.xml"
#include "gameplay\character_criticals.xml"
#include "gameplay\character_dialogs.xml"
GENERATE_NAME_stalker
ui_inGame2_neutral_2_mask
An experienced stalker. No detailed information is available.
total_stalker_one_with_mutant
stalker
stalker_terrain
characters_voice\human\stalker_2\
2448
-1333
actors\stalker_neutral\stalker_neutral2b_mask
[spawn] \n
wpn_fort \n
ammo_9x18_fmj = 1 \n
#include "gameplay\supplies\character_items_2.xml"
#include "gameplay\supplies\character_food.xml"
#include "gameplay\supplies\character_drugs_2.xml"
#include "gameplay\character_criticals.xml"
#include "gameplay\character_dialogs.xml"
GENERATE_NAME_sergeant
ui_inGame2_Dolg_3
An experienced stalker. No detailed information is available.
total_duty_one_with_zombies
dolg
stalker_terrain
characters_voice\human\dolg_1\
993
558
actors\stalker_dolg\stalker_dolg_3
[spawn] \n
wpn_wincheaster1300 \n
ammo_12x70_buck = 1 \n
#include "gameplay\supplies\character_items_2.xml"
#include "gameplay\supplies\character_drugs_2.xml"
#include "gameplay\character_criticals.xml"
#include "gameplay\character_dialogs.xml"
GENERATE_NAME_bandit
ui_inGame2_bandit_3
An experienced stalker. No detailed information is available.
total_group_bandits_with_bloodsucker_1
bandit
stalker_terrain
characters_voice\human\bandit_2\
206
1253
actors\stalker_bandit\stalker_bandit3c
[spawn] \n
wpn_toz34 \n
ammo_12x70_buck = 1 \n
#include "gameplay\supplies\character_items_nd.xml"
#include "gameplay\supplies\character_food.xml"
#include "gameplay\supplies\character_drugs.xml"
#include "gameplay\character_criticals.xml"
#include "gameplay\character_dialogs.xml"
GENERATE_NAME_bandit
ui_inGame2_bandit_3_mask
An experienced stalker. No detailed information is available.
total_group_bandits_with_bloodsucker_2
bandit
stalker_terrain
characters_voice\human\bandit_2\
206
1253
actors\stalker_bandit\stalker_bandit3a
[spawn] \n
wpn_toz34 \n
ammo_12x70_buck = 1 \n
#include "gameplay\supplies\character_items_nd.xml"
#include "gameplay\supplies\character_food.xml"
#include "gameplay\supplies\character_drugs.xml"
#include "gameplay\character_criticals.xml"
#include "gameplay\character_dialogs.xml"
GENERATE_NAME_senior_sergeant
ui_inGame2_Soldier_2
An experienced stalker. No detailed information is available.
total_two_soldiers_with_burer_1
army
stalker_terrain
characters_voice\human\military_1\
3435
298
actors\stalker_soldier\stalker_soldier_2
[spawn] \n
wpn_ak74 \n
ammo_5.45x39_fmj = 3 \n
#include "gameplay\supplies\character_items_nd.xml"
#include "gameplay\supplies\character_food.xml"
#include "gameplay\supplies\character_drugs.xml"
#include "gameplay\character_criticals.xml"
#include "gameplay\character_dialogs.xml"
GENERATE_NAME_senior_sergeant
ui_inGame2_Soldier_2
An experienced stalker. No detailed information is available.
total_two_soldiers_with_burer_2
army
stalker_terrain
characters_voice\human\military_1\
3435
298
actors\stalker_soldier\stalker_soldier_2
[spawn] \n
wpn_ak74 \n
ammo_5.45x39_fmj = 3 \n
#include "gameplay\supplies\character_items_nd.xml"
#include "gameplay\supplies\character_food.xml"
#include "gameplay\supplies\character_drugs.xml"
#include "gameplay\character_criticals.xml"
#include "gameplay\character_dialogs.xml"