bar_barmen_name ui_inGame2_barman bar_barmen_bio bar_visitors_barman_stalker_trader trader stalker_terrain 18490 2408 actors\barman\barman -1 bar_visitors_barman_stalker_trader_start_dialog dm_init_batender barkeep_living_legend barkeep_100rads dm_ordered_task_dialog dm_ordered_task_completed_dialog dm_ordered_task_cancel_dialog dm_important_documents debt_register debt_pay_off buy_route dm_broker_dialog actor_break_dialog devushka_4_help devushka_help bar_bar_guard_name ui_inGame2_garik_guard bar_bar_guard_bio bar_visitors_garik_stalker_guard stalker stalker_terrain 11327 976 actors\stalker_neutral\stalker_bar_security characters_voice\human\stalker_1\ -1 [spawn] \n wpn_ak74 \n ammo_5.45x39_fmj \n #include "gameplay\character_criticals.xml" #include "gameplay\character_dialogs.xml" actor_break_dialog bar_bar_guard2_name ui_inGame2_zhorik_guard bar_bar_guard2_bio bar_visitors_zhorik_stalker_guard2 stalker stalker_terrain 10516 817 actors\stalker_neutral\stalker_bar_security characters_voice\human\stalker_1\ -1 [spawn] \n wpn_ak74 \n ammo_5.45x39_fmj \n #include "gameplay\character_criticals.xml" #include "gameplay\character_dialogs.xml" bar_voronin_name ui_inGame2_voronin bar_voronin_bio bar_dolg_leader dolg stalker_terrain 18546 1215 actors\stalker_dolg\stalker_do_komandir characters_voice\human\dolg_1\ 0 [spawn] \n wpn_sig220 \n ammo_11.43x23_hydro \n wpn_val \n ammo_9x39_pab9 = 1 \n #include "gameplay\supplies\character_food.xml" #include "gameplay\supplies\character_drugs.xml" #include "gameplay\character_criticals.xml" hello_dialog voronin_living_legend voronin_living_legend_finish voronin_mortal_sin voronin_mortal_sin_envoy voronin_mortal_sin_report voronin_mortal_sin_ambush voronin_mortal_sin_zone_hero voronin_operation_afterglow voronin_operation_afterglow_transmission_report dm_important_documents dm_lifestyle story_dolg_lider_mlr dm_ordered_task_dialog dm_ordered_task_completed_dialog actor_break_dialog bar_kicenko_name ui_inGame2_kitsenko sim_dolg_veteran_bio bar_zastava_2_commander dolg stalker_terrain 14034 524 actors\stalker_dolg\stalker_do_balon_1 characters_voice\human\dolg_1\ 0 [spawn] \n wpn_walther \n ammo_9x19_fmj \n wpn_abakan \n ammo_5.45x39_fmj \n detector_advanced \n device_torch \n #include "gameplay\supplies\character_food.xml" #include "gameplay\supplies\character_drugs.xml" #include "gameplay\character_criticals.xml" #include "gameplay\character_dialogs.xml" st_bar_duty_security_squad_leader_name ui_inGame2_Dolg_4 Опытный сталкер. Детальная информация отсутствует. bar_duty_security_squad_leader dolg stalker_terrain characters_voice\human\dolg_1\ 10668 2303 actors\stalker_dolg\stalker_dolg_4 [spawn] \n wpn_groza = 1 \n ammo_9x39_pab9 = 1 \n wpn_usp \n ammo_11.43x23_hydro = 1 \n #include "gameplay\supplies\character_items_nd.xml" #include "gameplay\supplies\character_food.xml" #include "gameplay\supplies\character_drugs_3.xml" #include "gameplay\supplies\character_drugs_mil.xml" #include "gameplay\character_criticals.xml" #include "gameplay\character_dialogs_no_guide.xml" GENERATE_NAME_stalker ui_inGame2_Dolg_3 Опытный сталкер. Детальная информация отсутствует. bar_dolg_general_zoneguard_stalker dolg stalker_terrain 10084 -2060 actors\stalker_dolg\stalker_dolg_3 characters_voice\human\dolg_1\ 0 [spawn] \n wpn_walther \n ammo_9x19_fmj \n wpn_abakan \n ammo_5.45x39_fmj \n device_torch \n #include "gameplay\supplies\character_items.xml" #include "gameplay\supplies\character_food.xml" #include "gameplay\supplies\character_drugs.xml" #include "gameplay\character_criticals.xml" #include "gameplay\character_dialogs.xml" dm_broker_dialog actor_break_dialog bar_petrenko_name ui_inGame2_petrenko bar_petrenko_bio bar_dolg_general_petrenko_stalker dolg stalker_terrain 14676 270 actors\stalker_dolg\stalker_do_balon_3 characters_voice\human\dolg_1\ 0 [spawn] \n wpn_walther \n ammo_9x19_fmj \n wpn_groza \n ammo_9x39_ap \n #include "gameplay\supplies\character_food.xml" #include "gameplay\supplies\character_drugs.xml" #include "gameplay\character_criticals.xml" dm_init_trader petrenko_questlines_about_dialog drx_sl_bar_dolg_general_petrenko_stalker_game_start_dialog_1 drx_sl_cf_task_completed_dialog drx_sl_task_completed_dialog dm_ordered_task_completed_dialog drx_sl_bar_dolg_general_petrenko_stalker_meet_dialog dm_ordered_task_dialog drx_sl_change_faction_dialog buy_route actor_break_dialog bar_visitors_stalker_mechanic_name ui_inGame2_dolg_tech Опытный сталкер. Детальная информация отсутствует. bar_visitors_stalker_mechanic dolg stalker_terrain characters_voice\human\dolg_1\ 1692 376 actors\stalker_dolg\stalker_dolg_mehanik #include "gameplay\character_criticals.xml" dm_init_trader dm_init_mechanic bar_visitors_stalker_mechanic_start story_dolg_m drx_sl_task_completed_dialog dm_ordered_task_completed_dialog drx_sl_bar_visitors_stalker_mechanic_meet_dialog drx_sl_mechanic_task_dialog dm_tech_repair dm_encrypted_pda zat_b3_stalker_tech_drink_1 zat_b3_stalker_tech_drink_2 zat_b3_stalker_tech_drink_3 awr_tech_dialog_drink_1 actor_break_dialog GENERATE_NAME_sergeant ui_inGame2_Dolg_3 An experienced stalker. No detailed information is available. bodyguard_duty_medic_bar_general dolg stalker_terrain characters_voice\human\dolg_1\ 3000 900 actors\stalker_dolg\stalker_dolg_3 [spawn] \n wpn_abakan = 1 \n ammo_5.45x39_ap = 1 \n #include "gameplay\supplies\character_items.xml" #include "gameplay\supplies\character_food.xml" #include "gameplay\supplies\character_drugs.xml" #include "gameplay\character_criticals.xml" actor_break_dialog bar_informator_mlr_name ui_inGame2_bandit_4 An experienced stalker. No detailed information is available. bar_informator_mlr trader stalker_terrain 5000 1000 actors\stalker_bandit\stalker_bandit_4 [spawn] \n wpn_beretta \n ammo_9x19_fmj = 1 \n #include "gameplay\supplies\character_items.xml" #include "gameplay\supplies\character_food.xml" #include "gameplay\supplies\character_drugs.xml" #include "gameplay\character_criticals.xml" talk_to_inf_trader talk_to_maps buy_information_from_trader inf_trader_buy_transitions top_10_task_about_dialog top_10_task_finish_dialog dm_bribe actor_break_dialog bar_dolg_medic_name ui_inGame2_medicine No available Information. bar_dolg_medic dolg stalker_terrain 1000 1500 actors\stalker_dolg\stalker_dolg_2a_face_medicine characters_voice\human\dolg_1\ 0 [spawn] \n wpn_walther \n ammo_9x19_fmj \n #include "gameplay\supplies\character_food.xml" \n #include "gameplay\supplies\character_drugs.xml" #include "gameplay\character_criticals.xml"> zat_b22_stalker_medic_start dm_init_medic dm_medic_general bar_dolg_medic_talking dm_ordered_task_dialog dm_ordered_task_completed_dialog actor_break_dialog guid_bar_stalker_navigator_name ui_inGame2_neutral_2_mask No information is available. guid_bar_stalker_navigator stalker stalker_terrain characters_voice\human\stalker_3\ 5800 1000 actors\stalker_neutral\stalker_neutral2d_mask [spawn] \n wpn_vintorez \n ammo_9x39_pab9 = 2 \n wpn_beretta \n ammo_9x19_fmj = 2 \n #include "gameplay\supplies\character_items.xml" #include "gameplay\supplies\character_food.xml" #include "gameplay\supplies\character_drugs.xml" #include "gameplay\character_criticals.xml" meet_guid_bar travel_guid_bar meet_guid_bar_list actor_break_dialog bar_arny_name ui_inGame2_arnie Опытный сталкер. Детальная информация отсутствует. bar_arena_manager trader stalker_terrain 6290 265 actors\stalker_neutral\stalker_neytral_balon_6 characters_voice\human\stalker_1\ -1 [spawn] \n wpn_lr300 \n ammo_5.56x45_ap = 1 \n #include "gameplay\supplies\character_food.xml" #include "gameplay\supplies\character_drugs.xml" #include "gameplay\character_criticals.xml" bar_arena_manager_start bar_arena_manager_rules bar_arena_manager_info bar_arena_man_job bar_arena_manager_game actor_break_dialog bar_lelik_name ui_inGame2_lelik_guard Опытный сталкер. Детальная информация отсутствует. bar_arena_guard stalker stalker_terrain 10425 847 actors\stalker_neutral\stalker_bar_security characters_voice\human\stalker_1\ -1 [spawn] \n wpn_ak74 \n ammo_5.45x39_fmj \n #include "gameplay\supplies\character_food.xml" #include "gameplay\supplies\character_drugs.xml" #include "gameplay\character_criticals.xml" #include "gameplay\character_dialogs.xml" bar_beast_name ui_inGame2_Zombied_4 Опытный сталкер. Детальная информация отсутствует. bar_arena_savage arena_enemy stalker_terrain 17925 -1269 actors\stalker_zombied\stalker_zombied_4 characters_voice\human\zombied_3\ 0 [spawn] \n wpn_spas12 \n ammo_12x70_buck \n #include "gameplay\character_criticals.xml" #include "gameplay\character_dialogs.xml" GENERATE_NAME_stalker ui_inGame2_neutral_1 bar_arena_stalker bar_arena_stalker_1 arena_enemy stalker_terrain 1648 2487 characters_voice\human\stalker_1\ -1 actors\stalker_neutral\stalker_neutral_1 [spawn] \n wpn_pm \n ammo_9x18_fmj = 1 \n device_torch \n #include "gameplay\supplies\character_drugs.xml" #include "gameplay\character_criticals.xml" GENERATE_NAME_stalker ui_inGame2_neutral_2_mask bar_arena_stalker bar_arena_stalker_2 arena_enemy stalker_terrain 1956 2099 actors\stalker_neutral\stalker_neutral2g_mask characters_voice\human\stalker_3\ -1 [spawn] \n wpn_mp5 \n ammo_9x19_pbp = 1 \n #include "gameplay\supplies\character_drugs.xml" #include "gameplay\character_criticals.xml" GENERATE_NAME_stalker ui_inGame2_neutral_2_mask bar_arena_stalker bar_arena_stalker_3_1 arena_enemy stalker_terrain 2517 -253 actors\stalker_neutral\stalker_neutral_2_mas3 characters_voice\human\stalker_2\ -1 [spawn] \n wpn_toz34 \n ammo_12x76_zhekan = 1 \n #include "gameplay\supplies\character_drugs.xml" #include "gameplay\character_criticals.xml" GENERATE_NAME_stalker ui_inGame2_neutral_2_mask bar_arena_stalker bar_arena_stalker_3_2 arena_enemy stalker_terrain 1968 -1138 actors\stalker_neutral\stalker_neutral2g_mask characters_voice\human\stalker_3\ -1 [spawn] \n wpn_toz34 \n ammo_12x76_zhekan = 1 \n #include "gameplay\supplies\character_drugs.xml" #include "gameplay\character_criticals.xml" GENERATE_NAME_bandit ui_inGame2_bandit_1_mask bar_arena_stalker bar_arena_stalker_4_1 arena_enemy stalker_terrain 1874 128 actors\stalker_bandit\stalker_bandit1b_mask characters_voice\human\bandit_2\ -1 [spawn] \n wpn_spas12 \n ammo_12x70_buck = 1 \n #include "gameplay\supplies\character_drugs.xml" #include "gameplay\character_criticals.xml" GENERATE_NAME_bandit ui_inGame2_bandit_2 bar_arena_stalker bar_arena_stalker_4_2 arena_enemy stalker_terrain 1905 -377 actors\stalker_bandit\stalker_bandit_2 characters_voice\human\bandit_3\ -1 [spawn] \n wpn_ak74 = 1, 0, 1, 0 \n ammo_5.45x39_ap = 1 \n #include "gameplay\supplies\character_drugs.xml" #include "gameplay\character_criticals.xml" GENERATE_NAME_bandit ui_inGame2_bandit_1b bar_arena_stalker bar_arena_stalker_4_3 arena_enemy stalker_terrain 7337 -2143 actors\stalker_bandit\stalker_bandit1b characters_voice\human\bandit_1\ -1 [spawn] \n wpn_ak74 = 1, 0, 1, 0 \n ammo_5.45x39_ap = 1 \n #include "gameplay\supplies\character_drugs.xml" #include "gameplay\character_criticals.xml" GENERATE_NAME_stalker ui_inGame2_neutral_1 bar_arena_stalker bar_arena_stalker_4_4 stalker stalker_terrain 12378 -911 characters_voice\human\stalker_1\ -1 actors\stalker_neutral\stalker_neutral1a [spawn] \n wpn_bm16 \n ammo_12x70_buck \n device_torch \n #include "gameplay\supplies\character_drugs.xml" #include "gameplay\character_criticals.xml" GENERATE_NAME_stalker ui_inGame2_neutral_1 bar_arena_stalker bar_arena_stalker_4_5 stalker stalker_terrain 9629 2016 characters_voice\human\stalker_1\ -1 actors\stalker_neutral\stalker_neutral1b [spawn] \n wpn_ak74u \n ammo_5.45x39_fmj \n device_torch \n #include "gameplay\supplies\character_drugs.xml" #include "gameplay\character_criticals.xml" GENERATE_NAME_stalker ui_inGame2_Soldier_4 bar_arena_stalker Soldier_military bar_arena_stalker_5_1 arena_enemy stalker_terrain characters_voice\human\military_3\ -1 5697 324 actors\stalker_soldier\stalker_soldier_4 [spawn] \n wpn_val \n ammo_9x39_pab9 = 1 \n #include "gameplay\character_criticals.xml" GENERATE_NAME_stalker ui_inGame2_Soldier_4 bar_arena_stalker Soldier_military bar_arena_stalker_5_2 arena_enemy stalker_terrain characters_voice\human\military_3\ -1 6474 -23 actors\stalker_soldier\stalker_soldier_4 [spawn] \n wpn_groza \n ammo_9x39_pab9 = 1 \n #include "gameplay\character_criticals.xml" GENERATE_NAME_stalker ui_inGame2_bandit_3 sim_bandit_general_bio bar_arena_stalker_6_1 arena_enemy stalker_terrain 2254 340 actors\stalker_bandit\stalker_bandit_3 characters_voice\human\bandit_2\ -1 [spawn] \n wpn_bm16 \n ammo_12x70_buck \n #include "gameplay\supplies\character_drugs.xml" #include "gameplay\character_criticals.xml" GENERATE_NAME_stalker ui_inGame2_bandit_4 sim_bandit_general_bio bar_arena_stalker_6_2 arena_enemy stalker_terrain 1190 601 actors\stalker_bandit\stalker_bandit_4 characters_voice\human\bandit_2\ -1 [spawn] \n wpn_toz34 \n ammo_12x70_buck = 1 \n #include "gameplay\supplies\character_drugs.xml" #include "gameplay\character_criticals.xml" GENERATE_NAME_stalker ui_inGame2_bandit_4 sim_bandit_general_bio bar_arena_stalker_6_3 arena_enemy stalker_terrain 1176 -928 actors\stalker_bandit\stalker_bandit_4 characters_voice\human\bandit_2\ -1 [spawn] \n wpn_ak74u \n ammo_5.45x39_fmj \n #include "gameplay\supplies\character_drugs.xml" #include "gameplay\character_criticals.xml" GENERATE_NAME_stalker ui_inGame2_bandit_5 sim_bandit_general_bio bar_arena_stalker_6_4 arena_enemy stalker_terrain 697 2189 actors\stalker_bandit\stalker_bandit5a characters_voice\human\bandit_2\ -1 [spawn] \n wpn_mp5 \n ammo_9x19_pbp = 1 \n #include "gameplay\supplies\character_drugs.xml" #include "gameplay\character_criticals.xml" GENERATE_NAME_stalker ui_inGame2_bandit_exo sim_bandit_general_bio bar_arena_stalker_6_5 arena_enemy stalker_terrain 10947 -918 actors\stalker_neutral\stalker_neutral4a characters_voice\human\bandit_2\ -1 [spawn] \n wpn_ak74 = 1, 0, 1, 0 \n ammo_5.45x39_ap = 1 \n #include "gameplay\supplies\character_drugs.xml" #include "gameplay\character_criticals.xml" GENERATE_NAME_stalker ui_inGame2_bandit_exo sim_bandit_general_bio bar_arena_stalker_6_6 arena_enemy stalker_terrain 10708 2459 actors\stalker_neutral\stalker_neutral4a characters_voice\human\bandit_2\ -1 [spawn] \n wpn_ak74 = 1, 0, 1, 0 \n ammo_5.45x39_ap = 1 \n #include "gameplay\supplies\character_drugs.xml" #include "gameplay\character_criticals.xml" GENERATE_NAME_stalker ui_inGame2_neutral_4 sim_stalker_master_bio bar_arena_stalker_7 arena_enemy stalker_terrain 11726 1833 characters_voice\human\stalker_3\ 0 actors\stalker_neutral\stalker_neutral_4 [spawn] \n wpn_fn2000 \n ammo_5.56x45_ap = 1 \n device_torch \n #include "gameplay\supplies\character_drugs.xml" #include "gameplay\character_criticals.xml" GENERATE_NAME_stalker ui_inGame2_neutral_4 sim_stalker_master_bio bar_arena_stalker_8_1 arena_enemy stalker_terrain 12997 1730 characters_voice\human\stalker_3\ 0 actors\stalker_neutral\stalker_neutral_4 [spawn] \n wpn_g36 \n ammo_5.56x45_ss190 = 1 \n #include "gameplay\supplies\character_drugs.xml" #include "gameplay\character_criticals.xml" GENERATE_NAME_stalker ui_inGame2_neutral_4 sim_stalker_master_bio bar_arena_stalker_8_2 arena_enemy stalker_terrain 11915 -2205 characters_voice\human\stalker_3\ 0 actors\stalker_neutral\stalker_neutral_4 [spawn] \n wpn_g36 \n ammo_5.56x45_ss190 = 1 \n #include "gameplay\supplies\character_drugs.xml" #include "gameplay\character_criticals.xml" GENERATE_NAME_stalker ui_inGame2_neutral_4 sim_stalker_master_bio bar_arena_stalker_8_3 arena_enemy stalker_terrain 12527 972 characters_voice\human\stalker_3\ 0 actors\stalker_neutral\stalker_neutral_4 [spawn] \n wpn_g36 \n ammo_5.56x45_ss190 = 1 \n #include "gameplay\supplies\character_drugs.xml" #include "gameplay\character_criticals.xml" GENERATE_NAME_stalker ui_inGame2_neutral_4 sim_stalker_master_bio bar_arena_stalker_8_4 arena_enemy stalker_terrain 12191 -433 characters_voice\human\stalker_3\ 0 actors\stalker_neutral\stalker_neutral_4 [spawn] \n wpn_g36 \n ammo_5.56x45_ss190 = 1 \n #include "gameplay\supplies\character_drugs.xml" #include "gameplay\character_criticals.xml" GENERATE_NAME_sergeant ui_inGame2_Dolg_2 An experienced stalker. No detailed information is available. total_duty_one_h dolg stalker_terrain characters_voice\human\dolg_1\ 993 558 actors\stalker_dolg\stalker_dolg2a [spawn] \n wpn_abakan \n ammo_5.45x39_fmj = 1 \n #include "gameplay\supplies\character_items_2.xml" #include "gameplay\supplies\character_drugs_2.xml" #include "gameplay\character_criticals.xml" #include "gameplay\character_dialogs.xml" GENERATE_NAME_stalker ui_inGame2_Freedom_2 An experienced stalker. No detailed information is available. total_freeman_one_h freedom stalker_terrain characters_voice\human\freedom_3\ 910 1898 actors\stalker_freedom\stalker_freedom2a [spawn] \n wpn_abakan \n ammo_5.45x39_fmj = 1 \n #include "gameplay\supplies\character_items_2.xml" #include "gameplay\supplies\character_food.xml" #include "gameplay\supplies\character_drugs_2.xml" #include "gameplay\character_criticals.xml" #include "gameplay\character_dialogs.xml" GENERATE_NAME_stalker ui_inGame2_neutral_2_mask An experienced stalker. No detailed information is available. total_stalker_left_one stalker stalker_terrain characters_voice\human\stalker_2\ 2950 1230 actors\stalker_neutral\stalker_neutral_2_mask [spawn] \n wpn_ak74 \n ammo_5.45x39_fmj = 1 \n #include "gameplay\supplies\character_items_2.xml" #include "gameplay\supplies\character_food.xml" #include "gameplay\supplies\character_drugs_2.xml" #include "gameplay\character_criticals.xml" #include "gameplay\character_dialogs.xml" GENERATE_NAME_stalker ui_inGame2_neutral_2 An experienced stalker. No detailed information is available. total_stalker_right_one stalker stalker_terrain characters_voice\human\stalker_3\ 2518 2144 actors\stalker_neutral\stalker_neutral_2 [spawn] \n wpn_ak74 \n ammo_5.45x39_fmj = 1 \n #include "gameplay\supplies\character_items_2.xml" #include "gameplay\supplies\character_food.xml" #include "gameplay\supplies\character_drugs_2.xml" #include "gameplay\character_criticals.xml" #include "gameplay\character_dialogs.xml" GENERATE_NAME_stalker ui_inGame2_neutral_2 An experienced stalker. No detailed information is available. total_group_stalkers_1 stalker stalker_terrain characters_voice\human\stalker_3\ 2051 -234 actors\stalker_neutral\stalker_neutral2c [spawn] \n wpn_ak74u \n ammo_5.45x39_fmj = 3 \n #include "gameplay\supplies\character_items_2.xml" #include "gameplay\supplies\character_food.xml" #include "gameplay\supplies\character_drugs_2.xml" #include "gameplay\character_criticals.xml" #include "gameplay\character_dialogs.xml" GENERATE_NAME_stalker ui_inGame2_neutral_2 An experienced stalker. No detailed information is available. total_group_stalkers_2 stalker stalker_terrain characters_voice\human\stalker_3\ 2228 1478 actors\stalker_neutral\stalker_neutral2d [spawn] \n wpn_ak74u \n ammo_5.45x39_fmj = 3 \n #include "gameplay\supplies\character_items_2.xml" #include "gameplay\supplies\character_food.xml" #include "gameplay\supplies\character_drugs_2.xml" #include "gameplay\character_criticals.xml" #include "gameplay\character_dialogs.xml" GENERATE_NAME_stalker ui_inGame2_neutral_1_gas An experienced stalker. No detailed information is available. total_group_stalkers_3 stalker stalker_terrain characters_voice\human\stalker_3\ 831 -853 actors\stalker_neutral\stalker_neutral1c_gas [spawn] \n wpn_toz34 \n ammo_12x70_buck = 1 \n #include "gameplay\supplies\character_items.xml" #include "gameplay\supplies\character_food.xml" #include "gameplay\supplies\character_drugs.xml" #include "gameplay\character_criticals.xml" #include "gameplay\character_dialogs.xml" GENERATE_NAME_stalker ui_inGame2_neutral_1_mask An experienced stalker. No detailed information is available. total_group_stalkers_4 stalker stalker_terrain characters_voice\human\stalker_1\ 332 -1087 actors\stalker_neutral\stalker_neutral1f_mask [spawn] \n wpn_toz34 \n ammo_12x70_buck = 1 \n #include "gameplay\supplies\character_items.xml" #include "gameplay\supplies\character_food.xml" #include "gameplay\supplies\character_drugs.xml" #include "gameplay\character_criticals.xml" #include "gameplay\character_dialogs.xml" GENERATE_NAME_bandit ui_inGame2_bandit2a_old An experienced stalker. No detailed information is available. total_group_bandits_1 bandit stalker_terrain characters_voice\human\bandit_3\ 6305 646 actors\stalker_bandit\stalker_bandit2a_old [spawn] \n wpn_ak74u \n ammo_5.45x39_fmj = 3 \n #include "gameplay\supplies\character_items_nd.xml" #include "gameplay\supplies\character_food.xml" #include "gameplay\supplies\character_drugs_2.xml" #include "gameplay\character_criticals.xml" #include "gameplay\character_dialogs.xml" GENERATE_NAME_bandit ui_inGame2_bandit_2_mask An experienced stalker. No detailed information is available. total_group_bandits_2 bandit stalker_terrain characters_voice\human\bandit_1\ 1997 -2072 actors\stalker_bandit\stalker_bandit2a_mask [spawn] \n wpn_ak74u \n ammo_5.45x39_fmj = 3 \n #include "gameplay\supplies\character_items_nd.xml" #include "gameplay\supplies\character_food.xml" #include "gameplay\supplies\character_drugs_2.xml" #include "gameplay\character_criticals.xml" #include "gameplay\character_dialogs.xml" GENERATE_NAME_bandit ui_inGame2_bandit_1_mask An experienced stalker. No detailed information is available. total_group_bandits_3 bandit stalker_terrain characters_voice\human\bandit_2\ 448 2490 actors\stalker_bandit\stalker_bandit1b_mask [spawn] \n wpn_toz34 \n ammo_12x70_buck = 1 \n #include "gameplay\supplies\character_items_nd.xml" #include "gameplay\supplies\character_food.xml" #include "gameplay\supplies\character_drugs.xml" #include "gameplay\character_criticals.xml" #include "gameplay\character_dialogs.xml" GENERATE_NAME_bandit ui_inGame2_bandit_1 An experienced stalker. No detailed information is available. total_group_bandits_4 bandit stalker_terrain characters_voice\human\bandit_1\ 206 1253 actors\stalker_bandit\stalker_bandit_1 [spawn] \n wpn_toz34 \n ammo_12x70_buck = 1 \n #include "gameplay\supplies\character_items_nd.xml" #include "gameplay\supplies\character_food.xml" #include "gameplay\supplies\character_drugs.xml" #include "gameplay\character_criticals.xml" #include "gameplay\character_dialogs.xml" GENERATE_NAME_stalker ui_inGame2_neutral_2_mask An experienced stalker. No detailed information is available. total_stalker_one_n stalker stalker_terrain characters_voice\human\stalker_2\ 2448 -1333 actors\stalker_neutral\stalker_neutral2b_mask [spawn] \n wpn_groza \n ammo_9x39_pab9 = 3 \n #include "gameplay\supplies\character_items_2.xml" #include "gameplay\supplies\character_food.xml" #include "gameplay\supplies\character_drugs_2.xml" #include "gameplay\character_criticals.xml" #include "gameplay\character_dialogs.xml" GENERATE_NAME_senior_sergeant ui_inGame2_Soldier_2 An experienced stalker. No detailed information is available. total_soldier_one_n army stalker_terrain characters_voice\human\military_1\ 3435 298 actors\stalker_soldier\stalker_soldier_2 [spawn] \n wpn_groza \n ammo_9x39_pab9 = 3 \n #include "gameplay\supplies\character_items_nd.xml" #include "gameplay\supplies\character_food.xml" #include "gameplay\supplies\character_drugs.xml" #include "gameplay\character_criticals.xml" #include "gameplay\character_dialogs.xml" GENERATE_NAME_stalker ui_inGame2_neutral_2_mask An experienced stalker. No detailed information is available. total_stalker_one_with_mutant stalker stalker_terrain characters_voice\human\stalker_2\ 2448 -1333 actors\stalker_neutral\stalker_neutral2b_mask [spawn] \n wpn_fort \n ammo_9x18_fmj = 1 \n #include "gameplay\supplies\character_items_2.xml" #include "gameplay\supplies\character_food.xml" #include "gameplay\supplies\character_drugs_2.xml" #include "gameplay\character_criticals.xml" #include "gameplay\character_dialogs.xml" GENERATE_NAME_sergeant ui_inGame2_Dolg_3 An experienced stalker. No detailed information is available. total_duty_one_with_zombies dolg stalker_terrain characters_voice\human\dolg_1\ 993 558 actors\stalker_dolg\stalker_dolg_3 [spawn] \n wpn_wincheaster1300 \n ammo_12x70_buck = 1 \n #include "gameplay\supplies\character_items_2.xml" #include "gameplay\supplies\character_drugs_2.xml" #include "gameplay\character_criticals.xml" #include "gameplay\character_dialogs.xml" GENERATE_NAME_bandit ui_inGame2_bandit_3 An experienced stalker. No detailed information is available. total_group_bandits_with_bloodsucker_1 bandit stalker_terrain characters_voice\human\bandit_2\ 206 1253 actors\stalker_bandit\stalker_bandit3c [spawn] \n wpn_toz34 \n ammo_12x70_buck = 1 \n #include "gameplay\supplies\character_items_nd.xml" #include "gameplay\supplies\character_food.xml" #include "gameplay\supplies\character_drugs.xml" #include "gameplay\character_criticals.xml" #include "gameplay\character_dialogs.xml" GENERATE_NAME_bandit ui_inGame2_bandit_3_mask An experienced stalker. No detailed information is available. total_group_bandits_with_bloodsucker_2 bandit stalker_terrain characters_voice\human\bandit_2\ 206 1253 actors\stalker_bandit\stalker_bandit3a [spawn] \n wpn_toz34 \n ammo_12x70_buck = 1 \n #include "gameplay\supplies\character_items_nd.xml" #include "gameplay\supplies\character_food.xml" #include "gameplay\supplies\character_drugs.xml" #include "gameplay\character_criticals.xml" #include "gameplay\character_dialogs.xml" GENERATE_NAME_senior_sergeant ui_inGame2_Soldier_2 An experienced stalker. No detailed information is available. total_two_soldiers_with_burer_1 army stalker_terrain characters_voice\human\military_1\ 3435 298 actors\stalker_soldier\stalker_soldier_2 [spawn] \n wpn_ak74 \n ammo_5.45x39_fmj = 3 \n #include "gameplay\supplies\character_items_nd.xml" #include "gameplay\supplies\character_food.xml" #include "gameplay\supplies\character_drugs.xml" #include "gameplay\character_criticals.xml" #include "gameplay\character_dialogs.xml" GENERATE_NAME_senior_sergeant ui_inGame2_Soldier_2 An experienced stalker. No detailed information is available. total_two_soldiers_with_burer_2 army stalker_terrain characters_voice\human\military_1\ 3435 298 actors\stalker_soldier\stalker_soldier_2 [spawn] \n wpn_ak74 \n ammo_5.45x39_fmj = 3 \n #include "gameplay\supplies\character_items_nd.xml" #include "gameplay\supplies\character_food.xml" #include "gameplay\supplies\character_drugs.xml" #include "gameplay\character_criticals.xml" #include "gameplay\character_dialogs.xml"