mar_smart_terrain_base_doctor_name ui_npc_u_nebo_2_face_2 Doctor. mar_smart_terrain_base_doctor trader stalker_terrain characters_voice\human\stalker_2\ 14500 1700 actors\stalker_nebo\stalker_nebo_2_face_2 [spawn] \n wpn_ak74u = 1 \n ammo_5.45x39_fmj = 1 \n mar_smart_terrain_base_doctor_start dm_init_medic dm_ordered_task_dialog dm_ordered_task_completed_dialog dm_medic_general marsh_stalker_medic_background marsh_stalker_medic_about_people marsh_stalker_medic_about_zone actor_break_dialog #include "gameplay\character_criticals.xml" marsh_doctor_name ui_inGame2_doc Doctor. mar_smart_terrain_doc_doctor trader stalker_terrain characters_voice\human\stalker_2\ 18753 2485 actors\izgoy\izgoy [spawn] \n wpn_fort \n ammo_9x18_fmj = 3 \n cit_doctors_key = 1 \n cit_doctors_pda = 1 \n cit_doctor_hello_dialog doctor_living_legend doctor_living_legend_strelok actor_break_dialog #include "gameplay\character_criticals.xml" mar_base_stalker_barmen_name ui_inGame2_librarian Îïûòíûé ñòàëêåð. Äåòàëüíàÿ èíôîðìàöèÿ îòñóòñòâóåò. mar_base_stalker_barmen csky stalker_terrain characters_voice\human\csky_1\ 10140 1246 actors\stalker_nebo\stalker_barman_nebo [spawn] \n wpn_sig550 \n ammo_5.56x45_ap = 1 \n wpn_beretta \n ammo_9x19_fmj = 1 \n #include "gameplay\supplies\character_items_3.xml" #include "gameplay\supplies\character_food.xml" #include "gameplay\supplies\character_drugs_3.xml" #include "gameplay\character_criticals.xml" marsh_stalker_barmen_start_dialog dm_init_batender story_b_cs story_dog about_dog_marsh_part_two drx_sl_task_completed_dialog dm_ordered_task_completed_dialog drx_sl_mar_base_stalker_barmen_meet_dialog dm_ordered_task_dialog mar_smart_terrain_base_barman_background actor_break_dialog mar_base_owl_stalker_trader_name ui_inGame2_csky_trade Îïûòíûé ñòàëêåð. Äåòàëüíàÿ èíôîðìàöèÿ îòñóòñòâóåò. mar_base_owl_stalker_trader csky stalker_terrain characters_voice\human\csky_1\ 16893 1559 actors\stalker_nebo\stalker_trader_nebo #include "gameplay\character_criticals.xml" mar_base_owl_stalker_trader_start_dialog dm_init_trader dm_ordered_task_completed_dialog dm_broker_dialog dm_ordered_task_dialog mar_smart_terrain_base_trader_background buy_route debt_register debt_pay_off actor_break_dialog mar_base_stalker_tech_name ui_inGame2_Novikov Îïûòíûé ñòàëêåð. Òåõíèê Àçîò. mar_base_stalker_tech csky stalker_terrain characters_voice\human\csky_1\ 16497 1891 actors\stalker_nebo\stalker_nebo_2_face_3 [spawn] \n wpn_fort \n ammo_9x18_pmm = 1 \n #include "gameplay\supplies\character_items_2.xml" #include "gameplay\supplies\character_food.xml" #include "gameplay\supplies\character_drugs_3.xml" marsh_stalker_tech_start dm_init_trader dm_init_mechanic dm_tech_repair dm_ordered_task_completed_dialog drx_sl_mechanic_task_dialog dm_ordered_task_completed_dialog mar_smart_terrain_base_tech_background dm_encrypted_pda marsh_stalker_tech_pragmatic_research awr_tech_dialog_drink_1 actor_break_dialog #include "gameplay\character_criticals.xml" mar_smart_terrain_base_stalker_leader_marsh_name ui_inGame2_cold ??????? ???????. ƒ???????¤ ?????????¤ ???????????. mar_smart_terrain_base_stalker_leader_marsh csky stalker_terrain characters_voice\human\csky_1\ 16672 2314 actors\stalker_nebo\stalker_nebo_2_face_4 [spawn] \n wpn_desert_eagle = 1 \n ammo_11.43x23_fmj = 1 \n wpn_ak74 = 1 \n ammo_5.45x39_fmj = 1 \n #include "gameplay\supplies\character_items_3.xml" #include "gameplay\supplies\character_food.xml" #include "gameplay\supplies\character_drugs_3.xml" #include "gameplay\character_criticals.xml" hello_dialog cold_questlines_about_dialog dm_ordered_task_dialog dm_ordered_task_completed_dialog drx_sl_mar_smart_terrain_base_stalker_leader_marsh_game_start_dialog_1 drx_sl_cf_task_completed_dialog drx_sl_task_completed_dialog drx_sl_mar_smart_terrain_base_stalker_leader_marsh_meet_dialog cold_living_legend cold_living_legend_finish cold_mortal_sin cold_mortal_sin_envoy cold_mortal_sin_report cold_mortal_sin_ambush cold_mortal_sin_zone_hero cold_operation_afterglow cold_operation_afterglow_transmission_report dm_important_documents drx_sl_change_faction_dialog mar_smart_terrain_base_leader_background mar_smart_terrain_base_leader_csky_history find_blackbox_mlr_reward_csky actor_break_dialog cit_doctor_name ui_inGame2_trodnik An experienced stalker. No detailed information is available. guid_marsh_mlr csky stalker_terrain characters_voice\human\csky_3\ 14030 1000 actors\stalker_nebo\stalker_nebo_tropnik [spawn] \n wpn_ak74u = 1 \n ammo_5.45x39_fmj = 1 \n #include "gameplay\supplies\character_items.xml" #include "gameplay\supplies\character_food.xml" #include "gameplay\supplies\character_drugs.xml" #include "gameplay\character_criticals.xml" meet_guid_marsh_csky mar_csky_guide_background travel_guid_marsh_csky meet_guid_marsh_csky_list actor_break_dialog