mar_smart_terrain_base_doctor_name
ui_npc_u_nebo_2_face_2
Doctor.
mar_smart_terrain_base_doctor
trader
stalker_terrain
characters_voice\human\stalker_2\
14500
1700
actors\stalker_nebo\stalker_nebo_2_face_2
[spawn] \n
wpn_ak74u = 1 \n
ammo_5.45x39_fmj = 1 \n
mar_smart_terrain_base_doctor_start
dm_init_medic
dm_ordered_task_dialog
dm_ordered_task_completed_dialog
dm_medic_general
marsh_stalker_medic_background
marsh_stalker_medic_about_people
marsh_stalker_medic_about_zone
actor_break_dialog
#include "gameplay\character_criticals.xml"
marsh_doctor_name
ui_inGame2_doc
Doctor.
mar_smart_terrain_doc_doctor
trader
stalker_terrain
characters_voice\human\stalker_2\
18753
2485
actors\izgoy\izgoy
[spawn] \n
wpn_fort \n
ammo_9x18_fmj = 3 \n
cit_doctors_key = 1 \n
cit_doctors_pda = 1 \n
cit_doctor_hello_dialog
doctor_living_legend
doctor_living_legend_strelok
actor_break_dialog
#include "gameplay\character_criticals.xml"
mar_base_stalker_barmen_name
ui_inGame2_librarian
Îïûòíûé ñòàëêåð. Äåòàëüíàÿ èíôîðìàöèÿ îòñóòñòâóåò.
mar_base_stalker_barmen
csky
stalker_terrain
characters_voice\human\csky_1\
10140
1246
actors\stalker_nebo\stalker_barman_nebo
[spawn] \n
wpn_sig550 \n
ammo_5.56x45_ap = 1 \n
wpn_beretta \n
ammo_9x19_fmj = 1 \n
#include "gameplay\supplies\character_items_3.xml"
#include "gameplay\supplies\character_food.xml"
#include "gameplay\supplies\character_drugs_3.xml"
#include "gameplay\character_criticals.xml"
marsh_stalker_barmen_start_dialog
dm_init_batender
story_b_cs
story_dog
about_dog_marsh_part_two
drx_sl_task_completed_dialog
dm_ordered_task_completed_dialog
drx_sl_mar_base_stalker_barmen_meet_dialog
dm_ordered_task_dialog
mar_smart_terrain_base_barman_background
actor_break_dialog
mar_base_owl_stalker_trader_name
ui_inGame2_csky_trade
Îïûòíûé ñòàëêåð. Äåòàëüíàÿ èíôîðìàöèÿ îòñóòñòâóåò.
mar_base_owl_stalker_trader
csky
stalker_terrain
characters_voice\human\csky_1\
16893
1559
actors\stalker_nebo\stalker_trader_nebo
#include "gameplay\character_criticals.xml"
mar_base_owl_stalker_trader_start_dialog
dm_init_trader
dm_ordered_task_completed_dialog
dm_broker_dialog
dm_ordered_task_dialog
mar_smart_terrain_base_trader_background
buy_route
debt_register
debt_pay_off
actor_break_dialog
mar_base_stalker_tech_name
ui_inGame2_Novikov
Îïûòíûé ñòàëêåð. Òåõíèê Àçîò.
mar_base_stalker_tech
csky
stalker_terrain
characters_voice\human\csky_1\
16497
1891
actors\stalker_nebo\stalker_nebo_2_face_3
[spawn] \n
wpn_fort \n
ammo_9x18_pmm = 1 \n
#include "gameplay\supplies\character_items_2.xml"
#include "gameplay\supplies\character_food.xml"
#include "gameplay\supplies\character_drugs_3.xml"
marsh_stalker_tech_start
dm_init_trader
dm_init_mechanic
dm_tech_repair
dm_ordered_task_completed_dialog
drx_sl_mechanic_task_dialog
dm_ordered_task_completed_dialog
mar_smart_terrain_base_tech_background
dm_encrypted_pda
marsh_stalker_tech_pragmatic_research
awr_tech_dialog_drink_1
actor_break_dialog
#include "gameplay\character_criticals.xml"
mar_smart_terrain_base_stalker_leader_marsh_name
ui_inGame2_cold
??????? ???????. ƒ???????¤ ?????????¤ ???????????.
mar_smart_terrain_base_stalker_leader_marsh
csky
stalker_terrain
characters_voice\human\csky_1\
16672
2314
actors\stalker_nebo\stalker_nebo_2_face_4
[spawn] \n
wpn_desert_eagle = 1 \n
ammo_11.43x23_fmj = 1 \n
wpn_ak74 = 1 \n
ammo_5.45x39_fmj = 1 \n
#include "gameplay\supplies\character_items_3.xml"
#include "gameplay\supplies\character_food.xml"
#include "gameplay\supplies\character_drugs_3.xml"
#include "gameplay\character_criticals.xml"
hello_dialog
cold_questlines_about_dialog
dm_ordered_task_dialog
dm_ordered_task_completed_dialog
drx_sl_mar_smart_terrain_base_stalker_leader_marsh_game_start_dialog_1
drx_sl_cf_task_completed_dialog
drx_sl_task_completed_dialog
drx_sl_mar_smart_terrain_base_stalker_leader_marsh_meet_dialog
cold_living_legend
cold_living_legend_finish
cold_mortal_sin
cold_mortal_sin_envoy
cold_mortal_sin_report
cold_mortal_sin_ambush
cold_mortal_sin_zone_hero
cold_operation_afterglow
cold_operation_afterglow_transmission_report
dm_important_documents
drx_sl_change_faction_dialog
mar_smart_terrain_base_leader_background
mar_smart_terrain_base_leader_csky_history
find_blackbox_mlr_reward_csky
actor_break_dialog
cit_doctor_name
ui_inGame2_trodnik
An experienced stalker. No detailed information is available.
guid_marsh_mlr
csky
stalker_terrain
characters_voice\human\csky_3\
14030
1000
actors\stalker_nebo\stalker_nebo_tropnik
[spawn] \n
wpn_ak74u = 1 \n
ammo_5.45x39_fmj = 1 \n
#include "gameplay\supplies\character_items.xml"
#include "gameplay\supplies\character_food.xml"
#include "gameplay\supplies\character_drugs.xml"
#include "gameplay\character_criticals.xml"
meet_guid_marsh_csky
mar_csky_guide_background
travel_guid_marsh_csky
meet_guid_marsh_csky_list
actor_break_dialog