;------------------------------------------------------------------------------------------------ [wpn_ak74]:identity_immunities,weapon_probability,default_weapon_params,wpn_ak74_sounds GroupControlSection = spawn_group $npc = on $prefetch = 8 $spawn = "weapons\ak-74" scheduled = off cform = skeleton parent_section = wpn_ak74 class = WP_AK74 slot = 2 animation_slot = 2 ef_main_weapon_type = 2 ef_weapon_type = 8 hand_dependence = 1 single_handed = 0 default_to_ruck = false sprint_allowed = true inv_grid_height = 2 inv_grid_width = 5 inv_grid_x = 20 inv_grid_y = 0 inv_name = st_wpn_ak74 inv_name_short = st_wpn_ak74 description = st_wpn_ak74_descr kind = w_rifle inv_weight = 3.3 cost = 26950 repair_type = rifle_5 weapon_class = assault_rifle hud = wpn_ak74_hud visual = dynamics\weapons\wpn_ak74\wpn_ak74.ogf position = -0.026, -0.175, 0.0 orientation = 0, 0, 0 fire_point = 0, 0.118, 0.656 fire_point2 = 0, 0.161, 0.583 strap_bone0 = bip01_spine2 strap_bone1 = bip01_spine1 strap_position = -0.26, -0.11, 0.25 strap_orientation = -15, -9, 110 ph_mass = 4 flame_particles = weapons\generic_weapon05 smoke_particles = weapons\generic_shoot_00 grenade_flame_particles = weapons\generic_weapon01 shell_point = 0.07,0.2,0.466 shell_dir = 0.0, 1.0, 0.0 shell_bone = wpn_body shell_particles = weapons\545x39 light_disabled = false light_color = 0.6, 0.5, 0.3 light_range = 5 light_time = 0.2 light_var_color = 0.05 light_var_range = 0.5 upgrades = up_gr_firstab_ak74, up_gr_seconab_ak74, up_gr_thirdab_ak74, up_gr_fourtab_ak74, up_gr_fifthab_ak74, up_gr_fifthcd_ak74 installed_upgrades = upgrade_scheme = upgrade_scheme_ak74 upgr_icon_x = 0 upgr_icon_y = 400 upgr_icon_width = 300 upgr_icon_height = 100 fire_modes = 1, -1 ammo_class = ammo_5.45x39_fmj, ammo_5.45x39_fmj_bad, ammo_5.45x39_fmj_verybad, ammo_5.45x39_ep, ammo_5.45x39_ep_bad, ammo_5.45x39_ep_verybad, ammo_5.45x39_ap, ammo_5.45x39_ap_bad, ammo_5.45x39_ap_verybad ammo_elapsed = 30 ammo_mag_size = 30 startup_ammo = 90 scopes = 1p29, kobra, ps01 scope_status = 0 scope_zoom_factor = 0 silencer_name = wpn_sil_tgp-a silencer_status = 2 silencer_x = 227 silencer_y = 12 silencer_light_color = 0.6, 0.5, 0.3 silencer_light_range = 0.01 silencer_light_time = 0.2 silencer_light_var_color = 0.05 silencer_light_var_range = 0.5 silencer_smoke_particles = weapons\generic_shoot_00 grenade_class = ammo_vog-25, ammo_vog-25_bad, ammo_vog-25_verybad grenade_launcher_name = wpn_addon_grenade_launcher grenade_launcher_status = 0 grenade_launcher_x = 114 grenade_launcher_y = 21 launch_speed = 0 hit_impulse = 25 hit_power = 0.5, 0.5, 0.5, 0.5 hit_type = fire_wound fire_distance = 1000 bullet_speed = 904 rpm = 650 rpm_empty_click = 200 use_aim_bullet = false time_to_aim = 0.0 ; 3.0 zoom_dof = 0.5, 1.0, 180 zoom_enabled = true zoom_rotate_time = 0.28 reload_dof = 0.0, 0.5, 5, 2 control_inertion_factor = 1.0f crosshair_inertion = 5.8 fire_dispersion_base = 0.35 fire_dispersion_condition_factor = 0.001 misfire_probability = 0.005 misfire_start_condition = 0.7 ; 0.75 misfire_start_prob = 0.007 misfire_end_condition = 0.1 misfire_end_prob = 0.11 condition_queue_shot_dec = 0.0008 condition_shot_dec = 0.0008 cam_return = 0 cam_relax_speed = 10 cam_dispersion = 1.345 cam_dispersion_frac = 1.1 cam_dispersion_inc = 0.0005 cam_max_angle = 50.0 cam_max_angle_horz = 50.0 cam_step_angle_horz = 1.55 zoom_cam_relax_speed = 10 zoom_cam_dispersion = 1.345 zoom_cam_dispersion_frac = 0.9 zoom_cam_dispersion_inc = 0.0002 zoom_cam_max_angle = 50.0 zoom_cam_max_angle_horz = 50.0 zoom_cam_step_angle_horz = 1.05 PDM_disp_accel_factor = 2.5 PDM_disp_base = 1.0 PDM_disp_crouch = 1.0 PDM_disp_crouch_no_acc = 1.0 PDM_disp_vel_factor = 2.5 cam_relax_speed_ai = 360 zoom_cam_relax_speed_ai = 360 holder_fov_modifier = 1.0 holder_range_modifier = 1.0 min_radius = 0 max_radius = 500 hit_probability_gd_novice = 1.00 hit_probability_gd_stalker = 1.00 hit_probability_gd_veteran = 1.00 hit_probability_gd_master = 1.00 kill_msg_x = 0 kill_msg_y = 28 kill_msg_width = 84 kill_msg_height = 28 [wpn_ak74_hud]:hud_base item_visual = anomaly_weapons\wpn_ak74\wpn_ak74_hud.ogf attach_place_idx = 0 zoom_hide_crosshair = true item_position = 0,0,0 item_orientation = 0,0,0, 0 hands_position = 0.06,-0.028,0.1 hands_position_16x9 = 0.06,-0.028,0.1 hands_orientation = 1,1,0 hands_orientation_16x9 = 1,1,0 aim_hud_offset_pos = -0.0618,0.0314,-0.08 aim_hud_offset_pos_16x9 = -0.0618,0.0314,-0.08 aim_hud_offset_rot = 0.0156,0.018,-0.01 aim_hud_offset_rot_16x9 = 0.0156,0.018,-0.01 gl_hud_offset_pos = -0.035, 0.0095, -0.15 gl_hud_offset_pos_16x9 = -0.035, 0.0095, -0.15 gl_hud_offset_rot = -0.07, 0.023, 0 gl_hud_offset_rot_16x9 = -0.07, 0.023, 0 lowered_hud_offset_pos = 0.19,0.02,0 lowered_hud_offset_rot_16x9 = 0.1,-0.8,0.1 lowered_hud_offset_pos_16x9 = 0.19,0.02,0 lowered_hud_offset_rot_16x9 = 0.1,-0.8,0.1 lean_hud_offset_pos = 0, 0, 0 lean_hud_offset_rot = 0, 0, 0 anm_bore = blnd_ak74_afk_arms, blnd_ak74_idle_gun anm_bore_g = blnd_ak74_afkgl_w_arms, blnd_ak74_idle_gun anm_bore_w_gl = blnd_ak74_afkgl_arms, blnd_ak74_idle_gun anm_hide = blnd_ak74_holster_arms, blnd_ak74_holster_gun anm_hide_g = blnd_ak74_holstergl_w_arms, blnd_ak74_holster_gun anm_hide_w_gl = blnd_ak74_holstergl_arms, blnd_ak74_holster_gun anm_idle = blnd_ak74_idle_arms, blnd_ak74_idle_gun, 0.75 anm_idle_aim = blnd_ak74_idle_ads_arms, blnd_ak74_idle_gun anm_idle_aim_moving = blnd_ak74_walk_arms, blnd_ak74_idle_gun, 0.50 anm_idle_aim_moving_crouch = blnd_ak74_walk_arms, blnd_ak74_idle_gun, 0.50 anm_idle_g = blnd_ak74_idlegl_w_arms, blnd_ak74_idle_gun anm_idle_g_aim = blnd_ak74_idle_adsgl_w_arms, blnd_ak74_idle_gun anm_idle_moving = blnd_ak74_walk_arms, blnd_ak74_idle_gun, 0.92 anm_idle_moving_crouch = blnd_ak74_walk_arms, blnd_ak74_idle_gun, 0.88 anm_idle_moving_crouch_g_aim = blnd_ak74_walkgl_w_arms, blnd_ak74_idle_gun, 0.92 anm_idle_moving_crouch_w_gl_aim = blnd_ak74_walkgl_arms, blnd_ak74_idle_gun, 0.92 anm_idle_moving_crouch_w_gl = blnd_ak74_walkgl_arms, blnd_ak74_idle_gun, 0.88 anm_idle_moving_g = blnd_ak74_walkgl_w_arms, blnd_ak74_idle_gun, 0.92 anm_idle_moving_g_aim = blnd_ak74_walkgl_w_arms, blnd_ak74_idle_gun, 0.92 anm_idle_moving_w_gl = blnd_ak74_walkgl_arms, blnd_ak74_idle_gun, 0.92 anm_idle_moving_w_gl_aim = blnd_ak74_walkgl_arms, blnd_ak74_idle_gun, 0.92 anm_idle_sprint = blnd_ak74_sprint_arms, blnd_ak74_idle_gun, 1.2 anm_idle_sprint_g = blnd_ak74_sprintgl_w_arms, blnd_ak74_idle_gun, 1.2 anm_idle_sprint_w_gl = blnd_ak74_sprintgl_arms, blnd_ak74_idle_gun, 1.2 anm_idle_w_gl = blnd_ak74_idlegl_arms, blnd_ak74_idle_gun, 0.75 anm_idle_w_gl_aim = blnd_ak74_idle_adsgl_arms, blnd_ak74_idle_gun, 0.75 anm_reload = blnd_ak74_reload_tac_arms, blnd_ak74_reload_tac_gun, 1.1 anm_reload_empty = blnd_ak74_reload_arms, blnd_ak74_reload_gun, 1.1 anm_reload_g = blnd_ak74_reload_grenade_arms, blnd_ak74_reload_grenade_gun, 1.06 anm_reload_w_gl = blnd_ak74_reload_tacgl_arms, blnd_ak74_reload_tac_gun, 1.1 anm_reload_empty_w_gl = blnd_ak74_reloadgl_arms, blnd_ak74_reload_gl_gun, 1.1 anm_shots = blnd_ak74_shoot_arms, blnd_ak74_shoot_gun anm_shots_g = blnd_ak74_shootgl_w_arms, blnd_ak74_idle_gun anm_shots_w_gl = blnd_ak74_shootgl_arms, blnd_ak74_shoot_gun anm_show = blnd_ak74_draw_arms, blnd_ak74_draw_gun anm_show_g = blnd_ak74_drawgl_w_arms, blnd_ak74_draw_gun anm_show_w_gl = blnd_ak74_drawgl_arms, blnd_ak74_draw_gun anm_switch = blnd_ak74_switch_to_gun_arms, blnd_ak74_idle_gun anm_switch_g = blnd_ak74_switch_to_gl_arms, blnd_ak74_idle_gun anm_reload_misfire = blnd_ak74_unjam_arms, blnd_ak74_idle_gun, 1.2 anm_reload_misfire_w_gl = blnd_ak74_unjam_gl_arms, blnd_ak74_idle_gun, 1.2 anm_switch_mode = blnd_ak74_firemode_arms, blnd_ak74_idle_gun, 1 shell_bone = wpn_body shell_dir = 0, 1, 0 shell_point = 0.017, 0.054, 0.17 fire_bone = wpn_body fire_bone2 = wpn_body fire_point = 0, 0.01, 0.684 fire_point2 = 0.078965, -0.211564, 0.553397 freelook_z_offset_mul = 0.2 ;------------------------------------------------------------------------------------------------ [wpn_ak74_1p29]:wpn_ak74 1icon_layer = 1p29 1icon_layer_x = 53 1icon_layer_y = 1 inv_weight = 4.1 hud = wpn_ak74_1p29_hud visual = dynamics\weapons\wpn_ak74\wpn_ak74_1p29.ogf scope_status = 1 scope_dynamic_zoom = off scope_texture = wpn_crosshair_1p29 scope_zoom_factor = 15 [wpn_ak74_1p29_hud]:wpn_ak74_hud item_visual = anomaly_weapons\wpn_ak74\wpn_ak74_1p29_hud.ogf hands_position = 0.06,-0.04,0.09 hands_position_16x9 = 0.06,-0.04,0.09 hands_orientation = 1,1,0 hands_orientation_16x9 = 1,1,0 aim_hud_offset_pos = -0.0628,0.023,-0.1 aim_hud_offset_pos_16x9 = -0.0628,0.023,-0. aim_hud_offset_rot = 0.0156,0.0175,-0.01 aim_hud_offset_rot_16x9 = 0.0156,0.0175,-0.01 gl_hud_offset_pos = -0.0288, 0.009, -0.05 gl_hud_offset_pos_16x9 = -0.0288, 0.009, -0.05 gl_hud_offset_rot = -0.091, 0.013, -0.01 gl_hud_offset_rot_16x9 = -0.091, 0.013, -0.01 ;------------------------------------------------------------------------------------------------ [wpn_ak74_kobra]:wpn_ak74 1icon_layer = kobra 1icon_layer_x = 65 1icon_layer_y = 3 inv_weight = 3.7 hud = wpn_ak74_kobra_hud visual = dynamics\weapons\wpn_ak74\wpn_ak74_kobra.ogf [wpn_ak74_kobra_hud]:wpn_ak74_1p29_hud item_visual = anomaly_weapons\wpn_ak74\wpn_ak74_kobra_hud.ogf hands_position = 0.06,-0.036,0.1 hands_position_16x9 = 0.06,-0.036,0.1 hands_orientation = 1,1,0 hands_orientation_16x9 = 1,1,0 aim_hud_offset_pos = -0.06,0.013,-0.09 aim_hud_offset_pos_16x9 = -0.06,0.013,-0.09 aim_hud_offset_rot = 0.0156,0.0175,-0.01 aim_hud_offset_rot_16x9 = 0.0156,0.0175,-0.01 gl_hud_offset_pos = -0.029, 0.004, -0.05 gl_hud_offset_pos_16x9 = -0.029, 0.004, -0.05 gl_hud_offset_rot = -0.091, 0.013, -0.01 gl_hud_offset_rot_16x9 = -0.091, 0.013, -0.01 ;------------------------------------------------------------------------------------------------ [wpn_ak74_ps01]:wpn_ak74 1icon_layer = ps01 1icon_layer_x = 27 1icon_layer_y = 2 inv_weight = 3.93 hud = wpn_ak74_pso1_hud scope_status = 1 scope_dynamic_zoom = off scope_texture = wpn_crosshair_pso1 scope_zoom_factor = 15 [wpn_ak74_pso1_hud]:wpn_ak74_kobra_hud item_visual = anomaly_weapons\wpn_ak74\wpn_ak74_hud.ogf hands_position = 0.065,-0.036,0.1 hands_position_16x9 = 0.06,-0.036,0.1 hands_orientation = 1,1,0 hands_orientation_16x9 = 1,1,0 aim_hud_offset_pos = -0.053,0.03,-0.08 aim_hud_offset_pos_16x9 = -0.053,0.03,-0.08 aim_hud_offset_rot = 0.0156,0.0175,-0.01 aim_hud_offset_rot_16x9 = 0.0156,0.0175,-0.01 gl_hud_offset_pos = -0.0289, 0.0045, -0.05 gl_hud_offset_pos = -0.0289, 0.0045, -0.05 gl_hud_offset_rot = -0.091, 0.013, -0.01 gl_hud_offset_rot_16x9 = -0.091, 0.013, -0.01 ;------------------------------------------------------------------------------------------------ ;-- Alt ;------------------------------------------------------------------------------------------------ [wpn_ak74_alt]:wpn_ak74 parent_section = wpn_ak74_alt inv_grid_height = 2 inv_grid_width = 5 inv_grid_x = 20 inv_grid_y = 6 inv_name = st_wpn_ak74_alt inv_name_short = st_wpn_ak74_alt cost = 30380 hud = wpn_ak74_sk3_hud visual = dynamics\weapons\wpn_ak74\wpn_ak74_sk3.ogf installed_upgrades = up_fiftha_ak74 bullet_speed = 895 rpm = 660 fire_dispersion_base = 0.3 misfire_start_condition = 0.7 ; 0.7 misfire_start_prob = 0.003 misfire_end_condition = 0.1 misfire_end_prob = 0.02 condition_queue_shot_dec = 0.00068 condition_shot_dec = 0.00068 [wpn_ak74_sk3_hud]:wpn_ak74_hud item_visual = anomaly_weapons\wpn_ak74\wpn_ak74_sk3_hud.ogf ;------------------------------------------------------------------------------------------------ [wpn_ak74_alt_1p29]:wpn_ak74_alt 1icon_layer = 1p29 1icon_layer_x = 53 1icon_layer_y = 1 inv_weight = 4.1 hud = wpn_ak74_1p29_sk3_hud visual = dynamics\weapons\wpn_ak74\wpn_ak74_1p29_sk3.ogf scope_status = 1 scope_dynamic_zoom = off scope_texture = wpn_crosshair_1p29 scope_zoom_factor = 15 zoom_rotate_time = 0.28 [wpn_ak74_1p29_sk3_hud]:wpn_ak74_hud item_visual = anomaly_weapons\wpn_ak74\wpn_ak74_1p29_sk3_hud.ogf hands_position = 0.06,-0.04,0.09 hands_position_16x9 = 0.06,-0.04,0.09 hands_orientation = 1,1,0 hands_orientation_16x9 = 1,1,0 aim_hud_offset_pos = -0.0628,0.023,-0.1 aim_hud_offset_pos_16x9 = -0.0628,0.023,-0. aim_hud_offset_rot = 0.0156,0.0175,-0.01 aim_hud_offset_rot_16x9 = 0.0156,0.0175,-0.01 gl_hud_offset_pos = -0.0288, 0.009, -0.05 gl_hud_offset_pos_16x9 = -0.0288, 0.009, -0.05 gl_hud_offset_rot = -0.091, 0.013, -0.01 gl_hud_offset_rot_16x9 = -0.091, 0.013, -0.01 ;------------------------------------------------------------------------------------------------ [wpn_ak74_alt_kobra]:wpn_ak74_alt 1icon_layer = kobra 1icon_layer_x = 65 1icon_layer_y = 3 inv_weight = 3.7 hud = wpn_ak74_kobra_sk3_hud visual = dynamics\weapons\wpn_ak74\wpn_ak74_kobra_sk3.ogf [wpn_ak74_kobra_sk3_hud]:wpn_ak74_kobra_hud item_visual = anomaly_weapons\wpn_ak74\wpn_ak74_kobra_sk3_hud.ogf hands_position = 0.06,-0.036,0.1 hands_position_16x9 = 0.06,-0.036,0.1 hands_orientation = 1,1,0 hands_orientation_16x9 = 1,1,0 aim_hud_offset_pos = -0.06,0.013,-0.09 aim_hud_offset_pos_16x9 = -0.06,0.013,-0.09 aim_hud_offset_rot = 0.0156,0.0175,-0.01 aim_hud_offset_rot_16x9 = 0.0156,0.0175,-0.01 gl_hud_offset_pos = -0.029, 0.004, -0.05 gl_hud_offset_pos_16x9 = -0.029, 0.004, -0.05 gl_hud_offset_rot = -0.091, 0.013, -0.01 gl_hud_offset_rot_16x9 = -0.091, 0.013, -0.01 ;------------------------------------------------------------------------------------------------ [wpn_ak74_alt_ps01]:wpn_ak74_alt 1icon_layer = ps01 1icon_layer_x = 27 1icon_layer_y = 2 inv_weight = 3.92 hud = wpn_ak74_pso1_sk3_hud scope_status = 1 scope_dynamic_zoom = off scope_texture = wpn_crosshair_pso1 scope_zoom_factor = 15 zoom_rotate_time = 0.28 [wpn_ak74_pso1_sk3_hud]:wpn_ak74_1p29_hud item_visual = anomaly_weapons\wpn_ak74\wpn_ak74_sk3_hud.ogf hands_position = 0.065,-0.036,0.1 hands_position_16x9 = 0.06,-0.036,0.1 hands_orientation = 1,1,0 hands_orientation_16x9 = 1,1,0 aim_hud_offset_pos = -0.053,0.03,-0.08 aim_hud_offset_pos_16x9 = -0.053,0.03,-0.08 aim_hud_offset_rot = 0.0156,0.0175,-0.01 aim_hud_offset_rot_16x9 = 0.0156,0.0175,-0.01 gl_hud_offset_pos = -0.0288, 0.005, -0.05 gl_hud_offset_pos_16x9 = -0.0288, 0.005, -0.05 gl_hud_offset_rot = -0.091, 0.013, -0.01 gl_hud_offset_rot_16x9 = -0.091, 0.013, -0.01 ;------------------------------------------------------------------------------------------------ [wpn_ak74_custom]:wpn_ak74 parent_section = wpn_ak74_custom inv_grid_height = 2 inv_grid_width = 5 inv_grid_x = 20 inv_grid_y = 2 inv_name = st_wpn_ak74_custom inv_name_short = st_wpn_ak74_custom cost = 31580 hud = wpn_ak74_sk1_hud visual = dynamics\weapons\wpn_ak74\wpn_ak74_sk1.ogf installed_upgrades = up_thirda_ak74, up_fiftha_ak74, up_firsta_ak74 bullet_speed = 905 rpm = 640 fire_dispersion_base = 0.28 misfire_start_condition = 0.7 ; 0.7 misfire_start_prob = 0.003 misfire_end_condition = 0.1 misfire_end_prob = 0.02 condition_queue_shot_dec = 0.00063 condition_shot_dec = 0.00063 [wpn_ak74_sk1_hud]:wpn_ak74_hud item_visual = anomaly_weapons\wpn_ak74\wpn_ak74_sk1_hud.ogf ;------------------------------------------------------------------------------------------------ [wpn_ak74_custom_1p29]:wpn_ak74_custom 1icon_layer = 1p29 1icon_layer_x = 53 1icon_layer_y = 1 inv_weight = 4.1 hud = wpn_ak74_1p29_sk1_hud visual = dynamics\weapons\wpn_ak74\wpn_ak74_1p29_sk1.ogf scope_status = 1 scope_dynamic_zoom = off scope_texture = wpn_crosshair_1p29 scope_zoom_factor = 15 zoom_rotate_time = 0.28 [wpn_ak74_1p29_sk1_hud]:wpn_ak74_hud item_visual = anomaly_weapons\wpn_ak74\wpn_ak74_1p29_sk1_hud.ogf hands_position = 0.06,-0.04,0.09 hands_position_16x9 = 0.06,-0.04,0.09 hands_orientation = 1,1,0 hands_orientation_16x9 = 1,1,0 aim_hud_offset_pos = -0.0628,0.023,-0.1 aim_hud_offset_pos_16x9 = -0.0628,0.023,-0. aim_hud_offset_rot = 0.0156,0.0175,-0.01 aim_hud_offset_rot_16x9 = 0.0156,0.0175,-0.01 gl_hud_offset_pos = -0.0288, 0.009, -0.05 gl_hud_offset_pos_16x9 = -0.0288, 0.009, -0.05 gl_hud_offset_rot = -0.091, 0.013, -0.01 gl_hud_offset_rot_16x9 = -0.091, 0.013, -0.01 ;------------------------------------------------------------------------------------------------ [wpn_ak74_custom_kobra]:wpn_ak74_custom 1icon_layer = kobra 1icon_layer_x = 65 1icon_layer_y = 3 inv_weight = 3.7 hud = wpn_ak74_kobra_sk1_hud visual = dynamics\weapons\wpn_ak74\wpn_ak74_kobra_sk1.ogf [wpn_ak74_kobra_sk1_hud]:wpn_ak74_kobra_hud item_visual = anomaly_weapons\wpn_ak74\wpn_ak74_kobra_sk1_hud.ogf hands_position = 0.06,-0.036,0.1 hands_position_16x9 = 0.06,-0.036,0.1 hands_orientation = 1,1,0 hands_orientation_16x9 = 1,1,0 aim_hud_offset_pos = -0.0662,0.013,-0.09 aim_hud_offset_pos_16x9 = -0.0662,0.013,-0.09 aim_hud_offset_rot = 0.0156,0.0175,-0.01 aim_hud_offset_rot_16x9 = 0.0156,0.0175,-0.01 gl_hud_offset_pos = -0.029, 0.004, -0.05 gl_hud_offset_pos_16x9 = -0.029, 0.004, -0.05 gl_hud_offset_rot = -0.091, 0.013, -0.01 gl_hud_offset_rot_16x9 = -0.091, 0.013, -0.01 ;------------------------------------------------------------------------------------------------ [wpn_ak74_custom_ps01]:wpn_ak74_custom 1icon_layer = ps01 1icon_layer_x = 27 1icon_layer_y = 2 inv_weight = 3.92 hud = wpn_ak74_pso1_sk1_hud scope_status = 1 scope_dynamic_zoom = off scope_texture = wpn_crosshair_pso1 scope_zoom_factor = 15 zoom_rotate_time = 0.28 [wpn_ak74_pso1_sk1_hud]:wpn_ak74_1p29_hud item_visual = anomaly_weapons\wpn_ak74\wpn_ak74_sk1_hud.ogf hands_position = 0.065,-0.036,0.1 hands_position_16x9 = 0.06,-0.036,0.1 hands_orientation = 1,1,0 hands_orientation_16x9 = 1,1,0 aim_hud_offset_pos = -0.053,0.03,-0.08 aim_hud_offset_pos_16x9 = -0.053,0.03,-0.08 aim_hud_offset_rot = 0.0156,0.0175,-0.01 aim_hud_offset_rot_16x9 = 0.0156,0.0175,-0.01 gl_hud_offset_pos = -0.0289, 0.0045, -0.05 gl_hud_offset_pos_16x9 = -0.0289, 0.0045, -0.05 gl_hud_offset_rot = -0.091, 0.013, -0.01 gl_hud_offset_rot_16x9 = -0.091, 0.013, -0.01 ;------------------------------------------------------------------------------------------------ ;-- Modern ;------------------------------------------------------------------------------------------------ [wpn_ak74_modern]:wpn_ak74 parent_section = wpn_ak74_modern inv_grid_height = 2 inv_grid_width = 5 inv_grid_x = 20 inv_grid_y = 4 inv_name = st_wpn_ak74_modern inv_name_short = st_wpn_ak74_modern cost = 29560 hud = wpn_ak74_sk2_hud visual = dynamics\weapons\wpn_ak74\wpn_ak74_sk2.ogf installed_upgrades = up_fourta_ak74, up_fiftha_ak74 bullet_speed = 887 rpm = 650 fire_dispersion_base = 0.34 misfire_start_condition = 0.7 ; 0.68 misfire_start_prob = 0.003 misfire_end_condition = 0.09 misfire_end_prob = 0.02 condition_queue_shot_dec = 0.0006 condition_shot_dec = 0.0006 [wpn_ak74_sk2_hud]:wpn_ak74_hud item_visual = anomaly_weapons\wpn_ak74\wpn_ak74_sk2_hud.ogf ;------------------------------------------------------------------------------------------------ [wpn_ak74_modern_1p29]:wpn_ak74_modern 1icon_layer = 1p29 1icon_layer_x = 53 1icon_layer_y = 1 inv_weight = 4.1 hud = wpn_ak74_1p29_sk2_hud visual = dynamics\weapons\wpn_ak74\wpn_ak74_1p29_sk2.ogf scope_status = 1 scope_dynamic_zoom = off scope_texture = wpn_crosshair_1p29 scope_zoom_factor = 15 zoom_rotate_time = 0.28 [wpn_ak74_1p29_sk2_hud]:wpn_ak74_hud item_visual = anomaly_weapons\wpn_ak74\wpn_ak74_1p29_sk2_hud.ogf hands_position = 0.06,-0.04,0.09 hands_position_16x9 = 0.06,-0.04,0.09 hands_orientation = 1,1,0 hands_orientation_16x9 = 1,1,0 aim_hud_offset_pos = -0.0628,0.023,-0.1 aim_hud_offset_pos_16x9 = -0.0628,0.023,-0. aim_hud_offset_rot = 0.0156,0.0175,-0.01 aim_hud_offset_rot_16x9 = 0.0156,0.0175,-0.01 gl_hud_offset_pos = -0.0288, 0.009, -0.05 gl_hud_offset_pos_16x9 = -0.0288, 0.009, -0.05 gl_hud_offset_rot = -0.091, 0.013, -0.01 gl_hud_offset_rot_16x9 = -0.091, 0.013, -0.01 ;------------------------------------------------------------------------------------------------ [wpn_ak74_modern_kobra]:wpn_ak74_modern 1icon_layer = kobra 1icon_layer_x = 65 1icon_layer_y = 3 inv_weight = 3.7 hud = wpn_ak74_kobra_sk2_hud visual = dynamics\weapons\wpn_ak74\wpn_ak74_kobra_sk2.ogf [wpn_ak74_kobra_sk2_hud]:wpn_ak74_kobra_hud item_visual = anomaly_weapons\wpn_ak74\wpn_ak74_kobra_sk2_hud.ogf hands_position = 0.06,-0.036,0.1 hands_position_16x9 = 0.06,-0.036,0.1 hands_orientation = 1,1,0 hands_orientation_16x9 = 1,1,0 aim_hud_offset_pos = -0.06,0.013,-0.09 aim_hud_offset_pos_16x9 = -0.06,0.013,-0.09 aim_hud_offset_rot = 0.0156,0.0175,-0.01 aim_hud_offset_rot_16x9 = 0.0156,0.0175,-0.01 gl_hud_offset_pos = -0.029, 0.004, -0.05 gl_hud_offset_pos_16x9 = -0.029, 0.004, -0.05 gl_hud_offset_rot = -0.091, 0.013, -0.01 gl_hud_offset_rot_16x9 = -0.091, 0.013, -0.01 ;------------------------------------------------------------------------------------------------ [wpn_ak74_modern_ps01]:wpn_ak74_modern 1icon_layer = ps01 1icon_layer_x = 27 1icon_layer_y = 2 inv_weight = 3.92 hud = wpn_ak74_pso1_sk2_hud scope_status = 1 scope_dynamic_zoom = off scope_texture = wpn_crosshair_pso1 scope_zoom_factor = 15 zoom_rotate_time = 0.28 [wpn_ak74_pso1_sk2_hud]:wpn_ak74_1p29_hud item_visual = anomaly_weapons\wpn_ak74\wpn_ak74_sk2_hud.ogf hands_position = 0.065,-0.036,0.1 hands_position_16x9 = 0.06,-0.036,0.1 hands_orientation = 1,1,0 hands_orientation_16x9 = 1,1,0 aim_hud_offset_pos = -0.053,0.03,-0.08 aim_hud_offset_pos_16x9 = -0.053,0.03,-0.08 aim_hud_offset_rot = 0.0156,0.0175,-0.01 aim_hud_offset_rot_16x9 = 0.0156,0.0175,-0.01 gl_hud_offset_pos = -0.0289, 0.0045, -0.05 gl_hud_offset_pos_16x9 = -0.0289, 0.0045, -0.05 gl_hud_offset_rot = -0.091, 0.013, -0.01 gl_hud_offset_rot_16x9 = -0.091, 0.013, -0.01 ;------------------------------------------------------------------------------------------------ ;-- Old ;------------------------------------------------------------------------------------------------ [wpn_ak74_old]:wpn_ak74 parent_section = wpn_ak74_old inv_grid_height = 2 inv_grid_width = 5 inv_grid_x = 25 inv_grid_y = 6 inv_name = st_wpn_ak74_old inv_name_short = st_wpn_ak74_old description = st_wpn_ak74_old_descr cost = 23580 hud = wpn_ak74_sk6_hud visual = dynamics\weapons\wpn_ak74\wpn_ak74_sk6.ogf upgrades = up_gr_firstab_ak74_old, up_gr_seconab_ak74_old, up_gr_thirdab_ak74_old, up_gr_fourtab_ak74_old, up_gr_fifthab_ak74_old, up_gr_fifthcd_ak74_old installed_upgrades = upgrade_scheme = upgrade_scheme_ak74 scopes = none bullet_speed = 875 fire_dispersion_base = 0.36 misfire_start_condition = 0.7 ; 0.77 misfire_end_condition = 0.12 condition_queue_shot_dec = 0.0008 condition_shot_dec = 0.0008 [wpn_ak74_sk6_hud]:wpn_ak74_hud item_visual = anomaly_weapons\wpn_ak74\wpn_ak74_sk6_hud.ogf ;------------------------------------------------------------------------------------------------ ;-- RPK ;------------------------------------------------------------------------------------------------ [wpn_ak74_rpk]:wpn_ak74 parent_section = wpn_ak74_rpk inv_grid_x = 44 inv_grid_y = 44 inv_name = st_wpn_ak74_eot inv_name_short = st_wpn_ak74_eot description = st_wpn_ak74_eot_descr inv_weight = 3.621 cost = 33680 hud = wpn_ak74_rpk_hud visual = dynamics\weapons\wpn_ak74\wpn_ak74_eot_rpkmag.ogf ammo_elapsed = 45 ammo_mag_size = 45 scopes = none silencer_y = 10 grenade_launcher_name = wpn_addon_grenade_launcher grenade_launcher_x = 115 grenade_launcher_y = 14 bullet_speed = 901 rpm = 650 fire_dispersion_base = 0.38 misfire_start_condition = 0.7 ; 0.69 misfire_start_prob = 0.003 misfire_end_condition = 0.09 misfire_end_prob = 0.02 condition_queue_shot_dec = 0.00068 condition_shot_dec = 0.00068 [wpn_ak74_rpk_hud]:wpn_ak74_hud item_visual = anomaly_weapons\wpn_ak74\wpn_ak74_eot_rpkmag_hud.ogf item_position = 0,0,0 item_orientation = 0,0,0, 0 hands_position = 0.06,-0.028,0.1 hands_position_16x9 = 0.06,-0.028,0.1 hands_orientation = 1,1,0 hands_orientation_16x9 = 1,1,0 aim_hud_offset_pos = -0.068,0.008,-0.18 aim_hud_offset_pos_16x9 = -0.068,0.008,-0.18 aim_hud_offset_rot = 0.0156,0.018,-0.01 aim_hud_offset_rot_16x9 = 0.0156,0.018,-0.01 gl_hud_offset_pos = -0.0414, 0.009, -0.15 gl_hud_offset_pos_16x9 = -0.0414, 0.009, -0.15 gl_hud_offset_rot = -0.07, 0.023, 0 gl_hud_offset_rot_16x9 = -0.07, 0.023, 0 lowered_hud_offset_pos = 0.19,0.02,0 lowered_hud_offset_rot_16x9 = 0.1,-0.8,0.1 lowered_hud_offset_pos_16x9 = 0.19,0.02,0 lowered_hud_offset_rot_16x9 = 0.1,-0.8,0.1 lean_hud_offset_pos = 0, 0, 0 lean_hud_offset_rot = 0, 0, 0 anm_bore = blnd_ak74_afk_arms, idle_rpkak anm_bore_g = blnd_ak74_afkgl_w_arms, idle_rpkak anm_bore_w_gl = blnd_ak74_afkgl_arms, idle_rpkak anm_hide = blnd_ak74_holster_arms, idle_rpkak anm_hide_g = blnd_ak74_holstergl_w_arms, idle_rpkak anm_hide_w_gl = blnd_ak74_holstergl_arms, idle_rpkak anm_idle = blnd_ak74_idle_arms, idle_rpkak, 0.75 anm_idle_aim = blnd_ak74_idle_ads_arms, idle_rpkak anm_idle_aim_moving = blnd_ak74_walk_arms, idle_rpkak, 0.50 anm_idle_aim_moving_crouch = blnd_ak74_walk_arms, idl_rpkake, 0.50 anm_idle_g = blnd_ak74_idlegl_w_arms, idle_rpkak anm_idle_g_aim = blnd_ak74_idle_adsgl_w_arms, idle_rpkak anm_idle_moving = blnd_ak74_walk_arms, idle_rpkak, 0.92 anm_idle_moving_crouch = blnd_ak74_walk_arms, idle_rpkak, 0.88 anm_idle_moving_crouch_g_aim = blnd_ak74_walkgl_w_arms, idle_rpkak, 0.92 anm_idle_moving_crouch_w_gl_aim = blnd_ak74_walkgl_arms, idle_rpkak, 0.92 anm_idle_moving_crouch_w_gl = blnd_ak74_walkgl_arms, idle_rpkak, 0.88 anm_idle_moving_g = blnd_ak74_walkgl_w_arms, idle_rpkak, 0.92 anm_idle_moving_g_aim = blnd_ak74_walkgl_w_arms, idle_rpkak, 0.92 anm_idle_moving_w_gl = blnd_ak74_walkgl_arms, idle_rpkak, 0.92 anm_idle_moving_w_gl_aim = blnd_ak74_walkgl_arms, idle_rpkak, 0.92 anm_idle_sprint = blnd_ak74_sprint_arms, idle_rpkak, 1.2 anm_idle_sprint_g = blnd_ak74_sprintgl_w_arms, idle_rpkak, 1.2 anm_idle_sprint_w_gl = blnd_ak74_sprintgl_arms, idle_rpkak, 1.2 anm_idle_w_gl = blnd_ak74_idlegl_arms, idle_rpkak, 0.75 anm_idle_w_gl_aim = blnd_ak74_idle_adsgl_arms, idle_rpkak, 0.75 anm_reload = blnd_rpkak_reload, reload_rpkak, 1.1 anm_reload_empty = blnd_rpkak_reload_empty, reload_empty, 1.1 anm_reload_g = blnd_ak74_reload_grenade_arms, reload_gl, 1.06 anm_reload_w_gl = blnd_rpkak_reload_wgl, reload_rpkak, 1.1 anm_reload_empty_w_gl = blnd_rpkak_reload_empty_wgl, reload_empty, 1.1 anm_shots = blnd_ak74_shoot_arms, shoot anm_shots_g = blnd_ak74_shootgl_w_arms, idle_rpkak anm_shots_w_gl = blnd_ak74_shootgl_arms, shoot anm_show = blnd_ak74_draw_arms, idle_rpkak anm_show_g = blnd_ak74_drawgl_w_arms, idle_rpkak anm_show_w_gl = blnd_ak74_drawgl_arms, idle_rpkak anm_switch = blnd_ak74_switch_to_gun_arms, idle_rpkak anm_switch_g = blnd_ak74_switch_to_gl_arms, idle_rpkak anm_reload_misfire = blnd_ak74_unjam_arms, idle_rpkak, 1.2 anm_reload_misfire_w_gl = blnd_ak74_unjam_gl_arms, idle_rpkak, 1.2 anm_switch_mode = blnd_ak74_firemode_arms, idle_rpkak, 1